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RazoR
August 25 2011, 01:59:57 PM
Also shitty razor youtube videos:
youtube.com/playlist?p=PL2FBE2D21D08B3287 for KV-1s fails and youtube.com/playlist?list=PL641473D8FD7C18D2 for general fails.


http://ww2history.ru/uploads/2007/1301165356_76-475.jpg (http://www.youtube.com/playlist?p=PL2FBE2D21D08B3287)

Basically KV-1s is a tier 6 IS with more speed and less armor/hp.
This makes him a killing machine in tier 6 battles, game-maker in tier 7 and a dangerous tank to get flanked with in tier 8.

Xarthaginian
August 25 2011, 02:14:44 PM
Only started playing WoT recently. Got a 1/2 price KV in the last special and am currently 152 derping my way into a KV-1S. It's 1/2 price thanks to the Dneiper Special so wooot only 8k more xp to go.

My reason for going 1S instead of KV3 is that while leading to IS, it also opens the better mediums (fuck grinding mediums) which the KV3 doesnt.

RazoR
August 25 2011, 02:17:27 PM
Only started playing WoT recently. Got a 1/2 price KV in the last special and am currently 152 derping my way into a KV-1S. It's 1/2 price thanks to the Dneiper Special so wooot only 8k more xp to go.

My reason for going 1S instead of KV3 is that while leading to IS, it also opens the better mediums (fuck grinding mediums) which the KV3 doesnt.Also KV-3 has nothing to do with russian heavy tanks playstyle (even IS-4), while Sport teaches you to not get shot in the first place and time your maneuvers.

Adapt or die~~~

Xarthaginian
August 25 2011, 02:23:03 PM
I have played with the IS-3 on a mates acc. I was absolutely terrible at playing peekabo around obstacles. The 28 second reload on my current 152 has made me much much better at it though.

Cool09
August 25 2011, 03:45:27 PM
Confirming its an awesome tank, much more fun than the KV-3. I find with either tank I'm often put in high tier matches anyway, where the armor of the KV-3 doesnt make much difference. The speed of the KV-IS however is always very useful. Its fast enough to flank around and put some 390 dmg shells into something's rear.

Skraeling
August 26 2011, 03:22:29 AM
I like mine but it suffers from TERRRRIBLE matchmaking. Mine routinely gets pitted against tier 10's. When not facing +4 matchups its a good tank.

Xiang Jiao
August 27 2011, 04:05:55 AM
I concur. When I used to play it (haven't touched the sports since starting the KV-13), I owned tier 6 and 7 matches. 8-10, not so much. My win rate is terrible with the tier 6 Russian heavies. 46% with the KV-1S, 114 destroyed in 114 games, 74% hit ratio. I roll with the 122 D-2-5T gun. Perhaps when I buy the IS, I'll start rolling it again as an alternate tank. When buying the IS, what generally is the best method of managing the crew?

KV-3: Commander, Gunner, Driver, Radio, Loader x 2
KV-1S: Commander, Gunner, Driver, Radio, Loader
KV-13: Commander, Gunner, Driver, Loader
IS: Commander, Gunner, Driver, Loader

I would think that the best scenario would be to move the KV-3 crew to the IS line and have an extra Radio Op and Loader hanging out in the barracks, then move the KV-13 crew to the T-43. Who knows if the new KV-3 will be worth driving after being moved up to tier 7, but I'm sure I'll have a lot more money to retrain crew because the Russian tree changes are very far off. Or have they been moved up? I saw mention of the new IS-6 recently.

Sunabi
August 27 2011, 06:49:55 AM
Just got one today, my dashing entrance into tier 6 8-) I'm glad I didn't sell my KV though, I'd miss the derp gun.

Al Simmons
August 27 2011, 06:58:51 AM
The things can be annoying sometimes, but tbh 95% of the time my IS-3 laughs at them.

Skidrowpunk
August 27 2011, 12:30:07 PM
Everyone in channel said KV3>KV1s due to armor, etc but the KV1s just fits my style more, and i have alot of fun with it.

Al Simmons
August 27 2011, 02:01:24 PM
Yeah you have to be super defensive with KV-3, it's really boring.

filingo
August 27 2011, 02:40:01 PM
KV-3 is awesome, battle slug ahoy!

helgur
August 27 2011, 09:51:20 PM
My KV1-S is a sure keeper. I have IS4 in garage, but since I am done grinding in this game for grindings sake, I find myself more in the KV-1S with the optional recaro sporrsseat having a blast :D

Cornucopian
August 29 2011, 06:50:52 PM
Played the t-54 in beta so KV1-S is a normal choice for someone that prefers faster tanks. KV13 IS BOOOOOOOOOORING

Mr Marram
September 1 2011, 11:34:48 AM
I had a night of grinding KV-1Sport, T-44 (40k to go !!) and hummel.
Forgot how much fun the KV-1S is to play, zooming around with the mediums putting the pain onto any sucker sitting in the way. On siegfried line I took a ferdi and lowe down who musn't have realised I was sitting on the other side of them to my team (sneaky sneaky).

Straight Hustlin
September 1 2011, 10:31:51 PM
I'm still kinda on the fence regarding the KV Sports. Some matches I zip around blasting people in the face for a solid 350+ damage each shot, then on other matches I'm lucky if I get a shot over 200 damage, hell I had like 5 shots in a row do 75 damage last night, throw in some 0% crits and it gets really fustrating. And then again ill have another match where I ass rape an IS-4 because hes to busy to notice me.

I definitly agree that the 1s gets boned by the match maker, but I dont think thats really the problem in my case. Its more like the random number generator is just giving me the shaft. Maybe its just because my crew is still only at about 90%, or more likely I'm just fucking terribad. The 122 is mainly an HE gun right?

ATM I've only got a rammer on it, suggestions for the other mods? I was thinking vents and EGLD

RazoR
September 2 2011, 12:10:53 AM
The 122 is mainly an HE gun right?Only when you absolutely have to shoot tier 8+ in the face.

Other times it's AP exclusively.

Mr Marram
September 2 2011, 12:14:53 AM
Only when you absolutely have to shoot tier 8+ in the face.

Other times it's AP exclusively.

What you trying to do shooting it in the face, ROTATE BOYO !!!

RazoR
September 2 2011, 12:25:40 AM
absolutely have

As in you are the last man standing and an IS-4 is rushing you.

McRoll
September 2 2011, 12:40:02 AM
Got it today because I like the way IS drives and am curious about medium tanks. So far feels pretty good but needs to be driven extremely carefully because the matchmaker shoves you regularly in games with tanks that oneshot you on a daily basis. Gonna have enough time to practice with 63 k experience to KV 13 -.-

Since it has the slow IS gun on it and gets matched with crappy tier IV tanks I hope for more matches like this :

Victory!
Battle: Lakeville Freitag, 2. September 2011 02:17:02
Vehicle: IS
Experience received: 2.828 (doubled for the first victory each day)
Credits received: 35.496
Battle Achievements: Top Gun, Wittmann's Medal, Reaper

RazoR
September 2 2011, 12:51:38 AM
Beware, KV-13 has shit dps and penetration.
It is only good for getting t-43.

Trocadero
September 2 2011, 10:33:27 AM
KV-13 - so bad it hurts, I think it is even worse from me than 3001p. The only thing it has is speed, armor is shit, guns barely penetrate tanks a tier or 2 lower, not bad RoF though. I can't find a way to drive it in a way that will not result in burning death in first 2-5 minutes of the match.

Jindo Minian
September 3 2011, 03:35:54 PM
I loved the KV-13, i thought it was fun.
More fun than the KV-1S...

Cool09
September 3 2011, 09:48:17 PM
More fun than the KV-1S...

What blasphemy is this?

Yankunytjatjara
September 7 2011, 02:01:07 PM
I have to join the ranks of KV-13 better than KV-1s... I must be a t-54 faggot in growth? noes /o\

Trocadero
September 8 2011, 06:12:43 AM
Switched back to short 122mm and KV-13 is finally bearable. No more dings on PzIV :) It became KV-1S bastard child it was supposed to be.

RazoR
September 8 2011, 07:42:01 AM
88/56 and 85bm really should get a boost. To IDIOT and 75/100 levels, respectively.

Trocadero
September 8 2011, 08:32:05 AM
Wel, so far both guns offer only RoF and more RoF, and when compared to both American 76mm or German 75mm, is just not enough.
Both guns have problems penetrating front armor of tanks even 2 tiers lower and when they do the damage is just to weak.
Without the boost the tank performs acceptable only with small derp of 122mm, which suffers from low RoF (7 spm without rammer XD ) and bad accuracy.

So overall the tank handles like smaller, faster but a lot weaker KV-1S. If it wouldn't be a bridge between heavy and medium line I wouldn't even bother. But I guess 1 tank of suffering is not so bad when compared to the light/medium line of suck (T-32 being an exception).

The tank should either receive gun boost or be downgraded by at least a tier.

RazoR
September 8 2011, 08:39:58 AM
Thing is 85BM is supposed to be a viable option. More rof and accuracy, less alpha and penetration. But what we see is it has no penetration at all and the dpm's kind of shit too.
Much like the 88/56 which gets completely outclassed by 75/100 that was brought with the last patch. German mediums below tier 9 couldn't deal damage for shit before that.

If there are guns of different caliber on the tank they should be balanced.
Like derp vs long guns.

Trocadero
September 8 2011, 09:01:41 AM
Even when comparing to german short 88mm the guns are anemic. These are by far the weakest guns on tier 7 tank.

Germans have short 88(good) (DB best gun) and 75/100(very good) (Panther best gun), Americans have 76mm machine gun (good) and 90mm (awesome) - both T20 guns.
While IDIOT can compete, all guns on KV-13 just can't.

Guns should be balanced not only on a single tank level but on a tier level as well.

So far KV-13 is like reversed KV - tank itself is not bad, it's just gimped by shitty guns, while KV being by no means awesome (lol fridge of doom), it is boosted by awesome guns.

