View Full Version : The Old Republic (better than DayZ)
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FatFreddy
January 7 2012, 08:37:52 AM
What were you expecting when there was heaps of beta footage which showed the incredibly overrated voice acting and poor dialogue? Plus knowing kotor and mass effect which do offer great choice over most other rpgs, but with a pattern that gets very familiar very quickly.
inb4 but its so great for an mmo; yeah the quantity is new but the quality is meh
Steph
January 7 2012, 09:00:35 AM
Oh, I wasn't expecting anything but. I was just hoping Bioware would find some way to surprise me.
inb4 you aren't allowed to criticize because...uh...fuck, idunno because I said so, let me build a few more straw men so I can try and make you look like an idiot
FatFreddy
January 7 2012, 09:02:03 AM
Oh, I wasn't expecting anything but. I was just hoping Bioware would find some way to surprise me.
inb4 you aren't allowed to complain because...uh...fuck, idunno because I said so, let me build a few more straw men so I can try and
a) make you look like an idiot
b) donate little straw toys to an orphanage
c) use straw to set orphanage on fire
fixed
stormyfs-shitpoastin
January 7 2012, 09:17:03 AM
Bored at level 32 with a Sith Juggernaut/Immortal.
Backed up by Malavai Quinn (why the fuck would you ever use anyone else?) the only thing that kills me is Quinn, when he decides "No, I won't heal you, I'll just pew pew those guys raping you violently in the face after you aggro'd them off me to keep me alive."
Tried the ship robot for about 10mins, as he has no combat capabilities, so I figured he'd be a dedicated healbitch... Nope... Apparently, running into the middle of AoE mobs and trying to punch them isn't a combat capability, because HE DOES IT ALL THE FUCKING TIME.
Bounty Hunter is moderately fun, but I can't be arsed to run around on the rediculously huge planets again, so I rolled a Trooper and went Commando DPS spec... Which is quite fun, but I have a suspicsocisocsocin that it might be a bit squishy when it comes to the proper stand-up fights.
Steph
January 7 2012, 09:22:21 AM
Oh, I wasn't expecting anything but. I was just hoping Bioware would find some way to surprise me.
inb4 you aren't allowed to complain because...uh...fuck, idunno because I said so, let me build a few more straw men so I can try and
a) make you look like an idiot
b) donate little straw toys to an orphanage
c) use straw to set orphanage on fire
fixed
thxbro
Kaianna
January 7 2012, 09:53:25 AM
Bounty Hunter is moderately fun, but I can't be arsed to run around on the rediculously huge planets again, so I rolled a Trooper and went Commando DPS spec... Which is quite fun, but I have a suspicsocisocsocin that it might be a bit squishy when it comes to the proper stand-up fights.
DPS Commando here. You aren't wrong as such...it IS pretty squishy against really tough fights. However, with cooldowns and CC, it's very rare indeed that you get in over your head, especially with Elara healing you.
I do die sometimes, but tbh it's almost always because I fucked up aggro or did something dumb, rather than the class not being able to handle it. Which is as it should be IMO.
Isyel
January 7 2012, 10:17:02 AM
I'm levelling a sith corruption sorcerer currently at level 37 and almost dark IV. I've taken every dark side choice since I started this character regardless of what it says or what the outcome is and i'm starting to notice that the choices aren't actually making me look evil they're just making me look like a bit of a jerk. Like sleeping with some woman then laughing in her face and leaving the planet when she asks about our relationship. Or abandoning someone who was absolutely vital to the empire to die at the hands of a Jedi attack for no reason other than I was feeling lazy.
This is the problem I've always had with Bioware's morality scales. The "darkside" or "evil" options aren't always dark/evil, they're usually just "be a jerk". They're not even consistently jerky either, they're always just "whatever option is the jerkiest thing to do if this conversation were occurring in a vacuum". Darkside to me is just as much manipulating people as it is killing indiscriminately and demanding money from bystanders. Bioware has never been able to write convincing darkside options.
KotOR2 was the only Star Wars game that ever presented the Dark Side character progression as anything other than a glorified thug - and, largely, because of Kreia's ever-present voice in your ear.
EDIT: Actually there is one example of Bioware getting the Moral Choice thing right, and that's Mass Effect. Of course in Mass Effect the choice isn't between Good and Evil; it's between Good Cop and Bad Cop. Either way, Shepard is still a good guy.
Mostly due to the fact kotor2 was not bioware. :P
Yeh they're terrible at doing evil. It's all about being a complete sadistic retard with no thought to the long term. Why oh why would you capture or even torture someone to get vital info when you can just kill them and laugh like a proper evil mastermind! 80% choices are like that and sort of the reason why i never could play evil in Bio games. Its just too terrible.
lubica
January 7 2012, 11:15:47 AM
I'm levelling a sith corruption sorcerer currently at level 37 and almost dark IV. I've taken every dark side choice since I started this character regardless of what it says or what the outcome is and i'm starting to notice that the choices aren't actually making me look evil they're just making me look like a bit of a jerk. Like sleeping with some woman then laughing in her face and leaving the planet when she asks about our relationship. Or abandoning someone who was absolutely vital to the empire to die at the hands of a Jedi attack for no reason other than I was feeling lazy.
This is the problem I've always had with Bioware's morality scales. The "darkside" or "evil" options aren't always dark/evil, they're usually just "be a jerk". They're not even consistently jerky either, they're always just "whatever option is the jerkiest thing to do if this conversation were occurring in a vacuum". Darkside to me is just as much manipulating people as it is killing indiscriminately and demanding money from bystanders. Bioware has never been able to write convincing darkside options.
KotOR2 was the only Star Wars game that ever presented the Dark Side character progression as anything other than a glorified thug - and, largely, because of Kreia's ever-present voice in your ear.
EDIT: Actually there is one example of Bioware getting the Moral Choice thing right, and that's Mass Effect. Of course in Mass Effect the choice isn't between Good and Evil; it's between Good Cop and Bad Cop. Either way, Shepard is still a good guy.
Mostly due to the fact kotor2 was not bioware. :P
Yeh they're terrible at doing evil. It's all about being a complete sadistic retard with no thought to the long term. Why oh why would you capture or even torture someone to get vital info when you can just kill them and laugh like a proper evil mastermind! 80% choices are like that and sort of the reason why i never could play evil in Bio games. Its just too terrible.
I've had those choices as a Sith Warrior, but a few of them were actually properly evil, like leading some NPC to believe I would spare him if he gave me his crucial info (right after demonstrating my awesome Lichtschwerd skills on all his friends and family), then after getting the info I want, I kill them anyway. Sometimes, you get the choice to leave the last family member alive to watch the massacre. Somebody has to tell everyone else just how badass you were, right? Some of them were rather poorly done and I took some Light side choices, just because it was more appropriate in the grand scheme of things. Fear not, though, I am Drak V already (also lv 49, specced to Veng dps jugg: hnnngh)
dzajic
January 7 2012, 11:18:27 AM
Can someone who played the game or simply knows please tell what they did with Revan and Exile? Heavy spoiler tags please so people don't rage.
Btw saw a Imperial side cutscene on youtube.]
Those idiots, those morons, retard. Biofail and Lucasfarts. They allowed player party to defeat and kill the magnificence that is HK-47.
Daco
January 7 2012, 11:53:49 AM
Can someone who played the game or simply knows please tell what they did with Revan and Exile? Heavy spoiler tags please so people don't rage.
Btw saw a Imperial side cutscene on youtube.]
Those idiots, those morons, retard. Biofail and Lucasfarts. They allowed player party to defeat and kill the magnificence that is HK-47.
But HK turns up later on down the star wars cannon time line???
Also the Revan story is finished in this game.
You kill him on a Imperial Agent mission
dzajic
January 7 2012, 12:41:13 PM
Rofl. As I said, Biowhore and Lucasfarts.
Tyrehl
January 7 2012, 12:55:08 PM
What the fuck, Tapatalk. Shows text in spoiler tags just like a normal one. Fuck.
Lilalaunebör
January 7 2012, 02:25:02 PM
Would not read again, fuck you bioware.
Im curious btw, how is trooper endgame pve? Because by now i have filled out all the ammo generating/saving skills in gunnery i think, and if i stack up grav round with high impact bolt on cd, im scraping by on almost no ammo, 0 room for any other situational skills. Pve seems to consist of a lot of forced "manual autoattacking" with hammer shot :S
Kaianna
January 7 2012, 03:26:37 PM
Would not read again, fuck you bioware.
Im curious btw, how is trooper endgame pve? Because by now i have filled out all the ammo generating/saving skills in gunnery i think, and if i stack up grav round with high impact bolt on cd, im scraping by on almost no ammo, 0 room for any other situational skills. Pve seems to consist of a lot of forced "manual autoattacking" with hammer shot :S
Hmmm, 50 commando, and tbh I think you're doing it wrong. I almost never end up having to fall back to hammershot due to running out 9though it is in rotation anyway as a "recharge break").
-For starters, use full auto more. Its VERY ammo/damage efficient...at mid-high recharge, you almost make back 100% of the ammo used in the time it take to channel it.
-High impact bolt only uses 1 ammo with the heavy trooper talent, so that shouldn't be impacting much.
-Dont constantly spam grav round, or you will run out. Remember ammo recharges faster when you have more, so you are better off throwing in the odd hammershot between them when needed to keep recharge high. Spamming ammo using attacks constantly will run you dry, as it should.
Against tough opponents, my fight looks something like this:
-Backup cell
-Full auto
-Cryo grenade
-Grav round
-Grav round
-Grav round
-Demolition round
-Full auto
-Hammer shot
-Grav round
-Backup cell
-Grav round
-High impact bolt
-Hammershot
That shouldn't put you much below half ammo if it's timed right. Then I mix in enough grav rounds to keep 5 stacks on, hammershots, full auto when curtain of fire procs, and high impact bolt every time it comes off cooldown.
Against high level elites or multi elites, I end up having to use reserve cell to refill my ammo, but other stuff almost never.
Isyel
January 7 2012, 05:54:12 PM
Can someone who played the game or simply knows please tell what they did with Revan and Exile? Heavy spoiler tags please so people don't rage.
Btw saw a Imperial side cutscene on youtube.]
Those idiots, those morons, retard. Biofail and Lucasfarts. They allowed player party to defeat and kill the magnificence that is HK-47.
But HK turns up later on down the star wars cannon time line???
Also the Revan story is finished in this game.
You kill him on a Imperial Agent mission
You're very, very wrong...
Lilalaunebör
January 7 2012, 06:00:44 PM
Would not read again, fuck you bioware.
Im curious btw, how is trooper endgame pve?
Good stuff
Derpderp, tyvm i wasnt aware of the recharge mechanic, so kept bursting everything out.
Daco
January 7 2012, 07:16:12 PM
Can someone who played the game or simply knows please tell what they did with Revan and Exile? Heavy spoiler tags please so people don't rage.
Btw saw a Imperial side cutscene on youtube.]
Those idiots, those morons, retard. Biofail and Lucasfarts. They allowed player party to defeat and kill the magnificence that is HK-47.
But HK turns up later on down the star wars cannon time line???
Also the Revan story is finished in this game.
You kill him on a Imperial Agent mission
You're very, very wrong...
If you mean by he doesn't really die then you have me on a technicality, and if you are referring to who the mission is for then I could be wrong I just heard it was an agent mission is all.
Also wth Bioware 26k for each skill and I have to buy 3 of them grrrr. Also they're all skills I use as the agent which is annoying.
Isyel
January 7 2012, 07:57:36 PM
Either way if you think that is bad read about the Jedi Knight story. That one's beyond retarded.
Kaianna
January 7 2012, 08:16:06 PM
Would not read again, fuck you bioware.
Im curious btw, how is trooper endgame pve?
Good stuff
Derpderp, tyvm i wasnt aware of the recharge mechanic, so kept bursting everything out.
You aren't alone, it's not that blatant. if you look next to your ammo bar, you'll see a few little arrows, between 1 and 4 (i think). The more arrows there are, the faster your recharge :D
Aramendel
January 7 2012, 08:27:06 PM
If you mean by he doesn't really die then you have me on a technicality, and if you are referring to who the mission is for then I could be wrong I just heard it was an agent mission is all.
He does die (he blows himself up using the force when you defeat him) and it is in a general open-for-all flashpoint
Steph
January 7 2012, 10:21:16 PM
Sith Sorcerer here, level 17. Despite plowing through the first two planets with Hels I have yet to ever dip below 85% Force in combat. Is this normal?
Also I am king of page 52.
stormyfs-shitpoastin
January 7 2012, 10:59:50 PM
I rarely dumped force in any appeciable amount, and was chain-healing Khem while throwing lightning around in between... The channeling time and long-ish cd on the instas makes it quite easy to manage force at low levels.
Daco
January 7 2012, 11:35:28 PM
Sith Sorcerer here, level 17. Despite plowing through the first two planets with Hels I have yet to ever dip below 85% Force in combat. Is this normal?
Also I am king of page 52.
On my Imperial Agent I barely ever run out of ammo(?) even though I am only using my snipe/charge up moves it is only if a fight drags on that I tend to start running out towards the end, but being a sniper I do so much damage per hit that most guys go down pretty quickly.
GiDiYi
January 8 2012, 12:17:57 AM
I started to play today. Picked a Jedi Consular (Shadow). Am now Level 11 and logged out in Republic Fleet Cantina.
I've played KOTOR and having done so this is pretty much the only reason I bought this. I am treating the game as a singleplayer game with a chat window at the moment.
My first impressions:
The game feels very much like KOTOR. Only gripe I have is that I am a special snowflake that came to save the galaxy and it sorta disturbs me, that there are literally hundreds of people running about that get told the same shit by the NPC's that I just got told. In my mind we're forming queues and the NPC's sit there and say 'just one more second, we've got to rebuild the scenery and get a new delivery of mission rewards. Please come back in an hour'. This breaks the immersion in my opinion.
It is my first rollercoaster mmo ever. I've only ever played sandbox mmo's (Eve and Darkfall mostly).
On the other hand this shit is worse than heroin. I started to play at around 4 PM local time. It is 2:15 AM now and I logged out 10 minutes ago. I didn't notice time passing at bloody fucking all. What the hell?
Isyel
January 8 2012, 04:55:21 AM
I started to play today. Picked a Jedi Consular (Shadow). Am now Level 11 and logged out in Republic Fleet Cantina.
I've played KOTOR and having done so this is pretty much the only reason I bought this. I am treating the game as a singleplayer game with a chat window at the moment.
My first impressions:
The game feels very much like KOTOR. Only gripe I have is that I am a special snowflake that came to save the galaxy and it sorta disturbs me, that there are literally hundreds of people running about that get told the same shit by the NPC's that I just got told. In my mind we're forming queues and the NPC's sit there and say 'just one more second, we've got to rebuild the scenery and get a new delivery of mission rewards. Please come back in an hour'. This breaks the immersion in my opinion.
It is my first rollercoaster mmo ever. I've only ever played sandbox mmo's (Eve and Darkfall mostly).
On the other hand this shit is worse than heroin. I started to play at around 4 PM local time. It is 2:15 AM now and I logged out 10 minutes ago. I didn't notice time passing at bloody fucking all. What the hell?
Heh, yeah, some "theme park" mmos are better than other at this. The more you feel as part of something bigger but just one of the many guys is better usually, but ehh... it's fine, especially if you take it as a new KOTOR with some multiplayer thrown in for hilarity's sake. And tbh the group content is really nice, if at times buggy.
