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Helen
April 10 2011, 10:54:39 PM
[Avatar, Fuck knows]
Centus X-Type Armor EM Hardener
Centus X-Type Armor Thermic Hardener
Centus X-Type Armor Kinetic Hardener
Centus X-Type Armor Explosive Hardener
Damage Control II
Centum A-Type Energized Adaptive Nano Membrane
Centum A-Type Energized Adaptive Nano Membrane
Energized Regenerative Membrane II

Heavy Capacitor Booster II, Cap Booster 800
Heavy Capacitor Booster II, Cap Booster 800
Heavy Capacitor Booster II, Cap Booster 800
Shadow Serpentis Sensor Booster, Scan Resolution
Shadow Serpentis Sensor Booster, Scan Resolution

Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Ahremen's Modified Large EMP Smartbomb
Judgement

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Trimark Armor Pump II

82mil EHP with Overheat.
54mil EHP otherwise.

I don't know.

Pacefalm
April 10 2011, 11:11:10 PM
Cap boosters??? You can maybe run 1 volley off of each 800.

Helen
April 10 2011, 11:37:04 PM
Cap boosters??? You can maybe run 1 volley off of each 800.

I don't think you understand how it works son.

Pacefalm
April 11 2011, 12:32:07 AM
:derp: Thought it was the avatar pve thread.

Carry on.

Booley
April 11 2011, 01:48:58 AM
I am apparently a scrub. I've seen lots of titans running injectors, but whats the reason for it? Seems to me like cap rechargers would be better.

Pacefalm
April 11 2011, 05:58:11 AM
Cause everyone and their dog will neut you to hell. Not in pve though.

Besides you can carry infinity charges.

Al Simmons
April 11 2011, 06:07:58 AM
Aren't they useless in lagfest fleet fights though? It's just another thing to get stuck.

Oh, also i've seen some people fitting damage mods and shit to titans now, people seem a lot more willing to use them on the front line again.

Helen
April 11 2011, 06:45:26 AM
Aren't they useless in lagfest fleet fights though? It's just another thing to get stuck.

Oh, also i've seen some people fitting damage mods and shit to titans now, people seem a lot more willing to use them on the front line again.

Well in high lag you tend to get infinite cap anyway so its a moot point.
As for fitting damage mods and "shit" to titans I like to think I led the way a couple years ago with my use of a pve fit titan in the north to combat the NC menace.

Cap boosters give a much better regen rate than officer cap rechargers and all for the cost of some 800 charges.
If you can't keep a titan supplied with 800 charges you probably shouldn't be flying one. :monocledowns:

Booley
April 11 2011, 06:53:48 AM
Having opened eft and done :maths:, 3x t2 injectors is almost as good as 3x draclira rechargers. Those draclira rechargers are what, 3bn each minimum? Thats somewhere around 1 million cap booster 800s or about 54 days of constant cap boosting, with the added benefit of not being completely fucked over by neuting since you can always inject and run your guns.

Ace Frehley
April 12 2011, 08:45:45 AM
If anyone knows something about the mushroom it is our Helen <3

I have some missions to be done in lowsec soon, can you come and clear them out for me ;)

Helen
April 12 2011, 09:58:29 AM
If anyone knows something about the mushroom it is our Helen <3

I have some missions to be done in lowsec soon, can you come and clear them out for me ;)

http://profile.ak.fbcdn.net/hprofile-ak-snc4/41578_187757436482_971577_q.jpg

laz0rz
April 26 2011, 09:28:14 AM
im not a capital pilot, but im always fashinated by these monsters of the sky...

i have few questions for helen...
usually avatars are fitted short range like in your example or also with beams?
which kind of implants do u use on the avatar? (i imagine HG slaves are a must, but other slots?)

Very c00l the triple cap boosters!

Thx,
L.

Helen
April 29 2011, 09:00:00 PM
im not a capital pilot, but im always fashinated by these monsters of the sky...

i have few questions for helen...
usually avatars are fitted short range like in your example or also with beams?
which kind of implants do u use on the avatar? (i imagine HG slaves are a must, but other slots?)

Very c00l the triple cap boosters!

Thx,
L.

I prefer pulse because you can still hit at 130km with them and if you try to snipe people burn/warp in close anyway.
Also pulse tracking is fucking win.

Slave implants with akemons and whatever hardwirings float your boat.
Back in the old days of nano titans it was pretty much standard to fit nomads so you could warp in, DD then fuck off sharpish before anyone could bubble you.
Now nomads are relegated to being a more efficient titan npcer.

Triple cap boosters is just one fit depending on lag/stuck modules it could pose an issue but generally they give a much higher cap recharge rate than even the best officer capacitor rechargers and only require cheap charges which you can hold thousands of.

Talinthi
April 30 2011, 12:15:24 AM
im not a capital pilot, but im always fashinated by these monsters of the sky...

i have few questions for helen...
usually avatars are fitted short range like in your example or also with beams?
which kind of implants do u use on the avatar? (i imagine HG slaves are a must, but other slots?)

Very c00l the triple cap boosters!

Thx,
L.

