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Smuggo
April 9 2011, 10:07:27 PM
This is the thread for the area of EVE responsible for spawning some of the worst shitposters to ever be inflicted on the community, syndicate.

Current Residents of Note:

MoW-Uni: EZA/6-C
As ever, you can spot members of EVE-Uni and MoW camping the 6-C gate in Reb, looking from easy kills and running away whenever a gang comes in looking for a fight.

Clockwork Pineapple: AAS
Can be spotted moving around in a 10-15 man gang on weekends during US TZ, smaller gangs may appear during weekdays, depending on mood.

FIGL: 31-
Decent US TZ presence, can easily form a 15-20 man gang during US Prime, very fond of roaming in T1 cruiser gangs when the mood takes them.

CAS: RF-
Currently fighting with FIGL over control of various structures in the pocket they share, always good for a fight if spotted.

Space Violence: FD-
Its smaller groups of goons doing syndicate style PVP. Its a good thing. Most often spotted camping the PF- gate.

Ineluctable: PC9
I hope you like shooting poses, because that seems to be the best way to get their attention. If you do, be prepared for Cruise Phoons, Harpy fleet or Ahacs. Blue to Usurper.

I-Red: 98Q
Everyone's favorite risk averse pvpers, currently fighting with usurper over control of the suba pipe/pocket, can be spotted in the occasional talwar fleet. Activity has greatly dropped off in the last few months.

Usurper: I-0ab
Blue to Ineluctable, Nothing really noteworthy other than them fighting I-Red for control of the suba pocket

Agony: 3KNK
If someone from agony wants to write a thing on their current status. I know they're alive and shoot FIGL and CAS in EU TZ and early US TZ (I think), but thats about it.

Nova Prime: A-Z/Y9G
Operates in the Y9G pocket, appears to be EU TZ. Lost several towers to Ineluctable over the last few months.

Ev0ke: VSIG
Apparently living in the area behind cloud ring, Blue to Vega, Active in early EU TZ, Fighting Recontructed Criticism over moons in the pockets behind Outer Ring

Vega: 0T-
Blue to Evoke, Also fighting Reconstructed Criticism for moons in the pockets behind Outer Ring, Also active in EU TZ

Reconstructed Criticism: EF-
Apparently fighting Ev0ke and Vega over resources in the pockets behind Outer Ring. Active in EU and early US TZs.

Nearby sources of "Content":

Did He Say Jump: Solitude
Operating from one of the lowsec systems just outside of Y9G, Capable of utilizing just about any fleet type in US TZ, Gangs tend to not pass 10 members in our experience.

Wreckless: Harroule
Can be spotted camping the MHC gate. Will form a gang and fight on occasion. Early to prime US TZ seems to be the best bet for catching them while they're active.

More that I've forgotten. Mention them to me and I'll add them.




Smuggo's original post:
Well I'll get the ball rolling on failheap with a Syndicate storm in a teacup.

Over the past week, 3-Gun, RPSH, MDYN and CADS have left or been kicked or are about to leave Huzzah.

We'll be sticking round surrounding lowsec areas for a bit until we decide what to do with ourselves, but Syndicate was getting real boring and HF leadership was full of too much bullshit.

Anyway, should make life a bit easier for the other residents of Syndicate now HF has shrunk a bit.

Leboe
April 9 2011, 10:20:51 PM
but Syndicate was getting real boring


couldnt get fights because you blued a bunch of people, what a shame.

MOD EDIT: First ban candidate. Leaving this pathetic post as an example of what not to do.

Ma... I mean Grarr 8-)

Smuggo
April 9 2011, 10:22:41 PM
but Syndicate was getting real boring


couldnt get fights because you blued a bunch of people, what a shame.

Quite, I didn't blue em though.

Namamai
April 9 2011, 10:53:14 PM
Syndicate always moves in expand/split/reform cycles in this, and Huzzah's been through two or three of them now (remember OSS?), so it's not really unexpected.

Huzzah had blued up with Rooks and Kings and were titan-bridging everything in the area. We knew a split was inevitable when the frenchies in Cloud Ring felt like they had to ask permission to shoot a hostile POS without getting their caps shat on. Rote Kapelle simply stopped visiting because we felt you wouldn't engage with anything small and fun (HAC vs HAC, etc).

(Really, I think this is the one tiny upside of Syndicate - the ratting is so utterly shit out here that people aren't content to stay still when there's no fighting. If you're not spending your time here fighting, you're effectively wasting time that should be spent getting into an alliance with better carebearing space. IOW, it's so shitty out here that it forces people to decide what really motivates them - Eve's little Arrakis.)

Best of luck in whatever you do next. If you're in the TXW or Placid area and feel like doing small skirmishes, give us a yell. :)

(FAKEEDIT: CADS is one of the best corp names I've seen in Eve :D)

Smuggo
April 9 2011, 11:03:45 PM
Thanks nam, we also have a cool custom KB theme to go with it :)

I agree, the alliance was simply too large and had too much firepower it could call on for the region. Thing is, there's no point trying to rule Syndicate because it's just not worth ruling.

A few FCs had been trying to keep gangs smaller and go out in lighter ships but I guess people always have the fear you'll bring something bigger. Getting people to actually fly key ships like dictors and logis was a fucking nightmare as well, and then arguments about moons meant it was just time to go.

Cads had been in Syndicate for nearly a year, most of us learnt to PvP there, and we've certainly picked up a lot from various people (red and blue) in our time there. We'll be lurking around destroying our sec status for a little while at least so maybe we'll come across you.

Pascal Almaric
April 9 2011, 11:34:04 PM
Couple of questions...

Does STUGH have any sort of EU TZ these days?

Do RPSH know where they're going?

Grarr Dexx
April 9 2011, 11:35:26 PM
STUGH EU TZ is pretty fucking pathetic but it seems they're working on it. Atleast, I hope they are.

Rans
April 9 2011, 11:47:04 PM
STUGH has a very small eutz but directors are trying to recruit corps so we can send out gangs in eutz all he time. The problem is that while half the alliance is recruiting, the other half is trolling eutz corps out of the alliance because someone fitted a small neut on a vaga...15times in a row :P

Resi
April 10 2011, 12:23:06 AM
Do RPSH know where they're going?

We'll definitely be following our best buds forever, RPSH, eventually, but I'm not sure what they're doing yet.

I'd guess the goal is moving to a more rewarding and challenging area of nulsec, so small gang skillz can be honed and fun can be had.

Al Simmons
April 10 2011, 12:38:12 AM
STUGH has a very small eutz but directors are trying to recruit corps so we can send out gangs in eutz all he time. The problem is that while half the alliance is recruiting, the other half is trolling eutz corps out of the alliance because someone fitted a small neut on a vaga...15times in a row :P

We're seriously better off without LUCHR.

Nestor Laurenitis
April 10 2011, 06:47:59 AM
Couple of questions...

Does STUGH have any sort of EU TZ these days?


Yes we do but our corporate EU TZ can only be described as formative right now. We have roughly a dozen new EU TZ pilots since Feb, but I'm not going to say much more here because this isnt' a recruitment forum. Convo me if you need an interview.

cullnean
April 10 2011, 11:01:39 AM
Do RPSH know where they're going?


yes we do but im not telling! :ohnoes:

we have an area for us and our space chums in mind but we are dealing with logistical ball aches currently before our temp naps drop today,

where ever we go though we will probably announce in this sub forum, i would like to think we have a good rep for bringing the fights where ever we travel, us and our internet space buds will be defo looking for trouble :)


edit - pro bridge burning there smuggs :)

Funkert
April 10 2011, 11:55:37 AM
its me, i'm the STUGH eutz

also, i dont get to play that much so yeah, we're working on it :)

:) :) :) :) :) <--- that is one ugly smiley

Pyea
April 10 2011, 01:03:52 PM
edit - pro bridge burning there smuggs :)

To be fair Huzzah leadership started the fire when they kicked two corps, revoked all alliance access to towers, kicked CEOs from directors channels and banned a whole heap of forum access.

Archer
April 10 2011, 02:42:18 PM
German poetry

Gets better every time I read it. It's a shame he wouldn't stand for it and subsequently deleted it. Although that might have been because the thread got 0 replies and he didn't feel the love he assumed he'd get.

Grarr Dexx
April 11 2011, 11:57:33 PM
I was happy a thread on my forum had finally breached page two. Imagine my surprise when I read it and it's nothing but shit. I had to cut out half of the posts. There's a reason why this place used to be moderated: Because there were people that didn't care about arbitrary bullshit and shit flinging and just wanted to read battle reports. I'd like to keep it that way.

ry ry
April 12 2011, 06:13:15 PM
as a relatively neutral party in the whole affair, with spacemates in both camps (they think i'm a cunt, mind) there is less edrama here than it would appear.

Tl tldr is that a drunken eben was tired of huzzah being a bit ineffectual, and went on a srs rant of biblical proportions in a ceo meeting after somebody basically asked him to stop being so eben because it offended their corpmates, which is like throwing a menstruating heamophilliac in with a violently drunk tigershark, and over a prolonged period he announced his intention to fuck off. Im sure a great many lines were crossed that night in ways and places some present had never imagined possible.

Eagle wanted to patch things up because <3 but the die had been cast and rpsh duly left with a plan to do something completely different.

At this point I should point out that mr rochelle is beligerent, abusive, frequently angry and even more frequently hilarious. Top chap, but possibly not so palletable for those of a more.. sensitive.. disposition. Huzzah on the other hand are more laid back and generally p.chill about not taking the game too seriously, sometimes to the point of being a bit rubbish and not really giving a damn if they are, as long as they're having fun. Chalk and cheese in other words.

trigun, who are lowsec badasses, had already left hf prior to this without any particular whiff of drama after deciding it wasn't for them. So when rpsh left some of the other corps decided they a) couldnt live without eben telling then to SHUT THE FUCK UP on vent and b) didn't want to spend another night trying to solicit x's or lure their alliance mates off station. Cads asked to be booted because their ceo was away, and mdyn were kicked for apparently trying to poach players.

And that is more or less it. The vorgon poetry came from marillio who is a lovely chap, and has recently gone afk due to work stuff after spending months helping build hf up and fcing fleets every day (part of the reason hf have gone inactive tbh, mari is/was a huge part of huzzah) I dropped roles in gsy yesterday as the whole situation is getting a bit lulzy, and since the event everybody involved has been retconning the hell out of the whole thing.

I also predicted this would happen if rpsh joined huzzah when I left rpsh for gsy. Does anybody listen to me? Do they fuck as like.

Im more interested in what comes next tbh...

Lord Maldoror
April 13 2011, 06:20:21 AM
Outer Ring is a region that could use some love (the SHC thread for it was often quiet) and so I'd like to add two battle reports. The first appeared last month in abbreviated form and in the wrong section in SHC and the second concerns a fight that took place last week and will be prepared after this one. I apologise for the number of images (I will use them more sparsely in future, or use links) but since Norda kindly provides the hosting I'd like to make the most of it this time as it helps tell the story. The in-line width is cropped to 1200pixel width, so there should be no horizontal scroll issues aside from on mobile devices.

---

We were scouting around to see if Ares Protectiva had a fleet and suddenly noticed that P-N had 100+ in local. Closer inspection revealed it to be a Goon/Test max-alpha gang (70ish Maelstroms, Drakes and Scimitars) with capitals (4 titans, 5-6 supercarriers, and around 20 dreads/carriers). They were sitting on a tower that was about to exit RF. The clock ticked over and needless to say, the tower popped rather quickly indeed.

At the time we had about 45 armour BS/Guardians (Rooks and Kings and friends from Huzzah). I decided we'd wait and look for an opportunity. This opportunity soon presented itself in the form of a Rorqual, anchoring a new tower on the freshly cleansed grid. Their capitals jumped out and support warped off, so we decided to portal onto the Rorqual:

http://files.rooksandkings.com/index.php/image/direct/xJ37SzWBSy/pn1r.jpg


Unfortunately for us, he was a rather sharp Rorqual pilot. I think Rorqual pilots probably don't get their due sometimes: they often have to anchor a zillion POS and surely should be succumbing to the call of movies, music and Hentai as the evening wears on and the gaze drifts to secondary screens. To his credit, he warped out cleanly just as a dictor loaded grid and the bubble went up:

http://files.rooksandkings.com/index.php/image/direct/A34i0H4ROX/pn2r.jpg


After stewing in our own bubble for a few minutes, we went and sat on the EF-F gate, at zero. The Goon/Test support fleet then warped in next to us at zero to the gate, dropped a cyno, and jumped all of their capitals back in (i.e. supers, dreads and carriers). The supers/caps aggro'd us on the P-N side and their support jumped past us to EF-F. Not wanting to give them too much time to pull range, we jumped through with them, and a slugfest ensued:

http://files.rooksandkings.com/index.php/image/direct/S1rDT3Vq0j/pn3r.jpg


Since we're supposed to be in the vacuum of space, it's entirely metaphorical to speak of feeling the heat of battle. Nontheless, there are a few tangible measures to know you're in a good fight: broadcast window overflowing, taut requests on comms rising and targets sinking. We cut through them pretty quickly but we were losing some BS too. I'd say we were killing BS at more than a 2:1 rate, though since we were outnumbered in them by the same ratio that left things in the balance.

When I enquired, Mesh opined that rep was stabilising and that was good enough for me, so we kept on it. Linas kept their Vulture neuted down, which also helped sycthe through the EHP faster.

Finally, a cyno dropped and their supers/caps jumped over to our side to unify their fleet:

http://files.rooksandkings.com/index.php/image/direct/LeGDGmf_Tq/pn4rs.jpg


Well, nearly all their caps jumped. Eldareth had cunningly tackled a Phoenix on the other side as they began jumping to our side. So we now started jumping back to P-N, where the tackled Phoenix was waiting, unable to join his otherwise freshly unified fleet on the EF side. On their arrival in EF, the titans tried to DD our Guardians but each time they were locked, they jumped. The process took just long enough and just enough rep remained in EF to allow the battleships to jump safely to P-N:

http://files.rooksandkings.com/index.php/image/direct/vft7lBXWTi/pn5r.jpg


The Phoenix proved to be a very useful hostage. We started killing him, to try and force their support to jump before the Supers/caps were capped enough to go with them:

http://files.rooksandkings.com/index.php/image/direct/RELosBhoCK/pn6r.jpg


The supers/caps simply weren't ready to jump yet again, although they started setting up cap transfer. With the Phoenix in trouble, their support did eventually start to jump, albeit piecemeal, so there were several lone kills such as this Tengu:

http://files.rooksandkings.com/index.php/image/direct/9TVRf8Dqg2/pn8r.jpg


Finally, their remaining support jumped in its entirety and the fight began again in earnest:

http://files.rooksandkings.com/index.php/image/direct/-YS4qsinCr/pn9r.jpg


However, the Guardians were keeping up the rep now and we still had enough dps to break theirs. Meanwhile, on the other side in EF, a dictor bubble delayed their capitals further, even though they now had the capacitor to jump. Finally another cyno dropped, the heavens parted and they jumped back to this side, leaving a lone bubbled Avatar on the EF-F side:

http://files.rooksandkings.com/index.php/image/direct/iD-Njn_CQG/pn10r.jpg


With the situation reversed again and the Avatar now taking on the hostage role which the Phoenix had earlier, our fleet jumped again to EF-F. As you can see below, our errant fleet commander was off the gate and I had to warp off and back to zero to make the jump to EF. Although all our Guardians once again made it through, the titans were able to DD our Damnation this time.

http://files.rooksandkings.com/index.php/image/direct/_gjyEBYyjH/pn11r.jpg


Back in EF-F, the Avatar managed to warp out but some support which had hastily jumped to help him, was killed off. This left our fleet holding EF-F (shown below) and the Goon supers/caps in P-N, with the remains of their support.

http://files.rooksandkings.com/index.php/image/direct/jeQJL42WSr/pn12r.jpg

We looted for a while and then decided to take the initiative, turn the tables and jump into them. Their supers & caps warped off and we fought what was left of their support fleet:

http://files.rooksandkings.com/index.php/image/direct/4iMlEVZRsI/pn13r.jpg


The hostile support soon began warping out too and we killed what remained:

http://files.rooksandkings.com/index.php/image/direct/LlO3FN65S0/pn14r.jpg


gfs were exchanged in local and we began looting the P-N side, too. But we then discovered their supers & caps were sitting at the onlining tower the slippery Rorqual had dropped earlier on. We warped to them but, at the same time, an Ares Protectiva sniping HAC gang turned up (the folks we'd been looking for originally) and killed our tackler on the POS. The goon supers/caps jumped out, though we managed to point a Revelation, at least, who sd'd:

http://files.rooksandkings.com/index.php/image/direct/usU-eSg9oQ/pn15r.jpg


A lot of gate dancing involved and respect to the Goons who brought a cool fight and slugged it out in style.

Closest thing to battle summary would be the link below. Quite a lot of ships are missing from related (especially supers and caps, since our losses were mainly from the first EF jump, where the caps were still the other side). It's also missing a couple Goon BS killed and a couple Huzzah BS lost, but final tally was about 45ish kills (+ dread) for 16 lost:

http://www.rooksandkings.com/killboard/?a=kill_related&adjacent&kll_id=22642

Booley
April 13 2011, 06:42:56 AM
Never stop posting pics. They add a ton to batreps. Looks like a fun fight.

Armyofme
April 13 2011, 08:12:37 AM
Looks like a damn epic fight, and avery good battlereport.
Oh, and dont stop posting those pictures, cause they were awesome

Helen
April 13 2011, 08:24:06 AM
Oh man if we did have rep on these forums I'd rep your ass so hard.

Archer
April 13 2011, 08:55:37 AM
Man, that fleet was awesome and we kept talking about it for some time afterwards. I was like 40 days old at that point so came in a tackler frigate which invariably got warriored to death within a minute of the first engagement, but just listening to comms as I hid my pod at a safe was exhilarating. I also well remember someone not being too happy about being DD:d ;)

Stoffl
April 13 2011, 09:05:42 AM
tl;dr

Eben is awesome and we're the best diplomats.

pBump
April 14 2011, 06:30:32 PM
Ugh.

I'm pretty sure everyone I give a shit about left or got kicked out of Huzzah. I've been on a two week break cause of :burnout: but I'm bummed to come back and find you guys are leaving Synd. (and scrapheap is dead)

Totally understand wanting to find some worthwhile space. I hope it's not too far so I can come visit. Love me some CADS and RPSH. Corp/Alliance drama is the worst, and I'll be sure to take our guys down there and punish the shit outta what's left of Huzzah. (during US TZ)

When Duckslayer first showed me that poem we all had a good laugh in GROON. God almighty.

pBump
April 15 2011, 02:10:48 PM
Leboe

We will come back v soon and give you what you want. No way I was taking that gang up against your comp even though numbers were roughly equal.

Our Comp:http://droog.rwpcomputers.com/?a=kill_detail&kll_id=23949

Their Comp: http://www.rotekapelle.com/killboard/?a=kill_detail&kll_id=50578

'ish'


Short version of what happened:

We saw them moving through XM, followed through BMNV and 31- (didn't have eyes on them)

Picked their pocket for a Zealot and Comet kill and fucked off. Retard goon friend got killed anyway at a planet(?)...

There will be a knock-down drag-out some time soon between Rote and CP. I promise a BR when it happens.

Leboe
April 15 2011, 06:44:46 PM
That was kinda a derpy gang. Originally we had some nano dudes coming home and they said they were being chased home, so those of us ship spinning in TXW were asked to back them up. I called for RRBS because the fleet was up already and I had no idea how many people would show up. Then someone else took over FCing while I continuously talked over him like an asshole AND IM SORRY.


But the chasing gang (reported to us as "a bunch of hugginns and a bunch of myrmidons") had turned around and our nanogang decided to chase, so there we were in RRBS trying to catch up. Wasnt meant to be, we had 2 fleets going, one obviously faster than the other, and while I think the rrbs had some good cohesion there were stragglers caught in X-M and those tackling ahead had to break off long before the BS arrived.

We never saw your full gang. I just noticed "oh, groon are catching stragglers, we should be better at this" and once the myrms/hugginns got away/docked up we just wanted to get those slow ships home and docked because they werent meant to catch anything that wasnt jumping into them. Also CCP changed overviews so that -10s took priority over alliance/gang members, and we podded ourselves. So pr0.

Stoffl
April 15 2011, 09:39:27 PM
Eagerly waiting for 5-D battalreport
http://wialliance.killmail.org/?a=kill_ ... id=9396569 (http://wialliance.killmail.org/?a=kill_related&kll_id=9396569)

lol

cullnean
April 16 2011, 05:07:56 PM
Eagerly waiting for 5-D battalreport
http://wialliance.killmail.org/?a=kill_ ... id=9396569 (http://wialliance.killmail.org/?a=kill_related&kll_id=9396569)

lol

that was due to spais, pcge open door policy let a spy into the corp, pos bash turned into murder fest, dunno if its the straw to break the camels back for huzzah.

:popcorn:

Krugerrand
April 17 2011, 06:53:35 PM
Eagerly waiting for 5-D battalreport
http://wialliance.killmail.org/?a=kill_ ... id=9396569 (http://wialliance.killmail.org/?a=kill_related&kll_id=9396569)

lol

that was due to spais, pcge open door policy let a spy into the corp, pos bash turned into murder fest, dunno if its the straw to break the camels back for huzzah.

:popcorn:

Was bound to happen sooner or later with the complete lack of vetting done by pcge, but seems like such a waste of a spy. A few cap kills (which hardly break the bank these days) and a burnt spy. Surely could have got another cyno alt out that way?

Dodgy Past
April 17 2011, 07:08:01 PM
The spai applied and was let in on the day of the op. Since they knew about the op in advance they obviously have another one who is probably a lot better disguised.

rakvard
April 18 2011, 11:35:24 AM
Looks like PCG are splitting into 2 Corps.


http://evemaps.dotlan.net/corp/PCG_Security

Expect the original Corp will be booted to try to remove the spy.

Smuggo
April 18 2011, 12:22:47 PM
Looks like PCG are splitting into 2 Corps.


http://evemaps.dotlan.net/corp/PCG_Security

Expect the original Corp will be booted to try to remove the spy.

I'd suspect the better spy isn't even in PCGE given that there have been posts from HF forums on Kugu in the past. PCGE was likely just an easy way to get a cyno alt in without burning the proper spy.

ry ry
April 18 2011, 07:16:53 PM
Huzzah's laidback playstyle tends to make it easier for spice to get in, but since 90% of the time they're just running roaming gangs rather than fucking about with srs business its not a huge deal for them. Certainly no more than some good scouting will spot soon enough.

fwiw I suspect they have a fairly senior goon-afilliate (and some lower level ev0ke in there somewhere.

Incidentally, the lack of hf in this thread isnt down to any directive, beyond it being considered a bit lame to brag if they win a fight and they sure as shit didnt win that one, it's just that all the forum whores left ;)

Bacchanalian
April 21 2011, 01:54:48 AM
Kicking puppies BR a bit, but was fun from our end.

http://www.rotekapelle.com/killboard/?a ... l_id=50973 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=50973)

They parked a fleet in TXW where we live for a bit, but we only had 5 active or so to their 15. They eventually relocated to PF- and we scared up another 7ish, so we shipped into armor HAC/BC with 2xGuardians and 2xFalcons. They had been scouted as BBx2, 6xDrake, 2xCane, 3xBrutix, Broadsword, Onyx. Figured they had a lot more DPS/numbers, and plenty of ewar, so we gayed it up a bit with the Guardians but wanted to level the playing field a bit.

We wound up jumping into them with a reported 20+ on field for them, but towards the end of the fight several got away burning out of the bubble and warping off.

Basic sequence of the fight went that we started shooting them, they primaried one of our Guardians while jamming the second. He held to 10% armor and jumped out, they switched primaries to my Hurricane. Slaved cane+one Guardian giving me whatever he could was enough for me to live long enough for the second Guardian to jump back in (I deaggressed because of :slavesinbubble: but kept calling targets until I saw my armor going back up, at which point I started pewing again).

Was a fun fight, ultimately their fits and failure to effectively focus fire meant we won with no losses and held the field.

Benjamin Schutty
April 27 2011, 01:06:01 AM
And that is more or less it. The vorgon poetry came from marillio who is a lovely chap, and has recently gone afk due to work stuff after spending months helping build hf up and fcing fleets every day (part of the reason hf have gone inactive tbh, mari is/was a huge part of huzzah) I dropped roles in gsy yesterday as the whole situation is getting a bit lulzy, and since the event everybody involved has been retconning the hell out of the whole thing.

I also predicted this would happen if rpsh joined huzzah when I left rpsh for gsy. Does anybody listen to me? Do they fuck as like.

Im more interested in what comes next tbh...


sorry but mr marilio more likely destroyed Huzzah and GSY . i knew this will happen when i left months ago

huzzah was and is a great alliance, specialy the old elite i had fun whit over the last years

i wish you good luck CADS RPSH and Trigun

Edited.
Don't post CAODesque bullshit here, please.

Deja Thoris
April 27 2011, 04:38:19 AM
I'm very much looking forward to seeing the BR for the wyvern and other cap kills in A-Z. That looks like an excellent job done by R&K / pos gunners and co.

Mortecai
April 27 2011, 10:01:25 AM
long time lurker, first time poster here.

For me yesterday was a nice action filled 5 hour evening. For those only interested in the wyvern kill skip to the end cause here is the full story. And it's a bit of a long one.

Backstory and first POS defense.

