I am very much looking forward to the release of this game. I've played the first game extensively, and although the graphics engine is very much showing its age by todays standards (RO1 was released back in early 2006 and have sold over 400K copies by now) the realistic simulation of bullet and projectile physics and damage models still makes the gameplay very attractive.
With the new graphics engine and even more emphasis on realism, this is going to be the game of the year for fans of games focusing around the events of this era.
RO2 is a sequel to the acclaimed first person shooter Red Orchestra produced by Tripwire interactive. Set on the eastern front during world war two, the game is focused on bringing a realistic experience of squad based warfare with an emphasis on tactics. The game simulates realistic bullet/projectile ballistics and physics.
As the title pretty much gives away, the gameplay is focused around the epic battle of Stalingrad. A future expansion developed jointly in-house by Tripwire and the mod community, which previously worked on expanding RO1, is set to be released later after the initial release of HoS. This future RO2 expansion entitled “Rising Storm”
will take players to the battlefields of the Pacific.
Details about the gameplay:
RO multiplayer taken to new heights:
Tripwire’s renowned MP already exceeds that of much of the competition – the new game will stretch that lead even further. With highly addictive and fun varieties of game-play online, the game will feature everything from quick, brutal firefights, through to more intricate and challenging simulation modes.
Persistent Stats Tracking and Player Progression:
Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn medals, improve your abilities, and become a Hero – all visible to the complete online gaming community and embedded within the game.
Heroes: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.
The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides. This will be enhanced with story elements through the form of mission introductions and in-game cinematic sequences that begin and end the campaign.
Unique Focus – the Battle of Stalingrad in depth:
takes the familiar WWII genre into a unique direction. Far removed from the well-trodden Normandy setting, gameplay is based on fresh scenarios and actions the player has never experienced before. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
First person cover system:
Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.
Command fire teams on the battlefield using an easy to use first person interface. Suppress the enemy, send a fire team to flank them and hit them where it hurts!
WWII weaponry redefined:
true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more, create WWII weaponry that has no equal.
Players can connect with their friends and battle AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.
Offline Challenges – Online Achievements:
Offline challenges such as the shooting range and assault courses let the player learn and hone their skills to perfection with all of the weapons and features in the game. Training with different challenges to achieve awards, win competitions and improve their skills the player can pit their best times/scores against the rest of the online gaming community.
Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier’s state of mind and how it can turn the tide of battle.
Exciting Offline Play:
Offline play against AI featuring the Stalingrad Campaign, Skirmish mode, and more give the player an exciting and fun environment to learn the game before hopping online. Play any level or Campaign offline against AI to gain achievements and train for the online arena.
Competitions & Leader-boards:
Compete to obtain unique awards and achievements with players all over the world. The competitions range from shooting range challenges to unique and fun assault courses.
Enhanced UnrealŪ Engine™ 3: Built on an enhanced version of Unreal Engine 3 the game features cutting edge visuals and features.
Press coverage and previews:
Media & Screenshots:
(notice the last screenshot. Tanks are fully simulated with detailed interior and crew damage. Tanks that will be initially available is the PzKpfw IV and T-34, but more will be released after the game is out)
Interview with Tripwire interactives John Gibson by Shattered Chrystal: