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Space Panda
January 29 2012, 09:23:36 PM
pvp gear is stuff you buy with commendations from the pvp vendor. there are 2 general pvp vendors (one for items, and one for weapons), and they are near where you pick up the dailies in the training section of your fleet (same section of fleet that the trainers are). behind them are the class specific vendors, but they are mostly for end game. however, 1 of them (1 per class group) is a "pvp armor" vendor which you can use before you get to level 50. they have stuff for level 20's, then they skip up to level 40, for some reason.

the sub level 50 pvp armor you get doesn't have expertise, but the higher level weapons you get from the general weapons vendor has expertise which is a pvp only stat. it basically lets you do more damage, take more damage, and i think it gives more heals. you want it.

as for companion skills... push n, select which skill you want them to use, and send them on a mission. if you are crafting, go to torhead.com to see what missions give the items you want. it's good to know a specific set of crafting because you will then figure out what the bottleneck materials are, which you can them farm for good isk.

GiDiYi
January 29 2012, 09:28:44 PM
Thank you. Will try that n button tomorrow.

So, expertise is what I should look for. I am drowning in commendations. Finally a chance to use them. Will probably hoard them 'til I hit 40, though.

Tyrehl
January 29 2012, 09:29:11 PM
I got to 40, but my problem has been consistent underleveling. So now I'm at the point where I have to defeat a level 44 gold elite boss to progress, and because he's the caster type I basically have no chance without another player's aid. It's a shame because it's killed my desire to keep playing that character, as my only option is to go back to the worlds I thought I was done with and grind side quests that my character -in game- simply wouldn't have time for. It's sort of broken the RP aspect, which was the whole draw of playing a Jedi in an MMO.

i have the opposite problem. the guy i'm leveling with is a completionist nazi to the extreme, so i'm like level 48 on voss. to counter this, on my alt, i just pvp a ton and blast through the class quests until the area is over my level. then i pvp moar.

edit: and expertise rules (when you have it). i've been buying the expertise guns from the vendor and stripping the enhancements for my noob armor. makes a hell of a lot of difference, especially in the sub50 bracket.

Oh im playing with one such guy. He has finished every mission up to Hoth, he is level 46 (on hoth) and until some point he was hunting every lore object that he could possibly find. :| And he enjoys reading the codex entries. Really intersting person but kinda hard to play with. : )

Space Panda
January 29 2012, 09:42:31 PM
Thank you. Will try that n button tomorrow.

So, expertise is what I should look for. I am drowning in commendations. Finally a chance to use them. Will probably hoard them 'til I hit 40, though.

expertise is great to have! and to clarify further, you gotta use warzone commendations, not the planet ones. i forgot to mention that you have to convert these normal warzone commendations into "mercenary commendations". you can do this at the general pvp vendors. it's 30 wz commendations for 10 mercs, and you use the combination of both to buy the end game purple gear "champion bags". cost is 200 warzone, 200 merc per bag, the the loot drop is random.

i suggest you grind these up, and when you have 200 of each, buy a champion bag. you cannot open it until level 50, and you can only have 1 in your entire inventory, so just store it in your ship. then horde up 1000 mercenarys (1000 commendations is the most you can have in either category) before you start spending normal warzone commendations for the sub50 stuff. try to time it so that when you are level 50, you have 1000 warzones to compliment your 1000 mercenaries, so you can buy as many bags as possible the very moment you reach endgame. you can then open 6 or something bags in a row, and get really mad at the fact that you just got 5 of the same purple pants. it's a great system.


Oh im playing with one such guy. He has finished every mission up to Hoth, he is level 46 (on hoth) and until some point he was hunting every lore object that he could possibly find. :| And he enjoys reading the codex entries. Really intersting person but kinda hard to play with. : )

haha, it's so frustrating. but in the end, you do get a lot of social points so it does pay off.

Daco
January 30 2012, 08:08:17 AM
So myself and logan found 2 champions on Corellia (we're both level 50 now) and in behind them there is suppose to be a lockbox, but instead there was a retarded level 14 Jedi Sage(?) sitting there farming the chest.

Unfortunately due to me being a sniper and logan being a pyro spec'd powertech we couldn't tank both of them so couldn't kill them, but tbh it seems like on the server we're on it is the republic who're the retards, it has only been when I've played as the republic that I've been fighting an elite to get to a security chest and some other retard has run along and taken it as I am fighting the elite.

Isyel
January 30 2012, 08:13:04 AM
So myself and logan found 2 champions on Corellia (we're both level 50 now) and in behind them there is suppose to be a lockbox, but instead there was a retarded level 14 Jedi Sage(?) sitting there farming the chest.

Unfortunately due to me being a sniper and logan being a pyro spec'd powertech we couldn't tank both of them so couldn't kill them, but tbh it seems like on the server we're on it is the republic who're the retards, it has only been when I've played as the republic that I've been fighting an elite to get to a security chest and some other retard has run along and taken it as I am fighting the elite.

You're just lucky is all.

Both sides are completely retarded, the empire possibly more, every server, without exception, due to the whole I AM THE ULTIMATE EVIL BADASS syndrome. It's one of the basic rules. Of course you find decent people on both sides but still... :P

It's funny how the whole 'bad guys are less retarded' thing from vanilla wow stuck around for so long, even when it hasn't been true in wow itself since burning crusade pretty much. Ever since the bad guys are supposed to be better and less retarded everyone's been flocking there, making it even worse.

noobcake
January 30 2012, 08:22:16 AM
Thank you. Will try that n button tomorrow.

So, expertise is what I should look for. I am drowning in commendations. Finally a chance to use them. Will probably hoard them 'til I hit 40, though.

expertise is great to have! and to clarify further, you gotta use warzone commendations, not the planet ones. i forgot to mention that you have to convert these normal warzone commendations into "mercenary commendations". you can do this at the general pvp vendors. it's 30 wz commendations for 10 mercs, and you use the combination of both to buy the end game purple gear "champion bags". cost is 200 warzone, 200 merc per bag, the the loot drop is random.

i suggest you grind these up, and when you have 200 of each, buy a champion bag. you cannot open it until level 50, and you can only have 1 in your entire inventory, so just store it in your ship. then horde up 1000 mercenarys (1000 commendations is the most you can have in either category) before you start spending normal warzone commendations for the sub50 stuff. try to time it so that when you are level 50, you have 1000 warzones to compliment your 1000 mercenaries, so you can buy as many bags as possible the very moment you reach endgame. you can then open 6 or something bags in a row, and get really mad at the fact that you just got 5 of the same purple pants. it's a great system.


Oh im playing with one such guy. He has finished every mission up to Hoth, he is level 46 (on hoth) and until some point he was hunting every lore object that he could possibly find. :| And he enjoys reading the codex entries. Really intersting person but kinda hard to play with. : )

haha, it's so frustrating. but in the end, you do get a lot of social points so it does pay off.


http://guard-this.com/2011/12/24/pvp-gear-guide/

is all you needed to link ;)

Daco
January 30 2012, 08:24:35 AM
It's funny how the whole 'bad guys are less retarded' thing from vanilla wow stuck around for so long, even when it hasn't been true in wow itself since burning crusade pretty much. Ever since the bad guys are supposed to be better and less retarded everyone's been flocking there, making it even worse.

I'm not really familiar with this, since eve is the only other mmo I have ever played (not including BF/tanks etc). And Imperial side doesn't seem too bad I am on the Begeren Colony server, so maybe you're right maybe I just got lucky and the majority of retards are on the republic side, or it is a matter of the retards have finished being retards on the Imperial side and have moved to the Republic side.

Itiken
January 30 2012, 10:18:32 AM
Retards never stop being Retards. The thing in wow was populations. If 5% of the population is pants on head retarded, then 1.3 million Alliance are vs 300 Horde. As retards are the vocal minority, they are more obvious.

Loganbacca
January 30 2012, 10:32:34 AM
Perhaps it's just that we barely ever see anyone? Pretty much since Tatooine we've only had about 10 people on each planet when we've been online. RP server probably also helps a bit.

Regarding the level 10 chest farmers, I guess that's where a pvp server would be kinda handy, although I suppose they don't camp spots like that on pvp servers?

Itiken
January 30 2012, 10:37:38 AM
Trask Ulgo is pretty busy. The 'main' planets at the moment seem to be Taris and Hots that have ~100 on at peak, with 250 ish in fleet.
Voss peaked at about 50 ish yesterday - and there is a healthy 50 population as you'd expect. Could be worth moving ?

With the levelling, I found my Jugg hit a wall around 39/40 where everything was :effort: but i swapped from using Quinn to jaesa, and pushed through it, now at 48.5 it's plain sailing. The speed of killing, even having to rest every 3rd pull, is significantly higher than with a Heal companion, and a little more interesting. Everyone i know using quinn as a tank (Or whoever as a Republicer) is in a similar boat. It's so mind-numbing..... Though necesesary if you are hitting 'under-levelled' content i hear.

lubica
January 30 2012, 11:29:12 AM
Trask Ulgo is pretty busy. The 'main' planets at the moment seem to be Taris and Hots that have ~100 on at peak, with 250 ish in fleet.
Voss peaked at about 50 ish yesterday - and there is a healthy 50 population as you'd expect. Could be worth moving ?

With the levelling, I found my Jugg hit a wall around 39/40 where everything was :effort: but i swapped from using Quinn to jaesa, and pushed through it, now at 48.5 it's plain sailing. The speed of killing, even having to rest every 3rd pull, is significantly higher than with a Heal companion, and a little more interesting. Everyone i know using quinn as a tank (Or whoever as a Republicer) is in a similar boat. It's so mind-numbing..... Though necesesary if you are hitting 'under-levelled' content i hear.

The mobs on Corellia were hitting me p. hard at 48, you would do well to invest in some gear upgrades, if you don't want to be pissing blood with just 2 strong mobs in a pack.

On a side-note: just got 4/5 Champion Vindicator set, Rage spec is p. decent in flashpoints, who knew? It can also be rather awesome in WZs too, people just don't see those 4k Smashes coming :D

Itiken
January 30 2012, 12:00:18 PM
The mobs on Corellia were hitting me p. hard at 48, you would do well to invest in some gear upgrades, if you don't want to be pissing blood with just 2 strong mobs in a pack.
Np's. thanks to my lovely guild, we keep each other up-to date with craftable gear and Mods. Will let you know how i get on tonight though.
I nearly had to break out Mr boring durign a (bugged i think) Area quest on voss that spawns 2 strongs, one of which 1-shot me at 47....

Isyel
January 30 2012, 02:15:40 PM
Trask Ulgo is pretty busy. The 'main' planets at the moment seem to be Taris and Hots that have ~100 on at peak, with 250 ish in fleet.
Voss peaked at about 50 ish yesterday - and there is a healthy 50 population as you'd expect. Could be worth moving ?

With the levelling, I found my Jugg hit a wall around 39/40 where everything was :effort: but i swapped from using Quinn to jaesa, and pushed through it, now at 48.5 it's plain sailing. The speed of killing, even having to rest every 3rd pull, is significantly higher than with a Heal companion, and a little more interesting. Everyone i know using quinn as a tank (Or whoever as a Republicer) is in a similar boat. It's so mind-numbing..... Though necesesary if you are hitting 'under-levelled' content i hear.

On my guardian it was DPS spec plus healer. Mostly smooth. :P

Wrack
January 30 2012, 06:08:04 PM
Took me about 100 RE'd blue redoubt implants to learn the purple veracity one, but got 3 mastercraft out of my first 8 veracity. Fuck yeah, better than rakata.

Hatepeace Lovewar
January 30 2012, 06:40:08 PM
Okay, maybe this is karma coming back to bite me in the ass after I slagged this game off, but I had a go on my brothers account last night and actually quite enjoyed it.

So today I get home from work and order it using Origin, only for my order to be stuck on 'Order Submitted' status. No game available to download / e-mail of confirmation of purchase, had a quick google but doesn't seem to be a known issue, and it looks as though the money has left my bank account for it.

Any one any ideas or had a similar experience?

Daco
January 30 2012, 09:13:37 PM
So I got a new suit of level 50 gear.

The Gloves/Top/Boots are modifiable the rest is blue gear so I might see about getting Logan some resorces to make the helmet and pants again to reverse engineer to hopefully get purple items that I can modify.

http://img513.imageshack.us/img513/949/frontfcs.jpg
(I think it looks pretty chill)

EDIT: In case it isn't obvious I am a Sniper Spec agent.

Tyrehl
January 30 2012, 09:59:13 PM
So I got a new suit of level 50 gear.

The Gloves/Top/Boots are modifiable the rest is blue gear so I might see about getting Logan some resorces to make the helmet and pants again to reverse engineer to hopefully get purple items that I can modify.

http://img513.imageshack.us/img513/949/frontfcs.jpg
(I think it looks pretty chill)
This looks awesome

Fallout
January 30 2012, 10:13:57 PM
The story is so long (mainly due to the added MMO stuff you have to do before you advance the real story) in this game i get bored and do random shit, Have a level 28 Agent, 19 Sith Warrior and a level 11 Consular :| ill never finish a storyline at this point

Tipz NexAstrum
January 30 2012, 11:40:45 PM
I wish these game companies would make real forums, trying to find shit over there is pointless. Question: When you respec the crew skills does the level reset back to zero?

Also, I don't know what the point of the game is. I am playing it as a co-op version of KOTOR 3 and having fun.

Daco
January 30 2012, 11:45:20 PM
If you have slicing 400 then replace it with like underworld trading then yes the level will reset to 0.

Wrack
January 31 2012, 12:59:48 AM
Multiplayer KOTOR 3 is indeed the correct way to play the game. The other things this game has are:

1. What WoW's battlegrounds should have been.
2. A copy of WoW's raids as envisioned by a team of monkeys banging on typewriters.

Steph
January 31 2012, 01:00:13 AM
Have not actually bothered playing this in like two weeks.

Ah well. Got my $60 worth.

Mavolio
January 31 2012, 04:40:02 AM
1. What WoW's battlegrounds should have been.

They are both good in different ways. If you mix them both that is what MMO battlegrounds should have been like but both fail on some things. WoW BG's feel more polished but that is because its still the same 3-4 after 5 years still. Lots of bugs in the ToR BG's will be interesting to see how quickly they fix.

Isyel
January 31 2012, 09:17:53 AM
1. What WoW's battlegrounds should have been.


What, laggy and buggy pieces of crap?

Itiken
January 31 2012, 10:08:17 AM
about to hit 50. Apparently i should "Go to illum to earn a few badges, to get new hilts".

WTF does that involve plx ?

Iloni Atoriandra
January 31 2012, 10:25:01 AM
Doing some Ilum or Belsavis pve dailies to get daily commendations.