All begun with few corps getting kicked out of huzzah for not living up the the laid back standards of old weed smoking chillers. And it became quickly
obvious that they had a bitter resentment to the way we live. Issue was with some moon revenues I guess or something. I'm not privvy to it.

They formed Auctorita Alliance and couple of days ago hit our T22 pos into reinforced with the help of TEST (damn those digg readers do get around). They were abit active in the pc9 pocket but on few occasions got spanked and bugged out. POS was coming out of reinforced yesterday ca 16:45 eve time and when that time came.. well let's just say it was obvious that Auctoria had lost their balls on trying to finish the pos they put into RF and left it to TEST as all they wanted was us to loose it. I mean it's totally understandable that small alliances should not be able to hold on to hi end moons. Defense was very one sided right from the start so we decided not to put an effort into defending it and quickly told everyone to dock up.

http://huzzahfederation.co.uk/?a=kill_related&kll_id=96785

TEST put a new POS up and bugged out and we put it quickly back into reinforced with 6h to go and just forgot about it.


Clusterfuck @ JH.

We thought about going to S-U for a roam and got our ships together to mingle on the JH gate in PC9 while we waited for everyone to undock and get back from afk when this little pilgrim from SC just out of nowhere arrived at the gate and general confusion began. "Fight, jump out, fight, jump out, primary...". It was a clusterfuck on the PC9 with several guys trying to FC as none was appointed right away. After the initial confusion and couple of BS+command ship losses we regrouped and had long nasty scrap in JH on the PC9 gate. Few guys reshipped couple of times.

Our logistics were jammed to hell most of the time, we initially cynoed in one of our carriers and later some more and quam brought in 4 carriers to take us out. It was pretty evil as Finis Terrae an Yarr&Co also joined in with NAP doing potshots bomber runs. It was a big free for all with most of the guys I think going after huzzah. And it was not looking very good for us as we were losing ships left and right and logis were unable to rep. A notice started to flash in my mailbox, that our POS in A-Z was under attack by WI.

Being the last guardian on the field I was pretty useless and went to switch into something better and was shocked to find an inty as the only choice. Oh well I guess I could point someone. Around that time it was reported that a cyno was lit at the gate and our friends from Rooks and Kings&Co cynoed in their BS fleet to even the odds. Some of their friends were neutral to us so there were quite a few incidents where we engaged someone who was on our side. Crazy moments, but the endgame was that Quam self-destructed their 4 carriers Huzzah ended up holding the gate. It looks pretty nasty looking at the killboard but we all knew the opposition had it worse. Killboard is messed up cause of the FFA that occurred.

http://huzzahfederation.co.uk/?a=kill_r ... l_id=96834 (http://huzzahfederation.co.uk/?a=kill_related&kll_id=96834) (observe the podded carrier pilots)


End of the Wyvern

Lot of loot and fighters to collect and while doing it we sent Marillio to see what was up at the POS to maybe time it so we can choose when to defend it.
He also made a note the enemy fleet composition and RnK while still having a massive boner from not getting to kill the Quam carriers and needing to relieve the pressure, decided there was no better way of doing it than hitting 7 supercap + titan + dreads + carriers with their subcaps.

Moments later it was on coms that RnK were at our POS in A-Z fighting WI. WI titan bugged out right away (subcaps scare titans) and rnk hics and dicks bubbled what they could. Huzzah scrambled into new ships and bridged into the POS ca the same time I got there in my inty. Seems WI were totally unprepared for such a response, maybe their spies reported that huzzah was getting spanked and decided to try use the opportunity. Being in supercap fight in an inty was totally pointless so when I hit struct I took a peek at the POS and discovered we still had few large guns online so I grabbed them and kept them on the primaries.

Communication initally sucked between allies so we had problems keeping fire on the same primary but some ad hoc methods solved the issue. We took out couple of the carriers before settling on the wyvern. Most of their Nyx'es bugged out leaving one. WI tried a triage carrier rescue op with a cyno lit away from the supercaps, our dictors bubbled them and few were jammed for the duration. General cheers went over the coms when Wyvern was downed, I think WI popped the wreck as well (trying to hide the T2 fit I guess). We killed the dread and tried to kill the remaining Nyx, but it logged in less than half armour (and it was pretty damn well tanked as well). So we took out the triage carriers (props for them for not having connection malfunctions like the nyx had) and battle was over. NAP bombers took out most of our dics so they got a pretty good practice out if it as well and keep shooting the wrecks as well for some time.

http://huzzahfederation.co.uk/?a=kill_related&kll_id=96868

WI lost 1 ms, 1 dread, 9 carriers.


Conclusion.

Like I said, for me it was a crazy 5 hour rush and basically the reason why I still play eve.

Mad mad MAD props to RnK & friends for bringing the support when we needed it the most and going after the supercaps fleet as they had the fresh forces that we needed to gain the upper hand on those fights.

It was until later when looking at the mails I discovered that they had no caps with them.. Not sure what they were thinking when they decided to bridge into them, but it worked :)



WI, now we're even, cause of the 5-D ambush. Okey?

Smuggo
April 27 2011, 01:38:48 PM
All begun with few corps getting kicked out of huzzah for not living up the the laid back standards of old weed smoking chillers. And it became quickly obvious that they had a bitter resentment to the way we live. Issue was with some moon revenues I guess or something. I'm not privvy to it.


No you weren't privvy to it Mort which would explain this horribly misinformed bollocks in your post.

Tri left, as did RPSH after an argument. MDYN were leaving but got kicked first as they were stealthily trying to recruit people from other corps. CADS was kicked but only because we asked to be as our CEO was afk.

Sure some of the laid backness was a bit extreme and I and others were pushing for better fleet composition. It wasn't exactly all that demanding, but when people think that saying "no drakes" in an armour fleet is elitist, well, you gotta think even the fucking NC can manage to get their fucking tanks right. There's laid back, and then there's just plain lazy.

Ultimately that was not the issue though. It wasn't Marillio or Eagle either, I like them, and when they were in charge we had a lot of fun dicking about in Syndicate. The problem is partly that they're not in charge anymore, and the alliance's biggest asset was essentially going to line the pockets and fulfil the supercap dreams of a few already wealthy individuals, when it should have been paying for key ships to help the woefully underequipped sub-cap fleets.

I sat there for fucking hours while we knocked down and onlined a tower at that moon, thinking we were all working together, helping build alliance finances and finally get that great supply of core ships for our fleets. But I guess me and many others got duped and felt like mugs, and someone else had their own plans for it and as such, a 10-man corp with a shitty 800m a month reaction income was finding itself handing out fleet ships while a few people sat on billions of moon income each month.

So while some aspects of the way HF play was certainly something we were unhappy with, it was being selfish with moons that everyone helped get, and painting the situation as the other corps were simply too lazy to manage towers, that ultimately led us to leave.

We didn't finish the tower as we've left the area now for the other side of the galaxy. It was simply fitting that those who whored all the goo and created so much discontent should lose it before we go. Lets face it, it won't affect the majority of HF members as none of them benefited from it anyway.

rakvard
April 27 2011, 02:14:39 PM
On the plus side I enjoyed your battle report

pBump
April 27 2011, 03:18:41 PM
First let me say thank you for shitting on Widot. I hate them. GROON hates them, Maybe they will take a hint and stay the fuck outta Synd.



As for the Huzzah drama, it's unfortunate to see you guys getting split up, but as long as this 'Auctorita Alliance' stays in Syndicate I'm happy. The whole R&K + Huzzah is way too much firepower for Syndicate locals. I hope you guys will continue to only use it to keep the 'big boys' in check.

pBump
April 27 2011, 04:58:19 PM
I suppose I should write up a BR for the US TZ folks in Syndicate.

This all happened this past Sunday night. Had about 8 people sitting around AAS with nothing to do, so I got everyone into fast ships and we set up to camp the MHC gate in 6E. We were having great fun remote sebo'ing an Arazu and Rapier so that literally nothing could get away, when in comes a Flying Dangerously scout from 6C. I go check it out, and there's ~25 of them in local. As I leave they land on the 6E gate.

I yell for everyone to head home to AAS so we could reship into our own BC fleet. I fully expected them to just go back to camping Reb. Much to my surprise their fleet actually follows us after a few minutes. We are outnumbered by about 3 or 4, but they followed us right to our front door, how could I say no?

Turns out they only brought one Basi and no ECM.

They got kicked pretty hard.

Here's the summary from their board. http://www.figl-alliance.com/index.php?a=kill_related&kll_id=51806

Props to Flying Dangerously for leaving 6C with fewer than 30 in fleet and 6+ Guardians. Their name is pretty ironic considering how hesitant they are to engage us most nights. Still, it was good to get a fight.

Caboose142
April 27 2011, 05:14:37 PM
long time lurker, first time poster here.

For me yesterday was a nice action filled 5 hour evening. For those only interested in the wyvern kill skip to the end cause here is the full story. And it's a bit of a long one.

Backstory and first POS defense.

All begun with few corps getting kicked out of huzzah for not living up the the laid back standards of old weed smoking chillers. And it became quickly
obvious that they had a bitter resentment to the way we live. Issue was with some moon revenues I guess or something. I'm not privvy to it.

They formed Auctorita Alliance and couple of days ago hit our T22 pos into reinforced with the help of TEST (damn those digg readers do get around). They were abit active in the pc9 pocket but on few occasions got spanked and bugged out. POS was coming out of reinforced yesterday ca 16:45 eve time and when that time came.. well let's just say it was obvious that Auctoria had lost their balls on trying to finish the pos they put into RF and left it to TEST as all they wanted was us to loose it. I mean it's totally understandable that small alliances should not be able to hold on to hi end moons. Defense was very one sided right from the start so we decided not to put an effort into defending it and quickly told everyone to dock up.

http://huzzahfederation.co.uk/?a=kill_related&kll_id=96785

TEST put a new POS up and bugged out and we put it quickly back into reinforced with 6h to go and just forgot about it.


Clusterfuck @ JH.

We thought about going to S-U for a roam and got our ships together to mingle on the JH gate in PC9 while we waited for everyone to undock and get back from afk when this little pilgrim from SC just out of nowhere arrived at the gate and general confusion began. "Fight, jump out, fight, jump out, primary...". It was a clusterfuck on the PC9 with several guys trying to FC as none was appointed right away. After the initial confusion and couple of BS+command ship losses we regrouped and had long nasty scrap in JH on the PC9 gate. Few guys reshipped couple of times.

Our logistics were jammed to hell most of the time, we initially cynoed in one of our carriers and later some more and quam brought in 4 carriers to take us out. It was pretty evil as Finis Terrae an Yarr&Co also joined in with NAP doing potshots bomber runs. It was a big free for all with most of the guys I think going after huzzah. And it was not looking very good for us as we were losing ships left and right and logis were unable to rep. A notice started to flash in my mailbox, that our POS in A-Z was under attack by WI.

Being the last guardian on the field I was pretty useless and went to switch into something better and was shocked to find an inty as the only choice. Oh well I guess I could point someone. Around that time it was reported that a cyno was lit at the gate and our friends from Rooks and Kings&Co cynoed in their BS fleet to even the odds. Some of their friends were neutral to us so there were quite a few incidents where we engaged someone who was on our side. Crazy moments, but the endgame was that Quam self-destructed their 4 carriers Huzzah ended up holding the gate. It looks pretty nasty looking at the killboard but we all knew the opposition had it worse. Killboard is messed up cause of the FFA that occurred.

http://huzzahfederation.co.uk/?a=kill_r ... l_id=96834 (http://huzzahfederation.co.uk/?a=kill_related&kll_id=96834) (observe the podded carrier pilots)


End of the Wyvern

Lot of loot and fighters to collect and while doing it we sent Marillio to see what was up at the POS to maybe time it so we can choose when to defend it.
He also made a note the enemy fleet composition and RnK while still having a massive boner from not getting to kill the Quam carriers and needing to relieve the pressure, decided there was no better way of doing it than hitting 7 supercap + titan + dreads + carriers with their subcaps.

Moments later it was on coms that RnK were at our POS in A-Z fighting WI. WI titan bugged out right away (subcaps scare titans) and rnk hics and dicks bubbled what they could. Huzzah scrambled into new ships and bridged into the POS ca the same time I got there in my inty. Seems WI were totally unprepared for such a response, maybe their spies reported that huzzah was getting spanked and decided to try use the opportunity. Being in supercap fight in an inty was totally pointless so when I hit struct I took a peek at the POS and discovered we still had few large guns online so I grabbed them and kept them on the primaries.

Communication initally sucked between allies so we had problems keeping fire on the same primary but some ad hoc methods solved the issue. We took out couple of the carriers before settling on the wyvern. Most of their Nyx'es bugged out leaving one. WI tried a triage carrier rescue op with a cyno lit away from the supercaps, our dictors bubbled them and few were jammed for the duration. General cheers went over the coms when Wyvern was downed, I think WI popped the wreck as well (trying to hide the T2 fit I guess). We killed the dread and tried to kill the remaining Nyx, but it logged in less than half armour (and it was pretty damn well tanked as well). So we took out the triage carriers (props for them for not having connection malfunctions like the nyx had) and battle was over. NAP bombers took out most of our dics so they got a pretty good practice out if it as well and keep shooting the wrecks as well for some time.

http://huzzahfederation.co.uk/?a=kill_related&kll_id=96868

WI lost 1 ms, 1 dread, 9 carriers.


Conclusion.

Like I said, for me it was a crazy 5 hour rush and basically the reason why I still play eve.

Mad mad MAD props to RnK & friends for bringing the support when we needed it the most and going after the supercaps fleet as they had the fresh forces that we needed to gain the upper hand on those fights.

It was until later when looking at the mails I discovered that they had no caps with them.. Not sure what they were thinking when they decided to bridge into them, but it worked :)



WI, now we're even, cause of the 5-D ambush. Okey?

Mortecai you obviously have no idea what your talking about when it comes to the incident that happen in JH. We had no jamming strength, the scorpion and rattle we had couldnt get confirmed jams the whole time. When huzzah decided "Oh lets go for it" I guess, we decided to have some fun. After about 20 Mins of fighting, you said you brought RnK in to even the field? hmmmmmmm....


http://img830.imageshack.us/img830/6631/heldthefield.png

This is a segment of the fraps footage I recorded detailing the whole fight, and oh don't worry a movie will be out soon :)

This is the moment two Huzzah carriers were on the field, a Thanny and Nid, but later another Nid jumped in. There are no Huzzah on the field besides the stranded carriers. So explain to me how is calling in RnK evening the field.....more like yall were getting whooped and needed someone who actually knew what they were doing. RnK came in, started popping us and so we said "Haha fuck that shit, RnK here to save the day again." Having encountered RnK multiple times we know how to grind their gears, not let them touch our caps. Self destruct and enjoy the pay out. Next day brand new one ready to go.

Huzzah you got whooped, sorry you can't win fights by yourself.

Feel the Quam

Jackaryas
April 27 2011, 06:18:56 PM
^ U mad? self destructing is pretty lame regardless of situation, not like we (RNK) blobbed you anyway :)

Anyway was indeed a very hectic night for all, i shall poke LM to see if he wants to write a report too although the huzzah one was very nicely written, thanks to huzzah for bringing more dictors, i was the only dictor for a good while at one point in the A-Z fight :)

Gf's all round

Mortecai
April 27 2011, 06:30:25 PM
Mortecai you obviously have no idea what your talking about when it comes to the incident that happen in JH. We had no jamming strength, the scorpion and rattle we had couldnt get confirmed jams the whole time. When huzzah decided "Oh lets go for it" I guess, we decided to have some fun. After about 20 Mins of fighting, you said you brought RnK in to even the field? hmmmmmmm....



So what you are saying is you had NO jamming going on? none what so ever? Can I quote you on that one? Let's see what the logs show. So you dont like to use ecm drones like everybody else? I do for instance like them as they are pretty effective. I like to put them on enemy logis when possible.

And here a little caption from a stint in JH 20:15:02 - 20:19:17 and I just filtered few of the combat log lines.


[ 2011.04.26 20:15:57 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:16:41 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:16:55 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:16:59 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:17:12 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:18:18 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:18:38 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:18:46 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.
[ 2011.04.26 20:19:03 ] (notify) You are already managing 0 targets, as many as your ship's electronics are capable of.

see a pattern? Constantly jammed. with eccm mod running. The ecm drones worked fine this time and in your favor. It's all good, seeing as in the end you self destructed 4 carriers cause it would have really looked bad for your stats. I guess for some people they really do matter that much.

whispous
April 28 2011, 06:23:26 PM
Unfortunately, the stats do speak volumes.

http://eve-kill.net/?a=alliance_detail&all_id=52&view=ships_weapons

Falcon makes it onto the list

http://www.rooksandkings.com/killboard/?a=alliance_detail&all_id=499&view=ships_weapons

Falcon does not make it onto the list.

Every time I have "fought" Huzzah, there have been ECM ships present - I know just comparing those two alliances there doesn't tell "the whole story" but it does outline the tactics commonly used by Huzzah.

Sofia Roseburn
April 28 2011, 06:34:42 PM
Stop fucking whining about ECM.

Bacchanalian
April 28 2011, 07:01:51 PM
WI tried a triage carrier rescue op with a cyno lit away from the supercaps, our dictors bubbled them and few were jammed for the duration.

This is a bit confusing. The dictors were jammed? Isn't that kinda pointless as they can still bubble? Or were the triage carriers jammed, which is impossible as you can't use ewar on something in triage? Color me confused.

Baarhyn
April 29 2011, 04:16:53 AM
WI tried a triage carrier rescue op with a cyno lit away from the supercaps, our dictors bubbled them and few were jammed for the duration.

This is a bit confusing. The dictors were jammed? Isn't that kinda pointless as they can still bubble? Or were the triage carriers jammed, which is impossible as you can't use ewar on something in triage? Color me confused.

is that blue or red?

(pun-dun-tshhh)

Namamai
April 29 2011, 04:34:50 AM
Apparently UNEW has joined up with Wayfarer, after less than a week in Syndicate. They're now acting as bait for WIDOT hotdrops. Let the cycle of "blob up and stomp around Syndicate until we run out of things to shoot" begin again!

http://www.bittervet.com/lulz/unew_blue_up_everything.png

Hopefully, once they break up, Lithia Tsanov will move back into FD-MLJ in order to fulfill the Law of Conservation of Cloaky Sabres With Falcon Support.

Shitpoastin aside, thanks to Means to Oppression for making Syndicate somewhat interesting at the moment. After a rocky start by moving in next door to us, they're currently fighting with Ares Protectiva over the EF-F36 pocket, with us taking snipes when we're active. The TZ differences between the various parties in Syndicate make combat interesting around here.

Leboe
April 29 2011, 06:56:04 AM
Nam lost his pod in my fleet and was rageposting on FHC in record time



I took out a ferox gang 2ish weeks ago and didnt lose any ships after asking people to stage them, I felt obligated to take out ferox gangs until they died.

First gang was boring but not a total loss: tengu kill http://www.rotekapelle.com/killboard/?a ... l_id=50126 (http://www.rotekapelle.com/killboard/?a=kill_detail&kll_id=50126)


Took another out tonight, ganked a hurricane http://www.rotekapelle.com/killboard/?a ... l_id=51478 (http://www.rotekapelle.com/killboard/?a=kill_detail&kll_id=51478)

On our way home we popped by the larger bubble on the map, PF-. Initially jumped in and back out as a 16 man NC gang landed on sling bubbles on the gate with initial count of DPS ships ballparking our fleet size, with ewar. Warped around FD- alittle waiting for them to come back through. Set up on a buble on the X-M gate to get them at zero, shot the falcon first which had a tank or something, cyno up and chimera in, my people died. Apparently cool things like our scimi, vulture and dictor didnt die, so :itsjustbattlecruisers:


Rote KB's battlereport: http://www.rotekapelle.com/killboard/?a ... l_id=51481 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=51481)

3 ferox 1 navy osprey (low tier navy cruisers are a joke and therefore do not contribute to effective DPS or losses)

Probably wont do another ferox fleet unless someone gifts me one, notice that mine had large rigs :monocledowns:


This is a maple bacon donut, I've never had one but I really want to try it

http://onebit.us/images/5567043785533d6a8a6.jpg

Lord Maldoror
April 29 2011, 08:52:28 AM
People have been asking for a battle report for the fight with the Wildly Inappropriate supercaps, so here we go. There also appears to be some kind of an argument about an earlier fight between Huzzah and Quam (+Muppets) and how it was going until we showed up.


So to begin, we were in Aridia, having just fought Fatal Ascension. There is a common idea that we live in Aridia, which hasn't been true for around one and a half years - but we still keep an eye on the place. For whatever reason, we chose to fly home by gate rather than the titan rides which had brought us there. I guess it's a little like a man skipping the tube and earnestly stepping into the sunlight, with a newspaper under his arm and a spring in his step. And then collapsing in a coughing, wheezing mess 100 yards later, suckling desperately on a trusty silver flask of whisky.

At this point - around 7 jumps from home - we heard that Huzzah (blue) were in a standup fight with Quam Singulari and Muppet Ninjas. The original report was that Huzzah had two carriers stuck on the gate and the Quam side had four triage. So we picked ourselves up from the proverbial sidewalk and started making faster pace to another titan.

Getting a cyno proved to be a little tricky - the Huzzah carrier with a presently active cyno had dropped and broadcast it while in another fleet, and we couldn't use it. They then offered a Hurricane to perform this role, and once in position we told them to light up with that. Unfortunately the cane popped fast and only around a third of us spawned on the grid and the rest in safe spots. Nonethless, we had enough rep on the field since our gang had around 25 battleships and 12 'Kaboose' guardians (the Tiger tank of Guardians).

The JH Fight

I loaded grid directly in JH, rather than spawning at an SS. In my opinion, I would agree with Caboose's (Quam) assessment that they essentially held the gate until we turned up. I think Huzzah had a stranded carrier (or two, not sure now) but Quam had nearly all the dps remaining, along with a gang from Yarr and Co., who were at range of the gate, in Drakes. I think Huzzah took a considerable amount of losses in the first part of the fight.

We started killing Quam/Muppet battleships. The scene at the gate at that point is shown here: http://files.rooksandkings.com/index.ph ... 26s123.jpg (http://files.rooksandkings.com/index.php/image/direct/K6YPsy2RFr/vlcsnap-2011-04-29-06h09m26s123.jpg)

I'll now quote from Caboose's report for the next part (his statement on the carrier situation is accurate):




This is the moment two Huzzah carriers were on the field, a Thanny and Nid, but later another Nid jumped in. There are no Huzzah on the field besides the stranded carriers. So explain to me how is calling in RnK evening the field.....more like yall were getting whooped and needed someone who actually knew what they were doing. RnK came in, started popping us and so we said "Haha fuck that shit, RnK here to save the day again." Having encountered RnK multiple times we know how to grind their gears, not let them touch our caps. Self destruct and enjoy the pay out. Next day brand new one ready to go.



In accordance with this policy, Quam & Muppets then began self-destructing their fleet, a few minutes into the fight. I must give them credit about being relentless on this issue. If you look at the previous 7 days, when they have encountered us, for example:


Dastryns: (6 died, 3 by s/d)

[ 2011.04.20 23:59:34 ] (notify) Phoenix belonging to Digitally Enhanced self-destructs.
[ 2011.04.20 23:57:23 ] (notify) Thanatos belonging to malet self-destructs.
[ 2011.04.20 23:57:23 ] (notify) Naglfar belonging to crusader king self-destructs.


JH-M2W: (4 died, 4 by s/d)

[ 2011.04.26 20:38:41 ] (notify) Thanatos belonging to Caldari Android self-destructs.
[ 2011.04.26 20:38:37 ] (notify) Chimera belonging to XeraX self-destructs.
[ 2011.04.26 20:37:52 ] (notify) Thanatos belonging to Kodiz self-destructs.
[ 2011.04.26 20:37:46 ] (notify) Archon belonging to malet self-destructs.


That is a relentless dedication to scorched earth policy. But I am also a man who admires a job done properly. I particularly liked Forgon putting his battleship into a self-destructing carrier because he didn't think he'd last a self destruct timer. Assuming that's what he did, of course - but the evidence would imply it: logs have no self-destruct message and he goes from a BS to a pod, was sitting next to a doomed carrier and left no mail. Here is a man who will join Alaric The Destroyer in the muddy depths of the Busento. No bones, no epitaph, just cleansing fire.

As to whether it grinds our gears, I'm not sure. It probably annoys some people in fleet, although I think there's a danger of making an inferiority complex where one day chests fall on swords when they might have brought victory in hands.

Personally it's convienient, since I'm working on an initiative to have the self-destruct mechanism changed in Eve. I will post some statistics in a totally separate context soon to show that more capitals self-destruct to us than die on their feet. Perhaps more people self-destruct to capitals against Rooks and Kings than anyone else. The reason I think, is that - on days we get it right - ideally we'll have a smaller number of ships grinding down a larger number who throw their best punch and we tank it. We don't have the numbers to melt self-destructing supercaps and the like, in the two minutes. But we do have information nodes reading out their falling cap percentages, telling us their fittings to find holes to punch (or indeed, prickle) harder through, and repping groups and energy groups to keep us pushing them as we chart their path to the edge of that tall building.

For the general good of the game, I am working to get the self-destruct mechanism changed in Eve (for caps and supers). But in the meantime I'm not sure it'll annoy me personally. After all, when I'm too old and infirm to play Eve and all killboards and data are lost to time and space, we'll only have our memories anyway. And then, on a farm in Northern Germany, I'll light my pipe and remind Gunny that we sometimes drove people to such hopelessness that it helped change the game. (He'll ask what game and go back to stoking coals on his BBQ but that's fine).


