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Threads 61 to 90 of 230

Forum: Game Design & Balance Discussions

Discussions regarding how Eve could be changed for the better.

  1. Jam duration = (jam strength / sensor strength) x 20

    Started by Celedris, July 24 2012 02:07:23 AM
    • Replies: 18
    • Views: 1,127
    July 26 2012, 02:59:42 AM Go to last post
  2. Meta module prices are making many T2 modules worthless.

    Started by Boltorano, July 19 2012 01:22:59 AM
    2 Pages
    1 2
    • Replies: 23
    • Views: 2,199
    July 21 2012, 10:56:33 AM Go to last post
  3. Make repair drones able to target yourself

    Started by Lallante, May 17 2012 05:43:35 PM
    2 Pages
    1 2
    • Replies: 21
    • Views: 3,295
    July 13 2012, 03:18:19 PM Go to last post
  4. Player Progression [Fixing the Maller & Prophecy]

    Started by prometheus, February 3 2012 07:16:31 AM
    2 Pages
    1 2
    • Replies: 39
    • Views: 3,287
    July 2 2012, 11:49:05 AM Go to last post
  5. Rat Pirate marauding gangs

    Started by Hayes DuSid, June 27 2012 08:38:14 PM
    • Replies: 11
    • Views: 890
    June 28 2012, 07:38:38 PM Go to last post
  6. Improving fleet communications.

    Started by Ophichius, June 18 2012 05:28:33 PM
    • Replies: 8
    • Views: 845
    June 20 2012, 12:42:07 PM Go to last post
    • Replies: 12
    • Views: 988
    June 18 2012, 05:38:20 AM Go to last post
  7. Compulsory MWD fix

    Started by Lallante, May 11 2012 09:56:02 AM
    2 Pages
    1 2
    • Replies: 30
    • Views: 2,436
    June 17 2012, 08:39:15 PM Go to last post
  8. Alternative idea to fix focus fire

    Started by Shin_getter, June 5 2012 04:22:56 PM
    • Replies: 14
    • Views: 1,271
    June 13 2012, 02:39:58 PM Go to last post
  9. [PROPOSAL] War-Dec Review

    Started by Alain Colcer, June 12 2012 03:14:09 PM
    • Replies: 5
    • Views: 674
    June 12 2012, 10:55:41 PM Go to last post
  10. Probably Terrible Mining Rebalancing Idea

    Started by Knight7, May 18 2012 09:56:17 AM
    2 Pages
    1 2
    • Replies: 31
    • Views: 2,257
    June 5 2012, 02:54:27 PM Go to last post
  11. Booster (drug) rebalancing.

    Started by Mfume, May 29 2012 05:08:36 AM
    2 Pages
    1 2
    • Replies: 21
    • Views: 1,646
    June 1 2012, 04:10:45 AM Go to last post
  12. Command Ship interface features

    Started by Shin_getter, April 16 2012 05:06:11 PM
    • Replies: 18
    • Views: 1,401
    May 17 2012, 04:59:35 AM Go to last post
    • Replies: 10
    • Views: 761
    May 16 2012, 03:22:28 PM Go to last post
  13. Drone Boat Rebalance

    Started by OrangeAfroMan, April 5 2012 09:32:15 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 140
    • Views: 6,843
    May 8 2012, 03:01:35 PM Go to last post
  14. Sniping, gone forever?

    Started by TZeer, May 4 2012 10:04:56 AM
    2 Pages
    1 2
    • Replies: 20
    • Views: 2,112
    May 7 2012, 08:42:23 PM Go to last post
  15. Dynamic LP Stores costs

    Started by Mike deVoid, May 2 2011 08:27:47 AM
    • Replies: 12
    • Views: 1,755
    May 7 2012, 01:13:03 PM Go to last post
  16. Rethinking frigates:

    Started by Shin_getter, April 4 2012 01:36:14 PM
    2 Pages
    1 2
    • Replies: 20
    • Views: 1,583
    April 30 2012, 11:08:23 AM Go to last post
  17. Supercapital Balancing - An Educated Opinion

    Started by LordsServant, April 5 2012 12:34:33 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 82
    • Views: 3,711
    April 28 2012, 04:39:22 PM Go to last post
  18. Lock Range on Recons

    Started by David Devant, April 26 2012 09:40:52 AM
    • Replies: 14
    • Views: 769
    April 27 2012, 11:12:49 PM Go to last post
  19. The Great Tracking Nerf v0.1

    Started by Mike deVoid, March 31 2012 11:57:04 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 70
    • Views: 5,512
    April 25 2012, 11:04:07 PM Go to last post
  20. Rebalancing Eve one blueprint at a time

    Started by Sponk, April 22 2012 03:45:03 AM
    • Replies: 5
    • Views: 649
    April 23 2012, 04:24:42 AM Go to last post
  21. Links

    Started by StevieTopSiders, March 25 2012 07:49:09 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 73
    • Views: 3,285
    April 23 2012, 12:17:22 AM Go to last post
  22. C/D the UI Should Have Range and Tracking Bars

    Started by DaneJa, April 4 2012 02:07:11 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 94
    • Views: 3,545
    April 17 2012, 02:12:30 PM Go to last post
  23. T3 Bombs

    Started by Marlona Sky, April 10 2012 07:42:59 PM
    • Replies: 9
    • Views: 825
    April 11 2012, 02:46:39 AM Go to last post
  24. Micro Jump Drives

    Started by Pattern, March 24 2012 12:38:51 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 77
    • Views: 6,790
    April 8 2012, 03:48:45 AM Go to last post
  25. Another post about supercaps

    Started by Lana Torrin, April 4 2012 07:11:35 AM
    • Replies: 18
    • Views: 942
    April 7 2012, 11:24:42 PM Go to last post
  26. Target Lock Break Module

    Started by Marlona Sky, April 4 2012 06:47:28 PM
    • Replies: 12
    • Views: 889
    April 5 2012, 12:13:52 AM Go to last post
  27. A Crew Proposal

    Started by Mike deVoid, April 3 2012 05:08:23 PM
    • Replies: 11
    • Views: 465
    April 4 2012, 08:02:12 AM Go to last post
  28. Main Game Name Reclaim

    Started by Lallante, February 24 2012 12:41:11 PM
    • Replies: 19
    • Views: 1,705
    March 29 2012, 09:02:55 AM Go to last post

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