But then again bioware went full out retard with some plotlines. You think consular is bad? As i said on last page, go read about the JK story. You'll feel like vomiting.
Itiken
January 8 2012, 10:09:38 AM
Sith Sorcerer here, level 17. Despite plowing through the first two planets with Hels I have yet to ever dip below 85% Force in combat. Is this normal?
Yep.
My sorc only ever runs out of Yellow Bar when having to heal retards in Flashpoints.
Except for that, Sorc's have practically no downtime.
Just cleared the Foundry - oh boy - nice plot twist.
Just sayin - not even spoiler tagging that.
Wen Jaibao
January 8 2012, 04:55:34 PM
The storylines are different for each faction. Light side/Republic/Whatever story has always been canon in KOTOR games, no reason to think its not that way in this game. So whatever happens for sith characters is basically :derper:
(talking about the agent storyline in particular)
Derpy'eart
January 8 2012, 06:25:35 PM
As i said on last page, go read about the JK story
Where? Can't find any good writeups on the class plotlines yet, but would really like to read some, cause i cba leveling any more characters in any mmo.. ever. Think i'm going to finish my inquisitor and that's it.
Isyel
January 8 2012, 06:49:39 PM
As i said on last page, go read about the JK story
Where? Can't find any good writeups on the class plotlines yet, but would really like to read some, cause i cba leveling any more characters in any mmo.. ever. Think i'm going to finish my inquisitor and that's it.
Dunno i assumed a google search would turn some stuff up. :P Write me a pm if you really want to know, i can write a bit about the story. XD
Chrien
January 8 2012, 10:51:28 PM
The storylines are different for each faction. Light side/Republic/Whatever story has always been canon in KOTOR games, no reason to think its not that way in this game. So whatever happens for sith characters is basically :derper:
(talking about the agent storyline in particular)
Pretty much.
After all you save Revan in Maelstrom Prison as a Republic player... Plus the war seems to go the Republic way based upon the 50 flashpoints.
As a 50 Gunslinger in good gear (not quite full tier 2 pvp yet)... we won't get nerfed before Sorcerors/Sages & Operatives/Scoundrels. The last combo in particular is going to get hit by the nerf bat quite severly in the coming weeks I suspect.
I really enjoyed the Smuggler storyline, it kinda starts off meh but after chapter 1 it really gets good. I find it amusing how I started off despising Risha and had no qualms marrying her in the end...
Isyel
January 8 2012, 10:56:38 PM
The storylines are different for each faction. Light side/Republic/Whatever story has always been canon in KOTOR games, no reason to think its not that way in this game. So whatever happens for sith characters is basically :derper:
(talking about the agent storyline in particular)
Pretty much.
After all you save Revan in Maelstrom Prison as a Republic player... Plus the war seems to go the Republic way based upon the 50 flashpoints.
As a 50 Gunslinger in good gear (not quite full tier 2 pvp yet)... we won't get nerfed before Sorcerors/Sages & Operatives/Scoundrels. The last combo in particular is going to get hit by the nerf bat quite severly in the coming weeks I suspect.
I really enjoyed the Smuggler storyline, it kinda starts off meh but after chapter 1 it really gets good. I find it amusing how I started off despising Risha and had no qualms marrying her in the end...
Scoundrell is a fair bit worse than operative it seems... a lot of operative abilities can be used on the move while scoundrel ones root you into place, or so i kept reading. Bio can't even make proper mirrors :/
Wrack
January 8 2012, 11:59:35 PM
Bio can't even make proper mirrors :/
There are tons of examples of this, and all of them favor Empire. Force lightning hits instantly while the republic mirror has an animation and a flight time. Death from above does its damage far earlier than mortar volley.
orcane
January 9 2012, 12:45:29 AM
I hope that didn't surprise you, considering part of these guys made Warhammer Online.
Chrien
January 9 2012, 01:07:05 AM
The storylines are different for each faction. Light side/Republic/Whatever story has always been canon in KOTOR games, no reason to think its not that way in this game. So whatever happens for sith characters is basically :derper:
(talking about the agent storyline in particular)
Pretty much.
After all you save Revan in Maelstrom Prison as a Republic player... Plus the war seems to go the Republic way based upon the 50 flashpoints.
As a 50 Gunslinger in good gear (not quite full tier 2 pvp yet)... we won't get nerfed before Sorcerors/Sages & Operatives/Scoundrels. The last combo in particular is going to get hit by the nerf bat quite severly in the coming weeks I suspect.
I really enjoyed the Smuggler storyline, it kinda starts off meh but after chapter 1 it really gets good. I find it amusing how I started off despising Risha and had no qualms marrying her in the end...
Scoundrell is a fair bit worse than operative it seems... a lot of operative abilities can be used on the move while scoundrel ones root you into place, or so i kept reading. Bio can't even make proper mirrors :/
Theres two abilities that IA has an advantage over Smuggler on (they're both generic skills used by the whole class, not just one AC).
1) Dirty Kick (Single target stun) - on the Smuggler this cannot be used on the move, the IA equivilent can. I can see how this would suck for Scoundrels... its an awesome skill I use it heaps on my Gunslinger but as I'm generally stationary behind cover it doesn't bother me too much.
2) Flash Grenade (AoE Mezz) - on the Smuggler the cooldown is 90 seconds (untalented) as opposed to 60 seconds (untalented) on the IA. Its another great ability so it needs to be fixed.
Theres another skill (I forget the name) in which I think the Scoundrel has an advantage over the Operative on (its an AC skill/talent not a class one) but not having played either AC I don't know how important they are.
Since the two differences I mentioned above look quite simple to fix hopefully they will be done in the next patch. I suspect the Flash Grenade might end up being the IA shifting to 90 seconds rather than the Smuggler becoming 60 seconds... with all the hostility towards CC by players I'm not sure Bioware is going to buff one classes CC.
As for the Scoundrel vs Operative. Both are amazing in PvP. I have 390ish expertise which is a decent amount, not top top level which is 500+ but provides me a lot of protection and a 50 Operative with decent gear will drop me to 25% health or lower before their CC wears off. The problem isn't so much the damage as the control, they keep their target locked down and unable to get out of the damage which is the most frustrating element for players. As a Gunslinger I can put similar sorts of burst on targets regularly but I don't lock the target down in the same way, so the target can take action to mitigate my actions (pop cooldowns, run out of LOS, stun me, etc etc). Even geared healers struggle against good operatives which is rare in this game as most healers require 2+ people to kill if they're 50 and geared.
I've seen Scoundrels do the same thing to the enemy, I think the big difference though is their targets currently can pop their CC break and run away and the Scoundrel can't pop dirty kick on the move to keep them CCed, whereas an operative can on a Republic player. So as a Republic player you basically have to sit there and wait for the resolve bar to hit full white otherwise you pop your CC immunity and get stunned against instantly... (wtb diminishing returns on cc...).
Isyel
January 9 2012, 02:44:39 AM
I hope that didn't surprise you, considering part of these guys made Warhammer Online.
That's actually a remarkably good point.
Also the fact that they could have made the jedi consulars use some epic telekinetic force stuff or sth but decided to give them fucking rocks as effects for every skill. While empire ofc gets badass lightning everywhere. Ugh. :P
Spaztick
January 9 2012, 05:03:21 AM
http://art.penny-arcade.com/photos/i-C3xHKPs/0/L/i-C3xHKPs-L.jpg
Chrien
January 9 2012, 05:42:17 AM
I hope that didn't surprise you, considering part of these guys made Warhammer Online.
That's actually a remarkably good point.
Also the fact that they could have made the jedi consulars use some epic telekinetic force stuff or sth but decided to give them fucking rocks as effects for every skill. While empire ofc gets badass lightning everywhere. Ugh. :P
This is more a lore thing though. Force lightning has _always_ been considered a power belonging the dark side of the force so they were never going to give it to the republic. It fits in with the whole Sith is cooler vibe I agree but they had no choice.
Lilalaunebör
January 9 2012, 07:18:56 AM
Thing is, a Jedis Blade Storm for example has a quite badass animation, like a blue force-wave. But you never see it since youre always in melee range. They could have taken that aestetic for the other light side force abilities, but chose not to.
lubica
January 9 2012, 07:25:47 AM
Fuck Belsavis daily quests.
That is all.
mira o'karr
January 9 2012, 08:05:36 AM
Fuck Belsavis daily quests.
That is all.
couldnt be bothered to do them yet. only doing the illums.
whats so bad about them?
Malaes
January 9 2012, 08:16:22 AM
Has anyone else noticed the Sith Jugger tank has a lot harder time with argo than assassin/BH?
lubica
January 9 2012, 08:51:56 AM
Fuck Belsavis daily quests.
That is all.
couldnt be bothered to do them yet. only doing the illums.
whats so bad about them?
- Too many (like 10-12?)
- fighting esh'ka again
- spawn ninjaing
- more esh'ka
- takes 1-2 hours with a 3man grp to do 'em all, depending on :fuckI'mlost: or :spawns:
Also, re Jugg tanks: single target aggro is far too dependant on doing decent damage/getting crits at crucial times. It really blows if your Crushing Blow gets parried for example. I've noticed a lot of Juggs totally forget to use Ravage, or don't have improved Force Scream and don't spam it when it's off CD. My biggest problem is actually rage generation and lack of not-ludicrously-expensive abilities to spam when then the good stuff is on CD (looking at you, Vicious Strike). I still think merging Assault and Sundering Assault is necessary + a 10% base dmg boost. I would give Juggs a 21-point talent that allows Force Power from gear to apply to white attacks as well, problem is, the tier-5 talents in Immortality are already an absolute must for tanks.
Itiken
January 9 2012, 11:05:29 AM
My Jugg doesn't have a huge problem, though some of the bosses are pretty twitchy, bot enough to cause huge issues though.
I've slotted a bunch of +accuracy mods in though, so almost no misses, plus spamming force scream / backhand / whatever else when off CD.
Is this your experience as a tank Males, or an impression of others??
I'd make Assaut toggleable tbh. That would fix a lot.
Isyel
January 9 2012, 11:51:44 AM
Has anyone else noticed the Sith Jugger tank has a lot harder time with argo than assassin/BH?
I'm leveling a jedi shadow now and the difference between this and when i leveled my Guardian is... not even worth mentioning. Swear i do more dps in tank spec than i did in dps spec then. XD
My guardian is at 50 and while i love the ideas behind it i just can't bring myself to play it, it makes me cry. :/
I hope that didn't surprise you, considering part of these guys made Warhammer Online.
That's actually a remarkably good point.
Also the fact that they could have made the jedi consulars use some epic telekinetic force stuff or sth but decided to give them fucking rocks as effects for every skill. While empire ofc gets badass lightning everywhere. Ugh. :P
This is more a lore thing though. Force lightning has _always_ been considered a power belonging the dark side of the force so they were never going to give it to the republic. It fits in with the whole Sith is cooler vibe I agree but they had no choice.
Thing is, a Jedis Blade Storm for example has a quite badass animation, like a blue force-wave. But you never see it since youre always in melee range. They could have taken that aestetic for the other light side force abilities, but chose not to.
Exactly the point. They could have made stuff look better and cool enough on the light side too, but chose not to. Chose to make it look completely stupid and out of place. I'm not saying give light side force lightning you know...
Isyel
January 9 2012, 11:54:57 AM
Just realized i double posted...
Protik
January 9 2012, 12:01:05 PM
Fuck Belsavis daily quests.
That is all.
You can solo them all as a heal specced operative, even the 4man ones :D
lubica
January 9 2012, 12:28:56 PM
My Jugg doesn't have a huge problem, though some of the bosses are pretty twitchy, bot enough to cause huge issues though.
I've slotted a bunch of +accuracy mods in though, so almost no misses, plus spamming force scream / backhand / whatever else when off CD.
Is this your experience as a tank Males, or an impression of others??
I'd make Assaut toggleable tbh. That would fix a lot.
I've played as full Immortality until lvl 47, specced full Vengeance to hit 50 and do some warzones. Now I'm confused as hell. I kinda like the playstyle of Veng Jugg, trying to get off as many consecutive Ravages as possible, but trying to do dailies as DPS specced Jugg is painful on the ol' healthbar (even with Quinn), on the other hand Immo Jugg feels really Immortal, as I can just run through 2 packs of elites to a quest objective 10y behind them, take objective and run far enough away to ress up safely, but you hit like a wet noodle and I never seem to have enough rage. I've caught myself just standing in front of a mob, tanking it, having no rage, everything on CD and nothing else to do except press Assault a couple of times, for shit aggro/dps. Spammble Sundering Assault for pure tanks would be a godsend and would imho solve our threat problem at high endgame (hardmodes, ops - haven't tried them yet, but I've been rejected from some Heroic FP PUGs simply because I'm a Jugg :( )
PvP-wise, I would say the Vengeance Jugg is actually very fun, with the exception of meeting sorc/sages and operatives/scoundrels, which are not nearly as squishy as they should be for the amount of damage they can currently dish out. I play a Ravager spec and it's fun, except when it's not. Like when I press an ability 5 times and it fails to activate, because the game says I'm moving when I'm not. OR Charging an enemy at Huttball with the bouncepad in between me and my target results in getting bounced the fuck up, then landing and not being able to move, since the client and server can't figure out where I actually am. I don't even mind Ravage being channeled, despite all the massive QQ about it on the official forums, where people claim they've even removed from their quicbars. WTF PPL?! You don't like your highest damage ability? :psyduck: Channeled ability just means that you need to set up the situation to use it, which with all the CC in game is easier than it seems. CC is a 2-way sword ofc, in the sense that almost anything can fuck up your Ravage up to and including the enemy just running 10y away and giggling.
For reference, I've dinged 50 2 days a go, I'm rank 21 Valor and have completed the full set of dailies twice and no, I don't have any proper lvl 50 epics yet (51-56 mods), but I have upgraded my lvl 40 pvp set quite religiously such that most of it is blue 48 or better mods and a few 49 epics here and there (implant, earpiece)
Also,
Fuck Belsavis daily quests.
That is all.
You can solo them all as a heal specced operative, even the 4man ones :D
Curse you! Curse you and your little dog, too! ;)
stormyfs-shitpoastin
January 9 2012, 12:54:58 PM
My Jugg rotation is:
Force Leap
Smash
Force Scream
Sundering Assault
Revenge (they've usually hit you by now, else it's Vicious Strike)
then alternating between Sunder/Revenge/VS with the occasional Smash/Scream thrown in
If I'm somehow starting to run out of HP, then I'll use Choke then Push on a single target, or Smash and run like a girl against multiple regulars... Or die like a bitch against multiple elites.
Itiken
January 9 2012, 01:01:48 PM
I use pretty much that rotation at the start too - though if you throw in a Sabre Throw as you get into range you can either tag that bitchy miles away mob that'll miss your Smash, or just hit something and gain extra rage.
Between that, Force Choke (non-channeled = <3), Sundering Assault and Enrage i rarely have issues with Rage at the moment, as the odds of everything being down for more than a second or two are pretty low.
srs questn tho:
Does Force Push ever stop being funny in flashpoints ?
(~elite pve srs bzns~ aside)
Isyel
January 9 2012, 01:42:23 PM
I use pretty much that rotation at the start too - though if you throw in a Sabre Throw as you get into range you can either tag that bitchy miles away mob that'll miss your Smash, or just hit something and gain extra rage.
