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Thread: [PVP] Curse

  1. #41
    lazydane's Avatar
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    Quote Originally Posted by Girt View Post
    Thoughts?
    The other day I was roaming in a gang of 3 drakes and a cynabal. We came across about 10 bcs with 2 curses, lachesis n scimi not moving off gate. The heavy neut curses were reeallly annoying, but the second we reforced our numbers with +2 drake n arty pest, the curses were pushed off the field quick. So ye, there somewhat effective against a small group of nanofags together with long point or web for the slow gang to catch up n face melt. Then again, your not really contributing much else to your gang flying a heavy neut curse.

    In general, I find the curse doesn't shine so well in gangs of more than 3-4, feel after that they kinda fade out and other ships fill their role better IMO.

  2. #42

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    Unless you build a gang to specifically support an armor tanked curse, dont bother. Hilarious qoutes aside, it can work.

    The things you want to focus on for gang warfare is manoeuvrability, a td and resists if you have logistical support. I would never fit more than one td on a shield curse. Invuln > LSE with logisupport is logical, but it also frees up alot of PG and the CPU is two lower. This will probably help you sorting the highs and making those heavy t2's fit in nicely.

    The main advantange i see in flying a seminanod shield curse, which is what i prefer, is keeping your distance while keeping your primary and possibly secondary gimped with Neut, Nos and TD.Highs would be: Dual med neuts and a med nos plus , 10mn MWD, Dual LSE, Warp Disruptor with either TD, Invuln or ECCM. Lows are dual nano, DCU (could be an overdrive if you're snaked up and kinky) and a PDU.

    TDs are too situational to warrent a dualfit, invuls convserve too much PG to validate the minor cap/hp gain over an LSE (plus the overload ability, and substract the extra regen), mass neut fails because of massive instabilty to capacitor without gimping either mids or lows. Fitting small neuts/nos' are gimping your strenght at your disruptor max range, so mixing is failing from my perspective.

    Curses do no dps? They may do less dps on paper, but EFT doesn't take the gimpage factor of neuts and nos' into account, which represent a massive boost to dps under most cirmumstances (reduces transversal, deactivated active hardeners, less cap for reps etc.). On a sidenote, one has to compare the dps of a certain ship only to its class variants if not taking other factors into account, and if doing just that, you'll find that the curse fares very well.

    Now them ales are callin'

  3. #43
    felix-arb's Avatar
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    [Curse, New Setup 1]
    Nanofiber Internal Structure II
    Nanofiber Internal Structure II
    Capacitor Power Relay II
    Power Diagnostic System II

    Corelum C-Type 10MN MicroWarpdrive
    10MN Afterburner II
    Invulnerability Field II
    Large Shield Extender II
    Large Shield Extender II
    Dark Blood Warp Disruptor

    Medium Unstable Power Fluctuator I
    Medium Unstable Power Fluctuator I
    True Sansha Medium Nosferatu
    Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
    Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile

    Medium Anti-EM Screen Reinforcer II
    Medium Capacitor Control Circuit II


    Hammerhead II x5


    i carry eccm and a td in my cargo and switch out as needed but ab is generally the most useful due to drakes..

    this is generally a small gang/ solo fit. although really it works best in pairs

    lg grails are like 80m and great on these things

  4. #44
    SteeleResolve's Avatar
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    Quote Originally Posted by Lex Fasces View Post
    Quote Originally Posted by Al Simmons View Post
    Yeah, damn that 12 mil on my 120 mil ship (((((((((((((((((((
    that is like buying an IFFA when a dcII fits...
    If a IFFA used less cap than a DC2 then yeah you'd be right. But it doesn't so.....

  5. #45
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    [Curse, FUCK YOU I CANT BRAWL]
    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Internal Force Field Array I

    Experimental 10MN MicroWarpdrive I
    Large Shield Extender II
    Large Shield Extender II
    Adaptive Invulnerability Field II
    Adaptive Invulnerability Field II
    J5b Phased Prototype Warp Scrambler I

    Heavy Ion Blaster II, Void M
    Heavy Ion Blaster II, Void M
    Medium Unstable Power Fluctuator I
    Medium Nosferatu II
    Medium Unstable Power Fluctuator I

    Medium Ancillary Current Router I
    Medium Anti-EM Screen Reinforcer I


    Hammerhead II x5

    Drones are up to you.

    486 dps, 39k ehp before heat, 45k after.

    I'm calling newest best brawling recon. Arazu/Lach arent terribru, and have better dps, but this does just slightly less dps WHILE capping shit the fuck out. Also, noone expects decent dps BRAWLING CURSE!

    What're you gonna do? Sensor damp me? Thought so. PUNY GALLENTE RECONZ!

    (Oh, and if they make tracking D's work on missiles, Curse will be official rofltastically OP as nothing will be able to do any dps to you...just fit like 3 all the time :P )
    It's 2020. Get a grip.

  6. #46
    Daneel Trevize's Avatar
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    I expect that's very vulnerable to counter-neuting, as it lacks the cap regen mods of a usual shield fit. Sure the drones won't stop, but tank, tackle and offensive neuts are off.
    How about small neut(s), bigger guns?

  7. #47
    HEY LOOK AT ME I HAVE A TITAN LordsServant's Avatar
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    Quote Originally Posted by Daneel Trevize View Post
    I expect that's very vulnerable to counter-neuting, as it lacks the cap regen mods of a usual shield fit. Sure the drones won't stop, but tank, tackle and offensive neuts are off.
    How about small neut(s), bigger guns?
    Best you're gonna end up with is Neutrons rather than Ions. A tiny bit of dps gain (negligable iirc), and you have 2 neuts 1 NOS. The NOS will keep tank, tackle on. If you hit them with your neuts first (cycled), you should be fine vs most targets tbh.

    It's a case of pick your targets, don't be an idiot and engage anything that moves like I do :P
    It's 2020. Get a grip.

  8. #48

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    [Curse, Can i solo?]

    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Nanofiber Internal Structure II
    Damage Control II

    Large Shield Extender II
    Warp Disruptor II
    Large Shield Extender II
    Adaptive Invulnerability Field II
    Balmer Series Tracking Disruptor I
    Experimental 10MN MicroWarpdrive I

    Medium Unstable Power Fluctuator I
    Medium Unstable Power Fluctuator I
    True Sansha Medium Nosferatu
    True Sansha Medium Nosferatu
    Small Energy Neutralizer II

    Medium Egress Port Maximizer I
    Medium Egress Port Maximizer I


    Vespa EC-600 x5
    Hornet EC-300 x5
    Warrior II x5
    Hammerhead II x5

    So what i'm wondering is.. Could this ship solo now?

    329 dps (with hammers)
    29k ehp (Although a lul worthy 19 vs em)

    The DPS isn't high but compared to what it was.. Now its dps is more in line with a low end kiting ship.

    So it has a TD, Neuts and dps that might get you a kill before you get blobbed. So what do you think, can the curse solo now?

  9. #49
    Donor Sponk's Avatar
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    Curse has always been able to solo.

    See how it goes with an ancillary shield booster.
    Contract stuff to Seraphina Amaranth.

    "You give me the awful impression - I hate to have to say - of someone who hasn't read any of the arguments against your position. Ever."


  10. #50

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    The curse has always excelled in 1v1 and even 1v2 situations

    But its dps is so low that when you bring it into a fight you're more or less guaranteed to end up fighting more then that.

  11. #51
    OrangeAfroMan's Avatar
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    Barely fits. Bit light on EHP, but good DPS and neuting ability. Very good cap stability as well. A little bit slow, and ofc cloaky.

    3 Neuts are cap stable, 2 Neuts + MWD is damn near, and 1Med + 1Small + MWD is stable. All those with Invuln II and DG 24km running as well.

    [Curse, Curse - C 2DDA]

    Power Diagnostic System II
    Beta Reactor Control: Capacitor Power Relay I
    Drone Damage Amplifier II
    Drone Damage Amplifier II

    Experimental 10MN MicroWarpdrive I
    Large Peroxide Capacitor Power Cell
    Adaptive Invulnerability Field II
    Large Shield Extender II
    Large F-S9 Regolith Shield Induction
    Dread Guristas Warp Disruptor

    Medium Unstable Power Fluctuator I
    Medium Unstable Power Fluctuator I
    Medium Unstable Power Fluctuator I
    Small Unstable Power Fluctuator I
    Improved Cloaking Device II

    Medium Capacitor Control Circuit I
    Medium Capacitor Control Circuit I


    Hammerhead II x5
    Valkyrie II x5
    Warrior II x5
    Warrior II x5
    Last edited by OrangeAfroMan; May 27 2012 at 11:21:22 AM.
    Actually an '06.