RazoR
September 8 2011, 09:49:07 AM
Not bad? It's fucking awesome for tier7 mt. Also really pretty.

Another alternative is nerfing D-10T and 75/100 penetration.

Trocadero
September 8 2011, 03:52:27 PM
Not bad? It's fucking awesome for tier7 mt. Also really pretty.

Well, DB dares to disagree. Even Schmalturm looks ok on DB.

Nerfing 75/100 penetration would force Panther drivers to change to 88mm, which in turn would make the tank worse than DB. DB can cope with 88 as it has better armor and is agile, making it acceptable brawler tank. Panther wouldn't perform in that role that well.

Can't say much about D10T as I have only limited experience on T-34-85 from beta. But why nerf well balanced guns when a boost to both 85 on KV-13 would make it viable.

dzajic
September 8 2011, 04:34:28 PM
Boosting 85 on KV-13 would also boost it on T-34-85. And its quite a mean little gun in tier 6.

Elias M
September 8 2011, 09:25:36 PM
Bought a KV-1S today since I don't have a Tier 6 at the moment. Since I've gone up to the IS already I have everything except the turret and tracks unlocked on the KV-1S, so I put the top radio, engine and the 122mm U-11 derp cannon on.

Loved it instantly, the speed govenor also really helps when you need to cross open areas between cover. Can't wait to get the D-2-5T on it.

What equipment do people use? Vents and rammer of course, and a toolbox? Can also see some value in spall liner.

RazoR
September 9 2011, 02:50:47 AM
Nerfing 75/100 penetration would force Panther drivers to change to 88mmAre you serious? 88/56 has what, 132 pen?

I'm talking about 160-170, 200 is way too much imo.
Bought a KV-1S today since I don't have a Tier 6 at the moment. Since I've gone up to the IS already I have everything except the turret and tracks unlocked on the KV-1S, so I put the top radio, engine and the 122mm U-11 derp cannon on.

Loved it instantly, the speed govenor also really helps when you need to cross open areas between cover. Can't wait to get the D-2-5T on it.

What equipment do people use? Vents and rammer of course, and a toolbox? Can also see some value in spall liner.I used EGLD because you have to snipe shit once in a while and aiming time is a bitch.
Tried the cyclone filter for preserving the engine, turned out i forgot to switch the guvnor and burnt the engine even more often.

Tordin Varglund
September 14 2011, 02:10:16 PM
Victory!
Battle: Arctic Region 14. september 2011 16:01:41
Vehicle: KV-1S
Experience received: 3*204 (doubled for the first victory each day)
Credits received: 36*621
Battle Achievements: Top Gun, Reaper


I like this thing.

Losvar
September 23 2011, 02:32:04 AM
Razor, you are a faggot, KV-13 is so much better than the steaming pile of manure known as KV-1S.
Moar speeds, moar armor, equally shit guns, but it's infinitely better mobility and armor makes the KV-1S seem like a slow as shit light tank, but with a big gun that can't hit the barn it's placed inside.

RazoR
September 23 2011, 02:40:24 AM
equally shit gunsYou lost me right there.

Get out.

Xiang Jiao
September 23 2011, 07:41:52 AM
Noob question: is the removed engine gov worth it on the KV-13? I've used it and it doesn't seem to make much of a difference. Also, one game by engine crapped out instantly after turning it on, which is bull. Most of the time I only use it sparingly, and never get engine damage. Do the mechanics work right or is it bugged a bit?

Losvar
September 23 2011, 09:25:30 AM
KV-13's got awesome acceleration, no reason for using governor on it, and engine has shitty HP apparently.

Razor, the only gun the KV-1S get that the KV-13 don't, is the D-2-5T which is horrendously bad.
The dispersion while driving is so fucking bad it ruins the whole point of the KV-1S, speed, because you have to stop for 5 minutes before you can hit the Maus 10 meters ahead of you.
I would go so far as to say that the M6 is a better heavy tank than the KV-1S, at least it can hit stuff, and you won't feel the need to commit suicide if you miss because of horrible horrible ROF.

halka
September 23 2011, 09:38:41 AM
I was scratching my head that KV-3 gets the IDIOT gun, but not the KV-1S, which seems a bit more logical choice to me.

hXc
September 23 2011, 10:04:42 AM
KV-13's got awesome acceleration, no reason for using governor on it, and engine has shitty HP apparently.

Razor, the only gun the KV-1S get that the KV-13 don't, is the D-2-5T which is horrendously bad.
The dispersion while driving is so fucking bad it ruins the whole point of the KV-1S, speed, because you have to stop for 5 minutes before you can hit the Maus 10 meters ahead of you.
I would go so far as to say that the M6 is a better heavy tank than the KV-1S, at least it can hit stuff, and you won't feel the need to commit suicide if you miss because of horrible horrible ROF.

I... I just can't begin to say how wrong you drive KV-1S
And if you think the D-2-5T is bad there is no hope for you


I was scratching my head that KV-3 gets the IDIOT gun, but not the KV-1S, which seems a bit more logical choice to me.

KV-3 never made it to production iirc (they were too slow to keep up with T-34s), so WG can give it any gun they want, but KV-1s in the variant of KV-122 has been given 122mm gun for the same reason IS recived it - to be able to reliably penetrate german tanks at 1500m where german guns stop penetrating ISs front armour (at first KV-1s with the IS turret, the KV-85 var., and the IS had 85mm but after tests it was decided that they needed more firepower). 100mm gun just wouldn't made it (and was developed after 122mm).
All of this is from my biased soviet historical book for teenagers, but they also say there, that D-25T has been first tested on captured Panther, to which it fired from 1500m at front armour, and it came out through the back side and landed 100m further.

RazoR
September 23 2011, 10:21:40 AM
Something like that. Also the magic of 122mm HE-FRAGs for strongpoints and houses.
IS-2 and (I)SU-152 (also reactive artillery) are the reason soviets never got big into SPG's as americans and germans did.

KV-1S has speed for getting into poisition. Then it is standart IS tactic time as accuracy on the latter doesn't improve.
And if you think IS is bad then you are beyond hopeless.

Losvar
September 23 2011, 12:25:27 PM
Gonna give it one last chance, but only because of my awesome skin on it.

Losvar
September 24 2011, 10:34:58 PM
KV-1S is horribly shit no matter what you do with it, fuck that stinking pile of rust.

RazoR
September 24 2011, 10:41:09 PM
http://29.media.tumblr.com/tumblr_l072roxxgP1qz6feao1_400.jpg

Tordin Varglund
September 24 2011, 10:43:35 PM
KV-1S is horribly shit no matter what you do with it, fuck that stinking pile of rust.

bad spotted

Cool09
September 25 2011, 12:38:24 AM
KV-1S is horribly shit no matter what you do with it, fuck that stinking pile of rust.

You are horribly shit no matter what you do, fuck you stinking pike of bad.

60% win rate with KV-1S checking in. Reaper combo of 8 and a whittman's with it, and that's with only a rammer equipped, nothing else. I could begin to explain how amazing this tank is, but I fear it would be lost on you.

Cool09
September 25 2011, 12:38:39 AM
double post 4tw

Seamus
September 25 2011, 08:14:54 PM
not in the 1s anymore, but IS now, so using 122 again for a bit - is it just me or is HE superior in every situation for this gun?

Tordin Varglund
September 25 2011, 08:59:28 PM
its really, really just you.

Stop using it.


srsly.


Like right the fuck now

Devec
September 26 2011, 08:48:48 AM
What is wrong with you?

Also KV 1 Sports is an absolutely awesome tank to drive. The KV was a piece of wank and the only thing that makes it good is the glass cannon derp gun.

Tordin Varglund
September 26 2011, 11:00:34 AM
The KV was a piece of wank

:psyduck:

mrki
September 26 2011, 11:17:19 AM
I just don't get why the 107mm is limited to one tank and one TD. I'd love to have it on higher tier tanks.

halka
September 26 2011, 11:31:22 AM
Well, there is KV-3 (and, well, KV-5), but you have access to 122mm and you have no reason to use the 107.

Trocadero
September 26 2011, 11:43:12 AM
Well, there is KV-3 (and, well, KV-5), but you have access to 122mm and you have no reason to use the 107.

Well, I used 107mm on KV-3 as the mobility (or rather lack of it) and low RoF on 122mm meant that I was caught in the open too often. KV-1S is able to move from cover to cover relatively fast so 122mm works way better on it.

Devec
September 26 2011, 01:36:45 PM
:psyduck:

It is a slow piece of shit with shitty armour and the only thing that makes it stand out is the derp gun. Even then that turret you get is terribly armoured. That is why it is shit.

hXc
September 26 2011, 01:54:50 PM
KV bad, KV-1S bad, D-25T bad
start playing german tanks or something

Cool09
September 26 2011, 02:06:52 PM
not in the 1s anymore, but IS now, so using 122 again for a bit - is it just me or is HE superior in every situation for this gun?

No, just no. Your AP rounds have workable penetration and massive damage. Would you rather do ~100 damage a shot with HE or ~400 a shot with AP? Using AP you can 1 or 2 shot most things tier 5 or 6, and against higher teir tanks, you can use your mobility to get side shots and do the same damage as a BL9.

While the HE round is good compared to others, 90% of the time its the wrong choice. Don't use it unless you are fighting a maus or something.

Saman Ayan
September 26 2011, 02:24:34 PM
No, just no. Your AP rounds have workable penetration and massive damage. Would you rather do ~100 damage a shot with HE or ~400 a shot with AP? Using AP you can 1 or 2 shot most things tier 5 or 6, and against higher teir tanks, you can use your mobility to get side shots and do the same damage as a BL9.

While the HE round is good compared to others, 90% of the time its the wrong choice. Don't use it unless you are fighting a maus or something.
Pretty much this. You just have to be more careful where you hit, especially with the 10s rof. I only use HE when I'm bottom tier and find it difficult to hit the weak spots (like if I'm too far away).