Between that, Force Choke (non-channeled = <3), Sundering Assault and Enrage i rarely have issues with Rage at the moment, as the odds of everything being down for more than a second or two are pretty low.
srs questn tho:
Does Force Push ever stop being funny in flashpoints ?
(~elite pve srs bzns~ aside)
Knockbacks are the best. Wherever there is a hole in the ground or precipice or whatever, they are the best. PvE, PvP, doesn't matter, always hilarious. :3
Itiken
January 9 2012, 01:56:31 PM
Knockbacks are the best. Wherever there is a hole in the ground or precipice or whatever, they are the best. PvE, PvP, doesn't matter, always hilarious. :3
ROBOT OFF A CLIFFFFFFFF ohh look how many friends he has.
Donte
January 9 2012, 01:59:56 PM
ran in an all trooper group yesterday...
it was awesome!
lubica
January 9 2012, 02:18:55 PM
My Jugg rotation is:
Force Leap
Smash
Force Scream
Sundering Assault
Revenge (they've usually hit you by now, else it's Vicious Strike)
then alternating between Sunder/Revenge/VS with the occasional Smash/Scream thrown in
If I'm somehow starting to run out of HP, then I'll use Choke then Push on a single target, or Smash and run like a girl against multiple regulars... Or die like a bitch against multiple elites.
That works well for questing, I guess, for flashpoints I usually go:
Saber Throw
Force Leap
Sundering Assault (full rage bar now)
Chrushing Blow
Force Scream
Sundering Assault
Ravage
Backhand
---
now you got the inital aggro over, you can worry about picking up less dangerous crap off healers and spamming Retaliation when it's off CD. I admit, I do not use Enrage as often as I should, simply because it feels too much like fail, if I have to use it just to keep some semblance of a aggro building rotation up. I prefer to save it for when I need to force scream, backhand, choke, smash various mobs without the chance to sunder/charge/saber throw. A good use for Enrage is also to spend the rage gained on Sweeping Slashes, like if I'm handling a pack of strong/normal mobs that need to get AOE'd.
The aggro problems attributed to Juggs, IMHO, are mainly on fights where the tank gets stunned, or knockbacked, or where the boss has huge amounts of HP and the fight simply lasts long enough, various BHs and Inquisitors will start pulling aggro just by sticking to their normal rotation, while you are dealing with Rage starvation no. 3493486523
evil edna
January 9 2012, 02:44:16 PM
yeah i got my wookie now, and on our first mission together we celebrated by killing a defenseless woman
LIKE A BOSS
Isyel
January 9 2012, 02:46:56 PM
My Jugg rotation is:
Force Leap
Smash
Force Scream
Sundering Assault
Revenge (they've usually hit you by now, else it's Vicious Strike)
then alternating between Sunder/Revenge/VS with the occasional Smash/Scream thrown in
If I'm somehow starting to run out of HP, then I'll use Choke then Push on a single target, or Smash and run like a girl against multiple regulars... Or die like a bitch against multiple elites.
That works well for questing, I guess, for flashpoints I usually go:
Saber Throw
Force Leap
Sundering Assault (full rage bar now)
Chrushing Blow
Force Scream
Sundering Assault
Ravage
Backhand
---
now you got the inital aggro over, you can worry about picking up less dangerous crap off healers and spamming Retaliation when it's off CD. I admit, I do not use Enrage as often as I should, simply because it feels too much like fail, if I have to use it just to keep some semblance of a aggro building rotation up. I prefer to save it for when I need to force scream, backhand, choke, smash various mobs without the chance to sunder/charge/saber throw. A good use for Enrage is also to spend the rage gained on Sweeping Slashes, like if I'm handling a pack of strong/normal mobs that need to get AOE'd.
The aggro problems attributed to Juggs, IMHO, are mainly on fights where the tank gets stunned, or knockbacked, or where the boss has huge amounts of HP and the fight simply lasts long enough, various BHs and Inquisitors will start pulling aggro just by sticking to their normal rotation, while you are dealing with Rage starvation no. 3493486523
The rage/focus starvation really pisses me off. If the other tanks are a bit careful they never have resource problems, but JK/SW? Pft, all the time. If at leat there was a reason for it, but even when you have the resource you still do average dmg and average tank. It's just... gaaah.
Although, for tanks it gets a bit better with one of the final talents, where you get a tick of focus/rage whenever you get hit with a cooldown of 3 sec instead of 6. For the other spec, if at any point you fuck up your rotation due to whatever, you're screwed for x seconds while you restart it.
Malaes
January 9 2012, 02:52:46 PM
ran in an all trooper group yesterday...
it was awesome!
Troopers rock! My guild is 85% troopers :P Shame act 2 is a bit boring though :(
Isyel
January 9 2012, 03:01:18 PM
Trooper/BH is hilarious and SWTOR easy mode. But who cares because it's so fun to play. :P
bundus
January 9 2012, 03:14:07 PM
Lol don't you be dissin troopers. My commando rocks with splosions and shit. Heals and dps ftw
Isyel
January 9 2012, 03:23:05 PM
Lol don't you be dissin troopers. My commando rocks with splosions and shit. Heals and dps ftw
Where was i dissing them? It's epic fun, easy or not easy, who cares. :P
Mangala Solaris
January 9 2012, 03:36:40 PM
ran in an all trooper group yesterday...
it was awesome!
Troopers rock! My guild is 85% troopers :P Shame act 2 is a bit boring though :(
Yeah Im finding Act 2 a huge let down compared to 1 thats for sure. Totally less involved in the story.
Malaes
January 9 2012, 04:16:25 PM
ran in an all trooper group yesterday...
it was awesome!
Troopers rock! My guild is 85% troopers :P Shame act 2 is a bit boring though :(
Yeah Im finding Act 2 a huge let down compared to 1 thats for sure. Totally less involved in the story.
That's why I'm playing my agent atm :D
Kaianna
January 9 2012, 04:37:55 PM
ran in an all trooper group yesterday...
it was awesome!
Troopers rock! My guild is 85% troopers :P Shame act 2 is a bit boring though :(
Its ok, because Act 3 is badass :D
Wrack
January 9 2012, 05:20:01 PM
- Too many (like 10-12?)
- fighting esh'ka again
- spawn ninjaing
- more esh'ka
- takes 1-2 hours with a 3man grp to do 'em all, depending on :fuckI'mlost: or :spawns:
Let me guess, you rolled empire. Your mistake. How did people not realize that the overpopulated faction was the one to not be on?
I solo the republic belsavis dailies (including the heroic 2+) as a tank spec vanguard in about 1.5 hours. There's rarely anyone else even there, so no issues with respawns or ninjas. Sure it's unimaginative drudgery, but it's damn rewarding drudgery.
Tyrehl
January 9 2012, 05:56:39 PM
- Too many (like 10-12?)
- fighting esh'ka again
- spawn ninjaing
- more esh'ka
- takes 1-2 hours with a 3man grp to do 'em all, depending on :fuckI'mlost: or :spawns:
Let me guess, you rolled empire. Your mistake. How did people not realize that the overpopulated faction was the one to not be on?
I solo the republic belsavis dailies (including the heroic 2+) as a tank spec vanguard in about 1.5 hours. There's rarely anyone else even there, so no issues with respawns or ninjas. Sure it's unimaginative drudgery, but it's damn rewarding drudgery.
I still have my awesome imperial agent storyline. Oh and my sith assassin.
8-)
Isyel
January 9 2012, 05:58:39 PM
Sith assasin story is downright meh tho. :P
Besides, we have Smugglers and wookies and you don't. :P
evil edna
January 9 2012, 06:03:08 PM
bowdaar best daar
Lilalaunebör
January 9 2012, 06:19:33 PM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
Isyel
January 9 2012, 06:26:04 PM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
Dunno... the JK story is completely over the top and if canon one of the most important things in recent SW history so dunno if they hate it. Then again it is also completely retarded, but, well... dunno.
definatelynotKKassandra
January 9 2012, 06:43:40 PM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
Jetpacks improve anything
sand
January 9 2012, 06:59:34 PM
- Too many (like 10-12?)
- fighting esh'ka again
- spawn ninjaing
- more esh'ka
- takes 1-2 hours with a 3man grp to do 'em all, depending on :fuckI'mlost: or :spawns:
Let me guess, you rolled empire. Your mistake. How did people not realize that the overpopulated faction was the one to not be on?
I solo the republic belsavis dailies (including the heroic 2+) as a tank spec vanguard in about 1.5 hours. There's rarely anyone else even there, so no issues with respawns or ninjas. Sure it's unimaginative drudgery, but it's damn rewarding drudgery.
I haven't done a daily yet...whats the reward?
Itiken
January 9 2012, 07:39:26 PM
I've come to the decision that playing with Quinn as your main companion makes you bad at the game.
So, after a weekend of market pvp, drpped the cash in to a geared up Jaesa and having a blast with the evil little bitch.
Sure, i have to blow cooldowns every fight and rgen health loads, but it's a bit more interesting that that military twat. Plus, with the storyline to get her, it's a waste. All that make up - and notallowed out ?
Wrack
January 9 2012, 09:54:26 PM
Jetpacks improve anything
Jetpacks do not improve melee. Rocket punch is some pansy ass shit compared to stockstriking something into a corpse. Once I saw the animations of rocket punch and stockstrike in beta, I knew I was going vanguard rather than powertech.
lubica
January 9 2012, 10:02:21 PM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
Dunno... the JK story is completely over the top and if canon one of the most important things in recent SW history so dunno if they hate it. Then again it is also completely retarded, but, well... dunno.
You need to do the Sith Warrior story to get the full picture (hint: the big bad ebil empy-wempy isn't totally dead)
Isyel
January 9 2012, 10:03:20 PM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
Dunno... the JK story is completely over the top and if canon one of the most important things in recent SW history so dunno if they hate it. Then again it is also completely retarded, but, well... dunno.
You need to do the Sith Warrior story to get the full picture (hint: the big bad ebil empy-wempy isn't totally dead)
It's not like characters like that ever die in Star Wars anyway. :P
Daco
January 9 2012, 10:11:41 PM
I am really enjoying the Agent story and also following my companions storys. Although to follow the companions story I have to get Companion gifts which I just get my Sith Assassins companions to run missions to get, it is only every 500 points until they want to talk to you again.
Cerzi
January 9 2012, 10:16:42 PM
Does anything interesting come of going deep into negative affection?
ElweSingollo
January 9 2012, 10:50:21 PM
Does anything interesting come of going deep into negative affection?
I read somewhere that your companions will eventually leave you but thta was ages ago I read that so might be complete bollocks.
Wrack
January 10 2012, 12:49:11 AM
Speaking of companions leaving you, I think Elara Dorne broke up with me.
I had just hit 10k affection with her, so I returned to my ship, thinking that would trigger another makeout session and a suggestive fade to black. I was surprised to see that she didn't have a quest triangle, but I clicked on her anyway. In her perky little voice she said, "Let's move on!"
:foreveralone:
Donte
January 10 2012, 04:09:23 AM
Speaking of companions leaving you, I think Elara Dorne broke up with me.
I had just hit 10k affection with her, so I returned to my ship, thinking that would trigger another makeout session and a suggestive fade to black. I was surprised to see that she didn't have a quest triangle, but I clicked on her anyway. In her perky little voice she said, "Let's move on!"
:foreveralone:
made me lol irl =]
in other news i made a new trooper for vanguard (not enough tanks on my server at my level)
<3 trooopers
Malaes
January 10 2012, 08:54:01 AM
Its just become even more blatantly obvious to me that bioware hates republic:
My Trooper: mortar salvo -> ejaculates 3 glowing globs from the hip
My BH: DEATH FROM ABOVE PEWPEW HOVERPACK BOOMBOOM ROCKETS
Pretty funny really.
I quite like mortar volley, the low pitch thwomps really make it sound like your really firing some heavy artillery at them.
mira o'karr
January 10 2012, 08:57:49 AM
no downtime today ? :)
Tyrehl
January 10 2012, 11:26:46 AM
no downtime today ? :)
no downtime today :( i was looking forward to the boost to my tankassin :( damn
Malaes
January 10 2012, 11:31:09 AM
Jetpacks improve anything
Jetpacks do not improve melee. Rocket punch is some pansy ass shit compared to stockstriking something into a corpse. Once I saw the animations of rocket punch and stockstrike in beta, I knew I was going vanguard rather than powertech.
The sound on shockstrike makes it worth it alone!
mira o'karr
January 10 2012, 11:55:39 AM
does any one know if i get the 4pc set bonus if i combine 2x champion with 2x centurion?
or are they completely different sets in that regard? my google has failed me and kotor only lists the battlemaster set. at the same time it lists the battlemaster set as 126 to 140 item quality which could mean i can combine them...
Wrack
January 10 2012, 01:50:47 PM
Yes, you get the bonus.
Tyrehl
January 10 2012, 02:03:35 PM
Any idea why was the patch cancelled? Or when should we expect it :confused:
Wrack
January 10 2012, 06:13:01 PM
thats the trooper smoke grenade equivalent right? Ive spec'd for it.. but it seems somewhat underwhelming in pvp.. not noticing my targets missing much - if at all.
explain you love please
I tested the way this works more recently. It has a 10 meter range and applies to whatever targets were in that 10m radius when you pop the skill, even if they leave the area afterwards. So it's like they are coated by the oil / have smoke in their eyes if they're there when you drop it. I make sure to pop it whenever I can hit 4+ people.
evil edna
January 10 2012, 06:38:41 PM
ok so ive had a couple of levels with bowdaar now, hes not *that* bad. not sure why theres so much qq about him. and hes a total badass
Isyel
January 10 2012, 07:01:59 PM
ok so ive had a couple of levels with bowdaar now, hes not *that* bad. not sure why theres so much qq about him. and hes a total badass
Because there's tons of qq about everything in the game even when there's nothing wrong with it. :P
Daco
January 10 2012, 08:42:26 PM
Any idea why was the patch cancelled? Or when should we expect it :confused:
Maybe the employees got sick of having to work late to patch it in the AU/NZ TZ :P
Daco
January 10 2012, 08:42:41 PM
Any idea why was the patch cancelled? Or when should we expect it :confused:
Maybe the employees got sick of having to work late to patch it in the AU/NZ TZ :P
I Legionnaire
January 10 2012, 08:44:10 PM
Rolled a Commando on Master Gnost Dural, pretty ninja tbh.
Isyel
January 10 2012, 09:28:20 PM
So i played a bit more of empire, and decided that i can't stand it. 2/3 of the characters piss me off so hard i wish i could just stab them.
I have no idea how can the empire be so powerful if they kill eachother for every little bullshit they can think of. Heh.
Lilalaunebör
January 10 2012, 09:41:26 PM
Getting a bit jaded about group content on republic side... good luck getting into a flashpoint within a reasonable amount of time, if theres like 5 people on station in the appropriate level range :S
Plus apparently leveling as heal is so atrociously slow that finding one for hc quests takes ages, too.
Isyel
January 10 2012, 09:55:22 PM
Getting a bit jaded about group content on republic side... good luck getting into a flashpoint within a reasonable amount of time, if theres like 5 people on station in the appropriate level range :S
Plus apparently leveling as heal is so atrociously slow that finding one for hc quests takes ages, too.
Never heard that about healing. And yeh, the population imbalance is retarded. :/
GiDiYi
January 10 2012, 09:59:33 PM
Personal Status update:
Still playing my Jedi Consular, now at Level 19 (yes, I am slow).
After being done with Coruscant I stepped into my ship, did a couple of Space Mission and wanted to see, if I'd go to Taris or Nar Shadaa (sp?). Alas, I couldn't find Taris on the map. WTF? Went to Nar Shadaa. Feels like being just a very slight bit above my head. According to the map the planet is supposed to cover the levels 20-30. I went there as Level 17 (just a glimpse shy of 18).
I am not sure, but it feels like I was supposed to do Taris first, but I simply couldn't find it on the map. Clues?
I am still doing okay, but tough bossfights usually have to be cheesed by me, like pulling aggro and then do a Benny Hill while my companion chops them down. Had two do this only once so far, but you get the gist.
I haven't rushed anything. In fact, the starter planet and Coruscant are wiped of all the mission that were there, except the Flashpoint(s), which I haven't tried yet.
evil edna
January 10 2012, 10:01:03 PM
yeah you shoulda gone to taris first. its in the outer planets i think
Isyel
January 10 2012, 10:20:24 PM
Personal Status update:
Still playing my Jedi Consular, now at Level 19 (yes, I am slow).
After being done with Coruscant I stepped into my ship, did a couple of Space Mission and wanted to see, if I'd go to Taris or Nar Shadaa (sp?). Alas, I couldn't find Taris on the map. WTF? Went to Nar Shadaa. Feels like being just a very slight bit above my head. According to the map the planet is supposed to cover the levels 20-30. I went there as Level 17 (just a glimpse shy of 18).
I am not sure, but it feels like I was supposed to do Taris first, but I simply couldn't find it on the map. Clues?
I am still doing okay, but tough bossfights usually have to be cheesed by me, like pulling aggro and then do a Benny Hill while my companion chops them down. Had two do this only once so far, but you get the gist.
I haven't rushed anything. In fact, the starter planet and Coruscant are wiped of all the mission that were there, except the Flashpoint(s), which I haven't tried yet.
Flashpoints give a few levels. And errr, check the map better? You missed a spot. :P It's in the northeastern part afaik.
Aramendel
January 10 2012, 10:24:43 PM
+1 to go to Taris first. You have to do it *anyway* at least your class missions there.
Also, as mentioned already several times here, do not do everythings. It's not about "rushing", the thing is that the game isn't designed for oyu to do everything. If you do everything on every planet you will also be several levels above the content of every planet.
Probably the best tactics I have heard was to do only the class quest one one planet, do everything on the next, do only class quests at one,..... and do it in the opposite order with another class.
GiDiYi
January 10 2012, 10:31:51 PM
+1 to go to Taris first. You have to do it *anyway* at least your class missions there.
Also, as mentioned already several times here, do not do everythings. It's not about "rushing", the thing is that the game isn't designed for oyu to do everything. If you do everything on every planet you will also be several levels above the content of every planet.
Probably the best tactics I have heard was to do only the class quest one one planet, do everything on the next, do only class quests at one,..... and do it in the opposite order with another class.
Yeah, I'd done have Taris first, if I'd have found it for christ's sake. I'll probably go :facepalm: tomorrow when it jumps into my face right from the map.
Thanks for the advice regarding quests and planets, but I guess I am an "explorer"-type. I need to have seen everything. I usually sweep every section of every level/map right into its farthest corner, because I want to have seen it all.
Lilalaunebör
January 10 2012, 10:32:53 PM
Its not quite that crass i think, but yeah whenever you get offered two planets, skip through the first one until you meet the requirements for the second, then farm everything in the second and give your gear a one-over. At least thats how ive done it for my first char after horribly outleveling narshadaar (so no duplicate quests anyways).
e: speaking of exploring, found a holocron shard or something in the most obscure corner of the map, didnt really bother thinking too much a bout it. is it some explorer achievemnt type gimmick, or actually useful?
Tyrehl
January 10 2012, 10:43:09 PM
Its not quite that crass i think, but yeah whenever you get offered two planets, skip through the first one until you meet the requirements for the second, then farm everything in the second and give your gear a one-over. At least thats how ive done it for my first char so far (so no duplicate quests anyways).
e: speaking of exploring, found a holocron shard or something in the most obscure corner of the map, didnt really bother thinking too much a bout it. is it some explorer achievemnt type gimmick, or actually useful?
There are usually 4-5 datacrons on every planet (3 on the first one) that give different stuff.
Each datacron gives you a Codex entry. The datacron ones are actually quite interesting. Then, it gives you some experience too. The third thing it can give you is either a stat boost (+2 Willpower for example) or a matrix shard. Gather 3 and you can make your relic. There are relics for different levels and each one of them requires a different combination of 3 shards. For most of the good ones (at least for lvl 32) you need 2 shards from 1 color so dont rush making anything yet. Another thing to note is, that once assembled a matrix cube (the relic from the matrix shards) can be dissasembled only if you buy an item costing 8k credits.
:)
Lilalaunebör
January 10 2012, 10:45:40 PM
They must be literally hidden in the toilets then, since i think i was quite thorough on some planets yet found only the one so far...
Cool09
January 10 2012, 10:55:03 PM
I found one where you had to have 2 people press 2 buttons at once. Luckily some guy was sitting there trying to run between them when I showed up. It was on balmorra.
ElweSingollo
January 10 2012, 11:01:44 PM
The Datacrons on Tatooine are a royal pain in the arse the ones in the dune sea? basically require you to catch a baloon that goes on a one hour cycle and then jump to various places to get the datacrons fuck up your jumps say hello to waiting for a while... I skipped thos ones entirely will probably go back at some other stage for them.
Aramendel
January 10 2012, 11:45:12 PM
Thanks for the advice regarding quests and planets, but I guess I am an "explorer"-type. I need to have seen everything. I usually sweep every section of every level/map right into its farthest corner, because I want to have seen it all.
I am too.
But as said, it *will* result in you constantly being 2-4 levels above the content you are doing. No amount of reasons why you do it will change this. If you are okay with this its fine, but be aware that it will happen.
If you cycle planets you will still see everything. On 2 playthroughs.
Isyel
January 10 2012, 11:57:04 PM
Thanks for the advice regarding quests and planets, but I guess I am an "explorer"-type. I need to have seen everything. I usually sweep every section of every level/map right into its farthest corner, because I want to have seen it all.
I am too.
But as said, it *will* result in you constantly being 2-4 levels above the content you are doing. No amount of reasons why you do it will change this. If you are okay with this its fine, but be aware that it will happen.
If you cycle planets you will still see everything. On 2 playthroughs.
If you ever level a JK/SW that is a good idea, being above level. Will make it less suicide thought inducing. :P
Chrien
January 11 2012, 12:27:09 AM
http://www.swtor-spy.com/datacrons/ has a step by step guide to alot of them. Realistically you don't need to collect more than the matrix shards you need to make your relic. Sure every stat bonus helps but the stat gains are so insignificant that its trivial.
Protik
January 11 2012, 01:03:31 AM
The Datacrons on Tatooine are a royal pain in the arse the ones in the dune sea? basically require you to catch a baloon that goes on a one hour cycle and then jump to various places to get the datacrons fuck up your jumps say hello to waiting for a while... I skipped thos ones entirely will probably go back at some other stage for them.
Or you can just duel a jugg and get them to force push you up there, easy mode
Wrack
January 11 2012, 01:10:37 AM
http://www.swtor-spy.com/datacrons/ has a step by step guide to alot of them. Realistically you don't need to collect more than the matrix shards you need to make your relic. Sure every stat bonus helps but the stat gains are so insignificant that its trivial.
+40 total to your main stat and endurance? That's not trivial
Space Panda
January 11 2012, 01:29:16 AM
i've been datacore hunting on every planet. i miss the days when you could just passively do science and industry missions.
according to the forums, there is a datacron that can't be accessed if you are fat as fuck.
Chrien
January 11 2012, 02:01:22 AM
http://www.swtor-spy.com/datacrons/ has a step by step guide to alot of them. Realistically you don't need to collect more than the matrix shards you need to make your relic. Sure every stat bonus helps but the stat gains are so insignificant that its trivial.
+40 total to your main stat and endurance? That's not trivial
At the moment you can get signficantly greater stat gains in the time it would take to collect all those holocrons from gearing up.
Chrien
January 11 2012, 02:01:39 AM
http://www.swtor-spy.com/datacrons/ has a step by step guide to alot of them. Realistically you don't need to collect more than the matrix shards you need to make your relic. Sure every stat bonus helps but the stat gains are so insignificant that its trivial.
+40 total to your main stat and endurance? That's not trivial
At the moment you can get signficantly greater stat gains in the time it would take to collect all those holocrons from gearing up.
Daco
January 11 2012, 02:23:37 AM
according to the forums, there is a datacron that can't be accessed if you are fat as fuck.
If that is true, that is amazingly funny :lol:
Loganbacca
January 11 2012, 03:02:03 AM
Probably the best tactics I have heard was to do only the class quest one one planet, do everything on the next, do only class quests at one,..... and do it in the opposite order with another class.
Playing through the game in a group (BH + IA) myself and Daco have basically just been doing the class storyline missions (solo) and the planet side-storyline + bonus series (co-op). We're up to Hoth now and I don't think we've done any other side missions or heroics for several planets now. Haven't really done any flashpoints apart from Black Talon when we were horribly overleveled and one-shoting everything, otherwise we've been doing a space mission or two in between and basically are on-par with the mission difficulty.
The Datacrons on Tatooine are a royal pain in the arse the ones in the dune sea? basically require you to catch a baloon that goes on a one hour cycle and then jump to various places to get the datacrons fuck up your jumps say hello to waiting for a while... I skipped thos ones entirely will probably go back at some other stage for them.
Or you can just duel a jugg and get them to force push you up there, easy mode
The Jawa balloon Datacrons are a lot more fun to get if you go with a group, whether it be impromptu or mates. Myself and Daco went on the ride with a random group, 3 republic chars + 4 imperial including us (non-pvp server) and it was actually quite entertaining. Right at the end one of the guys fell off getting the second 'cron inside the crawler that you have to jump down to, so being a BH I dueled him and pulled him up with grapple. Alternately as a BH/JK/SW you could probably use jet pack/force jump while dueling someone on the crawler to get up there. And as Protik mentioned, force push.
Wrack
January 11 2012, 03:11:31 AM
At the moment you can get signficantly greater stat gains in the time it would take to collect all those holocrons from gearing up.
It doesn't take long for gearing up to slow down to a rate where it's very much worth the time to get datacrons. Besides, I snagged most of them along the way while I was leveling, so I was in the area anyway.
My pve gear upgrades can now only come from these places:
- Operations, which have a weekly lockout.
- Hard mode Maelstrom Prison, which has a daily lockout
- Daily commendations (for implants), which have a daily limit
So I can very easily max out my gearing-up opportunities in a day and have time to go datacron hunting... except I already have all the ones that benefit me.
Daco
January 11 2012, 03:58:11 AM
So my other character is a level 32 Sith Assassin and if you're going to go down that line GO THE SORCERER.
Seriously wth were Bioware thinking "Yeah lets make the Assassin the tanking class but only with Light Armor, lets not allow it to do a lot of damage and lets make them wait until the second to last companion before they get a healer. Yeah that sounds good lets do it".
EDIT: "Oh yeah btw how about we make the force abilities use up a ton of force so you are always out of it when you are fighting"
Tyrehl
January 11 2012, 05:34:33 AM
Lvl 39 tankassin crew check :D tbh i like the class alot. 31/0/10 is the only good tank build atm, especially after the upcomming patch. Im running the madness hybrid build (already got death field and raze, now going for force pull) and its so proc dependand its not even funny :psyduck: coupled with the terrible ui...
So for tanks, you will be oom (ok, force) most of the time untill you get the force regen talent. The thing i hate about it, is that you get tge healing companion too late. 2 strong mobs? CC one of them or you are cooked (with decent tank gear, wtf).
The good thing about the class, is that for a tank it can dish out huge dps. Much, much better than a jugg, more entertaining (lol rage issues) and almost the same survivability. No idea how good is the BH tank, i saw some "subpar" comments on release.
Tl dr i was planning to dps but 'our' SW went Marauder so i had to switch to tank talents - im really happy with this as i love filling that role in pve. \o/ Sucks in pvp though, i will be doing this with my operative.
Daco
January 11 2012, 07:01:08 AM
I think my problem is I've gone DPS and fairly far in unless I go find one of those trainers to reset it.
So if I am reading what you have written right I fully spec in defense then put the rest in the third skill plan? If that is right then I am heading back to the fleet to respec.
lubica
January 11 2012, 07:52:36 AM
Phew, tanked a couple of hardmode 4mans yesterday, gotta say the Battle of Illum one is kinda sick, especially the jedi+trooper fight. Also, normal and strong mobs hit harder than elites :headfulloffuck: Tanking in this game is hard and thus fun. Well, fun for me, since I've never tanked before in MMOs, probably not as amusing for the others in my group :D
Malaes
January 11 2012, 08:08:09 AM
Phew, tanked a couple of hardmode 4mans yesterday, gotta say the Battle of Illum one is kinda sick, especially the jedi+trooper fight. Also, normal and strong mobs hit harder than elites :headfulloffuck: Tanking in this game is hard and thus fun. Well, fun for me, since I've never tanked before in MMOs, probably not as amusing for the others in my group :D
I also noticed while doing the levelling flash points strong mobs did a lot more damage than elites, at least some of them.
DevilDude
January 11 2012, 08:31:59 AM
Phew, tanked a couple of hardmode 4mans yesterday, gotta say the Battle of Illum one is kinda sick, especially the jedi+trooper fight. Also, normal and strong mobs hit harder than elites :headfulloffuck: Tanking in this game is hard and thus fun. Well, fun for me, since I've never tanked before in MMOs, probably not as amusing for the others in my group :D
I also noticed while doing the levelling flash points strong mobs did a lot more damage than elites, at least some of them.
It depends on what type of mob it is, some are meant to soak up damage, others to dish it out, the mobs are much more dynamic and roll oriented than in most MMOs.
Malaes
January 11 2012, 08:47:48 AM
It depends on what type of mob it is, some are meant to soak up damage, others to dish it out, the mobs are much more dynamic and roll oriented than in most MMOs.
That makes sense, guess ill start paying attention to what the mobs look like (two guns ect).
Tyrehl
January 11 2012, 09:19:11 AM
I think my problem is I've gone DPS and fairly far in unless I go find one of those trainers to reset it.
So if I am reading what you have written right I fully spec in defense then put the rest in the third skill plan? If that is right then I am heading back to the fleet to respec.
Ermm only if you want to tank. Im having alot of fun doing the flashpoints but im playing with 2 friends (healer and dd, we are self-sufficient). The dmg is good for a tank but i guess that its worse than a straight dps class. The lack of a healing companion is rly bad (i just got mine) if you dont outlevel the content.
Btw for non-raid dps i like madness alot more. Looks especially good for pvp.
Itiken
January 11 2012, 10:04:18 AM
I think my problem is I've gone DPS and fairly far in unless I go find one of those trainers to reset it.
So if I am reading what you have written right I fully spec in defense then put the rest in the third skill plan?
