Doesn't fit by a fucking mile, ~12% CPU over.
Doesn't fit by a fucking mile, ~12% CPU over.
How about:
[Curse, Shield no TD, nano, XL ASB, point]
Damage Control II
True Sansha Power Diagnostic System
True Sansha Power Diagnostic System
Nanofiber Internal Structure II
Experimental 10MN Microwarpdrive I
Medium Peroxide Capacitor Power Cell
Dread Guristas EM Ward Amplifier
Dread Guristas Thermic Dissipation Amplifier
Faint Warp Disruptor I
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Corpii C-Type Small Nosferatu
Medium Unstable Power Fluctuator I
Medium Processor Overclocking Unit I
Medium Egress Port Maximizer II
Hobgoblin II x5
Vespa EC-600 x5
Warrior II x5
Hammerhead II x5
Maybe a 'Censer' Medium Capacitor Battery I if they are ~24mil, and 1 meta4 PDS.
Last edited by Daneel Trevize; August 10 2012 at 11:31:43 AM.
Nope its 1% over... maybe you forgot to use the CN LSE?
I looked at XL ASB fit but the buffer is so small without that LSE and the curse has a pretty large native sig so i would be really worried about getting alphad by tornados... Also unless you run a dual ASB fit your engagement period is limited to 1 minute and the cap warfare on the curse plays into you hands the longer the fight lasts, not to mention that with 0 dmg mods you will take ages to kill anything so i dont see it working for me...
Last edited by Ted Breakers; August 10 2012 at 02:23:01 PM.
Dude your mwd and a m neut aren't online (unless I'm forgetting the EFT icons, they're not just not active). I imported the fit.
Yeah ASB's probably very dumb, I put the XL because the L didn't have much more buffer and is ~1/3 the repping. At least the XL could tank a tier3 in time to cap it out and then finish it with drones.
I'd put up some fits due to the battery changes and meta4 neut prices, but all the best curse fits lack a point and dps imho. Combat probes, 70% resists and perma mwding+3x m neuts are worth it.![]()
You forgot the icons mate ^^ EFT doesnt have an offline option thats pyfa iirc.
Do you have max fitting skills / up to date eft with lowered fitting reqs on DDA's?
It fits i have it in my hanger
I put one neut and mwd offline to demonstrate its cap stability in prolonged combat conditions.
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Last edited by Ted Breakers; August 10 2012 at 03:37:53 PM.
EFT does actually have an offline option, but you're correct in that your mods were shut off, not offlined. Ctrl-click the green checkmark to offline a module, it will show a blue stylized lightning bolt.
-O
I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
Originally Posted by Nu11u5
[Curse, neuts]
Small Unstable Power Fluctuator I
3x Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Experimental 10MN Microwarpdrive I
2x Large Shield Extender II
Adaptive Invulnerability Field II
2x Balmer Series Tracking Disruptor I (Tracking Speed Disruption Script)
2x Overdrive Injector System II
2x Beta Reactor Control: Capacitor Power Relay I
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
5x Hammerhead II
5x Warrior II
5x Hornet EC-300
5x Valkyrie II
Meta 4 NOS leaves room for another medium neut, but the CPRs don't help too much. Rethinking what I want out of the Curse, I'm considering this instead:
[Curse, neuts]
2x Small Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
2x Medium Unstable Power Fluctuator I
Experimental 10MN Microwarpdrive I
2x Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I (Tracking Speed Disruption Script)
Medium Capacitor Booster II (Cap Booster 400)
3x Overdrive Injector System II
Damage Control II
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
5x Hammerhead II
5x Warrior II
5x Hornet EC-300
5x Valkyrie II
Dropping the DDAs lets me add anther overdrive and a suitcase. 1.9km/s is nothing to balk at, but I lost one of the TDs for the cap booster, not sure which is the better answer there, but the neuts are much more powerful being able to permarun them, making the TDs less needed except against missile boats and winmatar. WTB one more midslot.
My bad, for some reason PyFA didn't like the mwd, and I thought it was a missing LSE or something with the same grid but more CPU cost.
I think maybe it's the W in MicroWarpdrive???
And again, for shield curse my vote is still for lows going on speed and cap regen as per Cue's.
My last Curse was something like this (Drones were different, updated for new drones.):
[Curse, Curse - Chrysalis]
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Experimental 10MN MicroWarpdrive I
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Medium Anti-EM Screen Reinforcer I
Medium Capacitor Control Circuit I
Hammerhead II x5
Bouncer II x2
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
Died in a fire because I am bad and horrible, and thought that taking a Sleipnir with known backup in local was a good idea. Turns out 3x Sleipnir + Vagabond + Drake beats shitty Curse pilot. You can swap the web drones with dishonour drones if you feel like it. Highs are flexible, launchers swapped to small neuts is a good idea if you're in a fleet.
