I'm on IRC if you need help but I won't tell you the answers :-P[/QUOTE]
Fair enough :) logging on IRC.
Type: Posts; User: Renox
I'm on IRC if you need help but I won't tell you the answers :-P[/QUOTE]
Fair enough :) logging on IRC.
Nr 3 is killing me for some reason. Every test I run seems to show it's done right but I can't get it to work on their string. I'd appreciate if someone would send what the it is decoded and the char...
This sounds interesting, so I've requested the first batch. We'll see what I can do with them.
Target Spectrum Breaker. The larger fleet is more likely to trigger it (and thereby lose their locks) than the smaller fleet. The bigger issue is that unless the smaller fleet can alpha a ship, the...
Interesting read (+rep).
So basically we've come full circle and just need to glass that place completely?
Thanks for the advice. I'll look into what works best. It's in Java btw.
First attempt was using hashmap with a string key and a class as value. I quite like that approach and it really cleaned up...
Switch-cases? I'd only consider them a marginal improvement as they are almost the same in my optics, but I might be mistaken in how similar they are?
Is there a good way of avoiding large if-then-else statements?
I often end up using large
if a:
doA()
elif b:
doB()
...
else:
doSomethingElse()
I was on the old SHC. No idea when I regged though.
Sounds like you actually do something other than just face all weapons forward?
I haven't really found it efficient to do anything but point everything forward. Maybe because I almost only use...
...I can see this being a balance issue[/QUOTE]
And a cause of crashes or at least massive slowdowns as an infinite number of fighters are spawned.
I love the game, but it's beating my computer with a big stick. Got to late game in a large galaxy with all but the Vulfen still alive and kicking and everyone is fighting everyone. It's glorious,...
[/SPOILER]
Nowhere up to then where it mentioned in your later words "while you sit in a cafe and have your soup while watching it through a window, they'll tell you you're insane". This is the...
This. Overreaction is overreaction. People gotta lecture from podiums. I understand it's pretty common in some Scandinavian countries to leave strollers outside shops so the babies can get fresh air,...
Has there been a decision on which way we go with engines and the like?
I really like the game but there's a few additions I'd like to see.
Right now you can only attack planets or ships. It's hard to do raiding style attacks as there's no infrastructure. What I liked...
I'm still interested in helping.
Always online DRM!
I'm best with Java and Python. Not great, but I can usually make stuff work. I've mostly done data analysis and the like. Very limited experience with using graphics.
I've also done C back in the...
I've tried to make a few very simple games using Python and the two simple engines pygame and pyglet.They are simple and easy to use.
Anyway, i'd be interested in helping and can do coding.
...
Only bad point IMO is that large games eat lots and lots of memory, usually leading to slowdowns and crashes in the late game. Might only be a problem because of my crappy 32-bit 4GB ram laptop.
I...
Both the data reception and website parts are equally important. As it is we do have queuing of data so we don't lose data until the local storages of our GSM units starts filling up (around 24...
It is just a simple solution thats needed. A downtime of say 10 minutes because of a boot/reboot is no problem, by if it's down for half a day (which it has been a few times) the we a problem. My...
Redundancy might be enough. Expect a PM soon.