I'm aiming for something like this on my Tankanaught - will probably change for 'uber' content, but thsi should do for getting to, then tanking at first tier 50 content:
http://www.torhead.com/skill-calc#101fRGcubrouRZhMZM.1
With Jaesa and tank gear you can massacre stuff, just grab agro and let her go nuts.
Trindermon
January 11 2012, 11:48:35 AM
TMA , Tanking as a assasin - whats the best agro generation tool.
Reason i ask is ive tried to tank athriss (and others), and frankly i cant keep agro without spamming that "give me agro for 6 seconds skill", soon as that debuff is off it snaps back (and some times dosent even snap to me). I really am struggling to figure out what abilitys generate the most threat.
I like to respec to tank stuff, and then go back to the middle tree for soloing, cause up till now i have been able to solo very well as the rogue type of assassin; usually 1 gold + 2 silver elites is my limit but i kill them so fast its no problem. Currently i am lvl 26.
Anyhelp on the tanking front greatly accepted, i would like to get good at it. i read some guide on some "eliteist jerks" style website, but i decided that was bullshit when they didnt put discharge (that is AOE if your in tanking stance) in the multi target rotation.
Lilalaunebör
January 11 2012, 12:05:07 PM
Got hurricane slash on my Guardian yesterday, and holy fuck does it speed up wiping out quest mobs. Why oh why couldnt they give me that skill around level 15, and keep their plethora of "deals moderate single target damage, plus a gimmick effect, has 30+ secs cd" skills for later...
All i need to do atm is jump in, aoe aggro stuff, and watch Kira wipe out whats left (as long as i keep her lightsabre hilt up to date the rest of her gear is almost irrelevant). I actually dont think id do better with a healing companion, since then neither of us would deal decent single target damage.
Itiken
January 11 2012, 12:13:00 PM
TMA , Tanking as a assasin - whats the best agro generation tool.
....
Anyhelp on the tanking front greatly accepted, i would like to get good at it.
Have you checked sithwarrior.com ?
http://sithwarrior.com/forums/Thread-Sith-Assassin-Jedi-Shadow-Tanking-Compendium
ps. are you in the right stance? Do Sith Ass's have stances, eg a threat and a damage stance?
realistically - you won't be able to do both. Either take a DPS companion and go full tank spec, or forget about tankign and go full DPS spec. Sure, you can tank foundry at 45, but to do it at 33 you may need to be properly specced for the damage reduction.
(Note: This could be BS, but usually holds true across classes)
Trindermon
January 11 2012, 12:54:05 PM
TMA , Tanking as a assasin - whats the best agro generation tool.
....
Anyhelp on the tanking front greatly accepted, i would like to get good at it.
Have you checked sithwarrior.com ?
http://sithwarrior.com/forums/Thread-Sith-Assassin-Jedi-Shadow-Tanking-Compendium
ps. are you in the right stance? Do Sith Ass's have stances, eg a threat and a damage stance?
realistically - you won't be able to do both. Either take a DPS companion and go full tank spec, or forget about tankign and go full DPS spec. Sure, you can tank foundry at 45, but to do it at 33 you may need to be properly specced for the damage reduction.
(Note: This could be BS, but usually holds true across classes)
Thats the guide that says for 2 targets not to use discharge when you have your tanking stance/buff on your discharge AoE's targets so telling you not to use it in your rotiation seems utterly fucking horrible to me. thats the one i discounted as lots of formatting but largely bullshit. I could be wrong though.
As for your question, when i was trying to take i was all talents in tanking tree and my "stance/buff" set to the tanking one (Dark Charge i believe its called, it increases armor and threat, and makes your discharge a AoE for grabbing mutiNPC agro).
Tyrehl
January 11 2012, 04:06:43 PM
TMA , Tanking as a assasin - whats the best agro generation tool.
....
Anyhelp on the tanking front greatly accepted, i would like to get good at it.
Have you checked sithwarrior.com ?
http://sithwarrior.com/forums/Thread-Sith-Assassin-Jedi-Shadow-Tanking-Compendium
ps. are you in the right stance? Do Sith Ass's have stances, eg a threat and a damage stance?
realistically - you won't be able to do both. Either take a DPS companion and go full tank spec, or forget about tankign and go full DPS spec. Sure, you can tank foundry at 45, but to do it at 33 you may need to be properly specced for the damage reduction.
(Note: This could be BS, but usually holds true across classes)
Thats the guide that says for 2 targets not to use discharge when you have your tanking stance/buff on your discharge AoE's targets so telling you not to use it in your rotiation seems utterly fucking horrible to me. thats the one i discounted as lots of formatting but largely bullshit. I could be wrong though.
Hmm, you are utterly fucking wrong :D ;) check the basic rotation, Discharge is your 2nd priority immediately after Dark Ward. And this is for 1, 2, 3-4, 5+, 20 targets etc. Check the basic rotation part. The only thing that made me rage slightly was, that at first they said our tanking stat priority is "Shield>Def>Absorb". Suddenly, they change it to "Def>Absorb>Shield 3:1:0 until 650 rating from gear". Well, you are supposed to highlight changes like that. /o\
jbend9620
January 11 2012, 04:21:33 PM
[QUOTE=Itiken;340191Do Sith Ass's have stances[/QUOTE]
:shock:
Trindermon
January 11 2012, 06:29:08 PM
Hmm, you are utterly fucking wrong :D ;) check the basic rotation, Discharge is your 2nd priority immediately after Dark Ward. And this is for 1, 2, 3-4, 5+, 20 targets etc. Check the basic rotation part. The only thing that made me rage slightly was, that at first they said our tanking stat priority is "Shield>Def>Absorb". Suddenly, they change it to "Def>Absorb>Shield 3:1:0 until 650 rating from gear". Well, you are supposed to highlight changes like that. /o\
After basic rotation there is a section for 1 or 2 targets, then a section for 3 or 4 targets.
I was reading each section in isolation; i assume in that case i am a mong, and i should be doing basic rotation, then down to the 1 or 2 targets rotation? OPPPS. sorry i was taking each section as a basic rotation for tanking X number of mobs, hence why i thought it was all bull shit. :P
Ignore me then, but i am still clueless as to threat generation per ability, ill read more and see if it becomes clearer.
lubica
January 11 2012, 07:06:44 PM
I wonder if I dare go read what they think of warrior's Ravage ability?
Tyrehl
January 11 2012, 07:55:36 PM
Hmm, you are utterly fucking wrong :D ;) check the basic rotation, Discharge is your 2nd priority immediately after Dark Ward. And this is for 1, 2, 3-4, 5+, 20 targets etc. Check the basic rotation part. The only thing that made me rage slightly was, that at first they said our tanking stat priority is "Shield>Def>Absorb". Suddenly, they change it to "Def>Absorb>Shield 3:1:0 until 650 rating from gear". Well, you are supposed to highlight changes like that. /o\
After basic rotation there is a section for 1 or 2 targets, then a section for 3 or 4 targets.
I was reading each section in isolation; i assume in that case i am a mong, and i should be doing basic rotation, then down to the 1 or 2 targets rotation? OPPPS. sorry i was taking each section as a basic rotation for tanking X number of mobs, hence why i thought it was all bull shit. :P
Ignore me then, but i am still clueless as to threat generation per ability, ill read more and see if it becomes clearer.
NP m8 it took me 10 minutes to figure out what they meant. Anyway, there is no way to precisely calculate threat. All we know is the threat multipliers and that damage = threat x 1.0. Well, this too:
http://www.swtor.com/community/showthread.php?t=425#13
Read it (not only the threat section), its really well written and relevant to our class too.
GiDiYi
January 11 2012, 10:33:34 PM
Yeah, I'd done have Taris first, if I'd have found it for christ's sake. I'll probably go :facepalm: tomorrow when it jumps into my face right from the map.
Quoting myself just to update that I logged in today, went to my starship, loaded the map and right there it sat fat into my face: Taris. :facepalm:
I would have bombed the fuck out of this place for that, but someone was faster than me it seems.
Lilalaunebör
January 12 2012, 12:28:42 AM
Dont worry, the radzomies are rediscovering intelligence, so you can bomb them right back beyond the stone age.
One of the few quests i really enjoyed on Taris was listening to the accounts of the last survivors descending into extinction. Gave me a nice 28 days later feeling, which the local gorilla population didnt.
Daco
January 12 2012, 12:52:46 AM
One of the few quests i really enjoyed on Taris was listening to the accounts of the last survivors descending into extinction. Gave me a nice 28 days later feeling, which the local gorilla population didnt.
This ^^
Also I found this skill plan that apparently is quite good for a damage spec/solo Assassin: http://www.torhead.com/skill-calc#200Mc0MZhZcMfRrMkrfz.1
Thoughts?
Chrien
January 12 2012, 10:00:36 AM
downtime sucks :(
lubica
January 12 2012, 10:29:51 AM
downtime sucks :(
at work, being semi-productive and :lol:
Aramendel
January 12 2012, 11:05:08 AM
Servers are up since 30 minutes at least ...
Anyway, in the "things I wish I noticed earlier" news of today:
You do not need to keep crafting materials in your own inventory, your companions can use stuff you stored in your trunk.
Daco
January 12 2012, 11:07:09 AM
Servers are up since 30 minutes at least ...
Anyway, in the "things I wish I noticed earlier" news of today:
You do not need to keep crafting materials in your own inventory, your companions can use stuff you stored in your trunk.
Haha were you running around with the materials with you :lol:
Deri
January 12 2012, 11:29:47 AM
Lvl'ed a Jedi Guardian to 50, have almost all my tier 2 pvp armor as focus spec. Already rerolling a scoundrel with friends since we need a healer big time in pvp. A friend has a commando and while the class seems fine in pve for healing in pvp sage/scoundrel just seems much better. Also fuck biochem and how much better it is at 50 for pvp than any other crafting skill by far.
mira o'karr
January 12 2012, 12:19:39 PM
cant bring my self to drop my 400 cybertech for bio chem. i keep thinking my guild might need it. then again. mandalorian iron is few and far between and mods and armoring will be much easier to get from epic pve and pvp items.
any idea if you can keep using the epic grenades or do they require cybertech?
Chrien
January 12 2012, 11:17:14 PM
I dropped my 400 armstech which included quite a few good purple recipes for biochem. Right now its just impossible to justify having anything else if you're serious about PvP. If they nerf it or make the other crew skills useful then its not a big deal to switch back. Kinda sucks how you can only have one crafting crew skill, very limiting.
Lilalaunebör
January 13 2012, 12:40:24 AM
Well im sure glad ive got cybertech for leveling my tank, lets me always have the top armor plate, but underworld trading leveling is so tedious and expensive at this point (250) that im praying noone else bothers and i can get a payoff at max level vs auction house.
Finally just got Doc, and im really torn. Telling him to go into dps stance is a joke, so im thinking about respeccing into focus for aoe, but then focus seems to generate so ridiculously little resource im not really sure it would be worth it (what use are shorter cds if i cant use them).
On the other hand with doc heal + me tank i can do heroic quests np. Or ill stick to me tank + Kira dps, which atm seems like the fastest route to wipe mobs, and i can lfg as tank. Although tanks dont really seem rare, what with them being available to 3 classes.
Mavolio
January 13 2012, 12:47:44 AM
Well im sure glad ive got cybertech for leveling my tank, lets me always have the top armor plate, but underworld trading leveling is so tedious and expensive at this point (250) that im praying noone else bothers and i can get a payoff at max level vs auction house.
I send my companions out 3-4 some times getting high end underworld stuff and i've got loads of credits and my credit pile is only going up. I remember at around lvl 40'ish getting kind of low but 2-3 days into lvl 50 and you will be hitting 1 million+ easily without having to auction off any of your underworld stuff.
Tyrehl
January 13 2012, 04:06:32 AM
I saw something about operations/FP's requiring only 1 tank and it got me worried. My tanky SA is my main character and im only interested in tanking at the moment. Any ideas about the tank population/demand?
Wrack
January 13 2012, 04:30:26 AM
If you want to tank, tank. Just be better than everyone else and you'll be at the top of the list.
If anything is in short supply right now it's healers, because healing in this game is such a terrible experience, mostly because of the UI.
lubica
January 13 2012, 07:24:17 AM
Also, underworld trading is quite lucrative at 400, if you know what you're doing :)
You can set party frame to show as raid frame, makes tunnel vision healing easier. Speaking of raid, I took my guild on our first 8man Eternity Vault run. Hilariously broken stuff. The first boss is a giant robodog with missile launchers, but to get him to spawn you have to deal with 2 turrets, some gimmick 'power cells' and waves of incoming (normal) mobs. However if you handle all this in the wrong order, the boss does not spawn. Sigh, reset instance. We get the order right and kill him on our second try, right as he enrages. But, w/e, daddy got a pair of new gloves and we're happy. So then its pack after pack of annoying trash, if its not giant hovering knockbacking robots, its packs of lavadogs with REALLY FUCKING ANNOYING WHINING SOUNDS, but you can tank like 10 of them, they do shit damage eventho they're champion strenght. And we're at the next boss Gharj. And weird shit started happening. Which kept happening for the rest of the raid. I'm talking random deaths. People just dieing where they were standing, out of combat, during buffing, or outside the instance at the medical droid, or while on the internal instance speeder, sometimes it would be just 1 person, sometimes 6-7. And since Bioware can't even do griefing right, the random deaths incurr no extra repair bills. Oh, we also tried to kill Gharj, had him at 40k hp this one time, but with 2 people down due to random instakills, we hit the enrage timer and wiped. Then the most annoying bug ever happened. We wipe (3rd or 4th time, a healer kept dying on the island switching :S) and upon respawn, we're unable to go back inside the instance, as everyone gets a popup that the bossfight is still going on, despite all 8 of us standing right there at the portal... So we reset the trash, again. Yay. We clear the local resitance and give the boss another try, lolnope, another wipe and again we cannot enter the instance due to the same freaking popoup. And since nobody wanted to waste another 20 mins to clear the trash, we called it a night.
All in all, hilarious random deaths caused more giggles than rage, but the freaking instance entry bugs were no giggling matter. The bosses look fun, maybe a bit too easy on normal mode, but the bugs need to get fixed asap. Buggy endgame will cost subscribers very fast.
Lilalaunebör
January 13 2012, 08:18:36 AM
If were sharing instance bugs, this one is peanuts, but:
Gathered a group for Talaran 5 (or w/e its called), one guy disconnects after the first 3 trash packs and never comes back. So i try to leave the ini to get someone new since its just a dd. Jog back to the entrance... no exit portal. Okay.. try to leave via minimap button, game crashes. Logging in im back in the instance. Wtf, i ask the other guys to try it maybe its just me. They disconnect instantly as well when trying to leave.
So we decide to 3 man it with a companion. I didnt try to leave the group before leaving the instance since i still wanted to finish it, but would have been hilarious if that didnt work either. "Your stuck in here until you finish the job, welcome to instance hell MUAHAHAHA!"
epictetus
January 13 2012, 08:44:43 AM
Seems we were low on healers for so long and had so few republic for so long that yesterday all of a sudden theres a million jadi sages running around. Serioulsy, WTF is up with having 5 lvl 10-20 sages in a warground? And all of a suddent republic hutt ball, never had that before ever and i loved being one of very few healers.
Aramendel
January 13 2012, 08:45:09 AM
Well im sure glad ive got cybertech for leveling my tank, lets me always have the top armor plate, but underworld trading leveling is so tedious and expensive at this point (250) that im praying noone else bothers and i can get a payoff at max level vs auction house.