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  12. #52

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    Quote Originally Posted by CombatSmurf View Post
    On a sidenote, one has to compare the dps of a certain ship only to its class variants if not taking other factors into account, and if doing just that, you'll find that the curse fares very well.
    Lach and Huginn both get around 40% more DPS, probably even better with heat and 3% implants.

  13. #53

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    The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
    Last edited by Tafkat; May 27 2012 at 04:03:26 PM.

  14. #54
    Mr Marram's Avatar
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    Quote Originally Posted by Tsubutai View Post
    The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
    usually this, its nice to catch the cocky AF or noob crusier pilot though.


    IS-4, T110E5, T-54, E-50, IS-8, M103, T34, Type 59, M26 Pershing, AMX 13 90, KV-3, SU-122-44, AMX AC Mle. 1946, SU-101, T20, T71, T25/2, KV-1S, T21, Jgdpzr IV, Sherman E8, GW Panther, AMX 12t, M18, Stug III, T-50-2, T-34, PzIV, ELC AMX, Crusader, Covenanter, SU-26, T1, RenaultFT.

  15. #55
    Lex Fasces's Avatar
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    Quote Originally Posted by Mr Marram View Post
    Quote Originally Posted by Tsubutai View Post
    The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
    usually this, its nice to catch the cocky AF or noob crusier pilot though.
    i went for a solo fight with a curse once. i was in a mwd scram wolf (pre changes).

    i figured my small nos could keep tackle running whilst i popped drones etc. i got the scram easily. i then was completely capped out constantly. i managed to heat my mwd and get one pulse off whcih took me outside small neut range (like 20k on a curse) and i regened enough to get a second cycle off taking me out of point range lol.

    was hectic. i dont think i have ever engaged a curse since and lived (one caught my drake once and he gang pwned me). bascially dont fight curses lol

  16. #56
    OrangeAfroMan's Avatar
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    That's why you don't give them a choice.
    Actually an '06.

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  17. #57

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    Quote Originally Posted by OrangeAfroMan View Post
    That's why you don't give them a choice.
    That's why I have an issue with the Curse's DPS; dudes can deaggro and jump out or dock way too easily.

  18. #58

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    did someone tried some solo fit using the new ASB? only 1 LSE + 1 ASB is too little buffer? i found this way to fit 2LSE + 1LASB but i have to pimp the fit... my theorical idea is (based on Dagaon solo fit):

    [Curse, test]
    Power Diagnostic System II
    Drone Damage Amplifier II
    Drone Damage Amplifier II
    Drone Damage Amplifier II

    Large F-S9 Regolith Shield Induction
    Large F-S9 Regolith Shield Induction
    Adaptive Invulnerability Field II
    Large Ancillary Shield Booster, Navy Cap Booster 150
    10MN Digital Booster Rockets
    Domination Warp Disruptor

    Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
    Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
    Medium Diminishing Power System Drain I
    'Ditch' Medium Energy Neutralizer I
    'Ditch' Medium Energy Neutralizer I

    Medium Capacitor Control Circuit II
    Medium Capacitor Control Circuit II


    Hammerhead II x5

    need: genolution CA-1, CA-2 and EE-606 to fit :\\\
    429 DPS with T2 missiles, 7531 shield HP. tank 358 DPS overheating the LASB (without bluepill or any kind of implants)

    Other solution is a "standard" Dagaon solo fit with DDA instead of nano (nano could be replaced by a boniloki):

    2 neut, 1 nos, 2 HML
    3 LSE + point + mwd
    2 DDA + 2 power diagnostic (or 3 DDA and 1 faction PD)
    rig: CCC T2.

    stats: same DPS as above, 12075 shield HP.

    so... not speaking about the price (LASB fit need more pimping) better more "buffer" (12075 shield) or less buffer + LASB (7531 shield HP + 358 tank)? what do u think m8s?

  19. #59
    Daneel Trevize's Avatar
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    Just looking at it here, I know cheap faction PDS were ~45mil and probably solve a bunch of PG issues, so I suspect this isn't isk well spent...
    Would it be cheaper to T2 a Bhaalgorn?

  20. #60

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    Quote Originally Posted by Daneel Trevize View Post
    Just looking at it here, I know cheap faction PDS were ~45mil and probably solve a bunch of PG issues, so I suspect this isn't isk well spent...
    Would it be cheaper to T2 a Bhaalgorn?
    maybe yes but the question was which of the two fits could be better...

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