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two step
April 10 2011, 04:00:11 AM
I liked this thread the best on SHC...

I like it when threads have content before they're posted.

Ash2k7
April 10 2011, 04:54:28 AM
Can we get a writeup of welping the fleet to RnK?

Funkert
April 10 2011, 11:57:40 AM
Can we get a writeup of welping the fleet to RnK?

this. (or maybe someone posted one on the old SHC before it derped? ) :D

Gunni
April 10 2011, 01:19:55 PM
Can we get a writeup of welping the fleet to RnK?

wtb, didn't manage to read it before forums went poof

two step
April 10 2011, 02:42:22 PM
The reasons are a bit complicated, but it mostly comes down to 4 problems. Firstly, our guys were too eager to engage them even while rather outnumbered. Secondly, our dread had severe connection problems, and kept disconnecting. I was there, but the folks that were there said that if he hadn't discoed we would have taken out their triage carrier, and things would have gone quite differently. Thirdly, we had some internal issues, mostly involving not having one of our main FCs online at the time. Fourthly, we had spread ourselves too thin. We had a large force in r&k's system, and those folks couldn't get back while r&k was camping both side of the hole.

With all that being said, as I said on SHC, R&K kicked our butts. Their triage carrier did a great job. Hopefully we will get a rematch and I think you will see a different outcome.

Krugerrand
April 10 2011, 07:09:27 PM
Don't suppose anyone saved that last BR from AHARM fight?

Lord Maldoror
April 10 2011, 08:36:44 PM
Don't suppose anyone saved that last BR from AHARM fight?

Yep, I'll re-post that one shortly.

Lord Maldoror
April 10 2011, 09:02:30 PM
This is a battle report about a fight with Aperture Harmonics. We recently burnt down their system "Polaris" and after a gap that inevitably punctuates wormhole matters, Aperture were looking to strike back.

Build up

The action started a few days ago, when an alliance called Norcorp attacked a solitary Rooks and Kings tower in J120823. The tower, installed during a previous (completed) operation, belongs to our wormhole corp, Guillotine Therapy.

We formed up to defend, bringing in some of our LS/0.0 folk too, including myself. Norcorp didn't show to kill the tower, although we did decloak and kill a rather suspicious guest: an Aperture Harmonics covert.

During the following night, we saw an Aperture fleet entering the wormhole in the US TZ. We estimated it be around 20 ships. For a land lubber like me this sort of thing is rather exciting - being informed in the morning of the 'goings on' during the night; silhouettes spied from the ramparts and all that.

The next night, in US timezone, Norcorp returned and began sieging an unarmed medium pos, with a Naglfar in siege and some 10 ships for support (t3 mainly, and a couple Guardians). Directional scan briefly revealed some Aperture Harmonics lurking in the mist. We only had some five people on, so why were Aperture not attacking this lone dreadnaught in siege?

As soon as the tower went RF (and thus, hopefully, the trap might lax and take time to spring), we attacked the Norcorp group with 8 guys, using Agent's untriaged carrier on the edge of the shield for rep.

http://files.rooksandkings.com/index.php/image/direct/9mtW9BjpAv/norcor1.jpg

After killing a Tengu, two Guardians and a Scorpion, we drove off their support and started on the Naglfar. Sure enough, once he hit one-quarter armour, Aperture Harmonics started appearing on scan:

http://files.rooksandkings.com/index.php/image/direct/BFZ6g9-opB/norcor2.jpg

We returned to the shield as they warped in to extract the Naglfar. For such an elaborate trap, given their economic resources, I would have expected AHARM to kill the dreadnaught regardless, simply to attempt to maintain the deception (but then, perhaps, the game was indeed up).


http://rooksandkings.com/killboard/?a=k ... l_id=25219 (http://rooksandkings.com/killboard/?a=kill_related&kll_id=25219)

This episode had given us some action and also left us with a pending tower reinforcement timer, which was to exit RF at 1900 on Friday.



Making a connection

Aperture promised to show for the tower but we weren't so sure - after all, we'd recently cleared out their second system, 'Polaris', and despite giving them an entrance to the wormhole, they hadn't shown up. Granted, they did have their own op at the time - but we decided to push a little harder for action.

So, whilst waiting for the tower timer on the Friday, we started chain collapsing for pvp. It ocurred to us, of course, that rolling Aperture's system would be perfect to ensure a fight. And sure enough, the wormhole Gods decided to make things happen and we almost immediately rolled 'Nova', the home system of Aperture Harmonics. Perhaps this would suit them too, we reasoned - after all, they might want to bring heavier ships in to kill the tower. The alternative would be that they'd want to collapse the entrance. Either way, they'd soon show.



Main Battle

http://files.rooksandkings.com/index.php/image/direct/Jt2rrBwjxE/novmain.jpg

To begin with, let me say that I feel bad FCing anything in wormhole space. Guillotine Therapy are an amazing group of people, both in their skill and their sense of charity. If I forget to bookmark an entrance, jump the wrong wormhole or simply stumble mindlessly through the darkness, within moments I'm given an A to B to C warp route and put in the right place.

