PDA

View Full Version : Performance Update 2



jbend9620
December 18 2013, 03:06:35 AM
Patch notes are up so I figured I'd copy them over to here link to them because fuckhueg 10K+ words.

https://forums.station.sony.com/ps2/index.php?threads/server-downtime-for-pu02-december-17-2013-9-30-am-pt-6-30-pm-cet.162621/

ValorousBob
December 18 2013, 05:07:49 AM
World:

Warpgate rotation
Freyr Amp Station update. We've added multiple cap points to the Freyr Amp Station. Each cap point is tied to a nearby spawn room. By reducing the reliance on Sunderers for spawning, this should facilitate some fierce infantry battles at Freyr.

Hoooooooly shit. This could be awesome.

Saul
December 19 2013, 07:22:40 AM
EU servers seem to be back up, and to say sorry for making such a fucking mess of the patching, it's gonna be double XP from Friday-Sunday.

Synapse
December 19 2013, 09:46:16 PM
So do I still max nanoweave on a medic? I suck at gunplay and mainly die to people with guns shooting me.

jbend9620
December 19 2013, 10:34:41 PM
If guns are the main source of your deaths, yes.

Also try giving ASC or grenade bandolier a go though.

Sent from my SAMSUNG-SGH-I337 using Tapatalk

Ophichius
December 19 2013, 10:36:59 PM
So do I still max nanoweave on a medic? I suck at gunplay and mainly die to people with guns shooting me.

Wait for them to fix stuff, patch fucked everything sideways.

-O

ValorousBob
December 19 2013, 10:58:41 PM
Snowmen spawn locations

http://i.imgur.com/xrTjgBX.jpg

Cortess
December 19 2013, 11:37:13 PM
Guess what i did the whole day ... well most of the day:
http://onebit.us/x/i/IXAeVyrQBV.jpg

ValorousBob
December 20 2013, 01:49:39 AM
n1n1


(also we have a dedicated thread for this)

Cortess
December 20 2013, 09:25:13 AM
I know, but it fitted here with the snowmen map.

So many pilots out there, it is a good training ... especially since most of the time you get the jump on them (as they're looking for snowmen).

Hydronic
December 20 2013, 10:00:07 AM
Awesome, popped on last night new performance things and I got 60fps on lock so this could be good times for the 1 shot kill ghost

sharptoast
December 20 2013, 01:32:09 PM
So do I still max nanoweave on a medic? I suck at gunplay and mainly die to people with guns shooting me.

I actually run max bandolier on most of my medic classes, having 4 Res Nades is so cash.

Sandzibar
December 20 2013, 03:58:13 PM
no scope wobble on 4x ghost is p cool.

plink plink plink.

Nicho Void
December 20 2013, 04:37:09 PM
So do I still max nanoweave on a medic? I suck at gunplay and mainly die to people with guns shooting me.

I actually run max bandolier on most of my medic classes, having 4 Res Nades is so cash.

Sandzibar
December 21 2013, 04:31:17 PM
So I guess comets still semi viable (https://players.planetside2.com/#!/5428059527818144433/killboard/?view=timeline&filter=kills) AI.

not as good as NC equiv though.. which behaves almost exactly the same as comets (acc / speed / flightpath).. cept it one shots, rather than 2 shots inf (firing both arms at same time ofc).

Scrub NC still all using scats though. Nubs.

ZOE confirmed as worthless now though. WTB NC max sheild.

Cortess
December 21 2013, 05:11:39 PM
Yeah ... shield is definetly best now.
Remember two occasions: 1. TR attacks a Techplant: All of them on the balcony, in the hallways. Thanks to lockdown heavy burster-fire and almost impossible to fire some lolpods inside, yet some kills.
2. NC attacks a Techplant: All of them on the balcony, in the hallways. Thanks to shield not a single kill.

ZOE was even previously only really good for small fights, hunting down single people and for just moving fast. But now ...

Space Panda
December 21 2013, 07:03:55 PM
ZOE was even previously only really good for small fights, hunting down single people and for just moving fast. But now ...

lol

Kransthow
December 21 2013, 10:08:33 PM
ZOE was even previously only really good for small fights, hunting down single people and for just moving fast.
http://i.imgur.com/YiO8QrJ.png