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Meridius Dex
April 11 2011, 11:00:42 PM
Standard gang fit, with or without trimarks:

[Arbitrator, Gang Tank]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
DDO Photometry Tracking Disruptor I
DDO Photometry Tracking Disruptor I
Warp Disruptor II

Small Nosferatu II
Small Nosferatu II
Medium Pulse Laser II, Imperial Navy Multifrequency S
Medium Pulse Laser II, Imperial Navy Multifrequency S

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Warrior II x5
Hobgoblin II x5
Medium Armor Maintenance Bot I x5
Hammerhead II x5

And AB fit is only for low sec fighting on gates/stations, so either they fight in scram range or there's no fight:

[Arbitrator, Brawler]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN Afterburner II
Tracking Disruptor II, Tracking Speed Disruption
Stasis Webifier II
Warp Scrambler II

Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II

Medium Egress Port Maximizer I
Medium Egress Port Maximizer I
Medium Trimark Armor Pump I


Hammerhead II x5
Vespa EC-600 x5
Warrior II x5
Hobgoblin II x5

Ellistara
April 20 2011, 02:58:01 PM
I used the top fit, slightly tweaked (t2 tracking disruptors, neuts over nos), in low sec and it was a beast. I found that afs / ceptors / frigs would engage me in an arbi far more often than they would a Vexor.

Keorythe
April 22 2011, 09:03:18 PM
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Signal Amplifier II
Signal Amplifier II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Tracking Disruptor II
Tracking Disruptor II
Tracking Disruptor II

Small Remote Armor Repairer I

Rigs
Medium Drone Speed Augmentor I
Medium Drone Speed Augmentor I
Medium Drone Control Range Augmentor I

Hammerhead II x10 (2400m/s 224dps)
Warrior II x5 (7200m/s)
EC-300 X5

This can be done with either T2 or T1 components. It's a dedicated ECM ship. Drones add damage as a bonus. Range with T2 disruptors is 101km with a 64k optimal. Drone speed is to allow drones to switch targets and return to bay faster. Warrior II's give Dramiels and other interceptors shit fits with their super fast MWD speed. The small remote rep is solely for repairing damaged drones after a fight.

It's still a T1 ship and will go down fast if primaried even with the plate. However, the goal here was to maximize it's effectiveness as a support cruiser against larger ships while in a fleet. The low skill points needed to fly this loadout in an all T1 configuration is a great for new kids wanting to be involved with fleet ops.

Suleiman Shouaa
April 22 2011, 11:18:57 PM
I would personally go for 1 flight of Hammerheads and 1 flight of Valkyries, using Hammerheads on slower ships (BS, armor tanked BCs etc.) and use the Valkyries on faster ships (which aren't frigates, such as Vagabonds etc.) Valkyries also won't take a while to recall, unlike Hammerheads, another bonus if you're sitting at 100km.

Donte
April 26 2011, 07:11:12 PM
I was pondering the effectiveness of a dual repper arbie.

anyone have any experience with em?

Hydro
April 27 2011, 05:55:20 AM
Out of curiosity, with the snipe arbitrator, if I were to assign drones to the arb (say I'm in a harb giving him warruirs) would my warrios then go 7k/s?

spongemonster
April 27 2011, 05:14:07 PM
No. It would be hilarious if that would be possible though.

Gix Tyrionn
April 28 2011, 05:21:33 PM
I was pondering the effectiveness of a dual repper arbie.

anyone have any experience with em?

[Arbitrator, promethus]
Damage Control II
Energized Adaptive Nano Membrane II
Medium Armor Repairer II
Medium Armor Repairer II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Medium F-RX Prototype I Capacitor Boost, Cap Booster 800
X5 Prototype I Engine Enervator
J5b Phased Prototype Warp Scrambler I

Small 'Knave' I Energy Drain
Small 'Knave' I Energy Drain
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I


Hammerhead II x5
Valkyrie II x5
Warrior II x5
Hobgoblin II x5


is an old stolen fit it. It would be lol vs small stuff but its slow and obviously a drone boat so frigates aren't as likely to fight it. The armor reps completely in like two cycles which is pretty lulz. Duel rep maller is probably better but has less style points and everyone expects mallers to be bait.