Widot Supercap Battle

After JH, we started heading back home and then got word that Widot were sieging a Huzzah tower and were nearly finished. We quickly raced back to a titan while Jozzie crept up on them. Eldareth and Jackaryas were assigned as hero dictors. Although, admittedly, also the only dictors. Noticing this, Sivona and Gold stepped up and added two Hics to the mix, which helped a lot.

In his report, Mortecai (Huzzah) says:



It was until later when looking at the mails I discovered that they had no caps with them.. Not sure what they were thinking when they decided to bridge into them


I have never understood this sort of relentless pessimism, which is why I didn't even bother inform Huzzah that were going to jump in. Luckily for them the unflappable Marillio (who also technically holds the highest honour RnK can bestow, that of being termed a "good chap" by Lishy) observed events and rallied some of his guys. And since they brought some more dictors, it was good for us too.


If you look at the totals brought in from the sides though:


Widot: 1 titan, 7 Supercarriers (6 Nyx, 1 Wyvern), 6 dreads (3 Revelation, 2 Moros, 1 Naglfar), 9 Carriers (3 Chimera, 3 Thanatos, 2 Archons, 1 Nid) = 23 caps (including 8 supers).

RnK: 25 Battleships, 12 Guardians, CS, 4 dictors


Later arrivals (with most of the original widot caps scattered):

Stealth bomber fleet from NAP or War, helping Widot for some reason by trying to kill our dictors (probably for their own reasons rather than official widot backup). Not sure on their numbers, though we killed 5-6 of their bombers.

Huzzah: 13 BS, 5-6 dictors, some fluffy stuff, helping RnK.


Now if you look at the original numbers - 25ish battleships doesn't seem that much in terms of dps. However, 12 Kaboose Guardians is a lot of rep and the widot caps certainly didn't have a big support fleet with them (we'd have tried anyway, though). Being the aggressor in a fight makes a big difference. In my view, the best thing they could have done would have been to huddle together and focus hard on their RR, while trying to DD a Guardian every few minutes. But when you get jumped, lines break (no fault of widot specifically, they were cool) and tools aren't always used to their maximum capacity.

After a brief attempt to kill our battleships with a fighter/bomber blob (I suppose over 200 fighters/bombers potentially, which can be nasty with some good painting/webbing) they decided the rep wouldn't break and it was just a question of how long our 4 dictors would live.

While keeping them bubbled, we killed off 4 carriers and then picked a Wyvern who was starting to get out of rep range of their fleet. Indeed, the field was becoming spread since the hostile caps at this point realised it would mainly be a question of getting out.

For their part, they had killed the hics of Gold and Sivona, leaving only Jack and Eld in light dictors.


"Kill me, kill me, someone kill me"

Unfortunately, during his dictor heroism, Eld had to tab to his Abaddon and then tab back. Sensing a disturbance in the force, the widot caps took the opportunity and got all their sentries on his dictor at the wrong moment and he tabbed back to a pod. Unfortunately, too, this pod was just out of Scorch range, and with bubbles all around, it was proving difficult to get the pod back to somewhere we could actually shoot it. We needed to shoot it quickly, of course, to bring him back in a new dictor via titan bridge.

What Widot might have seen as an efficient killing force had now in reality turned into a group of people discussing how best to kill Eld's pod. A self-destruct timer is two minutes (case in point: this is why some self-d will always be needed) and we now only had Jackaryas left to hold a supercap. Jack was doing a fine job of this - holding down a sinking Wyvern, and presumably having been well trained in the elusive arts from his Recon work in dominating Global Agenda's AVA.

After bouncing between bubbles, eld's pod finally arrived somewhere we could hit it. Shield... armour... half of structure (half of structure!). And the self-destruct went through and he appeared in station :D . Most of Widots supers had jumped out at this point, with only a dying Wyvern and Nyx or two bubbled. Their carriers were mostly dead and dreads ineffectual in this situation (Moros light drones on dictors, aside). As a result their RR was low and it was just a question of what could still be killed.

At this point, a cyno dropped in system. Reinforcements? Support? Caps? No, it was in fact Huzzah, making a timely appearance - including lots of dictors.

As they warped in, we dropped a cyno too. Reinforcements? Support? Caps? Far better than any of that, the lone figure of Eldareth strode back into the battle, in a fresh Sabre.

"Returned, I am"

(I'd have to check the Fraps if he actually said that but he probably did).

With the two light dictors now reunited and Huzzah joining with theirs, the remaining caps were comfortably held. The Wyvern soon bled into structure and died.

We then moved on to blitz a Revelation (other dreads got out) and started on the Nyx. He'd already logged off some time ago, so we didn't think we'd have time to kill him. But given that Huzzah had now brought 13-14 Bs with them, we decided to give it a go.

A wdiot rapier decloaked and a cyno dropped. Reinforcements? Support? Caps? As the clouds parted, Eldareth stepped fr- actually, wait. It was caps this time. 5 heroic widot carriers jumped in to start triage repping the logged Nyx, who disappeared shortly after (still on around 40% armour). The carriers were well bubbled, however, and although triaging extended their life, we ground through them and killed them too.

During the entire fight we'd been hassled by a Bomber group from NAP Or War, who'd been trying relentlessly to bomb our light dictors (and succeeded in getting an Eris who portalled in near the end). Whilst killing the last carriers, we diverted our attention to killing some of the bombers, which was very satisfying for Eld and Jack, I suspect (who could now concentrate on bubbling and decloaking them).

Respect to WIdot for putting up a solid fight. A kb link here, if a little messy from bubbles, smartbombing, random people, etc: http://www.rooksandkings.com/killboard/ ... l_id=25860 (http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=25860)

With the field clear, we headed home.


(If I get the time, I'll try to add some pictures to this report from the Fraps, since it won't likely see use anywhere else)

Lowa [NSN]
April 29 2011, 02:20:56 PM
I'm getting tired of telling you how good these reports are...oh wait, no I'm not. ACE REPORTING!

Don Pellegrino
April 29 2011, 04:26:28 PM
(If I get the time, I'll try to add some pictures to this report from the Fraps, since it won't likely see use anywhere else)
What??!?!?
If for some reason you guys don't plan making a Clarion Call 3, just let me know and I can do the editing!
It would be such a waste if these clips only end up on youtube.

Lithia Tsanov
April 29 2011, 04:42:54 PM
Hopefully, once they break up, Lithia Tsanov will move back into FD-MLJ in order to fulfill the Law of Conservation of Cloaky Sabres With Falcon Support.


The "Forward Assault Guerrilla Operations Team" is currently vacationing in a sunny island nation. I do appreciate the love though, as it's a nice break from RL death threats and advice on sexual techniques that I receive in my in-box.

In an effort to be open-minded, I tried a couple of the suggestions that I received via eve-mail in syndicate, and my wife and I did not seem to enjoy it as much as the senders seemed to indicate. I'm beginning to think that all of my 'vocal' targets know even less about human anatomy than interdiction mechanics.

Lith

Ituralde
April 29 2011, 05:03:40 PM
That's a whole lot of guardians.

Baarhyn
April 29 2011, 05:45:30 PM
Hopefully, once they break up, Lithia Tsanov will move back into FD-MLJ in order to fulfill the Law of Conservation of Cloaky Sabres With Falcon Support.


The "Forward Assault Guerrilla Operations Team" is currently vacationing in a sunny island nation. I do appreciate the love though, as it's a nice break from RL death threats and advice on sexual techniques that I receive in my in-box.

In an effort to be open-minded, I tried a couple of the suggestions that I received via eve-mail in syndicate, and my wife and I did not seem to enjoy it as much as the senders seemed to indicate. I'm beginning to think that all of my 'vocal' targets know even less about human anatomy than interdiction mechanics.

Lith
That made me laugh :-P

pBump
April 29 2011, 06:00:54 PM
I suddenly feel completely dissatisfied with every BR I've ever written. That is some fantastic work.

Really enjoyed reading it.


As for rolling around Syndicate with 12 guardians....Can't really say anything you accomplish is particularly impressive. (even if it is killing someone I loath) Certainly effective, but no points for creativity or 'outplaying' anyone.

pBump
April 29 2011, 06:04:50 PM
Hopefully, once they break up, Lithia Tsanov will move back into FD-MLJ in order to fulfill the Law of Conservation of Cloaky Sabres With Falcon Support.


The "Forward Assault Guerrilla Operations Team" is currently vacationing in a sunny island nation. I do appreciate the love though, as it's a nice break from RL death threats and advice on sexual techniques that I receive in my in-box.

In an effort to be open-minded, I tried a couple of the suggestions that I received via eve-mail in syndicate, and my wife and I did not seem to enjoy it as much as the senders seemed to indicate. I'm beginning to think that all of my 'vocal' targets know even less about human anatomy than interdiction mechanics.

Lith


Lith we came through FD- the other day and it felt all wrong. We camped PF and XM with impunity. No snipers hassling us, so Saber's running in 12 different directions. I hope your sunny island is enjoyable. See you soon maybe?

Leboe
April 29 2011, 06:14:17 PM
I suddenly feel completely dissatisfied with every BR I've ever written. That's is some fantastic work.

Really enjoyed reading it.


As for rolling around Syndicate with 12 guardians....Can't really say anything you accomplish is particularly impressive. (even if it is killing someone I loath) Certainly effective, but no points for creativity or 'outplaying' anyone.



I share your opinions about rooks and kings.


edit: but that he overshadowed my BR makes me slightly more bitter than usual, feroxes!

Lord Maldoror
April 29 2011, 07:28:41 PM
As for rolling around Syndicate with 12 guardians....Can't really say anything you accomplish is particularly impressive. (even if it is killing someone I loath) Certainly effective, but no points for creativity or 'outplaying' anyone.

On this occasion we presumably outplayed the dead, though ;)

But definitely no shock that a group of Guardians can take on a supercapital group. That was the point that was made in the report, in response to Mortecai's surprise. People are used to groups of supercaps being killed by larger groups of supercaps, which is why people were asking for a report. In reality of course, there should be no surprise since the logiblob is devastating in the right situation. The opening report in the Outer Ring thread is a better example of this than this fight, too.

I agree that 12 Guardians is not necessarily creative for a logistics-obsessed alliance. Sometimes we have 20 Guardians in a 60 man fleet. But creativity works on many levels. I think it's fair to say we played our part in the rise of the Guardian blob and now that it's here the creativity - or attempt at - becomes concentrated into how to improve it; e.g. moving from the 'Ironclad' Guardian people saw in the videos to the present Kaboose version. And there will be more evolutions to come, I'm sure. Obviously having Orcas handle the rep would be more dramatic but as specialisation advances, progress becomes outwardly subtle (with the exception of new ships, mods, mechanics, etc.).

We don't roam Syndicate with a zillion Guardians though, that would be silly - if you see us moving with that kind of stuff it's because we found a big fleet to portal on and we're on the way home. It's not our main area of operation, either. A lot of the local conflict is smaller scale (the report before mine links to ten people shooting a hurricane, for example). But sometimes big groups are active, especially around moons.


Btw, an epilogue to the battle report: a fine gentleman by the name of Dodgy Past informed us that one of the titans racing to join reinforcements for our hostiles ended up being pounced on by PL (who else, indeed). If that's the case... well, it's a dangerous world out there.

Marlona Sky
April 29 2011, 09:48:59 PM
How much is it to hire Lord Maldoror as a war correspondent? So like if I give you TS recordings and fraps of fleet fights, you can do a BR if the price is right? :P

Bacchanalian
April 29 2011, 10:36:16 PM
We don't roam Syndicate with a zillion Guardians though, that would be silly - if you see us moving with that kind of stuff it's because we found a big fleet to portal on and we're on the way home. It's not our main area of operation, either. A lot of the local conflict is smaller scale (the report before mine links to ten people shooting a hurricane, for example). But sometimes big groups are active, especially around moons.

It's unfortunately become your trademark around Syndicate, however. I know my guys won't willingly engage even a lone RnK unless they're feeling incredibly frisky because 99 times out of 100 that we do, a cyno opens and our 5 guys get triage carriered to death, or local spikes by 40 and 15 of the 40 are guardians. It's really a shame, too, because you have some great pilots and we often see even-sized fleets from you, but we're either unwilling to engage because we're wondering how many guardians/archons are going to materialize the moment we redbox, or you're without the logistics support and wondering how long before we bring out our own capitals because ever since we killed/attacked a few of yours with supers that seems to be what your guys expect (if the comments in local are to be believed).

Anyway, tl;dr, I'd love to get into some toe-to-toe boxing matches with RnK, especially seeing as we're neighbors, but fighting the fleets you all put together is pointless and suicidal.

In any case, fun battlereports to read, even if I do agree with the earlier sentiments. Ya'll have your meta and you execute it well, more power to ya.

And good luck on the self-destruct campaign tbh, let us know if you need more voices added to it. Have had a good few QUAM folks do it to us in the past (not to mention that goddamned Nyx last year), and have always been pleasantly surprised to find that RnK's capitals don't self-destruct even when their situation is utterly hopeless.

Mesh M
April 30 2011, 12:01:19 AM
The problem that you point out is basicly summarized by saying you can't have it all. I sometimes enjoy doing small scale stuff as well (though i'm admittedly not the best solo/small scale pilot, prolly also due to the lack of exercise). But its indeed difficult for one of our roaming gangs to get a fight since people, somehow understandably look for the trap.
The point is though: we're prolly quite good at what we do and ofc people enjoy doing what they're good at. I understand a lot of people despise logis as one of the key factors that unbalance smaller fights but i genuinely enjoy flying them and our kind of playstyle caters this. And while you certainly need the logi blob to engage a mixed alpha drake gang of 100+ bringing 12+ guards is certainly overkill for any entity in Syndicate atm.

What i want to say is: i understand that RK won't engage us willingly even if we have just some roaming gang out (difficult to discern for an outsider which gang is not a bait obviously) - what i don't understand sometimes is the idiotic smack (again that's something both sides have been guilty of in the past).

Bacchanalian
April 30 2011, 03:04:29 AM
what i don't understand sometimes is the idiotic smack (again that's something both sides have been guilty of in the past).

Little bit of ~umad~ on both sides I suspect. Some of our guys are pretty hurf about losing a solo ship with 7 R&K guardians on the mail, and from what I have gathered from the smack coming from the R&K camp, apparently us throwing a Nyx or two at the infamous triage Archon drops in our home system means we supercap drop everything all the time. v0v

What ya gonna do. Stereotypes exist for a reason I suppose. Live and let live I suppose. :companioncube: Anyway, enough derail from me.

Lord Maldoror
April 30 2011, 08:58:25 AM
If for some reason you guys don't plan making a Clarion Call 3, just let me know and I can do the editing!
It would be such a waste if these clips only end up on youtube.

Don't worry, there will certainly be a Clarion Call 3 :) I'll be starting work on that soon. Whether a fight like this would end up on it is a totally different matter - but I will try and do more with all my footage at some point. Right now it usually serves just to get a screenshot to flesh out a battle report. Plus, I'm scared to navigate to that side of Explorer after not having bought shares in Western Digital.

Thanks for all the comments, too. I appreciate it. However, the fights are still of the size and kind where individuals can regularly make a difference in turning it, and their actions shape the narrative of a good fight, so credit is equally theirs, really.

ry ry
April 30 2011, 03:46:33 PM
Lord's BRs are quite literally the hilight of the Syndicate thread. For anybody aspiring to write engaging and entertaining battle reports, it's the narrative that lifts them above the generic "then we dropped some triage carriers on them and they whelped lololol" stuff that is generally this forums bread and butter. Internet spaceship Rock & Roll.

ANYWAY. now i'm done fellating Lord, Syndicate's dynamic seems to have changed dramatically over the last few weeks and i'm struggling to read the blurred lines (let alone between them) so for the sake of Interested Parties such as myself, could somebody briefly outline wtf is happening in everybodys favorite npc space clusterfuck?

Ayato kun
April 30 2011, 04:42:04 PM
After a rocky start by moving in next door to us, they're currently fighting with Ares Protectiva over the EF-F36 pocket, with us taking snipes when we're active.

To complete this information we (ARISE) just destroyed their staging POS in EF- (http://killboard.ares-protectiva.fr/?a=kill_detail&kll_id=6180), after they apparently packed up stuff to move to 0T- pocket this night, 4:00 ET, joining Excuses + Immoral Degenerates + Wayfarer Stellar Initiative (Stones inc. corp) forces in the area.
They are all blue to each other, we then can suppose they could be supported by punctual WIdot hotdrops.

Also, <3 LM's BR.

Namamai
April 30 2011, 11:14:01 PM
Syndicate's dynamic seems to have changed dramatically over the last few weeks and i'm struggling to read the blurred lines (let alone between them) so for the sake of Interested Parties such as myself, could somebody briefly outline wtf is happening in everybodys favorite npc space clusterfuck?

Northwest Syndicate: In flux.
* TXW-EI is still Rote's base for roaming; the surrounding systems hold some local ratters/farmers that we try to coax out for fights now and then.
* Means To Oppression moved into 5-FGQI, next door to us; they provided some great fights initially, but clammed up after welping a few carriers that they had warped to gates. They initially tried to move into the EF-F36 pocket, where Ares Protectiva lives, but reports say they're being pushed out of there as well.
* Immoral Degenerates moved into the OT-AMZ pocket, but they may have moved out now; we haven't seen them in space in a week or so. Means To Oppression may be moving there now.
* No idea who, if anyone, is living in the VSIG-K pocket.

Northeast Syndicate: Quiet.
* The blue pair of Unaffiliated and Legio continue to live in LSC4-P, doing camps in the one or two systems around them; they recently acquired a titan and have started doing RRBS bridging in addition to their usual hot-drop tactics, so we've been ignoring/blueballing them.
* I haven't seen Erebus Alliance in months; they used to live in 9GYL, but I think they've either dissolved or moved out. In either case, I'm not sure who lives in the 9GYL pocket now.

Southeast Syndicate: Noisy but stable.
* Unknown Entity moved back into FD-MLJ, which looked somewhat promising for activity; however, they've now joined STLR and are doing joint games with WIDOT.
* Flying Dangerous continues to live in 6-CZ, doing impressive camps of the Reblier gate. We see BC/HAC fleets from them roaming on occasion, but haven't really gotten ~~goodfites~~ out of them in quite a while.
* What's left of Huzzah Federation still lives in PC9-AY. Goodfights.
* I think Clockwork Pineapple still lives in AAS. Also goodfights.
* Dark Plague Alliance lives in KTHT, but I don't really have a good feel for them. I almost never see them outside of that system, and when I've seen them, they've been sitting on their station at 0 with logistics support, so we haven't given them the time of day.

Southwest Syndicate: Also pretty quiet.
* Raven Federation and Legion of the Damned live in the S-U8A4 pocket, and by all reports, spend all their time carebearing; they dock or cloak whenever we come to play :( If there's any activity in this area that someone knows of, feel free to correct me.

wormpattern
May 1 2011, 08:13:24 AM
Southwest Syndicate: Also pretty quiet.
* Raven Federation and Legion of the Damned live in the S-U8A4 pocket, and by all reports, spend all their time carebearing; they dock or cloak whenever we come to play :( If there's any activity in this area that someone knows of, feel free to correct me.

o/,

It's a bit false information, Raven Federation has been thrown away from it, there are only few left. I think becouse they were unable to carebear anymore.

Legion of damned shows only a bit activity there, mainly undock games.

Namamai
May 1 2011, 09:11:32 AM
Not intentionally false, just the last thing I saw/read - if you've got more detail on who's active down there, speak up :)

oceanis
May 1 2011, 03:47:49 PM
Hello.

We had a few fights with Raven and as far as I know they are in low sec.

Oceanis

Dwallden
May 1 2011, 08:22:10 PM
like some others I stopped lurking and registered here just to say how much I enjoy the report.



Widot: 1 titan, 7 Supercarriers (6 Nyx, 1 Wyvern), 6 dreads (3 Revelation, 2 Moros, 1 Naglfar), 9 Carriers (3 Chimera, 3 Thanatos, 2 Archons, 1 Nid) = 23 caps (including 8 supers).

RnK: 25 Battleships, 12 Guardians, CS, 4 dictors

I agree with the guy who thought you were bit crazy to jump in but its nice to see supercap blobs can't stop everything :D



(If I get the time, I'll try to add some pictures to this report from the Fraps, since it won't likely see use anywhere else)

Any chance of still getting this pics ?

Mesh M
May 1 2011, 08:56:34 PM
Well, it was fun, but suffered a bit from us being in a rush to catch the caps on the tower. Something like a Bhaal would've made the neuting more effective in that environment and we all know links is in love with his one (as i'm with mine but I've been somewhat forcefully married with my guardian, so to speak :)).

Lord Maldoror
May 1 2011, 09:04:40 PM
Edit - sorry, misclick. Was linking Portable Decoy's vid for the other thread; it's on the low sec thread. It can serve as compensation for me being behind on pics on the last BR ;)

Lord Maldoror
May 1 2011, 09:06:01 PM
Any chance of still getting this pics ?

I'll try and do the pics later on, no promises though :P

Lithia Tsanov
May 6 2011, 05:24:16 PM
I am getting the distinct feeling that UKNEW is currently composed of no-more-than three active members. Their ships, fits, and plays suggest that they are more interested in achieving their goals through sheer attrition than domination. Kahn's last death was in a suicide cane with "5" ECCM modules so that he could get 2 unjammed volleys off on a sabre. I'm just waiting for them to pull out the SBomb Bships. Aegis last died in a stealth bomber attempting to bomb the same sabres. I feel kinda bad watching it because they're not bad pilots when compared to some of the other residents.

The only thing that hasn't really changed is their ability to smack in the face of superior numbers, tactics, and pilots. FD/PF local has been cheerful as of late.

Lith

Cassius Longinus
May 6 2011, 06:02:34 PM
I'm not sure what you want them to do about it, they simply don't have the numbers to deal with the amount of falcons you put on the field, and I'm not sure they ever did. I don't expect you to decloak when I bring a gang through either, I just don't generally poast about it. Not sure why I'm white knighting UNEW though :)

So I guess the takeaway is that Lithia is back in FD-, and I have to yell at our newbs again. Context, for those not aware, is that Lithia and his crew of merry alts, is highly effective at keeping PF- cleared of solo/very-small-gang pilots through the aggressive use of cloaking sabres, creative dps, and falcons.

Dodgy Past
May 6 2011, 09:17:56 PM
What i want to say is: i understand that RK won't engage us willingly even if we have just some roaming gang out (difficult to discern for an outsider which gang is not a bait obviously) If it's an armour gang then you can't tell, but when there was nothing on I do remember doing a lot of nano shield stuff as well... I know that was often just us in TSW but it wasn't always.

I would say if you see an RnK shield fleet then it's highly unlikely to be bait.

wormpattern
May 9 2011, 09:33:47 AM
Just some skrimish around SU, 6u.

Legion of Damned finaly decided to fight Finis Terrae and Yarrr and Co. Ofcourse they had to have more :). We fought them for an hour. Until we run out of Ammo, lol.

http://finisterrae.eve-syndicate.net/?a ... ll_id=3438 (http://finisterrae.eve-syndicate.net/?a=kill_related&kll_id=3438)

They were trying to break couple of times and run away, but we kept they vital ships pointed. Shame on us we didnt finish the carrier :). Next time we will go with viator and additional ammo.

pBump
May 10 2011, 07:00:31 PM
[tell] me about Veto and how long they plan to stay in TXW. Obviously they are blued up with Rote.

Also for my own amusement if Veto could start posting their loss mails on Rote's board, the Kermit's and :fry:'s would be the highlight of my work day.

Leboe
May 10 2011, 07:32:14 PM
[tell] me about Veto and how long they plan to stay in TXW. Obviously they are blued up with Rote.

Also for my own amusement if Veto could start posting their loss mails on Rote's board, the Kermit's and :fry:'s would be the highlight of my work day.

Dunno how long their vacation is planned, or if its even a vacation. I tried to pre-oppologize to DROOG for having blues in syndicate, but veto have been blue with rote pretty much since the alliance was created, lolrp.

We're actually pretty anal about non-rote kills/losses on our board. For stat tracking versus specific alliances. If we have someone else's kills or losses posted, when we look up their efficiency according to our KB it will (ideally) display their efficiency against those people and not just rote.

when you dont hold sov, you can take your killboard really fucking seriously


but you're right. HML vagabond would be kermited to fuck (see: LURCH)


For those who don't F5 our killboard, we abuse comments like theres no tomrrow, to the point where our admin was nice enough to add images. If you fuck up badly, people post [kermit] which is a kermit goatse. What isnt obvious however is that it ties to your forum username, and below your avatar there is a kermit face for every one you've received. Dirty laundry gets aired on the killboard, weak members we didnt want anyways often quit over it.

Cassius Longinus
May 10 2011, 08:02:16 PM
[tell] me about Veto

lolrp.


This is almost entirely it. Rote has traditionally been horrible with in-theater-blues (out of theater blues are nice, and make us feel connected to the world without actually having to "not kill the carrier because it's an alt of a blue").

Before Rote existed, STIM had perhaps 4 blues, which persisted into the alliance, largely based on RP and piracy. Of those, one joined and disbanded, one blew up when Bacc said mean things publicly, one is busy being pirates somewhere else v0v, and Veto is now visiting.

