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Thread: [PVP] Stabber

  1. #61
    OrangeAfroMan's Avatar
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    July 20, 2011
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    Why would an RLML Caracal fleet need help with anti-tackle?
    Actually an '06.

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  2. #62
    Longdrinks's Avatar
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    August 10, 2011
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    [Stabber, 650mm of pleasure]
    Gyrostabilizer II
    Gyrostabilizer II
    Tracking Enhancer II
    Power Diagnostic System II

    Large Shield Extender II
    Experimental 10MN Microwarpdrive I
    Warp Disruptor II
    Tracking Disruptor II,Optimal Range Disruption Script

    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    Light Missile Launcher II,Caldari Navy Scourge Light Missile
    Light Missile Launcher II,Caldari Navy Scourge Light Missile

    Medium Ancillary Current Router I
    Medium Anti-EM Screen Reinforcer I
    Medium Core Defense Field Extender I

    Warriors x5

    Very fun and speedy solo artyboat for those that dont want to pay big buxx for cynabal or vagabond. You should probably forget about engaging any competent intys but usually its enough with some drones and grazing hits at max range to scare them away. Against other turret cruisers this is king and i have the speed to disengange if things go south. Gets countered pretty hard by faster cruisers with scram or web so usually other stabbers or scyfi.

  3. #63
    shoki's Avatar
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    man, i swear to god this is the almost the exact fit i came up with
    I can reliably kill t1 shit, but i died to an enyo
    Super fun to fly, but EXTREMELY unforgiving, one slip and you're scrammed and bled to death

    IMHO it's still sluggish, i put polycarbs instead of buffer, and i put web for defence...

    [Stabber, AntonioBanderas's Stabber]
    Gyrostabilizer II
    Inertia Stabilizers II
    Inertia Stabilizers II
    Reactor Control Unit II

    Large F-S9 Regolith Shield Induction
    Experimental 10MN Microwarpdrive I
    Warp Disruptor II
    X5 Prototype Engine Enervator

    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    Rapid Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
    Rapid Light Missile Launcher II, Caldari Navy Mjolnir Light Missile

    Medium Ancillary Current Router I
    Medium Polycarbon Engine Housing I
    Medium Polycarbon Engine Housing I


    In next iteration I'll will downgrade to LMLs, freeing a lowslot for moar agility. Or another gyro. will see
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  4. #64
    W0lf Crendraven's Avatar
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    Dont really like it tvh.

    You cant kill cruisers due to cap, they approach with mwd on and you just cap out before you do enough damage, you dont have the tracking to use your agility vs frigates (i.e not burn all the time in one direction) and it makes your web less usefull, you dont have the alpha to straight up oneshot frigates (like 720 fits). Either get a 720mm fit or keep a similar fit but switch to 425s with tripel gyro/one te and a ambit rig with lmls.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  5. #65
    shoki's Avatar
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    absolutely agree with you
    it's fun to take potshots at t1 small shit, but efectiveness is still nonexistant

    gonna try 425mm. maybe some neuts for when (not if) i get caught... will see
    ingame: AntonioBanderas
    Detecting epic potential, expecting epic fail.
    Ah yes, the fork: The poor man's trident
    Quote Originally Posted by Duckslayer
    I fucking hate Steven Hawking. Smug little faggot with his stupid chariot

  6. #66

    Join Date
    April 10, 2011
    Posts
    707
    Quote Originally Posted by Longdrinks View Post
    [Stabber, 650mm of pleasure]
    Gyrostabilizer II
    Gyrostabilizer II
    Tracking Enhancer II
    Power Diagnostic System II

    Large Shield Extender II
    Experimental 10MN Microwarpdrive I
    Warp Disruptor II
    Tracking Disruptor II,Optimal Range Disruption Script

    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    Light Missile Launcher II,Caldari Navy Scourge Light Missile
    Light Missile Launcher II,Caldari Navy Scourge Light Missile

    Medium Ancillary Current Router I
    Medium Anti-EM Screen Reinforcer I
    Medium Core Defense Field Extender I

    Warriors x5

    Very fun and speedy solo artyboat for those that dont want to pay big buxx for cynabal or vagabond. You should probably forget about engaging any competent intys but usually its enough with some drones and grazing hits at max range to scare them away. Against other turret cruisers this is king and i have the speed to disengange if things go south. Gets countered pretty hard by faster cruisers with scram or web so usually other stabbers or scyfi.
    Honestly this looks like a shitty version of the rail Thorax.

    Seriously m8, if you want to do Arties man up and do a solo Muninn (w/ 720's ofc), its fun. Yes its slow (2.1k-ish with one nano) and yes you can get hazed hilariously by inties, but between med neut, warriors and tracking-bonused arty blapping power you've got some options.
    Also it has some non-shit deeps (500-ish w/ drones i think?) and more importantly 3.5k alpha for blapping right through no-buffer active tanks.
    Unfortunately they nerfed HAC insurance, 150 hull cost and 100 insurance payout was p. good

    On topic - i've tried the classic shield AC stabber, and i just cant cope with the abysmal dps.
    When it comes to t1 cruisers i'll probably continue to roll FOTM (aka. Gallente) and maybe rlml platforms
    Last edited by n0th; December 29 2014 at 10:50:14 AM.

  7. #67
    W0lf Crendraven's Avatar
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    Soloe muninn is shit compared the all other hacs, stabber is cheap.

