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Thread: Elder Scrolls V - Clearly better than DayZ

  1. #3681
    shoki's Avatar
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    a bit offtopic, but still:
    whoever wants to try morrowing, must check out 'Morrowind overhaul project'. there are plenty of tutorials on how to make morrowind look as good as oblivion.

    regarding fps combat, i might take shit for this, but imho best fps cold weapon combat was in might and magic: dak messiah
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  2. #3682

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    Quote Originally Posted by shoki View Post
    a bit offtopic, but still:
    regarding fps combat, i might take shit for this, but imho best fps cold weapon combat was in might and magic: dak messiah
    I totally agree with this statement. Dark Messiah had incredible combat.


  3. #3683
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    Quote Originally Posted by Straight Hustlin View Post
    To say that every mod alters the visions of the desginers is a huge stretch.
    Obviously my point was not that it's impossible to create a mod that is so insignificant that it doesn't change the vision. Yes, if a mod does something insignificant it's insignificant. Those aren't the mods people insist you "have to use" before you play. Most of the mods recommended are not so superficial. As in, they change gameplay.
    Last edited by Frug; June 2 2012 at 01:45:29 AM.

    Quote Originally Posted by Loire
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  4. #3684
    King of the Babe Thread Donor Jolin's Avatar
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    Quote Originally Posted by Straight Hustlin View Post
    To say that every mod alters the visions of the desginers is a huge stretch. Much of the game was dumbed down to make the Xbox version possible. All versions of the game shipped with lower res textures that were the highest the X-Box could support & PC didnt get the proper 2k textures from bethesda untill almost 6 months later, and even then much of the textures were never touched such as the spells, fire & water textures, does fixing those with proper high-res texture change the writers vision? Same goes for most of the meshes, that were simplified because the Xbox cannot handle any where near the amount of poly's your PC can; so how does the static mesh improvement mod detract from the developers vision. Or what about other shit like the killmove mod that removes arbitray restrictions on the finishing moves like there only being one enemy around. Or better Folliage, a more intuitive UI, enhancement to the follower AI.

    These are all mods that enchance your game expereince with out touching the story or vision of the developers in the slightest.
    Quote Originally Posted by Frug View Post
    Quote Originally Posted by Straight Hustlin View Post
    To say that every mod alters the visions of the desginers is a huge stretch.
    Obviously my point was not that it's impossible to create a mod that is so insignificant that it doesn't change the vision. Yes, if a mod does something insignificant it's insignificant. Those aren't the mods people insist you "have to use" before you play. Most of the mods recommended are not so superficial. As in, they change gameplay.
    The mods he quoted are insignificant? Wtf are you smoking? Most of them don't change gameplay either.

    Your comment falls under the most nonsensical thing I have ever heard. "If it does not change gameplay, it is insignificant and not worthy of my time. If it changes gamplay, it detracts from the developers vision and not worthy of my time". My god, I've never heard a more elitist statement in my life. You're basically saying don't mod period.
    Last edited by Jolin; June 2 2012 at 02:04:25 AM.

  5. #3685
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    Quote Originally Posted by Jolin View Post

    Your comment falls under the most nonsensical thing I have ever heard. "If it does not change gameplay, it is insignificant and not worthy of my time. If it changes gamplay, it detracts from the developers vision and not worthy of my time". My god, I've never heard a more elitist statement in my life. You're basically saying don't mod period.
    You should stick to posting girls.

    I said that many people I talk to recommend not even playing oblivion without modding it first, and this trend seems to have followed somewhat to skyrim with people highly advising mods. I said I don't like that, because I feel like it alters the vision of the game and I feel like a good game should be worthwhile when it's vanilla. I then said I was not talking about insignificant mods like visual tweaks, because those aren't the ones people say you need to install before playing. I also gave an example of one everyone says you "need" to have (the enemies leveling in oblivion).

    But don't mind me, i'm a "nonsensical elitist" or something.

