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Thread: [PVP] Claw

  1. #1

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    [PVP] Claw

    Suprised there's no topic yet for this one, so here goes a fit

    [Claw, ac]
    Damage Control II
    200mm Reinforced Rolled Tungsten Plates I
    Small Armor Repairer II
    Overdrive Injector System II

    Cold-Gas I Arcjet Thrusters
    J5b Phased Prototype Warp Scrambler I

    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    200mm AutoCannon II, Republic Fleet EMP S
    Small Energy Neutralizer II

    Small Projectile Burst Aerator I
    Small Projectile Collision Accelerator I

    154 DPS
    4.3k EHP

    Used to fly claws a bit a couple of years ago but just resubbed and hardly see them now.

  2. #2

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    Re: Claw

    Claws seemed a little weak to me even before the appearance of dramiels.

    The only two good fits I know for it are the 200 plate/repper and 400 plate/neut.


    [Claw, New Setup 1]
    Pseudoelectron Containment Field I
    Micro Auxiliary Power Core I
    400mm Reinforced Rolled Tungsten Plates I
    Adaptive Nano Plating II

    Catalyzed Cold-Gas I Arcjet Thrusters
    J5b Phased Prototype Warp Scrambler I

    150mm Light AutoCannon II, Republic Fleet EMP S
    150mm Light AutoCannon II, Republic Fleet EMP S
    150mm Light AutoCannon II, Republic Fleet EMP S
    Small Unstable Power Fluctuator I

    Small Projectile Burst Aerator I
    Small Projectile Collision Accelerator I

    6k EHP, 147dps

  3. #3
    ry ry's Avatar
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    Re: Claw

    drams pretty much outclass claws in every way, but theyve rendered most inties obsolete anyway so its not just the poor old claw thats suffered.

    Used to fly the 200sar fit a lot prior to the ac buff with reasonable success, its a good little ship. not got eft with me (posting on my phone) but is a dual TE vagaclaw even remotely viable?

    Edit. Wouldnt put a neut on the sar variant though, would take a nos to keep point if neuted and fuel the repper otherwise.

  4. #4

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    Re: Claw

    On the 400 plate version if you use a different scram you can fit a cheaper DC albeit at the cost of a bit of scram range.

    But yeah. P much given up on flying these.

  5. #5

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    Re: Claw

    is a dual TE vagaclaw even remotely viable?
    Don't think so, even with 2 TE and 200's loaded with barrage you only get 15km falloff.

    For that kinda stuff you'd need a fast, falloff bonused ship... like a dramiel

  6. #6
    Pacefalm's Avatar
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    Re: Claw

    Or wolf
    Quote Originally Posted by QuackBot View Post
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  7. #7

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    Re: Claw

    Quote Originally Posted by Pacefalm
    Or wolf
    Yeah wolf does it better, it's like a slicer but kind of shitty, but will actually beat slicers cause of lol80% em resist
    My latest PVP video: Freestyle III

  8. #8
    Movember 2011 RazoR's Avatar
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    Re: Claw

    Let's water this with a sane fit.

    [Claw, iPod]
    Overdrive Injector System II
    Overdrive Injector System II
    Overdrive Injector System II
    Nanofiber Internal Structure II

    1MN MicroWarpdrive II
    Warp Disruptor II

    250mm Light Artillery Cannon II, Republic Fleet Titanium Sabot S
    250mm Light Artillery Cannon II, Republic Fleet Titanium Sabot S
    250mm Light Artillery Cannon II, Republic Fleet Titanium Sabot S
    Standard Missile Launcher II, Caldari Navy Piranha Light Missile

    Small Polycarbon Engine Housing I
    Small Polycarbon Engine Housing I

  9. #9
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Re: Claw

    4-5x Speed Stacking penalty on the polycarbs, 2-3x agility stacking on already crap modifier.

    Sane?

    Unlikely.

    If you really want to do some sort of lolkiting interceptor....


    ok nevermind I can't actually make a good fit doing that, but yours isn't even a good tackling interceptor tbh.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  10. #10
    Movember 2011 RazoR's Avatar
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    Re: Claw

    Well i have tinkered with it like two years ago last time but this actually still gives the best speed/agility?

