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Thread: Marauder on the battlefield.

  1. #1
    Marlona Sky's Avatar
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    Marauder on the battlefield.

    For the medium to large scale fights, what changes would need to happen to the marauder for it to be actually worth using? I see people using T3's and faction/pirate battleship so I know people are willing to spend some ISK. The obvious is un-nerf the sensor strength.

  2. #2
    fng's Avatar
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    Re: Marauder on the battlefield.

    Why did they pre nerf marauders always has been a mystery to me..

  3. #3
    FatFreddy's Avatar
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    Re: Marauder on the battlefield.

    Tractor beams now catapult corpses at enemy ships at 10k m/s.

  4. #4
    Donor Rudolf Miller's Avatar
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    Re: Marauder on the battlefield.

    Well honestly one would have to ruin the original premise of marauders to make them viable choices over a loki/legion/tengu/proteus. Also, those T3 ships are a lot cheaper. May as well leave it alone.

    Un-nerf the sensor strength anyways.

  5. #5
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    Re: Marauder on the battlefield.

    No.

  6. #6
    Pacefalm's Avatar
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    Re: Marauder on the battlefield.

    Nerfing ECM solves all problems in eve

    Except SC blobs but then again who plays eve anyways


    Last edited by Pacefalm; April 9 2011 at 9:52 PM.

  7. #7
    Donor Sponk's Avatar
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    Re: Marauder on the battlefield.

    Why un-nerf marauders anyway? What's wrong with a PvE-specialized T2 battleship?

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  8. #8
    fng's Avatar
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    Re: Marauder on the battlefield.

    What's wrong with a not PvE-specialized T2 battleship?

  9. #9
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    Re: Marauder on the battlefield.

    Make new battleships tbh. Beyond a few fitting issues and lol hybrids marauders are OK. (Would still have resists over the active tanking bonuses though because active tanking bonuses are for fags v0v)

    Want t2 combat spaceships? I wouldn't be against it, but it should be in new hulls tbh (Roden hyperion anyone?)

  10. #10
    prometheus's Avatar
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    Re: Marauder on the battlefield.

    To be fair, you can do a reasonable Kronos with low slot eccm.
    That + LG spurs (no fleet bonuses) is 26.6 strength; This is with a T2 fit (1000 tank, 1000 dps).
    And fleet and links and you can bump that up further.

    The problem with Marauders is that everyone will be trying to jam you no matter what your sensor strength is.
    Especially in a fleet.
    Quote Originally Posted by Frug View Post
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  11. #11
    The Djego's Avatar
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    Re: Marauder on the battlefield.

    Give them a proper sensor strength.

    Give them a 50% higher scan resolution as her T1 counterpart(because her lock speed simply sucks, both in pve and pvp).

    Replace the active tanking bonus with a resist bonus on every hull, srs even in pve the resist bonus is better because it gives you more EHP in peak dps situations what makes everything a lot smother and also works in RR scenarios like WH, L5, plexing and Incursions.

    Reduce her sig to less than her T1 counterpart(350m Kronos/Pala, 320m Vargur, 380 Golem) to further increase her tanking ability.

    Give the Kronos another 50m³ dronebay/dronebandwide(to get at least halve way ok DPS).

    Quote Originally Posted by Pattern
    (Roden hyperion anyone?)
    NO.

  12. #12
    Marlona Sky's Avatar
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    Re: Marauder on the battlefield.

    Quote Originally Posted by The Djego
    Give the Kronos another 50m³ dronebay/dronebandwide(to get at least halve way ok DPS)
    In all honesty, double all Gallente drone bays and introduce small and medium web drones.

  13. #13
    Donor Sponk's Avatar
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    Re: Marauder on the battlefield.

    Quote Originally Posted by fng
    What's wrong with a not PvE-specialized T2 battleship?
    Nothing at all, if such a ship existed.

    Until, make do with faction
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  14. #14
    Herschel Yamamoto's Avatar
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    Re: Marauder on the battlefield.

    Now now, black ops aren't PvE specialized at all.
    "Make no mistake, Communism lost a big argument - one we know today as the 20th century."

    Quote Originally Posted by Wall View Post
    Herschel Yamamoto is owning in this thread.

  15. #15
    Donor Sponk's Avatar
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    Re: Marauder on the battlefield.

    well true but I was implying a pure pvp ship of the line battleship like AF and HACs.
    Contract stuff to Seraphina Amaranth.

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  16. #16
    RoemySchneider's Avatar
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    Re: Marauder on the battlefield.

    just no.

    "90% webs and/or tracking bonus , multiple utility high slots" has to come with a hefty downside.
    price tag doesn't fit that description at all. plus, the argument can be turned around: buy a pirate BS instead.


    rather spend any balancing energy on ECM and/or at least ECM drones. after that we can revisit any marauder discussion.

    until then... nothing is stopping you from fitting a few (remote) eccm or better yet: from jamming the hell out of the opponent instead...

    [Vargur, New Setup 2]
    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II
    Power Diagnostic System II

    Large Shield Extender II
    Large Shield Extender II
    Quad LiF Fueled I Booster Rockets
    Conjunctive Ladar ECCM Scanning Array I
    Invulnerability Field II
    Invulnerability Field II

    800mm Repeating Artillery II, Republic Fleet Phased Plasma L
    800mm Repeating Artillery II, Republic Fleet Phased Plasma L
    Large 'Regard' I Power Projector
    Large Shield Transporter II
    Large 'Regard' I Power Projector
    800mm Repeating Artillery II, Republic Fleet Phased Plasma L
    800mm Repeating Artillery II, Republic Fleet Phased Plasma L

    Large Anti-EM Screen Reinforcer I
    Large Anti-Thermal Screen Reinforcer I


    Berserker II x2
    Valkyrie II x2
    Warrior II x1

    what could possibly go wrong

  17. #17
    The Djego's Avatar
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    Re: Marauder on the battlefield.

    After comparing them in direct performance compared to proper fit faction BS in a lot of Incursion sites, actually it makes me sad. You need 1 more sensor booster than other faction BS just to lock anything before it is dead outside of OTAs, you need to spend more slots on tank because you have less HP in the tanking layer and the huge sig makes even a to notch tank(69-77 across the board with 17k armor in gang) extreme flimsy against the swarms of Tamas and requires to drop a damage mod to improve it(since you will probably manage to hold agro most of the time in a gank fit).

    Getting jammed by every Niarja Myelen wave is also annoying as fuck combined with the low scan res.

  18. #18

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    Re: Marauder on the battlefield.

    Quote Originally Posted by Herschel Yamamoto
    Now now, black ops aren't PvE specialized at all.
    They're specialised in being shit.

    Seriouspost: Leave marauders alone tbh, but I do agree that we need some kind of "Assault/Shock battleship", which would have:

    - Proper T2 resists
    - 4 bonuses
    - Additional slots over their tech 1 counterparts

    As it stands battleships are rather useless in most areas of eve today, mainly because bcs and t3s are so good. Mixing up the maelstrom/abaddon superiority in what BS are around with some t2 variants of the tier 1 or 2 bs would be pretty cool imo.

    Although careful balancing would be needed in terms of tankability (Limited plates maybe) or everyone and their dog would just be running 500k EHP t2 bs
    My latest PVP video: Freestyle III

  19. #19
    Donor Sponk's Avatar
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    Re: Marauder on the battlefield.

    That's probably why there is no T2 assault battleship yet - CCP realises that the high-end ships are terribly balanced and are scared of touching anything.
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

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