    Quote Originally Posted by Loire
    I'm too stupid to say anything that deserves being in your magnificent signature.

  6. #3686
    King of the Babe Thread Donor Jolin's Avatar
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    Quote Originally Posted by Frug View Post
    You should stick to posting girls.

    I said that many people I talk to recommend not even playing oblivion without modding it first, and this trend seems to have followed somewhat to skyrim with people highly advising mods. I said I don't like that, because I feel like it alters the vision of the game and I feel like a good game should be worthwhile when it's vanilla. I then said I was not talking about insignificant mods like visual tweaks, because those aren't the ones people say you need to install before playing. I also gave an example of one everyone says you "need" to have (the enemies leveling in oblivion).

    But don't mind me, i'm a "nonsensical elitist" or something.
    I am saying that texture/animation mods and tweaks are not insignificant and do greatly enhance gameplay and are often amongst the top rated mods you are advised to install. And yes, I still think you're a "nonsensical elitist" or something.

  7. #3687
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    .. because I don't think graphics mods are significant.

    Oookay, good job. I shall take my nonsensical elitist crazy opinions elsewhere.

    Quote Originally Posted by Loire
    I'm too stupid to say anything that deserves being in your magnificent signature.

  8. #3688
    Movember '11 Ginger Excellence Movember 2011Movember 2012 sarabando's Avatar
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    mods that tweak and fix are fine. mods that add muscley catgirls while penis nipples and giant anime swords can fuck off.

  9. #3689
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    The SA thread about Skyrim Nexus productions and their even worse Lovers Lab cousins is hilarious and scary at the same time.

    I will say that the people claiming you need mod X or Y to play a TES game are never completely right. The more elaborate overhaul mods fill specific niches but not everyone is looking for the same things in these games. Whether the mods are essential or actually change the game for the better is very subjective. Personally I never liked mods like OOO because they're trying to do too much at once, they fix a handful of things I also didn't like, then change a shitton of other stuff I prefer or at least have no issues with, in the name of "balance". I do enjoy more limited mods that refine a specific feature, but I think a new player can't often judge that and have an educated opinion without trying the vanilla version first (there are things we shouldn't let new players see though, like the vanilla UI...).

    But on a basic level the game functions without mods just fine, even if the experience can be a bit wonky at times. This is contrary to something like Gentlemen of the Row for Saints Row 2 which is usually required to actually play the game on PC in the first place, or the unofficial VtM:B patches without which you can't really run the game on modern machines.

    Still, I don't think mods alter the "vision" of a game. The vision and the final product often don't match in the first place, or the vision is meaningless (storytelling is hardly a strong point of TES games, so who cares if mods mess with the narrative), or players are expecting something else than what the devs delivered. I see nothing wrong with changing that on the spot, without trying the "inferior" product the devs released. But that's again completely subjective - if you don't think it's inferior, or want to judge the vanilla version yourself, no one will stop you - the beauty of this modding thing is that you don't have to do it even if a lot of people claim "you need mod X for Skyrim to be fun". Don't listen to them, play vanilla, decide on which feature you'd like to see changed and find a mod for it. When you're ready.
    Last edited by orcane; June 2 2012 at 02:54:20 AM.

  10. #3690
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    Havnt read any of the threas but this page so forgive me if i do something wrong!

    I love mods, tes4 was made so much better (harder) thanks to mods! I cant wait till the real nice big ones come out for skyrim, like adash,nehrim (still love the fact that the modders hired some of the original voice actors just for their mod, if i remember correctly) and co for oblivion. Its one of the perks beeing german, the german tes modding community is amazing! When i stopped playing oblivion tmy oblivion folder was 285gb big, with the original game beeing 4.7gb, good times!

    But imho skyrim is pretty good as it is already unlike oblivion it doesnt really need mods that change anything (except for graphics), but making it harder more realistic is always fun.