Itiken
January 31 2012, 10:25:41 AM
Cheers.

lubica
January 31 2012, 11:46:17 AM
about to hit 50. Apparently i should "Go to illum to earn a few badges, to get new hilts".

WTF does that involve plx ?
Expanded version:

You want:
- Champion Bags
- Daily Commendations

Champion bags are rewards for completing daily and weekly PvP quests, there is 1 daily (3 wins) and 1 weekly (9 wins) for Warzones and 1 daily (30 kills/crates) and 1 weekly (150 kills/crates) to do on Ilum. You get 1 bag for each daily and up to 3 bags for the weeklies. So, on a Tuesday, if you've been a really good boy, you can get 8 champion bags. Now if you also trade the warzone commendations for mecenary commendations at the PvP vendor in fleet (left of the mission terminal) you can also buy a Champion bag from the same vendor (200 merc + 200 wz comms = 800 wz comms to farm -> the cap is 1000 of any commendations, so always exchange before hitting 1k). Champion bags will reward you with some money and either Centurion commendations (crap) or Champion item tokens, which you exchange for the real thing at the appropriate classs Champion PvP Gear vendor. Just fyi, all PvP gear has expertise on it, which is why pvp items have less primary stats (end, str, willp)on them than the equal tier of PvE gear (Centurion = Tionese, Champion = Columi, Battlemaster = Rakata), while the secondary stats are more or less the same (like power, crit, defence etc).

Daily Commendations are rewards for completing each of the daily (non-pvp) repeatable quests on Belsavis and Illum. On Belsavis you should get the 'Belsavis bonus series' quest and do all of them, including the ones way up north. The daily quests on Ilum have no prerequisites, so you can start doing them as soon as you ding 50. You can get 20+ commendations every day (along with about 100k in quest rewards, another 100k from loot, drops, whatever), which you should do as you can then buy top-tier PvE implants and earpieces (yes, Rakata stuff for doing dailies). Oh, the implants are also BoE, so if you don't want them, there are people on my server offering 1 - 1,5mil for one of their choosing.

happy farming

Chrien
January 31 2012, 12:00:50 PM
If 1.1.1 has rolled out today as I think it has theres now 27 daily commendations avaliable per day, as they've added two from space missions.

Cerzi
January 31 2012, 12:13:45 PM
I don't see the point of doing tedious dailies when you can get just as good/better pve gear running hard modes, which are a lot more fun and social.

Chrien
January 31 2012, 12:35:56 PM
Rakata is the highest tier... so you do dailies and get the best implants and ear slot for pve.

Wrack
January 31 2012, 12:43:40 PM
Rakata is the highest tier... so you do dailies and get the best implants and ear slot for pve.

Yup, this. No implants/ears from hardmodes. Note, however, that if your rakata imps/ears don't have power on them, a mastercraft crafted version is probably better.

noobcake
January 31 2012, 04:33:02 PM
1. What WoW's battlegrounds should have been.


What, laggy and buggy pieces of crap?

Wow...took you less than a month to join the rest of us with your bitterness. Although, I can't say I've experienced a single laggy WZ. Buggy, yes, laggy, no.

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

Mavolio
January 31 2012, 05:42:38 PM
1. What WoW's battlegrounds should have been.


What, laggy and buggy pieces of crap?

Wow...took you less than a month to join the rest of us with your bitterness. Although, I can't say I've experienced a single laggy WZ. Buggy, yes, laggy, no.

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

I think what people complain about lag isn't rly lag. For example when some one runs near an edge in hutt ball it looks like they have run off 80-90% of the time when in fact they turned or stopped at the last second but it still shows them as having fallen off. Its prob just some thing to do with how the game tells people where other people are.

Isyel
January 31 2012, 06:41:51 PM
1. What WoW's battlegrounds should have been.


What, laggy and buggy pieces of crap?

Wow...took you less than a month to join the rest of us with your bitterness. Although, I can't say I've experienced a single laggy WZ. Buggy, yes, laggy, no.

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

I think what people complain about lag isn't rly lag. For example when some one runs near an edge in hutt ball it looks like they have run off 80-90% of the time when in fact they turned or stopped at the last second but it still shows them as having fallen off. Its prob just some thing to do with how the game tells people where other people are.

I meant lag as delay, yes, which is what lag means. :P The game just doesn't recognize positions accurately enough i think.

Oh and noobcake, stop being such a retard, although i know that might be hard. Game's always been awesome in certain parts and shit in others, especially the warzones. Never said anything else. If your stupid mind constructed some fanboy circlejerk there never was because you wanted to troll, well, more power to you. Now get lost already.

Space Panda
January 31 2012, 07:27:11 PM
i think the ability delay has gotten a lot better. i can throw out interrupts much more precisely than previously (love interrupting mercs as they sit on their toilet). ability delay should continue to improve.

Daco
January 31 2012, 09:33:10 PM
Bit of a nub question seeing as how I've never been there.

Where do you get the Ilum PVE Dailies from on the Empire side?

EDIT: Alright so I've found 2 of them time to keep looking.

Aramendel
January 31 2012, 10:09:28 PM
About 50% of the missions you do there are repeatable. No special place really, they are spread over the same 2 bases which you visit when following the story.

noobcake
January 31 2012, 11:44:30 PM
bahhhhhhhhhhh hahahahahaah they claimed to have fixed the PVP bug where it wasnt counting wins to the daily/weekly. And it's happening more now than before they "fixed" it. It seems some of the former Eve coders have made their way to BioWare...

Isyel
February 1 2012, 12:32:22 AM
bahhhhhhhhhhh hahahahahaah they claimed to have fixed the PVP bug where it wasnt counting wins to the daily/weekly. And it's happening more now than before they "fixed" it. It seems some of the former Eve coders have made their way to BioWare...

It was Mythic doing the pvp part... what do you expect.

L'oiseau
February 1 2012, 12:58:57 AM
bahhhhhhhhhhh hahahahahaah they claimed to have fixed the PVP bug where it wasnt counting wins to the daily/weekly. And it's happening more now than before they "fixed" it. It seems some of the former Eve coders have made their way to BioWare...

It was Mythic doing the pvp part... what do you expect.
A massive battle, on some endzone fortress, that crashes the server.

Daco
February 1 2012, 01:20:26 AM
So I went to Ilum on my Agent and it turns out us Imps are the ones that get perma camped by the Republic on my server, so we all finally got together and pushed the republic back and ended up taking control of Ilum, it was pretty epic fight :D

It seems like 4 level 50 snipers can do a hell of a lot of damage since we were ripping through them.

noobcake
February 1 2012, 04:26:23 AM
So I went to Ilum on my Agent and it turns out us Imps are the ones that get perma camped by the Republic on my server, so we all finally got together and pushed the republic back and ended up taking control of Ilum, it was pretty epic fight :D

It seems like 4 level 50 snipers can do a hell of a lot of damage since we were ripping through them.

sounds like whatever server youre on has far more coordinated people than the one im on...Fucking fights we get into are just "OMG AOE THEIR GROUP" which works surprisingly well, but theres no focusing on targets to burn them down

Wrack
February 1 2012, 04:51:54 AM
On my server Ilum consists of empire blob and republic blob sitting 40m apart, AOEing the ground 10m in front of the other group. So I just spec hold the line and go grapple people from the other blob (using hold the line to be grapple-immune myself). They get reliably tabbed and focused down, repeat 40s later.

noobcake
February 1 2012, 07:40:29 AM
haha...sounds pretty close to what happens on my server. Also, it's worth noting, for as much as we complain about Eve's servers being shit during large engagements, the BioWare servers are fucking atrocious at handling 24 v 24 engagements on Ilum. I dont think I've ever experienced as drastic of an FPS and Ping drop in all of my time playing Eve.

Itiken
February 1 2012, 09:25:34 AM
Turns out you can't do HM's in blue Quest gear.
Disgraceful.
That or we were all shitfaced last night.

lubica
February 1 2012, 11:21:00 AM
Turns out you can't do HM's in blue Quest gear.
Disgraceful.
That or we were all shitfaced last night.

I'm going to guess and say your issues are either in the tanking (squishy, poor aggro) or dps (or lack of it) departments, as most encounters have enrage timers. Some stuff, like the final encounter in BP HM, is a bitch in any gear. My advice, if you're stuck with a poorly geared jugg tank and crappy assasin dpser, is to send them doing the pvp dailies and get some lucky champion token drops, use those for pve, as you'll be only changing those items with Columi/Rakata gear, which drops from FP HMs and normal ops. Also, Normal Eternity Vault is easier, though longer, than any of the HM FPs, although you need 7 other guys for it. If your tank has decent gear (look at armor rating: 126 = Tionese = t1 lvl 50 epic, 136 = Columi, 140 = Rakata), but has aggro problems, ask him to try out the 14/27/0 hybrid tanking build, which offers a lot more damage output (threat), with minor sacrifices in cc and defense. Really depends on your group setup, I would say avoid using jugg or assasins for dps in poor gear, marauder and mercenary/sniper/sorc will be a much better combo, as doing HMs with good dps is really quite nice.

Thats said, you can get a rank 22 mod and enhancement as quest rewards for regular dailies on Belsavis and Ilum and you can buy rank 23 hilt/barrel/armoring from the daily commendation vendor, so you can improve your moddable stuff to be only slightly worse than Tionese.

Being shitfaced is also a valid reason though.

Itiken
February 1 2012, 11:26:52 AM
thanks man.
crappy geared Jugg checking in :) Our healer is dripping in purplez, the rest of us had *just* dinged 50 and thought "lets give it a shot". No serious agro issues yet, well, not that can't be solved by judicious application of backhand and the odd taunt.
We managed to drop the First pack, then that flame boss in BT, but couldn't scrape together the DPS to drop either the Bonus Robot or the End Boss before the enrage timer kicked in. best attempts around 16%....
Currently reading up on belsavis PvE dalies, as i got about half the prequels done last night, to gear ourselves up a bit, and may run some lvl50 non-HM stuff. Crazy idea eh wat?

Budvar Dark though. Yum.

Cerzi
February 1 2012, 11:58:06 AM
I tanked BT and Foundry HMs as soon as I turned 50, in mostly level 45 red reaper gear with a few other things (couple of low-40s purps from handing in voss/correllia comms). Had no probs at all.

lubica
February 1 2012, 12:13:34 PM
I tanked BT and Foundry HMs as soon as I turned 50, in mostly level 45 red reaper gear with a few other things (couple of low-40s purps from handing in voss/correllia comms). Had no probs at all.
Tanking those 2 instances isn't a problem from damage received, as nothing really hits that hard, if you're paying attention (ok, flamethrower on HK-47 might be slightly painful but it's interruptible), the issue is in lack of DPS, if they're hitting enrage timers above 10% hp left on boss, pure and simple. Stuff that hits hard:
- bulwark (d7 HM - now non-interruptible)
- Jedi+trooper boss (ilum HM - you really need 2 droid CCs there, though a good healer can do wonders)
- Trooper+adds boss (ilum HM - not the Gammorean miniboss at start, the other one)
- Force Entity (Last Emp. bonus boss - ok hits like a brick only after the 3rd add phase, as it ALWAYS enrages there. You need some proper dps there.)
- Bonus droid boss (Kaon HM)

- HK-47 in Last Emp. HM is completely doable without any casualties, you just need to use AOE at the right time, if your guys are getting one-shotted from stealth Ambush, you're doing it wrong.

Probably also a few others, haven't really done many HM FPs, although to be honest, I, too, will soon be needing a slave boy just to lug my epics around.

Wrack
February 1 2012, 02:13:02 PM
- Jedi+trooper boss (ilum HM - you really need 2 droid CCs there, though a good healer can do wonders)

Are you talking about the 2nd one, that spawns 4 turrets? You can pull him (them) away from the turrets and trivialize that fight. From the republic side, you can add these to the list of hard bosses:

- First boss in Esseles, if your tank isn't a vanguard/powertech
- Bonus boss in taral V
- Final boss in taral V (another one made a lot easier by pulling him away from where he's supposed to be fought)

lubica
February 2 2012, 07:17:15 AM
new maintenance, patching shit that they broke with the last patch, shit.

:ccp:

noobcake
February 2 2012, 07:42:59 AM
New post from devs about the most recent patch to hit their test server:

http://www.swtor.com/community/showthread.php?t=260731



Hi,

I wanted to drop some notes on the changes made to the BioChem profession in the patch (1.1.2) that just went onto the Public Test Server, how they fit in the big picture and how we are proceeding forward with crafting professions in endgame in general.

First off, we removed the requirement to have the BioChem profession to use Energized and Exotech stims and adrenals. This was done to (a) remove pressure of players to pick up BioChem for optimal combat performance and (b) to open up the sale of BioChem products to a larger audience on the Galactic Trade Network.

Additionally, we've reduced the effectiveness of the BioChem exclusive Rakata Stimpacks to be equal to Energized stimpacks. Their intended benefit is the cost savings they provide over time, not an increase in power. We are also in progress of reviewing the creation costs of many consumables in the game against the economic realities (acquisition cost of purple mission materials on our live servers) and will likely make adjustments to these in the future.

It is our intention to gradually, over multiple patches, reduce the impact of situational consumables on endgame combat resolution and shift the factors which determine the outcome of combat more towards personal skill. As part of this effort, specifically for PvP, we are also working on changes that will reduce the gear related power difference between new characters at level 50 and players in full PvP gear. We feel that at the current time, this difference is too high.

On a more general note about crafting, our changes to make BioChem consumables freely tradeable are just a small first step as part of a larger scale effort to extend our crafting gameplay, for all professions, into the endgame.

Major changes are currently on schedule for the next major content patch, such as extractable basemods (armoring, barrel, etc.) from purple items, critical crafting successes on orange outfits, more bind-on-equip schematic drops for artifice and other professions, increased relevance of augments, better reverse engineering chance, and other improvements. We want to create significant incentive for players to engage in the crafting economy – as provider of goods or supplier - without requiring players to take up a specific profession as a ticket into endgame.

Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game. We have a long list of improvements planned for that but we’re also anxious to hear from you. Feel free to use this thread to give us your feedback on the topic!

Regards
Georg

TL;DR - Biochem balance, everyone will be able to use biochem adrenals/stims now. Rakata Stimpacks are being brought into line, and good stims are no longer BoP. Also, they intend on turning the economy into something more player-driven than it is currently. Looks pretty good, but as always, there will be tears.

lubica
February 2 2012, 07:49:48 AM
Damn, I actually like what I'm reading. Although it seems to me that biochemists will now whine about being 'flavourlsess' or some other shit like that. Also, player-driven economy needs some market graphs, ffs and the 1 hour delay from succesful sales and COD mails could be reduced a bit (a lot).

