Yeah, 51d accounts are "free" because of the plex reward, you just need one plex at the start that you can then pass around endlessly to create as many alts as you like and after that you still have the plex and you can sell it for a net total loss of the transaction taxes.
Only difficult part is passing the plex around, as before you apply the plex on a trial account they can't accept contracts and you can't run two accounts on the same computer if one of them is a trial one. (solutions: two computers, virtualization, anchored cans in safes (you can now use corp bookmarks to easily pass the can BM to all alts)
Two of my accounts kept training even though they were unsubbed for three days.
I even completed a skill while they were inactive.
Ghost training is back?!
No, you only keep training for about three to four days after your sub expires. I think it's mostly just a thing so that even if your sub doesn't get reapplied right away for whatever reason you don't lose the training time.
And you can find them in both low and highsec
Make isk with PICountries do not exist where I am from. The discovery of the Higgs boson led to limitless power, the elimination of poverty and Kit-Kats for everyone. It is a communist chocolate hellhole and I'm here to stop it ever happening.
The Great Tracking Nerf v0.1
My fav ECM alternative
Those few new mods, where do they drop? The adaptive hardener and spectrum breaker, for instance.
Since CCP have ignored my attempts to warn them of the ability to run trial accounts easily on the same PC I'll just let anyone reading this know that you can run the trial from the same client install by making a shortcut that runs in 'win 98 compatablility mode'. Seeing as I'm on XP still I have no idea if this works on anything more modern. I guess also since the new EvE launcher you would have to change it's options to only appear if an update is to be applied.
[–]bam_strokerCaldari 6 points 18 hours ago
Your command of deliberate, convincingly bad English is amazing.
What are the latest rules regarding leaving corp while engaged in the war?
I think I've read something about 7 days of "cool down" before being able to join another corp - is this right?
Originally Posted by Shin_getter
7 days to rejoin the same corp if war is not mutual, afaik. No other rules for individuals.
Make isk with PICountries do not exist where I am from. The discovery of the Higgs boson led to limitless power, the elimination of poverty and Kit-Kats for everyone. It is a communist chocolate hellhole and I'm here to stop it ever happening.
The Great Tracking Nerf v0.1
My fav ECM alternative
I've kept it between myself and CCP for five years now but since they are happy to laugh at their player-base while shitting in them I don't mind repaying the favour (lol spacemad etc).
Sent from my electric telephone
[–]bam_strokerCaldari 6 points 18 hours ago
Your command of deliberate, convincingly bad English is amazing.
Anyone play around yet with the adaptive armor hardener, and understand its mechanic? Like for instance a geddon (shooting em at u) a tempest (shooting explosive at u) and a drake (shooting kinetic at u), how does the hardener work, change its resistance profile everytime you get hit by something or just allocates highest resist to thing doing most damage to you.
https://forums.eveonline.com/default...12#post1268712It's not super-clear that he's talking about the resist profile of the module itself having 2 resists at 0%, rather than your effective ship resists after the thing's been adjusting.Originally Posted by CCP Tuxford
Post #47 in that thread might have an algorithm that won't get 'stuck' but no response from Devs to that. All we can tell is that it's probably not perfect yet because they say in there that they will make higher meta versions once happy with it.
Last I heard was the change per cycle % was upped from lol 1% to ... 3%?
Also that thread suggests stopping the hardener will reset the resist profile. So that's a quick way to get half-way to a new profile should damage change, but also a way for neuts to counter your hardening tank (it's an active module after all).
A better answer might be:
https://forums.eveonline.com/default...70#post1237770
With at least 2 more back & forth Q & As about it on that page/in that thread (use the blue Next Dev Post thingy).Originally Posted by CCP SoniClover
Last edited by Daneel Trevize; May 27 2012 at 10:33:32 PM.
Does the reduced cost of clones in FW systems only apply to those in FW corps?
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