What I can say more USEFULLY about VETO is that all the eve-o hurf about them not logging in, being an out-to-pasture player, etc, is all bullshit. Those guys are active looking for PVP every time i'm online... they have USTZ/AUTZ bodies who are hungry for fights... I had thought they were all EUTZ, but v0v. For better or worse, you can expect more bodies around North Syndicate, and I think we are all better off for that. Not sure if this means we would ever have numbers to skirmish with ares/rnk, who generally only force project during EUTZ or odd "lets try to bridge rote supers" CTA's, but hopefully so.

Anything which leads to more wrecks in Syndicate is good for us all, IMO.

Ryas Nia
May 10 2011, 08:12:37 PM
[tell] me about Veto and how long they plan to stay in TXW. Obviously they are blued up with Rote.

Also for my own amusement if Veto could start posting their loss mails on Rote's board, the Kermit's and :fry:'s would be the highlight of my work day.

your welcome to look at our own killboard if you care too http://veto.griefwatch.net/

Not up there yet myself, rl+work getting in the way but i am looking forward to adding to the chaos. We have been needing a vacation from lowsec for a while. This will be fun.

Rans
May 10 2011, 08:54:49 PM
Also for my own amusement if Veto could start posting their loss mails on Rote's board, the Kermit's and :fry:'s would be the highlight of my work day.
Believe it or not, the single, biggest issue in our alliance is how to stop people from trolling too much on kb/local/forums/etc.

Suleiman Shouaa
May 10 2011, 09:02:03 PM
What I can say more USEFULLY about VETO is that all the eve-o hurf about them not logging in, being an out-to-pasture player, etc, is all bullshit. Those guys are active looking for PVP every time i'm online... they have USTZ/AUTZ bodies who are hungry for fights... I had thought they were all EUTZ, but v0v. .

From my experience, the reputation about them not undocking often when they were in Goinard is sadly true. Honestly, I've only had one encounter with VETO in their home system in the last 6 months - Harbinger vs some sort of AB Stabber, then Verone undocked in a Archon + some corpmates in Sniper Battleships to save the Stabber, out of the 20-30 times I've passed through. Mostly it's Shadow Cartel I skirmish with.

To be fair, I have fought them a few times out of Goinard when they were roaming though, seem to have more roams out and about in recent times.

The move to Syndicate definitely seems to have its intended purpose of reinvigorating them - just by having a quick look through their killboard they've had at least 15 kills a day so far in Syndicate (albeit it's only been a few days). Compare this to a few weeks ago when there are days with no kills/losses, somewhat strange for a 150 man corporation.

So yeah, props to VETO for actually stepping up their game, didn't think they had it in them TBH.

Ryas Nia
May 10 2011, 09:15:58 PM
to summarize my CEO, its been a hard year for us, were an older group of players, several weddings, deployments, issues with housing due to market collapse. Also our play style has stayed very very similar to what it was when the corp was founded. Our tactics changed but we as a corp did not, and lowsec has gone from a place where you could make a living as a pirate to a place thats all about fights, more often than not being blobed or escalation; something we just dont do. Its no shock people dont get fights in our home system, either were online and undocked or were doing something else, lots of people stay logged in while at work or school some are doing RP related stuff as well.

This vacation is exactly that, were not going to work at being pirates as hard, were going to have fun, were going to kill shit.

Veto never dies, we shed the dead weight, bring on new blood, and keep being Veto. Also... we never mattered, perception of us being :awesome: was just that.

Rajere
May 10 2011, 11:12:20 PM
either were online and undocked or were doing something else, lots of people stay logged in while at work or school some are doing RP related stuff as well.

Living in TXW for about a week or so a few weeks back flying with Rote I saw Veto once, a full gang of them, killed a carrier in low sec with them, good times.
Living in Goinard (Veto's former? home system) for the last 2 weeks flying with Shadow Cartel I've seen Veto undocked in space only once more, we had a gang, they had a gang, we had a skirmish, killed a few of their canes and they disengaged and left. again good times.

Never saw them in space or any other place other than in station any other time in the ~month i've had contact with them, with either their allies or enemies.

just a fwiw post on the topic.

Cassius Longinus
May 11 2011, 03:23:47 PM
We had a little punch-up against Immoral Degen/M2O/Excuses last night. (http://rotekapelle.com/killboard/?a=kill_related&kll_id=52072)

(The killboard is weird here: Fight was an 18 on 22, but a seperate few kills in a related system will cloud the related if you properly include the adjacent system. Here is that fucked up link anyways (http://rotekapelle.com/killboard/?a=kill_related&adjacent&kll_id=52072))

They chased us from 57- on a rescue op for a gang that got disco'ed in that CCP router fail the other day with a 22ish man mixed fleet. We were 13, and very poorly comped, so we sprinted back to TXW to reship for goodfights~ except, even as gang grew to 18 as we came to our home system, it wasn't even close to fair. I normally handicap people about 10-25% on numbers (so we needed about 17 against like a FA or widot fleet of the same size), but these guys are BAAAADs. Check out some of those fits. I mean, none of them are good. Their most reasonable fit is a Apoc without a prop mod. This man undocked this ship to pvp. (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52088)

I'm not one of those fitting elitist faggots (all the rest of stim is), but if ID/M2O/Excuses is reading this, you guys CAN'T fit like this and expect to win at even 2:1 odds. I'll try to infiltrate you with an alt and see if I can't run some fleets to help you with this stuff. :/ I want you to stay in Syndicate, but it won't work out at this rate.

Lithia Tsanov
May 11 2011, 07:18:46 PM
Fits like that usually indicate attrition. Basically they're running out of money/ships/fittings. Sometimes you will see fit's like that undock in an effort to simultaneously collect insurance while having a bit of fun.

Lith

Bacchanalian
May 11 2011, 08:29:47 PM
I don't know how to explain that phoon. Same pilot lost a Hurricane an hour or so later that was similarly fit.

http://rotekapelle.com/killboard/?a=kil ... l_id=52109 (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52109)

The Crushah
May 14 2011, 05:14:03 AM
I don't know how to explain that phoon. Same pilot lost a Hurricane an hour or so later that was similarly fit.

http://rotekapelle.com/killboard/?a=kil ... l_id=52109 (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52109)

In fairness I chatted with this individual after this kill. It was quite clear that he had been roped into coming to 0.0 by his corp well before he was ready to do so. I gave him some sage advice about the proper ways to make isk and learn pvp and wished him well. Im turning into a softie in my old age. :cry:

Leboe
May 16 2011, 04:30:57 AM
http://rotekapelle.com/killboard/?a=kill_related&kll_id=52355



Half an hour before the the tower was supposed to be hit, we got covops eyes into system and 45 minutes later watched DROOG cynoing onto a station in 6-C, their target system.

It shortly became apparent that they didnt have much of a support fleet and that we could have a bridge available, we grabbed RRBS because fleet started small and grew, no time to organize a proper guardian:dps ratio. Carriers at the ready as well.


[ 2011.05.16 00:39:03 ] *** > apoc, archon, geddonx2, domi, drake, guardianx4, morosx2, nidhoggur, phoenix3, tengux2, thannyx3, phoon


They warped onto the tower, started incapping guns without sieging. We started moving over a light dictor and cyno damnnation through lowsec to hold on the MHC gate until the dreads sieged. a few of them started so we called to start going over there. This exposed a hole in our plan, as there were neutrals in the 3 jumps between our dictor/cyno and target. We got SUPER lucky that they never engaged us and were able to keep going. There was also a bubble on the inbound gate, further slowing us down.

Bubble apparently had "good coverage" but the way we set up our sling warpin (using the covops and ranges) forced the bubble to be within smartbomb range of the carriers. The initial bubble was cleared from the field and most capitals made it out. I forget how many dreads had been called in siege at what times, probably fucking around in the 3 jumps to dest fucked us.

Everything cynoed/bridged onto grid, with a designated capital and subcapital target caller (I was dualboxing mega/nid and delegated both to people who were using 1 client only) A problem arose here in that having both on the same comms was crazy~ and neither person chose to use broadcasts. This was further compounded by client lockups as we jumped in, slowing down target callers.

Subcaps had fun trying to target ships that were inside the shield as most DROOG subcaps had left (no surprise) We then got our supers out ASAP, and warped battleships off as carriers cynoed out. Uneventful trip home.

More background junk: I consider DROOG to be chill brosefs in syndicate because they are one of the few longterm residents who are here to PVP. Maybe I've ruined the relationship I've established with them, we'll see. I streamed black watch's TS to them once BW had moved out of D85 and closer to DROOG. In the initial convo with them I made it clear that only the dudes listed in our alliance description could be trusted on temp-blue issues.

Capital kapelle needs is gay we will not turn into cry havoc goddamnnit.

Bacchanalian
May 16 2011, 05:26:26 AM
FWIW, they were johnny-on-the-spot with the gtfo. When I popped cyno, there were 10 caps on field. When I loaded grid with the Nyx and started locking caps, there were 3. Dodging that camp's sling bubble and then burning out of the anchored bubble (woo 800m/s overloaded MWD Damnation!) cost us several minutes and ultimately more dread kills as they were able to drop out and leave. Tbh, had they been less derp and sieged together, they'd have all died, so I guess in some odd way, they saved most of their dreads that way since we waited for the call that all of them were sieged to start moving.

Also, local was somewhat amusing given that lots of cereal bowls were being pissed in:

[01:11:40] Karyiia > ruh roh
[01:12:27] Slavn > BRING IT ON ROTE
[01:12:48] Dekatris > rote, you are helping these people?
[01:13:09] Sakura Nihil > We're getting cap kills is what we're getting :p
[01:13:24] Dekatris > doesn't count if they are ours
[01:13:29] Aloe Cloveris > well, finish that pos off while you're here, tia
[01:13:30] argleblargle > you glorious bastards
[01:13:34] Dekatris > it's like killing a retarded baby
[01:13:36] Dekatris > too easy

pBump
May 16 2011, 02:21:47 PM
Welp.


I suppose in a way we should have seen this coming. We were well aware you guys had supers and a titan. This POS shot wasn't my show, which is good cause I was too busy derping a 1.1 billion ISK Tengu to POS guns. I honestly can't imagine a more appropriate ship for a POS shot. Especially when everyone else is in Armor.

Loss mail for your amusement.

http://droog.rwpcomputers.com/?a=kill_detail&kll_id=24819

The jury is still out on how butt hurt we are at being dropped after giving you guys a heads up/asking for help. Personally I give no fucks. The only downside really is that we clearly won't be bat phoning you guys in on anything in the future, which is a shame cause there may be a some golden opportunities lost. (Like killing Wi-Dot or R&K + Huzzah)

It was well played by you guys, at least with an eye on the short term.

pBump
May 16 2011, 02:43:42 PM
Yeah, well past time in fact.

Currently the plan is to train (back) to all V's Tengu, Finish 19 days on Recon V, Do the 20 day train to a Command ship IV Nighthawk, and then start up the Minmatar line. (Since I refuse to ever train Battleships. Ever)

So this will be the summer of Hurricanes and Vagabonds! The loss mails should be glorious.

Dodgy Past
May 16 2011, 03:30:44 PM
Yeah, well past time in fact.

Currently the plan is to train (back) to all V's Tengu, Finish 19 days on Recon V, Do the 20 day train to a Command ship IV Nighthawk, and then start up the Minmatar line. (Since I refuse to ever train Battleships. Ever)

So this will be the summer of Hurricanes and Vagabonds! The loss mails should be glorious.
Train the T2 Minmatar guns and get into the cane, finish of the rest of your plan then do Minmatar Cruiser V for the Vaga... will give you plenty of time to derp canes so by the time you can fly the vaga you'll find it absolutely glorious.

Cassius Longinus
May 16 2011, 07:26:30 PM
PSA: At the end of the day, Rote is an NBSI entity. Make sure someone in the alliance description is in on the tempblue negotiations (not that I saw any such thing), otherwise, I hear Centra Spike can get you a Mom cheap, if you pay half up front.

<3 Groon.

pBump
May 16 2011, 08:21:23 PM
I wasn't in on the specifics of the discussion between Tim and Leboe. From what I gather Tim had a previously establish relationship there. If your PSA can be summed up to say 'lol you talked to the wrong guy in Rote so we're blameless in hot dropping you after you asked for help/cooperation' That's pretty weak.

I'd stick with 'HAHA we got you good!'

Leboe
May 16 2011, 09:42:15 PM
I hope people don't hate on Tim but I did warn you


?[ 2011.05.12 02:59:55 ] leboe > I dont see any problems tempblueing for cap kills. We honour standings and stuff when theyre set by an official diplo (the 3 people named in our alliance description are the only people you can trust for stuff like that)
[ 2011.05.12 03:00:41 ] TimNeilson > yeah you're the only actual contact I really ahve in you guys
?[ 2011.05.12 03:01:00 ] leboe > yeah, i'm relaying this in our FC channel, but if the time came to offiically set standings only a few people can do it
?[ 2011.05.12 03:01:05 ] leboe > the rest are allowed to scam :P



edit: They hotdropped our roaming gang saturday night in CR, so I was mad.

Cassius Longinus
May 16 2011, 09:48:56 PM
Sorry Bump, I'm not trying to shine a lapel pin or some such, I don't actually give a fuck who dies- the more the merrier (including us).

I'm trying to help people in our theater understand the terms by which we can be interacted with seriously.

I'm doing this specifically because I like Syndicate combat entities who read this board, and because I'm one of the individuals listed.

TimNeilson
May 17 2011, 01:04:24 PM
yeah, I should have gotten temp blues sorted for this, but oh well. I derped that part. it was kinda funny though, you chose the time when I'd told everyone to start unsieging so we could move to the other side of the pos and shoot the guns over there. there was only one dread actually still in siege by the time you guys got there. elmnt died because he was retarded and didn't know you could jump using the menu from right-clicking on your capacitor, and kythran didn't have enough cap so he was trying to cap himself up with his guardian alt in order to jump. v0v

also I hope your abso pilot enjoyed burning through that t2 large I anchored off 6e.

pBump
May 17 2011, 05:53:35 PM
This website, and specifically this sub forum has a shitload of creepers. I would assume they're here leering as guests because they want intel and to keep up on current events. So here's a Syndicate US prime-time intel update. (lol 98 posts, 10,000+ views)

Starting in the south.

IOAB, SUBA, and those associated systems (It's all one big dead end pocket south of XS)

Currently living there are Legion of the Dammed, The Forsaken, and various odd's and end's groups. From what I can tell a good chunk of the residents are blue'ed up. Legion will occasionally roam up with a gang of 5-10 looking for ganks, I've never seen them go for a fight were they might take losses. The other residents don't roam much, and mostly seem content with the C-grade jewing you can do down there.

*This area has seen a lot of turn over in the last 6 months, nobody seems to stay very long at all.

Lower Mid Syndicate


Most of the excitement in this section happens behind 97X. Y9G is home to a number of folks, and is pretty heavily trafficked. No Trademark, Huzzah, and some other Russian types maintain a presence here. The largest and most notable group you'll find around there is Raven Federation. They moved out of lower syndicate to low sec in Solitude. I have no idea why because it's empty, the true sec blows, and is an inconvenient mix of Null,Low and Hi-sec. This area can be accessed via Y9G.

Credit where it's due, Raven Federation isn't very good at PvP, but they will fight. Hopefully they don't get too discouraged by repeat ass whippings.


Middle Syndicate


Behind PC9 cluster Huzzah still maintains a small US contingent. They don't have the numbers for US, and so there's rarely much to kill back there these days.

In 6-C the arrival of Flying Dangerous has shaken up local happenings a good bit. They have pretty well rape caged the Reb gate 24/7 since arrival. They can put together gangs of up to 30 people. They have a POS in 6-C that they will run to at the first signs of anything other than an easy kill. When they roam, they wont fight anyone they don't outnumber, and if the fight is going even remotely poorly they de-agress and jump out on a whim. I don't like them at all if you can't tell.

Their prime time is Late US. 0300-0600 EVE


Clockwork Pineapple is in AAS. We live for pvp but we are horrendously bad at defense fleets so ducking into AAS isn't really a good way to get a fight out of us. Our fleet size varies dramatically from 5 all the way up to 20 ish. We are mostly US East Coast prime so 0000-0500. Weekends nights are your best chance of getting a fight out of us.


F67E is the start of the pipe going north out of MHC. It's currently inhabited by some extremely skittish guys. (Surrender Dorthy and Ducks) They camp bubbles and have cloaky dictors. They pretty consistently assign fighters from a carrier off station/POS. They are so scared of GROON that when they are active (6 jumps from AAS) they keep eyes on us at all times. We may have punished them a few too many times with bait and blops. Do not expect any sort of the fleet fight out of them despite there being upwards of 14 in local at times.



Upper Mid Syndicate


FD- is the main source of action in this area. It's a high traffic system currently inhabited by Lith and friends. They are all in Neut corps and have perfected the art of cloaky sabre/Falcon/kill anybody solo for this area. They currently favor un-probable Machs, with plenty of Falcon on the side. Baiting them takes more than a little doing since they keep eyes everywhere. They are p damn competent, don't fuck with them if you don't know what you're dealing with.


Behind BMNV there's a new group that I haven't had too much interaction with. I'm not even certain which system is their home back there. They seem to have gangs of ~10. From what I've seen they can be killed with impunity if you can catch them. Not certain, but I think you could lump them under the Alliance 'Means TO Oppression'



North Syndicate


Only one group of note lives up there and it's Rote Kapelle in TXW. They are currently playing host to their blues Veto. They roam far and wide into both Cloud Ring and Low sec. Their gangs vary in size from 5-30. Their presence also extends beyond US prime. They seem to favor a bit later US prime maybe 0300-0600. They are hands down the most competent alliance in Syndicate, and they will kill you p much every time.

Cassius Longinus
May 17 2011, 09:37:30 PM
Been trying to decide if I wanted to share a BR from a gf~ we had last night.

Have decided to redact smack and paste it in:



http://rotekapelle.com/killboard/?a=kill_related&adjacent&kll_id=52422

0400 fleet started out in a sort of limited-goodfight gang which basicly amounted to (pair of scimis, scout, light dictor, BCs). Except lots of people had HACs, and I threw Carth in a HIC cuz we had dinged 18 at formup time. We still did the RSB/backtackle thing, though got no jump-in's outside of lowsec. 18 is more than I like, but whatevs.

Anyhoo, first stop was PF/FD, though I was sad to see the local numbers slowly decreasing around syndicate during formup. No surprises there, Lithia made a play for our scout on PF-. Probably would have gotten him (and died for the attempt) due to super-long-webs, but chose to falcon/run instead. Sniping Mach killed our light dictor because-of-lag ("Hey, sniper mach, dictor jump", "ok", :dead:). v0v, turns out bringing the HIC WASNT stupid like I thought.

Next trip was to Pelil, in lowsec, which had a bubble on the map. Turns out, that is where SF is harassing Jules. Some local smack is traded. Jules came through a gate in a zu (l2 not cloak and die like a man), SF is docked or cloaked or whatever it is they do now, so the next bubble is Y9G/97X.

I best speed us over there (or as near as I can get to it), which was pretty suboptimal. People REALLY need to listen to the FC... things like "This is a split, warp to the JH- gate" are kinda important. Anyways, we got there, people just need to make sure they remember the basics.

SO: Scout into 97X, fleet trickling onto the 97X gate in M-2... 97X local at 15, hostile fleet bubble camping Y9G gate(*). Inbound sling bubbled, Outbound sling bubbled, 50AU between M-2 and Y9G, with 5-TOPS gate being sister gate to Y9G. Hostile fleet refuses to be pulled to the M-2 gate at zero. That is correct, it is time for SPACE NAPOLEON!

[center:2u8oevi5]http://298th.com/cassius/images/space.jpg[/center:2u8oevi5]

So, most of you guys have been flying with me for a while, and know my opinion on space napoleon, which is that it's always better to just go balls deep and have a fight. Still, you gotta TRY to shape a fight that looks like it has no way of happening. I mean, the chances of Raven Federation taking us on even numbers are abysmally low, even if they APPEAR to be well comped. In any event, the next section takes probably 10 minutes.

First, we try to drag them to us, but they won't leave tac's on the M-2 gate, eventually they go back to Y9G tacs, or bouncing off 5-tops tacs. I order Carth/Bubble in and up on M-2 gate, and Brent/Drake to jump in and start being dumb (shooting bubbles, etc). We try bouncing over to the 5-TOPS gate... nothing. Prox/Scout starts looping around into Y9G backdoor to confirm that they don't have like 50 (not that it matters, we are taking about any fight at this time, I'm turgid). Turns out just a neut domi (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52406) on the other side. I decided to up the profile by jumping in all our canes, and having them hold our inbound bubble... unfortunately, no response from hostile fleet.

So, at this point, I'm a little <_< on the engagement, insofar as that they seem really fucking well comped. Lots of ECM, lots of utility, lots of DPS. They have a Curse who can lock down 2-3 of our canes (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52408), that neut domi for the logi. Ashimuu to lock down our cynabal (http://rotekapelle.com/killboard/?a=kill_detail&kll_id=52405). I mean like I said, we are taking the fight, but at this point, I'm nothing but impressed by their gangcomp (aside from lack of Logi, but I'll be damned if I complain about people fleetcomping away from logi, which I think is the bane of the fucking GF).

Regardless, my space napoleon patience has just run it's course, and it's time to shape the fight on their terms: I order bubble down, canes and drake aligned, and once clear, both groups warp. Drake lands on gate at zero (from 5-tops), Canes land in a bubble at 50ish, with our HIC. Drake calls redboxes, I order canes to close/engage, bubble to close and bubble, and main fleet to jump and bounce 5-tops->Y9g. At this point, we have about 1/3 of them aggressed and bubbled in 97X, 2/3 of them jumped Y9G, where prox is, reporting them reapproaching. Fleet lands, and we call a pest primary.

I start calling split targets on important primaries... ashimmu/curse, as real threats-light tanks, then move to the aggressed tengu since we are already up something like 5-0 and my watchlist isn't showing jack shit red... And about here, we are simply done, and the rest is just mop up. A cynabal got away by burning his ass right out to 100 and staying there for the duration. Similarly, a Rapier cloaked before I could lock and never decloaked. Otherwise, I think we cleared grid except for a Drake which warped out. Prox decloaked their falcon like 3 fucking times, and the 3rd time, it stayed decloaked long enough to lock, except not by me :BecaseOfZealot:.

Overall it was a great fucking fight, and TOTALLY indicative of how failfitting turns fights. Their falcon pilot was badz, trying to run instead of burning to range and jamming. Their curse was literally useless, instead of being able to lock down 2-3 of our ships, it did NOTHING. Their neut domi turned out to be a RR domi. o\ o\ o\ o\ o\ Otherwise, it would have been almost a literal 1to1 matchup in terms of numbers and comp. v0v

(*) Yes, ~20 man bubblecamp fleet in the backend of nowhere. ;)


Actually, I'm leaving that smack in there. People: Don't put an RRBS in a mixed shield fleet. A Neut Domi would have fucked us up. Also, don't active tank your domi, passive tank it, and don't worry about losing it knowing that your neuts are deadly in a fleet that size. Furthermore, Curses are insane anti-gang ships, but you NEED TO FIT TD/NEUTS, also, you need to be at 40k, dipping in to neut, not hanging on the battleball.

In retrospect, I'm not sure if Raven felt they HAD to come back to save the 1/3 of their fleet which agressed when the other 2/3 jumped, or if they just BALLS OF STEELed on us. I hope it's the second.

v0v, apologize if it's smacky. Raven: Fit Better. If Raven is all Balls of steel, I'll visit them for an up front fight every chance I get. v0v

TimNeilson
May 18 2011, 02:39:04 AM
yeah our issue is more that you often won't engage us even when you significantly outnumber us. there have been multiple instances where you guys will have 1.5-2x more people than us and just run away. if there's a gang we know we have no chance of taking, we will run away, dock up, whatever. however, if we're reasonably well matched then we will engage. if it turns out that we're outmatched then yeah, we'll deagress or whatever, and I don't hold you guys doing that against you, but being unwilling to engage us at all is really annoying.

e: should have quoted what I was replying to, flying dangerous guy deleted his post.

Triple Manny
May 18 2011, 05:17:16 AM
I'm pretty sure Pale's post was deleted by a mod.

Concerning "not engaging you with equal or greater numbers", it's just shit luck, people in system /= active pilots.
I'm probably the most cautious fc in figl, & I've only ever backed out of one fight with clockwork (ghetto fleet of half armor, half shield, dual box fcing in a logi ftw).

outnumbered/outdpsed we do that.
yesterday's bad results:
http://www.figl-alliance.com/?a=kill_re ... l_id=53648 (http://www.figl-alliance.com/?a=kill_related&kll_id=53648)
yesterday's good results:
http://www.figl-alliance.com/?a=kill_re ... l_id=53545 (http://www.figl-alliance.com/?a=kill_related&kll_id=53545)

Don't care if it's rote, huzzah, clockwork,etc. if we have a fleet going & there's a good fight to be had, we'll duke it out, even if the odds are stacked against us.

As far as gate camping goes, if there's no roaming fleet, fuck it why not. We take the opportunity to get to know our new pilots, shoot the shit, go through the basics & yadayadayada. Beats the hell out of ratting.

tldr:
I'm having a blast, my fc's are having a blast, flying dangerous is loving syndicate. We are a pvp alliance.
Clockwork I hope you feel different in the future but tbh & with all respect, I don't care.

