hate these ads?, log in or register to hide them
Page 6 of 6 FirstFirst ... 3456
Results 101 to 103 of 103

Thread: [Inquisitor]Heap Challenge: The Rules Post

  1. #101
    Movember '12 Ginger Excellence Movember 2011Movember 2012 LarkinAlpha's Avatar
    Join Date
    April 9, 2011
    Posts
    1,409
    Quote Originally Posted by Cool09 View Post
    Quote Originally Posted by Lana Torrin View Post
    Still have no idea what was going on... So much for watch and learn..
    Would a condensed, simplified version of the rules help?

    For example instead of :

    The Priest loses if less than a Quarter of his flock (Citizens) remain alive (minimum of 2)
    {At y-1 where roundup(y=(x-3)/4) where x=Total Players; (x-6) for games with an Interrogator and extra Cult}
    It could be:

    The priest needs a few of the citizens to remain alive at the end of the game.
    Then when the actual game starts the GM can clarify that for this game, the priest needs 4 to survive or w/e. The rules are full of jargon, which is great for being specific and non-ambiguous, but poor for someone like Lana who has no idea what is happening.
    Good point, I don't think I can do it though. Too technical for my own good.

  2. #102
    Bentguru's Avatar
    Join Date
    April 25, 2011
    Posts
    2,500
    I don't think you can reasonably watch and learn these rules, you have to participate in a game to really get it.

    Thankfully now that we have some inquisitorheap vets, that should be doable

  3. #103
    Kilabi's Avatar
    Join Date
    April 9, 2011
    Posts
    3,486
    I would be up for another round if we want to try the modified rules again.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •