PDA

View Full Version : FRBs



Baarhyn
March 2 2014, 11:22:18 PM
I've been obsessing over phlydaily FRB videos but i'm too poor to get myself a trackir + joystick atm :_(

anyone plays FRB here?

RazoR
March 2 2014, 11:28:19 PM
Like 95% of FHC are arcade skrubz.

Lief Siddhe
March 2 2014, 11:29:10 PM
Never tried FRB, historicals are the most I tried. I guess FRB is out-of-bounds for mouse users, or?

RazoR
March 2 2014, 11:32:01 PM
Never tried FRB, historicals are the most I tried. I guess FRB is out-of-bounds for mouse users, or?Allegedly mouse joystick was much improved in 1.37. But it's still not the same as a proper joystick.

Baarhyn
March 2 2014, 11:46:11 PM
Never tried FRB, historicals are the most I tried. I guess FRB is out-of-bounds for mouse users, or?Allegedly mouse joystick was much improved in 1.37. But it's still not the same as a proper joystick.

I tried some FRB training with the k4 and mouse just doesn't cut it, I wouldn't even try without a trackIR to be honest I felt so incompetent and there where no enemies.

Torashuu
March 2 2014, 11:49:36 PM
If you want to practice FRB handling and spotting try the Duel event. You spawn right on top of each other. Biggest issues with FRB is queue times being very long. The planes shift in power as well as visibility becomes important and accuracy goes down.

Isyel
March 2 2014, 11:54:48 PM
yeah can imagine bubble canopy > all

hello griffon spitfires :3

RazoR
March 3 2014, 12:09:37 AM
yeah can imagine bubble canopy > all

hello tempests :3fyp

There is already a bubble canopy spit and also 'stangs.

Isyel
March 3 2014, 12:20:47 AM
yeah can imagine bubble canopy > all

hello tempests :3fyp

There is already a bubble canopy spit and also 'stangs.

no, really? an overtiered spitfire who can barely compete? (as much as it is the sexiest spit in the game)

Pest is great but it doesn't work nearly as well in today's environment of BEARCATS ALL THE TIME GAAAH. That high altitude and climbing ability is a bitch. Mind, still my fav plane, esp the Mk2, even though it gets buttraped by the MM.

So yes, griffon spitfires ftw.

Torashuu
March 3 2014, 12:21:10 AM
Mustangs are really nice. As are FWs, aircobras and Tu/Pe's (no cockpit modeled so they get the virtual one..hax etc). Don't see too many tempests or spitfires tbh in FRB.

Isyel
March 3 2014, 12:22:17 AM
Don't cobras have terrible visibility? Always felt like they did.

And yes mustangs are glorious.

teds :D
March 3 2014, 08:40:26 AM
nah cobras have a really sweet cockpit

Constantinus
March 3 2014, 10:06:59 AM
Bombers work very well in frb to troll some of the,erm, "slower" fighter pilots.
You will still die horribly to the competent ones but at least a B17 won't require a joystick to fly properly.

Torashuu
March 3 2014, 11:33:14 AM
There are also a lot of people who use a joystick to fly and left hand mouse for looking instead of freetrack/facetracknoir. Takes a bit getting used to though. If you are into doiy the building your own tracking setup is also cheap and fairly easy.

Baarhyn
March 3 2014, 01:50:06 PM
There are also a lot of people who use a joystick to fly and left hand mouse for looking instead of freetrack/facetracknoir. Takes a bit getting used to though. If you are into doiy the building your own tracking setup is also cheap and fairly easy.

Do tell?

How would one go about making a reliable face tracking thingamajab?

Sent from my SGH-I337M using Tapatalk

Torashuu
March 3 2014, 02:51:14 PM
http://www.free-track.net/english/

Webcam & point model manuals are in there. In short remove IR filter from Webcam and apply Floppy disk guts as visible light filter. Solder 3 IR leds into a circuit with resistor & powersource. Fiddle with sensitivity and linearity curves untill happy.

I still had the webcam(crappy logitech quickcam express, PS3 eyetoy are best (120fps), spent less then 3$ on the leds (SFH485P) and components and 1 beer on borrowing a soldering iron.

TrackIR likes to pretend they do superfancy maths & have specialized hardware to make their product superior, but its really a 120fps camera and just the same basic math problem algorithm. There are several free software interfaces available, getting it to work is not quite plug&play (about as hard as pirating a game) because natural point are fagots and buy devs into their api to shut out any devtime on the open interface.
If you buy trackIR you're basically spending 30$ on hardware & software, 40$ on shutting down competitors and 80$ on hookers & blow for NP.