So it must seem odd that when the fight starts, this sheep they've herded into the battle is then put on a chair, given a Christmas cracker party crown and allowed to conduct the events. But Eelm and Curufin weren't around and the GT folks were left with this errant sheep to wage battle with. Still, if Leyo, DexoU and co. were concerned about having their 0.0/LS FC command in the depths of unknown space, they generously tolerated it.


After some time building up (we were doing the same), Aperture warped faction battleships and capitals into our bubble on the Nova wormhole entrance. We jumped into them and the stage was set: us with a triage Archon, a Bhaalgorn and T3s and them with faction battleships (including two Bhaalgorns), triage and dreads.

I should say a word at this point about Nova itself. Nova is a Class 6 Magnetar. This used to mean double damage, half-lock range and a 100% bonus to all ECM modules. After (some) of Aperture Harmonics used an issue with the latter part as an exploit, the WH conditions were changed to simply double damage and half lock range.


Obviously these bonuses put our lone triage pilot, Agent Xero, in a tricky spot. Aside from the extra damage of a dreadnaught in a Magnetar (and fully faction fitted dreads with 3 damage mods, no less) there was the more pressing issue of two hostile Bhaalgorns ready to neut him. We tried killing their Bhaalgorns outright but their own triage rep made that impossible.

The key was winning the capacitor battle. Somehow Agent managed to juggle his own cap between self-tank, remote rep and keeping our own Bhaalgorn (Seliah) fed. With help from a jamming Tengu (Emymna) our one Bhaalgorn gained capacitor superiority over their two.

This allowed Agent to hold at peak recharge while we moved on to put cap pressure on their triage carriers (heavy target switching) and Seliah's Bhaalgorn began to neut out the Moroses. The guns of the first Moros fell silent just as Agent dipped to 1/4 armour.


It was around this time that we were able to start killing ships. An Apoc Navy issue and Armageddon Navy were killed quickly, followed by one of their Bhaalgorns. The other Bhaalgorn warped off, significantly reducing the capacitor threat on the field. Their first triage carrier then became prime and despite a Pith X-type tank, melted fairly quickly (he was reported on 5% capacitor as we switched to him).

After he fell, we began killing the first (Capped) Moros. The second Moros was now reported at 30% capacitor but the dps was no longer enough to trouble Agent, who had virtually burnt out his reps from the earlier tanking. Due to hectic preparation we'd been short a Damnation for much of the fight so where the finesse of extra resists failed, raw overloading muscled us through (along with Agent's experience).

Once the first Moros died we switched to the second, stopping only to pop a Loki along the way. At this point the fight was essentially decided, since the second Moros was full capped out too. We were now free to switch to support, killing some and scattering the rest.

http://files.rooksandkings.com/index.php/image/direct/f8lODoZPq5/novsup6.jpg

Their last two triage carriers then perished. All three triage carriers sported faction, deadpsace and officer fittings, tech 2 rigs and meta2 capital modules.

http://files.rooksandkings.com/index.php/image/direct/XxOVQsB9l9/nov71.jpg

Needless to say, the AH pilots were podded (for such is the nature of wormhole space). When they returned, though, local was very cordial.


http://rooksandkings.com/killboard/?a=k ... l_id=25279 (http://rooksandkings.com/killboard/?a=kill_related&kll_id=25279)


Last Act


This still left the business of the 1900 tower. We decided to camp both sides of the wormhole (i.e. half in Nova and half in the system where the tower was coming out). We waited like this for around three hours (admittedly not with a full fleet - some jumped back and went to the pos for refreshment).

When the POS came out of reinforced, nothing happened.

We started repping it and after it was restronted, some AH snipers arrived to kill our anchored bubble. They then warped a Revelation to zero of the wormhole, to collapse it. This was unexpected, since they could have drawn us off by making some kind of move on the pos, and then jumped the Revelation safely back and forth. As it is, he jumped into a large gang and died quickly. The rev was fully faction fit, complete with meta 2 reps.

Back on the other side, the snipers were out of range for us to point (though unable to do any damage to us) and we exited via Nova's static WH connection, probed our way back to where we started and regrouped the fleet on the (repped & restronted) tower.

Orar Ironfist
April 10 2011, 10:55:22 PM
:D God damn that was a sweet BR. Sounds like wormole space is where it's at.

Lorkin Desal
April 10 2011, 11:03:23 PM
WH space > K space anyday. The lack of blobbing is such a relief :)

We had a pilot warp to one of our poses last month in a golem fit for range, with no backup...

http://www.lsp-eve.com/kb/?a=kill_detail&kll_id=813

Man was I pissed that I was out of the WH on Nyx watch (It worked out though :D)

Tai
April 11 2011, 01:22:06 AM
Thanks for the BR Lord M, looks in order with what I heard from the guys. Can you please stop killing us when I have to do school shit, thanks in advance.

Looks like a welp day for us, but shit happens and we aint leaving yet B)

Marlona Sky
April 11 2011, 05:01:57 AM
Impressive BR, most impressive...

Ashigari
April 11 2011, 10:22:38 AM
nice report, is r&k also using such expensive fits on all their ships in WH space?

KEEN - leyo690
April 11 2011, 12:05:25 PM
Still, if Leyo, DexoU and co. were concerned about having their 0.0/LS FC command in the depths of unknown space, they just couldn't wait for it and just enjoyed it so much.




fixed , Lord :lol:

Khazak mokl
April 11 2011, 12:46:52 PM
Piracy isnt always blowing stuff up.

Sometimes its more like fishing.

Our tale begins in our home WH cycling our static C3 looking for stuff to do.

NK goes in scouting in a covert ops and he sees a 2 towers, a mauler, a loki and a machariel on d scan.
Quickly d-scanning down the POS's he finds that the loki and mach are piloted but the mauler is off d scan away from the POS.
He warps around the system and finds it not at a POS but in space somewhere. Probably in a gas or grav site mining.

Now we will shoot anything but a huffing maller doesnt sound as tasty as a loki or machariel if only we can entice them away from the safety of the POS.

I jump into the system in my cloaky proteus and drop some combats of d-scan and cloak up. I then procceed to d scan him down to 15 degrees and see what planet hes at and at what range so I can gauge my probe deployment on him and get his location in 1 pass of the probes.

Just as I am about to call the probes in and go for it he disapears of d-scan and NK tells me he has landed back at the main POS.

Quickly taking the opertunity I swap my overview to sites and not ships scanning and locate the ladar site he was in and BM it and move my probes back off d-scan.

NK says the maller is warping again and shortly he arrives back in the site.

I decide to send the probes back in so I get a zero warp in rather than just warp into the LADAR at range and possibly get decloaked by the gas cloud.
As I know exactly where the site is I set the probes to 0.5 AU and position them accordingly.
I start moving in the direction of the site so Im at enough velocity to warp immediately as I get the hit.

I send in the probes and get a 100% hit and initiate 'warp to 0' and then immediately move my probes back off D-scan again.
I land right ontop of him and decloak while activating my sensor booster and point him.
At this point I dont want him to die just panic so I release a flight of 5 warrior II's and talk in local:-

khazak mokl > hey u want a ransom?
? T'hena Kha'tek > someone in local
? khazak mokl > 30 seconds
? khazak mokl > 50 mil

Fingers crossed we wait to see if the Loki and Mach will warp in to save the day.

Back at there POS Nk reports that the mach is gaining speed and it warps off in the direction of the site.

I immediately activate my heavy blasters on the maller and it pops just as the mach lands.
I cant believe it. . He's warped in at 0 so I immediately activate my TS scram and hes sat there like a duck while I orbit @ 500m raping his shields.

I call in the gang and they jump into the C3 and start to warp to me to join in the fun.

At this point I decide something is wrong with the Mach as its already dropped though shields and its just into armor as the gang land and start ripping it a new A-hole.

Local chat ensues:-

DiiJay > wi pay

We are rubbing our hands together - a nice payout seems in order for a Mach even a fail fit one so I say:-

khazak mokl > how much?
?DiiJay > what you want ?
?khazak mokl > 1 bil
?khazak mokl > 1 min to decide
?khazak mokl > soon as it hits my wallet ur good to go
?DiiJay > ok
?DiiJay > just a sec
?DiiJay > making transfer
?DiiJay > going to make a loan

We start the count down and our scout says there is no reaction or amassing a rescue fleet at the POS so we give him a minute. It hits zero so one of us starts shooting and takes him slightly into hull.

khazak mokl > 30 secs left ( I generously give him more time to pay up)
?DiiJay > please stop
?DiiJay > im poaying !
?khazak mokl > soon as the cash hits my wallet
DiiJay > just wait a sec

At this point phrank gets involved:-

Phrank Phish > we dont have all day son. . . .
DiiJay > im all out of isk
?DiiJay > but leneding from a mate
?DiiJay > you know i cant do anyhting
?DiiJay > 'and im willing to pay it

We start to think we might be better off if he just ejected and left us his mach as ransom but if he leaves his ship he really hasnt gained anything except not getting a KM.

We decide he could have expensive implants if we play it right we could get him to eject.
Phrank warps back to out home system to get a devoter to bubble up.

To help him decide to eject I say:-

khazak mokl > well the km and possible drops are just as good as 1 bil to us so hurry up
?khazak mokl > HIC is coming now to so ur gonna loose the pod to if the cash dont arrive soon
?khazak mokl > dunno what implants u have but i wud get the cash fast.

We wait with fingers crossed as the seconds tick by as we wait to see if he takes the bait and ejects. . .

5 seconds pass. . then 10 seconds. Suddenly it seems like his diliberations are up and he decided discretion is the better part of valor. . . He ejects and flee's in his pod to the safety of his POS before the HIC lands.

NK warps off to dump his ship and pods back into the C3 to collect our battle-scar'ed reward. I swap my drones to light armor reps and activate them on the mach . . There about as helpful as a chocolate microwave and do FA that i can see to reparing it . . . .I dont know why I bother carrying them sometimes.

Phrank Phish > thats ransom enough for us. ta :-)
?khazak mokl > cheers m8
?khazak mokl > fly dangerous

NK lands and after we unlock the mach he gets in and. . . 'HOLY SHIT . . . X-type fit' ensues.

We all go wild rubing our hands together in an orgy of imminent phat lootz payout frenzy till NK links the fit.

Libberated Machariel
Highs

7 x 800mm repeating scout artilerys

Mids

2 x True sansha Webs
2 x ecconamist tracking computers

Lows

Centus X-type explosive hardener
Centus X-type kinnectic hardener
Centus X-type thermic hardener
Shadow serpentis EANM
Centus X-type Large armor repper
2 crappy gyros?
And crap T1 rigs

All items soon to be up in Jita 4-4

Khazak

Daneel Trevize
April 11 2011, 01:58:02 PM
And if that sounds too retarded even for w-space, witness the 1.1bil Raven (http://vip3r.eve-kill.net/?a=kill_detail&kll_id=9320958) (NOT Navy issue) found doing a c3 anom while other ships were being combat scanned in the same system. :shock:

Khaz I can't fix your spelling and grammar on these forums :P

Pascal Almaric
April 11 2011, 01:58:45 PM
Cool story Khazak.

I like these little scraps more then the "relevant" fights that are the normal meat of W&P. I wouldn't mind reading about more unusual/memorable small stuff that's not going to change any maps.

FourFiftyFour
April 11 2011, 06:27:27 PM
I'm wondering what R&K's goal is with AHARM and in WH space in general. Do you guys just want to take out the perceived top seed for pew or is there something more that i've missed?

Manbearp1g
April 11 2011, 07:57:34 PM
And if that sounds too retarded even for w-space, witness the 1.1bil Raven (http://vip3r.eve-kill.net/?a=kill_detail&kll_id=9320958) (NOT Navy issue) found doing a c3 anom while other ships were being combat scanned in the same system.

I see your 1.1B Raven and present you with the 1.2B Drake. (http://adhocracy.killmail.org/?a=kill_detail&kll_id=9333794) Also loved the BR Lord Maldoror.

Helen
April 11 2011, 08:06:35 PM
I'm wondering what R&K's goal is with AHARM and in WH space in general. Do you guys just want to take out the perceived top seed for pew or is there something more that i've missed?

The more fighting goes on the better the price of the stuff coming out of wormholes.
Look at what happens to prices of stuff that no one fights over but can farm all day.

Lord Maldoror
April 11 2011, 08:43:30 PM
nice report, is r&k also using such expensive fits on all their ships in WH space?

Since the guys on him included two Bhaals and a couple faction fit Moros (with +100% damage bonus) I assume Agent quickly swapped out into a full Chelm's loadout while I wasn't looking, to come out the other side on that one ;)

I think when people look at Aperture's lossmails they do see some expensive fits. However, given the particulars of wormhole space, it probably makes sense. If you drop a triage carrier in 0.0, on the wrong day a titan could turn up and pop the thing in a DD. And sure, as discussed elsewhere, a Bhaal could turn up and neut the titan to stop it firing again, and drop another triage in, or whatever the situation may be (although their could be 30 titans..). But realistically as we all know, any one ship could die instantly in larger 0.0 combat to some of the toys/alpha available there.

The three faction/deadspace fit triage carriers that Aperture lost in the last engagement, however, know that if they perish they will go down in a proper, prolonged fight. When they're warping to the wormhole and we're jumping in, they know there's not enough mass in it for us to bring whatever we want, so for the fight they knew they'd have to be taken down the hard way (which is also the fun way). Fair enough.

Rick
April 11 2011, 08:47:22 PM
I'm wondering what R&K's goal is with AHARM and in WH space in general. Do you guys just want to take out the perceived top seed for pew or is there something more that i've missed?

I think there is a bit of a rivalry developing between AHARM and R&K, and with good fights coming, I think it's a win-win for both sides.

I think that is pretty much the only attribute I can give the conflicts between AHARM and R&K. I think with a few exceptions there is really not much bad blood, but having fun attempting really difficult objectives in WH space.

I can definitely give props to R&K, I think that the blockade of the WH was a masterful stroke.

---

Also, Lord M. brings up a good point. In a WH, because of the smaller scales of the fight and some weird effects in some systems means that sometimes pimping some mods absolutely gives you an immense bonus.

An example is in a wolf-rayet. Frigate-sized guns get double damage, near enough. It can be argued that it makes more sense to put frigate sized guns onto some cruiser sized ships to get similar damage, but with better tracking (albeit losing range).

FourFiftyFour
April 13 2011, 12:53:16 AM
did R&K pick-up activity in WH space because of the abundance of small to mid size gang warfare?

Lord Maldoror
April 13 2011, 01:49:02 AM
did R&K pick-up activity in WH space because of the abundance of small to mid size gang warfare?


No, Rooks and Kings have a dedicated wormhole corp, Guillotine Therapy. You'll find their reports mostly on the French forums. If you spotted some guys in R&K shirts at Fanfest, you'll have seen them. In game they're harder to spot until its too late for their target - flitting between space and time to emerge in all kinds of 0.0, low sec or w-space locations to wage war. And then disappear again into the ether.

Sometimes they allow common folk like us to enjoy the mysteries of wormhole space, such as in the recent battle report, and test our sea legs a little. My experiences of W-space are usually months apart (before the recent report, the last time I was there was during the destruction of Aperture's 'Polaris' system).

FourFiftyFour
April 16 2011, 05:06:01 AM
Ahhh I see.

So they go about the WH business until they need a few more guns and then R&K proper gets called up.


You guy's really do seem to apply order and specificity to everything.

Vilgan
April 22 2011, 03:38:04 PM
So, decided to try some black ops. Black ops basing from a wormhole seems awesome because people can't see you coming. The goal was to find a ratting carrier, so we headed towards a M-M in wicked creek because that pocket seems to spew forth losses a lot.