Tordin Varglund
September 26 2011, 02:28:41 PM
KV bad, KV-1S bad, D-25T bad
start playing german tanks or something

I need to get mod on this forum so i can ban retards.

RazoR
September 26 2011, 02:49:41 PM
No, just no. Your AP rounds have workable penetration and massive damage. Would you rather do ~100 damage a shot with HE or ~400 a shot with AP?122mm HE does 200 damage to IS-4.

When we rolled in IS platoon we just rushed the lone fuckers with HE, WAAAAGH!

AP isn't enough for tier8+ tanks' front glacis.
It is a slow piece of shit with shitty armour and the only thing that makes it stand out is the derp gun. Even then that turret you get is terribly armoured. That is why it is shit.I'd rather be slow and vulnerable than useless (T1&M6).

Stoffl
September 26 2011, 05:15:27 PM
So much bad on the last page... :psyduck:


Yes, HE on D-2-5T/D-25T against higher tier tanks. The gun isn't accurate enough to look for weak spots unless you're a faggot camping in a bush, in which case..why are you even in a fucking IS ?!?


Also KV is frickin amazing and easily my favourite tier 5 tank, LRN2DRIVEIT.

Devec
September 26 2011, 06:03:44 PM
Coming from a T-28 which is awesome to drive I personally didn't feel in place in a KV as it was so slow and felt really sluggish in comparison. Not that the KV was all that bad it is just not my cup of tea for the reasons I mentioned before. The fact that I see so many drive with the derp gun and my KV-1S makes short work of them doesn't give me a high regard of them.

Especially that big high turret makes them stick out from anywhere.

hXc
September 26 2011, 06:15:11 PM
I need to get mod on this forum so i can ban retards.

mods can't ban fyi so fu
and just curious, what's so retarded in my posts compared to yours

Tordin Varglund
September 26 2011, 07:25:01 PM
The content of your post is based on being terrible and not being able to use a piece of equipment to its potential. Not based on the actual potential of the equipement at hand.

I had quite bad luck when i was in the KV-1S, and got around 45% winrate (FKN TEAMm8s UR SO BAD etc) in it and it dragged my overall winrate down from 60% to 58. Still managed to average 850xp per game in it.

Sure, it doesnt have any accuracy at all, so yeah, its worse than a VK36 in that regard. It doesnt have a particularly good ROF, so it makes for a poor brawler when combned with the fact that its got poor armor and terrible aiming speed.

It does however have a decent high speed and loads of alpha, and most importantly anonymity. Seriously. Its a fucking KV-1S, who the fuck is gonna give a shit about it? If you get shot its because A: Whoever is shooting you is retarded as he is wasting time killing something which should by no means be able to compete with anything above its tier, B: you are the last target in sight, C: you played it right and put some hurt onto him so you got his attention. (<- this is where you fuck off btw).

Basically it excells at not getting picked at much, which allows it into positions where other tanks might not get allowed. IS for example has many of the qualities of the 1S, just vastly upgraded in almost every way except for straight line speed, but its also got a way more dangerous reputation. Its OK in the IS though, because it has almost twice the armor, better ROF, even more mobility etc etc, so it can actually cope in a straight up fight, while the 1S excells because nobody gives shit about it.

Also if i ever got mod powers (lol) id ban anyone who dissagrees with me, you first.

GiDiYi
September 26 2011, 07:38:42 PM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!

hXc
September 26 2011, 09:06:45 PM
werds

so basicly I agreed with you, so my post ("drive german tanks if you don't like russian ones for manoeuvrability, alpha and speed") is terrible

You just mentioned all of KV-1S pros over other T6 which makes it p good tank (being, idk, the bellicose of tanks).
Why do you need acc anyway? It doesn't get placed in T9 matches so often and you don't need to find weakspots on lower tiers.

About rof making it bad brawler: maybe I'm wrong on what brawler really means, but when you play peekaboo in some really close distance cityfights, low rof/high alpha guns are better than, well, gemran ones (you lean out of cover, shoot, the other tanks shoots you also, you hide cause your rof is terrible, and when you reload the other guy would have reloaded thrice by now so its like bounced 3 shells, if you know what I mean).
Until you have no support when you get facehugged by him and noone is going to help you ofc, but it rarely happens.

Cool09
September 26 2011, 10:18:40 PM
FHC: two people agree, but get in a sperg fest over semantics

Tordin Varglund
September 26 2011, 11:07:10 PM
No i dont agree, because the KV, KV-1S and D-25T Are not bad, which is what you said in your first post. Also, brawling is not the same as playing peekaboo. Brawling is literally going in face first, duking it out point blank. IS can do that because it has the ROF, DPM and armor to actually compete, while the 1S will die if you look at it twice.

hXc
September 26 2011, 11:10:19 PM
ok so we found the problem
you just couldn't spot the irony

if you had looked like a page back I was literally glorifying KV-1S

Tordin Varglund
September 27 2011, 12:13:34 AM
herpderp

Devec
September 27 2011, 12:18:10 AM
http://imgs.xkcd.com/comics/duty_calls.png

Corwyna
September 27 2011, 06:50:10 AM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!
KV-2 turret still bounces a lot and no other tier 5 can put so much hurt waaaay above its head. I was surprised to see how many tier 9 heavies I have killed in KV.

Yankunytjatjara
September 27 2011, 09:46:57 AM
About rof making it bad brawler: maybe I'm wrong on what brawler really means, but when you play peekaboo in some really close distance cityfights, low rof/high alpha guns are better than, well, gemran ones (you lean out of cover, shoot, the other tanks shoots you also, you hide cause your rof is terrible, and when you reload the other guy would have reloaded thrice by now so its like bounced 3 shells, if you know what I mean).
Until you have no support when you get facehugged by him and noone is going to help you ofc, but it rarely happens.
Actually, I find that it doesn't work that way for high alpha but low accuracy/acc. on the move guns. The problem is that at the corner, the stupid gun aims way upper than where it aims when you've gone a step forward and you are aiming at the tank - although your mouse is at the same height. So it snaps down, and the circle becomes huge. The german while you aim can shot you twice, or shot you once and retreat.

Maybe I should try to adjust and aim lower before moving forward, but still, you should be really quick to move the mouse at the correct time, and any change in your normal lag fucks the operation... Sometimes I use autoaim to avoid it, but :autoaim:

Saman Ayan
September 27 2011, 09:57:22 AM
Actually, I find that it doesn't work that way for high alpha but low accuracy/acc. on the move guns. The problem is that at the corner, the stupid gun aims way upper than where it aims when you've gone a step forward and you are aiming at the tank - although your mouse is at the same height. So it snaps down, and the circle becomes huge. The german while you aim can shot you twice, or shot you once and retreat.

Maybe I should try to adjust and aim lower before moving forward, but still, you should be really quick to move the mouse at the correct time, and any change in your normal lag fucks the operation...
You could always zoom in first before going around the corner.

hXc
September 27 2011, 10:09:21 AM
always use sniper mode in close combat, also you can just lock your turret after first shot (I mean lock in position, not lock on someone)

RazoR
September 27 2011, 04:21:44 PM
Actually, I find that it doesn't work that way for high alpha but low accuracy/acc. on the move guns. The problem is that at the corner, the stupid gun aims way upper than where it aims when you've gone a step forward and you are aiming at the tank - although your mouse is at the same height. So it snaps down, and the circle becomes huge. The german while you aim can shot you twice, or shot you once and retreat.

Maybe I should try to adjust and aim lower before moving forward, but still, you should be really quick to move the mouse at the correct time, and any change in your normal lag fucks the operation... Sometimes I use autoaim to avoid it, but :autoaim:Terribad.

Jeats
September 27 2011, 08:17:49 PM
always use sniper mode in close combat, also you can just lock your turret after first shot (I mean lock in position, not lock on someone)

You can always pre aim and then right click to lock you turret from moving. And I don't mean using auto ain't.

Sent from my HTC Desire using Tapatalk

hXc
September 27 2011, 08:57:29 PM
yeah, that's what I meant

Jurskjeld
September 27 2011, 09:45:18 PM
Actually, I find that it doesn't work that way for high alpha but low accuracy/acc. on the move guns. The problem is that at the corner, the stupid gun aims way upper than where it aims when you've gone a step forward and you are aiming at the tank - although your mouse is at the same height. So it snaps down, and the circle becomes huge. The german while you aim can shot you twice, or shot you once and retreat.

Maybe I should try to adjust and aim lower before moving forward, but still, you should be really quick to move the mouse at the correct time, and any change in your normal lag fucks the operation... Sometimes I use autoaim to avoid it, but :autoaim:
God damned that is bad.

Devec
September 28 2011, 12:55:23 AM
Actually, I find that it doesn't work that way for high alpha but low accuracy/acc. on the move guns. The problem is that at the corner, the stupid gun aims way upper than where it aims when you've gone a step forward and you are aiming at the tank - although your mouse is at the same height. So it snaps down, and the circle becomes huge. The german while you aim can shot you twice, or shot you once and retreat.

Maybe I should try to adjust and aim lower before moving forward, but still, you should be really quick to move the mouse at the correct time, and any change in your normal lag fucks the operation... Sometimes I use autoaim to avoid it, but :autoaim:

You should be ashamed of yourself that you are driving around in tier 3 and up and know so little about tank combat and mechanics.

Yankunytjatjara
September 28 2011, 07:37:47 AM
OMFG, ok, I get it, I do zoom in, but then you lose sight of the rest of the action! The minimap doesn't rely all that much info and is in the bottom corner...

In any case it doesnt' matter: even zoomed in, the 1s accuracy on the move is so bad that unless you use the speeds to move forward slowly - lol - then the aiming is lost anyways.

halka
September 28 2011, 07:40:40 AM
...and not in sync...