I fully expect that most changes to crafting will only make Underworld Trading better (and my cock harder)

noobcake
February 2 2012, 07:58:55 AM
Damn, I actually like what I'm reading. Although it seems to me that biochemists will now whine about being 'flavourlsess' or some other shit like that. Also, player-driven economy needs some market graphs, ffs and the 1 hour delay from succesful sales and COD mails could be reduced a bit (a lot).

I fully expect that most changes to crafting will only make Underworld Trading better (and my cock harder)

I totally agree about the player driven economy needing graphs. I think we've all been spoiled by the awesomeness of the Eve market in comparison to some of these games. So many times I put up a sell order in SWTOR, and some douche comes in an undercuts me by 25% almost a half hour later, now my item is stuck on the market for 2 more days because i dont wanna lose my listing fee. I'm also confused by the sale mails, as sometimes I'll get my payment immediately, other times it waits the hour to send me the second mail. I just wish theyd cut out the hour wait time, although I'm sure it's some form of anti-credit-farming measure (in their eyes anyway)

And yes, if the crafting changes make UWT better, then im going to be raking in the cash even more than I am now. About to get 2 alts to 400 UWT, so it'd help quite a bit. In the end though, it's good to see they actually listen to input, although I'm unsure how I feel about PVP gear being knocked down a few notches just to make the "new" level 50's happy.

lubica
February 2 2012, 08:08:27 AM
Damn, I actually like what I'm reading. Although it seems to me that biochemists will now whine about being 'flavourlsess' or some other shit like that. Also, player-driven economy needs some market graphs, ffs and the 1 hour delay from succesful sales and COD mails could be reduced a bit (a lot).

I fully expect that most changes to crafting will only make Underworld Trading better (and my cock harder)

I totally agree about the player driven economy needing graphs. I think we've all been spoiled by the awesomeness of the Eve market in comparison to some of these games. So many times I put up a sell order in SWTOR, and some douche comes in an undercuts me by 25% almost a half hour later, now my item is stuck on the market for 2 more days because i dont wanna lose my listing fee. I'm also confused by the sale mails, as sometimes I'll get my payment immediately, other times it waits the hour to send me the second mail. I just wish theyd cut out the hour wait time, although I'm sure it's some form of anti-credit-farming measure (in their eyes anyway)

And yes, if the crafting changes make UWT better, then im going to be raking in the cash even more than I am now. About to get 2 alts to 400 UWT, so it'd help quite a bit. In the end though, it's good to see they actually listen to input, although I'm unsure how I feel about PVP gear being knocked down a few notches just to make the "new" level 50's happy.

Well, as it currently stands, Champion gear is much easier to come by than Columi or even Tionese gear, with a really small disadvantage in pve performance to trade off for. Bioware should improve loottable rolls in HM FPs and Ops, as I've done many FP runs by now, with none, or insignificantly upgraded items dropped (jugg, mara, sorc, assasin group and we get Aim and Cunning drops, for example)

Sandzibar
February 2 2012, 09:45:09 AM
Well.. not sure i agree with that completely. tbqfh. Gear is massively driven by the RNG system. Whether its PvE or PvP.

First hardmode i did i came out with a tionese sheild offhand and two columii trooper head tokens.

Whereas after roughly 200 champ bags and I was still rocking only 3 pieces of champ armour - i do however have 9 champ relics, 4 bracers, 4 belts.

lubica
February 2 2012, 10:02:08 AM
Well.. not sure i agree with that completely. tbqfh. Gear is massively driven by the RNG system. Whether its PvE or PvP.

First hardmode i did i came out with a tionese sheild offhand and two columii trooper head tokens.

Whereas after roughly 200 champ bags and I was still rocking only 3 pieces of champ armour - i do however have 9 champ relics, 4 bracers, 4 belts.

Ok I'll admit I was and still am very fucking lucky with Champ bags, I've opened about 80-90 of them and I've gotten 5 implants, 3 earpieces, head, 2x chest, legs, 2x boots, mainhand, offhand, 2x relic, belt, gloves... So now I've got 5 pieces of Champ gear for my PvE tanking (down from 8, replacing with columi/rakata as it comes my way) and nearly full set of Champ gear for DPS spec (primarily intended for pvp, but works well for pve too), I'm really only missing 1 legs token and 1 offhand token to start hoarding BM bags.

So from my perspective, yes, Champ gear is p. easy to come by. :p

Sandzibar
February 2 2012, 10:04:33 AM
You were one of those valor rank 20 people in full champion that made my blood boil werent you :p

So..

Stims get brought into line as nonessential - or at least make biochem non-essential
We might be getting the ability to rip all mods and set bonus stuff out of our purples and place it in our cooler looking orange sets.
They say they want to address the difference in stats/power between a full BM geared 50 and a newly leveled no gear 50.

But..

Theres still not much to do pvp endgame wise..
Ilum is a terrible laggy mess ruled by faction number imbalanced, and the 3 warzones are getting real old now after the amount of playing in them you do to get battlemaster.
We get one more new one in march, but im still feeling that theres nothing for me to sink my teeth into content wise as a pvp'er.
WAR had the objective of seiging the opposing factions main city - which was an epic journey the first time and took much organisation between a good few hundred people.
Im not convinced this engine can handle much more that 20 v 20 fights, which doesnt leave much hope for the future really :(

Space Panda
February 2 2012, 08:02:12 PM
I'm a biochem and think this rules. More stuff to sell. One thing I don't get, however, is the purpose of the rakata healthpack. The 15% hp boost is worthless, so I do not see any reason to build one when I already have the reuseable level 48 health pack.

Oh well. Change is still good, and I eagerly await what they will do with other professions. If they seriously just let other professions make shit that is better than commendation gear, then literally everything would be fixed concerning crafting.

noobcake
February 2 2012, 11:05:07 PM
I'm a biochem and think this rules. More stuff to sell.

they should learn their lesson here and do the same thing with Cybertech. Making the custom speeders BoP is pretty fucking retarded.

Chrien
February 2 2012, 11:18:12 PM
I like the Biochem change mostly, although I don't like that one can buy a BoE reusable stim that doesn't require any Biochem skill to use. I think everyone should have access to the same level stim buffs, but if you're not a biochem then it shouldn't be reusable. This would still mean Biochem is the preferred trade, but you fix this by improvingthe other crew skills.

The PvP changes are good. I am a rank 63 Battlemaster, I got my PvP ranks by playing Warzones as a Republic player (none of this ilum farming). I don't know how many bags I've opened but I never recieved pants. I had to buy the Champ pants with the champion tokens I got from my Battlemaster bags. Even then it was only 3 per bag which was a joke. Having been BM since just before 1.1 hit live, and having done my daily & weekly pvp quests without fail I've recieved a grand total of 5 Battlemaster tokens. So yes I'm all in favour of adjusting the randomness of this system.

Their plans for those who don't read the dev tracker are as follows:


Champion Bags will give 15 Cenutrion Commendations and 7 Champion Commendations, there will no longer be the random Champion item drops
Battlemaster Bags will give 15 Champion Commendations and a 25% chance to get a Battlemaster tokens (same chance as previously).


They have stated there will be no changes to the cost of any of the PvP gear. As the cheapest Champion item is 56 commendations it will take 8 bags to get a champion item. Whilst this is alot of bags I think it far outweighs the random system that totally screwed alot of people over, particularly as they will be able to get Centurion items 5x faster than before to quickly close the expertise gap. I hope they address the difficulties with BM gear (increase cost by 3 on all items and make the chance 100% imo).

They've also stated that currently they have no plans to change the itemisation on PvP gear, contradicting what was posted in that Biochem post. In some ways by making Centurion more accessibile they are addressing this problem anyway.

Also ranked warzones in 1.2, which should keep people interested in PvP. I think they're also rolling out a new Warzone in 1.2 as well... I don't expect Ilum to improve anytime soon, its a big pile of shit... but honestly no MMO has done open pvp well since DAOC, the closest was Warhammer and unsurprisingly it had huge engine issues with lots of people in one place at a time just like SWTOR has (although SWTOR's engine is even worse... /facepalm).

Daco
February 2 2012, 11:21:56 PM
With reading those patch notes I am hoping by the change to required materials they'll remove the ones that you have to do operations and HMs to get the materials. If they do that then I'll probably have no gripes about this game, apart from maybe it is too group focused(just my opinion).

Chrien
February 2 2012, 11:38:41 PM
I must say 1.1.1 was a good patch (except for the whole "we fixed warzone wins credit" "oh wait no we didn't it was a wrong patch note" fiascso)
and 1.1.2 looks like it will be a good patch.
Hell 1.1.1 was a good patch with the exception of Ilum.
If i was working media for Bioware I'd be trying hard to get some firmer details on 1.2 out there though.

Wrack
February 3 2012, 02:16:42 AM
One thing I don't get, however, is the purpose of the rakata healthpack. The 15% hp boost is worthless, so I do not see any reason to build one when I already have the reuseable level 48 health pack.

Then you haven't fought nightmare Soa. Every time a lightning ball targets you, you must be prepared to take about 18k damage. DPS and healers won't have that much life without either a rakata medpac or damage-reduction cooldown available, and cooldowns alone aren't fast enough to be up for every ball.

The proposed changes to biochem are probably garbage, and going to be too small of a nerf. People with biochem should get a slight advantage in performance and/or a slight advantage in the cost of raiding. As it is now, someone who isn't biochem has either:
* A pretty large disadvantage in performance plus a slight disadvantage in cost (by not using adrenals at all, and using bad vendor-bought medpacs) -or-
* A slight disadvantage in stats and an unfathomably astronomical disadvantage in cost (by using biochem-produced nonreusable medpacs and adrenals).

I am proud to say that I am a fairweather biochem, and will drop it the moment something else becomes better... but that's unlikely to be the case in patch 1.2.

Sandzibar
February 3 2012, 08:18:22 AM
biochem on main and a level 20 cybertech alt for mass producing those green aoe stun grens everyone and their granny is spamming in WZs :D

Game does clearly need more CC, with resolve being such a well tweaked and effective mechanic.

Tyrehl
February 3 2012, 10:27:00 AM
I have exactly zero lvl 50 pieces (hitting the level cap in about 10 minutes). I have enough commendations for 1 champion bag. Should I wait for 1.1.2 or should I open it now? AFAIK I will probably get 1 piece, isnt this better when you dont have anything yet? No duplicates etc.

o/

Sandzibar
February 3 2012, 10:54:22 AM
depends on when 1.1.2 comes out.. I guess id save up 1000 merc 1000 wz commendations and then spend on champ bags if you get capped.

You also get champ bags for you pvp dailies you will have access to at 50:
1 bag for 3 warzone wins (lol good luck with wins not counting and it taking twice as long as it should do due to biofail incompetance)
1 bag for 30 ilum kills (also know as lagfest harpoon farming)

then youve got your weeklys for more bags:
3 bags for 9 WZ wins
3 bags for 150 ilum kills

lubica
February 3 2012, 11:33:01 AM
I'd say, if you're feeling lucky, to open the bags before the changes go through, as I don't think anyone knows exactly how many Champion commendations you'll need for the set pieces, but I'd wager it will be similar to Columi quantities. As it stands you could get really lucky and get 4-6 different or replicate tokens from 8 bags, or go max negative karma for Centurion commendations only, whereby you don't really lose out much, as centurion gear is, mildly put, crap.

Selb
February 3 2012, 11:50:51 AM
am i being a massive spastic, or does the 'show usable' filter from vendors not do anything

Tyrehl
February 3 2012, 11:53:56 AM
I should've listened. I got 3 Centurion Commendations :( let the grind begin :D

lubica
February 3 2012, 12:02:53 PM
I should've listened. I got 3 Centurion Commendations :( let the grind begin :D

There, we'd just rid you of any illusions you may have still been harbouring. You should be thankful :D

Aramendel
February 3 2012, 12:30:02 PM
I think everyone should have access to the same level stim buffs, but if you're not a biochem then it shouldn't be reusable.

That's fine with stims which last through death and keep 2 hours.

It is NOT fine with consumables which have a cooldown of 3 minutes. With those it is exactly as Wrack said.

Wrack
February 3 2012, 12:45:53 PM
am i being a massive spastic, or does the 'show usable' filter from vendors not do anything

It doesn't.

Space Panda
February 3 2012, 05:54:21 PM
One thing I don't get, however, is the purpose of the rakata healthpack. The 15% hp boost is worthless, so I do not see any reason to build one when I already have the reuseable level 48 health pack.

Then you haven't fought nightmare Soa. Every time a lightning ball targets you, you must be prepared to take about 18k damage. DPS and healers won't have that much life without either a rakata medpac or damage-reduction cooldown available, and cooldowns alone aren't fast enough to be up for every ball.

valid point, perhaps i'll look into the medpack then. i believe what you say because i JUST got to 50 last night, and my guild invited me to help with them soa on only hardmode... welp. we wiped. i did get some sweet stuff from the earlier bosses though.

concerning that operation: it's fucking fun!



I'm a biochem and think this rules. More stuff to sell.

they should learn their lesson here and do the same thing with Cybertech. Making the custom speeders BoP is pretty fucking retarded.

no kidding. another retarded thing concerning cybertech is they cannot sell their prototype grenades on the GTN, yet they can trade them person to person. the fuck? beyond derp.

L'oiseau
February 3 2012, 07:09:17 PM
One thing I don't get, however, is the purpose of the rakata healthpack. The 15% hp boost is worthless, so I do not see any reason to build one when I already have the reuseable level 48 health pack.

Then you haven't fought nightmare Soa. Every time a lightning ball targets you, you must be prepared to take about 18k damage. DPS and healers won't have that much life without either a rakata medpac or damage-reduction cooldown available, and cooldowns alone aren't fast enough to be up for every ball.

Slightly off-topic, but this mechanic pissed myself and my guild off so much. We kept scratching our heads wiping over and over trying to figure out the "trick" behind those things. Turns out eating them was the only way.

noobcake
February 3 2012, 08:40:59 PM
Champion Bags will give 15 Cenutrion Commendations and 7 Champion Commendations, there will no longer be the random Champion item drops

dev tracker has a correction to this. Theyre REDUCING the effect of the RNG and increasing the number of commendations given out by Champion Bags.

http://www.swtor.com/community/showthread.php?p=2449059#edit2449059


Let me just point this out, since there's confusion about it.

The 1.1.2. bag changes have reduced the RNG element on drops DRAMATICALLY. Exactly what you guys asked for.

Instead of hoping to get specific item tokens, you now get (more) commendations that you can turn into an item of your choice. That is a lot more deterministic and reliable than opening bags and hoping for a token.