Space Ghost
May 12 2011, 01:44:26 AM
I've been toying with something like this


Damage Control II
800mm Reinforced Nanofiber Plates
Energized Adaptive Nano Membrane II x2

Warp Scrambler II
Y-S8 Hydrocarbon I Afterburners
DDO Photometry Tracking Disruptor I
Medium Tapered Capacitor Infusion I - 400 caps

Medium Energy Neutralizer II
Small Energy Neutralizer II x 3

Medium Egress Port Maximizer I x 3

Hobgoblin II x 5
Hammerhead II x 5
Warrior II x 5
EC-600 x 5

Scripts depend on the target

It doesn't have quite the tank some of the others have, but it can effectively handle any frig dumb enough to get within med neut range and most other T1 cruisers as well. In a gang it should ruin just about anyone's day. I find give the med a couple cycles and then swap over to 2 staggered smalls keeps shit in trouble. Anything else joins the fray and you can hit it with the med neut and drop ecm drones if you need to GTFO. With pretty bad skills It'll run everything for 1 minute, with cap 400's it's stable for as long as you have caps. I try to inject once ever 45 seconds or so if everything is running. If you just have the two smalls running it'll last around 15 minutes or so. Probably could use some work, but I am trying it out on corpys various ships before I jump into a fight with it. Hardest part is learning to judge how much cap people have.

fng
May 12 2011, 09:50:48 AM
What's your 4th low?

Rudolf Miller
May 12 2011, 10:09:04 AM
What's your 4th low?

Energized Adaptive Nano Membrane II x2

Space Ghost
May 12 2011, 07:55:48 PM
What's your 4th low?

Energized Adaptive Nano Membrane II x2


Bingo

fng
May 13 2011, 12:45:44 PM
D'oh! :oops:

Lachesis VII
May 13 2011, 10:07:26 PM
The problem I've run into with AB arbitrators is that even with a scram, if they don't have a web the opponent can often get out of small neut range, regain cap, counterweb, and escape.

Kind of a pain in the ass.

Space Ghost
May 13 2011, 10:28:59 PM
The problem I've run into with AB arbitrators is that even with a scram, if they don't have a web the opponent can often get out of small neut range, regain cap, counterweb, and escape.

Kind of a pain in the ass.

No doubt. I tried mine several times against various frigs/cruisers etc. Without the medium it's a far different boat, I haven't gotten around to building a dual med neut setup yet. Worried the already thin tank will collapse, but it might work ok in a gang.

Gix Tyrionn
May 14 2011, 12:02:03 AM
[quote="Lachesis VII":2j75mdns]The problem I've run into with AB arbitrators is that even with a scram, if they don't have a web the opponent can often get out of small neut range, regain cap, counterweb, and escape.

Kind of a pain in the ass.

No doubt. I tried mine several times against various frigs/cruisers etc. Without the medium it's a far different boat, I haven't gotten around to building a dual med neut setup yet. Worried the already thin tank will collapse, but it might work ok in a gang.[/quote:2j75mdns]

Shields work for med neuts+ tank. The new problem being lack of web/scram. I'm really surprised there hasn't been a shield fit posted yet.

[Arbitrator, nano]
Damage Control II
Power Diagnostic System II
Power Diagnostic System II
Nanofiber Internal Structure II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Warp Disruptor II

Medium Rudimentary Energy Destabilizer I
Medium Rudimentary Energy Destabilizer I
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5
Valkyrie II x5
Warrior II x5
Hobgoblin II x5

1,476/2105m/s 27,103ehp 294/302dps

Would swap disruptor for scram when rolling with a gang. warriors should be able to eat neut'd out frigates most of the time and you get to come up just a little bit short vs a shield rupture in most stats although the higher dps and turret based dps means alot.