On another note:
Having been through 8 months of constant sov warfare in providence, I lol'd with:
Won Ton> are you guys ready to be purged from syndicate??
Then this happened: http://www.figl-alliance.com/?a=kill_re ... l_id=53379 (http://www.figl-alliance.com/?a=kill_related&kll_id=53379)
Training up those pos gunning skills really paid off. Rote dropping caps was icing.

Worst case for figl... we put up another tower? Ahh the beauty of npc space.

Manny

Don Pellegrino
May 18 2011, 05:23:21 AM
I just checked the logs and yeah, it was deleted by a mod. I edited it to keep it as an example of what not to do, but whatever, it doesn't matter. Welcome to FHC, Manny, and I hope that your alliance will be able to prove its worth because from reading this thread its name seems ironic.

Triple Manny
May 18 2011, 05:46:08 AM
Thanks for the welcome Don.

flying dangerous = flying timidly, it must be true I read it on a forum.
All you really have to do is go through our killboard. Or ask bdeal, agony & cva. They'll tell you how bloodthirsty we are.

Lithia Tsanov
May 18 2011, 07:31:54 AM
Anyhoo, first stop was PF/FD, though I was sad to see the local numbers slowly decreasing around syndicate during formup. No surprises there, Lithia made a play for our scout on PF-. Probably would have gotten him (and died for the attempt) due to super-long-webs, but chose to falcon/run instead.

Indeed. In FD, XM->PF is 30,000KM, which leaves 14 seconds from when I see the spike. If I stay in the engagement for 15, I'm probably screwed. I was quite surprised by the number of individuals that warped 'to prox' rather than the gate. It made for a tough egress of the two ships. Once both were in warp, it was on to the next play. All in all, the fight was so close, and the dram so close to death, that I went on a 420 fueled "coulda, shoulda, woulda" trip for 30 minutes afterward. If only I had OL'd from the beginning. If only I had gotten the falcon's drones out. etc....

Super long webs?

GF btw.

pBump
May 18 2011, 02:22:30 PM
The heavy handed moderation of this thread to the point where you can't follow the flow of conversation has gatta stop. I mean jesus. Stop being a ninny faggot.


As for what 'Tripple their numbers Manny' said. I guess we'll see. I'm even going to give you the benefit of the doubt. This Friday I'm going to come to 6-C and copy paste your chest thumping into local. Then we'll see.

Let me quote it in case a mod deletes it.





I'm pretty sure Pale's post was deleted by a mod.

Concerning "not engaging you with equal or greater numbers", it's just shit luck, people in system /= active pilots.
I'm probably the most cautious fc in figl, & I've only ever backed out of one fight with clockwork (ghetto fleet of half armor, half shield, dual box fcing in a logi ftw).

outnumbered/outdpsed we do that.
yesterday's bad results:
http://www.figl-alliance.com/?a=kill_re ... l_id=53648
yesterday's good results:
http://www.figl-alliance.com/?a=kill_re ... l_id=53545

Don't care if it's rote, huzzah, clockwork,etc. if we have a fleet going & there's a good fight to be had, we'll duke it out, even if the odds are stacked against us.

As far as gate camping goes, if there's no roaming fleet, fuck it why not. We take the opportunity to get to know our new pilots, shoot the shit, go through the basics & yadayadayada. Beats the hell out of ratting.

tldr:
I'm having a blast, my fc's are having a blast, flying dangerous is loving syndicate. We are a pvp alliance.
Clockwork I hope you feel different in the future but tbh & with all respect, I don't care.

On another note:
Having been through 8 months of constant sov warfare in providence, I lol'd with:
Won Ton> are you guys ready to be purged from syndicate??
Then this happened: http://www.figl-alliance.com/?a=kill_re ... l_id=53379
Training up those pos gunning skills really paid off. Rote dropping caps was icing.

Worst case for figl... we put up another tower? Ahh the beauty of npc space.

Manny



I put my favorite parts in bold.

Triple Manny
May 18 2011, 02:57:30 PM
Clockwork Pineapple is in AAS. We live for pvp but we are horrendously bad at defense fleets so ducking into AAS isn't really a good way to get a fight out of us.

Yes, but expect FIGL to be on stanby in 6-c all day Friday in the eventuality that a clockwork fleet shows up. lol
Then later we can all synchronize our .s

Nestor Laurenitis
May 18 2011, 03:29:35 PM
What? Battle Royale this friday in 6-C? What should I wear?

Triple Manny
May 18 2011, 04:28:14 PM
Don't worry, we will magically show up right during your prime time.
that's cute. Our alliance's motd will read:
"If you're planning on taking out a fleet today keep it in 6-c & whatever you do, don't poke your heads in AAS, it's a bad way to get a fight out of clockwork. They roam so you don't have to.
Furthermore, if there is taunting in local and no fc present, you will blindly warp to the 6-e gate with whatever ship you're flying, you will not form up with a decent fleet comp.
In the odd chance that you outnumber the opponent's fleet 2 to 1, you will self destruct half your ships on the gate. If things go sour, you will fight it out till the bitter end, there will be no deaggression jump backs or warp offs."

or i'll just post the short version: "henceforth you will be fighting on your opponent's terms".
I'm obviously going to add some style to it by bolding some of the text maybe even coloring it.


What? Battle Royale this friday in 6-C? What should I wear?
Dunno man, sounds to me like it's setting up to be a t1 cruiser showdown. :P

Bacchanalian
May 19 2011, 06:05:19 AM
Don't care if it's rote, huzzah, clockwork,etc. if we have a fleet going & there's a good fight to be had, we'll duke it out, even if the odds are stacked against us.


You should amend that to note that even if you outnumber your enemy, they'll have to jump into you to make the above true.

Sat on opposite sides of a gate for about 10 minutes. They had 4 logi, we had 2, they out-ewared us, outnumbered us, out DPSed us...and we still had to jump in.

http://www.rotekapelle.com/killboard/?a ... l_id=52517 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=52517)

v0v Got a few of them down, several more of them were structure but their overwhelming logi were too much for us as our DPS thinned, and eventually one of our two logi disconnected and our lone logi couldn't keep up with their damage so we were dropping like flies and we decided it was time to abandon the field.

Crusher
May 19 2011, 06:14:27 AM
Thanks for the fight dudes.

I chose not to jump our fleet in because you had logi at range and whatever cloaked I didn't know about... Jumping through is throwing away a fleet.
Props for you for jumping through to us.... Pretty decent fight on both sides except for our derp Falcon.


Looking forward to more guys.

Bacchanalian
May 19 2011, 06:31:36 AM
Tbh, with 4 logis jumping in isn't really throwing away your fleet. You might have lost your falcon (AB fit=derp) right off, but yeah. The only thing we had cloaked was my Rapier, which ultimately was a non-factor in that fight. v0v Thanks for not crossjumping us as we thought you would at least.

TimNeilson
May 19 2011, 07:22:39 AM
yeah, jumping into a gang that you outnumber and out-logi really isn't all that big a handicap, tbh.

Crusher
May 19 2011, 07:46:19 AM
yeah, jumping into a gang that you outnumber and out-logi really isn't all that big a handicap, tbh.

Thanks coach, I hope you enjoyed watching from your cloak. Hopefully the popcorn wasn't too soggy.

I saw 17 in local on your side and 17 in my fleet... I figured whatever I didn't see on the gate was either going to come in at range or was cloaked ecm of some sort. Sure I could have jumped us through, but I think we all can agree that jumping into a fleet set up at their optimals isn't a good idea no matter what your fleet looks like. Surprise buttsecks is no fun. :shock:

Sudden
May 19 2011, 08:54:21 AM
yeah, jumping into a gang that you outnumber and out-logi really isn't all that big a handicap, tbh.

Thanks coach, I hope you enjoyed watching from your cloak. Hopefully the popcorn wasn't too soggy.

I saw 17 in local on your side and 17 in my fleet... I figured whatever I didn't see on the gate was either going to come in at range or was cloaked ecm of some sort. Sure I could have jumped us through, but I think we all can agree that jumping into a fleet set up at their optimals isn't a good idea no matter what your fleet looks like. Surprise buttsecks is no fun. :shock:

I'm still confused where the Flying Dangerously name comes from.

Smuggo
May 19 2011, 09:39:41 AM
I'm still confused where the Flying Dangerously name comes from.

Irony?

Mai
May 19 2011, 12:02:45 PM
yeah, jumping into a gang that you outnumber and out-logi really isn't all that big a handicap, tbh.

All the haters. :o

Timmy, one thing you need to understand is that FIGL loves to PVP, that is the thing we like most about eve. What we can't be arsed with is smacktards and since we got to Syndicate no alliance has talked more shit in local than you lot.

It's one of our things to always respect a foe, gf or not but all the GROON emo has actually been very funny. Clearly we are getting under your skin. :lol:

Butt hurt much? http://www.figl-alliance.com/?a=kill_de ... l_id=53805 (http://www.figl-alliance.com/?a=kill_detail&kll_id=53805)

Dodgy Past
May 19 2011, 12:15:50 PM
yeah, jumping into a gang that you outnumber and out-logi really isn't all that big a handicap, tbh.

Thanks coach, I hope you enjoyed watching from your cloak. Hopefully the popcorn wasn't too soggy.

I saw 17 in local on your side and 17 in my fleet... I figured whatever I didn't see on the gate was either going to come in at range or was cloaked ecm of some sort. Sure I could have jumped us through, but I think we all can agree that jumping into a fleet set up at their optimals isn't a good idea no matter what your fleet looks like. Surprise buttsecks is no fun. :shock:
You won't jump into them and state why, but you do expect them to jump into you when your fleet is set up at optimals etc. etc. and outnumbers them.

The fact you're even debating this is :facepalm:

I bet if they hadn't of jumped you'd have been here smacking them, despite the fact that obviously you'd never have the guts to do the same thing.

pBump
May 19 2011, 01:43:14 PM
Credit where it's due, last night we went two rounds with Flying Ironically. (and they actually fought us)


Round one we brought too much HAC and not enough Logi. We couldn't break their reps and we started getting popped pretty quickly. Going in outnumbered and with fewer logi may have been a bad idea, but oh well. That fight was about 17 on 12 and we lost some expensive toys. The real story however is this gem of a vaga fit.

http://droog.rwpcomputers.com/?a=kill_detail&kll_id=24894

We called him out on it in local, and he came back with some words to live by. Turns out "rigs don't matter on a vaga". (And that we are rude, and that we should GF)


We dash home to AAS to re-ship and come back ready to set the world right. As soon as they spot us they dock up and run to their POS, We blow up some of their deployed fighters off the station, and then go wait for them to rally in 6E. About 5 minutes later they show up. They outnumber us again, and have four logi and a Falcon to our three logi and a rook.

We take down an Arazu, Mega, Phoon, and two canes before they deagress and jump out. No losses on our side that time. Battle summary is totally boned or I would link it.

Don Pellegrino
May 19 2011, 02:14:12 PM
HAHAHAHAHAHAHAH That guy, I remember him from August 2009.

He has a huge ego, never stops smack talking and finds all kinds of excuses to never fight. I remember him dishonoring (Falcon) a duel with one of my corpmates back then.

Helen
May 19 2011, 02:20:36 PM
http://droog.rwpcomputers.com/?a=kill_d ... l_id=24894 (http://droog.rwpcomputers.com/?a=kill_detail&kll_id=24894)

What the fuck did I just look at. :psyduck:

Finheri
May 19 2011, 02:30:38 PM
http://droog.rwpcomputers.com/?a=kill_detail&kll_id=24894

What the fuck did I just look at. :psyduck:

Confirming he is all shades of retarded, warped to a corpie's cyno alt at zero, sat there for about 45 seconds which gave me plenty of time to undock a geddon, approach him then point him as he GCC'd.

He then proceeded to tell us how terrible we were in local and how we should respect him as hes been playing for ages and is much better than us

?[ 2010.11.12 12:54:07 ] Quesa Ketahl > i said something LIKE that
?[ 2010.11.12 12:54:17 ] Quesa Ketahl > And i aint no noob lol
?[ 2010.11.12 12:54:22 ] Quesa Ketahl > 2500 kills 109 losses.

Smuggo
May 19 2011, 02:31:14 PM
Words of wisdom there.

I'm off to put some drone rigs on my vaga.

Triple Manny
May 19 2011, 03:10:12 PM
I bet if they hadn't of jumped you'd have been here smacking them, despite the fact that obviously you'd never have the guts to do the same thing.
I know man, he wrote some nasty things about rote kapelle in his post.
Things like: "Thanks for the fight dudes" & "Looking forward to more guys".

I agree he's totally classless and disrespectful. ;)

Triple Manny
May 19 2011, 03:27:47 PM
We dash home to AAS to re-ship and come back ready to set the world right. As soon as they spot us they dock up and run to their POS, We blow up some of their deployed fighters off the station, and then go wait for them to rally in 6E. About 5 minutes later they show up. They outnumber us again, and have four logi and a Falcon to our three logi and a rook.
We take down an Arazu, Mega, Phoon, and two canes before they deagress and jump out. No losses on our side that time. Battle summary is totally boned or I would link it.
Props to your rook pilot, he had both bassies jammed for most of the fight. I had to put all of my scimi's reppers on the falcon & barelly kepd him alive.

Cassius Longinus
May 19 2011, 03:30:39 PM
http://www.rotekapelle.com/killboard/?a ... l_id=52517 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=52517)


Fight went about as expected, but at 0400, 6-CZ showed 25 in space on the map, and we took BC's under "with your shield or on it" orders. We had 13 in fleet (tackle, dictor, command, 2x scimi, BC/DPS). Bacc's blue blood is too good for BC's, so he wouldn't slum with us.

Was QQQQQQQ as we got down there since the map had dissipatedly the blob, but we figured we would go in, smack like retards, call it a strategic win (win, lose, as long as we look like jerks), and head back home.

Scout jumped into 6-E as we were landing on the gate (+1/2 scout ftw), and called 18 in local (*), on gate, 4 logi and a similar comp to us. WOO HOO! 13 on 18 is GO. They have a vaga on gate, so we bubble ourselves up and aggress (this is the mating call of the gf~). He jumps out as expected, but we don't really get anyone else jumping in. Eyes put them all on the gate at zero, so we are a little confused. We wait.... bubble times out.... gate fire, and the vaga is back! They just needed time for makeup. So we repeat. Bubble up, agress, he jumps through, and.....

I'm starting to feel stood up on a date here.

Anyways, someone in local who we assume to be FD, but can't be assed to check starts saying that if we want a fight we need to jump into them, which has me thwacking my head a bit :facepalm: as we barely have enough dps to overcome their logi if we do everything perfectly and they don't, but wth, these ships won't explode themselves.

So, back from combat ranges, now with orders NOT to agress the flirtatious vagabond, and jumpthrough is called. We do a traditional "burn towards the sun, why are you dying?" maneuver, and try to engage them from roughly 50, primarying their cheap deeps which we are sure we can alpha. Damage gets split onto a vagabond, which their reps hold well on as half our fleet skurries to apply dps/tackle to a decloaked falcon at range which was fucking one of our logi's (10:1 says he didn't have eccm fit o\). That shit goes down pretty well as they are grinding our canes, and then one of our scimi's goes blue as he disco's, and align out is called. No one indicates they are tackled, so we warp-out, and count coup (or rather count losses), call gf, and head home.


What we can't be arsed with is smacktards and since we got to Syndicate no alliance has talked more shit in local than you lot.


We are in fact, the Smacktards in Syndicate. It's nothing personal. When we get people mad, they fight us more. I keep telling people they need to be classy about it, and I keep getting pictures of cactuses up asses in local, so I don't think I'm doing a good job.


(*) Note crush indicated he had 17, which means our scout is awesome at counting himself (I know you megabigfleet readers don't care about this, but it matters with smallgang).

Aloe
May 19 2011, 04:44:28 PM
I'm admittedly super-duper-mad about losing my Curse (http://droog.rwpcomputers.com/?a=kill_detail&kll_id=24898) in the 6-E engagement. When I die, it's usually because of a lapse of judgement/awareness/derp - I'll have zigged where I obviously should have zagged or whatever. Moments after the first Vaga kill (which gave me aggression) and about one minute before shit got real, I noticed my ship was unresponsive when I tried to set up at ~35km to work my neuts/nos and a bit of TD magic. It turns out some cable co. internet box thing up the street decided to shit the bed at that precise moment, knocking out the phone and internet on our block. Disconnected in a friendly bubble with aggro, knowing my ship would not e-warp out and would thus be sitting there uselessly throughout the fight and resigned to dying ...

Not sure how it would have affected the outcome of the engagement, but sapping a logi or two and welding the Maelstrom's turrets into place would/could have contributed something. Argh.

Yeah, I mad.

In all fairness, I'm genuinely happy that FIGL appear to be more willing to engage now. Fights are all I want from this piece of shit game when I log in, so this is great. Yay!

whispous
May 19 2011, 10:32:43 PM
Locked till Grarr can sort this thread out.

Some of you should be ashamed of yourselves

Unlocked and cleaned up. Am I gonna have to tell you faggots to behave every three goddamned pages?

TimNeilson
May 20 2011, 02:25:49 AM
(*) Note crush indicated he had 17, which means our scout is awesome at counting himself (I know you megabigfleet readers don't care about this, but it matters with smallgang).

he probably counted me as one of their dudes, I was chilling in there talking shit at them too.

pBump
May 20 2011, 07:14:19 PM
To bring everyone up to speed, there will be something of a 'Battle Royal' in 6-C tonight. I predict Flying Dangerous runs away and we get more sweet lovings from Rote. Hopefully not with Supers this time. This will be a late US prime thing, might happen anywhere between 0230 and 0400.

Aloe will be checking to make sure everyone present is 'pants off, headphones on'. If you can't follow that criteria, you are no welcome.

Leboe
May 21 2011, 11:17:09 PM
To bring everyone up to speed, there will be something of a 'Battle Royal' in 6-C tonight. I predict Flying Dangerous runs away and we get more sweet lovings from Rote. Hopefully not with Supers this time. This will be a late US prime thing, might happen anywhere between 0230 and 0400.

Aloe will be checking to make sure everyone present is 'pants off, headphones on'. If you can't follow that criteria, you are no welcome.


Did anything come of this? I wasnt around otherwise I would have rallied comedy ships.

TimNeilson
May 22 2011, 12:24:11 AM
not really, no. FD tried to crossjump us but we had two hictors with us and we were able to get like 5 of them. then later somebody reported 60 people in mhc and we ran away, and then couldn't find them anywhere.

Aloe
May 22 2011, 02:31:45 AM
Did anything come of this? I wasnt around otherwise I would have rallied comedy ships.

Yeah, you guys were conspicuously absent last night. :(

Anyway, surprisingly everyone managed to log in and ship up in time for our scheduled departure. There was known FIGL (I default to FIGL because we refer to both FD-MLJ and Filthy Dog as 'FD') eyes in AAS obviously assigned to getting fleet compositions, so the element of surprise/mystery was lost as soon as we undocked.

We rolled out armor heavy:
3x Abbadongues, 4x Domis, 3x Phoons, 1x Scorp, 2x HIC (Devoter + Phobos), 3x SFIs, 4x Guardians, 1x Abso, 3x HAC grab bag (Sac, Diesmost, Ishtar), Falc0wn, Curse, Vexor and a Rifter or two.

Our eyes in 6-C weren't reporting anything substantial materializing just yet, so we dragged our plated asses up as far as BMNV hoping to telegraph our presence to Rote & Veto's eyes. We lost a couple ships to Zhoul and co. doing their thing in FD-, warping in at range and zapping our motionless newbies in the Rifter and Vexor. Moments after we podded our newbies home, we got word that FIGL had formed up and were on the MHC gate in 6-E. From what I remember of the fleet comp, it was an alpha-focused BC/BS shield fleet with Scim/Basi support (Maelstrom, Canes, Draeks, etc). We burned back to MHC and had a short mexican standoff which lead to our two fleets crossjumping, buying them time to tear into the Phobos we'd left on the MHC side of the gate. By the time we'd managed to jump back through, he had a sliver of armor left and the bubble hadn't finished cycling yet, so none of the Guardians could apply reps. Moments before he entered structure, the bubble went down and just as a hair of structure turned red, he took a faceload of Guardian bukkake and unpuckered his sphincter.

With neut domis controlling the gate, Flying Dangerous was wisely using their mobility to pull the fight away from the gate in a bid to single out and alpha would-be tacklers. The SFIs, Sac and Curse trailing booger strings from the Guardians gave chase and pinned down a Basilisk and a few battlecruisers. As a Guardian pilot, I wasn't paying attention to what died in what order, but the last thing tackled was the maelstrom at least 90km off the gate . The rest of the FIGL fleet warped off to the Harroule gate and other safes to regroup. I can't call them out for disengaging, it had to have been tough as hell to break through the sig+speed+buffer+absolinked+guardian'd SFIs tackling for the heavy hitters. It was a good effort on the part of Flying Dangerous - they used some wise tactics and came damn close to melting our Phobos dude while we were helpless on the other side waiting for that fucking session change timer to finish jesuschrist.

That was pretty much the only real action we saw that night. We knew they had regrouped and gone up to the FD- way, so we sent eyes up the pipe to relay their return. Just as one set of eyes arrived in The Only Named System in Syndicate, a ~60 man TEST/WIDOT/whatever gang landed on the gate, decloaked him and podded him before he could get a true fleet comp. The same fate awaited the second set of cloaky eyes minutes later. At this time we were grouped up on the MHC gate in 6-E, awaiting scout intel on this fleet. The TEST pushed further up the pipe, filling up F67 and then somehow this sixty-man gang just ... vanished http://sae.tweek.us/static/images/emoticons/emot-iiam.gif.

Anyway, here is a battle report (http://eve-kill.net/?a=kill_related&kll_id=9740833). Our killboard's server is a coal-fired difference engine, so we've disabled it until we [strike:2oeow7o1]are eliminated from[/strike:2oeow7o1] [strike:2oeow7o1]are disqualified from[/strike:2oeow7o1] [strike:2oeow7o1]are permabanned[/strike:2oeow7o1] triumph in AT9.

Verreuckter
May 22 2011, 08:56:42 AM
Had a little poke and tickle with Flying Dangerously, T1 cruiser gang roaming syndicate met with authority

http://www.rotekapelle.com/killboard/?a ... l_id=52704 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=52704)

GF although damn full T1 fits made for sadfaces for the loot trolls

And again 15 man t1 FD gang comes to home system, same outcome
http://www.rotekapelle.com/killboard/?a ... l_id=52713 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=52713)

Mai
May 22 2011, 09:46:20 PM
Respect for putting the heavy stuff out.

You destroyed the entire t1 cruiser fleet for the loss of one mega.

Looks like you won the field but blew on efficiency. :facepalm:

Gf's though Rote

joe space
May 24 2011, 10:10:24 PM
do another one? we are nearby atm and love to join the fray.

most of my adventures down that way have been uneventful. :(

Aloe
May 24 2011, 11:16:48 PM
do another one? we are nearby atm and love to join the fray.

most of my adventures down that way have been uneventful. :(

Yeah, Syndicate's pretty hit-or-miss. Depends what day/time you're around, I guess (weekends and US prime are usually p good). Euro prime, as always, is a mystery to all.

oceanis
May 26 2011, 04:39:39 PM
do another one? we are nearby atm and love to join the fray.

most of my adventures down that way have been uneventful. :(

Yeah, Syndicate's pretty hit-or-miss. Depends what day/time you're around, I guess (weekends and US prime are usually p good). Euro prime, as always, is a mystery to all.

You will find a lot of Europeans between 2 PM (East Coast) and 7PM.
Oceanis.

zangorus
May 27 2011, 04:25:30 PM
Sounds like fun..

Lallante
May 27 2011, 09:24:03 PM
Sounds like pro FCing too

Proxay
May 29 2011, 04:39:26 AM
Respect for putting the heavy stuff out.

You destroyed the entire t1 cruiser fleet for the loss of one mega.

Looks like you won the field but blew on efficiency. :facepalm:

Gf's though Rote

http://www.rotekapelle.com/killboard/?a ... l_id=49878 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=49878)

Sometimes you get lucky, sometimes you don't. Last time I saw your T1 fleet it didn't end up so good for you guys.

Keep bringing 'em around. Next time I might be around to play with you guys solo vs fleet, which is great fun ;).

Look forward to more engagements after my Deklein Holiday.

pBump
May 31 2011, 07:57:12 PM
Rumor has it that this Friday Night could be a fun time to roll through Syndicate during US prime.

between 0200 and 0500. (Which is Saturday EVE time)

Hot spots likely to be 6-C, MHC, FD-.

Lithia Tsanov
June 4 2011, 03:14:07 PM
Rumor has it that this Friday Night could be a fun time to roll through Syndicate during US prime.

between 0200 and 0500. (Which is Saturday EVE time)

Hot spots likely to be 6-C, MHC, FD-.

Nothing of interest came through FD in this time period. Was it rescheduled? I barely got 12 kills last night.

Vasponger
June 4 2011, 04:23:58 PM
the party went south

Aloe
June 4 2011, 07:55:23 PM
Ugh. Last night was a clusterfuck of bad internet connections. We'd put together a well-structured logi-supported gang, rolled out and then had two or three guys (always including at least one logi) disconnecting every fucking 10 minutes. We caught sight of a Rote armor HAC gang in Poitot, to which we lost a scouting SFI and an Abaddon who had a hard-on for killing an anchored bubble. The very instant the scout announced the fleet comp (and his subsequent demise), Guardians and BSes started disconnecting left and right and we realized we had to fucking split posthaste.