Anyway, I've found that the 'bigger minimap' mod does wonders for tactical awareness.

hXc
September 28 2011, 08:00:09 AM
OMFG, ok, I get it, I do zoom in, but then you lose sight of the rest of the action! The minimap doesn't rely all that much info and is in the bottom corner...


ok that's how I do it:
1. hide behind a corner/something
2. proceed to aim close to your tracks so the gun aim downwards even though you are hugging the wall (aiming anywhere else gets you a gun boner)
3. sniper mode and aim for the enemy
4. lock turret and keep it locked
5. exit sniper mode, you can now see what's around you and shit (and if you weren't locking the turret to look around, doing what I call "tank radar", then you are bad, like most other players)
6. if you want to shoot go forward, quickly enter sniper mode, aim and shoot
7. lock turret, go back
8. rinse and repeat
9. profit

my way of tank-fu~~

Corwyna
September 28 2011, 08:13:03 AM
ok that's how I do it:
1. hide behind a corner/something
2. proceed to aim close to your tracks so the gun aim downwards even though you are hugging the wall (aiming anywhere else gets you a gun boner)
3. sniper mode and aim for the enemy
4. lock turret and keep it locked
5. exit sniper mode, you can now see what's around you and shit (and if you weren't locking the turret to look around, doing what I call "tank radar", then you are bad, like most other players)
6. if you want to shoot go forward, quickly enter sniper mode, aim and shoot
7. lock turret, go back
8. rinse and repeat
9. profit

my way of tank-fu~~
I couldn't even imagine someone didn't do it like that :|

hXc
September 28 2011, 08:21:24 AM
I too thought it was obvious, but as I see people doing radar with their turrets during peekaboo everyday maybe it was worth explaining.

Corwyna
September 28 2011, 08:56:40 AM
I too thought it was obvious, but as I see people doing radar with their turrets during peekaboo everyday maybe it was worth explaining.
Fair enough. Well, in that case : if you have a gun with low precision and/or you don't want to bloom your aim when moving forward for a shot don't use W for forward, use manual shift 1/3 speed forward (R key). Biggst difference can be observed on 152mm KV :)

Yankunytjatjara
September 28 2011, 10:16:23 AM
I admit I didnt' think of right mouse locking the gun, but it doesn't change the fact that the 1s needs to sit there aiming anyways thanks to the horribad bloom on the move. That's the reason I found the kv-13 to be much better.

Corw - do you really use the manual shift!? That leaves you out of cover for more, how is that better?

Corwyna
September 28 2011, 10:34:19 AM
Corw - do you really use the manual shift!? That leaves you out of cover for more, how is that better?

Au contrair, as the Poirot would say.

What you do is move in fast then sit pretty while you are aiming. Your target was prolly stationary and has full aim on you during that time.
What I do is 1/3rd forward, shoot as soon as I see nice chunk (I already have near max aim because it didn't bloom cause I moved in slow) and hit full reverse as soon as I fired.

In theory, I should have less exposure time.

Madscotsman
September 28 2011, 10:49:24 AM
Au contrair, as the Poirot would say.

What you do is move in fast then sit pretty while you are aiming. Your target was prolly stationary and has full aim on you during that time.
What I do is 1/3rd forward, shoot as soon as I see nice chunk (I already have near max aim because it didn't bloom cause I moved in slow) and hit full reverse as soon as I fired.

In theory, I should have less exposure time.

What about hitting <space> to stop and fire then whacking it in to reverse?
Not tried myself, just thinking aloud.

Dogbeast
September 28 2011, 10:56:37 AM
What about hitting <space> to stop and fire then whacking it in to reverse?
Not tried myself, just thinking aloud.
I never liked using the space bar for those kinda shots in beta and in early live. It was too chancy and it never fired when I wanted it to. I want my gun to shoot when I click the mouse, not when my tank decides to finally come to a stop, then shoot. Often times that would take too long, and the enemy tank would already be moving in another direction, thus my shot would miss. It always felt chancy and out of my control.

To come to a stop faster, I usually smash the opposite direction to which I am already traveling. I have no idea if it actually makes your tank stop faster, but it seems to help for me. So if I am going full speed forward and I need to come to an immediate stop, I hit "S" until my speed is near zero, then I let go, letting my tank come to a complete stop.

Xiang Jiao
September 28 2011, 05:18:11 PM
Wow, this is good shit in the past page. Keep it coming. I didn't realize any of this turret lock business. Now I have to break all my bad tank habits.

Ashaz
October 13 2011, 02:31:28 PM
Au contrair, as the Poirot would say.

What you do is move in fast then sit pretty while you are aiming. Your target was prolly stationary and has full aim on you during that time.
What I do is 1/3rd forward, shoot as soon as I see nice chunk (I already have near max aim because it didn't bloom cause I moved in slow) and hit full reverse as soon as I fired.

In theory, I should have less exposure time.

That's some great advice there.
See, this is the kind of posts we need more of in this forum!
Atleast people like me who suck at tanks. :)

Lusulpher
November 2 2011, 10:43:56 AM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!
KV-2 turret still bounces a lot and no other tier 5 can put so much hurt waaaay above its head. I was surprised to see how many tier 9 heavies I have killed in KV.

Read entire thread to make sure this was stated. Pleased :3
Also, I unlocked all of my KV's kit with the 122mm alone, i would have elited out the tree with it had someone not converted me to the 107mm. KV is all around SUPERB.['waggle' the turret when reloading, they have to use HE after that :derp: and the 152mm is for platoons only, it's not even good at dpm vs 107mm that hits for 300 every 7 seconds @T8! :derp:]


IS requires the 122mm, and is a much, much meaner KV-1S. Doesn't matter how, just get to it.
I have soloed IS-4/KT at same time. Pershing and T25AT at same time.
2x fully-fit T29s at same time.
Panther II soloes, check.
E-50 humiliated check.
Bouncing E-75s at 200m, base save, check.
TigerP/Tiger/T29 guaranteed nomnoms, check.
It's unbelievable how what this tank will bounce for 2mins simply by serpentine forward and back. And the corner brawling/400m sniping, retire your KV-1S/KV-13!!!

Fuck yo couch, nigga. I laugh at KV-1S in every tier. They so cute, thinking they are helping their team...KV-13 is still dangerous and not to be ignored.

I'm gonna try that creeper trick...Lord knows I need to solo more T9s.

Tordin Varglund
November 2 2011, 01:37:20 PM
[I find your posts] rather annoying [to read] and the content of your post [rather underwhelming]

Cool09
November 2 2011, 02:50:24 PM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!
KV-2 turret still bounces a lot and no other tier 5 can put so much hurt waaaay above its head. I was surprised to see how many tier 9 heavies I have killed in KV.

Read entire thread to make sure this was stated. Pleased :3
Also, I unlocked all of my KV's kit with the 122mm alone, i would have elited out the tree with it had someone not converted me to the 107mm. KV is all around SUPERB.['waggle' the turret when reloading, they have to use HE after that :derp: and the 152mm is for platoons only, it's not even good at dpm vs 107mm that hits for 300 every 7 seconds @T8! :derp:]


IS requires the 122mm, and is a much, much meaner KV-1S. Doesn't matter how, just get to it.
I have soloed IS-4/KT at same time. Pershing and T25AT at same time.
2x fully-fit T29s at same time.
Panther II soloes, check.
E-50 humiliated check.
Bouncing E-75s at 200m, base save, check.
TigerP/Tiger/T29 guaranteed nomnoms, check.
It's unbelievable how what this tank will bounce for 2mins simply by serpentine forward and back. And the corner brawling/400m sniping, retire your KV-1S/KV-13!!!

Fuck yo couch, nigga. I laugh at KV-1S in every tier. They so cute, thinking they are helping their team...KV-13 is still dangerous and not to be ignored.

I'm gonna try that creeper trick...Lord knows I need to solo more T9s.

Funny how you talk big yet have under 50% win rate... fail.

Straight Hustlin
November 2 2011, 05:01:45 PM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!
KV-2 turret still bounces a lot and no other tier 5 can put so much hurt waaaay above its head. I was surprised to see how many tier 9 heavies I have killed in KV.

Read entire thread to make sure this was stated. Pleased :3
Also, I unlocked all of my KV's kit with the 122mm alone, i would have elited out the tree with it had someone not converted me to the 107mm. KV is all around SUPERB.['waggle' the turret when reloading, they have to use HE after that :derp: and the 152mm is for platoons only, it's not even good at dpm vs 107mm that hits for 300 every 7 seconds @T8! :derp:]


IS requires the 122mm, and is a much, much meaner KV-1S. Doesn't matter how, just get to it.
I have soloed IS-4/KT at same time. Pershing and T25AT at same time.
2x fully-fit T29s at same time.
Panther II soloes, check.
E-50 humiliated check.
Bouncing E-75s at 200m, base save, check.
TigerP/Tiger/T29 guaranteed nomnoms, check.
It's unbelievable how what this tank will bounce for 2mins simply by serpentine forward and back. And the corner brawling/400m sniping, retire your KV-1S/KV-13!!!

Fuck yo couch, nigga. I laugh at KV-1S in every tier. They so cute, thinking they are helping their team...KV-13 is still dangerous and not to be ignored.

I'm gonna try that creeper trick...Lord knows I need to solo more T9s.

Funny how you talk big yet have under 50% win rate... fail.

lulsupher fullofshitposting non shocker.

Cippalippus
November 2 2011, 11:14:27 PM
10 kills in a kv-1s 8)

Tordin Varglund
November 3 2011, 02:53:19 AM
Didnt bother reading his post fully untill now.

wow...

just fucking wow...

You might just be the biggest retard ever to enter the internet. Fuck me thats bad.

Wow... Really....

I guess you are one of those who will say to soloed 2x T9, when in fact they had 10hp left combined and all u had to do was to hit them with HE once each.

Jesus fuck wtf is it with you

Jindo Minian
November 3 2011, 04:16:59 AM
The only thing i can think of that might back up his claims is maybe Americans are fucking terrible at tanks.
I know they were at CS.
Otherwise it's just Lusulpher being retarded as always.

On another note, it just occured to me that his name might be how he thinks you spell Lucifer.