Sparkus Volundar
October 1 2011, 06:17:23 PM
Was thinking about shield fit for use in nano BC and smaller gangs by younger Amarr-specced players. A nano Arbi seems like a nice aaddition to a fleet. The fit below was what I came up with though the drone speed rig mentioned above sounds interesting. Any suggestions welcome, ta.

[Arbitrator, Narbitrator]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Signal Amplifier II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Tracking Disruptor II, Optimal Range Disruption
Tracking Disruptor II, Optimal Range Disruption

Medium Energy Neutralizer II
Small Nosferatu II
Small Nosferatu II
Medium Energy Neutralizer II

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5
Vespa EC-600 x5
Warrior II x5
Warrior II x5

16.3 K EHP
39-30-48-56 resists

1596/2277 m/s
4.9/7.0 s align
121/238 Light/Medium drone dps

62.8% scripted TD effect at 72+36 km
81/89 km locking range without/with Squad Commander

Can TD well outside drone control range so a high slot drone link is an option. Neuts are their to help this ship kill or force off tackle. If another ship hasn't pointed the tackle and it runs, no biggie - bringing the TDs seems more important.

JuffoWup
December 5 2011, 10:03:27 AM
[Arbitrator, Uberflatten]
1600mm Reinforced Steel Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

10MN MicroWarpdrive I
Balmer Series Tracking Disruptor I
Balmer Series Tracking Disruptor I
Small Capacitor Booster II, Cap Booster 200

200mm AutoCannon I, EMP S
200mm AutoCannon I, EMP S
Assault Missile Launcher I, Piranha Light Missile
Drone Link Augmentor I



Hammerhead II x5
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5

this is what I ran for awhile (probably a bit out dated now) for gang work. The ACs are there incase a frig is stupid enough to get that close. The cap booster is only to power the mwd as a gtfo button. For newer players, the entire ship could be fit in t1 (including drones) and be relatively cheap to fly while still giving good support to the fleet.

Lariel Butte
February 2 2012, 08:03:29 PM
3x TD Arbitrator

I flew this yesterday and when I burst into flames, the opposing pilot told me: "You are fat and cannot fit an arbitrator".

:(

mqoca
April 20 2012, 09:00:47 PM
This is bad and I feel bad about it. Can fit an extended probe launcher and um, that's about it.

[Arbitrator, MRExpandedProbe]
Damage Control II
Co-Processor II
Co-Processor II
Nanofiber Internal Structure II

Large Shield Extender II
Large Shield Extender II
Faint Epsilon Warp Scrambler I
10MN Afterburner II

Expanded Probe Launcher I, Core Scanner Probe I
Medium Energy Neutralizer II
Medium Diminishing Power System Drain I
Small Nosferatu II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Hammerhead II x5

Sandzibar
April 21 2012, 12:45:09 PM
unbonused combat probing eh.. hows that working out for you?

Gix Tyrionn
April 21 2012, 02:11:14 PM
unbonused combat probes are fine, there is a reason most people have them on recons and such that don't rely totally on their high slots.

The fit still is bad though, I'd avoid the nos with no big cap using mods, the ab only really shines if it has a td and your confident on closing to scram range in a reasonable time. I don't know if cost is a factor but meta nos/neuts usually give you very similar stats for far less fitting.

Example:

[Arbitrator, Shield+neuts copy probe]
Damage Control II
Power Diagnostic System II
Co-Processor II
Co-Processor II

Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Experimental 10MN MicroWarpdrive
J5b Phased Prototype Warp Scrambler I

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Expanded Probe Launcher I, Core Scanner Probe I
[empty high slot]

Medium Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


Hammerhead II x5

Some obvious tweaks by preference, meta warp disruptor, single neut and upgrading things. (shields or swap the pds for a nano.)