-- Georg

Space Panda
February 3 2012, 08:56:26 PM
i opened 4 bags before i read about the upcoming change. lol. i got some boots and a relic though, so not bad!

Chrien
February 3 2012, 10:52:42 PM
Champion Bags will give 15 Cenutrion Commendations and 7 Champion Commendations, there will no longer be the random Champion item drops

dev tracker has a correction to this. Theyre REDUCING the effect of the RNG and increasing the number of commendations given out by Champion Bags.

http://www.swtor.com/community/showthread.php?p=2449059#edit2449059


Let me just point this out, since there's confusion about it.

The 1.1.2. bag changes have reduced the RNG element on drops DRAMATICALLY. Exactly what you guys asked for.

Instead of hoping to get specific item tokens, you now get (more) commendations that you can turn into an item of your choice. That is a lot more deterministic and reliable than opening bags and hoping for a token.

-- Georg

Pretty sure thats what I posted... because I read the dev tracker which is where I got it from. Georg also posted that they weren't changing item costs.

At a minimum if you only do your Daily/Weekly you will recieve 126 champion commendations, which at current prices will buy you 3-4 items.

noobcake
February 4 2012, 01:39:32 AM
uh you said they were *eliminating* the champion unassembled drop rate...

Chrien
February 4 2012, 12:02:26 PM
My understanding based upon that very post (specifically the last line) is that they are removing unassembled items. That said its Bioware and they seem to have become the masters of being as non-specific as possible about these things. Having perused the dev tracker just now to confirm my belief I can find nothing concrete either way on it.

It would seem to me to be absurd to offer the opportunity for an unassembled item as well as the tokens because the token numbers they're talking about (7 per bag) is going to mean a player can get 3-4 items a week and be full champion in like 2-3 weeks (assuming they're only doing dailies/weeklies not turning in any comms for extra bags). If you throw in the chance for an unassembled item on top then thats just over the top.

Edit: but as I said earlier, they barely mention unassembled items so who knows.

Steph
February 5 2012, 06:05:41 PM
Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game.

lol

They're going to have to stop banning people for buying and reselling things on the GTN, then.

Mavolio
February 5 2012, 06:22:53 PM
Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game.

lol

They're going to have to stop banning people for buying and reselling things on the GTN, then.

They will have to start in order to stop. They prob just wont bother starting tho as it will be a lot of hassle if they are just going to have to stop after.

Koll
February 5 2012, 06:26:06 PM
Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game.

lol

They're going to have to stop banning people for buying and reselling things on the GTN, then.

LMAO are you joking? Isn't that a legitimate and expected way of being able to make gold/isk/credits in any MMO?

Btw I haven't been keeping up to date with patch notes as I never renewed my account after the first free month. Any new developments added or on the Horizon for PvP? I'm not talking about that Ilum bullshit I mean battleground/arena style stuff? I heard there was a new battleground on the way?

I like PvPing but I just hate that 9/10 games are fucking huttball. In the end I was seriously starting to feel like part of my soul was dieing every time I saw that god damn huttball loading screen.

Isyel
February 5 2012, 06:40:53 PM
Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game.

lol

They're going to have to stop banning people for buying and reselling things on the GTN, then.

LMAO are you joking? Isn't that a legitimate and expected way of being able to make gold/isk/credits in any MMO?

Btw I haven't been keeping up to date with patch notes as I never renewed my account after the first free month. Any new developments added or on the Horizon for PvP? I'm not talking about that Ilum bullshit I mean battleground/arena style stuff? I heard there was a new battleground on the way?

I like PvPing but I just hate that 9/10 games are fucking huttball. In the end I was seriously starting to feel like part of my soul was dieing every time I saw that god damn huttball loading screen.

Your own fault for rolling Empire, the faction everyone with half a braincell knew was going to be overpopulated.

Helfix
February 5 2012, 06:41:39 PM
Long term, our plan is to evolve Star Wars: The Old Republic’s game economy to a more player driven model, strengthen and improve the GTN and embrace the game’s extensive appearance customization throughout the game.

lol

They're going to have to stop banning people for buying and reselling things on the GTN, then.

Wait, they have been banning people for buying then reselling items on the network? :O

Links please, because that is just beyond retarded :cripes:

Mavolio
February 5 2012, 06:52:31 PM
No they havn't been banning people for using the GTN. its just a troll post, like the last 572375023, "i've been banned for X" posts that i've seen.

Koll
February 5 2012, 06:53:52 PM
Your own fault for rolling Empire, the faction everyone with half a braincell knew was going to be overpopulated.

I also have a Republic Trooper. I still found PvP to be a chain of huttball matches with the odd alderaan battleground thrown in. Besides even if 99.99% of the population was empire that still wouldn't excuse the game designers from having to come up with some better PvP content. The customer can play however the hell they want within the confines of the EULA. If the company wants money they'd better damn well adapt to the community not vice versa.

Isyel
February 5 2012, 07:01:44 PM
[QUOTE=Koll;363482]

Your own fault for rolling Empire, the faction everyone with half a braincell knew was going to be overpopulated.

I also have a Republic Trooper. I still found PvP to be a chain of huttball matches with the odd alderaan battleground thrown in. Besides even if 99.99% of the population was empire that still wouldn't excuse the game designers from having to come up with some better PvP content. The customer can play however the hell they want within the confines of the EULA. If the company wants money they'd better damn well adapt to the community not vice versa.

I rarely ever get Huttball on republic and my server is about 2:1 empire: rep.

And you know why you should stop whining? Be happy they added a warzone for same faction combat, or it would be like in pretty much every other MMO where the overpopulated side waits for 30 min to 1h for a BG to pop, while the other gets instant qs.

Then again, that would probably help population a bit I imagine.

Bio failed completely at doing any sort of faction balancing, it's bad.

Steph
February 5 2012, 07:28:54 PM
No they havn't been banning people for using the GTN. its just a troll post, like the last 572375023, "i've been banned for X" posts that i've seen.

Indeed. (http://www.swtor.com/community/showthread.php?p=1207977#edit1207977)

My apologies for the confusion.


The customer can play however the hell they want within the confines of the EULA.

Well, unless you want to go to Ilum early.

Fallout
February 5 2012, 08:27:24 PM
Finally completed the end of Act 1 on my agent character, pretty awesome storyline so far. Although the boss at the end of the act was ruined by being completely broken, had to stand on top of him in order to be able to shoot him otherwise "no line of sight" :|

Chrien
February 5 2012, 08:45:02 PM
Theres been quite a few cases of people claiming to have been banned/suspended for various things which turned out to be totally false, almost like someone is orchestrating a deliberate campaign to discredit Bioware /tinfoilhat

ElweSingollo
February 5 2012, 10:20:54 PM
Theres been quite a few cases of people claiming to have been banned/suspended for various things which turned out to be totally false, almost like someone is orchestrating a deliberate campaign to discredit Bioware /tinfoilhat

tbh it's got more to do with the whole lets say shit about EA and either troll the fuck of of retards who believe every single negative thing said about EA and on the other side you have those that are basically hate EA so much they make anything up they can think of to discredit them.

That sad fact is you really don't need to make things up about EA in the first place since they do enough shit stuff in the normal line of duty.

Chrien
February 5 2012, 11:03:04 PM
I don't actually believe theres any deliberate campaign :p but that doesn't mean its not a strategy that a competitor could deploy, say a certain company that has the biggest MMO in the western market that has stagnated as its got older and is slowly losing its players... :p

That said, this game has enough problems of its own without a malicious campaign to highlight them :D Yet I still login every day and have a blast (wtf is wrong with me?)

noobcake
February 6 2012, 04:20:22 AM
Well, unless you want to go to Ilum early.


im still not sure why they want people to wait til 50 to go to Ilum...its not like theres any benefit to going early.

noobcake
February 6 2012, 04:21:50 AM
I don't actually believe theres any deliberate campaign

pretty deliberate Anti-SWTOR campaign here.

http://www.teamasunder.com/2012/01/30/the-internet-vs-bioware-how-trolls-set-out-to-destroy-the-old-republic/

Isyel
February 6 2012, 09:19:07 AM
Funny thing is, while the game has a lot of weak points, it's also very good in others, but in recent years it seems people accept only 1 and 10 sort of scores for their games. So if something, even if something little is in there that they don't like they will shit on it like there's no tomorrow. Add to that it's an EA game and the shit spewing circlejerk gets even bigger. It's either fanboys or "haters" these days. :/ Doesn't help that the main forums are accessible to anyone, paying customer or not.

Itiken
February 6 2012, 09:52:45 AM
http://www.teamasunder.com/wp-content/uploads/2012/01/d.png

Oh i like that.

Space Panda
February 6 2012, 03:55:44 PM
that article is pretty on point. say what you will, but swtor isn't fucking terrible. i lurk the swtor forums a lot because i work in a cube, and some of the "rumors" being spread, even currently, are straight up ridiculous. i really do not understand the motive, especially when considering the extent of the bandwagon. bunch of nerfherders, i say!

one thing about their customer support: i had a human respond to me the other day. i seriously reported a warzone afker, stating his name, and that i had screens to prove it. i didn't expect anything from it, but i got a protocol droid response that indicated my ticket was actually read by a human. maybe something will happen!~

Hatepeace Lovewar
February 6 2012, 04:47:54 PM
I have to be honest, when I first played this game I slated it, I played a smuggler and a jedi consular back in beta and thought it was terrible, especially the smuggler experience. I just felt the game was bad fundementally.

If you look back to the first post in this thread, it was me slating the game. I did so from having played the game though and at no point have I ever felt any ammonosity towards EA or Bioware (I've enjoyed every Bioware game I played up until that point).

I think at the time I had just come off playing Rift which in all fairness was really well polished and I had a few bad experiences (as have pretty much every one else) in recent years and felt SWTOR was going to be another one. It was quite late in the beta that I picked up the game as well, so I genuinley felt what would have to change in order to make the game more enjoyable wouldn't before release. My main gripes was with the smuggler, it felt horrible to play, primarily the flow of the action and combat mechanics, the crouching behind cover thing for example was quite buggy and poorly implemented (I've recently been told it's quite good, maybe they have improved it or could just be differing of opinion).

Any way, fast forward to two weeks ago when my brother is home and asks me if he can install it on my pc and play it while i'm at work etc. After he installed it I watched him play for an hour or so and the story his character was involved in was great, even for an mmo, think it was an imperial agent. So I asked if I could roll a character on his account just to give it a whirl and started a jedi, and I then lost the next 8 hours playing it. A lot of polish had appeared, mostly in the form of atmospher, ambience and immersion in the game and story. I've now rolled a Sith Inquisitor and I think my main gripe was with the ranged shooter classes, which means I can just avoid them if need be (which actually, I probably won't).

The big question is obviously does it justify a monthly subscription and from what I can tell yes it does, I group up quite often and the group content is just as fun/challenging as most other MMO's I've played.

Cerzi
February 6 2012, 05:20:46 PM
I havn't played for a few days and decided to preemitively cancel my sub (again). I've played a decent amount (a 50 PowerTech and 27 Sorc) and enjoyed a lot of that. Compared to Rift, the combat feels much more solid (if a lot less deep) and the pvp is much more refined.

But the general philosophies behind the game just make me feel like it's not going to get any more appealing to me in the long run. They're clearly sticking to a heavy emphasis on storytelling, which is great for some but not for me when it comes to MMOs.

To be honest, I find Bioware's storytelling far too cliché and unfulfilling even in single player games, so when it's put into a format where there can be zero real consequences to your actions (because each player is in their own self-contained story-bubble), there is far too much awkward clashing going on to be able to feel remotely immersed. With all players on a server at different stages of the same linear story - with Mr X dead for some and not for others, or some massive battle underway but not for others - it becomes impossible to relate to there being any kind of persistent world here. And that's ignoring the 500 Mako's running around or sharing the exact same voice as your friend when going through a flashpoint story for the 20th time.

Storytelling in MMOs is doable, but for me it should be told from the point of view of a whole server, where the players are all actors in the same play. In SWTOR, the players are all stars of their own individual play that nobody else can watch.

noobcake
February 6 2012, 08:38:23 PM
Compared to Rift...the pvp is much more refined.

jesus christ, how bad is the PVP in Rift, if this feels REFINED?!

Sandzibar
February 6 2012, 11:44:26 PM
Compared to Rift...the pvp is much more refined.

jesus christ, how bad is the PVP in Rift, if this feels REFINED?!

it was pretty terrible imo. swtor is actually pretty balanced class wise. still enjoying it now and again when im not on a team of fucking morons.

thankfully most of my guild dont play anymore, so that is a rarer occurance these days. :D

noobcake
February 7 2012, 05:16:07 AM
it was pretty terrible imo. swtor is actually pretty balanced class wise. still enjoying it now and again when im not on a team of fucking morons.

thankfully most of my guild dont play anymore, so that is a rarer occurance these days. :D

for me it isnt about the number of unskilled players in my pvp group, but rather a mechanics issue. Resolve, from what I've seen, fails to work a good portion of the time, and sometimes it works when it shouldnt. Lets not even get into the brokenness of Ilum...

Rachag
February 7 2012, 05:54:09 AM
Just cancelled my sub to the game and have 12 days left.
Quite liked playing Operative and Juggernaut but all the lame running timesinks etc got to me in the end.
As a have a 60 day timecard (got it for a fiver off a disgrunteled coworker) i will try it again in a years time and see it its any better but for now i'm done with it.

Rift pvp is getting revamped with its next big patch (1.7 i think), don't do pvp so can't give a personal judgement on it.

Sandzibar
February 7 2012, 08:22:14 AM
it was pretty terrible imo. swtor is actually pretty balanced class wise. still enjoying it now and again when im not on a team of fucking morons.

thankfully most of my guild dont play anymore, so that is a rarer occurance these days. :D

for me it isnt about the number of unskilled players in my pvp group, but rather a mechanics issue. Resolve, from what I've seen, fails to work a good portion of the time, and sometimes it works when it shouldnt. Lets not even get into the brokenness of Ilum...

yeah resolve needs work.. needs to empty much much slower and work with regards to roots - not just pulls/leaps/KDs/Stuns/Saps etc

but i think ive just raged over it so much since the start that ive come through to the other side. Ive now accepted its just shit and never works and bioware are all cunts, but that leaves me in a state of peacefull zen - raping face with my vanguard on a higher level of consciousness.

lubica
February 7 2012, 10:09:19 AM
it was pretty terrible imo. swtor is actually pretty balanced class wise. still enjoying it now and again when im not on a team of fucking morons.

thankfully most of my guild dont play anymore, so that is a rarer occurance these days. :D

for me it isnt about the number of unskilled players in my pvp group, but rather a mechanics issue. Resolve, from what I've seen, fails to work a good portion of the time, and sometimes it works when it shouldnt. Lets not even get into the brokenness of Ilum...

yeah resolve needs work.. needs to empty much much slower and work with regards to roots - not just pulls/leaps/KDs/Stuns/Saps etc

but i think ive just raged over it so much since the start that ive come through to the other side. Ive now accepted its just shit and never works and bioware are all cunts, but that leaves me in a state of peacefull zen - raping face with my vanguard on a higher level of consciousness.
Yup, it's shit for everyone, hence balance! :)

Chrien
February 7 2012, 01:40:46 PM
Resolve works as intended, its just not the greatest designed system.