Some other ideas for random shit:
[Curse, Curse - Spike]
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Experimental 10MN MicroWarpdrive I
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Balmer Series Tracking Disruptor I
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Heavy Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Cynosural Field Generator I
[empty high slot]
Medium Ancillary Current Router I
Medium Ancillary Current Router I
Bouncer II x2
Infiltrator EV-600 x5
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
Heavy Neut curse, cyno is because it's always handy to have a cyno in fleet, alternately you can drop the cyno for a couple more small neuts. Takes a 3% PG hardwire or an ACR II. Not really good just funny. There's something deeply disturbing about 75km range neuts that knock out 1200 cap per cycle. And on the plus side, they will instantly cap out Falcons and such. Run your ECM now, bird boy!
[Curse, Curse - Spitfire]
Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Experimental 10MN MicroWarpdrive I
Warp Disruptor II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Medium Capacitor Battery II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Hammerhead II x5
Bouncer II x2
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
This is another amusing/WTF fit. It permaruns everything. Finally solving the problem of cap management in the most elegant way possible. Run everything all the time, make your enemies cry.
-O
I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
Originally Posted by Nu11u5
Heavy neut curses are useful in snipa hax fleets. I guess we call them TiDi cats now. They're also good for fucking over solo or dual Scimi's. I'm still questioning the usage of CPRs. What's the benefit, they don't add that much cap life.
CPRs on the Chrysalis fit are based on the (rather outdated) idea that it would be fighting slower hulls. Originally it was intended to combat mixed BC gangs (Pre-Ti3 era), with the idea that I'd simply slap the nos on the drake, go about my merry business fucking over the cap of every other actually threatening BC, then laugh as our entire wolfpack tore dripping chunks out of the drake. It's not intended to run everything all the time, but rather to be able to run most of the fit for a long time while still retaining pretty good mobility. It's actually cap stable if you shut off one neut, and can keep everything running for about three minutes if you've got a valid nos target in addition to a neut target.
The Spitfire fit should be able to perma run the whole kit of course, rendering little things like cap management obsolete.
-O
Last edited by Ophichius; August 11 2012 at 01:12:30 AM.
I thought what I'd do was, I'd pretend I was one of those Thukkers, that way I wouldn't have to have any goddamn stupid useless conversations with anybody.
Originally Posted by Nu11u5
Ted, IFFA DCUs are like 5mil or less now. Why you use Psuedoelectron -.-
EDIT: Content.
[Curse, Curse - XLASB]
True Sansha Power Diagnostic System
Power Diagnostic System II
Power Diagnostic System II
Internal Force Field Array I
Experimental 10MN Microwarpdrive I
Cap Recharger II
Cap Recharger II
Adaptive Invulnerability Field II
Large F-S9 Regolith Shield Induction
X-Large Ancillary Shield Booster
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Capacitor Control Circuit I
Medium Polycarbon Engine Housing I
Hammerhead II x5
Valkyrie II x5
Warrior II x5
Warrior II x5
DPS is normal Curse DPS
20.6k EHP (13.8k shield EHP) @ 38.1%EM, 50.4%Th, 76.8%Kin, 88.4%Ex
670 | 867 tank
1518 | 2161 m/s
6.54 | 9.3s align
215mil at time of posting
Do not like that it doesn't have a warp disruptor. EM hole is a bit bigger than I like but if I ran an EM Ward Amp instead of Invuln I'd be left with a Thermal hole.
Runs the 3 Mediums permanently. 2 Mediums + MWD runs for 5 minutes or so.
If you want to pimp more, add another TS PDU and a Gistum C-Type MWD for least isk involved for most benefit in cap recharge.
Last edited by OrangeAfroMan; August 12 2012 at 07:53:30 AM.
Actually an '06.
EVE: OrangeAfroMan
Dust514: Andrelommech
MWO: Northern Nomad
'tis the price of longevity. Curse has a tiny cargo bay.
Actually an '06.
EVE: OrangeAfroMan
Dust514: Andrelommech
MWO: Northern Nomad
It's totally wrong think to an armour curse for small gang? i was trying on SiSi before the server died... ok im slower, but i may add lot of utilities like....
cap booster, ECCM, 2 or 3 tracking disruptors... and a full rack of 5 neuts (3 med 2 small).... ok dps il low without DDA, but ok... in lows... medium repper, a 800mm plate, DCU and energized... a kinetic rig for drakes...
somebody tried this?
It's very good in w-space. Fucking loved the armour curse there. IIRC I favoured pure buffer (you're not a solo pilgrim) and a nos for suddenly-cap-ships while your logis' cap chains are kept busy.
Main issue I found with an Armour Curse is that it was clearly designed to be Shield Tanked so when you slap a 1600mm plate on it and a couple of Medium Neuts, you end up with not enough PG, so have to use ACR rigs which means that you're down to a 4 slot tank on a ship which has low tank on the first place and primary written all over it. Resists are fairly reasonable, but only having ~50k EHP in Armour is a real downer (this is with Legion Links).
Could overcome that with Slaves though.
TBH as you said, resists are good for if you have logi of any kind, and all those neuts and TDs help keep dps at bay. Actually with the medium injector too I think you end up with an 800mm plate on it after 3 m nuets and ACR.
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