    Also is there somethinge like a "Cold mod"? Im looking for something that keeps a check on the players temperature and alllows him to freeze [to death], limiting the time he can spend outside without proper clothing and so on, of course the weather should have something to say in this and also were the player is, i.e swimming, or walking in a river/snow/dry grounf and so on! Does anyone now if something like thhat exists?

  11. #3691
    Donor Rans's Avatar
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    Skyrim is boring, that's the truth

  12. #3692

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    Quote Originally Posted by W0lf Crendraven View Post
    Havnt read any of the threas but this page so forgive me if i do something wrong!

    I love mods, tes4 was made so much better (harder) thanks to mods! I cant wait till the real nice big ones come out for skyrim, like adash,nehrim (still love the fact that the modders hired some of the original voice actors just for their mod, if i remember correctly) and co for oblivion. Its one of the perks beeing german, the german tes modding community is amazing! When i stopped playing oblivion tmy oblivion folder was 285gb big, with the original game beeing 4.7gb, good times!

    But imho skyrim is pretty good as it is already unlike oblivion it doesnt really need mods that change anything (except for graphics), but making it harder more realistic is always fun.

    Also is there somethinge like a "Cold mod"? Im looking for something that keeps a check on the players temperature and alllows him to freeze [to death], limiting the time he can spend outside without proper clothing and so on, of course the weather should have something to say in this and also were the player is, i.e swimming, or walking in a river/snow/dry grounf and so on! Does anyone now if something like thhat exists?
    havent found anything like that, i was also looking for something like that + a food/drink bar like they had in a mod in oblivion (so it actually makes sense to use the food crafting)

  13. #3693

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    Quote Originally Posted by Frug View Post
    Quote Originally Posted by Liare View Post
    Morrowind's biggest weakness was the FPS combat without the FPS mechanics
    Don't worry about it man. Stating that you hate the game for this again isn't going to make me agree with you. I think I'm just going to accept that this is going nowhere and I'm literally talking past you.

    tried Oblivion and was absolutely disgusted with combat there
    Not you too. Listen. For the umpteenth time. I loved morrowind and had no issue with the combat system. Oblivion was terrible but if you're trying to tell me it's because of the combat system again I'm going to strangle you. There was a lot that sucked about that I-wish-I-was-lord-of-the-rings-all-over-again game. Maybe there was something good in there but I got bored and quit playing after two hours.

    I don't need to be "sold" on Skyrim. Every neckbeard and his dog is masturbating over this game and I will inevitably play it when the price comes down. And I'm sure it's a great game.

    One trend I see in the elder scrolls series is that fans of both oblivion and skyrim are big on recommending mods. Like, to the point of "play it but install x mod first". With oblivion, it was the mod that stops the enemies from leveling up with you (one of the dumbest things about the game imo).

    Am I the only person who wants a game to be vanilla, with the vision of the designers and writers, to be left untouched? If it's an RPG and they have a story to tell, I feel like altering it is breaking that. I might want to hack up a game to see cool shit happen and all, but only after having experienced what the game is supposed to be.
    Skyrim is decent enough that it can be played without a large number of mods installed, Oblivion was certainly not.

    TES games biggest problem is the disconnect between the world implied in the storytelling and the world encountered by the player, Oblivion had all glass armored bandits at higher levels, you could kill a random bandit in the wild, grap his armor and literately buy a house with what you got from it, that does not qualify as balanced or reasonable in my book, it's just complete developer derpatitis.

    i think however you will find the game a bit on the easy side past level 35, i certainly lost interest at that point while playing the Vanilla game, dragons got too easy and i had nothing to spend the excess souls on
    Quote Originally Posted by sarabando View Post
    mods that tweak and fix are fine. mods that add muscley catgirls while penis nipples and giant anime swords can fuck off.
    this, stuff like Jaysus swords is epic in my book, but then he atleast tries to follow the spirit of the game with them.

    Quote Originally Posted by Jack bubu View Post
    Quote Originally Posted by W0lf Crendraven View Post
    Havnt read any of the threas but this page so forgive me if i do something wrong!