I prefer pulse because you can still hit at 130km with them and if you try to snipe people burn/warp in close anyway.
Also pulse tracking is fucking win.

Slave implants with akemons and whatever hardwirings float your boat.
Back in the old days of nano titans it was pretty much standard to fit nomads so you could warp in, DD then fuck off sharpish before anyone could bubble you.
Now nomads are relegated to being a more efficient titan npcer.

Triple cap boosters is just one fit depending on lag/stuck modules it could pose an issue but generally they give a much higher cap recharge rate than even the best officer capacitor rechargers and only require cheap charges which you can hold thousands of.


not to mention the neut protection they provide for your tank/guns to keep firing.

RoemySchneider
April 30 2011, 04:58:24 AM
Triple cap boosters is just one fit depending on lag/stuck modules it could pose an issue but generally they give a much higher cap recharge rate than even the best officer capacitor rechargers and only require cheap charges which you can hold thousands of.
it gets A LOT better once you include the avatar's gang bonus - but ye, boosters are still better than t2 rechargers. only the 3rd officer (2nd worst) recharger can keep up (selynne)

Tekedo
April 30 2011, 05:57:44 AM
People PvE in titans? :psyduck:

Talinthi
April 30 2011, 05:59:05 AM
People PvE in titans? :psyduck:

People do it in sc, a Titan just does it faster, so urn why not?? What you going to do with it pos spin constantly??

Tekedo
April 30 2011, 06:19:54 AM
People PvE in titans? :psyduck:

People do it in sc, a Titan just does it faster, so urn why not?? What you going to do with it pos spin constantly??

Something productive like drive-by shootings?

But I kinda see how that got less fun with the removel of the AOE doomsday. Still, I fondly remember the times when you would get doomsdayed almost everytime you jumped into hed-gp with 5 other dudes.

Helen
April 30 2011, 09:08:23 AM
Triple cap boosters is just one fit depending on lag/stuck modules it could pose an issue but generally they give a much higher cap recharge rate than even the best officer capacitor rechargers and only require cheap charges which you can hold thousands of.
it gets A LOT better once you include the avatar's gang bonus - but ye, boosters are still better than t2 rechargers. only the 3rd officer (2nd worst) recharger can keep up (selynne)

Except if you include the avatar gang bonus the boosters are still better for cap generation.

Kalnov
April 30 2011, 05:14:11 PM
I remember asking why capitals didn't use cap boosters instead of cap rechargers. Citing the same reasons.

I got called a noob a lot :(

Glad to see things have changed.

Ralara
April 30 2011, 07:09:04 PM
I remember asking why capitals didn't use cap boosters instead of cap rechargers. Citing the same reasons.

I got called a noob a lot :(

Glad to see things have changed.
Carriers, though, don't really have the space for it under certain configurations (i.e. holding stront for the dreads / triage). Plus sub-supers dont take all that time to charge up compared to a titan / sc.

Bacchanalian
May 4 2011, 06:59:34 AM
Why not use faction injectors? I suppose overloading them for faster consumption really probably amounts to pissing in the ocean, but still, you're talking a few dozen million.

Helen
May 4 2011, 08:46:09 AM
I just used Heavy Cap Booster T2s as a point, officer Cap Boosters are both cheaper than officer Cap Rechargers and provide even more benefit.

laz0rz
January 20 2012, 06:25:59 PM
Something changed fitting these monsters after the nerf in crucible?

Cue1*
January 20 2012, 11:18:04 PM
Something changed fitting these monsters after the nerf in crucible?
AFAIK, nope. Still max EHP in the lows with cap in the mids and guns+DD in the highs.

dzajic
January 21 2012, 09:20:15 AM
Why did this thread get PVE tag?

Helen
January 21 2012, 05:43:48 PM
Why did this thread get PVE tag?

Because I'm the moderator around here and I can.

CastleBravo
January 23 2012, 04:07:34 AM
I remember asking why capitals didn't use cap boosters instead of cap rechargers. Citing the same reasons.

I got called a noob a lot :(

Glad to see things have changed.
Carriers, though, don't really have the space for it under certain configurations (i.e. holding stront for the dreads / triage). Plus sub-supers dont take all that time to charge up compared to a titan / sc.

I thought carriers could hold an enormous amount of cap boosters inside indys in the ship bay though.

Cue1*
January 23 2012, 04:49:53 AM
I remember asking why capitals didn't use cap boosters instead of cap rechargers. Citing the same reasons.

I got called a noob a lot :(

Glad to see things have changed.
Carriers, though, don't really have the space for it under certain configurations (i.e. holding stront for the dreads / triage). Plus sub-supers dont take all that time to charge up compared to a titan / sc.

I thought carriers could hold an enormous amount of cap boosters inside indys in the ship bay though.

You can, it's just a real bitch to get them out.

Helen
January 24 2012, 01:25:45 PM
I remember asking why capitals didn't use cap boosters instead of cap rechargers. Citing the same reasons.

I got called a noob a lot :(

Glad to see things have changed.
Carriers, though, don't really have the space for it under certain configurations (i.e. holding stront for the dreads / triage). Plus sub-supers dont take all that time to charge up compared to a titan / sc.