Ooh, a widow!! gogogo, bridge up, jump in. Widow... warps away. oops ;P recon guy dual boxing + new at this (as most of us were) = a lot to do at once. Oh well, drake lands and we pop that then hang around in system a bit. Hostiles form up on station so we try a bombing run (something else we haven't done much of) and pop a dramiel and a rifter in exchange for a bomber. Drakes all docked when the bombs came out, which isn't surprising since they had to be expecting a bombing run.

http://dontshootx.com/killboard/?a=kill ... ll_id=6717 (http://dontshootx.com/killboard/?a=kill_related&kll_id=6717)

Play around a bit more but tbh bombers pop really easy and hostile count in local was 35ish so we decide to reship and come back.

30 minutes later we are back on the gate w/ a real fleet. Unfortunately we were well scouted so just got a drake and cane en route but didn't catch any ratting carriers or anything. 17 friendlies with hostile count initially at 22ish so we hang out for a bit while they get a fleet together and log more on. Eventually they've got 34ish in local, but they are all hugging their station and refusing to come play (we have 5 100km off station with everyone else still sitting next door albeit scouted).

New plan! What if we warp a proteus on top of them, let them almost kill it and then try to kill the red boxers before they can dock? What could go wrong, fighting on a hostile station outnumbered 2 to 1?!? :P

Proteus warps in, gets redboxed, rest of fleet warps or jumps and warps in. Hostiles undock 3 more carriers and some jams/neuts (they had about 12ish undocked before we jumped in including carrier). We started slowly chewing through ships, although there were some very nervous moments. My proteus hit half structure when they broke our logi chain for a bit, and our widow also hit structure when they switched. However, reps held okay after that and we were rotating primaries and killing them before they could dock/get repped. After a bit, most of the remaining ships docked back up while a chimera was bumped off the station (yay mach bumps!) and we killed that as well (despite 3 hostile carriers repping it). After the chim died, the other 3 carriers docked and GFs were exchanged.

Linkage: http://dontshootx.com/killboard/?a=kill ... ll_id=6735 (http://dontshootx.com/killboard/?a=kill_related&kll_id=6735)

Hostiles not shown on Link: 3x carrier, 1x sleipnir, 1x apoc, 1x guardian, 1-2x drake, 1-2 other ships that I forget.

Liptonez
May 1 2011, 07:01:21 PM
"Wormhole plunderers" channel has seen some activity this weekend. \o/

So I went around scanning for WHs in high sec to pew pew in, with the possibility of anchoring a personal small tower in some WH where some random dudes live. Didn't have to search long, found a C2 WH of a 10 man corp that is part of a 270 man alliance. A hulk and a Drake were mining in a site there.
Since some other faggot in the WH had to launch probes when I wanted to crash their mining op, I didn't get any kills. Aggravated by this I hauled in a small minmatar tower, which they started reinforcing like 10 hours later.

So something like 3 Abaddons, 3 Geddons, a Drake, a Raven and a Tempest started shooting my little unarmed pos. Fortunately some dudes in WH plunderers had a 20 man gang going, so they went on and rushed into my newly acquired hole.

Long story short, since our fleet had no light dictors, only my pr0 combat cheetah with 2 points managed to hold a Raven and a Pest till the fleet arrived.

http://eve-kill.net/?a=kill_related&kll_id=9562114

Pretty unsatisfying, but I believe I can get some more fights out of them. I told them I'm good with 500m too, but :cut:



A few hours earlier, someone reported 2 rattlesnakes and a thanny playing on a high sec WH. Some random dudes were found together, a fleet was formed, we went chasing for the thanny. Since the WH was a pulsar, it had like 1k+DPS passive tank + cap shield booster, so it took us literally an hour of shooting rattlesnakes and thanatos till 15 or so more people arrived and we finally killed the thanny. :razor: (who the fuck is this retard)

http://eve-kill.net/?a=kill_detail&kll_id=9565424

If you're cool, you should join said channel, go scan WHs and get some ships to blow up.

Talinthi
May 2 2011, 02:54:39 AM
"Wormhole plunderers" channel has seen some activity this weekend. \o/

So I went around scanning for WHs in high sec to pew pew in, with the possibility of anchoring a personal small tower in some WH where some random dudes live. Didn't have to search long, found a C2 WH of a 10 man corp that is part of a 270 man alliance. A hulk and a Drake were mining in a site there.
Since some other faggot in the WH had to launch probes when I wanted to crash their mining op, I didn't get any kills. Aggravated by this I hauled in a small minmatar tower, which they started reinforcing like 10 hours later.

So something like 3 Abaddons, 3 Geddons, a Drake, a Raven and a Tempest started shooting my little unarmed pos. Fortunately some dudes in WH plunderers had a 20 man gang going, so they went on and rushed into my newly acquired hole.