Armor variant for dedicated probe+ tackle for the group. Keep in mind the pilgrim takes some work and possibly pimp for probing and then killing solo targets. Arby will take alot of work or dumb targets.

[Arbitrator, armor tackle]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Co-Processor II
Adaptive Nano Plating II

Experimental 10MN MicroWarpdrive
X5 Prototype Engine Enervator
F-392 Baker Nunn Tracking Disruptor I
J5b Phased Prototype Warp Scrambler I

Expanded Probe Launcher I, Core Scanner Probe I
[empty high slot]
[empty high slot]
[empty high slot]

Medium Anti-Explosive Pump I
Medium Anti-Kinetic Pump I
Medium Anti-Thermic Pump I


Hammerhead II x5
Vespa EC-600 x5
Hornet EC-300 x5

mqoca
April 21 2012, 07:15:12 PM
The fit is intended to go against mission runners with an extralow SP character(one that can be achieved on a trial), also, since I'm going to be doing most of this stuff in missions I'm running AB over the MWD. Modified the fit a bit:
RE: rigs. If I know that most likely I wont be facing lazerboats, should I still fit the EM/Therm reinforcers?

[Arbitrator, MRExpandedProbe]
Damage Control II
Co-Processor II
Co-Processor II
Nanofiber Internal Structure II

Large Shield Extender II
Large Shield Extender II
J5 Prototype Warp Disruptor I
10MN Afterburner II

Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Expanded Probe Launcher I, Core Scanner Probe I
Small Nosferatu II

Medium Core Defense Field Extender I
Medium Anti-Thermal Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I


Hammerhead II x5

Acidictadpole
July 8 2012, 02:51:51 AM
[Arbitrator, Shield]
Damage Control II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Large Shield Extender II
Tracking Disruptor II, Optimal Range Disruption Script
Warp Disruptor II
10MN MicroWarpdrive II

Medium Energy Neutralizer II
Medium Energy Neutralizer II
[empty high slot]
[empty high slot]

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Anti-EM Screen Reinforcer I


Valkyrie II x5
Warrior II x10
Hammerhead II x5

W0lf Crendraven
July 9 2012, 10:17:00 AM
why the two empty highslots?

Malaes
July 9 2012, 10:51:05 AM
why the two empty highslots?

Yea you have enough cpu/grid left for a pair of small guns or two small neut/nos

Acidictadpole
July 9 2012, 01:59:45 PM
why the two empty highslots?

Because they are up to the individual what to fit them with. I had some small lasers, also tried small smartbomb(s). There's enough fitting to do a few things.

Andrea Griffin
October 26 2013, 02:38:41 PM
I was looking for some ships to tool around solo in lowsec. I haven't seen any arbitrators - like, ever - and decided to see what I could do with the new one.

[Arbitrator, Solo - Shields]
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Damage Control II

Large Shield Extender II
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Small Capacitor Booster II, Cap Booster 200

50W Infectious Power System Malfunction
50W Infectious Power System Malfunction
5W Infectious Power System Malfunction
5W Infectious Power System Malfunction

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hammerhead II x5

I went with the 50w/5w neuts over the meta-4 due to the price. Trying to go on the cheaper side. Goes 2km/s and deals 351 drone damage. 17k EHP. Overall, it's pretty underwhelming - not much buffer, not much DPS. It does neut out 45 cap per second but it just doesn't feel good.

[Arbitrator, Solo - Armor]
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
800mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II

Experimental 10MN Microwarpdrive I
10MN Afterburner II
Small Capacitor Booster II, Cap Booster 200
Faint Epsilon Warp Scrambler I

50W Infectious Power System Malfunction
5W Infectious Power System Malfunction
5W Infectious Power System Malfunction
5W Infectious Power System Malfunction

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

Hammerhead II x5

23k EHP but at 1.4km/s it seems too slow for the current meta. Not sure I could catch anything in something that slow these days, though the AB would help keep in range if I ever did. Could use a web instead, or a TD, though a TD without range control seems pretty pointless.