Lusulpher
November 4 2011, 12:00:19 PM
I always pick KV's first tbh, because I am lazy and it's basically impossible to miss them. Furthermore it's very satisfying to see a heavy lose more than 50 percent HP per shot.

And last but not least they usually pose a significant amount of damage on the field that can be quite easily removed very quick.

This applies to any KV except the KV-5. I goddamn hat those fucking steelwalls!
KV-2 turret still bounces a lot and no other tier 5 can put so much hurt waaaay above its head. I was surprised to see how many tier 9 heavies I have killed in KV.

Read entire thread to make sure this was stated. Pleased :3
Also, I unlocked all of my KV's kit with the 122mm alone, i would have elited out the tree with it had someone not converted me to the 107mm. KV is all around SUPERB.['waggle' the turret when reloading, they have to use HE after that :derp: and the 152mm is for platoons only, it's not even good at dpm vs 107mm that hits for 300 every 7 seconds @T8! :derp:]


IS requires the 122mm, and is a much, much meaner KV-1S. Doesn't matter how, just get to it.
I have soloed IS-4/KT at same time. Pershing and T25AT at same time.
2x fully-fit T29s at same time.
Panther II soloes, check.
E-50 humiliated check.
Bouncing E-75s at 200m, base save, check.
TigerP/Tiger/T29 guaranteed nomnoms, check.
It's unbelievable how what this tank will bounce for 2mins simply by serpentine forward and back. And the corner brawling/400m sniping, retire your KV-1S/KV-13!!!

Fuck yo couch, nigga. I laugh at KV-1S in every tier. They so cute, thinking they are helping their team...KV-13 is still dangerous and not to be ignored.

I'm gonna try that creeper trick...Lord knows I need to solo more T9s.

Funny how you talk big yet have under 50% win rate... fail.

Would you like a list of my platoonies? They can tell you what I have done to teams...from predicting their first advance to reinforcing flanks outnumbered...
People in clan and out have seen my IS in action. I'm saying, quite clearly, a KV-1S has never been a threat to any match I have EVER played. 4k games.

And win rate doesn't dictate talent in a random sample set...survival/detection ratios would be a better hint. When shit goes tits up, I have to fight my way out.

I am now soloing 2 higher tier tanks at a time, regularly.[Pershing and T25AT took 6 440dmg shots + 1 ramming, still my record] From full health. T9s I just have the reload timers to kill with a tier 7 gun...

You could find me ingame, and join a training room so I could screenie your burning wreck... I only use OTM mod and caps+0, will accept your screenie to make sure you're not a skinfag.[yes, I'm bored of beating on amateurs]

Let me find a screenie from Battle of Moscow Special. Where I pulled in 3.2mil profit in the IS in 2 days[8hrs total, avg 60k a game].

PS: Come at me bro.

Cippalippus
November 4 2011, 12:04:11 PM
Man I came on FHC today and when I opened the forums I felt a distinct smell of bullshit. Then I saw this.

Lusulpher
November 4 2011, 12:15:09 PM
The only thing i can think of that might back up his claims is maybe Americans are fucking terrible at tanks.
I know they were at CS.
Otherwise it's just Lusulpher being retarded as always.

On another note, it just occurred to me that his name might be how he thinks you spell Lucifer.
1) They are terribru.
2) Laissezfaire. Lu-sul-fear.

http://img842.imageshack.us/img842/7655/shot113.th.jpg (http://imageshack.us/photo/my-images/842/shot113.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Cool story here is. I solo'd 3/5 meds, then the full health IS that arrived to save them, while only using the slope in front of me and my non-existant gun depression. All while under 2x Grille splash for 2 mins...it was 4AM and I was desperate for my IS-3 cash. My brother's friend who just started the game happened past the living room and got to see the whole thing...yes, I killed my way back to my base.
And no, I had no support for that entire time...terribru. Map pings are like kryptonite to some of these teams.


Buy an IS today!

Tordin Varglund
November 4 2011, 12:22:31 PM
from predicting their first advance to reinforcing flanks outnumbered...

There is a gif from some TV series somewhere of some dude trying to find a good way to explain something to an idiot but eventually just gives up. I cant find it but it sure fits well into this thread.

Fachiri
November 4 2011, 03:34:14 PM
from predicting their first advance to reinforcing flanks outnumbered...

There is a gif from some TV series somewhere of some dude trying to find a good way to explain something to an idiot but eventually just gives up. I cant find it but it sure fits well into this thread.

http://i.imgur.com/VStAP.gif

Sarpedon
November 4 2011, 03:36:12 PM
from predicting their first advance to reinforcing flanks outnumbered...

There is a gif from some TV series somewhere of some dude trying to find a good way to explain something to an idiot but eventually just gives up. I cant find it but it sure fits well into this thread.

http://i.imgur.com/VStAP.gif
EXPLAIN THIS THEN

http://www.youtube.com/watch?v=3Q3pdj9p6yI

Tordin Varglund
November 4 2011, 04:05:10 PM
from predicting their first advance to reinforcing flanks outnumbered...

There is a gif from some TV series somewhere of some dude trying to find a good way to explain something to an idiot but eventually just gives up. I cant find it but it sure fits well into this thread.

http://i.imgur.com/VStAP.gif

Hero spotted

Raz
November 7 2011, 02:49:42 AM
Just purchased my KV-1S which is my first Tier 6. I'm going to be suffering for awhile with the short 122 while I grind experience, so we'll see how this goes.

Jeats
November 7 2011, 02:55:13 AM
Bit of a silly question here, but what tactics do people do to minmise the pain that is the reload time of the 122mm long cannon.

I know all about peek-a-boo but that seems wasteful for a fairly agile speedy tank.

I would almost prefer a 100mm or 107mm option on this tank.

Sent from my HTC Desire using Tapatalk

RazoR
November 7 2011, 04:26:01 AM
Bit of a silly question here, but what tactics do people do to minmise the pain that is the reload time of the 122mm long cannon.

I know all about peek-a-boo but that seems wasteful for a fairly agile speedy tank.

I would almost prefer a 100mm or 107mm option on this tank.

Sent from my HTC Desire using TapatalkYou have speed to get behind a flank cover, not to circlestrafe Mauses.

Devec
November 7 2011, 05:15:06 AM
Also helps to install a Large Tank Gun Rammer, if you have the money of course. For the cost to dismount them they are worth buying for multiple tanks alone.

I loved the KV-1S; being quick, nimble and having the fuck off 122mm gun made it a pleasure to drive. Now however with the IS I seem to be struggling. I upgraded it to the 122mm gun and now it feels like I'm driving 22 tons of awesome russian fortress. Although I'm not doing too badly, I think, it takes a little while too get used to coming from the more manoeuvrable IS.

My main concern so far is the silver. I seem to be making so little silver after a match that with the ammo price and repairs deducted (even when staying alive) I never gain more than 5k and on a bad day easily lose 8k when I derp it up or just run into large angry tanks. Am I doing something horrendously wrong or is the IS just so expensive to drve? I remember the KV-1S being a very good source of income but I really don't want to tie up gold xp into that tank because I keep losing money on the IS. Please advice.

Saman Ayan
November 7 2011, 06:38:21 AM
My main concern so far is the silver. I seem to be making so little silver after a match that with the ammo price and repairs deducted (even when staying alive) I never gain more than 5k and on a bad day easily lose 8k when I derp it up or just run into large angry tanks. Am I doing something horrendously wrong or is the IS just so expensive to drve? I remember the KV-1S being a very good source of income but I really don't want to tie up gold xp into that tank because I keep losing money on the IS. Please advice.
It will get harder to earn silver past t7 as the repair and ammo costs increase. With 1k a shot you should try to make sure every shot counts, even if that means less chance to kill. The 122 D-25T has terrible accuracy so you really should find a way to get into close combat, or use HE. But yea that's why I still have S-51, KV and SU-85 in garage, they earn decent silver to cover costs of a terrible match with IS/IS-3. If you don't want to have unconverted xp on elite tanks you can double the crew training rate and then you'll be able to move a good crew into a higher tier tank later.

Devec
November 7 2011, 07:03:37 AM
My main concern so far is the silver. I seem to be making so little silver after a match that with the ammo price and repairs deducted (even when staying alive) I never gain more than 5k and on a bad day easily lose 8k when I derp it up or just run into large angry tanks. Am I doing something horrendously wrong or is the IS just so expensive to drve? I remember the KV-1S being a very good source of income but I really don't want to tie up gold xp into that tank because I keep losing money on the IS. Please advice.
It will get harder to earn silver past t7 as the repair and ammo costs increase. With 1k a shot you should try to make sure every shot counts, even if that means less chance to kill. The 122 D-25T has terrible accuracy so you really should find a way to get into close combat, or use HE. But yea that's why I still have S-51, KV and SU-85 in garage, they earn decent silver to cover costs of a terrible match with IS/IS-3. If you don't want to have unconverted xp on elite tanks you can double the crew training rate and then you'll be able to move a good crew into a higher tier tank later.

I might train my KV1-S crew and move them over to the IS as they are like at 80% of training secondary skills. I find though that with the stock engine at this time getting up close is not often an option as the bigger guns make mince meat of my fairly badly sloped armour. This counts double when I am a middle tank and not top which is about 75% of the matches I have had so far. Especially since the 122 has a really slow ROF and can be pummelled by a fast shooting german tank.

I guess it is back to grinding some cash then, I really need silver to buy my JagdPanzerIV.

RazoR
November 8 2011, 01:11:48 PM
I guess it is back to grinding some cash then, I really need silver to buy my JagdPanzerIV.Ah yes, the frying pan. So fucking terrible it made me punch the keyboard.
How don't these stupid fucks see the chasm in penetration between 88/56 and 88/71 is beyond me.

122mm is very expensive on KV-1S, KV-3 and IS. This changes with IS-3 - i got ~15k profits on average with premium.

Raz
November 10 2011, 05:25:02 PM
After suffering through 80 games with the KV-1S, I finally unlocked the D-2-5T. :companioncube: this gun.

