This isn't so much a 'fix this problem' suggestion as collecting opinions/ideas. Right now ubiquitous, fast probes make fighting over 150km entirely irrelevant, and even fighting near 150km is largely pointless. Pushing the minimum warp range out to 250-350km would open up more options for extreme range fits, but I don't really have enough experience with the old days of 200km+ sniper fleets to judge if making extreme range viable again would be good or bad for the game.
What do you folks think?
-O
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