What is tedious about having to do 5 mouse clicks every 30 minutes?
Also, UW metals sell very well. But not at skill 400 (aka lvl 49-50), but in the lvl 25-48 area. I am getting for more credits out of it than I have to pay to level it.
Lilalaunebör
January 13 2012, 08:55:39 AM
Tedious in the sense that, as i let it fall behind a bit for some time, when i did the switch from lvl3 to lvl4 mats and wanted to build some blue stuff it took me around 4 hrs to get UT back up. And if you dont stockpile stuff and need that metal right now, it still takes 30 mins for the mission to finish, it might fail, and you cant just go out and harvest it yourself. Guess its working as intended and im just an impatient prick when it comes to crafting.
As for expensive, i wrote that at a time when i was down to 40k... then i leveld for 2 hrs and was at 120k, so yeah nbs.
lubica
January 13 2012, 08:56:11 AM
I'm buying epic 340 UT missions for up to 25k, I get 4x mandalorian iron (8k/piece) and 4x Denebrillan Star Silk (5k/each) and 8x Ciridium and 8x Nanosilk from each of those epic missions. And you need Mandalorian Iron for pretty much everything :D
Also, SW's 1st companion, Vette, has UT critical bonus. Definitely worth getting her affection up and sending her out on Rich grade 6 metals missions, since she will often bring 3x MI, 6x Cir instead of just 4x Cir.
mira o'karr
January 13 2012, 10:43:37 AM
re trade missions. not sure if this tip came from here but i ll post it any way.
the trade missions change once you zone. so, if you are stuck with companion gifts and luxury fabrics but you want underground metals (for example) just log off and on again, or fly to different planet, or zone into a warzone.
instant reshuffling of trade missions.
since i heard about this my intake on mandalorian iron has gone up significantly :D
Cerzi
January 13 2012, 11:55:37 AM
So what's the consensus on pvp servers in this game? Are they the standard tacked-on trash with no interesting additional mechanics, just perma flagged? How does open world pvp compare on normal servers?
Lilalaunebör
January 13 2012, 12:17:20 PM
So far (lvl35) ive fought 3 times out in the open vs similar level people, and all 3 times i had to initiate. Got ganked twice by maxlevel dudes who thought that was funny, but didnt really care since theres no death penalty apart from maybe having to walk a few meters.
I hear that maxlevel open pvp is even more stupid due to the pop imbalance, but havent seen it myself yet. Neither have i yet seen any meaningful open world pvp objectives.
lubica
January 13 2012, 01:01:18 PM
There is a whole zone for worl pvp on Ilum on every server with daily and weekly quests to do. The current implementation sucks as it is far more profitable for everyone to just get along and not kill the opposing faction trying to their quests as this blocks you from doing your own later. Kinda like Halaa in Nagrand, back in TBC WoW. Wintrading FTL.
As far as everything else on a PvP server, I've been ambushed a few times by people around my levle (+/-3 lvls) and done some ambushing myself and downright chasing this one guy into the ground and corpsecamping for 15 minutes, because ... well, because I could. I don't remember seeing any maxlvl in newbie zones faggotry thankfully. Other than that, it's permaflagging yes, with the exception that one is unattackable if in conversation with NPCs or still loading the world. The open world faggotry is really in companions, since everyone and their grandmother will use a healing companion, it becomes incredibly hard to outright kill someone. You generally have to kill the healers first and that goes double if the healer is an actual player. Interestingly though, all healing in pvp situations is reduced by 33%, automatically, both in Warzones (BGs) or world pvp.
PvP gear has an extra stat on it as well: expertise, which increases damage done to players, reduced damage received from players and increases healing in PvP by an equal amount. Which makes it completely pointless, as the Expertise caps at 15% bonus and if two people with the max bonus meet and fight, their bonuses (bonii :trollface.jpg:) effectively cancel each other out. As such the only effective purpose of the stat is to cut down noobs even faster than you would in any case. I will admit, that it affects gameplay experience FAR, FAR less than the introduction of Resilience did in WoW (oh, how I raged back then :( ) I currently have 6 pieces of Champion/Centurion PvP gear, a couple of PVE epics from Ops and HM FPs and I have absolutely no issues tanking anything either pve or pvp. And yes, full-tank spec Jugg in Huttball is insane. Getting 8+ medals every game, np.
Wrack
January 13 2012, 01:10:24 PM
Open world pvp is actually pretty good. For good pvp, you don't go to the horribly broken pvp (west) half of Ilum, you go to the east half and make sure nobody of the opposite faction can do their pve dailies. That actually motivates them to group up and try to flush you out.
Basically,
west half of ilum = amamake
east half of ilum = invading a nice wormhole
Gharj. And weird shit started happening. Which kept happening for the rest of the raid. I'm talking random deaths. People just dieing where they were standing, out of combat, during buffing, or outside the instance
After you lose to Gharj, you should have your whole raid just lie there for ~5 minutes until he stops enrage-pouncing. The pounce is programmed to hit your whole raid no matter where they are, and when he hits someone with it, it extends how long his enrage is going on before he resets. So just lie dead and wait for him to chill out, then release and run back. Side note: his trash has soooooo much HP on nightmare.
lubica
January 13 2012, 01:47:05 PM
Gharj. And weird shit started happening. Which kept happening for the rest of the raid. I'm talking random deaths. People just dieing where they were standing, out of combat, during buffing, or outside the instance
After you lose to Gharj, you should have your whole raid just lie there for ~5 minutes until he stops enrage-pouncing. The pounce is programmed to hit your whole raid no matter where they are, and when he hits someone with it, it extends how long his enrage is going on before he resets. So just lie dead and wait for him to chill out, then release and run back. Side note: his trash has soooooo much HP on nightmare.
Ah, thanks for the info, we'll try it next time for sure, but the random deaths really served more to lighten the mood than annoy us. We giggled like crazy thinking how some BW dudes were on their lunchbreak randomly /kill-ing peoples in Eternity Vault, grinning like idiots.
The truly annoying part was the instance bugging and not letting us go back in after wiping, resulting in us having to reset the trash and clearing it again. The 2nd time that happened, we ended the raid.
Helfix
January 13 2012, 02:36:55 PM
I have a lvl 28 BH merc and currently just rolled an IA and enjoying it quite a bit, now I am stuck on which spec to go with, I basically only do PVE as I don't really enjoy the PvP on these types of MMO's...any suggestions which route to go? :\
Trindermon
January 13 2012, 04:07:05 PM
Basically,
west half of ilum = amamake
Everyones sat on base wondering why there is a lone rifter in top belt?
./grin
Wrack
January 13 2012, 06:32:05 PM
Basically,
west half of ilum = amamake
Everyones sat on base wondering why there is a lone rifter in top belt?
./grin
This, and also people winning a 8v1 and trash talking about it, and no incentive to actually pvp.
DevilDude
January 13 2012, 08:03:43 PM
Basically,
west half of ilum = amamake
Everyones sat on base wondering why there is a lone rifter in top belt?
./grin
This, and also people winning a 8v1 and trash talking about it, and no incentive to actually pvp.
also score upon score of retarded imps running around away from their groups making easy targets for me and my clan as we're rapidly specializing in shadow/scoundrel hunter groups.
Aramendel
January 13 2012, 11:41:00 PM
PvP gear has an extra stat on it as well: expertise, which increases damage done to players, reduced damage received from players and increases healing in PvP by an equal amount. Which makes it completely pointless, as the Expertise caps at 15% bonus and if two people with the max bonus meet and fight, their bonuses effectively cancel each other out. As such the only effective purpose of the stat is to cut down noobs even faster than you would in any case.
...and to make A) PvP gear no good option in PvE and B) PVE gear no good option in PvP.
If you do not differentiate the gear between both "endgame" options you get a balance nightmare - if you can get one type of gear in significantly less time then the other type and the gear is interchangeable between both types players will complain because the get "forced" into the other gameplay type if they want to compete.
lubica
January 14 2012, 01:20:59 AM
PvP gear has an extra stat on it as well: expertise, which increases damage done to players, reduced damage received from players and increases healing in PvP by an equal amount. Which makes it completely pointless, as the Expertise caps at 15% bonus and if two people with the max bonus meet and fight, their bonuses effectively cancel each other out. As such the only effective purpose of the stat is to cut down noobs even faster than you would in any case.
...and to make A) PvP gear no good option in PvE and B) PVE gear no good option in PvP.
If you do not differentiate the gear between both "endgame" options you get a balance nightmare - if you can get one type of gear in significantly less time then the other type and the gear is interchangeable between both types players will complain because the get "forced" into the other gameplay type if they want to compete.
Well that's the thing, aside from the expertise stat, the pvp items have huge amounts of endurance, lots of defence, accuracy and shield ratin. Just the things I need for PvE. Thanks, Bioware.
Wrack
January 14 2012, 05:27:57 AM
PvP gear has basically the same stuff as same item-level pve gear, except the armoring has less primary stat/endurance and has expertise. KnoTOR is nice for showing you what's on the locked-in armoring of purples, so you can see this. Example, compare:
Columi pants (http://knotor.com/items/588068)
Champion pants (http://knotor.com/items/612604)
The mod and enhancement are exactly the same (although this is not always the case), only the nonremovable armorings differ.
Tyrehl
January 14 2012, 07:17:05 AM
Open world pvp is actually pretty good. For good pvp, you don't go to the horribly broken pvp (west) half of Ilum, you go to the east half and make sure nobody of the opposite faction can do their pve dailies. That actually motivates them to group up and try to flush you out.
How? Im on a PvE server :(
Nicholai Pestot
January 14 2012, 10:29:00 AM
Open world pvp is actually pretty good. For good pvp, you don't go to the horribly broken pvp (west) half of Ilum, you go to the east half and make sure nobody of the opposite faction can do their pve dailies. That actually motivates them to group up and try to flush you out.
How? Im on a PvE server :(
Go back in time and smack past-you round the head for being a pussy.
Tyrehl
January 14 2012, 10:59:49 AM
Open world pvp is actually pretty good. For good pvp, you don't go to the horribly broken pvp (west) half of Ilum, you go to the east half and make sure nobody of the opposite faction can do their pve dailies. That actually motivates them to group up and try to flush you out.
How? Im on a PvE server :(
Go back in time and smack past-you round the head for being a pussy.
Not possible, the 2 friends I will be pve'ing with are the ones to blame!
:v
Wrack
January 14 2012, 02:49:58 PM
Open world pvp is actually pretty good. For good pvp, you don't go to the horribly broken pvp (west) half of Ilum, you go to the east half and make sure nobody of the opposite faction can do their pve dailies. That actually motivates them to group up and try to flush you out.
How? Im on a PvE server :(
Go back in time and smack past-you round the head for being a pussy.
Not possible, the 2 friends I will be pve'ing with are the ones to blame!
:v
Go nowhere in time, and smack present-them in the heads for being pussies. You can't even lose anything in PvP in this game, it's more like digital soccer than pvp.
Lilalaunebör
January 15 2012, 03:06:02 AM
Guardian just got 40, time for some spoiler rage:
So the Big Bad Emperor's plan is "kill everything, become god"? What kind of retarded plan is that? Couldnt he just, you know, kill his own people, become a demi-god, then take over the republic and have all the bitches and booze he could ever want? Im assuming that godhood thing isnt binary, since hes already pretty unstoppable after only one planets worth people.
They managed to make Darth Nihilus suck. Nihilus was a force of nature, the spirit of the void, poetically speaking. The Emperor is a goofy looking brainman with no imagination and terrible security people.
RAAAAEG
(Im still enjoying myself though, its either cry or laugh and i chose laugh.)
Loganbacca
January 15 2012, 08:57:04 AM
I just hit Act 3 on my Powertech.
I thought it was about to turn into another "get revenge for people you've spent 5 minutes talking to" story, although maybe not, hunting the senator to provoke the restart of the war is sounding a bit more promising.
I decided to respec out of Shield Tech and into Pyro. So far it's been a lot more fun; Flame Burst, Railshot, Rocket Punch, Railshot, etc. can kick out a lot of damage when you get on a roll. My character always laughs when the proc goes off for prototype particle accelerator as well, which is quite amusing as it's usually accompanied by me blasting someone in the face with a ball of fire.
Isyel
January 15 2012, 09:08:22 AM
Guardian just got 40, time for some spoiler rage:
So the Big Bad Emperor's plan is "kill everything, become god"? What kind of retarded plan is that? Couldnt he just, you know, kill his own people, become a demi-god, then take over the republic and have all the bitches and booze he could ever want? Im assuming that godhood thing isnt binary, since hes already pretty unstoppable after only one planets worth people.
They managed to make Darth Nihilus suck. Nihilus was a force of nature, the spirit of the void, poetically speaking. The Emperor is a goofy looking brainman with no imagination and terrible security people.
RAAAAEG
(Im still enjoying myself though, its either cry or laugh and i chose laugh.)
The story is quite terribad yeh. Especially the plan the jedi put together at some point regarding him. Major laughs were had. Oh and he inexplicably changes his appearance later.
Miep
January 15 2012, 09:28:30 AM
Game till 50 is fine.
Pve endgame is useless ( everyone gets everything easymode) and boring.
Pvp engame is non existent ( if you want to call repeating the same 3 small boring bgs again and again pvp)
But definitly the best solo mmporg i ever played, good invested 45€ buy price, bad invested 12€ sub.
Cerzi
January 15 2012, 01:54:29 PM
This game relies on at least 16 individual premium voice actors to put out new content. That just seems to me like a massive and unnecessary burdon for an MMO that will rely entirely on content to keep its playerbase.
Mrenda
January 15 2012, 02:03:05 PM
I just bought this. Is there a failheap crew running? What server/side do I go?
definatelynotKKassandra
January 15 2012, 04:21:41 PM
This game relies on at least 16 individual premium voice actors to put out new content. That just seems to me like a massive and unnecessary burdon for an MMO that will rely entirely on content to keep its playerbase.
You're assuming they didn't plan to at least break even from the box sales, so any subs are pure profit.
Ishanda
January 15 2012, 05:36:31 PM
Based on the budget people have speculated for the game, they'd have to sell an awful lot of boxes to cover it on that alone.
definatelynotKKassandra
January 15 2012, 06:05:11 PM
Based on the budget people have speculated for the game, they'd have to sell an awful lot of boxes to cover it on that alone.
True. Bear in mind this thing was being talked about as a massively overbudget clusterfuck run by chimps until the beta started.
orcane
January 15 2012, 06:13:37 PM
Considering selling a lot of boxes at the start is the easy part, it may still end up being a massively overbudget clusterfuck in a few months.
Chrien
January 15 2012, 09:03:36 PM
We won't really know whether SWTOR has staying power until after the 1.2 patch in March. 1.1 is going to squash a fair few bugs and put a tiny bit more meat on the bones in terms of endgame but 1.2 looks far more substantial an update.
Right now its in the promising category, the next 2 months will determine whether it is going to be the next WoW or the next Warhammer...
Winged Nazgul
January 15 2012, 09:09:09 PM
Right now its in the promising category, the next 2 months will determine whether it is going to be the next WoW or the next Warhammer...
There will never be another WoW; that includes the next MMO coming from Blizzard.
Lilalaunebör
January 15 2012, 10:53:55 PM
Just did Colicoid, Bioware went full retard with that one. Positioning mobs sucks in this game, you think youve got them, then they move 45° because you were one inch too close...
