View Full Version : [PVP] Sentinel
Meridius Dex
April 11 2011, 11:15:53 PM
Such a cool little boat, shame no one will fight you in it. It's like a Curse, solos will run away until there's a blob of some kind specifically built to kill you. Regardless...
[Sentinel, Laerise]
Damage Control II
Energized Adaptive Nano Membrane II
Small Armor Repairer II
Catalyzed Cold-Gas I Arcjet Thrusters
Small Electrochemical Capacitor Booster I, Cap Booster 200
Tracking Disruptor II, Optimal Range Disruption
Warp Disruptor II
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Ancillary Current Router I
Small Auxiliary Nano Pump I
Warrior II x4
Hobgoblin II x4
Hornet EC-300 x4
The classic cap warfare "alpha strike" fit against other frigates. Nuke them far enough away from a gate or dock and they will die (very slowly) to your drones without ever laying a glove on you. The 'very slowly' is the catch...
Haven't flown it yet but I'm told this also works wonders:
[Sentinel, Gun Sentinel]
Damage Control II
200mm Reinforced Rolled Tungsten Plates I
Nanofiber Internal Structure II
1MN Afterburner II
Tracking Disruptor II, Optimal Range Disruption
Stasis Webifier II
Warp Scrambler II
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Small Energy Neutralizer II
Small Ancillary Current Router I
Small Ancillary Current Router I
Hornet EC-300 x4
Warrior II x4
Hobgoblin II x4
Will cap out frigate targets in about 3-4 cycles (18 seconds); 4K EHP tank, 129 DPS, Nano seems counter-intuitive but helps with both AB speed and - even more - the crappy maneuverability of the ship.
Strega
April 12 2011, 12:15:50 AM
dogfighting sentinel
[Sentinel, New Setup 1]
Damage Control II
Heat Sink II
Heat Sink II
1MN Afterburner II
Medium Shield Extender II
Warp Scrambler II
Tracking Disruptor II, Optimal Range Disruption
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
Small Unstable Power Fluctuator I
Small Ancillary Current Router I
Small Ancillary Current Router I
Warrior II x4
works really well, but it's pretty hard to get fights as pointed out above
Andrea Griffin
April 27 2011, 04:55:54 PM
[Sentinel, Triple Neut]
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Catalyzed Cold-Gas I Arcjet Thrusters
Warp Disruptor II
Tracking Disruptor II, Optimal Range Disruption
Small Capacitor Booster II, Cap Booster 150
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Egress Port Maximizer I
Small Egress Port Maximizer I
Warp in, alpha-strike the cap, and kite while your drones chew up the target. The EHP leaves zero room for error, but it's agile enough to reliably GTFO. Just don't get scrammed/webbed, and dear god stay away from missile and drone boats.
Talinthi
April 27 2011, 05:22:09 PM
used to dual box this sentinel with a ab/dual damage mod dram for ganking people in 2/10 plexes in lowsec, targets dried up pretty fast after a couple weeks doing it though hehe. I've also used the fit with faction neuts and ofc eas 5(21km neuts on a frig just for lols) easily permaruns everything with the navy 400 charges which will last you a good 5-10 minutes, not really a solo fit though given the lack of dps.
[Sentinel, New Setup 1]
Damage Control II
Navy Micro Auxiliary Power Core
Overdrive Injector System II
Coreli C-Type 1MN Afterburner
Medium F-S9 Regolith Shield Induction
Small Capacitor Booster II, Navy Cap Booster 400
Warp Disruptor II
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Hobgoblin II x4
Warrior II x4
Ereshgikal
August 29 2011, 12:30:52 PM
Have yet to fly this interesting little ship, but given my do-or-die mentality the above kiting versions don't match my playstyle. I am looking at using NOS for the bonus instead of for neuting. I figured that if the enemy caps out due to me using our cap is better than me wasting his and mine by neuting. I opt for scram/web instead of longpoint. The downside is that I must commit fully to the fight since a scram will make it hard for me to GTFO even if the enemy cap is running low.
While not an epic tank, it is sufficient to keep one alive during solo fights.
