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Thread: Witcher 3: Wild Hunt [NSFW]

  1. #1
    Mona's Avatar
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    Witcher 3: Wild Hunt [NSFW]

      Spoiler:





    Details are here.

    Some of them:

    World supposedly 20% bigger than Skyrim's, says development team.
    30-40 minutes to cross world on Horseback
    New streaming technology (CDRED Engine 3)
    Geralt's Memory is restored
    No chapters/acts
    Last edited by Mona; August 14 2015 at 07:19:04 PM.

  2. #2
    XenosisReaper
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    FAP FAP FAP FAP

  3. #3
    Movember 2011 RazoR's Avatar
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    Last edited by RazoR; February 5 2013 at 09:30:56 AM.

  4. #4
    Voulture's Avatar
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    HOLY SHIT THIS GIRL RIGHT NEXT TO HIM IS THIS CIRI OMG OMG OMG OMG

  5. #5

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    this game will delay the amazing sci-fi game

    but I'm not that mad

    good list of features etc. from http://www.reddit.com/r/Games/commen...ormer/c89lqym:

      Spoiler:

    - The team felt it missed the huge freedom of open-world games like Skyrim
    - Proper mounted combat still being tested
    - Currently not a definite part of the game
    - Horses will be in, though, since they’re important for navigation
    - Ships float on the water in true physics interactions
    - Team has doubled in size
    - No chapters, acts, or any artificial break-points
    - Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
    - No loading screens while traveling in the open world
    - Can explore on foot, by horseback, and via boat
    - Pursue your long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
    - Fast travel: instantly revisit any discovered location
    - Director Konrad Tomaszkiewicz: “A huge goal is to keep the high quality of our quests, with all the cinematics and impressive events and moments.”
    - Point of interest will always be in sight
    - Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
    - Over 100 hours of hand-scripted quests
    - Quests: help villagers, engineer the succession of the Skellige kings, etc.
    - Use monster hunting for adventure, incoming, and unique rewards
    - There are mini-games based on the area of the world
    - Ex: Skellige has knife-throwing
    - Gain exclusive rewards from mini-games
    - Don’t have to complete mini-games to proceed in the story
    - Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
    - Enemies don’t scale to the player’s level
    - Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
    - World 40 times larger than the last game
    - Three different aspects to narration
    - Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
    - Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man’s Land)
    - Each land has its own storyline
    - Can abandon the storyline, but will have repercussions later
    - Not doing a plotline is a choice the player has
    - Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt
    - Multiple branches of narratives that feed into each other
    - Don’t have to do anything outside the main storyline to beat the game
    - Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
    - Major events in the main storyline are “gates” for the state of the world
    - Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help
    - Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
    - In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
    - There aren’t contract-like assignments this time
    - Press the left trigger to turn on Geralt’s witcher senses
    - Can glean information from a crime scene upon discovering it
    - Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
    - Time of day and other conditions determine where monsters appear and their abilities
    - Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
    - The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
    - Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
    - These allow Geralt to gain special powers and upgrades in the new mutation development tree
    - These kills serve as the witcher’s primary method of income
    - Moving more toward romance and away from shallow sexual encounters
    - “We want to treat it maturely like we did in The Witcher 2. We are not bringing sex cards back.”
    - Witcher 3 doesn’t have completely different environments based on singular choices due to the open world, but there are similarly impactful decisions
    - You’ll be involved with mutually exclusive storylines and situations based on certain momentous choices
    - Won’t be on the same level as Witcher 2, however
    - Game mechanics based on previous games, but the team is revisiting many details
    - Backward difficulty curve being addressed
    - Rewroking the flow of combat
    - 96 animations for Geralt’s combat moves (last game had 20)
    - Game has a “weighting” system for the camera to help keep the biggest threats in frame at all times
    - Combat system: three big changes to solve the problem of being locked into long animations
    - Every button prss mapped to a single strike
    - Each move takes a roughly equivalent time to perforom
    - Can always interrupt your current action to immediately dodge or block
    - Can block/dodge when out of stamina, but you’ll be staggered
    - Team wants to make the combat “more intimate”
    - “You don’t run – in the Witcher 2 you were running constantly. You walk, but your attacks are very fast. Your opponents also walk but they have charges and things like that.”
    - Geralt’s dodge roll replaced by a pivot move
    - It retains its defensive utility without game-breaking mobility
    - Attacks faster than in The Witcher 2
    - Enemy AI completely rebuilt
    - No scripted boss encounters
    - One boss: ice giant
    - Roughly a dozen types of interactive objects
    - Ex: Can irritate a wasp with the telekinetic Aard sign to make a damaging distraction for his foes and disperse the swarm with the fiery Igni sign once the wasp swarm becomes a problem
    - Magical signs are retooled
    - Each of the five signs has a basic form such as Igni’s new flamethrower effect
    - If the player advances down the magic tree as Geralt levels up, can unlock a second form of the sign
    - For Igni, would unlock a 360-degree blast that immolates anything close
    - Yrdren’s small trap can be changed into a bigger field that slows enemies
    - Player retains the use of the basic form
    - Other two trees are based on swordsmanship and alchemy
    - Swordfighting: can unlock new strikes and boosts such as improved stanima and parrying
    - Alchemy: mutation mechanic moved off to a separate development path, independent of the level-up process
    - Alchemy specialization is based more on potions
    - Improvements available for the horse and boat
    - These aspects are still in development
    - One idea: players could access their long-term storage stash from their horse as well as from inns
    - Team knows about frustrating inventory management in Witcher 2
    - Crafting still important for enhancing Geralt’s capabilities
    - Can customize crafted items
    - Some components are can be substituted for similar things
    - Ex: monster scales instead of leather in a piece of armor
    - This affects the properties of the final item
    - Can find unique components as part of monster hunts or questlines
    - Combine these with special recipes to make artifacts of immense power
    - Each armor piece has a unique appearance
    - Armor has improved presentation and new cloth simulation
    - Can visit a barber to change Geralt’s hairstyle
    Last edited by Intigo; February 5 2013 at 10:50:35 AM.