I personally jumped out of the frying pan and into [strike:1yggnoq4]the fire[/strike:1yggnoq4] a volcano on the goddamned sun when I moved to this new apartment. The internet was spotty at the last place to be sure, but this place literally drops connections every 20 minutes. I'm trying to remedy this so I can continue to [strike:1yggnoq4]play[/strike:1yggnoq4] endure this abhorrent videogame.

Bacchanalian
June 5 2011, 07:27:34 AM
Yeah, the server was fucking trashed last night. We lost a couple of ships to CTDs and had several more stranded by them.

oceanis
June 6 2011, 01:21:11 PM
Server went down in the middle of a Majesta's drop in Y9... :o

I bet more than one pilot was a bit stress to find out what was remaining of his ship.....for some of them a nice little pod....

No majors lost anyway.

Oce.

pBump
June 6 2011, 05:21:36 PM
Rumor has it that this Friday Night could be a fun time to roll through Syndicate during US prime.

between 0200 and 0500. (Which is Saturday EVE time)

Hot spots likely to be 6-C, MHC, FD-.

Nothing of interest came through FD in this time period. Was it rescheduled? I barely got 12 kills last night.


We never made it up past F67E. We ran into Rote and promptly turned around cause 35v18 didn't sound too hot. Some smack talk by the locals in F6 got us to come back. They had a larger than normal gang on MHC gate with fighters assigned. We jumped and killed a Manticore, Vexor, Vengeance, Drake, Huginn, Zealot, Rupture, and Oneiros. (This is only noteworthy because they have lived there for months and NEVER picked a fight)

We lost nothing but they GF'ed anyway and we went home feeling :smug:

Our low turn out + connections issues made it an easy decision to head to bed early.

Oli Robbo
June 9 2011, 06:18:00 PM
yeah sounds like a really good fight, thanks for the update.

whats OR like now-a-days usually, are those koreans still residing there?

Al Simmons
June 10 2011, 08:35:07 PM
There are 50 russians in my local :wat:

whispous
June 10 2011, 09:19:22 PM
Which local

Al Simmons
June 10 2011, 09:23:56 PM
TXW-EL. They came and sat around off Vestouve gate for a while, just as we were about to head off on an armour roam. We joined R&K's fleet next door and went off to fight them a couple systems into lowsec. They predictably bridged a bunch of shit on us, we de-aggroed and went back to base. V. dull.

Bacchanalian
June 10 2011, 11:23:17 PM
We joined R&K's fleet


Rote Kazooks and Kingsveto.

Al Simmons
June 10 2011, 11:46:27 PM
We joined R&K's fleet


Rote Kazooks and Kingsveto.

Yeah. I was like, let's just go hunt ordinary 0.0 faggots, the only reason russians would be round here is to hotdrop us cos they're bored. Don't really know what the point of even trying to fight them was.

Matti
June 11 2011, 01:46:49 AM
We joined R&K's fleet


Rote Kazooks and Kingsveto.


Roach Kapelle and Fleato, get it right.

(C) J. Constantine

FA Zagdul
June 12 2011, 08:53:02 PM
Good Fights RnK + Friends. We've been dieing for another engagement with you and escalate it up.

Always a pleasure fighting you guys.

When we got that Erebus tackled we sounded the horn of gondor as we knew friends were coming to save it as chatter went insane.

Everyone's contacts lists lit up so we had to bring in some bros to help burn through it. Sadly it got logged in time.


BR From our KB. As of this post, it's still updating.
http://www.fatal-ascension.com/killboar ... l_id=23805 (http://www.fatal-ascension.com/killboard/?a=kill_related&kll_id=23805)

Lord Maldoror
June 13 2011, 04:26:29 AM
Yeah. I was like, let's just go hunt ordinary 0.0 faggots, the only reason russians would be round here is to hotdrop us cos they're bored. Don't really know what the point of even trying to fight them was.

We've had two nice fights with them (WN/RA, etc.) in Ostingele - but the 17 (?) HICs this time reduced my willingness to commit with caps this time. With the Northern action slowing I'm sure we'll see them more frequently with fleets.


Good Fights RnK + Friends. We've been dieing for another engagement with you and escalate it up.

Always a pleasure fighting you guys.

When we got that Erebus tackled we sounded the horn of gondor as we knew friends were coming to save it as chatter went insane.



To be fair it was mostly Ares Protectiva you were fighting (their titan, too) - they keep a low profile on the forums but are a very solid group and can put up a great fight. When we arrived the titan was on about 60% armour, so their triage and guardians deserve the credit for keeping it up until the timer expired. We repped it a bit but only perhaps 4-5 minutes before it disappeared and we had to gtfo.

You might ask why we weren't shooting it, instead of repping it, since we usually fight Ares Protectiva. Maybe it's a bit like that urge to root for the plucky local sports team (I don't have one, mind) - you back the 'locals' when the call comes. There was also a period we agreed on a 'blind eye' period to not hotdrop either side in a regional conflict they had in Syndicate, which established some rapport. This said, we've had some nice fights against them and plan to continue to do so in future.

FA Zagdul
June 13 2011, 09:54:52 AM
After I made the post, a couple dudes in comms were mentioning that it was a three (at least) way.

A quick report from our side:

FA was just finishing up hitting a couple PoV POS's (http://www.fatal-ascension.com/killboard/?a=kill_related&kll_id=23676)and suffering some of the worse blueballs due to a lack of fight on a Downtime OP in Outer Ring when a friend in Quiet Storm contacts us. They were leaving/being removed wth ever, from WI. and new any tech they had and from what I understand, not on the greatest terms. We've helped these guys out a couple times reinforcing POS's throughout the area and started dialogue a while back. They asked us that if we helped them defend/shoot the moon that they'd hand it over to us as they'd rather it go to us than back to WI. Since WI. are bros, I contacted a couple higher ups on their end to give them the low down and let them know that we would put that income to use as we're actually pretty damned broke.

There's not much better of a situation to get a fight... Starving null sec sov holding alliance in dire need of income vs. NPC pirate alliance lookin' to "take from the man".

So, bout an hour later, I'm rallying the troops and forming our fleet up to squat on a titan. We formed up early as our alliance is finishing up their move from Cloud Ring and I wanted to try to get some decent participation. Within 5 minutes of putting up the fleet, we had 60 dudes in fleet. Seems FA really wanted some tech. So, we've got our scouts in system feeding numbers to us "7 dudes in a kitchen sink fleet shooting large tower". This didn't smell right. The debate was on weather we should bridge right on top of them or warp in... We decided that if we were going to get a fight out of this, on top of them would be best so they wouldn't have time to think and we could just burn off sustaining minimal losses. This is typically a bad move with alpha fleet, however we calculated it and decided that right on top of them would be a better surprise and allow us to bubble anything on load. We had no intel of the potential enemy fleet size, only that what was on the field could not have been their entire fleet.

We light cyno, they pop cyno... our fleet bridges in spread out across the system and we lost a triage carrier and our cyno carrier pretty early on due to lack of support. We scrambled to regroup and the FC was asking for orders on how we should proceed as we were just as surprised as the enemy... however I knew we had superior numbers and better fleet comp so I gave the command to fight and do their best to keep the titan tackled.

I wasn't sure how our conventionals were holding the field as I was one of the initial carriers who jumped in and went boom. According to the chatter in comms, we were winning the engagement and the enemy was sustaining heavy losses trying to defend the titan. At this point, we saw multple fleets going up in the area, a RAGE fleet was formed as well as a Raiden. super login. We quickly picked up one of our batphones as we knew we wouldn't have the dps to take down an Erebus before the enemies got on field.

Problem was... all our cyno ships had been popped and our carriers didn't have any equipped and needed to re-fit. As I'm yelling and screaming over all comms to "light a fucking cyno... I don't care if it's on an ibis" RnK bridge in to join the ~goodfite 1v1 on the sun~ and make it a 3 way. Our fleet quickly burned straight up to gain distance on both fleets and snipe them. We started working on both fleets while mid fight, mid bubble, we refit and bridge in some friends to make quick work of the Erebus.

Cyno goes up, GSF who had been cyno chaining from the north hit grid... almost seconds after they landed, the titan's timer was up and it left field.

Needless to say... goons aren't happy with the blue balls we gave them, however, we've sat on enough of their titans for fights that never happened I think they'll get over it :p

Anyway...

This was a big step forward for FA and some good fights were had.

Thanks to anyone who was there.



BR From our KB. As of this post, it's still updating.
http://www.fatal-ascension.com/killboar ... l_id=23805 (http://www.fatal-ascension.com/killboard/?a=kill_related&kll_id=23805)

Ayato kun
June 13 2011, 12:48:10 PM
Well we were looking for WIdot fleet, and waiting to fight them instead of Fatal Ascension, so that was a "no intell" fight for us, kinda exciting and entertaining until the end.
That's true, a technetium moon always does worth it.




however I knew we had superior numbers and better fleet comp so I gave the command to fight and do their best to keep the titan tackled.


To clarify things, Titan jumped on the field from a missclick while we were popping their/your 2 Chimeras.
This event drove us to a way where we would never have the upper hand, and all was done to keep our Erebus alive no matter what could happen to our BSs/Support fleet.
Fortunately we could send our kamikaze Archons in time to help him tanking, as we obvsiously knew reinforcements from the batphone would come soon enough.

We managed to "save" our alliance from an epic fail this time even if we sustained heavy BSs loss.
Mad props to Rooks and Kings, they didn't hesitate to jump on this mess and clearly helped us by disorganizing the hostile fleet: If FA/Goon/Test decided to clear our both Archons up earlier, no doubt it could have been very ugly for us.


I can say it for once since there wasn't any blob+ugly smacking from both sides : that was an epic fight for our small and young alliance, thanks for bringing it to all of you guys (FA, R&K and even Goons/Test supers).

FA Zagdul
June 13 2011, 06:02:09 PM
Well we were looking for WIdot fleet, and waiting to fight them instead of Fatal Ascension, so that was a "no intell" fight for us, kinda exciting and entertaining until the end.
That's true, a technetium moon always does worth it.


[quote="FA Zagdul":1xdq55te]
however I knew we had superior numbers and better fleet comp so I gave the command to fight and do their best to keep the titan tackled.


To clarify things, Titan jumped on the field from a missclick while we were popping their/your 2 Chimeras.
This event drove us to a way where we would never have the upper hand, and all was done to keep our Erebus alive no matter what could happen to our BSs/Support fleet.
Fortunately we could send our kamikaze Archons in time to help him tanking, as we obvsiously knew reinforcements from the batphone would come soon enough.

We managed to "save" our alliance from an epic fail this time even if we sustained heavy BSs loss.
Mad props to Rooks and Kings, they didn't hesitate to jump on this mess and clearly helped us by disorganizing the hostile fleet: If FA/Goon/Test decided to clear our both Archons up earlier, no doubt it could have been very ugly for us.


I can say it for once since there wasn't any blob+ugly smacking from both sides : that was an epic fight for our small and young alliance, thanks for bringing it to all of you guys (FA, R&K and even Goons/Test supers).[/quote:1xdq55te]


For clarification on our side.

GSF wasn't called till we had bubbles on the Erebus. They didn't know were were fighting for that tech. Right now they're extremely upset that we didn't tell them in advance because had they been in range instead of up in Dek, that titan would be dead right now.

pBump
June 13 2011, 06:49:45 PM
Super cap blobs, titans, and battles over tech moons in Syndicate. Shameful.


BR was a good read though.

Zverofaust
June 14 2011, 11:33:48 AM
Well we were looking for WIdot fleet, and waiting to fight them instead of Fatal Ascension, so that was a "no intell" fight for us, kinda exciting and entertaining until the end.
That's true, a technetium moon always does worth it.


[quote="FA Zagdul":3qrzv72m]
however I knew we had superior numbers and better fleet comp so I gave the command to fight and do their best to keep the titan tackled.


To clarify things, Titan jumped on the field from a missclick while we were popping their/your 2 Chimeras.
This event drove us to a way where we would never have the upper hand, and all was done to keep our Erebus alive no matter what could happen to our BSs/Support fleet.
Fortunately we could send our kamikaze Archons in time to help him tanking, as we obvsiously knew reinforcements from the batphone would come soon enough.

We managed to "save" our alliance from an epic fail this time even if we sustained heavy BSs loss.
Mad props to Rooks and Kings, they didn't hesitate to jump on this mess and clearly helped us by disorganizing the hostile fleet: If FA/Goon/Test decided to clear our both Archons up earlier, no doubt it could have been very ugly for us.


I can say it for once since there wasn't any blob+ugly smacking from both sides : that was an epic fight for our small and young alliance, thanks for bringing it to all of you guys (FA, R&K and even Goons/Test supers).[/quote:3qrzv72m]

props to you guys for the good job saving the titan, was an epic fight. also kudos to epic FA logi pilots :companioncube:

also i heard yours wasnt the only titan that accidently jumped when it should've bridged that night :obama:

Cassius Longinus
June 14 2011, 05:24:51 PM
Ya, Privoteers of Virtue are still in 4c-, humping those stations like they're made of bacon.

Valor/Sturmgrenedier left NM- to go join Nulli or something, which I guess could go either way for them (they were always a curious mix of fail and determination, which you had to respect).

We bumped into some new guys (http://rotekapelle.com/killboard/?a=kill_related&kll_id=53187) over by 4c-, where I think they are living, but it's been EUTZ only so I haven't been able to scrap with them.

Also, pretty sure more bears moved into that super long ass pipe, as the map has numbers there most nights, but I cba to take a fleet to check.

Unfortunately, generally, I haven't found targets to roam against anywhere in OR in USTZ. Obviously different TZ's look different, Ares is obviously still strong in the area EUTZ.

ChronoSphere
June 16 2011, 09:57:34 PM
I don't think you're going to be getting a lot of activity in OR in the future, considering the state of the game as it currently stands. OR had given birth before to a couple of decent alliances in the past 3-4 years, but now when you combine how shitty that region in with the fact that it can get sandwiched by supercapital power projection from both Cloud Ring and Fountain you get a resulting even shittier region where the inhabitants can't really grow and finance anything of note.

Of course, that doesn't stop you from having excellent pvpers living in OR, but if they were excellent pvpers they wouldn't be in OR, and there arn't enough resources there for scrub corps / alliances to become non-scrubbish.

pBump
June 17 2011, 01:32:25 PM
Dear Blob Kapelle,

Please keep your gang to 25 or less tonight.

TIA

Bump


PS. Tell me about paper thin Abaddons.

Rhamnousia
June 17 2011, 01:52:10 PM
long time no see, chronos. strum still going strong from what i've heard. good to see you troll these boards as well.

Cassius Longinus
June 17 2011, 03:46:40 PM
Not sure I can do that, but I can run forward/back, or smack when we engage down and win. Or are those jobs taken.

snarf snarf snarf.

Friday blob kapelle is usually 30, and usually goes to CR/Fountain to find a bigger blob. If you can field 30ish, ping us in stim pub 0400ish and we'll roll your way first.

Also, undertanking the baddon isnt badz in that context, it's just that it should have been a geddon (imo at least).

pBump
June 17 2011, 03:48:41 PM
You know I'm just breakin balls.

I'll let you know if our numbers get even close to that. (Doubtful) Mid twenties is a good showing for us.

khavi
June 17 2011, 05:09:58 PM
Dear Blob Kapelle,
PS. Tell me about paper thin Abaddons.

Still :facepalm: we jumped into that, but....horny~~ What yeh gonna do?

Bacchanalian
June 18 2011, 01:28:50 AM
Tbh, with TEST throwing 140 at our 40 I'd almost say we should adopt GROON for the night and at least have 1:2 odds. :P

Flying Buttsman
June 18 2011, 07:12:57 AM
How'd it go for you guys? We kinda ended up in a semi-three way with R&K and Rage .

Still not sure why we primaried r&k there with three archons on the field, but fuck it I got my cap killmail whoring in.

Bacchanalian
June 18 2011, 01:16:16 PM
r&k there with three archons on the field

Sums up exactly why we don't bother engaging R&K.

Flying Buttsman
June 18 2011, 04:02:10 PM
I guess I should write that up better.

----

A Forsaken tower got reinforced on a 25 hour timer the day before by RAGE. We got wind of it, and figured we'd drop in for a fight. Maybe hell, we'd get a threeway with whatever The Forsaken would bring. Rolled down the pipe to 617 where the tower was, showed up some 15 minutes early and twiddled our thumbs waiting. Scout gets into system and starts getting into position to get us right on top of the RAGE fleet, when suddenly a second cyno goes up.

For some reason we didn't read the corp/alliance and only read the tag, "HARK? Who the fuck is HARK." Fuck it, we hop in kill a RAGE harb, and warp to the pos. We figured with our logi backup we could at least show R&K a good time. Primaried something shiny, (Though to be fair we really should have primaried the caps, and then bothered with anything else). Nothing really happened, we started going down, the order went out to whore on the dreads and get out.

I stuck around at the expense of my onyx to definitively killmail whore on two moroses and the naglfar, two more moroses managed to logoffski. Oh well. Next time.

Lord Maldoror
June 21 2011, 06:20:45 PM
For some reason we didn't read the corp/alliance and only read the tag, "HARK? Who the fuck is HARK." Fuck it, we hop in kill a RAGE harb, and warp to the pos. We figured with our logi backup we could at least show R&K a good time. Primaried something shiny, (Though to be fair we really should have primaried the caps, and then bothered with anything else). Nothing really happened, we started going down, the order went out to whore on the dreads and get out.

I'm glad you guys showed up, it certainly enlivened events for all concerned. If you had primed the caps instead of us, I suppose we could have sunk those together - but this way was more fun. Controlled Chaos probably figured they'd ended up on the wrong side of the tracks, with different gangs scrapping over the tackled spoils.

From our point of view, it started when we found Controlled Chaos caps sieging a tower in 617. It was well out of our normal timezone but a combination of tanks, Thrones and coffee had kept some people up late, so we still had 18 ships for the gang. We portalled in but as the cyno went down, a lot of their caps jumped out, including all their carriers. This was rather a disappointment to me since I'd decided to fly a smartbombing geddon and thus spent the rest of the fight secretly hoping for a backup wave consisting entirely of Domis and Guardian Vexors. Or at least someone with an HG slave to go low armour in a bubble, so I could sidle up next to them, looking nonchalant.

Chaos had a reasonable amount of support but since their carriers were no longer on field, this left them with only with three logistics for rep. Their first couple battleships called sank quickly and they began warping the support out. This left them with only the sieged & bubbled dreads on the field. They went for Davinci's triage carrier but the 6 dreads were unable to break the 3 staggered cycle triage carriers and probably became resigned to their fate.

Then they were granted a lifeline, when Clockwork Pineapple showed up, and a couple dreads were lost in the fog of war and jumped.

http://files.rooksandkings.com/index.php/image/direct/1xGAjHQook/vlcsnap17h14m51s62.jpg

The new arrivals rebooted the fight a little and even some Controlled Chaos support started coming back in to try and create an opportunity to extract dreads. Clockwork had some solid logistics but in the end the mix of Vindicator webs, Bhaal neuts and general dps proved too much and their Guardians started going down. Seeing the rep failing, they sensibly extracted with the loss of a few hacs and logistics.

During the time, though, the Controlled Chaos caps had logged off (and one or two had jumped out). The scrap with Pineapple ate into our time but we were able to kill three dreads before the inevitable vanishing act at the end of the log-off timer.

At least the Bhaals (Link and Goldsnake) had plenty to do; dreads to silence, guardians to neut/web, cap levels to report, etc. So here's a POV shot from Link's Bhaalgorn, complete with trademark ship scanner.

http://files.rooksandkings.com/index.php/image/direct/gnTJVkU3K0/link16h59m14s64.jpg

(and before anyone asks, no, I have no idea what I appear to be smartbombing in the shot above. I guess I just wanted to be Disco Decoy for a day)

KB link: http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=27700

pBump
June 21 2011, 08:13:44 PM
As always an enjoyable write up to read.

Our scouts derped the fuck out of this one. If we had known it was you guys bridging in, we would have just pounced on the loggoffski Dreads and between us we p would have gotten every one of them.

Unfortunate, but certainly an interesting twist in our evening.

TimNeilson
June 22 2011, 02:47:58 PM
yeah, I fucked that one up. quote of the op: "who the fuck are <HARK>? eh, fuck it, let's shoot them anyway."

also holy shit those bhaalgorn neuts completely wrecked our cap chain with the guardians.

pBump
June 27 2011, 04:18:31 PM
Syndicate Intel Primer *Accurate as of 6.27.11*



This references US East Coast Prime time Syndicate. 0000-0500 (ish)



Starting in the way down Souf: (XS-, IOAB, SUBA, DP34, 98Q, etc)

There have been several recent changes to this area of note. The most important is that R.A.G.E. has moved into DP-34 and has active numbers in both Euro and US prime. Local has been sitting around 20ish since they settled in. They were one of the first groups to get the boot from giant NC melt down of late. They have only been around for about 2 weeks, but I think they are trying to put up POS's and make their mark down there. I'm not sure how keen they are on PvP, but they have run to station and docked up pretty much every time we've gone down there. We've yet to get a knock-down-drag out with them.

They are currently fighting it out with a group of smaller blue corps who include 'Moon Warriors', 'The Forsaken' and a couple others. It's basically R.A.G.E vs everyone else down there. The whole cluster has really just blued up since Ishuk-Rata left several months ago. It's more or less a jew fest. (Bonus Intel. Noir has been seen down there, and around Syndicate in general these past couple weeks. Unconfirmed, but suspected that 'The Forsaken' hired them.

You might have some luck down there in small groups ganking jews, but don't expect a 20v20.



Low/Mid Syndicate M2, 97X, Y9G, Pc9


This area is much the same as it has been. Huzzah moves through here some. They are still mostly Euro and their numbers have not significantly recovered since their implosion a couple months ago. Huzzah basically can't decide if they want to live in PC9 or Y9G. They do lots of PvE sites and are still rich old mugs.

Raven Fed is still living in the low sec behind y9G and is generally good for a fight. They have been camping 97X and Y9G both. Their gangs are normally between 10-18. They aren't too good, but you gatta give them credit for keeping at it. They didn't pack up and leave like I had thought they would after several severe ass beatings. They have people active during both Euro and US prime.

Also in the Y9G/97X area of late is a group called 'Conquistadors'. They have Euro and US membership, gangs seem to be between 10-15 most times. They love to PvP, are pretty cagey, and actually keep eyes in adjacent systems when they are camping gates. You can normally get a couple kills off them when you bust up their camps. (Unconfirmed but suspected that they may be blue with Raven Fed and/or Flying Dangerous)



Mid Syndicate (AAS, ZVN, 6-C, MHC, etc)




Most notable change in this area is that Flying Dangerous has cleared out of 6-C to do other things. They still have between 3-8 people around most of the time, but they don't seem to be using 6-C any longer as their base of operations. Reb gate doesn't seem to be perma camped so much anymore. Haven't seen one of their 20+ gangs come through in some time. (Unconfirmed, but suspect the entire Alliance is in Hi-Sec jewing)

Clockwork still holding it down in AAS. Our numbers are on the higher end these days. (compared to historically) Bring a gang through the above mentioned systems any time between 0000 and 0400 and you'll get our attention. We're Syndicate lifers, so you know we're only here for the PvP.

MHC is nice and high traffic, as is 6-C because of the low sec exits.

The systems behind UM- and around V-4 have several very small group living there. Most notable would be the Russians in T-Lewis. Nothing big really going on back there.

F67E still has the group of guys who camp the MHC gate and assign fighters and run from everything that isn't an easy kill. They normally have 8-12 people.



Upper-Mid Syndicate (PF-, FD-, XM-, etc)


This whole area is your best shot at getting a Fleet fight in the 20's range. FD- is still a hot spot for PvP in general. Nobody lives here per se, but the amount of traffic just makes it a good spot overall.

It's still perma-camped by Lithia and associates. They are still rocking inline bubbles, cloaked Sabres and have traded un-probable Machs for cloaking Machs. You're not gonna get a gang fight from Lith, but you will get ganked if you come through solo. (Hint: There's always a Falcon. Always)

This area see's traffic from Rote, WiDot, TEST, Clockwork, and pretty much any other group that lives up in Cloud Ring/Outer Ring. Also anyone who is road tripping through Syndicate ends up here.

I keep hearing that there are groups living behind BMNV. I can't ever find them. Who knows...



Northern Syndicate/Cloud Ring border (8-V, TXW, and up)


Most noteworthy in this area as always in Rote Kapelle living out of TXW. Their brosefs from Veto may have gone back to Low Sec. Not too sure. There's a good bit of traffic through 8-V and 3KNK for gangs coming and going to Cloud Ring. We normally get pretty lazy once we are that far up and just turn around. (After we say hello to Rote of course)

Any more intel on Rote costs extra. :)





That should give folks a rough idea of where to look for fun times in Synd.

Lee Wai
June 27 2011, 08:45:36 PM
Syndicate Intel Primer *Accurate as of 6.27.11*


Stuff..


That should give folks a rough idea of where to look for fun times in Synd.

Accurate is a strong word for this post, especially when it comes to euro timezone..
Not all of us in S-U8 are not "jewing" it up, we are primarily euro timezone, and thus the ones that are online around 00.00-04.00 will probably be carebearing yeah.
Just like when we come visiting you in our timezone..