Tank: 62/81
DPS: 133/141
[Sentinel, Close range surprise]
Small Armor Repairer II
Energized Adaptive Nano Membrane II
Damage Control II
X5 Prototype I Engine Enervator
J5b Phased Prototype Warp Scrambler I
Tracking Disruptor II, Tracking Speed Disruption
Catalyzed Cold-Gas I Arcjet Thrusters
Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Dual Light Pulse Laser II, Imperial Navy Multifrequency S
Small Nosferatu II
Small Anti-Thermic Pump I
Small Anti-Kinetic Pump I
Hobgoblin II x4
Warrior II x4
Hornet EC-300 x4
Can be pimped with Coreli C-type SAR and so on if one wants too.
Though I am not sure anyone wants to fight it lest in a blob. :-/
W0lf Crendraven
July 21 2012, 01:44:09 AM
So people fly around quite often in arty wolfs/thrashers, enyos and the rocket afs are fairly popular.... so why is noone flying the sentinel seeing as it kills all of them quite easiliy?
[Sentinel, New Setup 1]
Drone Damage Amplifier II
Internal Force Field Array I
Drone Damage Amplifier II
Gistii B-Type 1MN MicroWarpdrive
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Warp Disruptor II
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Capacitor Control Circuit I
Small Semiconductor Memory Cell I
Hobgoblin II x4
Warrior II x4
Hornet EC-300 x4
110 dps with hobs, stable without the neuts, but should have enough cap to nuke every other frigate cap that is trying to catch up (neuts beeing anti tackle support). Would even be usefull in gangs seeing as the bonused td are quite mean! The td acts either to td guns that could hit you otherwise or to stop them from beeing able to track your dronens! Without links or snakes one could maybe drop the dc or a dda for a nano/overdrive! Should be able to kill bigger stuff as well as long as you win the drone war!
Its just not good for killing tackle as the dps is a bit on the low side! But to kill a solo pilot in a assault frig/cruiser without backup its enough!
Shiodome
July 21 2012, 07:16:22 PM
same reason you don't see curses, no-one engages them (unless they can obviously rape you, then the sentinel in return doesn't engage). it's just one of those ships you buy thinking it'll be cool, then roam for hours without getting a fight.
unless you mean for flying in small gangs? in case sure, why not. but engaging another gang it'll get alpha'd. can see it being ok at camping drag bubbles too.
n0th
July 21 2012, 08:11:00 PM
So people fly around quite often in arty wolfs/thrashers, enyos and the rocket afs are fairly popular.... so why is noone flying the sentinel seeing as it kills all of them quite easiliy?
First off, Wolf/Thrasher/Enyo and rocket AFs will put the Sentinel right into the dumpster when fit and flown correctly. (Your fit doesnt work at all, i'll let you figure out yourself why)
To answer your question:
There is literally one duder in eve who flies the Sentinel solo in 0.0 on a regular basis, and thats him:
http://eve-kill.net/?a=pilot_detail&plt_id=196726
The reasons are quite simple (in no particular order)
1. Relies on drones for godawful dps (even if we account for offlined damage control). Probably near-impossible to kill anything post-inferno when every retard puts an ASB or two on his frig.
2. Looks very scary to bads which together with 1) makes it impossible to separate/gank targets
3. VERY limited target selection. Cant kill anything competent with capless guns/scram+nos/good damage projection. I've had bandyuga repeatedly run from my Slicer, because while he can neut out to 19k i can lay down 200dps out to 24k AND i'm twice as mobile.
Also see
http://kb.ds-alliance.com/kill/777797/
and
http://kb.ds-alliance.com/kill/859267/
If you're gonna solo in a frig where your target selection is limited already, might as well undock in something worth your time.
W0lf Crendraven
July 21 2012, 08:17:44 PM
Tracking disruptors, slicer shoudnt be a problem. I mean all those minmatar cruisers (ruptures) and afs should normally engage a sentinel!
The neuts really are like a web, if someone slingshots you and hes catching up, neut him dry and keep at range again!
The daredevil for example should have gotten cap nuked on the approach and than be held at 17-20km!
Lady Spank
July 26 2012, 06:45:59 PM
I don't have my fit to hand since it hasn't died and I am on a new PC and lost all my EFT warrior fits but I was flying it with rails, ab, td and sar dc tank and it was good fun and not all that bad damage wise.
It's hardly optimal but good for a laugh and you can actually catch out over confident bads in larger ships.