So, I decided what would happen if I went back to shields and slapped on some blasters:

[Arbitrator, Solo - Full Gank Kinda Bad]
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II
Large Shield Extender II
Faint Epsilon Warp Scrambler I

Heavy Neutron Blaster II, Federation Navy Antimatter Charge M
Heavy Neutron Blaster II, Federation Navy Antimatter Charge M
Rapid Light Missile Launcher II, Caldari Navy Nova Light Missile
Rapid Light Missile Launcher II, Caldari Navy Nova Light Missile

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hammerhead II x5

21k EHP, the blasters add an extra 100 very short range, very poorly tracking DPS. The RLMLs add another 40, so little might as well use the slots for neuts again. 492 on-paper DPS. Loading Null helps with range, out to 6.3, and DPS drops only to 471.

Anyway, it doesn't seem like the Arby is really built for solo stuff. Seems more like a gang support ship. The shield fits seem a touch flimsy, the armor fits are just slow, and neither of them (aside from comedy blaster fit) do decent DPS. It can kill frigs but no sane frigate pilot would ever engage an Arby.

I want to like the Arbitrator for solo work but I'm having problems doing so.

OrangeAfroMan
October 26 2013, 03:14:22 PM
Could kite with a shield fit

android5
October 26 2013, 09:42:21 PM
I haven't managed to get back to eve recently, but I love flying solo shield arbitrators.

Fit was something like this

[Arbitrator, Android5's Arbitrator]
Pseudoelectron Containment Field I
Co-Processor II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large F-S9 Regolith Shield Induction
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
X-Large Ancillary Shield Booster

150mm Light AutoCannon II,Republic Fleet Fusion S
150mm Light AutoCannon II,Republic Fleet Fusion S
Rocket Launcher II,Caldari Navy Scourge Rocket
Rocket Launcher II,Caldari Navy Scourge Rocket

Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


6 x hammerheads
8 x warriors
5 x ec-600

standard blue

Might need a 1% cpu implant. Comes close to 500 dps ingame from memory. EC-600's are absolutely invaluable as a gtfo tool, probably useful if you need to reload the asb mid fight too (however I usually just warp off).

It's inferior in many ways when compared to other asb cruisers. However it is excellent vs frigs, has reasonable speed, +25m3 more drone space than the vexor (very handy when someone decides to target your drones) and is generally just a surprising and fun cruiser to fly

Andrea Griffin
October 26 2013, 11:24:38 PM
Could kite with a shield fitCould, but I am a terribad kiter. : <

W0lf Crendraven
October 27 2013, 08:42:43 AM
Use android5s fit, he knows what he is talking about.



http://killboard.the-tuskers.info/?a=kill_detail&kll_id=93680

http://killboard.the-tuskers.info/?a=kill_related&kll_id=93063 (to show how it handles frigs)

http://killboard.the-tuskers.info/?a=kill_detail&kll_id=92849

http://killboard.the-tuskers.info/?a=kill_detail&kll_id=94063

prometheus
October 27 2013, 11:42:28 PM
One would only use an Arbitrator over a Vexor for the comedy/surprise factor.
The Vexor is better in every way that doesn't involve using that TD bonus.

You could run the exact same fit (complete with medium drones), and have better performance.

android5
October 28 2013, 09:22:16 AM
One would only use an Arbitrator over a Vexor for the comedy/surprise factor.
The Vexor is better in every way that doesn't involve using that TD bonus.

You could run the exact same fit (complete with medium drones), and have better performance.

You're correct and I've always been of the opinion that a vexor would fit this role better. However the arbitrator is superior to the vexor in two areas:
1) Drone space - Which I found to be the biggest draw card, having only 1 flight of lights could create problems when fighting multiple frigs
2) CPU - which is quite important for XLASB fits.

