Dunno. They didn't bungle CKII on release. (People who say otherwise probably played the pirated version that floated around on torrent sites on release day, which was based on one of the latest beta...
Type: Posts; User: James Snowscoran
Dunno. They didn't bungle CKII on release. (People who say otherwise probably played the pirated version that floated around on torrent sites on release day, which was based on one of the latest beta...
http://i.imgur.com/kqTp0.gif
Especially because the name of a nation's capital and its government is interchangeable. "Dublin started firing rockets at London" essentially means the Irish Republic declared war, which isn't very...
I see flush noted in conjunction with doubletap a lot. What I'd like to chip in is that flush doesn't necessarily force the aliens into an exposed position, it just forces them to mvoe out of their...
Unwinnable bug makes a game unwinnable, not hard. I missed my chance at getting advanced armours on my first playthrough but still beat it making heavy use of MC.
On the other hand MC was as ridiculous in TFTD as it was in UFO: EU. TFTD became a breeze too once your first psi aquanauts started rolling out.
In original xcom aliens were quite bad at aiming their blaster launchers and frequently killed themselves with it.
Will miss base invasions. Even with just one base allowed, they could have left it out of the lower difficulties or just made them simpler to deal with, so they might cause damage/kills but only...
That's fixed in the beta patch- can opt in in steam with the pw "betapatch" iirc.
Expansion is completely underwhelming, skip forever until patched and at least 75% off imo. Feels more like a decent mod than an official expansion.
Nice thread and good kickstarter link. Will be very interested in seeing what she gets out of her project.
Stick a scout in an empty system and pirates won't spawn in it either.
Also having a really annoying bug where my ships refuse to move through wormholes despite having the requisite tech. I'm also at war with the system owner so it's not that.
Ty ty, that was exactly it. It so happened the only system I actually colonized was my starting one, so all the other ones were doing rebellious stuff.
Capturing a system should probably clear the...
My colonies are deciding to build weird stuff on their own and I don't know how to prevent it. Anyone able to help?
Where's this table you're referring to? Can't find it.
Lost my level 58 to some stupid elite mob in Act 2 hell.
I feel sorry for you if you're going to avoid the AH completely.
I play without animations even in SP -.-
Yeah I loathe and detest invuln too. Jailer isn't so bad, smokescreen breaks root/snare so just pop it if you get caught close to them.
Took down the butcher on hell with my 56 DH, then nearly...
Grinding to 53 was taking too long in act 3 NM so I said screw it and went ahead and took down Azmodan. Worked like a charm despite only having about 2,2k dps at the time. Hit 53 early in act 4,...
I'm in the same icky spot, at the same place really. Farming Arreat Core without too much difficulty even though my dps is so much worse than yours. Bumped up my health to 27k by buying a new amulet...
I think it might just be the market at work. Given the state of the auction house for high-level items, the tomes are a decent way to be able to get hold of high-level rares without actually bashing...
This is the build I'm currently using at 44 and it's basically the same I've used since 25 (the core skills are available from 25, the right runes from 29, but it plays much the same).
...
Finished normal on second try. 33 DH ready to roll in nightmare now, but I'm somewhat skeptical to her chances of survival throughout. I started getting in sticky situations in Act IV, including...