  6. #6
    XenosisReaper
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    >double team size
    >40x world size

    Hnngh hnnghhhhhh

    Didn't want to not buy a new desktop anyway

  7. #7
    Iloni Atoriandra's Avatar
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    Want! I will be sad if Yennifer is replacing Trish as the love interest though.
    I used to have a sig.

  8. #8
    Ishanda's Avatar
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    Re: Witcher 3: Wild Hunt

    Quote Originally Posted by Iloni Atoriandra View Post
    Want! I will be sad if Yennifer is replacing Trish as the love interest though.
    I don't think it'll just be a case of BAM Geralt has his memory back, Yennefer appears out of nowhere and sexytimes are had. Triss and her have a history so I think there will be :story: involved.

    A.k.a. oldmanbob

  9. #9
    Iloni Atoriandra's Avatar
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    I hope the :story: involves both of them doing a magic based striptease and then mass sexytimes.
    I used to have a sig.

  10. #10
    Mona's Avatar
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    Quote Originally Posted by Ishanda View Post
    I don't think it'll just be a case of BAM Geralt has his memory back, Yennefer appears out of nowhere
    His memory returned in Witcher 2.

  11. #11
    OrangeAfroMan's Avatar
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    Having played (and quite enjoyed, despite the bugginess) Witcher 2, I'm excited for this

    Witcher 1 is purchased and waiting for install... perhaps once I'm bored of Skyrim agian
    Actually an '06.

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  12. #12
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    Re: Witcher 3: Wild Hunt

    Quote Originally Posted by Mona View Post
    Quote Originally Posted by Ishanda View Post
    I don't think it'll just be a case of BAM Geralt has his memory back, Yennefer appears out of nowhere
    His memory returned in Witcher 2.
    I didn't think it all did? Been a while though. iirc he still needed pointers from Letho on what happened to him

    A.k.a. oldmanbob

  13. #13
    shoki's Avatar
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    OH SWEET JESUS my balls are all shriveled now, nothing to eject anymore.
    fuck you FHC
    ingame: AntonioBanderas
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  15. #15
    Mona's Avatar
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    Quote Originally Posted by Ishanda View Post
    Quote Originally Posted by Mona View Post
    Quote Originally Posted by Ishanda View Post
    I don't think it'll just be a case of BAM Geralt has his memory back, Yennefer appears out of nowhere
    His memory returned in Witcher 2.
    I didn't think it all did? Been a while though. iirc he still needed pointers from Letho on what happened to him
    But then he remembered.

    https://www.youtube.com/watch?v=AoH1...ailpage#t=218s

  16. #16
    King of the Babe Thread Donor Jolin's Avatar
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  17. #17
    Donor EchoEpsilon23's Avatar
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    Ahh... I liked Watcher 2 for not being Oblivion and Skyrim... and now they do this...

    I feel so very cynical at the moment, I have feeling this is not going to be very good.

  18. #18

  19. #19
    pratell's Avatar
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    Quote Originally Posted by spasm View Post
    Kill Echo
    MAFIA
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  20. #20

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    Skyrim, now 9001% more grimdark.

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