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Forum: Game Design & Balance Discussions

Discussions regarding how Eve could be changed for the better.

  1. [Honest Question] Stagnation of Null-sec

    Started by Alain Colcer, November 20 2012 05:20:15 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 198
    • Views: 13,866
    January 27 2013, 06:56:51 AM Go to last post
  2. ECM Redesign

    Started by CastleBravo, April 14 2011 04:26:12 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 185
    • Views: 16,513
    May 27 2011, 05:08:06 PM Go to last post
  3. Electronic Attack Frigates

    Started by prometheus, December 26 2011 01:52:32 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 169
    • Views: 40,783
    November 7 2013, 02:04:09 PM Go to last post
  4. Instalocking & Why it's ruined EVE

    Started by prometheus, June 30 2012 06:30:14 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 169
    • Views: 28,824
    August 30 2012, 12:48:07 AM Go to last post
  5. Gallente [2nd Draft]

    Started by Pattern, June 21 2011 12:50:06 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 161
    • Views: 15,155
    August 1 2011, 07:05:49 PM Go to last post
  6. Gallente

    Started by Pattern, September 19 2011 06:10:00 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 152
    • Views: 13,151
    October 24 2011, 07:04:10 PM Go to last post
  7. Lightbulb Clones

    Started by Marlona Sky, January 30 2012 12:28:57 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 142
    • Views: 12,738
    March 11 2012, 04:30:21 AM Go to last post
  8. Drone Boat Rebalance

    Started by OrangeAfroMan, April 5 2012 09:32:15 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 140
    • Views: 14,454
    May 8 2012, 03:01:35 PM Go to last post
  9. Arty Alpha Fleets

    Started by Garst Tyrell, April 10 2011 02:40:22 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 128
    • Views: 12,952
    June 11 2011, 03:43:57 PM Go to last post
  10. Black Ops

    Started by Marlona Sky, April 10 2011 12:52:02 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 124
    • Views: 41,651
    October 19 2013, 02:30:35 PM Go to last post
  11. Balancing the new set of Battleships...

    Started by Pattern, May 12 2011 10:57:58 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 110
    • Views: 10,729
    October 21 2011, 09:32:30 AM Go to last post
  12. A solution to the Supercapital Blob?

    Started by DevilDude, April 13 2011 01:31:16 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 99
    • Views: 11,093
    September 11 2011, 04:18:30 AM Go to last post
  13. The Cynabal, and why it needs to DIE

    Started by prometheus, October 18 2011 07:29:13 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 99
    • Views: 22,843
    January 30 2012, 12:39:46 AM Go to last post
  14. gallente command ships

    Started by Gunni, April 9 2011 07:08:12 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 96
    • Views: 8,541
    June 13 2011, 03:42:25 PM Go to last post
  15. C/D the UI Should Have Range and Tracking Bars

    Started by DaneJa, April 4 2012 02:07:11 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 94
    • Views: 8,582
    April 17 2012, 02:12:30 PM Go to last post
  16. Gallente Reborn

    Started by Marlona Sky, August 2 2011 12:19:29 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 88
    • Views: 10,659
    September 23 2011, 07:38:28 PM Go to last post
  17. Burn the Sec system - Lets blur some boundaries!

    Started by Lallante, January 26 2012 03:21:32 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 82
    • Views: 7,278
    February 6 2012, 06:50:54 PM Go to last post
  18. Supercapital Balancing - An Educated Opinion

    Started by LordsServant, April 5 2012 12:34:33 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 82
    • Views: 8,112
    April 28 2012, 04:39:22 PM Go to last post
  19. Fixing Gang Links

    Started by whispous, August 22 2012 07:48:39 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 82
    • Views: 9,291
    October 13 2012, 04:59:14 PM Go to last post
  20. Poll Poll: Active tanking bonuses

    Started by Pattern, October 7 2011 10:52:11 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 80
    • Views: 7,164
    October 22 2011, 06:43:59 PM Go to last post
  21. T3 Frigates - Nom nom nom?

    Started by Marlona Sky, October 16 2011 03:20:51 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 77
    • Views: 7,092
    October 21 2011, 05:49:33 PM Go to last post
  22. Micro Jump Drives

    Started by Pattern, March 24 2012 12:38:51 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 77
    • Views: 13,260
    April 8 2012, 03:48:45 AM Go to last post
  23. Poll Poll: Oh god, another ECM thread

    Started by Boris Borison, July 4 2012 11:13:40 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 74
    • Views: 10,941
    December 9 2012, 06:37:08 PM Go to last post
  24. Gallente [Draft]

    Started by Pattern, June 18 2011 01:24:59 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 73
    • Views: 7,276
    June 20 2011, 05:42:51 PM Go to last post
  25. Links

    Started by StevieTopSiders, March 25 2012 07:49:09 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 73
    • Views: 8,011
    April 23 2012, 12:17:22 AM Go to last post
  26. The Great Tracking Nerf v0.1

    Started by Mike deVoid, March 31 2012 11:57:04 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 70
    • Views: 14,305
    April 25 2012, 11:04:07 PM Go to last post
  27. web sideeffects - or what needs to be done to the tracking formula

    Started by RoemySchneider, October 23 2011 03:38:54 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 66
    • Views: 7,475
    January 31 2012, 11:20:39 AM Go to last post
  28. Musings on upcoming BC rebalance

    Started by Warmenhoven, June 28 2012 11:41:27 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 64
    • Views: 10,331
    July 27 2012, 03:09:41 PM Go to last post
  29. Interdictors

    Started by Alenar Rumanev, December 22 2011 05:42:41 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 63
    • Views: 6,909
    January 4 2012, 08:43:28 AM Go to last post
  30. Teir 3 BCs

    Started by OrangeAfroMan, December 4 2011 10:56:18 PM
    3 Pages
    1 2 3
    • Replies: 58
    • Views: 6,917
    December 14 2011, 12:01:58 AM Go to last post

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