Lusulpher
November 18 2011, 04:11:19 AM
My main concern so far is the silver. I seem to be making so little silver after a match that with the ammo price and repairs deducted (even when staying alive) I never gain more than 5k and on a bad day easily lose 8k when I derp it up or just run into large angry tanks. Am I doing something horrendously wrong or is the IS just so expensive to drve? I remember the KV-1S being a very good source of income but I really don't want to tie up gold xp into that tank because I keep losing money on the IS. Please advice.
It will get harder to earn silver past t7 as the repair and ammo costs increase. With 1k a shot you should try to make sure every shot counts, even if that means less chance to kill. The 122 D-25T has terrible accuracy so you really should find a way to get into close combat, or use HE. But yea that's why I still have S-51, KV and SU-85 in garage, they earn decent silver to cover costs of a terrible match with IS/IS-3. If you don't want to have unconverted xp on elite tanks you can double the crew training rate and then you'll be able to move a good crew into a higher tier tank later.

I might train my KV1-S crew and move them over to the IS as they are like at 80% of training secondary skills. I find though that with the stock engine at this time getting up close is not often an option as the bigger guns make mince meat of my fairly badly sloped armour. This counts double when I am a middle tank and not top which is about 75% of the matches I have had so far. Especially since the 122 has a really slow ROF and can be pummeled by a fast shooting German tank.

I guess it is back to grinding some cash then, I really need silver to buy my JagdPanzerIV.

I ground out most of the D-2-5T using the 100mm gun...It's like the KV107mm playstyle with accuracy and modest RoF, enough pen.

Defensive IS-1
Your frontal sloped armour is better than my IS3's for your tier. You can bounce T3-T4 arty if you do it right.
I have bounced T9 HVY with their best guns in the same match, consecutively...You have to angle your front like the Tiger H at cover, and on flat ground you 'backwards serpentine'. It looks like a tank moonwalking and you never get 90 degree front plate to ANYONE EVER.

E-75, IS4, T29, T34, can be bounced at 200m. If they track you, you die. Get below ppl and let them crest onto your T10 gun. Harpoon their front glacis. NEVER get above ppl, you have ZERO GUN DEPP.[Westfield Map is your enemy]

Use your speed to leave T10 slugfests unless you have SOLID cover, bushes are arty deathzones. Play peek aboo simply to keep them shooting your house, then your team will win.

Offensive IS-1
Use HE to snipe out to 400m until you have timed the velocity of your bullet. I aim a quarter tank ahead and farther. AP gets into T8 at that range...if you hit. 420-480 dmg.[you can 1 shot M4 Sherms and below, do so!]

Go to the sides of all German sloped armour to pen. Jiggle back and forth to buy time and mitigate their no depp turret shots[waggle turret to bounce them at brawl range] Panther II, TigerP, KT, E-75, Maus can all take 400 dmg per shot to side of turret/flat hull/engine. Scope more than halfway in, anything less is a bounce. If they bounce, they die leaving you with 20% health, good thing you practiced sniping...500m snipes on camping meds is always funny.[the scope is tighter than the IS3, but slower]
Rammer is mandatory, 100% crew is not.

I just got my IS-1 crew back to their first repair skills...I LOVE THIS TANK.
With that I hope you can get 4 dmgs a game, which is 800 XP or so, and god knows how much credits, the bigger the tiers the better.
I would wish you luck, but you don't need it.

Victory! Battle: Abbey Thursday, November 10, 2011 10:47:19 PM Vehicle: IS Experience received: 2,534 (doubled for the first victory each day) Credits received: 34,516
Lusulpher*(11/10/2011 10:54:27 PM)*5/7...denied again, fags capped

The BL-9 encourages 'lazy aiming' btw, you will miss the 122mm, when you run across your first OBJ 704 and start bouncing AP like a nub.

Xiang Jiao
November 18 2011, 05:34:50 AM
I've been using the D-2-5T on my IS while I unlock the Tier 8 122mm gun. I get plenty of kills but I've dropped to 50% because of this dumb 3x event. I've dropped 6 in a row on this tank just today. Is the D10T really so much better? As I understand it, the IS shouldn't be played as a sniper, but when I try to brawl in it, I get messed up in short order (tracks, driver, loader, commander and ammo are very common crits). I use the removed speed governor and it really doesn't seem to make a difference. Should I use the oil instead? All upgrades are purchased except for the top gun. Can't decide on equipment as I was waiting for a half off sale to come soon with this new patch, and the holidays, but I'm thinking rammer to start. Why doesn't this tank get a vert stab?

LOL, so I put the oil consumable in, I take a shot from a T20, and fire leaves me at 50 HP. Team gets rolled 2 < 15. 49% now... I can't win in this tank. I should just stop playing it until I need to grind the IS-4. I don't find it to be at all fun; it's marginally better than the KV-1S.

Finally, took me 8 games to get a win. Top tier, no critical hits, 4 kills, and no problems.

hXc
November 18 2011, 07:03:13 AM
the only tank where d10t is better than 122 is T-44
I always buy vent first, as the speed and view range are important too for me
also no oil and speed gov.; repair, medkit, ext. on all my tanks (except bt-2 where its repair, speed gov and oil)

RazoR
November 18 2011, 08:46:45 AM
RPM governor is a must have on IS-3 as it almost never overheats (only times it did was past 10 minutes).
I also used it on IS and KV-1S (and bunch of other soviet tanks) but it breaks down quite soon.

Also iD1OT is for mediums only. IS is fast enough to mimic T-34-85 (more like the latter is slow as fuck) but trading alpha for ROF with no DPM gain is plain stupid - you might as well get a Tiger P then.
T-44 can use 122mm but very tactically as it basically turns into a smaller and faster KV-1S so you can't circlestrafe shit and will lose to a tier7 MT in a brawl.

Sunabi
November 18 2011, 08:51:46 AM
I've been using the D-2-5T on my IS while I unlock the Tier 8 122mm gun. I get plenty of kills but I've dropped to 50% because of this dumb 3x event. I've dropped 6 in a row on this tank just today. Is the D10T really so much better? As I understand it, the IS shouldn't be played as a sniper, but when I try to brawl in it, I get messed up in short order (tracks, driver, loader, commander and ammo are very common crits). I use the removed speed governor and it really doesn't seem to make a difference. Should I use the oil instead? All upgrades are purchased except for the top gun. Can't decide on equipment as I was waiting for a half off sale to come soon with this new patch, and the holidays, but I'm thinking rammer to start. Why doesn't this tank get a vert stab?

LOL, so I put the oil consumable in, I take a shot from a T20, and fire leaves me at 50 HP. Team gets rolled 2 < 15. 49% now... I can't win in this tank. I should just stop playing it until I need to grind the IS-4. I don't find it to be at all fun; it's marginally better than the KV-1S.

Finally, took me 8 games to get a win. Top tier, no critical hits, 4 kills, and no problems.

It's a lot more comfortable to drive once you get the 25-T, the improved reload time makes a world of difference. The IS gets pretty good matchmaking in my experience and it's easymode as top tank. The armor is paper against the other tier 7 heavies but more than enough for most lower tier enemies.

RazoR
November 18 2011, 10:29:34 AM
The IS gets pretty good matchmaking in my experience and it's easymode as top tank. The armor is paper against the other tier 7 heavies but more than enough for most lower tier enemies.I wouldn't say it's paper.

Even S-70 ricochets off the lower part of head glacis (the one just below the driver's triplex). 88/71 and 105/52 can't reliabally penetrate the glacis as well.
Then gun mask isn't up to american standarts but thick enough for 88/56 and the turret cheeks are virtually impenetrable from the front.

But this is after all a soviet tank (so he gets the least HP but smaller than others) - not being where the shell lands is the best defence.

Xiang Jiao
November 21 2011, 11:14:39 PM
It took me 5 games with the IS just trying to get my 3x today. Two tier X matches and three tier IX, with tons of artillery. My T32 gets more favorable match making. I'm contemplating using 8500 free XP to get the D-25T unlocked.

Speaking of the T32, I had a GW Typ E dead bang, and shot him in the flank (50mm armor) with AP, and bounced! How is that even possible? It wasn't angled either but sitting at a perfect 90 degrees - so frustrating. I hope the IS tier 8 gun is better.

Jindo Minian
November 21 2011, 11:38:34 PM
Still find it funny that the IS is actually smaller than the KV-1S.
Also KV-1S is even more shit than i previously thought. I'd prioritise a 3601 over a KV-1S as it's a bigger threat...which is to say "next to nothing".

Sunabi
November 21 2011, 11:47:28 PM
Still find it funny that the IS is actually smaller than the KV-1S.
Also KV-1S is even more shit than i previously thought. I'd prioritise a 3601 over a KV-1S as it's a bigger threat...which is to say "next to nothing".

I don't follow... one tank is large, made of paper and has a powerful gun with a lot of alpha and pen, the other is small, exceptionally tough for its tier and has a comparatively weaker gun... it seems pretty clear which one to shoot first to me.

Corwyna
November 22 2011, 06:59:23 AM
It took me 5 games with the IS just trying to get my 3x today. Two tier X matches and three tier IX, with tons of artillery. My T32 gets more favorable match making. I'm contemplating using 8500 free XP to get the D-25T unlocked.

Speaking of the T32, I had a GW Typ E dead bang, and shot him in the flank (50mm armor) with AP, and bounced! How is that even possible? It wasn't angled either but sitting at a perfect 90 degrees - so frustrating. I hope the IS tier 8 gun is better.
You shot on the wrong bit at the wrong angle and got fucked on the dice roll. I bounced on GW Tiger with gold shell fired from IS-7. IS is not master of precision, you might have actually hit on the edge where 2 plates meet or something.

Lusulpher
November 25 2011, 06:54:18 AM
It took me 5 games with the IS just trying to get my 3x today. Two tier X matches and three tier IX, with tons of artillery. My T32 gets more favorable match making. I'm contemplating using 8500 free XP to get the D-25T unlocked.