I thought carriers could hold an enormous amount of cap boosters inside indys in the ship bay though.

You can, it's just a real bitch to get them out.

Keep it on topic please.

Lunkwill
February 3 2012, 09:50:20 AM
[Avatar, Fuck knows]
Centus X-Type Armor EM Hardener
Centus X-Type Armor Thermic Hardener
Centus X-Type Armor Kinetic Hardener
Centus X-Type Armor Explosive Hardener
Damage Control II
Centum A-Type Energized Adaptive Nano Membrane
Centum A-Type Energized Adaptive Nano Membrane
Energized Regenerative Membrane II


With http://jestertrek.blogspot.com/2012/01/kill-of-week-alpha.html in mind, these lows seem more appropiate:

[Avatar, Fuck knows]

Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Ahremen's Modified Large EMP Smartbomb
Judgement

Heavy Capacitor Booster II, Cap Booster 800
Heavy Capacitor Booster II, Cap Booster 800
Heavy Capacitor Booster II, Cap Booster 800
Shadow Serpentis Sensor Booster, Scan Resolution
Shadow Serpentis Sensor Booster, Scan Resolution

Centus X-Type Armor EM Hardener
Centus X-Type Armor Thermic Hardener
Centus X-Type Armor Kinetic Hardener
Centus X-Type Armor Explosive Hardener
Damage Control II
Centus X-Type Armor Thermic Hardener
Centum A-Type Energized Adaptive Nano Membrane
Corpus X-Type Armor EM Hardener

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Trimark Armor Pump II

LordsServant
February 3 2012, 04:59:52 PM
Not sure why theres so many wtf-is-this fits in here(other than the fact that only ~2 of the ppl posting in this thread have/had titans). Here's an actual proper fit.


[Avatar, Proper Actual Avatar Fit]
Damage Control II
Corpum A-Type Energized Adaptive Nano Membrane
Corpum A-Type Energized Reflective Membrane
Corpum A-Type Energized Thermic Membrane
Corpum A-Type Energized Magnetic Membrane
Corpum A-Type Energized Reactive Membrane
Corpum A-Type Energized Adaptive Nano Membrane
Raysere's Modified Heat Sink

Federation Navy Sensor Booster, Scan Resolution
Federation Navy Sensor Booster, Scan Resolution
Shadow Serpentis Tracking Computer, Tracking Speed
Shadow Serpentis Tracking Computer, Tracking Speed
Shadow Serpentis Tracking Computer, Tracking Speed

Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Dual Modal Giga Pulse Laser I, Blood Multifrequency XL
Jump Portal Generator I
Judgement

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Trimark Armor Pump II

Run that with Full HG Slave set + Ogdin's + Pashan's Turret Customization Mindlink (not Handling mind you, don't mix it up) and always have tons of standard/improved/strong drop on you.

Melts subcaps quite easily, and before any scrubs ask - passive hardeners are for not dieing to whelpcanes or being neuted out and being unable to activate hardeners. Any extra EHP given by active hardeners won't make any sort of difference as in any situation where they would, the DPS is likely too high to be repped anyways, and concentrated DD's will still instapop you.

Idea is have lots of triage carriers and high ehp glorified titan logistics and ecm support(supercarriers) with you who will keep your repped up. If things get too too TOO hot, blap bubblers around you (other titans w/e can help with this) and jump out to e-cyno with waiting triage carrier to cap you up/rep you up so you can get back into the fight ASAP.

-Lords

Helen
February 4 2012, 07:23:19 AM
I'll be watching you Lunkwill as someone who reads jesters fucking terrible blog must be a terrible poster but I'm willingly to let you carry on...
For now.

Like Lords said passive EHP was the way to tank even eighteen months ago.

Fara
March 9 2012, 09:17:29 AM
[Avatar, Blappediblapp]
Brokara's Modified Heat Sink
Brokara's Modified Heat Sink
Brokara's Modified Heat Sink
Hakim's Modified Tracking Enhancer
Hakim's Modified Tracking Enhancer
Hakim's Modified Tracking Enhancer
Centum A-Type Energized Adaptive Nano Membrane
Centum A-Type Energized Adaptive Nano Membrane

Shadow Serpentis Sensor Booster, Scan Resolution
Shadow Serpentis Sensor Booster, Scan Resolution
Cormack's Modified Tracking Computer, Tracking Speed
Cormack's Modified Tracking Computer, Tracking Speed
Cormack's Modified Tracking Computer, Tracking Speed

Dual Modal Giga Pulse Laser I, Blood Standard XL
Dual Modal Giga Pulse Laser I, Blood Standard XL
Dual Modal Giga Pulse Laser I, Blood Standard XL
Dual Modal Giga Pulse Laser I, Blood Standard XL
Dual Modal Giga Pulse Laser I, Blood Standard XL
Dual Modal Giga Pulse Laser I, Blood Standard XL
Judgement
Cynosural Field Generator I

Large Trimark Armor Pump II
Large Trimark Armor Pump II
Large Trimark Armor Pump II

I use this fit. once I get the remaining mods )))