Isyel
February 7 2012, 04:14:04 PM
Resolve works as intended, its just not the greatest designed system.

Therefore shit. :P

Space Panda
February 7 2012, 05:25:14 PM
it's a perfectly balanced system if you are a jugg on huttball!

noobcake
February 7 2012, 06:33:48 PM
Resolve works as intended, its just not the greatest designed system.

sounds like a CCP rebuttal...thats a piss poor response to a broken system.

lubica
February 7 2012, 09:05:51 PM
it's a perfectly balanced system if you are a jugg on huttball!

Isyel
February 7 2012, 09:53:12 PM
it's a perfectly balanced system if you are a jugg on huttball!

It's also the worst system if you're not a tank jugg/guardian, anywhere. Literally no survivability there. :P

noobcake
February 8 2012, 04:48:12 AM
It's a halfway decent system...it could use improving upon, along with the rest of pvp

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

Space Panda
February 9 2012, 07:27:51 PM
holy fuck i crafted a rakata medpack, and a rakata reflex stim, but they didn't show up in my inventory upon completion despite consuming my biometric crystal alloy. this happened during Eternity Vault. another awesome thing that happened to me during that raid was i got a schematic for an exogenic or whatever the fuck skill stim, but when i tried to apply it to myself, it said that the schematic is invalid. then to top it all off, i didn't get the fucking sweet mount at the end. :ccp:

jonesbones
February 9 2012, 07:33:31 PM
holy fuck i crafted a rakata medpack, and a rakata reflex stim, but they didn't show up in my inventory upon completion despite consuming my biometric crystal alloy. this happened during Eternity Vault. another awesome thing that happened to me during that raid was i got a schematic for an exogenic or whatever the fuck skill stim, but when i try to apply it to myself, it says that the schematic is invalid. then to top it all off, i didn't get the fucking sweet mount at the end. :ccp:

LOL Lightsabers bro.

Space Panda
February 9 2012, 08:15:31 PM
i use blasters!

Wrack
February 9 2012, 09:43:23 PM
So, I was planning to make a light-side juggernaut, deck him in customized bounty hunter gear, and use a blue lightsaber, for the ultimate in cape-free badassery.

Now I have found out that in addition to needing to wait for the patch (in march maybe) that will allow for moving the armoring out of set pieces, there are also only three colors in-game available to each faction for the highest-quality color crystals: purple, yellow, and black-red for empire; blue, cyan, and black-blue for republic. So my jugg won't be able to keep his blue saber at endgame.

Tyrehl
February 9 2012, 11:04:09 PM
So, I was planning to make a light-side juggernaut, deck him in customized bounty hunter gear, and use a blue lightsaber, for the ultimate in cape-free badassery.

Now I have found out that in addition to needing to wait for the patch (in march maybe) that will allow for moving the armoring out of set pieces, there are also only three colors in-game available to each faction for the highest-quality color crystals: purple, yellow, and black-red for empire; blue, cyan, and black-blue for republic. So my jugg won't be able to keep his blue saber at endgame.
F*** stats and use the old lightsaber crystal secretly :D

Space Panda
February 9 2012, 11:28:22 PM
just use purple on your jugg. it passes the RP test.

Chrien
February 11 2012, 11:00:26 AM
You could pass up on the stats with the crystal and lose not much in the way of stats. If you were a serious hardcore min/maxer it'd be a no-no but meh :)

noobcake
February 13 2012, 10:16:23 PM
Decided to give Ilum another shot tonight...they broke that planet so fucking hard it's not even funny. Kills are no longer credited if the player you killed has died within the last 5 minutes, valor bonuses are all sorts of borked, and warzones are still not giving proper credit.

I suppose I've become spoiled by a company who makes PVP their main selling point (CCP) as opposed to 99% of the MMO companies out there. I never thought this game would drive me to resub to eve, but thats just what's happening...sad, because this game couldve been something so much more epic than it's been.

Space Panda
February 14 2012, 12:01:43 AM
yeah ilum is still pretty fucked up. i don't have much trouble with my kills counting or anything, but the whole thing is just one shitty grind instead of some epic battle that matters. before i could at least camp the armaments and get out fairly quickly, but that has gone to shit with the recent patch.

the only upside to ilum is that, at least on my server, the republic is getting noticeably stronger. i was seemingly graced by the gods one afternoon and found myself pushed back to center by the republic scum horde. i got my daily done in like 15 minutes! of course, we blobbed them back to their base and the momentum of the fight ended right there, but there was a brief moment where it was actually a real planet, if that makes any sense.

the moral of the story is i'm rolling a jedi shadow. tank specced.

Isyel
February 14 2012, 01:11:50 AM
Decided to give Ilum another shot tonight...they broke that planet so fucking hard it's not even funny. Kills are no longer credited if the player you killed has died within the last 5 minutes, valor bonuses are all sorts of borked, and warzones are still not giving proper credit.

I suppose I've become spoiled by a company who makes PVP their main selling point (CCP) as opposed to 99% of the MMO companies out there. I never thought this game would drive me to resub to eve, but thats just what's happening...sad, because this game couldve been something so much more epic than it's been.

Except SWTOR pvp works worse than most other more or less popular mmos. And EvE is fucking terrible.

Chrien
February 14 2012, 04:03:04 AM
I can't think of a MMO that has done open pvp well since DAOC. Its either let down by bad gameplay or by technical issues, this was particularly apparent in Warhammer.

noobcake
February 14 2012, 04:36:58 AM
And EvE is fucking terrible.

youre entitled to your opinion...but I'm going to say that even the most avid of fanboys posting in this thread will respectfully disagree with you that in comparison to SWTOR, Eve is pretty far from terrible.

Sandzibar
February 14 2012, 07:44:35 AM
Well least theyve acknowledged that pvp is popular and they want to improve it.

Ive decided to hang on till 1.2 is released in march and see what happens.

I think the class balance is ok - no matter what the great unwashed masses say on the official forums. Ilum obviously needs work but its not the end of the world.

Yeah Eve isn't terrible Isyel. You're just bitter because it doesn't contain your daily recommended dosage of elvish stuff. :P

And besides, the most important factor in all this is GW2 is still months away!

Isyel
February 14 2012, 03:53:59 PM
I'm just bitter in general. :P


I can't think of a MMO that has done open pvp well since DAOC. Its either let down by bad gameplay or by technical issues, this was particularly apparent in Warhammer.

Meh, it's not even the "open" pvp... i still blame the hero engine they've used for being the worst thing ever, and any sort of pvp works quite badly...

Daco
February 14 2012, 08:29:25 PM
Cancelled sub due to having more fun playing Skyrim which I have only just gotten.

I'll probably resub when they expand the storys more.

Mavolio
February 14 2012, 11:27:32 PM
Cancelled my sub as well today, having more fun playing star trek online. I'll prob go back in a few months once they have some actual content to do but i've done all the 5 man instances, got a PvP char into some decent gear and lvl'ed 2 alts. Didn't try the raiding as trying to find enough non-fail people to raid with would have made me rage too much for the fun it would have been worth especially with all the bugs.

Also the story lines for the actual characters never actually excited me that much. They are all super predictable and nothing interesting happens or if it did it was surrounded by so much boring stuff i've already forgotten it. If i was to compare 10 hours doing the class story for my smuggler or bounty hunter for example and compared it to 10 hours of Mass effect 1-3, skyrim, Deus Ex or even Knights of the Old Republic I wouldn't exactly give it high marks and i dont have to pay a subscription to play any of those.

Tyrehl
February 15 2012, 07:15:12 AM
I will probably sub for one more month, if everything goes well i will be moving after that and im not sure if i will be able to take my pc with me (my laptop runs TOR like shit).

I have a huge HAF932 case ((W)230 x (H)545 x (D)575 mm ) which weights a ton (around 15kg fully loaded with hardware, 11ish without PSU iirc). I also have to carry the hardware with me if i mail the case with DHL or something - GPU, 2 HDD's, MOBO, CPU..the sensitive stuff. I guess i cant just load them in my luggage and jump on the first airplane to Germany? Oh yea, its like across half the continent - Bulgaria(where i live atm) -> Ger. I should be staying there for my master studium as well so i'll need that pc. Any ideas/suggestions? The only thing I can think of is making a road trip with my parents and checking out the czech beer on the way there :D but im not sure that they will agree.

:( i might poast a thread as well :S

I found a nice guild and I want to gear myself some more to tank Op's. So far I've breezed through BT (twice) and Kaon under siege Hard mode twice. Just need a champion piece plus a rakata implant, a thing or two on top of that and I'll be ready.

Ashaz
February 15 2012, 02:28:21 PM
Well, i have not canceled my sub. Altho not sure why i need a sub for my singleplayer adventure :)
Enjoying my Bountyhunter alot. Strangely the most fun moments tend to be disliked by Mako...

Malaes
February 15 2012, 03:02:31 PM
I guess i cant just load them in my luggage and jump on the first airplane to Germany?

My gf did just this with her pc going from swe to the uk! Anti static bags and wrap everything up carefully and it was fine.

Wrack
February 15 2012, 03:27:13 PM
I definitely shipped a fully-assembled PC by UPS once and it was totally fine. They opened it up and inflated some sealed air bags so that they pressed up against the bottom and top of the vidcard and held everything in place. They guaranteed/insured against damage to the PC.

Loganbacca
February 17 2012, 10:30:47 PM
http://1bi.us/boh

Finished the bounty hunter storyline, spent a few days getting some artefact mods for my modifiable gear, haven't played it for a week, unsubbed.
I would like to play through another class storyline at some point, but I just cant be bothered spending another 200 hours on it at the moment.

Ishanda
February 17 2012, 11:19:28 PM
I have a serious issue with levelling alts in that yes, individual class storylines are pretty cool but over half the time you're just going to be doing the same quests as ever other character.

I would really like to complete each storyline, or at least the good/story-heavy ones (Agent, JK, SW), but I get to Dromund Kaas or Coruscant and just deflate entirely at the thought of having to go through the same areas again and again. Here's hoping for some seriously massive XP bonuses available through legacy.

Chrien
February 18 2012, 01:02:44 AM
But... Corscant takes like 2hours to complete... Hell even the higher zones are done in like 4hours. I don't find the leveling that enjoyable but I suspect thats mainly cause im over leveling in MMOs in general.

Space Panda
February 18 2012, 06:26:58 PM
I just level one character per faction using all the available quests. Alts created afterward are pvp'd and space mission'd until they can smash their current class quest. Seems faster and more fun to me.

oh i also create alts way ahead of time and just stick them in a cantina. hordes of rested XP is your friend. hell i only level alts if they are rested.

Miep
February 21 2012, 02:14:37 PM
Cancelled 3 days ago, cant bare the (proberbly wasted) wait for 1.2 ... which wont be that outstanding that it will rescue the game of its boredome.

Even thinking of renewing my eve sub, there are just not much good mmporg pvp games out there.

Sirial Soulfly
February 21 2012, 04:58:59 PM
Cancelled 3 days ago, cant bare the (proberbly wasted) wait for 1.2 ... which wont be that outstanding that it will rescue the game of its boredome.

Even thinking of renewing my eve sub, there are just not much good mmporg pvp games out there.

Tried star trek online yet ? its a decent time waster and its free to play.

L'oiseau
February 21 2012, 05:05:52 PM
Cancelled 3 days ago, cant bare the (proberbly wasted) wait for 1.2 ... which wont be that outstanding that it will rescue the game of its boredome.

Even thinking of renewing my eve sub, there are just not much good mmporg pvp games out there.

Tried star trek online yet ? its a decent time waster and its free to play.
Game managed to bore me and almost my entire guild out of it. Hence I've resubbed to EVE and moved on to greener pastures.

lubica
February 22 2012, 02:53:54 PM
I haven't unsubbed yet, but only as a favor to my guild, where I am one of 2 tanks and also the guildmaster /o\ After like 5 weeks of trying to kill Soa on HM, endless bugs, instance resets, hilarious near-kills (50k, 19k, 8k hp left, best tries in different weeks), we finally managed to kill him on Monday, after about 30 mins of having to persuade me to stop beating up Klingons and to get out my lichtschwerd, and after only 3 tries too! Massive breath of relief was had by everyone, hopefully I'll neverevereverever have to go there again. Karagga, on the contrary, was practically dead the first time we saw him, 1 wipe, then pwn. So, 10/10 HM cleared, 2 full Champion sets farmed up, Columi/Rakata tanking gear solid as anything, no reason to play left?

Wrack
February 22 2012, 05:32:26 PM
I haven't unsubbed yet, but only as a favor to my guild, where I am one of 2 tanks and also the guildmaster /o\ After like 5 weeks of trying to kill Soa on HM, endless bugs, instance resets, hilarious near-kills (50k, 19k, 8k hp left, best tries in different weeks), we finally managed to kill him on Monday, after about 30 mins of having to persuade me to stop beating up Klingons and to get out my lichtschwerd, and after only 3 tries too! Massive breath of relief was had by everyone, hopefully I'll neverevereverever have to go there again. Karagga, on the contrary, was practically dead the first time we saw him, 1 wipe, then pwn. So, 10/10 HM cleared, 2 full Champion sets farmed up, Columi/Rakata tanking gear solid as anything, no reason to play left?

Do nightmare? Do 16-man? Get unyielding and infernal titles? Go pvp in the pve parts of Ilum and collect tears?

16man EV is hilarious. XRR-3 is the trash that leads up to the Warden/Keeper Robot boss encounter, and Gharj is the trash that leads up to the Pylon Bugs boss encounter.

noobcake
February 22 2012, 09:03:10 PM
I haven't unsubbed yet, but only as a favor to my guild, where I am one of 2 tanks and also the guildmaster /o\ After like 5 weeks of trying to kill Soa on HM, endless bugs, instance resets, hilarious near-kills (50k, 19k, 8k hp left, best tries in different weeks), we finally managed to kill him on Monday, after about 30 mins of having to persuade me to stop beating up Klingons and to get out my lichtschwerd, and after only 3 tries too! Massive breath of relief was had by everyone, hopefully I'll neverevereverever have to go there again. Karagga, on the contrary, was practically dead the first time we saw him, 1 wipe, then pwn. So, 10/10 HM cleared, 2 full Champion sets farmed up, Columi/Rakata tanking gear solid as anything, no reason to play left?