Speaking of the T32, I had a GW Typ E dead bang, and shot him in the flank (50mm armor) with AP, and bounced! How is that even possible? It wasn't angled either but sitting at a perfect 90 degrees - so frustrating. I hope the IS tier 8 gun is better.

ALL of your teams expect the IS to win the game for them...
With great IS, comes great responsibility.

Mine is made of "bad team luck"[my platoonies know this and we go 5 game streaks after winning all night]

Swap to the 100mm and get dat D-2-5T...it's disgusting, what it does to T9s.
The bigger the tiers, the better the XP.


AND Sunabi, the IS does not have paper armour for it's tier, I just brawled 3-4 T7 at the same time last night, on north Westfield, my worst area, I bounced them all until the 2nd last tank I had to facehug[Tiger H].
You are unstoppable in that tank if you know how to angle. I survived with 40HP, and 3 bounces from those T29s early on did it. That whole brawl was 4mins long and at under 200m range!
Tier 5 will bounce off your rear too.

Victory!
Battle: Westfield Wednesday, November 23, 2011 10:31:43 PM
Vehicle: IS
Experience received: 4,860 ()
Credits received: 51,754
Battle Achievements: Sniper
outmatched, flanked 2x T29, facehugged Tiger, my 2 TDs nibbled them while I bounced all their shit. The 4th HVY hurt me in the back, but rest of map nuked him.

1 IS and 2 T6 TDs took out 4 of their top5. And then we sniped their base like a boss.

Xiang Jiao
November 25 2011, 08:48:40 PM
Lu, I tried the 100mm on my last game before unlocking the 122 D-25T and it worked out for me. Not enough damage, so I don't think I'm going to make a habit of using it though, now that I have the mother gun. I was having a really bad day with both Tigers so I pulled the KV-3 out of the garage for some 5x love and nailed a good one.



Victory!
Battle: Prokhorovka Friday, November 25, 2011 2:16:24 PM
Vehicle: KV-3
Experience received: 6,495 ()
Credits received: 33,886
Battle Achievements: Top Gun, Sniper, Defender

http://i.imgur.com/4NNAS.jpg

Lusulpher
November 26 2011, 05:36:20 AM
Now to remove those skins...OVT Mod is fine for strategem, but skins are waaaay unfair. Like those assholes who hit my ammorack first shot...
Use your track repair on that, and your Toolbox for fixing track shots behind cover. Tigers waste alot of DPM trying to hurt me by tracking. :)

Tigers...so overestimated...

And yes, the 100mm was enough RoF to get the grind done with, that first 122mm had insane reload time! You see any IS driver say he stuck with his, call him a faggot. That gun is for sniping, Tigers are >>>>


Victory! Battle: Siegfried Line Friday, November 25, 2011 11:47:39 PM
Vehicle: IS Experience received: 7,500 () Credits received: 37,663 Battle
Achievements: Sniper
Faggots capped while I was hunting the Hummel!
We had 8mins left...*I needed it for my Top Gun, and no I was not top tank[T9s lol], 122mm sniped 3 ppl at 300m. Then their Tiger H/OBj212 in their base...Hummel ran the fuck away, and IS4 in city let him escape I bet.
I was typing the lyrics to House of The Rising Sun-The Animals. Was epic.

2nd tank killed was KV-1S, my trainee lost to him and his arty support. I grinned as I scoped ahead of his next direction at 300m. He didn't suffer, anymore. -_-

Tordin Varglund
November 26 2011, 01:05:52 PM
I like the fact that you tell people to use the 100mm on the IS.

Jindo Minian
November 26 2011, 03:51:38 PM
I like the fact that you tell people to use the 100mm on the IS.

But in all honesty, who the hell is gonna listen to Lusulpher?

Lusulpher
November 27 2011, 02:47:42 AM
I like the fact that you tell people to use the 100mm on the IS.

I like the fact that you are as dense as your avatar implies.


Back on topic. What can be done to improve the mediocrity of the KV-1S? Which gun is best/ for what playstyle?

Xiang Jiao
November 27 2011, 05:34:35 AM
But in all honesty, who the hell is gonna listen to Lusulpher?

I'd listen to Lu more if I could understand the Lu-speak. I platooned with him a handful of games, and thought he was a solid player. I think he was grinding the Tiger at the time.

The hit zones are close range skins meant for action with other heavies. I recently started playing the T32, and it helps to figure out where the hell I need to hit to have a hope in hell of penetrating some of the higher tier tanks with which I am not as familiar. Tier 7 and down, I pretty much already know where to hit them all from experience. Eventually, I'll replace the skins with something cool like Ponies (only kidding).

I am using the D-25T on the IS currently and I am very unimpressed with the teams I have encountered. I had the pleasure of exchanging pleasantries with the number 11 flag capper on the NA server, bowdam. He sat back on the middle road on Lake with his VK45B, and soaked up the arty fire after the rest of his team died in town to the IS-7, Patton and co (including me). I started calling him out for being a coward not able to commit to the team's heroic struggle in town, to which he replied it was just a game. How clever!

Oh, and he was butt fucking a T34, too.

EDIT - I finally decided to part with some coin to gear up my IS with vents and a rammer. Next match resulted in delicious ownage. Time to turn my IS stats around!


Victory!
Battle: El Halluf Sunday, November 27, 2011 10:23:58 PM
Vehicle: IS
Experience received: 7,590 ()
Credits received: 40,464
Battle Achievements: Reaper

http://i.imgur.com/Xgilt.jpg

Lusulpher
November 28 2011, 06:24:41 AM
Yesssss...you must embrace the Darker Sssside of the Force...of the ISsssssssssss...





Honestly, when I'm battling T9 tanks toe-to-toe, and welping their stupid faces off, I pretend I'm Darth Maul[outnumbered] or The Emperor[when out tiered].
not j/k

I heard sloped armour buff is coming...Vader time...
I find your lack of faith...amusing...*chokes T10 bitch*

Xiang Jiao
November 28 2011, 06:53:54 AM
If only the Imperials flew German Nazi tanks instead of TIE fighters! I need to get into KT and E-75 soon, but I'm waiting for 7.0 hitbox buff to finish the ~30k left to go on the Tiger H. At least I'm hoping it's a buff, the Tigers are a mechanic's wet dream on the battlefield. If it's a nerf, I will TK myself into oblivion in protest.

Equium Duo
November 29 2011, 02:12:14 PM
I'm getting good results in my tiger and panther. So whats happening in 7.0? what are the changes to armour?

We need a 7.0 thread.

Xiang Jiao
November 29 2011, 05:50:37 PM
Indeed, we do need a thread for 7.0, but I've been holding off on starting one because we don't yet know the date for the patch, and we'll probably hear all the details from Razor first (if he's still playing tanks that is).

RazoR
November 30 2011, 03:43:37 AM
Back on topic. What can be done to improve the mediocrity of the KV-1S? Which gun is best/ for what playstyle?Wait, there are other guns for KV-1S?

Also not playing this piece of shit as it drowned first under BF3, then under Skyrim.

Lusulpher
December 2 2011, 08:58:40 AM
Just did an hour of IS vs clanmates/possible recruit in Training Room.

Campinovka we met mid field to see my "IS armour"...

Obj 704 - @100m CANNOT pen me if he's firing with no scope! Stationary IS["Tiger H mode"] and he's using peek-a-boo target acquisition. Full scope WILL pen.[works the same for IS3, tested last week in battle 4 ObJ704 rounds bounced]
Now I can harass Obj704s... \o/
@100m "Serpentine"[IS4 brawlmode] CANNOT pen, 3 out of 3 bounced on my front :). Those bitches believe me now.
Forwards or backwards direction...only way to kill is to track me and then aim at turret/side.

T34 - @0m IS can pen front plate in facehug, but only if aim down like I do for E-75s[can also pen E-75 from 300m, no idea where it went in] 400+ dmg...on T9s. BL-9 is redundant for me.

edit:That IS has 11sec reload will my normal IS has 9sec reload. I moved my rammer to my IS3 and am too cheap to buy another. The panthII won by 2 secs...My IS currently only has a camo net on, for sniping.

Then their was the "I solo PantherIIs, do you have an E-75/E-50?" test
Result: @350m-10m PanthII survived with 345HP, but he was using the cover...I charged uphill and took his rock, then stopped him from counterflanking me.
In normal combat I hold the cover for 2-3 additional snipes of 480dmg...
IF it's peekaboo with a rock, I can live with 40% HP[tested in battle 2x]

Then we tried E-75: But we were dicking around with mobbing the IS too much, we'll do that seriously tomorrow. Recuit also has E-50.
I already told them [I]how I would kill them like the KTs I've easily soloed. If they develop a counter, this benefits me, as I have a KT now. I can also find a non-contaminated subject to demonstrate on if I do not savagely maim them enough.
The KV-13 can pen my "serpentine mode" btw...further testing of the 85mm gun needed.


Then there was the "scout sniping with a 122mm" testing.[2 V801v IS, so I could not alpha them, lol]
Result: @300m IS is lethal to scouts. On open ground surrounded,[sniped 1 at 300m on his way in like usual] I put them both down to 100HP and then let them harrass me at 10m


No angled ground was used except during the panthII test, and it was not to my advantage. No HE was used by my IS. Enjoy your KV-1Ss.

Edit: [B]That IS has no gun rammer! The PanthII won by 2secs...with gun rammer reload is 9secs instead of 11secs.[IS3 has my rammer, I'm a filthy miser] That IS only has camo, for sniping work.
And the KV-13 dies in 3-4 hits[lucky bounce]...it's the "good" one...

Tordin Varglund
December 2 2011, 10:56:22 AM
Just did an hour of IS vs clanmates/possible recruit in Training Room.

Campinovka we met mid field to see my "IS armour"...

Obj 704 - @100m CANNOT pen me

Yes he can.


@100m "Serpentine"[IS4 brawlmode] CANNOT pen, 3 out of 3 bounced on my front :).

Yes he can. Bad driver.