I played around with a few vexor fits in eft, but from memory the CPU was too tight to roll LSE and XLASB. Fortunately DCU ehp is high enough to offset this when compared with the LSE arbitrator but then it would lack shield buffer.

In my opinion the arbitrator is still relatively close in performance to a med drone XLASB vexor and has a significant WTF factor (which is why I kept using it). I recommend people give it a go before judging it, it's worked for me in the past and I'm not a v good solo pvper.

Tetsuo
November 14 2013, 02:43:08 AM
Have been having a lot of fun flying a no prop Scram+Web Dragoon in FW Space, wanted to try something upscaled to Cruiser size with the Arbitrator.

[Arbitrator, drone damage armour]

Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II

10MN Afterburner II
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
X5 Prototype Engine Enervator

Small Energy Neutralizer II
Small Energy Neutralizer II
Rocket Launcher II, Nova Rage Rocket
Rocket Launcher II, Nova Rage Rocket

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Hobgoblin II x4
Hobgoblin II x1
Hammerhead II x5
Warrior II x5
Valkyrie II x5

With a flight of Hammerheads + Rage rockets it'll do 395, which I think will apply full damage to anything down to frigs under double webs. AB is slow but in scram range against another cruiser you should be able to control range no problem with the AB + Dual Webs vs their shut down MWD. 178 DPS to unwebbed frigates with Warrior IIs which will drive off shit like Condors.

Lack of mobility probably not a big deal due to FW Plex mechanics (have been winning fights with a Dragoon with no prop mod at all), and most likely targets will be swarms of frigates or Ass frigs which I think it will stack up favourably against. Like all drone boats it will die horribly if your drones die before your target does, no big surprise there.

35K EHP, 515m/s

Vexor could probably do it better, but you'll never get a GF solo in a Vexor in the current meta (IMO)

W0lf Crendraven
November 14 2013, 03:09:05 AM
I would swap a web for a td, fly it like a crucifier, i.e sit on plex at 8km, web/scram/td/keep at range 7km. DUe to the absurd strenghts of tds + range control you should be able to beat nearly all turret cruisers. If you were somehow to meet a thorax for example, no range mods, neutrons and 2 magstabs, you would eat 372 gun dps at 7.5km, due to retard tds with one applied you will only take 34 gun dps. (both examples with null loaded)

shoki
January 20 2015, 08:08:36 AM
I haven't managed to get back to eve recently, but I love flying solo shield arbitrators.

Fit was something like this

[Arbitrator, Android5's Arbitrator]
Pseudoelectron Containment Field I
Co-Processor II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large F-S9 Regolith Shield Induction
Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
X-Large Ancillary Shield Booster

150mm Light AutoCannon II,Republic Fleet Fusion S
150mm Light AutoCannon II,Republic Fleet Fusion S
Rocket Launcher II,Caldari Navy Scourge Rocket
Rocket Launcher II,Caldari Navy Scourge Rocket

Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


6 x hammerheads
8 x warriors
5 x ec-600

standard blue

Might need a 1% cpu implant. Comes close to 500 dps ingame from memory. EC-600's are absolutely invaluable as a gtfo tool, probably useful if you need to reload the asb mid fight too (however I usually just warp off).

It's inferior in many ways when compared to other asb cruisers. However it is excellent vs frigs, has reasonable speed, +25m3 more drone space than the vexor (very handy when someone decides to target your drones) and is generally just a surprising and fun cruiser to fly

whoa. scram fit? so this is a brawler?

W0lf Crendraven
January 20 2015, 11:49:11 AM
Iirc that was during the prime time of xlasbs when they had 13 charges. Speaking of that, this subsection needs a major overhaul, ship changes are happening way way to fast.

Longdrinks
January 20 2015, 12:02:35 PM
The threads are more like historical documents showing fits of yore.