Do nightmare? Do 16-man? Get unyielding and infernal titles? Go pvp in the pve parts of Ilum and collect tears?

16man EV is hilarious. XRR-3 is the trash that leads up to the Warden/Keeper Robot boss encounter, and Gharj is the trash that leads up to the Pylon Bugs boss encounter.

Did you really suggest someone to keep paying for a fucking sub so the can grind out a fucking TITLE?

also, how are you going to collect tears from people on Ilum? There's no way to do so , unless they come back and /say, which most don't

The point he was making is valid, there's not alot to do once you've completed the grinds and end game content


Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

Sandzibar
February 22 2012, 09:21:17 PM
only thing keeping me going at the mo is pvp dailies to try and complete my battlemaster gear set.

but given that ive had 24 empty BM bags in a row now (champion tokens are worthless to me, got an almost infinite number of them) I doubt ill be finishing it any time soon.

my patience is almost gone. i doubt im alone. and i doubt 1.2 will save this game from hemorrhaging players. still, a good couple of months worth of playtime was had, so im not bitter.

Fallout
February 22 2012, 10:19:42 PM
Not sure I can even finish the class story, the planets you go to after act 1 seem to get worse and worse, even Alderaan, Tatooine and Balmorra were pretty bad. The class storylines are very good but you have to do so much extra MMO shit on the side it gets boring after awhile.

Wrack
February 22 2012, 10:38:08 PM
Did you really suggest someone to keep paying for a fucking sub so the can grind out a fucking TITLE?

It's not about having the title, it's just a challenge to overcome (and boast about). Or are you denigrating the whole concept of achievements in games? It seems a little silly to finish the current content on hardmode (not even nightmare) and declare oneself 'done.'


also, how are you going to collect tears from people on Ilum? There's no way to do so , unless they come back and /say, which most don't

Ha, we have this amazing fountain of tears called The Reddit Empire that doesn't really like it when pvp happens at times and places they didn't approve in advance.

I don't disagree that the content in this game is pretty slim. Warzones are repetitive, the PVE is borderline trivial, and world pvp is briefly amusing but also silly as there's no purpose to fighting or winning.

Space Panda
February 22 2012, 10:40:05 PM
i, too, have found the end game to be lacking, but i'm still having fun. i'm enjoying pvp a lot more now that i've rerolled republic, as i hardly see huttball. honestly looking forward to see what ilum will be like by the time i'm 50, because i've noticed more and more people i used to know on the imperial side rerolling.

i would be here for the long run if they gave a fucking incentive to world pvp outside of ilum, not that the incentives on ilum are worth a shit in the first place, but you get what i mean. i want to be rewarded for camping in lowbies on my level 50. is that so wrong?

noobcake
February 23 2012, 02:56:30 AM
Ha, we have this amazing fountain of tears called The Reddit Empire that doesn't really like it when pvp happens at times and places they didn't approve in advance.

meh...having to dig for the tears on reddit just doesnt do it for me.

noobcake
February 23 2012, 02:59:23 AM
i, too, have found the end game to be lacking, but i'm still having fun. i'm enjoying pvp a lot more now that i've rerolled republic, as i hardly see huttball. honestly looking forward to see what ilum will be like by the time i'm 50, because i've noticed more and more people i used to know on the imperial side rerolling.

i would be here for the long run if they gave a fucking incentive to world pvp outside of ilum, not that the incentives on ilum are worth a shit in the first place, but you get what i mean. i want to be rewarded for camping in lowbies on my level 50. is that so wrong?

I just wish that PVP had some form of outcome worth fighting for, other than grinding valor, commendations, and ultimately equipment. It seems a very unsatisfying system, and is a stumbling block for alot of games in the MMO market. They think, that for some reason, players like to grind the fuck out of shit.

Miep
February 23 2012, 06:57:18 AM
i, too, have found the end game to be lacking, but i'm still having fun. i'm enjoying pvp a lot more now that i've rerolled republic, as i hardly see huttball. honestly looking forward to see what ilum will be like by the time i'm 50, because i've noticed more and more people i used to know on the imperial side rerolling.

i would be here for the long run if they gave a fucking incentive to world pvp outside of ilum, not that the incentives on ilum are worth a shit in the first place, but you get what i mean. i want to be rewarded for camping in lowbies on my level 50. is that so wrong?

I just wish that PVP had some form of outcome worth fighting for, other than grinding valor, commendations, and ultimately equipment. It seems a very unsatisfying system, and is a stumbling block for alot of games in the MMO market. They think, that for some reason, players like to grind the fuck out of shit.

Yip.
The Designer of the pve dailys... shoot him. What a useless grind. And iam not even speaking of the 150 chests "pvp!" quest...

I made it to battlemaster before i quit, but...well, its not rely motivating trying to get the battlemaster set. Random is random is fuckoff.

If the high end stuff would be worth it at least... but its all the same statswise, rakata or columni? who cares. Striker or battlemaster? who cares.

Game is lacking the carrot. Devs think if everpony is equal and everything is done easy it will attract lots and lots of "casual" players, the imaginary golden cow of all mmporg devs it seems.

Somebody give them a hint that maybe, only maybe casual players dont exist.
Casual players are just hardcore players with less time available at the moment.

Oh, the rant, the rant. have to stop.

Lilalaunebör
February 23 2012, 11:59:32 PM
Subscription cancelled after not having logged in for the past 3 weeks.

I feel like im missing out on KOTOR3 (have seen only like 30% of all classquests) just because i cant be assed with the horrible mmo hidden behind it. Sad, but im not gonna pay subscription for something that ive enjoyed the most when i played it as a singleplayer game.

epictetus
February 28 2012, 01:51:29 PM
Still enjoying the game quite a bit. That might have to do with me having so limited game time i still havent managed to get anything higher than lvl 24 or so (got maybe 4 chars around those levels now).

Playing with a mate, tearing through the consular quests atm. Really enjoying it, me as a shadow and him as a sage we can go through most stuff proper fast :)

lubica
February 28 2012, 02:29:49 PM
Still enjoying the game quite a bit. That might have to do with me having so limited game time i still havent managed to get anything higher than lvl 24 or so (got maybe 4 chars around those levels now).

Playing with a mate, tearing through the consular quests atm. Really enjoying it, me as a shadow and him as a sage we can go through most stuff proper fast :)

ah, the good old days...

Space Panda
March 2 2012, 04:46:46 PM
the upcoming patch sounds pretty bad. it's basically a big workaround that states: "yes, ilum is shit, so just don't go there anymore". also, i'm not sure i'm a fan of removing DOTs from item interaction interrupts. i understand why people complained about DOTs, but fuck, voidstar is going to be pretty painful on defense.

the only good things are the new credits sinks they are introducing to clear the wallets for 1.2 (provided they follow through with what appears to be the trend, and allow for cybertech to make and sell speeders, for instance).

Wrack
March 2 2012, 05:05:18 PM
Fuck credit sinks. Why do I have to do shitty solo pve to be able to afford to do endgame group pve?

When you fail horribly at endgame pvp, you gain credits, but in pve you lose credits. Why are carebears catered to in pvp, but even more of my time wasted in pve?

Space Panda
March 2 2012, 07:55:49 PM
the credit sinks i'm referring to aren't the repair bills. it regards the temporary sale of purple, white, and other questionable colors at a vendor for a lot of isk. i forget the rates but some nerfherder posted the current prices from the public testing version in that respective subforum. also they are lowering the price of the more expensive speeders, or something, so rich fucks will stockpile them for resale when the vendors cease selling the more exotic speeders. not too sure about this, but it's waht i gather.

i agree though, in that when you are in full rakata gear and wipe a few times, that the repair bills get a bit ridiculous. coupled with how fucking buggy the raids are... well........ welp.

Sandzibar
March 2 2012, 08:44:57 PM
I had said to myself that even when I got complete BM set id continue to log in to PvP... still need 2 more pieces and ive not logged in for a week.. cant seem to bring myself to either...

GiDiYi
March 2 2012, 11:24:30 PM
Subscription cancelled after not having logged in for the past 3 weeks.

I feel like im missing out on KOTOR3 (have seen only like 30% of all classquests) just because i cant be assed with the horrible mmo hidden behind it. Sad, but im not gonna pay subscription for something that ive enjoyed the most when i played it as a singleplayer game.

/signed

I've cancelled my subscription at some point last week after I noticed, that I hadn't logged in for 2 weeks.

I was still on first playthrough with a jedi counsular somewhere in his mid 30'ies (on Alderaan storywise).

Story didn't really catch on with me. It was okay, but nothing that kept me on the edge of my seat. Immersion breaking in this regard was the fact, that this is an MMO. There were usually a couple of dozen people on the same planet as me, who were just as special as me.

And the multiplayer part was just, well, not necessary. There's no point to socialize in this game, except for the little squad you need for your heroic or whatever mission.

The game did entertain me for about 40 days. so it's not bad.

Space Panda
March 10 2012, 04:47:29 AM
http://feature.mmosite.com/swtor/upcoming_1.2_update_in_swtor_and_beyond.shtml

guild banks, legacy system details, new operation and warzone, crew skill changes (more BoE, less BoP), and other notes from the "guild summit" or whatever the fuck.

Sandzibar
March 10 2012, 07:28:35 AM
still no dual spec in 1.2? lolz. infact lots of "oh yeah this will be in 1.3" mentioned.. sounds familiar..

and the rest of that 1.2 list just reinforces my lack of desire to resub. you are dead to me SWTOR.

Tipz NexAstrum
March 10 2012, 03:46:58 PM
Sounds cool, they can keep taking my money.

Aramendel
March 10 2012, 04:00:36 PM
Unsubbed precisely because no dual spec before the first month, guess they won't get my money again till 1.3.

Warpath
March 10 2012, 05:09:03 PM
Just got thrown a seven day trial for this from a bloke at work, any tips for decent money making, and the best class for a pvp server?

Yllegarn
March 10 2012, 05:15:02 PM
Just got thrown a seven day trial for this from a bloke at work, any tips for decent money making, and the best class for a pvp server?

Money, aside from the obvious AH whoring? Slicing and PvP.

PvP, depends on how you like to play but my personal take for "solo" pvp in WZ and Open World PvP would be:
Assassin/Shadow |>>>| Marauder/Sentinel > Sage/Sorcerer or Trooper/BH |>>| Scoundrel/Agent |>>>>>>>>>>>>>>>>>>>>>| Juggernaut/Guardian

If you got a friend that can play "pocket healer" or similar stuff changes a lot.

Space Panda
March 12 2012, 10:22:55 PM
bioware has ruined my life.

anyone want a free trial? lol.

Winged Nazgul
March 14 2012, 08:30:17 AM
LOL@unsubscribe reason:

http://1.bp.blogspot.com/-laK860aRWaU/T1_yvSyLiRI/AAAAAAAAAOw/UFBa9frGH1w/s1600/swtorcancel.JPG

BLEURRRRGH
March 14 2012, 07:08:20 PM
Oh my god. Just got given a 7 day free trial. While I was digging through my mail, I stumbled on two beta invites (I signed up for beta twice using different email addresses) :(

But anyway. Just got this in my mail:


Join us for a 7-day free* trial

You have been a dedicated member of the Star Wars™: The Old Republic™ community and we appreciate your interest in our game. As a thank you for being a dedicated fan, we would like to invite you to participate in a 7-day free Trial. This is one Star Wars™ game you don't want to miss; MSNBC named it "...Game of the Year." See for yourself, you're only a few steps away. Create an account, download the game, click "Start Trial Now" and play for seven full days. No credit card required and no commitment. It's that easy.

Don't delay, this invite expires in 14 days so login your Star Wars: The Old Republic account now.

Thanks again for your support and we look forward to seeing you in The Old Republic™!

Loganbacca
March 15 2012, 07:08:14 AM
3 months. That was quick.

Miep
March 15 2012, 08:20:42 AM
3 months. That was quick.

Well, tabula lolrasa failed faster.

lubica
March 15 2012, 08:25:26 AM
3 months. That was quick.

Well, tabula lolrasa failed faster.

And people are more and more fed up with playing games released in beta state

noobcake
March 15 2012, 11:58:51 AM
And people are more and more fed up with playing games released in beta state


the sad thing is, BioWare and EA made a financially correct decision by releasing in the Christmas season. The question here is, can 1.2 save the game enough? I dont think it will, especially considering theres a LARGE number of things that they said they still have no timetable on, especially legacy related stuff, which is supposed to be a major selling point for this game.

Warpath
March 15 2012, 05:09:51 PM
Ordered the box off of Amazon the other day and get home today to find two copies have arrived. (order note clearly states only one copy was ordered and sent)

Sofia Roseburn
March 15 2012, 05:17:01 PM
I am interested in this Warpath. I may be able to reciprocate in some form or fashion.

Warpath
March 15 2012, 05:40:20 PM
What did you have in mind?

Sofia Roseburn
March 15 2012, 05:59:05 PM
What did you have in mind?

Was going to ask the same thing :V. Can do EVE assets if you wish, other than that I'm stumped atm.

Warpath
March 15 2012, 06:01:01 PM
Similar tbh, not subbed to eve. don't have paypal or anything...

Sofia Roseburn
March 15 2012, 06:06:47 PM
Similar tbh, not subbed to eve. don't have paypal or anything...

Have a think about it. Let me know :)

Wrack
March 16 2012, 02:30:13 AM
10/10 nightmare 16-man, bitches.

lubica
March 16 2012, 06:47:37 AM
10/10 nightmare 16-man, bitches.

gz, but I really don't know why you bothered :)

Did you all have to go biochem for Soa?

sahtila
March 16 2012, 09:17:03 AM
And people are more and more fed up with playing games released in beta state


the sad thing is, BioWare and EA made a financially correct decision by releasing in the Christmas season. The question here is, can 1.2 save the game enough? I dont think it will, especially considering theres a LARGE number of things that they said they still have no timetable on, especially legacy related stuff, which is supposed to be a major selling point for this game.

Nope, peoples have already left. Would need really epic patch to bring them back but well dont see that happening. Also patches wont fix basic problem, game engine is just bad. Engine cant manange enough peoples per realm -> Bioware has to open too many realms at launch -> when first wave of peoples left reams after disappointing game, server population drops far too fast under healthly. That combined with no LFG and LFR tools causes even more leave as they do not have anything to do at lvl50, so most servers are effectively dead now.

noobcake
March 16 2012, 11:31:30 AM
And people are more and more fed up with playing games released in beta state


the sad thing is, BioWare and EA made a financially correct decision by releasing in the Christmas season. The question here is, can 1.2 save the game enough? I dont think it will, especially considering theres a LARGE number of things that they said they still have no timetable on, especially legacy related stuff, which is supposed to be a major selling point for this game.

