What about CCP doing a blanket 1/2 reduction in POS shield HP in WHs? The "no megablobs/supercaps" thing is nice, but without those, it's difficult to remove large towers :S
With 0.0 or LS you can store 90% of your ships in a nearby station so not having 23/7 POS watch isn't the end of the world for you if you only have a small or medium POS up. Even with the current mechanics you can generally wreck a WH corp without resorting to the mind-numbing task of POS assault. As this is supposed to be a forum for battle reports I'll use a story as an example.
Last year we ran into an alliance that we were old enemies with when we connected to a C1 held by 2 of their corps. We were able to coax a small skirmish out of them but after we killed them they were unwilling to engage further. They had 3 large towers in the system that we had no hopes of blowing up, especially as they actually had a response team that would arrive given a few hours and we couldn't use battleships.
So we stuck an unscannable (this was per-nerf) crucifier alt in system that would probe down the entire system and generally be visible and obvious. If they did nothing then a mostly afk crucifier kept them shut down. If they went mining then the manticore that was actually the one scanning half the time would drop in on them and blow them up. Occasionally they would try things that involved combat ships in which case we might bring our combat ships to blow them up taken we had constant up-to-date intel and they knew it.
This lead to periods of either nothing being done in the wormhole or else ships dieing. After a week 1 corp left the alliance and the other left the WH. The crucifier alt and manticore pilot spent less time then they would have working to blow up a small POS and the other pilots involved only came when there was a fight so their time was well spent.
We've done similar to quite a few groups who were unwilling to engage and generally it has brought us fights, a great deal more than POS bashes. Normally all we had to do was offer the crucifier alt at a spot they could attack it and they'd go into the fight even though they would know we had a fleet on hand. I'm not saying that people should try to mimic this exact tactic (especially with the scan changes), just that not every problem has to be solved with the POS bash hammer.
I don't really understand the shield HP stuff. In higher class wormholes where systems actually matter, people can throw countless dreads at people. If you can't, well, sorry. Having a dread or two is nothing much to ask for.
As for lower class holes... Just camp them or something? If you gank them in/at the end of anoms all the time, they will eventually stop trying to do stuff.
I just really don't understand what the problem is. If you can't assemble a fleet to take down a tower, then you're either just bad or you don't play the numbers game. Yeah, a tower can do what 5k DPS, but if the guys owning it won't engage in PVP with you, they most likely don't know that you can man POS guns either.
Update on the ongoing effort to cleanse w-space of russian farmers:
2nd Thanny, Rev, and Moros self-destructed.
Looks like Exhale. also started May with a bang:
Srsly, when is CCP going to implement SD killmails...?
Last edited by Omen Nihilo; May 1 2012 at 08:55:20 PM.
The best thing about W-Space is that it does, to some extent, counter the usual Eve logic of more people = better. Just because some corp is just a few buddies playing the game, or doesn't just take on any fucking idiot into their ranks, why should that then make them subservient to some bigger corp/alliance? Your post typified the 0.0 attitude of "why can't my blob win, it's not fair, I have more friends".
Why do you even care that a few noobs have a WH fortress? It's not like the gudfites are going to suddenly flow because the POS has less EHP.
You just want a few pathetic and easy ganks. WH POS mechanics are fine as they are.
I'm 90% sure all our kills on that are from gank nights