R.A.G.E. have pretty much been booted again, a few of their POS' have been take down already.
This is kind of funny since they came handing out eviction notices and bragging about caps and what not. 8-)

Ryas Nia
June 27 2011, 08:58:36 PM
Northern Syndicate/Cloud Ring border (8-V, TXW, and up)


Most noteworthy in this area as always in Rote Kapelle living out of TXW. Their brosefs from Veto may have gone back to Low Sec. Not too sure. There's a good bit of traffic through 8-V and 3KNK for gangs coming and going to Cloud Ring. We normally get pretty lazy once we are that far up and just turn around. (After we say hello to Rote of course)

We are still there and having a blast. The fallout from the expansion keep activity down this week expect it to pick up if CCP does the right thing.

Bacchanalian
June 28 2011, 01:33:16 AM
There's a new alliance just moving into the 3M0G/KLYN area the last few days, Tortuga Cartel. Don't know much about them because I'm mostly inactive in EVE right now, but I'm seeing them on the kb.

Lexa Hellfury
June 29 2011, 10:08:13 AM
Supposedly Inglorious-Basterds (Caldari FW corp), are going to be moving into Syndicate sometime soon, anyone have any idea about that?

Lithia Tsanov
June 30 2011, 06:58:05 AM
It's still perma-camped by Lithia and associates. They are still rocking inline bubbles, cloaked Sabres and have traded un-probable Machs for cloaking Machs. You're not gonna get a gang fight from Lith, but you will get ganked if you come through solo. (Hint: There's always a Falcon. Always)

FD started chafing, so we're out to fetch some topical ointment. I look forward to kicking Khan out a third time later next week. In the meantime, throw a party while I study Packe's playbook.

Lith

Ignition SemperFi
June 30 2011, 07:18:02 AM
It's still perma-camped by Lithia and associates. They are still rocking inline bubbles, cloaked Sabres and have traded un-probable Machs for cloaking Machs. You're not gonna get a gang fight from Lith, but you will get ganked if you come through solo. (Hint: There's always a Falcon. Always)

FD started chafing, so we're out to fetch some topical ointment. I look forward to kicking Khan out a third time later next week. In the meantime, throw a party while I study Packe's playbook.

Lith


FD isnt that bad, and gang fights do happen occassionally, but lithia is just a mad man running all those accounts ;-p

Lexa Hellfury
June 30 2011, 07:24:49 AM
Supposedly Inglorious-Basterds (Caldari FW corp), are going to be moving into Syndicate sometime soon, anyone have any idea about that?

Using advanced intelligence gathering techniques (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1237746&page=9#256), I have been able to determine that they have moved into the S-U pocket.

TimNeilson
June 30 2011, 03:01:49 PM
man, what is it with caldari FW people and the suba pocket?

Lexa Hellfury
June 30 2011, 08:40:34 PM
man, what is it with caldari FW people and the suba pocket?


I've heard Syndicate is a good region for making isk.

Bacchanalian
June 30 2011, 10:19:42 PM
[quote=pBump]
It's still perma-camped by Lithia and associates. They are still rocking inline bubbles, cloaked Sabres and have traded un-probable Machs for cloaking Machs. You're not gonna get a gang fight from Lith, but you will get ganked if you come through solo. (Hint: There's always a Falcon. Always)

FD started chafing, so we're out to fetch some topical ointment. I look forward to kicking Khan out a third time later next week. In the meantime, throw a party while I study Packe's playbook.

Lith


FD isnt that bad, and gang fights do happen occassionally, but lithia is just a mad man running all those accounts ;-p[/quote:16p1msd7]

Bolded the part that Lithia doesn't like. :derper:

The Tortuga guys seem to have lots of numbers, but alternate between being up for a fight and not. Leads me to believe they have 1 or 2 FCs and are paralyzed without them online. Just idle speculation though.

http://www.rotekapelle.com/killboard/?a ... l_id=54391 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=54391)

Brent
July 1 2011, 12:45:03 AM
Going to throw out a few observations. My first days messing with raven in Y9G was basically us entering system, and them running. Over the last week or so, they seem to have actual fleet comps when they are camping. You will still see the stray armor myrm with scimis on the field, but its better then it was.

We were rolling around in something like 8 bcs with no logistics(i hate logistics), and we saw them camping with 9 bcs, 1 pest, scimi, devoter, and a damnation. I sent in about 1/3 of our fleet(drake, ferox, cane) and expected them to run. To my surprise, they did not. Once i realized they were staying i called the fleet in. Nue Bastian in a cane ran off their scimi after the few of us on the field could not break the cane that was called primary.

The only reason i can come up with as to why we did ok while being outnumbered and just brawling is that they called drakes and feroxs primary over canes O.o.

Battle report is a bit messed up because of a fight that happened after we had left, but just take off the ferox loss on their side and the exodus guys and it comes together.

http://www.rotekapelle.com/killboard/?a ... l_id=54212 (http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=54212)

Glad they fought, wish i would have known they were going to before hand and i would have brought the whole fleet in.

Outside of that i have not found any real fights to be had when we roam through there. I Habitually hit 6-C and see between 10-20 Posting Dangerous, but just hugging station in a carrier or something. Hit AAS the other night and one of those guys derped Redeemer to us(http://www.rotekapelle.com/killboard/?a ... l_id=54035 (http://www.rotekapelle.com/killboard/?a=kill_detail&kll_id=54035)).

When you see us rolling around after 01:00 with no logistics, don't bring logistics. I won't fight you. If you want a fight, keep the numbers and ship types close. Bring logi if we have them. Don't be fags.

TimNeilson
July 1 2011, 02:37:47 AM
funny story, that redeemer pilot is the CEO of LUEcorp, and he died because he refused to dock up because of the new captain's quarters.



man, what is it with caldari FW people and the suba pocket?


I've heard Syndicate is a good region for making isk.

lollin'

(actually the suba pocket is decent truesec, with suba being the best truesec in syndicate and having a lot of belts, but outside that pocket there's really nowhere else noteworthy in terms of isk-making potential.)

Aloe
July 1 2011, 03:34:12 PM
Going to throw out a few observations. My first days messing with raven in Y9G was basically us entering system, and them running. Over the last week or so, they seem to have actual fleet comps when they are camping. You will still see the stray armor myrm with scimis on the field, but its better then it was.


We had it out with them last night in M2 (pBump BR incoming I'm sure) in a terrific 27-minute long brawl. They've gotten considerably better. Good stuff. I like them. :3

Brent
July 1 2011, 07:24:21 PM
Going to throw out a few observations. My first days messing with raven in Y9G was basically us entering system, and them running. Over the last week or so, they seem to have actual fleet comps when they are camping. You will still see the stray armor myrm with scimis on the field, but its better then it was.


We had it out with them last night in M2 (pBump BR incoming I'm sure) in a terrific 27-minute long brawl. They've gotten considerably better. Good stuff. I like them. :3

Well with their recent change in demeanor, i won't be afraid to bring more then 2-3 ships in at once. I'm envious of you guys only having to go a few jumps to get to them. Then again, if we were that close people would suffocate over there.

CU ON THE BATTLEFIELD TONIGHT!

Leboe
July 2 2011, 08:39:54 AM
Our glorious leaders organized a T1 cruiser brawl in poitot tonight

http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=54616

We made an effort to have none of our guys in blackbirds, and all damage drones. Eventually the fleet started getting bigger than DROOG's so we told people to come in a noobship (or t1 frigate, see brent's non-hero vigil) I think we were told "our fleet has 24" and brought that many cruisers. I had a chuckle when cass undocked.

my dual 1600 thorax got primaried off the bat which was pretty chill. Some of us might give you funny looks over dropping bombs but its hard to be mad at the results.

Elmnt80
July 2 2011, 10:50:32 AM
You had to know there would be some shenanigans. Also, LUE loves our fearless leader. Even if he does lose redeemers rather then dock them ever again.

Vasponger
July 2 2011, 03:29:15 PM
was kinda hoping one of us would run into a different gang before the fight.

TimNeilson
July 2 2011, 10:01:50 PM
well, surrender dorothy had been camping in f67 shortly before the fight was scheduled, but they fucked off when we jumped in to mhc, so alas, it almost happened to us, but not quite.

Namamai
July 3 2011, 06:13:44 AM
Fraps of the cruiser brawl: http://www.youtube.com/watch?v=6SFeVyZY4m0&hd=1 (Be sure to check Original Resolution!)

Was a great bit of low-key fun. Let's do it again sometime :)

TimNeilson
July 3 2011, 05:55:29 PM
surprised pbump hasn't crossposted this, so I'm doing it.


Intel in M2 has local at ~27 Raven Fed plus new friends Innovia. We were not sure they were together at first, but it turned out that they were. This delayed us some as I had folks swap out for heavier ships, and we pick up a third Scim.

In retrospect, if we had not done that, we would have been so super fucked.


We bounce around and try to get a good position on them. They are in M2 on the JH gate and we let them scout a bait gang. Intel calls that they are setting up at optimals off JH- so I take us through 8-J so we don't have to deal with the bullshit of being at a huge range disadvantage. I spend in Pinto to bubble the other side as we pile in. This causes them to get stuck right on top of us.

After that it was a slug fest.

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25973 (Slasher)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=26000 (Eagle) -BLEAGLE SPOTED

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25974 (T1 Rupture with Shadow Serp Hardeners?)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=26001 (Cane)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=26006 (Drake)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25979 (Cane)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25977 (Harb)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25980 (Drake)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25986 (Nemesis)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25981 (Harb)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25982 (Myrm)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25999 (Drake)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25989 (Rook)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25978 (Cane)

At this point they concede the fight and try to warp off. But not before we snag a Broadsword and Guardian.

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25983 (Guardian)

http://droog.rwpcomputers.com/?a=kil...l&kll_id=25990 (Broadsword)



We took some pretty heavy losses as well. Credit where it's due, VP came back and died 3 times. Harbs for life.


Losses: Brutix, Vexor, Harb, Drake, Cane, Drake, Cane, Cane, Harb, Cane, Rifter, Drake, Cane, Harb. It would have pretty much been an even exchange on ISK expect for us grabbing those last two expensive kills.


This fight actually ran from 3:58 to 4:25. Hands down the longest slug fest I've ever been in. If there's something more fun to do in EVE than this, I sure haven't found it yet.

and then a b/r of our fight with them last night


so we hear about some midget mafia guy getting blown up by raven fed in VV- on the m2 gate, so we form up a gang to go shoot at them. we get tengu, abso, dramiel, sabre, and like 5-6 BCs. we bait with tengu/abso/sabre, and get one of their canes on the vv gate in M2, although we lose the sabre for it. another cane jumps in, I tackle him, the bubble pops and more raven fed start showing up. rest of the gang jumps in, and my abso is getting pretty low on armor so I warp it off to station to rep up because nobody has me pointed

so anyway we start killing a bunch of their ships, and more and more of them start showing up. I tell everyone to bail if they can, and try to get my tengu back to the vv gate, because I'm about 30 off and in about 2/3 shields. I finally jump the tengu out in 75% structure.

kb battle report: http://droog.rwpcomputers.com/?a=kill_related&kll_id=26091

we probably came out about even overall due to losses not in the alliance. our non-droog losses were I think the dramiel, and a couple of BCs

pBump
July 5 2011, 06:20:06 PM
This long Fourth of July weekend has been an absolute blast. Raven Fed + Blues have been down for fites literally every single night.(0330-0600) If you are in Syndicate, the 97X- Y9G pocket has become quite the hot spot in the last week. I hope we don't burn them out, but we're gonna keep going back till the well is dry. These 20 on 20 fights are exactly what we're after. Raven Fed seems to be getting better too.

I hope this lasts.

Cassius Longinus
July 5 2011, 07:20:25 PM
Thanks for the fight last Friday Bump. We're up whenever you are.

I'll swing by y9g tonight (0430ish I'm guessing if you are out), but LITERALLY every time I go there, we take 2 ships and the rest dock up. :(

WTB: this new aggressive Raven Fed I keep hearing about.

Brent
July 5 2011, 08:28:34 PM
Rote will be out tonight after 01:00. Will you? If you want a fight, we will most likely being coming your direction. Hope to see you on the fields of honour.

pBump
July 6 2011, 01:45:10 PM
Rote will be out tonight after 01:00. Will you? If you want a fight, we will most likely being coming your direction. Hope to see you on the fields of honour.


Last night was fun. Props to you guys for staying even though we had you doubled. I told them not to gay it up with jams or Logi, I think most listened. Maybe if you beat the drums of war you'll be able to get closer to 20 around 0100 on weekdays. That time frame works perfectly for us. Much later and our east coast guys are going to bed 'cause work'.

Weekends staying up till 0400-0500 not so much an issue. At least for the moment our guys seem to have infinite apatite for anything around 20v20 ish.

As for Raven, that was a bit early for them. They really don't get rolling till 0300-0600. I see you got a couple kills anyway.



e: Tell me about what went down in 3KNK and where those guys are based out of.

Cassius Longinus
July 6 2011, 03:34:41 PM
Bump is referring to this : http://rotekapelle.com/killboard/?a=kill_related&kll_id=54821

BPLAN pretty much (finger quotes) "own" 3KNK down towards the 0T- pocket during USTZ... not sure who they have blued up re: other area residents (Ares/CHON).

In my experience, they have never been up for a fight. They have 5-10ish man gangs when I'm roaming, but v0v. Anyway, they are real good at keeping cloaked eyes all through the area so it's not like we can sneak up on their bears, or what not.

So last night, we formed up to go peek in NM- (outer ring), where the map was showing 10 in space... nothing like that on the map in syndicate, so I figured it was worth checking out- that's pretty much old Valor Empire numbers, and they fought us a few times. We get as far as 5-F when our scout reports a basilisk jumpin/point. I derp this up moving fleet forward because "who scouts with a basilisk?". BPLAN runs, we catch nothing because we are horrible, and I get pretty pissed as I haven't had a reasonable fight in about a month (other than our cruiserduel~).

So we follow a bit, smack a bit, but eventually turn it around and head back towards our original dest. 2 jumps on, our stragglers/catcher-uppers, report that BPLAN is following us. I'm literally raeg~ at the whole thing, but I turn us around and we start moving back towards them. Our rear guy misses a tackle on a drake, I'm thinking of cellophaning him up a la Dexter, when he reports they are sitting in a bubble apparently waiting for us.

SQUEEEE~

Jump->Align->Warp->Pew.

Nothing surprising on the fight. They had a ton of gay (3 falcons, 2 basi's), we had a pair of basi's. I think their strategy was "kill the mach: acheive isk victory" where my strategy was "sacrifice the mach: punch faces", so it dovetailed nicely. Despite the Falcons, they were unable to effectively jam us because they staggered decloak, and fit for failure. We dishonour-drone-blobbed their logi, and just worked on primaries (I went tackle->heavy instructing the canes to make frigates go away without me having to deal with it).

I think, the bottom line, for last night was: "Thank you, B-PLAN for the fight." I think we all won.

After that, we looted the field for nazi gold to help poor Verr, then, went to test for Raven Fed Testicles (found wanting). I wish they had later FC's cuz I can't get over there until most of syndicate goes to sleep. :/

Brent
July 6 2011, 08:16:30 PM
Last night was fun. Props to you guys for staying even though we had you doubled. I told them not to gay it up with jams or Logi, I think most listened. Maybe if you beat the drums of war you'll be able to get closer to 20 around 0100 on weekdays. That time frame works perfectly for us. Much later and our east coast guys are going to bed 'cause work'.

Weekends staying up till 0400-0500 not so much an issue. At least for the moment our guys seem to have infinite apatite for anything around 20v20 ish.

As for Raven, that was a bit early for them. They really don't get rolling till 0300-0600. I see you got a couple kills anyway.



e: Tell me about what went down in 3KNK and where those guys are based out of.

Yeah man i'm all about getting fights. i was a little sad that you had THAT many, but we went after it anyways. Things could have gone better, but all we can do is reflect and improve.

Vasponger
July 7 2011, 12:46:13 AM
well we are the ones usually bringing numbers

Bacchanalian
July 9 2011, 01:46:43 AM
Holy tittyfucking christ on a pogo stick. I think I aged 10 years today.

I get paged at work by phone because my guys have 4 carriers tackled a few jumps from home. I happen to work 5 minutes from home, and 4 carriers beats the fuck out of work, so I gave my boss an excuse about needing to bail home for 10 minutes and ran my ass out the door. I get online, they get cyno, I banzai my Nyx in like a boss (moron) and one carrier comes with me. :deployingwithproperbackup:

So here we are, 20ish of our guys on the field in a somewhat mishmash fleet, me in a Nyx, and a Nuthugger as my cap support. Werd. Launch fighterbombers, dump em on the first Thanny, watch it start to me--OHFUCKCYNOOHGODMYOVERVIEWOHFUCKGODJESUSTITS.

God bless my fleet. Seriously, god bless those guys. RnK (is there anyone in Syndicate you aren't blue to?) bridged in a fuckoff gang, though admittedly a little light on bubblers (3 HICs, one light dictor that I saw) and start shooting our Nuthugger while tackling my Nyx. We primary one Devoter, I lock up all three. Devoter 1 drops bubble/point to get reps, we primary devoter 2 as I neut the phobos. The Heretic has been chased off by our Zealots. Devoter 2 drops bubble/point, devoter 1 still hasn't reupped his, and suddenly as I'm sitting there spamming warp, my ship enters warp--best guess is I neuted the Phobos' point off of me.

God bless my guys. We wound up losing a carrier, my underwear, and about 2b in ships, but saved the Nyx.

http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=54942

Kinda curious if there will actually be a write-up from Maldoror, I've found in the past that fights that don't turn out quite how they'd hoped with us seem to fly below the AAR radar (sadly).

Lord Maldoror
July 9 2011, 02:30:38 AM
God bless my guys. We wound up losing a carrier, my underwear, and about 2b in ships, but saved the Nyx.

http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=54942

You weren't the droids we were looking for, but it was good fun, even if one-sided. Eve kill has it just under 5bil, btw, though that includes a couple Ares Protectiva BC as well. I didn't particularly expect a Nyx or therefore to hold it but still, good work getting out.




Kinda curious if there will actually be a write-up from Maldoror, I've found in the past that fights that don't turn out quite how they'd hoped with us seem to fly below the AAR radar (sadly).

There aren't reports to write. The only times I've been on grid with you guys in 2011 are when helping you guys against Tortuga recently (twice, once in 5-F once to help you get revenge on them in 3mog), a fight against a Russian gang, killing a 1bil Curse you personally were flying (gank) and the 20 guys we killed today (gank). Aside from that, we may kill a few of each other's guys out of each other's timezone but that's about it. To quote your comment after our fight with some supercaps in Syndicate:



Anyway, tl;dr, I'd love to get into some toe-to-toe boxing matches with RnK, especially seeing as we're neighbors, but fighting the fleets you all put together is pointless and suicidal.

I'll take that as a compliment - but as a result there isn't going to be BR-worthy stuff ;) Even if we had killed your ship along with the others today, there would be no report on this kind of fight - we had overwhelming odds.

Bacchanalian
July 9 2011, 03:31:19 AM
I'll take that as a compliment - but as a result there isn't going to be BR-worthy stuff ;) Even if we had killed your ship along with the others today, there would be no report on this kind of fight - we had overwhelming odds.

We've had a few where you dropped triage carriers and we managed to kill the carriers and most of your fleet, but we're talking 2-3 years ago, and the response we got was "that wasn't a real op so it didn't count and we won't write it up or include it in a video" or some such. Much to our disappointment, as I think one was literally a week after one of your famous triage videos had come out and we were excited to be featured killing one. :P

Otherwise, yeah, you all generally roll 10+ guardians and/or multiple carriers for logi, which is really just pointless to play with the way we fly (2-4 logi, no carriers), we'll simply never break your tank and you'll mow down our DPS. When I say toe to toe, I mean relatively evenly matched fleets, but even when the numbers match the logi counts are silly lopsided, so it doesn't happen.

Anyway, ya'll gave me a good scare. Am kinda curious why there were only 3 HICs and a pair of dictors, but I'm not complaining.

Al Simmons
July 9 2011, 05:23:15 AM
AAR was a bit too sexy for public consumption apparently.

Lord Maldoror
July 9 2011, 08:05:38 AM
Cerui says he is speaking to Lord Maldoror about coming and killing the 4 carriers for us (oh yeah, nice one guys :facepalm: ), Bacch is being paged, and i'm going through my contact list trying to find old mates with supers that are online, but no-one is, or they are afk :(

To be fair, I didn't accept the convo until after the fight, in case it was about this. The first message is at 21:30, after the fight.

[ 2011.07.08 21:30:04 ] Ranimosk Kannkat > you couldn't drop with us ;)
[ 2011.07.08 21:30:45 ] Lord Maldoror > sorry :P

I didn't lie to him and if I had accepted convo beforehand, might even have advised him to move on with his gang. It seems he did speak to Gunny; I can't control that and Gunny wasn't in the fight (battling on HoN instead).

To be clear, also, if someone convos me and I offer support (I didn't take the convo and thus didn't offer, obviously) then it goes without saying that I'd then regard the ships of the people I'm working with as I would my own fleet and do everything to keep them up. Some of your guys have seen that in practice and that will never change.



We've had a few where you dropped triage carriers and we managed to kill the carriers and most of your fleet, but we're talking 2-3 years ago.

Carriers? Fleets? :P I've checked and found the carrier you're talking about years ago when we had 4 rnk and 3 blues (total of 7 people) and there are 40 on the lossmail. It would be as silly as us making a point about the carrier we killed last night, and at least that actually had a fleet of sorts with it.

Anyway, moving on:



RnK (is there anyone in Syndicate you aren't blue to?)

I don't see the cause of your hostility; I'm sure you can take losing a few ships. But for the sake of argument, consider the three parties in the system. We jumped in and killed you, then probed Ares Protectiva and killed their gang. And the third party, Tortuga, you already know we shoot because we twice came to your aid in the past week or two to kill them, both times to avenge some ships of yours that got ganked. So clearly we aren't blue to any of the three parties involved there.

The only Syndicate blue I can think of offhand is Huzzah. But we certainly didn't start off blue to Huzzah. We went after them a lot. They fought well but eventually fights turned into portal ganks and at some stage it was clear that they weren't going to directly engage us anymore. At that point we decided that we liked them (still do, play the game in the right spirit) and we'd set them blue.

Since we live close, we also feel a certain responsibility to Syndicate. We have sometimes agreed to stay out of certain local conflicts (e.g. one in the EF- pocket a while ago) simply because our presence on one side or other can ruin good fights if they are fairly evenly balanced. And that can be hard, seeing juicy neutral fleets engaging each other and having promised to stay out of it. We also try and back up Syndicate locals here and there when people, including yourselves, convo us. Aside from yesterday, when I.. didn't take the convo.

So I think our policy for Syndicate is as pvp as it can be: we shoot almost everyone, our one blue had to lose a lot of ships to get it, we often go after bigger 0.0 entities who show there and we even respect some local conflicts and allow them to continue without interference to add to the ~goodfights~ in Eve. It's like Fairtrade Coffee. With Guns.

Rans
July 9 2011, 09:09:37 AM
TBH anyone that knows Bacch and the way he throws the Nyx around in Syndicate, expected him to lose it to you guys months ago. Seeing the Nyx still alive is quite shocking.

Also mad respect to RnK for their poasting, BRs and being the only alliance in Eve to use carriers like pros.

Ayato kun
July 9 2011, 11:23:01 AM
We are then rather mystified when we're informed that R&K are not killing the carriers and in fact let them go. It then dawns on us that we got played. Cerui does a killboard search of the carrier pilots and realises they are probably R&K alts.



Wow.

We (frenchies) never doubted those carriers were Tortuga Cartel ones since we entered the field when you guys were already hitting a thanatos with a hostile fleet "defending" them.
Realizing that those two capitals were probably R&K alts landed there for a trap makes me feel a bit stupid hehe.
But it does make sense regarding the way they managed their fight, their triage rep, etc. (I remember, I thought at that moment "nice, these turkish guys really know how to use carriers!")

On our side the back up was coming but a bit late: fortunately we didn't have cynos fitted on our small roaming gang. I prefer to do not think about what might have happened in such a case. it won't help to forget the usual paranoid circumspection when you engage something bigger than a BC in Syndicate :p

Anyway, this fight was a trully mess (well, it was almost a 5 ways one) and fun for everyone I guess.

I told yesterday to LM "nice jump", but I will end with a "Nice trap" this time, and congratulations to Rote Kapelle for saving their Nyx :)

Bacchanalian
July 9 2011, 12:56:03 PM
FWIW LM, I went into this blind. Much like Ayato, I thought those carriers were Tortuga basically up until a few hours ago. I trusted my fleet to have done due diligence on the intel and jumped in blindly based on that. v0v

I'm piss-lucky. And maybe a little bit ninja. Incidentally, we killed one of your triage carriers a few weeks ago in Vestouve. There was also the triage carrier bait in Vestouve that was "accidentally" 15km off of a station that we threw subcaps at and you all finally sprung your trap with 2 dozen BS/logi and half a dozen other carriers when it was in structure. :P In any case, we play a lot of cat and mouse and very little actual shooting, but I think that ultimately adds to the intrigue.

Mesh M
July 9 2011, 02:40:51 PM
TBH anyone that knows Bacch and the way he throws the Nyx around in Syndicate, expected him to lose it to you guys months ago. Seeing the Nyx still alive is quite shocking.