    I love mods, tes4 was made so much better (harder) thanks to mods! I cant wait till the real nice big ones come out for skyrim, like adash,nehrim (still love the fact that the modders hired some of the original voice actors just for their mod, if i remember correctly) and co for oblivion. Its one of the perks beeing german, the german tes modding community is amazing! When i stopped playing oblivion tmy oblivion folder was 285gb big, with the original game beeing 4.7gb, good times!

    But imho skyrim is pretty good as it is already unlike oblivion it doesnt really need mods that change anything (except for graphics), but making it harder more realistic is always fun.

    Also is there somethinge like a "Cold mod"? Im looking for something that keeps a check on the players temperature and alllows him to freeze [to death], limiting the time he can spend outside without proper clothing and so on, of course the weather should have something to say in this and also were the player is, i.e swimming, or walking in a river/snow/dry grounf and so on! Does anyone now if something like thhat exists?
    havent found anything like that, i was also looking for something like that + a food/drink bar like they had in a mod in oblivion (so it actually makes sense to use the food crafting)
    http://skyrim.nexusmods.com/downloads/file.php?id=11163 http://skyrim.nexusmods.com/downloads/file.php?id=10843
    is what i use, it works fairly well, i dislike the more complex "needs" stuff though.

  14. #3694
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    Quote Originally Posted by Liare View Post
    Skyrim is decent enough that it can be played without a large number of mods installed, Oblivion was certainly not.

    TES games biggest problem is the disconnect between the world implied in the storytelling and the world encountered by the player, Oblivion had all glass armored bandits at higher levels, you could kill a random bandit in the wild, grap his armor and literately buy a house with what you got from it, that does not qualify as balanced or reasonable in my book, it's just complete developer derpatitis.

    i think however you will find the game a bit on the easy side past level 35, i certainly lost interest at that point while playing the Vanilla game, dragons got too easy and i had nothing to spend the excess souls on
    I never got that far in oblivion but it sounds quite le derpy. Most games suffer from what I call "goldflation" where they treat gold pieces like the least valuable thing on the face of the planet, and suddenly you have 500000 gold pieces somehow in your pocket and it's just enough to buy a horse. It's fine in something retarded like final fantasy where you're fighting blobs and walking houses, but not in something that attempts to be realistic in any way.

    Quote Originally Posted by Loire
    I'm too stupid to say anything that deserves being in your magnificent signature.

  15. #3695
    Donor cullnean's Avatar
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    Quote Originally Posted by Rans View Post
    Skyrim is boring, that's the truth
    I find that with a lot of single player RPGs

  16. #3696

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    Also it's good to remember that the silver / gold coins used were far from weightless, many silver pieces being in the 10g range, thus 100 coins would weight 1kg. For the real mans currency you can for example take the english pound that used to be just a pound (450g) of sterling silver... Before the times of banking moving any decent sums of currency around was really a PITA.

  17. #3697
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    It's funny because 1 septim (by the end of the third age) was supposed to be enough to buy a man enough food to feed him for a day. In Morrowind this is the basis for the adoption of imperial currency because the Dunmer had been paying workers and soldiers in Saltrice (enough to feed him for a day or more depending on how generous the employer was)

    This is actually mentioned at a few points during the game if you're paying enough attention... I struggle so hard to think of a part in Skyrim with as much depth.

  18. #3698
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    Just bought the most expensive house, the one in Solitude, and storage in the alchemy and enchanting area is shit. Had to store all my enchanting and alchemy stuff in a barrel :/

    Also, is there a Smelter anywhere in Solitude? Useless blacksmith here doesn't have one.
    Last edited by Smuggo; June 2 2012 at 07:57:26 PM.

  19. #3699
    Mona's Avatar
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    Just get yourself one of the mods, like this http://steamcommunity.com/sharedfile...s/?id=33749670

  20. #3700

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    Quote Originally Posted by Mona View Post
    Just get yourself one of the mods, like this http://steamcommunity.com/sharedfile...s/?id=33749670
    nah that feels like cheating

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