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Thread: FHC TeamFortress 2 'FRED

  1. #181
    kzig's Avatar
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    Anyone up for ETF2L 2012?

  2. #182
    Movember 2011 Daco's Avatar
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    I play this most nights with a mate, we usually go Him as a Tomislav(?) Heavy and me a medic and we are normally unstoppable.

    But last time we played we decided to do something different, he went as a demo man and I went as a pyro. I was running with the Detonator and the Degreaser as well as a crazy axe that sets them on fire but I can't remember what it was called. It was probably one of the most fun matches we've had.

    I would be checking for spies and repelling missiles from soldiers (Which is so much fun btw blowing them back at them) and just in general setting everything on fire while he was taking care of the heavier guys that I couldn't. That axe is also a lot of fun and still works if I end up in water if we're playing 2fort.

    Needless to say I was the top scorer with my mate a close second.

    Quote Originally Posted by EntroX View Post
    i love you fhc, never change

  3. #183
    kzig's Avatar
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    http://wiki.teamfortress.com/wiki/Styles

    Only just noticed this, almost a year after it first came out.

  4. #184
    kzig's Avatar
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    Looks as though Meet The Pyro is imminent:


  5. #185

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    Incoming meet the pyro video?

    Even if the pyro mumbles through the entirety of it, it'll still be more comprehensible than the ME3 ending.

  6. #186
    Moderator Moderator Evelgrivion's Avatar
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    Gentlemen, Meet the Pyro.


  7. #187

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    Quote Originally Posted by scoser View Post
    Incoming meet the pyro video?

    Even if the pyro mumbles through the entirety of it, it'll still be more comprehensible than the ME3 ending.
    Sir, I'm not sure you were right.

  8. #188
    kzig's Avatar
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    There are loads of balance changes as well:

    Weapon balancing changes
    • Gloves of Running Urgently
      • Removed self-damage over time penalty
      • Heavy takes mini-crits while active and for 3 seconds after switching away
      • Attack damage penalty reduced from -50% to -25%
    • Tomislav
      • Spin-up speed bonus reduced from +40% to +10%
    • Quick-Fix
      • Medic mirrors blast jump of their heal target
    • Crusader's Crossbow
      • Reload speed time reduced by +40%
    • Cozy Camper
      • Regenerates 1 heath per second
      • Reduced movement penalty from -90% to -80%
    • Sticky Jumper and Rocket Jumper
      • Added 'flying' sound to blast jumps
    • The Concheror
      • Changed rage building source from "damage done and damage received" to only "damage done"
      • Increased the rate at which Rage builds for this item by +25%
    • The Equalizer
      • Removed player move speed modification and added it to a new item named the Escape Plan
      • All owners of the Equalizer will be automatically granted the Escape Plan
    • Crit-a-Cola
      • Added +25% increased movement speed while active
      • Increased duration from 6 to 8 seconds
    • Atomic Bonk
      • Increased duration from 6 to 8 seconds
    • All Flamethrowers
      • Increased base damage by +10%.
    • Backburner
      • Removed +10% damage bonus attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Degreaser
      • Added -10% damage penalty attribute
      • Note: Because of base damage increase, damage remains unchanged
    • Phlogistinator
      • Damage defense while taunting reduced from -90% to -75%
    The Quick-Fix change is by far the most interesting. It doesn't matter how far away from someone you are - as long as you're still healing them, you gain their full launch velocity. This opens up some excellent griefing opportunities (oh, I'm sorry, did you just jump off that cliff with a full uber?) but can lead to some interesting combat situations.

  9. #189
    Donor Sponk's Avatar
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    Hmm, equaliser nerf is well deserved. Still getting used to the heavy nerfs, although to be honest I used the gun just for the ammo conservation.



    Blah blah tapatalk
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  10. #190
    Donor Sponk's Avatar
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    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."

  11. #191
    kzig's Avatar
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    In all fairness, the developments from the last panel are strictly opt-in and can be completely ignored if you prefer.

  12. #192
    I fucked my sister XenosisReaper's Avatar
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    thread revive, give us an MvM server

  13. #193
    Administrator EntroX's Avatar
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    Quote Originally Posted by XenosisReaper View Post
    thread revive, give us an MvM server
    meh

  14. #194
    I fucked my sister XenosisReaper's Avatar
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    Quote Originally Posted by EntroX View Post
    Quote Originally Posted by XenosisReaper View Post
    thread revive, give us an MvM server
    meh
    nice blog mate

  15. #195

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    Even if it was in Antarctica, it would be better than an hour wait time to join a pub MvM server.

  16. #196

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    Is my understanding skewed or do you have to buy a ticket to participate in game of MvM?

    Essentially you have to spend money to play this new mode?
    Quote Originally Posted by Sofia Roseburn
    Nope.

    user was banned for this lock

  17. #197
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    I think you don't have to, but if you do you get better rewards


    LoL(EUW) - Auhal
    PS2 (Miller-EU) - SRTroN

  18. #198
    Poem's Avatar
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    You can put in tokens to get the chances of some rare cosmetic shit.

  19. #199
    Donor Rudolf Miller's Avatar
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    I want MvM

    plz

    pretty plz?

  20. #200
    Ashaz's Avatar
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    What be this MvM then?
    Marder II, IS, PzKpfw III, AMX 40, PzKpfw III/IV, IS-3

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