It was a dumb comparison. VR is an alternate interface, not a new tool in and of itself.
Hence me talking about mobile phone peripherals, rather than the phones themselves. In the long run I see it having a similar appeal/distribution as smart watches, once the tech is sufficiently minimised for people to always have it on without noticing.
I do love my smartwatch as it does make a number of things I do with my phone far more convenient and it will certainly continue to be developed and improved as a technology (I'm going to be upgrading shortly to do smart-payments through it), but I don't see it as a piece of core tech that everyone in the world is going to need.
Don't sell yourself short, it wasn't a dumb comparison, Smuggo is being shortsighted.
VR could be to monitors what smartphone is to feature phones, complete replacement. Don't get locked in to current implementation. Just because stuff is bulky and requires cables *now* doesn't mean it has to stay that way forever. Imagine if it would fit into something like close fit sunglasses and could mix input from forward facing camera(s) for augmented reality. It sure as hell does not sound impossible to me. The 3 mainstream devices that we have so far have significant improvements over each other, next generation will probably keep all of the good stuff and add their own. SteamVR already announced getting rid of the tether and at minimum the displays will improve.
Yes, for now it will be niche and sim people will benefit the most, but why wouldn't you play something like Civilization with it, if you could scroll the map by pulling around and whatnot?
Just think of all the other tech, from mobile phones, heck fucking TVs, computers, electric cars... All of them when they showed up were not for mass market, but they evolved. How did it go, there is no market for more than 5 computers?
Hiro Cor
Actually most people said whats the internet and why would I need it on my brick of a phone, I can't see the point it making it even bigger and draining the battery faster..
Several things needed to get a lot better before phones were 'good'. His point is the VR of the future won't look anything like what we have now. It'll be small, work very well and won't be tethered by cables.. It will let you experience another world like you can only imagine now.. Maybe it will be something you at work so you can interact and communicate with your team from all over the world.. Who knows..
Originally Posted by lubica
Yeah or I could just phone them...
So as smuggo as smuggo has been today.. I agree with the spirit of what hes been saying.. Smartphones took off in the public eye because they offered something useful (and as someone that spent more than half their life without one, utterly fucking amazing). VR has no 'killer app' at the moment.. The mobile phone always had a killer app idea, it just needed to be developed.. There isnt really a nuggit of a killer app in VR.. Its 'just VR'..
Its a bit like smart watches.. I love mine for being a notification service for my phone, but they arent popular because there is no killer app (or even an idea on what that killer app might be). That was why they were all pushing to fitness tracking, because it was literally the only idea anyone could come up with that might have worked.. But that fad is dieing now.
Originally Posted by lubica
For smart watches?
It's going to be a more effective implementations of what was tried with biometrics. Some of my colleagues already pay for shit by just swiping their wrist across it. Their smartwatch is configured for payment via their phone.
This type of identity sign-in isn't just limited to payments and it doesn't have the limitations of biometric scanners that ended up making them mostly impractical for day-to-day use. It's also quite difficult to steal, as you need both the phone and the watch and most newer watches auto-lock themselves as soon as they stop detecting your pulse.
Universal-single-sign-in is going to be the smartwatch killer app.
My current smartwatch doesn't contain the tech needed to do this![]()
"VR is failing" is a bullshit made up narrative backed by zero hard evidence or numbers. We are exactly where VR companies 3-4 years predicted we would be at this point, if not better (PS VR mass adoption and low price was not predicted). Lets see what Gen2 brings before drawing any conclusions.
I mean most of you are saying "VR has failed because it doesnt appeal to me personally in its current incarnation". How is that evidence of anything? And if this is failure what would success have looked like? No-one was predicting even this level of uptake, let alone greater.
I'm not sure anyone is rly saying that are they?
If they can make a smart watch that looks nothing like a smart watch maybe they'll catch on.
They're they wrist-bound equivalent of belt pouches for phones.
Originally Posted by Paul Mason
How long did it take lallante to say star citizen was failing?
Originally Posted by Paul Mason
Thermonuclear Banana Split - A not-really-weekly Eclipse Phase campaign journal
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