For the full :tinfoil:
http://naturalpointofview.blogspot.nl/p/trackir-anticompetition.html

Best reason to build it yourself thought is because hella cheap and fun while working just as well.

Baarhyn
March 3 2014, 02:55:45 PM
http://www.free-track.net/english/

Webcam & point model manuals are in there. In short remove IR filter from Webcam and apply Floppy disk guts as visible light filter. Solder 3 IR leds into a circuit with resistor & powersource. Fiddle with sensitivity and linearity curves untill happy.

Will read that tonight, I might be able to shell 150 for a joystick but 300 for joystick + trackir is a tad much for my budget

Now ive never used a joystick and am a lefty, I really don't know if I should check for an ambidextrous one or if it's a case of dealwithit.jpg

Did my piloting courses in a cessna, never got to a stickplane sadly :-P

Sent from my SGH-I337M using Tapatalk

Torashuu
March 3 2014, 03:12:42 PM
Actually one of the better cheap sticks is ambidextrious. The T.16000M from thrustmaster is about 45 euro around here. Its not super fancy many buttons(don't need em anyway unless DCSFULLNERD) but good precision and spring.

Baarhyn
March 3 2014, 03:37:55 PM
Actually one of the better cheap sticks is ambidextrious. The T.16000M from thrustmaster is about 45 euro around here. Its not super fancy many buttons(don't need em anyway unless DCSFULLNERD) but good precision and spring.

Does it have rudder control?

Edit: found it. It does.

Sent from my SGH-I337M using Tapatalk

Baarhyn
March 3 2014, 04:17:51 PM
Cyborg fly 5 for 50$?

Sent from my SGH-I337M using Tapatalk

Baarhyn
March 4 2014, 03:55:23 PM
Cyborg fly 5 for 50$?

Sent from my SGH-I337M using Tapatalk

Anyone have experience with that joystick?

Sent from my SGH-I337M using Tapatalk

teds :D
March 4 2014, 04:09:08 PM
your mums got experience with my stick lol #rekt

Torashuu
March 4 2014, 04:49:10 PM
Cyborg fly 5 for 50$?

Sent from my SGH-I337M using Tapatalk

Anyone have experience with that joystick?

Sent from my SGH-I337M using Tapatalk

Cheap build quality and outrageously large deadzones, better steer clear.



Actually one of the better cheap sticks is ambidextrious. The T.16000M from thrustmaster is about 45 euro around here. Its not super fancy many buttons(don't need em anyway unless DCSFULLNERD) but good precision and spring.

Does it have rudder control?

Edit: found it. It does.

Sent from my SGH-I337M using Tapatalk
Don't like rudder on your z?

Baarhyn
March 4 2014, 05:13:08 PM
Cyborg fly 5 for 50$?

Sent from my SGH-I337M using Tapatalk

Anyone have experience with that joystick?

Sent from my SGH-I337M using Tapatalk

Cheap build quality and outrageously large deadzones, better steer clear.



Actually one of the better cheap sticks is ambidextrious. The T.16000M from thrustmaster is about 45 euro around here. Its not super fancy many buttons(don't need em anyway unless DCSFULLNERD) but good precision and spring.

Does it have rudder control?

Edit: found it. It does.

Sent from my SGH-I337M using Tapatalk
Don't like rudder on your z?

Obviously id prefer pedals but yeah, too expensive for my taste.

The thing is, I am real lazy about the home made trackir and I wouldnt play without it, so that's 100$ + shipping. I might need a joyclip or whatever since I have no space for to put the thing on my desk, so that's 80$.

And I'd like to stay under 250$.

I suppose I'll wait a bit and scrounge up some more cash and get a x52 or something then.

Torashuu
March 4 2014, 05:28:23 PM
The T 16000m is a better stick compared to x52, just less buttons. Buttons you don't really need for WT. If you do want a stick with throttle go for the Hog. If thats too expensive(which is fine) then the T 16000m or Logitech 3d extreme pro will do just fine. Tbh shelling out for a Hog for just WT is a waste. If I were you I'd just get one of the cheap sticks and try it. Use one of the hat switches for viewing and see if you feel like putting down more $$$.

Baarhyn
March 25 2014, 02:50:58 AM
any of you nerds have an oculus rift?

the more I think about it the less I want head tracking and shit.

Ophichius
March 25 2014, 03:33:38 AM
any of you nerds have an oculus rift?

the more I think about it the less I want head tracking and shit.

What? Why not?

-O

Baarhyn
March 25 2014, 03:53:22 AM
any of you nerds have an oculus rift?

the more I think about it the less I want head tracking and shit.