As for profitability, im going to sub one more month to see the different stroylines, then ill let it laps probably. I think theyll break even thanks to the attraction of the ip, but it doesnt have any long-term pull as of yet so will not turn into a cash cow.
lubica
January 15 2012, 11:26:14 PM
Just did Colicoid, Bioware went full retard with that one. Positioning mobs sucks in this game, you think youve got them, then they move 45° because you were one inch too close...
As for profitability, im going to sub one more month to see the different stroylines, then ill let it laps probably. I think theyll break even thanks to the attraction of the ip, but it doesnt have any long-term pull as of yet so will not turn into a cash cow.
-bugs
-pvp balance
-server population balance
those are the crucial issues imho. Our guild cleared Eternity Vault yesterday, 8man normal mode, Gharj was still a bitch, with the larger-than-maxmelee-range AOE, but we maanged, Soa was fun, altho theres still a few wrinkles to iron out in that fight, especially the thing where he grabs a player and smashes architecture with him, sometimes he will do that just before a phase change, slamming the player through the hole in the ground. Also did heroic Illum, Last emperor and boarding party and I have to say the last encounter in BP is a fucking bitch, more so than Force Entity in LE. HK-47 was easy once we figured out just what the trick is.
Also, I'm a lucky bastard with Champion bags, got the boots today, so now I'm at 3/5 set, with earpiece, shield and both implants already in acquired :) I'm really impressed with how fun and useful a full tank is in pvp.
Wrack
January 15 2012, 11:57:16 PM
Soa was fun, altho theres still a few wrinkles to iron out in that fight, especially the thing where he grabs a player and smashes architecture with him, sometimes he will do that just before a phase change, slamming the player through the hole in the ground.
You're supposed to stop dps until everyone's out of mind trap/whirlwind, then push him to the next phase. The real bug they have to fix on that one is: tank gets mind trapped, encounter resets. You're stuck down on a lower level so you have to exit instance and run back. FFFFFUUUUUUUU.
Also the bugs on the pillars. Anything happens. Control panels are now unclickable.
Loganbacca
January 16 2012, 03:12:49 AM
I have to say the last encounter in BP is a fucking bitch
Myself and Daco played through BP yesterday, both level 41, Powertech and Sniper + 2 healing companions. We were absolutely breezing through the whole thing until we got to the last fight, at which point we died (very quickly) in a fire as we took them on. In the end we pulled agro from the melee dps guy while up on the balcony and fairly quickly took him down while I desperately tried to keep as much agro as possible (agro seemed to be all over the place, usually I can quite easily keep up threat, but in that fight they refused to shoot at me for more than one attack, resulting in me proxy tanking with Guard on Daco). Once the melee guy was down we stayed at range and took down the other two, I can't remember which went down first, may have been the healer.
How hard is The Foundry? Should we wait until we're closer to level 50 to run it in a 2 man group?
Mimiru
January 16 2012, 03:34:12 AM
Any point to doing flashpoints before 50?
Havent done any on any characters
Wrack
January 16 2012, 03:51:50 AM
Any point to doing flashpoints before 50?
Havent done any on any characters
You need to do some of them on normal mode before you'll be allowed to do them on hardmode. They're also decent xp if you do them at the right level in a non-terrible group with all the quests (so, the first time through only)
Tyrehl
January 16 2012, 03:57:35 AM
Any point to doing flashpoints before 50?
Havent done any on any characters
You need to do some of them on normal mode before you'll be allowed to do them on hardmode. They're also decent xp if you do them at the right level in a non-terrible group with all the quests (so, the first time through only)
And some of them are really interesting. Like The Foundry. I must say that im really impressed by the level design, even after all the bioware derps.
Mavolio
January 16 2012, 04:03:04 AM
You can solo the 1st flashpoint so its worth doing that. After that the amount of time you will waste trying to get a full group then failing when horrible ppl join its just not worth the effort unless you rly rly want to see the content in the right order.
Daco
January 16 2012, 04:52:06 AM
So I did some pvp for the first time today, and the randomization was quite good, I played multiple matches on each different map so got a good go at everything... AND WOW WAS HUTTBALL FUN seriously every time I played Huttball I had the most amount of fun out of any of the maps even when we failed epically it was just so good.
lubica
January 16 2012, 08:03:35 AM
I have to say the last encounter in BP is a fucking bitch
Myself and Daco played through BP yesterday, both level 41, Powertech and Sniper + 2 healing companions. We were absolutely breezing through the whole thing until we got to the last fight, at which point we died (very quickly) in a fire as we took them on. In the end we pulled agro from the melee dps guy while up on the balcony and fairly quickly took him down while I desperately tried to keep as much agro as possible (agro seemed to be all over the place, usually I can quite easily keep up threat, but in that fight they refused to shoot at me for more than one attack, resulting in me proxy tanking with Guard on Daco). Once the melee guy was down we stayed at range and took down the other two, I can't remember which went down first, may have been the healer.
How hard is The Foundry? Should we wait until we're closer to level 50 to run it in a 2 man group?
Except heroic flashpoint bosses have enrage timers. Our final try in BP was basically us pulling Massey to the stairs with me tanking medic and boss where they start, then we nuked the boss down, got the 'FP complete' pop-up and then the medic enraged and killed us all. Flashpoint completed, but we did not get any loot and the instance was inaccessible once we ressed, which meant we'd have had to clear the whole damn thing again for the last chest, but alas it was heroic and you're only allowed to do one of those/day. ffffffffffffffffffffffffffffffffff Also, 90k repairs. :raeg:
Foundry is lvl 37, that's the lvl of the final encounter (not telling you who it is, massive spoiler). The final fight is easier than the penultimate, I would suggest doing it in a proper group with the proper level, so its at least challenging, asdoing it at 45+ with 2 companions will kill the fun + all the loot will be worth shit for you by then.
Btw, if you and Daco aren't lvl 40 yet, I'd suggest you try to farm up cca 1000 warzone commendations, as you get a full set of orange gear at 40 from the pvp vendors. Besides being damn good gear for lvl 40, at least the Jugg set looks freakin awesome and I will be returning to those visuals once I can rape epic drops for their mods (nest patch!).
Daco
January 16 2012, 08:45:55 AM
Btw, if you and Daco aren't lvl 40 yet, I'd suggest you try to farm up cca 1000 warzone commendations, as you get a full set of orange gear at 40 from the pvp vendors. Besides being damn good gear for lvl 40, at least the Jugg set looks freakin awesome and I will be returning to those visuals once I can rape epic drops for their mods (nest patch!).
We're lvl 42 atm, and tbh when I had a look at the Agents gear I was repulsed, that stuff is horrific.
Aramendel
January 16 2012, 10:33:20 AM
Yes, Agent does PvP gear not look too good. Using on my Agent the Vendetta chest + gloves, scorpion mask + legs and fury boots, rather happy with that look. All except the Fury boots (which is a BOE drop) are mod-empty craftables.
GiDiYi
January 16 2012, 11:05:53 AM
Is it possible that PvE gear for the Consular has the most gayest looks that could have been envisioned? I mean, seriously, I am not the toothfairy!
Tyrehl
January 16 2012, 11:19:42 AM
Is it possible that PvE gear for the Consular has the most gayest looks that could have been envisioned? I mean, seriously, I am not the toothfairy!
The Sith Inquisitor's lvl 50 PVE gear makes you look like a giant duck with huge shoulders. The helm has some retarded horns (the worst-looking ones i've ever seen), thank god there is a "hide head slot item" (?) option :psyduck:
GiDiYi
January 16 2012, 11:26:32 AM
To elaborate (the pic is not by me but grabbed from the forum):
http://img535.imageshack.us/img535/7154/pveconsulargear.jpg
Aramendel
January 16 2012, 11:52:53 AM
Or just watch the Class Video, was sorely unimpressed by the looks even then.
Isyel
January 16 2012, 12:14:16 PM
Yes, Agent does PvP gear not look too good. Using on my Agent the Vendetta chest + gloves, scorpion mask + legs and fury boots, rather happy with that look. All except the Fury boots (which is a BOE drop) are mod-empty craftables.
IA lvl 50 pvp armor looks fucking awesome (if we ignore the helm). One of the rare ones that look any good.
Tyrehl
January 16 2012, 02:44:11 PM
To elaborate (the pic is not by me but grabbed from the forum):
http://img535.imageshack.us/img535/7154/pveconsulargear.jpg
:(
:facepalm: Bioware. I am really sorry, mate. I had no idea. Our gear is also terrible but yours is on a whole new scale.. Placeholders or not, whoever did this must be fired immediately.
Sith Inq
http://i.imgur.com/OGhS7.jpg
jbend9620
January 16 2012, 03:29:51 PM
i don't play this game and you are probably going to tell me to eat shit and die but that battlemaster/centurion/champion shit looks pretty legit.
bottom row less so.
evil edna
January 16 2012, 03:36:10 PM
eat shit and die
Lilalaunebör
January 16 2012, 03:47:15 PM
http://img535.imageshack.us/img535/7154/pveconsulargear.jpg
I wouldnt be able to get over thinking "whens the wedding (and whos the lucky same-sex partner)?".
Is there actually a point to switching gear instead of upgrading better looking one? Apart from the enhancement slot i mean, does high level 50 gear have innate better stats depending on the source?
FatFreddy
January 16 2012, 04:20:51 PM
so are you closet homos enjoying your virtual dresses you raged about so much when eve wanted to introduce them?
DevilDude
January 16 2012, 04:43:34 PM
Step 1: Get PvP gear and strip out mods
Step 2: grab all your modded gear that you kept cause it looked cool while leveling.
Step 3: ???
Step 4: Profit.
Space Panda
January 16 2012, 04:55:31 PM
Step 1: Get PvP gear and strip out mods
Step 2: grab all your modded gear that you kept cause it looked cool while leveling.
Step 3: ???
Step 4: Profit.
so glad this is happenin'. gonna be rolling in my social armor.
ArchVonBaron
January 16 2012, 04:59:32 PM
Don't work atm, PvP and PvE armour don't have armouring mods, the stats are locked onto the armour instead.
Aramendel
January 16 2012, 05:00:41 PM
Yes, Agent does PvP gear not look too good. Using on my Agent the Vendetta chest + gloves, scorpion mask + legs and fury boots, rather happy with that look. All except the Fury boots (which is a BOE drop) are mod-empty craftables.
IA lvl 50 pvp armor looks fucking awesome (if we ignore the helm). One of the rare ones that look any good.
True.
However, the vendetta set is basically a better colored version of the 50 PvP set. Would post a picture of it, but I have SWTOR currently uninstalled since I need to get some shit done in the next 2-3 weeks.
Is there actually a point to switching gear instead of upgrading better looking one? Apart from the enhancement slot i mean, does high level 50 gear have innate better stats depending on the source?
It is somewhat expensive removing mods from an armor, the price goes up a lot with epic mods.
And the hard mode/raid pieces have set bonuses, although they said they plan to make those extractable too.
helgur
January 16 2012, 05:31:48 PM
Fuck this shit. I'm done.
Isyel
January 16 2012, 05:35:43 PM
i don't play this game and you are probably going to tell me to eat shit and die but that battlemaster/centurion/champion shit looks pretty legit.
bottom row less so.
The empire side pvp armors look pretty awesome, except the BH one which is lolterribad.
Republic... only the JK ones look any good tbh.
For PvE both sides are terribad afaik.
Nicholai Pestot
January 16 2012, 05:46:14 PM
i don't play this game and you are probably going to tell me to eat shit and die but that battlemaster/centurion/champion shit looks pretty legit.
bottom row less so.
The empire side pvp armors look pretty awesome, except the BH one which is lolterribad.
Republic... only the JK ones look any good tbh.
For PvE both sides are terribad afaik.
Not quite.
Trooper armour of all types looks somewhere between average and awesome in every instance.
Isyel
January 16 2012, 05:47:39 PM
i don't play this game and you are probably going to tell me to eat shit and die but that battlemaster/centurion/champion shit looks pretty legit.
bottom row less so.
The empire side pvp armors look pretty awesome, except the BH one which is lolterribad.
Republic... only the JK ones look any good tbh.
For PvE both sides are terribad afaik.
Not quite.
Trooper armour of all types looks somewhere between average and awesome in every instance.
Ah you're right, trooper is indeed awesome. For the rest i still have no idea what they were thinking.
Koll
January 16 2012, 08:24:26 PM
I got given the game for christmas and have been playing out the free month you get with the box. I hit 50 a couple of days ago and my playtime has fallen off dramtically since. Overall I think SWTOR was a good single player RPG, but it isn't a particularly good MMO. I knew from the outset I wanted to be a healer and I rolled a sith corruption sorcerer, but I find the co-operative and competitive play in this game very frustrating as a healer.
The interface is horrible and the gameplay itself feels very clunky and clumsy especially when you're chain casting force heals to keep people alive and there's steady cast delays creeping in and every time you try to cast something that should be an instant cast your character makes a big song and dance about casting it rather than just chucking that shit out and getting it done and it means your team gets thouroughly raped in PvP before you can do anything and in PvE it just makes things very tense in long fights
I also get the feeling that having healers on your team in PvP doesn't have the kind of impact it should and healing abilities seem to scale pretty poorly compared to DPS abilities. on the whole I also feel like any character class carrying a lightsaber seems noticeably weaker in any spec than any character class carrying a gun. Maybe that's just my imagination though.
I have already cancelled my account and it runs out on the 27th. Until then i'm going to try a republic trooper combat medic to see if it's any better as a healing class. I'm also hoping that there will be less huttball on the republic side as all the huttball matches i've had on my empire character seem to be empire teams against each other.
Cerzi
January 16 2012, 08:51:53 PM
This game relies on at least 16 individual premium voice actors to put out new content. That just seems to me like a massive and unnecessary burdon for an MMO that will rely entirely on content to keep its playerbase.
You're assuming they didn't plan to at least break even from the box sales, so any subs are pure profit.
We have people working on content that won't be showing up in the game until 2013. We have writers already finishing off content for that, so I can already play through stuff from 2013 content - just not with voiceovers.
Heh, that seems to support what I'm saying. We have to wait a whole year because otherwise-ready content doesn't have voice-overs yet?
(taken from http://www.computerandvideogames.com/332031/interviews/star-wars-old-republic-11-weve-already-got-people-working-on-content-for-2013/?page=3)
Daco
January 16 2012, 09:00:24 PM
http://img535.imageshack.us/img535/7154/pveconsulargear.jpg
All I can think of:
http://img.dailymail.co.uk/i/pix/2008/02_04/KingLouisXIVREX_468x691.jpg
Also I reckon the Imperial Agent lvl 50 PVE gear looks pretty awesome, I'd much rather run with that then the PVP gear.
Isyel
January 16 2012, 09:37:33 PM
I got given the game for christmas and have been playing out the free month you get with the box. I hit 50 a couple of days ago and my playtime has fallen off dramtically since. Overall I think SWTOR was a good single player RPG, but it isn't a particularly good MMO. I knew from the outset I wanted to be a healer and I rolled a sith corruption sorcerer, but I find the co-operative and competitive play in this game very frustrating as a healer.