Arcuate
May 23 2013, 07:09:40 PM
Bumping this thread because the new model just looks that sexy. http://imgur.com/a/QeE9I#kIre0DF
[Sentinel, scorch]
Micro Auxiliary Power Core II
Damage Control II
Drone Damage Amplifier II
Coreli C-Type 1MN Microwarpdrive
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Medium Shield Extender II
Dual Light Pulse Laser II, Scorch S
Dual Light Pulse Laser II, Scorch S
5W Infectious Power System Malfunction
Small Anti-EM Screen Reinforcer I
Small Semiconductor Memory Cell I
Hobgoblin II x4
All stats are un-implanted.
speed: 2760/3900
ehp: 5.5k
147 dps @ 10km + web/neut. Cap lasts for 4 minutes with the MWD off and the neut ON. You also have a nice buffer between the MSE and DCU so you can kill pesky t1 and faction frigs without too much trouble. Remember the neut goes up to 18km! Tell that lml condor to slow down!
You can also fit 250mm arties for 10 less dps, but you get cap stability. 125/150s can be fit as well for more dps, less tracking, better cap. Majority of dps will be coming from your drones anyway, as you have no gun bonuses.
Has a lot more room for other drones as well, so you can dishonor jam and neut at the same time.
If you're a true low sec hero you can probably get away with an afterburner, at which point you obviously get oodles more cap.
The ship isn't amazing at anything, but it has so much variety between gun dps, drone dps or ewar, scram, web, mse/dcu buffer and bonused neut it looks like some fun to fly!
Andrea Griffin
May 23 2013, 08:01:07 PM
My favorite ship of all time. I haven't flown one in a while. I will do so this weekend. : >
It's personal preference, but overall I'd much rather have the triple-neut of death than a little extra DPS. The winner of a fight with a Sentinel is determined pretty early - it mostly comes down to "can you kill your target's cap and TD his guns out before he has a chance to react". The thing about one neut is that you have to cycle a couple of times before your target is out of cap. With 3 neuts you can usually alpha out a frigate, and 2 cycles is really painful to cruisers without a cap booster.
I'm a little surprised at how expensive the small faction neuts are, but if you don't care about the cost then 22km neuts on a frigate would be awesome.
Anyway, this is more of a comedy fit than anything else - I occasionally use it to annoy the crap out of people when I log onto Sisi.
[Sentinel, Dual Rep]
Coreli C-Type Small Armor Repairer
Coreli C-Type Small Armor Repairer
Damage Control II
Experimental 1MN Afterburner I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Tracking Disruptor II, Tracking Speed Disruption Script
Small 'Knave' Energy Drain
Small 'Knave' Energy Drain
Small 'Knave' Energy Drain
Small Nanobot Accelerator I
Small Auxiliary Nano Pump I
Reps 118 and goes 999m/s. If you get in close to a gun boat they're kind of screwed, but getting there is the trick. Guns won't track you, you can rep off drones long enough to kill them with your own, you have cap as long as your target does.
Speaking of EAFs, I think I remember CCP saying something about EAFs getting a rebalance fairly early on in the Big Ship Rebalance effort but I didn't notice if this actually happened. Sentinel still dies to a sneeze and does piss all DPS (even with guns), all it really needs is maybe a little more armor and a small sig and it would be awesome.
Lady Spank
May 23 2013, 08:35:59 PM
I used to fly around in this purely for amusement. In the right engagement, which turned out to be less limited than I originally expected, it's awesome.
[Sentinel, RAil]
Damage Control II
Small Armor Repairer II
Energized Adaptive Nano Membrane II
1MN Afterburner II
X5 Prototype Engine Enervator
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Faint Epsilon Warp Scrambler I
125mm Railgun II, Caldari Navy Antimatter Charge S
Small Energy Neutralizer II
125mm Railgun II, Caldari Navy Antimatter Charge S
Small Semiconductor Memory Cell I
Small Hybrid Burst Aerator II
Hobgoblin II x4
Warrior II x4
Hornet EC-300 x4
This is old but can easily be played about with to suit your needs, SAAR etc would probably be worth fitting. I've flown this ship in all sorts of configurations and it's surprisingly versatile. The only thing you can't do much to change is relatively poor DPS. Having said that, in the current frig meta it actually has more potential than it did before.
Powered by vBulletin® Version 4.2.1 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.