What? Why not?

-O

Because I want an oculus rift?

The new dev kit is 350 bucks with 1080p screens, i'm too poor atm to get it but fuck me if that doesn't look amazing.

Ophichius
March 25 2014, 04:18:55 AM
Because I want an oculus rift?

The new dev kit is 350 bucks with 1080p screens, i'm too poor atm to get it but fuck me if that doesn't look amazing.

Ah, I see. I thought you meant you didn't want head tracking at all, not that you were holding off on TrackIR for the Rift.

My major worry about it is still angular resolution. 960x1080 at ~100 degree horizontal and vertical resolution works out to 1.8 mil horizontal and 1.6 mil vertical resolution, Meaning a target that's 1x1m may stop rendering entirely at as little as 625m, depending on how the hardware, SDK, and engine handle sub-pixel elements.

-O

Baarhyn
March 25 2014, 01:24:29 PM
Because I want an oculus rift?

The new dev kit is 350 bucks with 1080p screens, i'm too poor atm to get it but fuck me if that doesn't look amazing.

Ah, I see. I thought you meant you didn't want head tracking at all, not that you were holding off on TrackIR for the Rift.

My major worry about it is still angular resolution. 960x1080 at ~100 degree horizontal and vertical resolution works out to 1.8 mil horizontal and 1.6 mil vertical resolution, Meaning a target that's 1x1m may stop rendering entirely at as little as 625m, depending on how the hardware, SDK, and engine handle sub-pixel elements.

-O

Yeah I didnt do the math but fov is my main stress with that thing. It might not be that big a problem for frb's since spotting is capped at 5km anyway but we'll see.

Torashuu
March 25 2014, 01:53:27 PM
Used to be for FRB WT that resolution didn't matter (or even, lower resolution would be a boon) since the smallest element used was 1 pixel. Hurts with trying to identify the shape though ofcourse.

Baarhyn
March 25 2014, 01:57:32 PM
Used to be for FRB WT that resolution didn't matter (or even, lower resolution would be a boon) since the smallest element used was 1 pixel. Hurts with trying to identify the shape though ofcourse.

Well you might have been in a similar situation but as a private pilot myself spotting a plane far away is extra fucking hard irl, figuring out what plane it is is pretty much impossible past 3-4km for smaller planes in my opinion.

Torashuu
March 25 2014, 02:04:08 PM
Only plane spotting I've done IRL is watching 7x7s pass overhead on a clear day. As such I've no clue as how to make it work in a game.

Baarhyn
March 25 2014, 02:11:25 PM
Only plane spotting I've done IRL is watching 7x7s pass overhead on a clear day. As such I've no clue as how to make it work in a game.

Youtube videos are allegedly alot worst than ingame (compression buff the one or two black pixels ) and it looks about as hard as it was for me the first times I flew irl.

I'd have to try ingame to give an accurate answer but I expect it to be roughly life like from what I have seen.

ShoNuff
March 26 2014, 01:48:08 PM
With facebook announcing that they're buying Oculus, I wonder if down the line you will be forced to have a facebook account to use it or how often during a match you will be spammed with ads.

For FRB do you have to do all of the engine micromanagement yourself, like the mixture ratios and all that jazz?

Baarhyn
March 26 2014, 01:56:10 PM
With facebook announcing that they're buying Oculus, I wonder if down the line you will be forced to have a facebook account to use it or how often during a match you will be spammed with ads.

For FRB do you have to do all of the engine micromanagement yourself, like the mixture ratios and all that jazz?

I decide that I'm interested in oculus rift and ONE FUCKING DAY later they sell out to facebook....

I want to give em' a chance but fuck I feel cursed right now.

For the engine management I've seen control for them, I highly doubt it's modeled for even a small portion of planes though.

Torashuu
March 26 2014, 02:39:49 PM
Full engine management is in for only a handfull. Most have prop pitch and radiator cowling modeled, then super/turbocharger gears, mixture does nothing at all. Even trim varies from plane to plane, but then especially the earlier ones didn't always have trim tabs.

Baarhyn
March 26 2014, 03:15:30 PM
Full engine management is in for only a handfull. Most have prop pitch and radiator cowling modeled, then super/turbocharger gears, mixture does nothing at all. Even trim varies from plane to plane, but then especially the earlier ones didn't always have trim tabs.

Yeah that's what I expected.

Now I can't imagine flying a plane irl without trim, a badly trimmed cessna 172 wich is multiple times less powerful than even late ww1 - early ww2 planes takes a great deal of force to keep level without trim.

It would be one bitchy flight to keep 10 pounds of constant force on a stick for multiple hours.