Nope, peoples have already left. Would need really epic patch to bring them back but well dont see that happening. Also patches wont fix basic problem, game engine is just bad. Engine cant manange enough peoples per realm -> Bioware has to open too many realms at launch -> when first wave of peoples left reams after disappointing game, server population drops far too fast under healthly. That combined with no LFG and LFR tools causes even more leave as they do not have anything to do at lvl50, so most servers are effectively dead now.

server population appears to be on a steep decline. Wish they would give us some server pop charts to confirm or deny these speculations.

Edit: 20 days til sub runs out...

cillisia
March 16 2012, 11:36:40 AM
Fuck sake i haven't played this yet and it's dead already?! Really hoped this would help migrate some of wows player base :-\

Sent via my smartphone so please try to ignore any retarded autocorrected errors

Levark
March 16 2012, 11:40:52 AM
And people are more and more fed up with playing games released in beta state


the sad thing is, BioWare and EA made a financially correct decision by releasing in the Christmas season. The question here is, can 1.2 save the game enough? I dont think it will, especially considering theres a LARGE number of things that they said they still have no timetable on, especially legacy related stuff, which is supposed to be a major selling point for this game.

Nope, peoples have already left. Would need really epic patch to bring them back but well dont see that happening. Also patches wont fix basic problem, game engine is just bad. Engine cant manange enough peoples per realm -> Bioware has to open too many realms at launch -> when first wave of peoples left reams after disappointing game, server population drops far too fast under healthly. That combined with no LFG and LFR tools causes even more leave as they do not have anything to do at lvl50, so most servers are effectively dead now.

server population appears to be on a steep decline. Wish they would give us some server pop charts to confirm or deny these speculations.

Edit: 20 days til sub runs out...
i know this is not accurate at all http://beta.xfire.com/games/swtor but i can see a steady line going down

lubica
March 16 2012, 11:40:58 AM
And people are more and more fed up with playing games released in beta state


the sad thing is, BioWare and EA made a financially correct decision by releasing in the Christmas season. The question here is, can 1.2 save the game enough? I dont think it will, especially considering theres a LARGE number of things that they said they still have no timetable on, especially legacy related stuff, which is supposed to be a major selling point for this game.

Nope, peoples have already left. Would need really epic patch to bring them back but well dont see that happening. Also patches wont fix basic problem, game engine is just bad. Engine cant manange enough peoples per realm -> Bioware has to open too many realms at launch -> when first wave of peoples left reams after disappointing game, server population drops far too fast under healthly. That combined with no LFG and LFR tools causes even more leave as they do not have anything to do at lvl50, so most servers are effectively dead now.

I'd say the premature launch of this game only demonstrates how inept and out of touch with their customers EA really is, as they'd sacrificed the huge potential this game had for becoming a viable choice of playing on the MMO market in the long-term, for a quick cash-in during the Christmas season, having forced BW to release several months earlier than the devs intended. If they'd just given the game the development time it needed (despite having an already horribly bloated budget), it might have been able to 'take over' a bigger chunk of the market within the next year or so.

Nicholai Pestot
March 16 2012, 12:36:23 PM
I'd say the premature launch of this game only demonstrates how inept and out of touch with their customers EA really is, as they'd sacrificed the huge potential this game had for becoming a viable choice of playing on the MMO market in the long-term, for a quick cash-in during the Christmas season, having forced BW to release several months earlier than the devs intended. If they'd just given the game the development time it needed (despite having an already horribly bloated budget), it might have been able to 'take over' a bigger chunk of the market within the next year or so.

I disagree.

Don't get me wrong, I would have preferred them to release a non-shit game once development was really done, but I think they understand the bulk of their customers very well.

There is no way they would have been able to compete in the middle/latter half of this year with Guild Wars 2 grabbing all the traditional MMO enthusiasts and Planetside 2 gobbling up all the sci-fi/futuristic enthusiasts. They would have been left with nothing but a small core of people who love the Starwars lore more than they like better game play.

Ultimately their crash would have come proportionally sooner and harder when matched up against those two leviathans. They had a small window of profitability and they used it. Even taking the long term view, they had to release when they did because at the end of last year every day they delayed brought them one day closer to competition they couldn't beat, right down at a core game engine level.

Sucks for the people that bought the game, but this actually showed good sense on EA’s part, given the product they had.

lubica
March 16 2012, 02:33:33 PM
I'd say the premature launch of this game only demonstrates how inept and out of touch with their customers EA really is, as they'd sacrificed the huge potential this game had for becoming a viable choice of playing on the MMO market in the long-term, for a quick cash-in during the Christmas season, having forced BW to release several months earlier than the devs intended. If they'd just given the game the development time it needed (despite having an already horribly bloated budget), it might have been able to 'take over' a bigger chunk of the market within the next year or so.

I disagree.

Don't get me wrong, I would have preferred them to release a non-shit game once development was really done, but I think they understand the bulk of their customers very well.

There is no way they would have been able to compete in the middle/latter half of this year with Guild Wars 2 grabbing all the traditional MMO enthusiasts and Planetside 2 gobbling up all the sci-fi/futuristic enthusiasts. They would have been left with nothing but a small core of people who love the Starwars lore more than they like better game play.

Ultimately their crash would have come proportionally sooner and harder when matched up against those two leviathans. They had a small window of profitability and they used it. Even taking the long term view, they had to release when they did because at the end of last year every day they delayed brought them one day closer to competition they couldn't beat, right down at a core game engine level.

Sucks for the people that bought the game, but this actually showed good sense on EA’s part, given the product they had.

Your point is valid, but again short-term. I was thinking more in terms of the total WoW subscriber base and that the majority of them are by now bored witless and only playing on inertia, looking for something to take it's place for the next couple of years. GW2 is the only real contenter for the same target audience here, imo, even though it is much more pvp-oriented from what I can tell. You can't underestimate that WoW PvE is incredibly polished and actually challenging, but the core gameplay is stale by now. And this is SWTORs biggest fail imo, promising to make the engame pve completely different than wow, only for to end up being almost exactly the same but worse. 10 mil subscribers... SWTOR had the potential to steal a really huge chunk of it. My point also being that the premature launch forced the devs to take shortcuts and had they been able to make their own engine (and not use WAR's), and had they really innovated in the field of PvE, then GW2 would not be so anticipated as well. As it is now, GW2 is the next big hope for all the old, jaded MMO players.

Intigo
March 16 2012, 02:47:58 PM
so I signed up for beta once or something, never played - now I got an email where they are telling me I can now do a free 7 day trial

they must be desperate~

bundus
March 16 2012, 03:20:37 PM
Oceanic servers are full.
Mass migration when they opened created a swift decline in numbers in US servers.

Space Panda
March 16 2012, 03:33:24 PM
i was getting incredibly bored with the game, and was longing for some space bushido anyway. me3 was the final nail in the coffin for me. if they "fix the game" in 1.2 (it will be total shit), then perhaps i'll return.

my guild is basically dead though. we all went through the same psychological transition, with me3 being the "catalyst" ololol

noobcake
March 17 2012, 09:56:06 AM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!

Also, theyve abandoned all interest in Ilum by removing the daily and weekly PVP quests associated with the planet.

dr axler
March 18 2012, 02:52:27 PM
Would anyone with an account mind sending me a trial invite?

noobcake
March 18 2012, 03:26:37 PM
Would anyone with an account mind sending me a trial invite?

idk if i can do it on an account thats got it's sub running out soon, but i can try...inbox me where the invite should go

dr axler
March 18 2012, 04:12:18 PM
Would anyone with an account mind sending me a trial invite?

idk if i can do it on an account thats got it's sub running out soon, but i can try...inbox me where the invite should go

you have been inboxed :)

Space Panda
March 18 2012, 05:48:22 PM
if it doesn't work, i have 2 available. let me know.

noobcake
March 18 2012, 06:15:27 PM
Would anyone with an account mind sending me a trial invite?

idk if i can do it on an account thats got it's sub running out soon, but i can try...inbox me where the invite should go

you have been inboxed :)

Done

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

supersarge
March 18 2012, 09:23:57 PM
I stopped playing the free trial because I got bored. No idea why, just wasn't fun.

Intigo
March 18 2012, 09:27:28 PM
I stopped playing the free trial because I got bored. No idea why, just wasn't fun.

dis

except I know why it's boring, it's because it's WoW in space

lubica
March 19 2012, 07:19:25 AM
I stopped playing the free trial because I got bored. No idea why, just wasn't fun.

dis

except I know why it's boring, it's because it's WoW in space

nonono, Star Trek Online is WoW in space, this is WoW with lightsabers

Tyrehl
March 19 2012, 06:15:00 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

Wrack
March 19 2012, 06:34:16 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

I think they're just removing the bag-middleman and letting you buy centurion/champion/BM (depending on your valor rank) gear directly for warzone/merc commendations. And the best PVP gear will be from the ranked warzones.

noobcake
March 19 2012, 07:30:26 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

right now, you can get bags from daily/weekly quests. Theyre removing (at least) 8 battlemaster bags per week by removing Ilum PvP quests. I think theyre also removing ALL bag rewards, and making them buy-only from vendors. It works out to be more games you need to play for champ/bm gear bags.

If you average 100 commendations a game and are a battlemaster, it takes ~40 games of PVP for *ONE* token. The good BM gear costs 2 or 3 tokens. By the time you fully kit out with BM gear, you'll have played damn near 1000 games. Thats pretty piss poor.

Wrack
March 19 2012, 07:43:10 PM
Fuck, noobcake, you're dumb.

bundus
March 19 2012, 07:45:38 PM
I am sure they will sub something in for it though.

Rake Mizar
March 19 2012, 08:18:58 PM
Sub cancelled. Never even made it to 50. What'd I miss?

Ishanda
March 19 2012, 08:35:23 PM
patchnotes are awful at explaining things

Cent: Gone from vendors
Champ: New entry-level pvp gear, buyable with credits
Battlemaster: Buyable with warzone commendations approx 1k per piece
War Hero: Buyable with ranked warzone commendations

No valour requirements on anything any more

Wrack
March 19 2012, 09:30:07 PM
Mercenary commendations: removed?

noobcake
March 19 2012, 09:36:47 PM
Fuck, noobcake, you're dumb.

easy, deep breaths...explain to me what i got wrong, and I'll admit it. I never said "omg what im saying is 100% accurate". Actually theres a couple of "i think" comments in my post...feel free to correct me, rather than say "LOL NIGGA U DUM"

Wrack
March 19 2012, 09:45:31 PM
I had actually typed out the response that you describe, then looked at it and realized how bad you'd have to be to not be trolling. It was something like, "you're making inferences from a single patchnote without the context of the larger game changes also taking place. Bioware didn't just make PVP gear easier to get several patches in a row only to suddenly and drastically reverse that trend."

Hell, your post even came after my actually sensible guess about the removal of bags.

Anyway, didn't Bioware previously call 1.2 the "march content update?" With the way they're doing guild PTS transfers and everything, I can't imagine that they'll have it out in march.

noobcake
March 19 2012, 11:28:28 PM
I had actually typed out the response that you describe, then looked at it and realized how bad you'd have to be to not be trolling. It was something like, "you're making inferences from a single patchnote without the context of the larger game changes also taking place. Bioware didn't just make PVP gear easier to get several patches in a row only to suddenly and drastically reverse that trend."

Hell, your post even came after my actually sensible guess about the removal of bags.

Anyway, didn't Bioware previously call 1.2 the "march content update?" With the way they're doing guild PTS transfers and everything, I can't imagine that they'll have it out in march.

im not inferring anything from a *single* patch note...lol

Also, if you bothered to check, theyve since changed their reference to 1.2 as a March Patch...theyve actually said "some time in april" because they want it to be right, instead of rushed, which i give them credit for. Still waiting to see if the patch will be worth a re-sub, but i doubt it will.

scoser
March 20 2012, 12:34:45 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

I think they're just removing the bag-middleman and letting you buy centurion/champion/BM (depending on your valor rank) gear directly for warzone/merc commendations. And the best PVP gear will be from the ranked warzones.

Actually, the best PvP gear will be mods ripped from the PvP gear from ranked warzones inserted in crit-crafted oranges with purple augs slapped in them.

Tyrehl
March 20 2012, 03:58:01 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

I think they're just removing the bag-middleman and letting you buy centurion/champion/BM (depending on your valor rank) gear directly for warzone/merc commendations. And the best PVP gear will be from the ranked warzones.

Actually, the best PvP gear will be mods ripped from the PvP gear from ranked warzones inserted in crit-crafted oranges with purple augs slapped in them.

I already stockpiled some tank Augments ;)

noobcake
March 20 2012, 07:25:12 PM
http://www.swtor.com/community/showthread.php?t=363056

1.2 patch notes...fucking long. Also, lol at the PVP changes to where you can no longer get bags for BM commendations. Good luck new 50s!


What? Im not sure I understood this correctly :O

I think they're just removing the bag-middleman and letting you buy centurion/champion/BM (depending on your valor rank) gear directly for warzone/merc commendations. And the best PVP gear will be from the ranked warzones.

Actually, the best PvP gear will be mods ripped from the PvP gear from ranked warzones inserted in crit-crafted oranges with purple augs slapped in them.

I already stockpiled some tank Augments ;)

It's a true shame you didn't read the post you quoted. The tank mods you stocked up on are good, but probably not better than the mods people will be ripping off of the NEW equipment post patch

Sent from my HTC EVO using Tapatalk (pissing FHC off since 2011)

Wrack
March 21 2012, 01:35:42 AM
Noobcake is like a correctness black hole. If anything correct gets too close to him it is never seen again.

The new augments are made by various professions, not extracted from gear.

Sofia Roseburn
March 21 2012, 03:05:26 AM
I'm honestly enjoying the game although I hit the level cap for the trial in about 3 hours which is utter wank. Shame I don't have enough cash to buy it.

Selb
March 21 2012, 07:30:43 AM
Noobcake is like a correctness black hole. If anything correct gets too close to him it is never seen again.

The new augments are made by various professions, not extracted from gear.

i hope this delivers. got 400 cybertech and armstech, have been holding off making a slicing alt because of the impending patch.

lubica
March 21 2012, 07:40:12 AM
I'm honestly enjoying the game although I hit the level cap for the trial in about 3 hours which is utter wank. Shame I don't have enough cash to buy it.

I got an inactive account with a lvl 50 jugg that you could 'borrow' in exchange for some iskies, if you're interested.