    [Stabber, New Setup 1]
    Medium Ancillary Armor Repairer, Nanite Repair Paste
    Energized Adaptive Nano Membrane II
    Gyrostabilizer II
    Gyrostabilizer II

    Experimental 10MN Microwarpdrive I
    Warp Disruptor II
    Small Electrochemical Capacitor Booster I, Navy Cap Booster 400
    Tracking Computer II, Optimal Range Script

    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    650mm Artillery Cannon II, Republic Fleet EMP M
    Light Missile Launcher II, Caldari Navy Mjolnir Light Missile
    Light Missile Launcher II, Caldari Navy Mjolnir Light Missile

    Medium Ancillary Current Router I
    Medium Ancillary Current Router I
    Medium Polycarbon Engine Housing I

    Acolyte II x5

    Could try that, 300dps to 30km, decent speed, decent cap, enough rep to grind down close range cruisers. Never use neuts on this ship, for it to perform you need to get every sinlge dps out of it that you can without gimping your mobility totally.
    Quote Originally Posted by QuackBot View Post
    I see you have read nietzsche's little known work "beyond boobs and butts".

  8. #68

    Join Date
    July 7, 2013
    Posts
    343
    I'm trying to make the new stabber work, and honestly I don't know what to do here. The basic fit looks like this:

    [Stabber, Stabber fit]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II

    50MN Quad LiF Restrained Microwarpdrive
    Warp Disruptor II
    Large F-S9 Regolith Compact Shield Extender
    Large Shield Extender II

    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    Rapid Light Missile Launcher II, Inferno Fury Light Missile
    Rapid Light Missile Launcher II, Inferno Fury Light Missile

    Medium Ancillary Current Router I
    Medium Projectile Ambit Extension II
    Medium Projectile Ambit Extension II


    Acolyte II x5

    However I am not happy with this fit for a number of reasons. I would really like a web on this thing, or enough tracking to break light tackle more quickly. I'm not sure if I throw on more metastasis, drop an LSE for a web- then a gyro for a Medium Anci Rep and do some weird dual tank thing.

    I find this ship to be very interesting (no idea why) and while I know there are dozens of ships that are better, I want to try and make this thing work with the new update. What is the optimum stabber? And would you gents be willing to help me out here?

    [Stabber, Stabber fit]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II

    50MN Quad LiF Restrained Microwarpdrive
    Warp Disruptor II
    Large Shield Extender II
    Large F-S9 Regolith Compact Shield Extender

    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    Medium Infectious Scoped Energy Neutralizer
    Small Energy Neutralizer II

    Medium Ancillary Current Router I
    Medium Polycarbon Engine Housing I
    Medium Projectile Ambit Extension II


    Acolyte II x5

    There is another option, using neuts. However dps is down, projection is down, and with the stabbers shit cap already- can i depend on the neuts to get me out of trouble after a long burn trying to put distance between me and the target- especially when there can be a nos involved?

    And of course the XLASB meme.

    [Stabber, xlasb]

    Damage Control II
    Co-Processor II
    Gyrostabilizer II
    Gyrostabilizer II

    X-Large Ancillary Shield Booster, Navy Cap Booster 400
    50MN Y-T8 Compact Microwarpdrive
    Warp Disruptor II
    Fleeting Compact Stasis Webifier

    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    [Empty High slot]
    [Empty High slot]

    Medium Ancillary Current Router I
    Medium Ancillary Current Router I
    Medium Projectile Ambit Extension II

    And an Armor meme. DPS is 280 before falloff >< Not sure what i want in the free rigs

    [Stabber, armor]

    800mm Steel Plates II
    Damage Control II
    Medium Ancillary Armor Repairer
    Gyrostabilizer II

    50MN Quad LiF Restrained Microwarpdrive
    Warp Disruptor II
    Warp Scrambler II
    Small Electrochemical Capacitor Booster I, Navy Cap Booster 400

    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    Small Energy Neutralizer II
    Small Energy Neutralizer II

    Medium Ancillary Current Router I
    [Empty Rig slot]
    [Empty Rig slot]
    Last edited by Chessur; November 13 2017 at 04:32:19 PM.

  9. #69

    Join Date
    April 10, 2011
    Posts
    707
    Honestly i'd keep it simple, except you want something specific, at which point you wouldnt really ask, right?

    [Stabber, test]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II

    50MN Cold-Gas Enduring Microwarpdrive
    Warp Disruptor II
    Stasis Webifier II
    Large Shield Extender II

    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M
    Rapid Light Missile Launcher II, Scourge Fury Light Missile
    Rapid Light Missile Launcher II, Scourge Fury Light Missile

    Medium Anti-EM Screen Reinforcer II
    Medium Projectile Ambit Extension II
    Medium Projectile Ambit Extension II


    Acolyte II x5

    thats like 3k ehp difference compared to your dual-LSE fit. I agree that med neut is p. useless when cap is as bad as it is on the Stabber.
    Surprisingly ok deeps (600 hot w/ drones)

    Haze tackle, die to blob (or outplay with your elite feathering skills), repeat

    Another variation is 425s


    [Stabber, 425s]

    Damage Control II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II

    50MN Cold-Gas Enduring Microwarpdrive
    Warp Disruptor II
    Stasis Webifier II
    Large Shield Extender II

    425mm AutoCannon II, Republic Fleet Phased Plasma M
    425mm AutoCannon II, Republic Fleet Phased Plasma M
    425mm AutoCannon II, Republic Fleet Phased Plasma M
    425mm AutoCannon II, Republic Fleet Phased Plasma M
    [Empty High slot]
    [Empty High slot]

    Medium Projectile Ambit Extension II
    Medium Projectile Ambit Extension II
    Medium Anti-EM Screen Reinforcer II


    Acolyte II x5

    60 less dps, dps is all guns though. Also 2k more falloff.


    I'd also probably do t1 rigs, since t2 rigs literally double the overall price.
    Last edited by n0th; November 14 2017 at 08:47:51 AM.

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