It's an RoF bonus which is worth more than a flat damage bonus (compares to 7.5%/level flat damage bonus IIRC). Added to a 50m3 drone bay and a decent tank and I don't see what you're sperging about.
I mean who cares we need someone to make EFT changes so we can all post fits that prove our respective points, call each other idiots and then go back to never logging in.
'I'm pro life. I'm a non-smoker. I'm a pro-life non-smoker. WOO, Let the party begin!'
Point is it has 40% fewer launchers (its main source of DPS) than its primary competitor (the Drake) and its 25 extra cubes and two unbonused turrets won't make up for that, especially when you consider damage mods.
The Drake also has 500 more raw shield HP (5250 vs 4750), an additional mid slot and a better tanking bonus.
Last edited by OrangeAfroMan; January 9 2013 at 02:15:10 AM.
Actually an '06.
EVE: OrangeAfroMan
Dust514: Andrelommech
MWO: Northern Nomad
The PG boost to the brutix is actually extremely noticeable on second take.
A standard neutron-passive-shield brutix gets (effectively) TWO extra lowslots.
[Brutix, GankBrutix]
Tracking Enhancer II
Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Warp Scrambler II
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Valkyrie II x5
Fits like a charm. That's a fairly substantial increase to applied dps across a variety of ranges.
edit: Current brutix uses a PDS in the last low (technically you can fool around with it and get the TE in the last low already. Implants or an FS-9 Extender)
I tried to be cool and all I got was a lousy warning about my sig being too big.
Last edited by OrangeAfroMan; January 9 2013 at 02:37:05 AM.
Actually an '06.
EVE: OrangeAfroMan
Dust514: Andrelommech
MWO: Northern Nomad
Cyclone is more effective at having things shoot at it that it can actually kill.
Last edited by Tyrus Tenebros; January 9 2013 at 03:10:28 AM.
I tried to be cool and all I got was a lousy warning about my sig being too big.
Their total dps output is actually similar (Drake has slightly more), but the cyclone has utility highs, and the cyclone is way faster and more agile, and as some may have noticed that in the drake changes it's speed and agility have been nerfed into the ground. It also lost some fitting which means it can't actually fit a full rack of hams/hmls with full tackle, t2 tank and t2 bcus anymore, you have to start dropping things to meta for it to fit.
I'm going to be active tanking the shit out of that prophecy.
Whispers of an armor rep change is stirring my loins.
About two hours ahead of you :P Install over EFT 2.17.1. You guys know the drill.
http://www.bittervet.com/eve/eftfile...013_Append.zip
http://www.bittervet.com/eve/eftfile...13_Replace.zip
Meh, Ferox gets the optimal bonus and tanking bonus again. If that's the bonuses it must have at least make it a 7/6/4 config instead. That would make it a great brawler.
Also;
People whine about tanky brick drakes
CCP makes it more brickish.
CCP troll best troll.
Oh just noticed. "7.5% bonus to Armor Repairer effectiveness "
Yup, they're clearly doing something with armor reps. My guess would be a constant repamount/s for the entire rep cycle.
Last edited by Spartan Dax; January 9 2013 at 05:33:55 AM.
That's a bit hyperbolic.
Current HAM drake: 82k EHP, 1038 m/s, 11.2 s mwd-active align (EHP/speed before heat)
New HAM drake: 79k EHP, 1003 m/s, 11.9 s mwd-active align (using an IFFA in place of a DC II)
I wouldn't describe that as being nerfed into the ground.
The Prophecy looks pretty decent with these changes.
Let's start a party of our own
Also, why would you give the ferox and cyclone extra lows rather than mids?
Let's start a party of our own
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