The interface is horrible and the gameplay itself feels very clunky and clumsy especially when you're chain casting force heals to keep people alive and there's steady cast delays creeping in and every time you try to cast something that should be an instant cast your character makes a big song and dance about casting it rather than just chucking that shit out and getting it done and it means your team gets thouroughly raped in PvP before you can do anything and in PvE it just makes things very tense in long fights
I also get the feeling that having healers on your team in PvP doesn't have the kind of impact it should and healing abilities seem to scale pretty poorly compared to DPS abilities. on the whole I also feel like any character class carrying a lightsaber seems noticeably weaker in any spec than any character class carrying a gun. Maybe that's just my imagination though.
I have already cancelled my account and it runs out on the 27th. Until then i'm going to try a republic trooper combat medic to see if it's any better as a healing class. I'm also hoping that there will be less huttball on the republic side as all the huttball matches i've had on my empire character seem to be empire teams against each other.
I never say this really, but yours is very much a L2P issue. PvP has its problems yes, but healers not being strong? LOL....just...lol.
evil edna
January 16 2012, 10:24:25 PM
im kinda losing interest. im lvl 26 now but it all feels a bit grindey, but i want to see how my class story progresses. didnt help that tatooine was pretty shit
Daco
January 17 2012, 12:46:15 AM
Alright so I've got the healer on my Assassin and I've respect as a tank, lets see how it goes now.
Tyrehl
January 17 2012, 03:29:22 AM
Alright so I've got the healer on my Assassin and I've respect as a tank, lets see how it goes now.
Let me know how it goes, im in the same position right now. The only thing I could test on my own is that you can practically kill everything. Obviously you cant jump on a group of 4 elites, but 2 strong npc's and a couple of normal ones? Lol no problem anymore \o/
Its a bit slower (because of the lower dps) though ^^
Yesterday I tanked a ridiculously bad lvl 40 heroic 4 mission on alderaan. What the fuck, respawn time of ~2 minutes for each pack consisting of 3-4 elites + some strong mobs. But I tanked as 31/0/10 for the first time - its much, much better for actual tanking and not dps'ing. I have to keep an eye on one of my buffs, when it stacks to 3 I use Force Lightning that heals me (well and the Energize buff too). Doesnt depend on 10 procs, I dont have to wait to get lucky with one of the crits to proc Raze .. and after several hours my Wither will be THAT good 8-)
Tonight I will be doing Colicoid war games, cant wait.
Daco
January 17 2012, 07:39:19 AM
Well after a bit or Trial it is far better being tank you have gone the same line as I am going 31/0/10 and with a healer I barely get below 70%, still struggle a bit when there is a couple of strongs with them especially since drawing agro seems to be fairly bad (normally have to physically hit them so they'll shoot me) and as you said DPS is slower but it is nice to just be able to kill things without dying now.
Itiken
January 17 2012, 01:14:54 PM
leveling with a healer makes you a bad. literally irl, especially if you are a tank. Double-especially if you are Empire side and it's that cock Quinn.
reasons:
1. He's extremely tedious. I've been trying to make out with him, get him drunk, and generally encourage him to go off on a rampage of destruction against his old foes, and he's still as British as they come, MINUS THE TEA.
2. he's a suck-ass. Really - any thing i click, he's like "Ohhh miss, +20 affection you rule". Cretin.
3. mediocre DPS. Oh look - lets kill an elite buddy. "Sure thing mistress +like+like" 20 minutes later "woo well done, cretin".
4. Why Learn2play? Cooldowns? Survival? gear? nah, just plod away, hitting stuff, slowly, while being healed. WOO FUN
5. After the storyline to get hold of the DPS bint (you know who I mean) then the insta-makeover she gets, it's such a crying shame not to use her. A mental, borderline psychopathic Assassin. PLEASE.
GO AWAY QUINN YOU ARE BORING
/thread
ElweSingollo
January 17 2012, 02:03:02 PM
leveling with a healer makes you a bad. literally irl, especially if you are a tank. Double-especially if you are Empire side and it's that cock Quinn.
reasons:
1. He's extremely tedious. I've been trying to make out with him, get him drunk, and generally encourage him to go off on a rampage of destruction against his old foes, and he's still as British as they come, MINUS THE TEA.
2. he's a suck-ass. Really - any thing i click, he's like "Ohhh miss, +20 affection you rule". Cretin.
3. mediocre DPS. Oh look - lets kill an elite buddy. "Sure thing mistress +like+like" 20 minutes later "woo well done, cretin".
4. Why Learn2play? Cooldowns? Survival? gear? nah, just plod away, hitting stuff, slowly, while being healed. WOO FUN
5. After the storyline to get hold of the DPS bint (you know who I mean) then the insta-makeover she gets, it's such a crying shame not to use her. A mental, borderline psychopathic Assassin. PLEASE.
GO AWAY QUINN YOU ARE BORING
/thread
I play as Knight and they are as glass cannon as they come but pretty much my entire solo play through has been with Kira unlocked the Doc after Balmora and think I have maybe used him once or twice on elite mobs that I basically couldn't get past. Only big down fall to this is that after almost every fucking pull of mobs on a knight (I play sentinal) you end up having to meditate to get your health back because you or your companion are pretty beat up.
Alistair
January 17 2012, 02:27:51 PM
Desubbed.
Despite love of IP, I felt the same lack of desire I felt at the end of my WoW days. Been there, done that, etc.
I long for an X-Wing vs. Tie Figher 2012 combat campaign-type game, or a pipe dream EVE/SW Hybrid open world, space combat based game.
Wow with Lasers, even with a story, just isn't enough.
lubica
January 17 2012, 02:29:23 PM
leveling with a healer makes you a bad. literally irl, especially if you are a tank. Double-especially if you are Empire side and it's that cock Quinn.
reasons:
1. He's extremely tedious. I've been trying to make out with him, get him drunk, and generally encourage him to go off on a rampage of destruction against his old foes, and he's still as British as they come, MINUS THE TEA.
2. he's a suck-ass. Really - any thing i click, he's like "Ohhh miss, +20 affection you rule". Cretin.
3. mediocre DPS. Oh look - lets kill an elite buddy. "Sure thing mistress +like+like" 20 minutes later "woo well done, cretin".
4. Why Learn2play? Cooldowns? Survival? gear? nah, just plod away, hitting stuff, slowly, while being healed. WOO FUN
5. After the storyline to get hold of the DPS bint (you know who I mean) then the insta-makeover she gets, it's such a crying shame not to use her. A mental, borderline psychopathic Assassin. PLEASE.
GO AWAY QUINN YOU ARE BORING
/thread
Seems to me, you should have rolled a sorcerer.
I can't agree with you Itiken on anything except:
1. I have indeed never seen Quinn drink tea.
2. Jaesa is a fukken psycho and deserves to get tied up and raped in a dark, damp basement (and she'd probably like it too)
And yes, played as full tank Jugg from 10-47 with Quinn 80% of the way, the other 20% was with Jaesa, but I started to get raped (= less than 40% hp after a fight) on Corellia after not religiously upgrading my gear every 2 levels. I do not see how being able to finish a pack of mobs with 95% hp left and just charging into the next group before your rage decays makes you a bad. Given how slow we kill them, you'd want to minimize your downtime, right? Also, we have 1 talent tree for tanking and TWO for DPS. Go experiment, I really liked Vengeance tree.
As for L2P, I'd agree that levelling does not prepare you for heroic FPs.
Wrack
January 17 2012, 03:45:40 PM
leveling specced tank makes you a bad.
FYP
Daco
January 17 2012, 07:49:16 PM
Well my Sith Assassin I have only just spec'd as tank at level 38, the rest of the time I have been dps.
And I have no shame, it is so nice to not die all the time or nearly die, that class was getting very frustrating but now it is bearable. I suspect you're talking about the Sith Warrior though, which I could understand going pure dps on because those things really do tear it up.
Tyrehl
January 17 2012, 09:04:43 PM
Well my Sith Assassin I have only just spec'd as tank at level 38, the rest of the time I have been dps.
And I have no shame, it is so nice to not die all the time or nearly die, that class was getting very frustrating but now it is bearable. I suspect you're talking about the Sith Warrior though, which I could understand going pure dps on because those things really do tear it up.
+1, using all my abilities together with my medpac and often my defensive cooldown (Deflection) just to take down 2 strong and 1 normal npc isnt fun (and btw im doing the content ~1 level under the recommended one for the missions). I will continue using a dps companion on normal mobs but the moment i see something silverish around a NPC name i will summon my healer.
Daco
January 17 2012, 09:48:12 PM
+1, using all my abilities together with my medpac and often my defensive cooldown (Deflection) just to take down 2 strong and 1 normal npc isnt fun (and btw im doing the content ~1 level under the recommended one for the missions). I will continue using a dps companion on normal mobs but the moment i see something silverish around a NPC name i will summon my healer.
Yeah so far I can't beat (what I'm assuming) the Act 2 boss which is level 40 and I am only level 38 which I have been doing space missions/some pvp/pretty much every quest I can and I'm still seem to always be 2 levels below my missions, it is really frustrating so I'm going to wait until Logan gets off work so he can give me a hand killing this guy.
GiDiYi
January 17 2012, 09:48:37 PM
I have taken a day off of TOR today, because I came home pretty late from work and have to start pretty early tomorrow, but here's what I got from this game so far:
I am a Lvl 28 Consular atm, that landed on Tatooine just 4 small quests before logging off yesterday. Since I got that healer companion whose name I can't remember on Nar Shaddaa the game is very easy. I need ages to get bigger spawns or hard mobs done, but my health usually doesn't drop below 80 percent while doing so.
I still enjoy the story and the game actually made me genuinely lol in the first time since years of playing a game solo, yet I have already forgotten the joke. :/
So to give a tl;dr: It is still popcorn times for me. When I hit the end of the story I'll start a new char and roll a non force using empire char just to get the other side of the story and playstyle. Since I am a casual player at most, this will take at least two more months. Once this is done, I'll start to take a look at the "end game" and will see if it is any good and keeps me hooked.
On another note I've just read in the Eve General section that, statistically, players that have played Eve more than 3 years, are very unlikely to quit Eve. So I guess me and a couple of mates that didn't log in in 8 months + are a statistical anomaly, so my post doesn't have any meaning on a larger scale.
Isyel
January 17 2012, 10:05:55 PM
I quit after 3 years :P
lubica
January 17 2012, 11:38:13 PM
Fuck operatives. 4 in the other team at Huttball. Fuck.
Mavolio
January 18 2012, 12:06:48 AM
Fuck operatives. 4 in the other team at Huttball. Fuck.
Oh look they get you to 25% before you can stand up again. Then if they are going to lose they just run away and stealth.
Its almost as much fun as seeing some one target you and start to cast tracer missile, then following that up with tracer missile tracer missile tracer missile tracer missile tracer missile. At least with this its fun when you interrupt them and they just stand there waiting for it to be available to cast again.
Azmodeus Valar
January 18 2012, 12:52:24 AM
Anyone found any good money making tips since the slicing Nerf?
Daco
January 18 2012, 01:13:56 AM
Anyone found any good money making tips since the slicing Nerf?
Do the PVE missions, sell the junk vendor things from enemys, have no problem making creds doing that.
Azmodeus Valar
January 18 2012, 01:18:43 AM
I make ok money doing that, but want some extra cash to get some purple crafted items at various levels to support my alts.
Daco
January 18 2012, 01:31:08 AM
So just had another go at pvp, I didn't think I did too bad for a pvp nub:
http://img15.imageshack.us/img15/4498/nubpvp.jpg
34kills to 0 deaths :D and I had to run off while planting a bomb to get the phone then was playing 1 handed while on the phone fighting guys off, so needless to say I am quite proud of that achievement.
Also I am well aware the name I have for my Sith Assassin is the name of the Agents first companion, I didn't think about it when I made it and tbh I was quite surprised it even let me use that name :P
Isyel
January 18 2012, 01:38:21 AM
All i see there is that you managed to be borderline useless while staying alive, probably by not engaging where you actually should be doing stuff...
Mavolio
January 18 2012, 02:16:55 AM
The problem is that if you stand on 1 gate in void star and no one comes near you wont get any medals or damage/healing/protection done. Yet whoring around killing ppl can get you 8+ easily. Then when people come to vote (if they even bother) 90% of ppl vote for either top damage or top healing.
In fact helping your team and not just killing random people almost always results in low medal count and low votes after the game which is the exact opposite of the intended result.
ps In hutt ball get a friend and make them stand in the acid while you guard them. That is a good 3-4 medals right there.
Daco
January 18 2012, 03:42:01 AM
All i see there is that you managed to be borderline useless while staying alive, probably by not engaging where you actually should be doing stuff...
So you suspect I was just being one of those people that run around picking off the random low level guys for the fun of it yes?
You couldn't be more wrong my dear sir... I wish I had of frapsed it because I feel it was probably one of my best matches yet, I was going to where the majority of the enemy team was and doing area of effect attacks to stop the guys planting bombs/defusing bombs, while ccing their healers. I'm assuming you don't get any awards for defending the objectives hence why my points aren't really that high.
But tbh if someone finds it fun to run around force pushing guys off ledges then I'm not going to hold it against him, because for all I know the next match I get could be the same map with a group that likes dominating, it isn't like it is the only time you are ever going to be able to play that map.
Cerzi
January 18 2012, 11:06:22 AM
There really isn't an awful lot to be proud of when it comes to solo pvp in these games... Classes are so ridiculously easy to master, that most people hit the skill ceiling in fairly short order, let alone vets who've been playing MMOs since the late 90's.
When anything resembling something new and exiting happens in pvp here it's most likely due more to the massive incompetence of your enemies than your own already maximized effectiveness. Which can still be fun, but is honestly nothing to write home about. Especially considering the number of tards playing MMOs these days.
Fitzy
January 18 2012, 11:28:40 AM
Downtime during Aussie peak is the werst.
Wrack
January 18 2012, 02:01:08 PM
Patch 1.1 is making me re-download 11 GB. I never even had a problem like this with EVE.
lubica
January 18 2012, 02:37:06 PM
Patch 1.1 is making me re-download 11 GB. I never even had a problem like this with EVE.
boot.ini
Cool09
January 18 2012, 02:42:49 PM
Patch 1.1 is making me re-download 11 GB. I never even had a problem like this with EVE.
boot.ini
Pretty much trumps all problems you may have with any other MMO, ever.
Itiken
January 18 2012, 02:45:59 PM
Patch 1.1 is making me re-download 11 GB. I never even had a problem like this with EVE.
boot.ini
Pretty much trumps all problems you may have with any other MMO, ever.
Or even today's eve issues......
Sandzibar
January 18 2012, 04:08:13 PM
so the dominant faction on the server (ie Sith) can now farm insta respawning turrets in the enemy base for 100 valor a pop.
i hear some people have already capped at valor rank 100.
lol bioware.
"we have the best pvp developers in the industry"
Sirial Soulfly
January 18 2012, 04:10:21 PM
Looks like there was a stealth buff for slicing I am seeing a marked improvement from crew mission gains.
Kaianna
January 18 2012, 04:19:00 PM
PvPing on alts is now viable, huzzah. Not getting endlessly raped by lvl 50's with tiered gear 4tw!
Kaianna
January 18 2012, 05:32:46 PM
Holy fuck Ilum is shit now. Massive Imperial zerg fest on pretty much every server.
Bioware have a devpost up admitting it's being looked at...I think are shitting themselves.
70+ pages calling for a valour rollback and closure of Ilum until it's fixed so far.
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