    Claw is a really fast flying disruptor that can also pod stuff. Not a Dramiel or Taranis.

  11. #11
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Re: Claw

    Before the nano-nerf the polycarbs and nanofiber internal structure did not stack against the overdrives, resulting in the absurd speeds.

    They now stack against each other, meaning you should switch up a majority of those modules. Additionally, since everything is slower, there's no need for the absurd speed, and you can't QUITE build up the utterly massive speed you need to be unhittable, you're likely to get caught by something (anything) and die hilariously and instantly.

    Additionally, I generally rage about long-point-only ceptors unless you're flying a nano-fleet yourself.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  12. #12
    Movember 2011 RazoR's Avatar
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    Re: Claw

    Hey i'm not THAT bittervet.

    5k+ is enough to outrun most stuff and tackle stragglers.

    As i already said IT IS NOT A FUCKING DRAMIEL.

  13. #13

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    Re: Claw

    This isn't that fast (especially not since the scram change), has no tank (this is a problem given the prevalance of autocannon boats - notice how many inties without DCs you pop as they're burning away) and can't really apply much reliable DPS (it misses or tickles).

    If you just want a fast point, isn't the stiletto more competent?

    If you want a fast claw set-up the 200/SAR plate is quick-ish.

    The only guy I've seen flying these succesfully had snakes and switched to drams.

    Every time I've fought them I've scrammed em in my scram fit boat or else just docked up / burned back to gate because the DPS is so low.

  14. #14

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    Re: Claw

    Also has pretty much zero lock range so it is either easy to escape from or so close that it is easy to scram.

  15. #15
    shoki's Avatar
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    Re: Claw

    claw is, same as all dogfighting intys, utter crap in this age of dramiels and daredevils
    dramiels alone have singlehandedly destroyed inty dogfighting.
    and upped the gayness of general public 'cause noone would risk a 80+ mil isk ship the way they would risk 20 mil inty
    it was a great brawler back in the days when we though taranis was OP. little did we know...

    thank you ccp
    gg
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    Detecting epic potential, expecting epic fail.
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  16. #16

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    Re: Claw

    If you want to tackle go for a stiletto with mse. I've seen td stilettos work pretty well, too. There's no point gimping a dogfighting inty with 54 speed mods.

    And yeah, it's annoying that eve basically requires an assault or faction frigate to take down dramiels.

  17. #17
    I am the 99.99998% Tyrus Tenebros's Avatar
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    Re: Claw

    Daredevils are far worse than dramiels in frigate combat, the ONLY reason more people don't fly them is that they're slightly slower and even FEWER people will engage you.
    I tried to be cool and all I got was a lousy warning about my sig being too big.

  18. #18

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    Re: Claw

    Quote Originally Posted by RazoR
    Well i have tinkered with it like two years ago last time but this actually still gives the best speed/agility?

    Claw is a really fast flying disruptor that can also pod stuff. Not a Dramiel or Taranis.
    You are so very wrong. A well flown claw can stomp drams and ranises
    My latest PVP video: Freestyle III

  19. #19
    Pacefalm's Avatar
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    Re: Claw

    Any well-flown ship x can stomp badly flown ship y.
    Doesnt mean its a good choice
    Quote Originally Posted by QuackBot View Post
    I'm doing my best. Well. Not really.

  20. #20

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    Re: Claw

    Quote Originally Posted by Shiroi Okami
    Quote Originally Posted by RazoR
    Well i have tinkered with it like two years ago last time but this actually still gives the best speed/agility?

    Claw is a really fast flying disruptor that can also pod stuff. Not a Dramiel or Taranis.
    You are so very wrong. A well flown claw can stomp drams and ranises
    Can you tell us how? What fittings do the drams / ranises have? What claw fitting you use?

    I'm actually serious, because after looking at the dram and fiddling with different fits, I agree with the rest, inty dogfighting ain't what it used to be.

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