Tyrehl
March 21 2012, 02:59:02 PM
I'm honestly enjoying the game although I hit the level cap for the trial in about 3 hours which is utter wank. Shame I don't have enough cash to buy it.

I got an inactive account with a lvl 50 jugg that you could 'borrow' in exchange for some iskies, if you're interested.

Sounds like a better solution than emmm..me buying SWTOR and giving it to sofia :D

I started playing with my IA Operative again, lvl 32 now : ) just finished chapter one, I really enjoy the storyline. Maybe my favourite one (I havent tried BH but v0v). Tonight my guild will make another attempt on SOA HM, we are constantly being torn apart towards the end of phase 2.
If someone doesnt fuck up by dragging the lightning balls in the middle (where the tank and the whole damn group sits), our awesome luck will kick in and do things like ... lightning ball on a player that got tossed in the air and just landed; People exiting mind trap on top of lightning balls; Phase transition while someone is in the air (the last time it was me) - this is actually a mistake on our part, but im glad that this will be fixed in the 1.2 patch. Oh, completely forgot about lightning balls 1-shoting people. Still happens from time to time.

Wish me luck :P

lubica
March 21 2012, 04:08:29 PM
I'm honestly enjoying the game although I hit the level cap for the trial in about 3 hours which is utter wank. Shame I don't have enough cash to buy it.

I got an inactive account with a lvl 50 jugg that you could 'borrow' in exchange for some iskies, if you're interested.

Sounds like a better solution than emmm..me buying SWTOR and giving it to sofia :D

I started playing with my IA Operative again, lvl 32 now : ) just finished chapter one, I really enjoy the storyline. Maybe my favourite one (I havent tried BH but v0v). Tonight my guild will make another attempt on SOA HM, we are constantly being torn apart towards the end of phase 2.
If someone doesnt fuck up by dragging the lightning balls in the middle (where the tank and the whole damn group sits), our awesome luck will kick in and do things like ... lightning ball on a player that got tossed in the air and just landed; People exiting mind trap on top of lightning balls; Phase transition while someone is in the air (the last time it was me) - this is actually a mistake on our part, but im glad that this will be fixed in the 1.2 patch. Oh, completely forgot about lightning balls 1-shoting people. Still happens from time to time.

Wish me luck :P

after raging on those shitty bugs for 6 weeks and some 200 wipes, I truly wish you good luck man. Be sure to check before each try if the middle platform is intact or if it's missing segments, also I hope you manage not to wipe, if Soa doesn't properly clear his orb charges before p2.

As for the air throw thing, remember that p2 ends when boss hits 30% hp, so it's very possible to control the transition by waiting out the throw and pushing him into p3 right as he slams someone into a mindtrap.

Among the most annoying shit that happened was the following example:
I (MT) get a lightning orb, I run toward it asap, off-tank taunts Soa, I collect Orb, run back to boss, taunt, get mind-trap while the other tank is chasing his own orb. Cue 10 seconds of nobody at the top of the aggro table being in melee range and the boss despawns. Now have that happen to you 3 times in a row in p3 with boss at <100k hp.

I really fucking hate that encounter due to all the buggy shit that we've had happen to us and once we killed him, our guild went p. much inactive. Fuck him, fuck him with a forcestaff.

Space Panda
March 21 2012, 04:34:19 PM
my guild had the same problem. soa is just a fucking brutor, and there isn't much else to it. we stopped raiding after that shit.

i haven't logged into the game in like 3 weeks. feelsgood.

Wrack
March 21 2012, 04:52:00 PM
Soa does suck, but karagga's palace is for the win on 16-man modes.

Tyrehl
March 22 2012, 06:18:15 AM
Hm btw the bug where the boss despawns if there is no one in melee range, tanks Mind Trapped / chasing balls etc is fixed (thank god). So far we've had the problem with the missing parts on the middle platform once, we left the instance - > reset - > reenter fixed it. Apart from the occasional lightning balls 1-hit-kills it looks ok. Last night we got him down to 17% but we somehow lost a healer at the end of Phase 2. The second healer couldnt keep us all alive so one by one we started going down (damn you lightning balls). It was already late as we wasted time on the Pylon puzzle (we solved the Northern pylon first, we had to reset and then someone activated one of the consoles while we were cleaning the trash). We called it a night, we'll probably try it after Bonethrasher on sunday (our dps was kinda bads last week so we couldn't take him down in time).

Im not sure why but Soa works in the opposite way for us, everyone is really motivated and we are having great time. If it wasnt for the guild I would've probably stopped playing already. Oh and now im the MT for progression raids, I am reeeeally happy \o/ <3 tanking :P

lubica
March 22 2012, 06:55:06 AM
Im not sure why but Soa works in the opposite way for us, everyone is really motivated and we are having great time. If it wasnt for the guild I would've probably stopped playing already. Oh and now im the MT for progression raids, I am reeeeally happy \o/ <3 tanking :P

Trust me, when you breeze through everything else on HM, including KP (Karagga died on the 2nd try on HM, first time we went there after that content patch) and you deal with various loot bugs, until you discover 6 weeks in that BW has neglected to mention that only FFA works correctly... So then in the one FFA raid we had, we geared 4 people to almost full rakata, while previously throwing away shittons of tionese/columi from doing the same instance on the same difficulty while using master looter or round robin. To put it mildly, people were pissed. Grats though, tanking IS fun and it can be really hard (especially with people not getting how initial or lasthit aggro works) --- just remembered a tip for Soa: on a phase transition, when he throws his shield up and everyone is running away, talk to your guys so people don't dps him in the shield just for the fucking fun of it and make sure you're the last one to do damage to him before he destroys the platform - saberthrow - this will make you his target on the start of the next ground phase. It is really useful if you can do that at the end of p2, since maintaining aggro on soa in p3 is a real bitch.

Zacheria Malfor
March 22 2012, 08:17:49 AM
My guild has cleared KP on HM consistently without a single wipe and EV up to SOA without a single wipe. We're struggling with Soa due to the amount of random elements in the encounter.

We seem to have the unfortuante luck of one healer getting mind trapped (which we break as soon it goes up) and sods law the other healer gets thrown up into the air and Soa drops his arse onto one of the lightning balls usually resulting in death for the healer. We have a couple issues with some of the players not reacting quickly enough in Soa so hopefully once that is tidied up we'll get through it but in honesty the raid design is pretty bland.

Unsubbed for the time being, waiting to see if 1.2 shows up before my sub runs its course. I've enjoyed the game for what it is but it's lacking and there are many issues which never should have seen release.

Tyrehl
March 23 2012, 05:11:03 AM
So, im leveling my alt and im really having fun with him (her) - IA Operative :> its really awesome in Warzones. I have almost 1k commendations and usually I would know what to do with them. Since 1.2 is coming relatively soon and im still lvl 34, what should my gearing strategy be? Its good that I will skip the retarded Centurion set (its worse than lvl 48-50 custom gear). But how should I store my Commendations?
What will happen with the Champion bags, will i still need Merc commendations for champion gear?

Help <3 :P

bundus
March 23 2012, 06:20:23 AM
So, im leveling my alt and im really having fun with him (her) - IA Operative :> its really awesome in Warzones. I have almost 1k commendations and usually I would know what to do with them. Since 1.2 is coming relatively soon and im still lvl 34, what should my gearing strategy be? Its good that I will skip the retarded Centurion set (its worse than lvl 48-50 custom gear). But how should I store my Commendations?
What will happen with the Champion bags, will i still need Merc commendations for champion gear?

Help <3 :P

get the bag anyway
Fill your merc comms
If you pvp as much as I do just get the forty stuff anyway cos what else you gonna spend it on except weaps

Space Panda
April 11 2012, 05:15:42 PM
soooo, 1.2 is coming tomorrow i suppose. i actually started playing again in a new guild. we've been infiltrating other guilds because our server has started doing lots of outlaw's den "tournaments", and it's hilarious to crash them. yes, we're pathetic.

the new world boss should be interesting. costs 30 daily comms to even attempt it.

bundus
April 11 2012, 05:42:02 PM
tomorrow huh?

definatelynotKKassandra
April 11 2012, 06:44:13 PM
So, is this game dead yet?

(Serious question)

Space Panda
April 11 2012, 07:27:42 PM
i'm not really sure. my server is still doing alright, but it seems that a lot of people just either gave up or rerolled on the fatman server, which is heavily populated.

DevilDude
April 11 2012, 07:28:28 PM
doesn't appear to be, I stopped playing due to lack of PvP options (especially for 2v2 3v3) and my complete lack of interest in jumping on the loot treadmill that is raiding. If they do a big pvp update or space one, I'll probably buy in for a couple months to try it out.

Tyrehl
April 11 2012, 11:49:13 PM
Im just having sooo much fun doing low lvl warzones with my operative alt in a group with some of our officers / members. Its just ridiculous (and we are dominating rofl). I'll wait for the patch and start customizing my rakata gear, need to fix it before we make our first attempt on the new Operation. MT + Raid (lol sorry, Ops) leader of our guild atm. Im even going to gamescom in august where i'll meet like 5-10 people i currently play with. I'll get smashed with german beer and some Jägermeister (always a bad idea to mix this thing in) and have loads of fun. I just had the luck to find a really nice place for myself, simply amazing people : )))

But yeah, they better not fuck up the patch deployment tomorrow.

Trindermon
April 11 2012, 11:56:56 PM
My server was full as fuck on launch is now compleately empty. Server transfers and cross server warzones cant come fast enough.

Looking forward to 1.2 - still enjoy the game as far as dialagrind MMOs go.

Space Panda
April 12 2012, 12:09:57 AM
i was incredibly bitter about this and took over a month off. however, i realized that i don't have the fucking time to play eve at its potential, and world of tanks is sort of boring me. this game is essentially world of tanks, with some pve and twileks.

as i'm graced with a good and funny guild, i'll probably continue playing. i don't even feel guilty about it anymore.

Selb
April 12 2012, 08:35:25 AM
i'm still enjoying it, a good guild helps.

lubica
April 12 2012, 01:02:04 PM
I have a lvl 80 Jugg which I kinda never want to see again, so I am willing to let him go: he is in Columi/Rakata gear (I think boots/chest/belt/wrists/1x implant are rakata, the rest is columi or better, only ear is Tionese, but fuckit). 1,5 mil in bank with minor amounts of just about every crafting material in game needed for synthweaving, there are also 10+ epic 340 Underworld Trading missions waiting to be used in the bank, which give Mandalorian Iron, of which there should also be 30 or so pieces in the bank as well. Hm, what else.. Jaesa, Quinn and Vette are close to max affection or at it, the other two are sub 5k. Lots of Champion gear, both Vindicator and War Leader's for your pvp needs, also valor rank 40+ something. No alts worthy of mention. Bloodworthy server in a basically dead guild. Oh, have also already collected the +10 datacrons, but not many of the others beyond Korriban/Dromund Kaas/Balmorra.

Will accept euros or even rather EVE monies/stuffs if anyone is interested/short on juggs.

Wrack
April 12 2012, 01:46:19 PM
I have a lvl 80

Your WoW is showing

scoser
April 12 2012, 01:51:25 PM
Welp. 12 hours before the "save the game" patch goes live, Biofail says "You know those ranked warzones we've been pushing to keep PvPers subbed that were going to go live tomorrow? Yeah....They're postponed indefinitely because we can't make them not suck and almost no one on the test server is 50 to actually test them."

Maximillian
April 12 2012, 01:56:06 PM
Was given this by a friend. Oceania Servers are pretty full most times but the lack of options is starting to drag.

Had one bit of fun though. The PvE & PvP servers have good populations but no one is on the RP server, so some GM with a droid character comes on to try to get people to switch to the RP server. He was also trying to reply like Yoda. People were asking questions and just generally being asses so I decided to ask....

Me: Is hot Twi'lek girl-on-girl action against the Jedi Code?

Answer: If the bodies rubbing, hmmm, oil covered, one on one be allowed not, then to the darkside you must turn!

Gave me a laugh at least.

lubica
April 12 2012, 02:00:41 PM
I have a lvl 80

Your WoW is showing
ohfucklol, lvl 50, sobad

Space Panda
April 12 2012, 05:02:06 PM
the legacy system is funny. i'm going to make a twilek powertech. i'm pretty bummed that ranked warzones aren't included, but at the very least, delaying deployment shows some sense of self-awareness on bioware's part. it better come s00n though.

Sandzibar
April 12 2012, 06:41:32 PM
i'm pretty bummed that ranked warzones aren't included, but at the very least, delaying deployment shows some sense of self-awareness on bioware's part. it better come s00n though.

it was already delayed.. 1.2 was supposed to be march release originally if i recall.. and now its missing one of the major features they used to promote it??

bet them pvp forums are fun to read though lol... they were always a hive of the worst cross section of gamers when the game was spankingly new and full of promise... the bitterness and fuckwadery must now almost put eve-o to shame.

Space Panda
April 12 2012, 09:40:27 PM
It's hard to know what is true and what is trolling on that subforum. But yeah, they mad.

Brullig
April 13 2012, 12:41:03 AM
Helm of Graush still has a pretty decent population, although it seems to be mostly people sitting on fleet since Ilum is LOLDEADKILLED -- could still usually get decent action driving in circles around central, but it's a crapshoot between being 1v4, 4v1, or actually having an encounter of balanced numbers which is quite fun.

Yllegarn
April 13 2012, 06:52:28 AM
Got an email today...


You are one of our most active and valued high level players and we know you have been waiting patiently for Game Update 1.2: Legacy. To show our appreciation, check out all the great new features this update has to offer-on us. We will be adding an additional 30 days of game time to your account at no charge*.

:notsureifserious:

Email route checks.. well... are EA/BW getting desperate?

Miep
April 13 2012, 07:04:04 AM
Got an email today...


You are one of our most active and valued high level players and we know you have been waiting patiently for Game Update 1.2: Legacy. To show our appreciation, check out all the great new features this update has to offer-on us. We will be adding an additional 30 days of game time to your account at no charge*.

:notsureifserious:

Email route checks.. well... are EA/BW getting desperate?

lolol, i think they will have to publish their quartal numbers soon.
And after they have reactivated ALL ever existing accounts from 13-20.04 iam sure those numbers will look great :P


They are so fucking desperate, iam lacking words.

Paradox
April 13 2012, 07:05:45 AM
Only a matter of time before F2P then?

lubica
April 13 2012, 07:35:46 AM
Only a matter of time before F2P then?

They'll announce going f2p sometime before September, calling it now.

Lilalaunebör
April 13 2012, 07:48:08 AM
The funny part is, ill occasionally play it again if its f2p, just to enjoy all classquests. Its just fuck paying sub for sp / no desire to srs endgame mmo thats keeping me out.