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Torashuu
November 5 2016, 05:24:12 PM
http://youtu.be/fJ1oBDQHhfM
Video of fitting quality to ship.
My current fit doesnt have enough mulitcannon, but the fighter alone makes it worth it.

Torashuu
November 7 2016, 01:14:00 PM
Current loadout:

[Federal Gunship] [+1]
L: 3C/G Multi-cannon [+1]
M: 2F/G Multi-cannon [+1]
M: 2F/G Multi-cannon [+1]
M: 2F/G Multi-cannon [+1]
M: 2F/G Multi-cannon [+1]
S: 1G/G Multi-cannon [+1]
S: 1G/G Multi-cannon [+1]
U: 0A Shield Booster [+1]
U: 0A Shield Booster [+1]
U: 0A Shield Booster [+1]
U: 0E Kill Warrant Scanner [+1]

BH: 1B Reinforced Alloy
RB: 6A Power Plant
TM: 6A Thrusters [+1]
FH: 5A Frame Shift Drive [+1]
EC: 5D Life Support [+1]
PC: 7A Power Distributor [+1]
SS: 5D Sensors [+1]
FS: 4C Fuel Tank (Capacity: 16)

6: 6A Shield Generator [+1]
6: 6D Fighter Hangar [+1]
5: 5E Cargo Rack (Capacity: 32)
2: 2D Hull Reinforcement Package
2: 2D Hull Reinforcement Package
---
Shield: 457.0
Power : 18.95 MW retracted (75%)
23.42 MW deployed (93%)
25.20 MW available
Cargo : 32
Fuel : 16 T
Mass : 927.8 T empty
975.8 T full
Range : 13.05 LY unladen
12.62 LY laden
Price : 116,402,970 CR
Re-Buy: 5,820,149 CR @ 95% insurance


Planned loadout #1

[Federal Gunship] [-1]
L: 3C/F Beam Laser [+1]
M: 2B/F Rail Gun [+1]
M: 2B/F Rail Gun [+1]
M: 2B/F Rail Gun [+1]
M: 2B/F Rail Gun [+1]
S: 1B/FS Seeker Missile Rack [+1]
S: 1B/FS Seeker Missile Rack [+1]
U: 0I Heat Sink Launcher [+1]
U: 0I Heat Sink Launcher [+1]
U: 0I Heat Sink Launcher [+1]
U: 0A Shield Booster [+1]

BH: 1B Reinforced Alloy
RB: 6A Power Plant
TM: 6A Thrusters [+1]
FH: 5A Frame Shift Drive [+1]
EC: 5D Life Support [+1]
PC: 7A Power Distributor [+1]
SS: 5D Sensors [+1]
FS: 4C Fuel Tank (Capacity: 16)

6: 6C Bi-Weave Shield Generator [+1]
6: 6D Fighter Hangar [+1]
5: 5E Cargo Rack (Capacity: 32)
2: 2D Hull Reinforcement Package
2: 2D Hull Reinforcement Package
---
Shield: 252.8
Power : 15.31 MW retracted (61%)
24.83 MW deployed (99%)
25.20 MW available
Cargo : 32
Fuel : 16 T
Mass : 923.4 T empty
971.4 T full
Range : 13.11 LY unladen
12.68 LY laden
Price : 104,494,040 CR
Re-Buy: 5,224,702 CR @ 95% insurance

Maybe swap the railguns for Imp. Hammers, because why not

Planned loadout #2

[Federal Gunship] [-1]
L: 3B/F Plasma Accelerator [+1]
M: 2C/F Plasma Accelerator [+1]
M: 2C/F Plasma Accelerator [+1]
M: 2C/F Plasma Accelerator [+1]
M: 2C/F Plasma Accelerator [+1]
S: 1B/FS Seeker Missile Rack [+1]
S: 1B/FS Seeker Missile Rack [+1]
U: 0I Heat Sink Launcher [+1]
U: 0I Heat Sink Launcher [+1]
U: 0A Shield Booster [+1]
U: 0A Shield Booster [+1]

BH: 1B Reinforced Alloy
RB: 6A Power Plant
TM: 6A Thrusters [+1]
FH: 5A Frame Shift Drive [+1]
EC: 5D Life Support [+1]
PC: 7A Power Distributor [+1]
SS: 5D Sensors [+1]
FS: 4C Fuel Tank (Capacity: 16)

6: 6C Bi-Weave Shield Generator [+1]
6: 6D Fighter Hangar [+1]
5: 5E Cargo Rack (Capacity: 32)
2: 2D Hull Reinforcement Package
2: 2D Hull Reinforcement Package
---
Shield: 294.9
Power : 16.31 MW retracted (65%)
25.20 MW deployed (100%)
25.20 MW available
Cargo : 32
Fuel : 16 T
Mass : 925.6 T empty
973.6 T full
Range : 13.08 LY unladen
12.65 LY laden
Price : 108,330,740 CR
Re-Buy: 5,416,537 CR @ 95% insurance


Gotta use that class 7 distributor somehow.

Last two lost a bunch of shields, but it seems rather dumb to me to try and shieldtank ships that have poor shields to begin with, better off enhancing the strengths rather than dedicate loads of fitting to try and make into something it is not. Bottom line though, no matter how shitty the ship, the fighter bay redeems all.

Torashuu
November 8 2016, 10:31:31 AM
The rail setup runs a bit hot, as in I need to dump sinks whenever I do consecutive shots, but it chews through big ships rather fast, and the fighter is okay vs small shit. In the process of turning the rails into long range super penetrator variants, since most shots are in the 500m-2500m range. (Gunship slow, faoff required)

Torashuu
November 11 2016, 11:02:34 AM
Right, conclusion after a week of use with non-mulitcannon fit:
Its expensive to run (died 4 times :((()
Its shit against small stuff (they outmaneuver you)
1 ship launched fighter is not enough to keep small stuff away from you
The shield is weeeaaaak
The massive hull is an illusion, because a few missile hits will ruin your thrusters beyond use, letting you sit there with 80% hull while you cant do anything.
All plasma accelerators is cute, but still not enough firepower vs clipper and bigger to offset the weak shields, vs small stuff its a nightmare.

It works great when in a wing with a buddy tanking you your only concern is heat and weapon capacity. But that goes for any ship.

Might sell, might not sell, but using only MCs and spend all fitting on shields is, sadly, the only way to go with this thing.