Long story short, since our fleet had no light dictors, only my pr0 combat cheetah with 2 points managed to hold a Raven and a Pest till the fleet arrived.

http://eve-kill.net/?a=kill_related&kll_id=9562114

Pretty unsatisfying, but I believe I can get some more fights out of them. I told them I'm good with 500m too, but :cut:



A few hours earlier, someone reported 2 rattlesnakes and a thanny playing on a high sec WH. Some random dudes were found together, a fleet was formed, we went chasing for the thanny. Since the WH was a pulsar, it had like 1k+DPS passive tank + cap shield booster, so it took us literally an hour of shooting rattlesnakes and thanatos till 15 or so more people arrived and we finally killed the thanny. :razor: (who the fuck is this retard)

http://eve-kill.net/?a=kill_detail&kll_id=9565424

If you're cool, you should join said channel, go scan WHs and get some ships to blow up.
gj guys some nice kills there hehe.

Daneel Trevize
May 3 2011, 01:08:24 AM
They're not much compared to later that day when GenePool's Sleip finally died.
http://eve-kill.net/?a=kill_detail&kll_id=9568103
~2.6bil. RIP.
Plus the proteus alt/friend. Guess who's primary next time I meet these two ;)

Kalnov
May 3 2011, 03:19:59 AM
They're not much compared to later that day when GenePool's Sleip finally died.
http://eve-kill.net/?a=kill_detail&kll_id=9568103
~2.6bil. RIP.
Plus the proteus alt/friend. Guess who's primary next time I meet these two ;)

Damn. I hate to see his hole plundering gear killed.

Any story behind it besides just being shot to death?

Durzel
May 3 2011, 01:48:46 PM
He probably went for the Legion in a site (judging by the Proteus killmail) and the other guys showed up unexpectedly.

Shit happens, the guy has killed lots more using that combo than he's lost. Sooner or later you're always going to come unstuck to a bait or escalation flying "solo".

GenePool
May 4 2011, 01:19:42 AM
So - I'd just been lurking here since SHC died but since someone thought they should EveMail me the link to my kill and see if I wanted to comment here I figured I'd take the opportunity to do so.

Losing the Proteus + Sleip went down pretty much as Durzel described. I was watching their POS as the Legion, Harby, Cane, Drake and Geddon were randomly swapping ships back and forth and otherwise just screwing around. I knew how many pilots they had active and even had an idea they may have seen my Proteus enter the wormhole so could be baiting me. But I also am not one to shy away from a fight.

So when the Legion warped to the anom, I immediately went in and tackled him with the Proteus and warped the Sleipnir in to start pounding on the Legion. As semi-expected, the Legion was tackle fit and the Harby, Cane and Geddon landed shortly after I decloaked.

I still thought I was ok at the time but I couldn't get enough of them dead fast enough to get the dps / neuts down to a manageable level and they eventually broke my tank.

Fortunately - the proteus took long enough for them to break that I had plenty of time to pop the can of the Sleipnir. Nothing all that good survived but they didn't even get any of that.

For those of you thinking about trying out WH plundering, if you're patient enough to put in the 'probe time' this loss really isn't all that big a deal in the grand scheme of things. Wormhole plundering has allowed me to more than pay for the loss of these ships several times over. It's ridiculously profitable. It doesn't take too many Pithum A-type / CN Invuln fitting Tengus you talk into ejecting to cover these sorts of losses, and it's really not that uncommon to find those sorts of fits in WH space.

The bad news is that I lost about 3 billion isk (Gist X-types are only ~900m to replace) in the space of a few minutes. The good news is I've made almost that much in the last 3 weeks since I've been back (I took a little break for about 6 months and got pretty lucky with finding some abandoned POS' shortly after getting back). The other good news is that I had a new idea for a different 'duo' for wormhole plundering and this gives me a chance to try that out.

Hope to see more of you in the Hole Plunderers channel! I've found 2 carrier kills since I've been back and the faster we can organize the faster we can get those sort of ships taken down. The channel is great for that!

Daneel Trevize
May 4 2011, 11:04:40 PM
Cheers for the reply. I take it that wasn't a neut legion then.

You seem to be avoiding the recent phenomenom of lower class w-space cap ships just SDing as it's hard to get the DPS on them in time while also being covert or causing them to escalate to bring the things out in the first place. We may well be available for the next few weeks as we shake things up in corp.

Also, would you say there's a lot less pimped fits in w-space/c3s compared to 18 months ago? And a lot less pve t3s besides t2 fitted tengus? Or are we just getting unlucky/bad?

Vilgan
May 4 2011, 11:36:17 PM
Cheers for the reply. I take it that wasn't a neut legion then.

You seem to be avoiding the recent phenomenom of lower class w-space cap ships just SDing as it's hard to get the DPS on them in time while also being covert or causing them to escalate to bring the things out in the first place. We may well be available for the next few weeks as we shake things up in corp.

Also, would you say there's a lot less pimped fits in w-space/c3s compared to 18 months ago? And a lot less pve t3s besides t2 fitted tengus? Or are we just getting unlucky/bad?

Most of the super pimped tengus I used to see were used in (or designed for) soloing/2 boxing C4s. As that is no longer possible, there does seem to be a lot fewer of them. 1B tengus are still reasonably common tho imo.

GenePool
May 5 2011, 12:58:16 AM
Cheers for the reply. I take it that wasn't a neut legion then.

You seem to be avoiding the recent phenomenom of lower class w-space cap ships just SDing as it's hard to get the DPS on them in time while also being covert or causing them to escalate to bring the things out in the first place. We may well be available for the next few weeks as we shake things up in corp.

