Nicholai Pestot
December 1 2013, 05:59:48 PM
To keep you ticking over while I work on the multiplayer....
Snottus was kind enough to provide me with a ship model, so combined with a few control refinements that I applied just before starting work on the multiplayer, this is a little build I haven't put out yet. It's not that different to the previous builds, but the better ship model (in my opinion) makes a world of difference.
https://dl.dropboxusercontent.com/u/24030219/SinglePlayerTest.rar
Controls are similar to before, but I'll list them again.
F1/F2 changes camera mode
W/A/S/D turn ship
Q/E rolls ship
Z/X controls ship speed. Backspace sets speed to 0.
ALT 1 to 6 control shields (though this ship has no rear shields). Every shield you have running drains fuel and slows your ship.
Right clicking on an enemy marks it as a target for all active turret banks (this ship only has top/bottom turrets)
1 to 6 selects turret banks for target assignment. 7 selects all turret banks
Shift 1 to 6 group selects turret banks for target assignment. Shift 7 inverts selection.
If your fuel drops to zero your shields fail.
If your Structure or Consumables drop to zero you die and the game re-starts.
Kill all the ships before you die.
Snottus was kind enough to provide me with a ship model, so combined with a few control refinements that I applied just before starting work on the multiplayer, this is a little build I haven't put out yet. It's not that different to the previous builds, but the better ship model (in my opinion) makes a world of difference.
https://dl.dropboxusercontent.com/u/24030219/SinglePlayerTest.rar
Controls are similar to before, but I'll list them again.
F1/F2 changes camera mode
W/A/S/D turn ship
Q/E rolls ship
Z/X controls ship speed. Backspace sets speed to 0.
ALT 1 to 6 control shields (though this ship has no rear shields). Every shield you have running drains fuel and slows your ship.
Right clicking on an enemy marks it as a target for all active turret banks (this ship only has top/bottom turrets)
1 to 6 selects turret banks for target assignment. 7 selects all turret banks
Shift 1 to 6 group selects turret banks for target assignment. Shift 7 inverts selection.
If your fuel drops to zero your shields fail.
If your Structure or Consumables drop to zero you die and the game re-starts.
Kill all the ships before you die.