so basically there's 10 to 14 village power roles and 1 to 5 vanilla villagers.
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Wait so there can be more then 1 person in any given role?
You didn't think that was something you should clarify in the rule set. FFS. That is a HUGE change.
2 Arsonists would be pretty funny tbh. Light the other on fire in the same turn.
Any other huge rule changes you would care to inform everyone else about?
Does the arsonist have "night" immunity this game, or was that just simply removed.
I've already said the arsonist has the same immunity he did last game.
I'm not a huge fan of not knowing the number of roles. That being said, it definitely makes it more sound to at least get a day 1 abstain in rather than randomly offing someone, before we have anything but previous knowledge.
Whilst I'm a great fan of day one lynchings, it's in your best interests not to lynch me.
The true battle only begins when you lose.
I say we kill cheese. Partly because he went for the DF vote (which is terrible), but mostly I can't believe I couldn't convince more people to kill him last game. (also he is terrible at this game and has been nothing but a liability in the late game)
Spasm, is cause of death revealed in this round?
Thermonuclear Banana Split - A not-really-weekly Eclipse Phase campaign journal