[can also pen E-75 from 300m, no idea where it went in]

Side/rear armor.



edit:That IS has 11sec reload will my normal IS has 9sec reload.

IS with 100% crew, last 122 and rammer still has over 10 sec reload.


My IS currently only has a camo net on, for sniping.

http://bilder.beofnf.de/gifs/facepalm_sisko.gif

meh.. cba to comment the rest.

Jindo Minian
December 2 2011, 02:44:47 PM
Gibberish

Wait...what?
I didn't really understand anything you said. Obj 704 cannot pen an IS? IS-4 cannot pen an IS? A Tiger can pen an IS from the front with no problems...what terrible people are you playing with?
But seriously, a camo net? On an IS? FOR SNIPING?
My brain is melting.

Lusulpher
December 4 2011, 09:44:23 AM
I proved I can bounce OBJ 704 gun at will, and solo high tier meds...with a shitfit IS...

I sniped GWP[former trainee who turned traitor] @ 400m with BROKEN GUN...1 shot, 1 kill...
122mm of justice.
He had nothing to say after all his smacktalk.[he followed me across map too, splashed me 3x]
This was 2 hrs ago...


IS, feels good man.

I took off vents/rammer when I moved that to IS3. Camo and skill gets me XP for my crew to get that 2nd skill as a hobby.
My IS stats are NOT using vert stab to counter scopebloom...if I got a vertstab, it'd be too unfair, tbh.[also only used them on American meds, and I still never shoot at full speeds]

Kransthow
December 4 2011, 09:48:29 AM
I proved I can bounce OBJ 704 gun at will, and solo high tier meds...with a shitfit IS...
http://1bi.us/74t
I can't stop laughing, what next your IS drives at 70km/h and can't be detected unless you ram it accidentally.

Also it can instantly capture the enemies base and can see forever.

Lusulpher
December 4 2011, 09:51:26 AM
@100m...

And I'm killing more KV-1S lately, teams have also been far shittier than to be expected, these damn specials are attracting the worst kinds.

He was hitting my hatch but that means nothing to the serpentine.

Tordin Varglund
December 4 2011, 11:54:20 PM
I proved I can bounce OBJ 704 gun at will, and solo high tier meds...with a shitfit IS...

lol u dumb

Lusulpher
December 5 2011, 05:13:08 AM
Go on, as to how I'm dumb for bouncing a gun using the "normalization" calculations for the game...
Calculations that will favour me even more in the future...

Go on. Or do you not know how to do it and are jealous...are u jelly? Don't be mad bro. :obama:

Jindo Minian
December 5 2011, 06:24:51 AM
I would kill your IS in just about anything equal or higher tier.
Or with a tier 5 scout.
Stop being an idiot.

Lusulpher
December 5 2011, 07:42:34 AM
Unless you have an E-50 or E-75 that has facehugged me, I doubt you.

Kransthow
December 5 2011, 01:02:58 PM
Unless you have an E-50 or E-75 that has facehugged me, I doubt you.
http://1bi.us/75z
And I kill ISs in my PzIV

Corwyna
December 5 2011, 01:13:50 PM
Unless you have an E-50 or E-75 that has facehugged me, I doubt you.
http://1bi.us/75z
And I kill ISs in my PzIV
I kill VK45Bs and IS-4s in KV, sup?

Kransthow
December 5 2011, 01:32:58 PM
Unless you have an E-50 or E-75 that has facehugged me, I doubt you.
http://1bi.us/75z
And I kill ISs in my PzIV
I kill VK45Bs and IS-4s in KV, sup?
http://1bi.us/76d
I kill Maus and bounce Arty in my loltraktor

Cool09
December 5 2011, 01:34:50 PM
I killed 16 E-100s at the same time with only a loltraktor.

Tordin Varglund
December 5 2011, 01:37:23 PM
I once killed lusulpher with a shot from the EU server when he was on the US one. Beat that.

Jindo Minian
December 5 2011, 01:44:41 PM
I twice killed Corw without even being online.

Corwyna
December 5 2011, 02:09:50 PM
I twice killed Corw without even being online.
Yeah, you should be online more :P

Jindo Minian
December 5 2011, 03:02:20 PM
I twice killed Corw without even being online.
Yeah, you should be online more :P

Well then you should tell me you want to not die more!

Also, the only thing i can divulge from Lusulphers idiotic ramblings is that Americans must be fucking terrible at WoT. It's the only thing that makes sense.

Xiang Jiao
December 7 2011, 06:01:18 PM
I took off vents/rammer when I moved that to IS3. Camo and skill gets me XP for my crew to get that 2nd skill as a hobby.
My IS stats are NOT using vert stab to counter scopebloom...if I got a vertstab, it'd be too unfair, tbh.[also only used them on American meds, and I still never shoot at full speeds]

The IS unfortunately does not get the vert stab, but it does get the EGLD. I've got some more money and am trying to decide what to put in my third equipment slot; I already have rammer and vents. I'm torn between optics, for more experience pretending to be a heavy scout, or the EGLD. I've had a lot of rushed shots under 100m miss or bounce due to flying off in a weird direction.

Procellus
December 7 2011, 09:24:44 PM
Got a KV-1S yesterday and unlocked the D-2-5T or whatever it is. Man what a fun tank

Yankunytjatjara
December 8 2011, 09:06:47 AM
I'm torn between optics or the EGLD
I disapprove of those choices on a tank that circle-strafes other heavies like a medium. I would honestly consider the uhm anti-HE armor upgrade whatsitsname because it helps during ramming :trollface:

Xarthaginian
December 8 2011, 10:40:00 AM
I'm torn between optics or the EGLD
I disapprove of those choices on a tank that circle-strafes other heavies like a medium. I would honestly consider the uhm anti-HE armor upgrade whatsitsname because it helps during ramming :trollface:

A Spall Liner? Also when I played 1S I didn't really play like a medium. I used the speed to manouvre that awesome gun into position on flanks before enemy could reach critical points.

Procellus
December 8 2011, 10:54:00 AM
That's pretty much how most mediums are supposed to be played

Stormscion
December 8 2011, 11:53:25 AM
I took off vents/rammer when I moved that to IS3. Camo and skill gets me XP for my crew to get that 2nd skill as a hobby.
My IS stats are NOT using vert stab to counter scopebloom...if I got a vertstab, it'd be too unfair, tbh.[also only used them on American meds, and I still never shoot at full speeds]

The IS unfortunately does not get the vert stab, but it does get the EGLD. I've got some more money and am trying to decide what to put in my third equipment slot; I already have rammer and vents. I'm torn between optics, for more experience pretending to be a heavy scout, or the EGLD. I've had a lot of rushed shots under 100m miss or bounce due to flying off in a weird direction.

I use rammer egld and vents , rammer and egld are very important because your aim time is very very long and you dont want to be standing exposed aiming longer then you need too , reaction is very important as well and sometimes let you retaliate before enemy can shoot again etc ... i think it is useful.

Xiang Jiao
December 8 2011, 08:23:45 PM
I use rammer egld and vents , rammer and egld are very important because your aim time is very very long and you dont want to be standing exposed aiming longer then you need too , reaction is very important as well and sometimes let you retaliate before enemy can shoot again etc ... i think it is useful.

I went with the EGLD, and it worked out well for me. I was able to chase off a Pershing, by aiming at weak spots on his front hull. I think I also got his turret ring. Then, later in the same match I went up against an IS-4 and brawled him to death from around 1000 HP, barely surviving. Some of the guys on my team were asking, "How the hell did you just take down an IS-4?"

Tordin Varglund
December 8 2011, 08:32:48 PM
FYI, the entire pershing is a weakspot :D

Stormscion
December 8 2011, 08:58:47 PM
except small area around the gun but yea in general hull should not be problem for 122 from is :)

Xiang Jiao
December 8 2011, 09:43:33 PM
I thought it may be squishy but I've bounced off the front of Pershings before from longer range, probably by glancing off a side or the gun mantle. This one tried to face hug me while I was attempting to get at his flank, so I decided to hit him hard up close to see what happened. I was one shell and one second away from blowing him away, but he took off running from me in the middle of the abbey.

Lusulpher
December 20 2011, 05:47:11 AM
I use rammer egld and vents , rammer and egld are very important because your aim time is very very long and you dont want to be standing exposed aiming longer then you need too , reaction is very important as well and sometimes let you retaliate before enemy can shoot again etc ... i think it is useful.

I went with the EGLD, and it worked out well for me. I was able to chase off a Pershing, by aiming at weak spots on his front hull. I think I also got his turret ring. Then, later in the same match I went up against an IS-4 and brawled him to death from around 1000 HP, barely surviving. Some of the guys on my team were asking, "How the hell did you just take down an IS-4?"

The IS is a T9 tank, if the driver is competent.
I wasn't lying when I said I solo'd a full health IS4 down to 20% in 1.5 mins, WITH NO COVER, and was only down to 40% HP when his KT showed up, and it ALSO bounced. :) They had to track me, to kill me.
350-480dmg a shot, my new KT is hitting 320-380 at the same tiers. My T29/T32 does 350-380...
The only trouble you get in an IS is from M4s/E2s with derp and KVs.[penning turret/sides] You can often 1 shot M4s, or shoot-ram their remaining 12HP off.
Soviet Victor. :obama:

I want to remove my EGLD, after installation last week, my IS started missing 200m snipes on stationary targets...in streaks, and then it would go back to 400m in the very next match...

Has anyone tried bouncing higher tier shit with their KV-1S yet?


edit: Oh boy, I think I just heard gunshots in my neighbourhood...hopefully, those were just, no-light, no-glee firecrackers, at 1AM...

Tordin Varglund
December 20 2011, 10:08:52 AM
oh god he's back

RazoR
December 20 2011, 10:14:28 AM
I understood him this time though.

SOVIET VIKTOR!

RazoR
January 11 2012, 02:06:36 PM
:razor:


http://www.youtube.com/watch?v=biZ7pDiTVws


http://www.youtube.com/watch?v=uvYQetcKv_o