One of the reasons might be that we generally tend not to put too much value into baiting and trapping a lone super since in the end this often is more a gank than a fight. In the end anybody with enough firepower and enough patience for baiting can do that in eve nowadays. I don't say we don't gank, in fact we do as everybody does in eve. But we don't go for a save gank if we think we can have a gf elsewhere, even if its a super or two. While i won't comment on our intentions yesterday (leaving it in the blurry mist of speculations is more fun) its save to say that the already mentioned low number of tacklers certainly wasn't the way you'd set up a trap for a super if you are intent on killing it. Or were we just too confident? I don't know :P
So in the end Rote did die, but with a purpose and a kind of tactical success, freeing the completely cap dry nyx. Which does commend a certain level of respect.

Cassius Longinus
July 11 2011, 06:59:22 PM
This is underwhelming for all you hotdropping faggots (I'm looking at you Bacc), but BPLAN had a great 7v9 against us yesterday (http://rotekapelle.com/killboard/?a=kill_related&kll_id=55095). So if any of you are watching, thanks for the fight.

miniBR: Numbers were about even, their home system. They had a pair of Basi's which we thought we could break, even though we only were effectively 5 dps ships. And we would have gotten away with it if not for the meddling falcon. But Falcons are for meddlin, and it was a good fight.

o7

Lexa Hellfury
July 13 2011, 08:57:48 PM
Supposedly Inglorious-Basterds (Caldari FW corp), are going to be moving into Syndicate sometime soon, anyone have any idea about that?

Naturally, Huzzah wasted no time at all in blueing them up.

pBump
July 19 2011, 12:42:48 PM
Sorry Brent! Didn't mean to lowball you on our numbers last night. We were running 6 people right up until the very end of the Op (0200) Then two more showed up when I started yelling about Rote on the coms. Stuff exploded, so I'm sure everyone was pleased.

Summary http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=55439

Rote had a Cynabal that doesn't show up. Was v sad not to catch it.

Aloe
July 19 2011, 06:05:29 PM
Also, Lebniz busted our balls with the timeliest jumpout ever.

Lexa Hellfury
July 20 2011, 10:41:22 PM
We did an armor fleet the other night got 20-25 (realistically we had 17 because we had 7!!! people come late in frigates), went down Y9G area because map was showing 25 on map, went down there and got blueballed again by Raven Fed, started heading home. Scout reported a handful of Solar Wing camping the PF- gate in FD-, so we sent in some bait, but they had already fucked off somewhere. Our bait chilled there for a few minutes hoping to get something, but nothing came.

Just as we were getting ready to head home we got reports of a 15 man gang in X-M, including Machariel Claymore and a bunch of BCs. They jump into FD- and warp to the X-B gate without ever putting a scout into X-B (where our fleet was). Machariel and Claymore land on the gate first, Machariel immediately tries to pull range, but gets scrammed by Proteus 10km off gate, so he redboxes. As soon as Machariel redboxes we pile our fleet in to gank it ( we didn't expect them to actually fight, we wanted to nab the Mach and as much other crap as we can before they run). The rest of their fleet warps in just as our fleet jumps in, and to our surprise they start fighting. We manage to kill a large portion of their fleet (due largely to having a retarded amount of inties). Claymore jumped in like half hull or some bullshit like that, couple of BCs got away, but that's about it.

http://www.rotekapelle.com/killboard/?a=kill_related&kll_id=55451

Lord Maldoror
July 21 2011, 12:59:55 AM
Huzzah got reset today, which might spice up Syndicate a little in EU TZ. People will say it's been a while coming but the story on this is that they asked us to help with a POS in Y9G, which had been attacked by Raven Federation. To aid with this, they requested we blue LOTD and Forsaken as well, who are pleasant chaps but nonethless created something absurd to me: 4 alliances against Raven Fed. So we refused to blue LOTD and Forsaken and told Huzzah to go alone, which a director agreed to.

When the time came, however, all parties were present (Huzzah, LOTD, Forsaken) with about 100 guys between two systems and lots of carriers, which was not per our instructions. An explanation was demanded, complete with a threat of reset if none arrived. In response a Huzzah director then tried to remove us from an intel channel (forgetting to remove the operators though) & resets all round.

Sadly for anyone hoping for raging, the reset chat in the channel was rather friendly.

[ 2011.07.20 19:19:40 ] Lord Maldoror > they confirmed and then did the opposite anyway.
[ 2011.07.20 19:20:20 ] Altetiemann988 > how are you?
[ 2011.07.20 19:20:34 ] Princess Aricia > I'm just fine, sweety :) you?
[ 2011.07.20 19:21:07 ] Altetiemann988 > yes im fine. i log back in today. was 2 weeks afk and now you are not blue^^^

We immediately jumped them with what we had to hand and had a fun fight:

http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=29571

Huzzah lost a lot of ships (52-9) but had the field for a time before eventually ending up camped by us into PC9, when we jumped Agent in (third triage). We shot a few of their towers to try and get them to continue the fight but they didn't bite.

At the start of the year we set Huzzah blue after they couldn't fight us anymore but had earned our respect & affection, particularly the efforts of Marillio and Zarnie. We'll see how they do this time around. If today is something to go by, the fighting spirit seems restored a bit. We still have a friendly rapport with most of their members and frankly I think seeing more action (not just from us but from others who will be more likely to engage without thinking they are carrying our cynos) will bring out the best in Huzzah.

Aloe
July 21 2011, 08:39:29 PM
battle summary

Okay, that's actually pretty badass, what for being outnumbered almost 3:1 (obv some were reships) in their home system.

Also, barf @ anyone having that many blues in Syndicate jesuschrist.

Count Wilson
July 21 2011, 09:45:01 PM
Huzzah got reset today, which might spice up Syndicate a little in EU TZ. People will say it's been a while coming but the story on this is that they asked us to help with a POS in Y9G, which had been attacked by Raven Federation. To aid with this, they requested we blue LOTD and Forsaken as well, who are pleasant chaps but nonethless created something absurd to me: 4 alliances against Raven Fed. So we refused to blue LOTD and Forsaken and told Huzzah to go alone, which a director agreed to.

When the time came, however, all parties were present (Huzzah, LOTD, Forsaken) with about 100 guys between two systems and lots of carriers, which was not per our instructions. An explanation was demanded, complete with a threat of reset if none arrived. In response a Huzzah director then tried to remove us from an intel channel (forgetting to remove the operators though) & resets all round.

Sadly for anyone hoping for raging, the reset chat in the channel was rather friendly.

[ 2011.07.20 19:19:40 ] Lord Maldoror > they confirmed and then did the opposite anyway.
[ 2011.07.20 19:20:20 ] Altetiemann988 > how are you?
[ 2011.07.20 19:20:34 ] Princess Aricia > I'm just fine, sweety you?
[ 2011.07.20 19:21:07 ] Altetiemann988 > yes im fine. i log back in today. was 2 weeks afk and now you are not blue^^^

We immediately jumped them with what we had to hand and had a fun fight:

http://www.rooksandkings.com/killboa...d&kll_id=29571

Huzzah lost a lot of ships (52-9) but had the field for a time before eventually ending up camped by us into PC9, when we jumped Agent in (third triage). We shot a few of their towers to try and get them to continue the fight but they didn't bite.

At the start of the year we set Huzzah blue after they couldn't fight us anymore but had earned our respect & affection, particularly the efforts of Marillio and Zarnie. We'll see how they do this time around. If today is something to go by, the fighting spirit seems restored a bit. We still have a friendly rapport with most of their members and frankly I think seeing more action (not just from us but from others who will be more likely to engage without thinking they are carrying our cynos) will bring out the best in Huzzah.

Mr Maldoror i do think u need to make stuff clearer or get ur facts right .....
1stly it wasnt just raven fed that was going to attack the the HF pos it was Raven Fed /Nap o War/ Masqurade, Shadow of Death were in there aswell.....

2ndly over half of our fleet had dispanded and was still in Y9G when u hot droped the small part of the fleetin PC9 u got alot more kills but once the main part of the fleet was cynoed in u eat a bag of dicks and ran off ..... simple as that.


so basicly u waited and fought against a few that became many threw friendship not Dictatorship that u try to enforce on HF Good fights all round and more to come i hope. but u realy need to get ur Intel corect shit bust

Smuggo
July 21 2011, 10:14:42 PM
Eloquent as ever Count.

Count Wilson
July 21 2011, 10:22:59 PM
why thank u smuggo how u been? not seen u round for ages

Smuggo
July 21 2011, 10:36:56 PM
I'm fine but you might want to reconsider your post before utterly souring your relationship with RnK.

Firstly, the alliances you were facing aren't particularly large and don't have big capital fleets. Aside from that in my experience they were pretty terrible at POS warfare and as such why you felt you needed 100 people and then whatever RnK would bring ontop of that seems somewhat bizarre.

Secondly, according to that BR Rnk already beat you outnumbered 3-1, and that was only half your fleet. This would then mean they'd be fighting 6-1 and they're not fools.

oceanis
July 21 2011, 10:37:50 PM
The POS has been attacked by Nap or War, Raven and Conquistadores. The three alliances are forming a small coallition in the region. The FC of the fleet this time was Nap or War. A small fleet of dreads started to attack the def with some BS. First hotdrop of Huzzah, the cyno get destroyed and we engaged a carrier Huzzah (half of the fleet warping out). The fleet came back to engage the lonely carrier. Right after Huzzah will hotdrop again something like 10 carriers. An other fleet came as well from 97x. We had a total of around 30 - 35 hostiles if i remember. (quiet a bit of time). Back to station an ennemy fleet helping Huzzah is spotted in the other side of the gate (97x or UTKS I can't remember exactly). We jumped and engaged. The ennemy fleet get destroyed with in the other side 20 Huzzah remoting their POS....you can imagine the big lol.....not lost on our side. We did not destroy the POS.

You will find in the region of lot of mix fleets between our 3 alliances. It is for us a way to be able to engage much bigger alliances than us without having to join any of the big one of the region.

The situation at the moment is quiet, probably because of the summer, but you 're always welcome in y9 :)

Oceanis

Lord Maldoror
July 21 2011, 11:01:45 PM
Mr Maldoror i do think u need to make stuff clearer or get ur facts right .....
1stly it wasnt just raven fed that was going to attack the the HF pos it was Raven Fed /Nap o War/ Masqurade, Shadow of Death were in there aswell.....

2ndly over half of our fleet had dispanded and was still in Y9G when u hot droped the small part of the fleetin PC9 u got alot more kills but once the main part of the fleet was cynoed in u eat a bag of dicks and ran off ..... simple as that.


so basicly u waited and fought against a few that became many threw friendship not Dictatorship that u try to enforce on HF Good fights all round and more to come i hope. but u realy need to get ur Intel corect shit bust

Your reply is rather difficult to follow but let's try anyway, even though it smells like a justification for blobbing against Raven Fed. First of all, you'll see that a Forsaken battleship, a Maelstrom, was the second one killed, so clearly you were there. But in regard to whether our relationship with Huzzah was "friendship or dictatorship", I don't know, it's often an academic question, isn't it? I'd probably say both. I think of some of them as friends but at the same time, yes, I suppose we expected instructions to be followed.

The reason for this is that in return for defending tech moons and assets of Huzzah, our currency is fights. You have to pay back by combat. By bringing lots of blues, when you agreed not to, it means there's no chance of a fight. But if there's no chance of a fight, we get nothing out of the bargain, since that's our currency. It's a subtle but very important aspect of this kind of blue relationship.

Perhaps Huzzah will fare better with you as blues, we will see. I would note that we helped them gain tech moons, jumped on bigger 0.0 fleets that attacked their towers, and so on. You also left them camped into PC9 yesterday. But time will tell.

Dictators or friends, that sort of an eternal question of Eve, isn't it?

Siex
July 22 2011, 01:10:56 AM
I'm fine but you might want to reconsider your post before utterly souring your relationship with RnK.

Firstly, the alliances you were facing aren't particularly large and don't have big capital fleets. Aside from that in my experience they were pretty terrible at POS warfare and as such why you felt you needed 100 people and then whatever RnK would bring ontop of that seems somewhat bizarre.

Secondly, according to that BR Rnk already beat you outnumbered 3-1, and that was only half your fleet. This would then mean they'd be fighting 6-1 and they're not fools.


nono the battle report numbers are right, we had about 90 pilots in fleet the BR is just misrepresenting of who was there... when, it wasn't a 89 v 37 fight
the fleet had stood down and TF and LOTD were headed up the pipe when R&K attacked a small huzzah fleet alone in space (1 carrier and maybe 6-8 battleships so it was like 40v8) the gang was hit hard before Huzzah responded with 25(ish) pilots to the hot drop site (during which time TF and LOTD turned around to assist in the assault) even after TF and LOTD had shown up the fight the numbers were still pretty even (94 in local) either way it was a GREAT fight, it was unexpected, and fun

Lord Maldoror
July 22 2011, 01:35:21 AM
Well 128 in local for most of the fight, and technically the 37 shown on our side in the battle report includes the forces we used to camp you into station; we originally had less. Although you guys also started with less so that's fair. But for much of it, our hastily formed gang tanked most of your fleet, as shown. We were originally only going to point out the lack of initiative (in using so big a fleet against so small an enemy) but ended up also pointing out its failings.

Moreoever, the evening ended with Huzzah camped into PC9, and no support from the newfound allies. Which is not a criticism of them - but it'll be interesting to see if Huzzah are better off with them as blues, or not.


Edit: not that it matters but for that guy saying there were 96 in local or some nonsense, here are 3 screens from the middle of the fight, 19:35, 19:36 and 19:38, which is slightly before half-way on our killmail times, and there are 124, 126 and 129 in local, respectively, and pretty much the full force from the battle summary on grid.


http://files.rooksandkings.com/index.php/image/direct/isKlfjMQ8V/vlcsnap-2011-07-22-02h05m43s244.jpg
http://files.rooksandkings.com/index.php/image/direct/JX6FKmEE-T/vlcsnap-2011-07-22-01h51m16s198.jpg
http://files.rooksandkings.com/index.php/image/direct/yipoF8PJBy/vlcsnap-2011-07-22-01h47m00s46.jpg

http://rooksandkings.com/killboard/?a=kill_related&kll_id=29619

Siex
July 22 2011, 03:58:59 AM
most the pilots were in pods or noobships by the time there were 126 in local (61 total casualties), we had 8-9 wreck on field when there was only 97 in local (97 in local until 19:32, 114 13:35)
the fight on field was pretty much over by 19:43, it just continued on over to the station

Don't get me wrong it was a great fight! in the beginning you had the upper hand and in the middle of the fight was pretty even and toward the end we had the upper hand

Good times, and much respect to you and yours.

Cassius Longinus
July 22 2011, 04:02:25 PM
The serious empire builders in syndicate never fail to crack me up. Thanks for that.

If you guys just came for the fights, it would all be a lot more fun for everyone.

Torshin
July 22 2011, 06:03:17 PM
watch out guys, shadow of death are making a power play for syndicate.

How can you even say that with a straight face count?

Vasponger
July 22 2011, 10:50:07 PM
whys EUtz get to have all the fun in syndicate

jinrah
July 23 2011, 06:13:37 PM
Battle Report JH-M2W (http://eve-kill.net/?a=kill_related&adjacent&kll_id=10217261)

From what I overheard, a Huzzah and Co. fleet pounced on a Flying Dangerous carrier, Some Unicorns ninja'd into the fight turning it into a 3way, and then Rooks jumped in aswell and became king of a 4way orgy.

Hopefully someone else can elaborate. Cause I wasn't there, but it sounds like it was an awsome party.

Lord Maldoror
July 23 2011, 07:08:36 PM
most the pilots were in pods or noobships by the time there were 126 in local (61 total casualties), we had 8-9 wreck on field when there was only 97 in local (97 in local until 19:32, 114 13:35)
the fight on field was pretty much over by 19:43, it just continued on over to the station


Where you ended up camped in, with little sign the new allies would come to help. You have your 61 casualties that you refer to above, you have screenshots earlier, dated half-way through the killmail times, showing your full fleet, so I don't see what anyone can sensibly conclude other than it being a good example of what happens when you try and blue half a region and have a disorganised fleet.

I was going to say maybe they'll do better next time but we found you guys a few hours ago and killed 5 of your carriers and a decent amount of the support, where I couldn't help but notice that Count Wilson's Wolf was off the field rather quickly. Since his people (mostly) didn't get to lose ships this time, perhaps we'll be robbed of another anatomical outburst - though we should all regret that you were dead before his most heroic exit, to presumably reship into something substantial, could come to fruition.

Siex
July 23 2011, 08:07:45 PM
=) we only have 2 blues
you want to talk about a blue party look at Raven Fed (they know they outnumber us thats why they keep attacking us)

But yes today was another good fight, we swooped in to tackled an FD thanny an chimera (chim got away) that hot dropped one of our BC fleets... we killed the thanny while unicorns scout/cyno watched and got in place, when they were ready the lit the cyno... count wilson insta popped it and unfortunately for unicorns only 1 archon could make it through... the archon went into triage we put it into structure when two different cynos appeared to go up and a combine unicorns and R&K hellcat and cap fleet dropped on us, someone from our end called for more caps... oops! we finished off the archon in structure then we bugged outta there... we were just a BC fleet no sense taking on a 40+ Hellcat+archon+guardian fleet

again great fraps =)

we decided not to call in more as the hostile fleet was just too large to try to go toe to toe with (too many archons and guardians)

Good fight as always and appreciate the added excitement in syndicate again

Siex
July 23 2011, 08:15:23 PM
Battle Report JH-M2W (http://eve-kill.net/?a=kill_related&adjacent&kll_id=10217261)

From what I overheard, a Huzzah and Co. fleet pounced on a Flying Dangerous carrier, Some Unicorns ninja'd into the fight turning it into a 3way, and then Rooks jumped in aswell and became king of a 4way orgy.

Hopefully someone else can elaborate. Cause I wasn't there, but it sounds like it was an awsome party.

yes, very awesome!
second time a fleet bridged in on us today!

Lock out
July 24 2011, 09:37:24 AM
=) combine unicorns and R&K hellcat and cap fleet dropped on us, someone from our end called for more caps... oops! we finished off the archon in structure then we bugged outta there... we were just a BC fleet no sense taking on a 40+ Hellcat+archon+guardian fleet




You like saying hellcat, don't you ? :)

venezuela22
July 24 2011, 02:43:53 PM
=) we only have 2 blues
you want to talk about a blue party look at Raven Fed (they know they outnumber us thats why they keep attacking us)

But yes today was another good fight, we swooped in to tackled an FD thanny an chimera (chim got away) that hot dropped one of our BC fleets... we killed the thanny while unicorns scout/cyno watched and got in place, when they were ready the lit the cyno... count wilson insta popped it and unfortunately for unicorns only 1 archon could make it through... the archon went into triage we put it into structure when two different cynos appeared to go up and a combine unicorns and R&K hellcat and cap fleet dropped on us, someone from our end called for more caps... oops! we finished off the archon in structure then we bugged outta there... we were just a BC fleet no sense taking on a 40+ Hellcat+archon+guardian fleet

again great fraps =)

we decided not to call in more as the hostile fleet was just too large to try to go toe to toe with (too many archons and guardians)

Good fight as always and appreciate the added excitement in syndicate again


We keep attacking you cause you're easy pickings. Also whats with the running away every single time we form a fleet? you had 18 BC with scimi's and falcon the other night and you wouldn't engage our 10 BS's. WTF is that?

Smuggo
July 24 2011, 03:09:15 PM
To be fair on Count, wolf only two mids so cant fit enough sebos on for a proper fleet engagement.


Plenty of lows for sig amps though.

Siex
July 24 2011, 08:45:04 PM
We keep attacking you cause you're easy pickings. Also whats with the running away every single time we form a fleet? you had 18 BC with scimi's and falcon the other night and you wouldn't engage our 10 BS's. WTF is that?

Correction: it was 8 BC, 2 scimi, 1 falcon and like 4 frigs/cruisers TBH if i remember a couple of the BC's weren't actually in fleet with us, they just teamed up once we were in 97X

jinrah
July 25 2011, 01:39:22 AM
A combined Legion of the damned / Forsaken roam lead by a young LOTD fc was returning home along the pipe in 8V-SJJ from Outer ring and scout reported a 20-40 or so Rooks & Kings BS fleet bridge into K5-JRD infront of them, (not sure if they where dropping in on another gang, or jumped the gun to drop ontop of the LOTD gang.), only being a 25+/- BC/recon gang and not wanting to risk calling in friendly triage support, decided to rather avoid Rooks.

Instead they headed back through Vestouve to re-enter syndicate through MHC, hoping to 1) kite the Rooks gang, and 2) Engage a 15+/- man Bipolar Stability gang camping in F67E-Q.
On the way realising Ironically that Rooks were actually doing their titan bridging from the very system they where escapeing though (vestouve). And thus had eyes all along the lowsec pipe. No matter, they continued to burn through to MHC.
Upon arrival the scout sent to go find the Bipolar gangs possition, reported another gang, of I-RED, landing on the MHC gate in F6, (possibly running from the bipolar gang who dropped a carrier or 2 on them), in a bubble.

LOTD fleet jumped through and a Battle-Report (http://eve-kill.net/?a=kill_related&kll_id=10229735) materialised.

After the party, the surviving LOTD gang started heading home, still buzzed from the ~good fight~ and perhaps a little less mindful about the R&K hotdrop fleet thats still in range. Saw a cyno go up in warp between gates in M2-CF1 and landed in a bubble from a cloaked dictor, and R&K got their slice of the pie aswell. (http://rooksandkings.com/killboard/?a=kill_related&kll_id=29841)

Lord Maldoror
July 25 2011, 02:41:24 AM
A combined Legion of the damned / Forsaken roam lead by a young LOTD fc was returning home along the pipe in 8V-SJJ from Outer ring and scout reported a 20-40 or so Rooks & Kings BS fleet bridge into K5-JRD infront of them, (not sure if they where dropping in on another gang, or jumped the gun to drop ontop of the LOTD gang.)

No, we were returning from dropping on an BPLAN/Ares Protective gang: http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=29826

But all things being fair in love and war, we caught up with you guys later on anyway, as you noted ;)

jinrah
July 25 2011, 01:09:28 PM
No, we were returning from dropping on an BPLAN/Ares Protective gang: http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=29826

But all things being fair in love and war, we caught up with you guys later on anyway, as you noted ;)

Looking for a fight from ares was the reason we roamed out that way in the first place... :facepalm:

pBump
July 25 2011, 01:50:10 PM
Same song second verse. Rooks and Kings bridge in faction BS's, shitloads Logi and Triage carriers on people who couldn't possibly hope to match them.

GF's all around I'm sure.

Come to think of it, I actually don't know if RnK are good at EvE, or just good at fuck off fleets and picking on people who can't compete with them. Beating the pants off of LotD and Huzzah must be taxing. I honestly don't know what to make of Lord Maldoror's 'amicable chap' bit, while simultaneously playing EVE in the most douchebag of ways.

"We're here for the good fights chaps, I swear!" (25 Battleships, 8 Guardians and 3 Archons)

TimNeilson
July 25 2011, 03:42:39 PM
go read some of their battle reports in the lowsec thread, pbump, they're pretty fucking good. there's just nobody in syndicate who can really go toe to toe with them so all the b/rs posted here tend to be ganks.

e: also lollin' at LOTD thinking they might get a fight out of bipolar stability and then losing 3 scims to ishuk-rata

Aloe
July 25 2011, 04:26:27 PM
Whatever it takes to win and hold the field, anything goes. That said, in Syndicate it's almost necessary to welp a charity suicide fleet into your neighborhood whipping boys from time to time to keep morale up enough that they'll at least consider engaging you in the future. Else they become conditioned to scatter at the first sign of a scout or only engage on the relative safety of their home undock. Fucking tiresome. Shitsux.

Lord Maldoror
July 25 2011, 05:25:08 PM
Same song second verse. Rooks and Kings bridge in faction BS's, shitloads Logi and Triage carriers on people who couldn't possibly hope to match them.

GF's all around I'm sure.

Come to think of it, I actually don't know if RnK are good at EvE, or just good at fuck off fleets and picking on people who can't compete with them.


No, you miss the point. Portalling the likes of Forsaken is just griefing and ganking, no question. As Dr. Lecter would say, it's a question of hunting the rude, the free range rude. Having someone like Count Wilson (who I'm rather fond of and will envisage as a Moriarty-esque character) get anatomical on the forum here provides a nice excuse to bring the hammer down. Someone on here even warned him that he should have taken death with dignity the first time :)

The bread and butter material we look for is the stuff where are massively outgunned or outnumbered. An example of what we look for in Syndicate is here: http://failheap-challenge.com/showthread.php?74-Syndicate-09-04-11-ongoing/page3 where we are fighting a supercap gang who almost end up having more caps than we have battleships. You won't see me writing battle reports about portal ganking; it's a necessary evil to maintain decency in Syndicate. A gentleman should be able to cycle from MHC to TXW on a Penny Farthing and risk only a clean shot to the heart and a doff of the cap. Highfalutin principles shall be maintained!

Obviously most of our srs business in Syndicate is against larger 0.0 groups who come from elsewhere to shoot Tech moons and the like. We have a long track record of letting locals settle local business between themselves, especially if they let us know ahead of time (as detailed on previous pages).

Actually, speaking of 0.0 visits, there was a nice fight last week which I never got round to posting up, even though I made some screenshots. I'll get to that shortly.