Also, would you say there's a lot less pimped fits in w-space/c3s compared to 18 months ago? And a lot less pve t3s besides t2 fitted tengus? Or are we just getting unlucky/bad?


I'm pretty sure the legion and everyone else in his party had neuts because both the proteus and the sleip were capped out almost the whole fight but I could be mistaken on the legion. I'm absolutely certain I was getting neuted by the cane, geddon, and harby (I remember noting the graphic on the overview). As I've relived that fight I'm fairly certain I could've come out of it ok if I'd switched to the cane sooner to get his DPS off of me (because of the sleips higher resists to amarr dps) but I didn't come to that realization until too late in the fight.

As for finding good targets I'm not sure whether it is getting lucky or just scanning a shitton of wormholes but I've found quite a few pimped fits in the 3 weeks or so I've been back. I killed the same dumbass pilot in 2 different tengus (both pimped to over 2 bil each) within 3 hours of each other and I've gotten fairly lucky with some other decent kills (nidhoggur - with proteus, vulture and drake in support (in a C1 no less); and the shield tanked thanny linked above) as well.

However - most of the real 'loot' that I got came from finding a few abandoned posses and that speaks to your point about fewer folks in WHs in general.

I would also agree that there are less really pricey fits than before, but as I'm "solo" I always did most of my hunting in C3s and below. My experience has been that the priciest targets are in the C3s with the D845 hi-sec static. I think there have been less people hunting them as of late so they're getting pretty lazy. It's often a good strategy to camp and alt in their WHs and harass them until they pay you a ransom to leave them alone. The opportunity cost for them of having to log off every time you sign in adds up pretty quickly.

I don't usually engage carriers until I've already pulled in enough dps to take them down fairly quickly. That being said, the shield tanked thanny took forever to take down because I failed to name him primary soon enough in the fight. We kept trying to take out the rattlesnakes the thanny was supporting and they kept jumping through the WH to hi-sec. We had another gang come from 15 jumps away to put enough dps on this guy to take him down. I'm not sure why he didn't self destruct but I'm not complaining either.

I'm looking forward to getting back to it but am going to have to move in the next week or so (and I'm training some new skills for my newest idea) so it may be awhile. I'll update here once I get back to it and will look for you in the channel the next time I find some targets that need back up.

Lorkin Desal
May 6 2011, 05:03:08 PM
Wormhole Plunderers channel had some more activity last night. I was too slow to get there but for those that did they found and baited a HS camp that contianed a Bhaal, Vindi and a Hurricane.

Laughs were had and the camp was eliminated.

http://www.youtube.com/watch?v=bn7WMxJo3Uw

whispous
May 7 2011, 06:17:54 AM
Wormhole Plunderers channel had some more activity last night. I was too slow to get there but for those that did they found and baited a HS camp that contianed a Bhaal, Vindi and a Hurricane.

Laughs were had and the camp was eliminated.

http://www.youtube.com/watch?v=bn7WMxJo3Uw


Do you have an empty mid?

Wrack
May 8 2011, 12:59:13 AM
http://www.youtube.com/watch?v=bn7WMxJo3Uw


Do you have an empty mid?


That's not Lorkin's video, but the guy recording it appears to be flying this: http://eve.battleclinic.com/killboard/k ... d=13047598 (http://eve.battleclinic.com/killboard/killmail.php?id=13047598)

Liang
May 8 2011, 08:37:29 PM
He's flying some variant of the Brutix hull, has 7 turrets, and has passive modules on. He's got an empty mid, methinks. At any rate, hole plunderers looks sexy to me and I'll try to get my Corp in there to help out. :)

In the spirit of battle reports, Parsec recently took over a Wormhole from The Black Ops. Nothing really interesting (we didn't manage to get a fight out of them), so I'll merely link my blog where I blogged about it: http://liang.evepress.com

Ed: Tapatalk doesn't handle URLs very well - even before I typo'd the link.

Pascal Almaric
May 8 2011, 08:57:44 PM
Liang, you put an extra 'r' in the link, it should be http://liang.evepress.com

Wabs
May 9 2011, 11:19:30 AM
the kills from that trap: http://eve-kill.net/?a=kill_related&kll_id=9609684

You guys used a proteus to bait them off the wormhole or something? damm some ppl are stupid.... hehehe nice kills!

Janus Nanzikambe
May 9 2011, 10:21:27 PM
the kills from that trap: http://eve-kill.net/?a=kill_related&kll_id=9609684

You guys used a proteus to bait them off the wormhole or something? damm some ppl are stupid.... hehehe nice kills!

I guess now is as good a time as any to stop lurking :) Apologies in advance for the wall of text, I suck at battle reports apparently :(

My alt had been lurking in that C2 since shortly after downtime, the inhabitants run sites in their c4 static in a nicely HICable RR tengu blob. Whilst waiting for them to go active I scanned out the entire system and moved another alt to the highsec side of the WH I'd entered from to provide warpins for my main if need be.

I was mostly AFK for the next couple of hours, returning briefly to gank a drake (PVE fit! lol) that was babysitting a POS some random 3rd party decided to anchor in the system. It was somewhere around this point a link from a c3 WH opened into the c2 and a covops entered. I'm not sure if he saw the end of the drake gank or just saw the locals floating at POS in their tengus, either way shortly after that the a Cane + the Bhaal & Vindi appeared on dir scanner in center system & they begin anchoring a large T1 bubble on the highsec static.

Now as it turns out the highsec WH they were camping was not the one I entered from (an R943) but the systems static (a B274). So I quickly brought in my covops alt and jumped her thru the WH they were sat on to bookmark the other side & then AP'd her back to the system I entered from (3j away! gotta love CCP's random number generator)

With my alt back in place on the R943 WH I put out the call on Hole Plunderers and news of a Bhaal and Vindi quickly brought in a 25+ man fleet. The plan was simple: 2 ships (a legion & proteus) would jump in the back way and warp at range to the WH the targets were camping. Once they'd been successfully lured out of the safety of jump range, the rest of the gang would jump in the front entrance & violence them. It took a while for all the various people to get in place with some folk burning 20 or more jumps for the chance of faction ship kills. At one point the whole plan looked doomed when they unanchored their bubble and pulled in their drones. To keep them sweet I briefly decloaked my alts loki near them & began negotiations in local to get my non-existant iteron safely out of the WH ...


XXXXXXXX > why are you camping this wormhole?
SpikeTec > pew pew
XXXXXXXX > I need to go out and return you will shoot me?
quecke > we shoot everything lol
XXXXXXXX > can we make arrangement 4 my iteron to go out with no attack?
quecke > 80mil and we go away
XXXXXXXX > how do I know you will not shoot?
quecke > when you give us money we will run away
quecke > we have honor WE ARE AIC
?SpikeTec > the name of AIC
lokutus1986131 > we no pirats

I think the youtube vid (http://www.youtube.com/watch?v=bn7WMxJo3Uw) tells the rest of the tale better than I can :D

Gypsio
May 9 2011, 11:34:07 PM
Yeah, we warped bait Legion and Proteus in at 50 km to get them off the WH. They didnt take the bait immediately, we had to move a bit closer in, closer to RF point and neut range, before they both started burning at us. When they were about 20-25 km off the WH, we got tackles and brought Teh Blob in.

They had a Hurricane too, it got out. We didn't really care.

Wabs
May 13 2011, 09:14:42 AM
any of the Aharm guys want to tell us about the eviction you did (or are doing?) I'm curious about the 25vs20 battle and how much loot you guys ended up getting =) Nice work btw!

Tai
May 13 2011, 03:54:02 PM
8-)

a full BR will be posted after we're done. Final reinforcement in about 45 minutes, though it doesn't look like we'll be getting a fight.

Helen
May 13 2011, 04:45:40 PM
8-)

a full BR will be posted after we're done. Final reinforcement in about 45 minutes, though it doesn't look like we'll be getting a fight.

Looking forward to it.
:popcorn:

Talinthi
May 13 2011, 05:33:46 PM
8-)

a full BR will be posted after we're done. Final reinforcement in about 45 minutes, though it doesn't look like we'll be getting a fight.

Looking forward to it.
:popcorn:


last towers gone br should be coming as soon as someone writes it up. they only fought to try to save the first tower sadly.

our kills/losses during this eviction (http://dontshootx.com/killboard/?a=cc_detail&ctr_id=2&view=recent_activity)

Daneel Trevize
May 13 2011, 05:52:38 PM
Any official reason for the attack, or just opportunity and entertainment? I only see this (http://www.dontshootx.com/killboard/?a=kill_detail&kll_id=6715) as previous encounters of any worth. Also did you hire mercs and/or get some random 3rd party killmail whores?

Tai
May 13 2011, 05:55:36 PM
Writing the BR now. Will post it on our internal forums and it'll be up here once it get's OK'd there!

zergl
May 14 2011, 02:00:36 AM
While Tai gets his BR greenlit, have a quick tale of blueballs and facepalm:

I was chilling semi-afk when suddenly Hole Plunderers got spammed with the Bat Signal, as some buggers were taking down a small unarmed POS with (iirc) three drakes, three scorps, an apoc, a Tengu and another ship or two that I'm probably forgetting right now. We meet on the high sec side with a mix of BS, T3 and Recons when our eyes tell us that the guys doing the POS bash warp back to their own POS. Cue the waiting game. When it looks like they're continuing (Tengu and a few of the other ships) we decide to jump on the opportunity and Hemp tackles the Tengu with a Falcon as backup to hopefully keep the Scorps off him while we get through the hole and warp to him. As the Tengu enters armor the pilot ejects and gets the fuck out and while we consider our options (Loki Pilot grabs it right now while we keep it locked versus parking it in highsec first) it fucking self destructs. :facepalm: :evil:
Apparently nobody noticed it initiating SD (easily blamed on everybody multiclienting, tbh).

So there we are with no killmail, no looted ship and a POS entering armor, so we decide to bloody well finish off the small tower in the hope that the CHA or the SMA would drop anything interesting:
http://eve-kill.net/?a=kill_related&kll_id=9667955 (one or two ships missing because of the 15min thingy and we accidentally the POS before the mail could be whored again)
SMA dropped a Shuttle :facepalm: and the corp hangar apparently only dropped mostly rubbish as well. Meh.
Shame about the potentially fun fight that was to be had if they hadn't left their Tengu to die as the numbers were about even-ish and we didn't have the opportunity to specifically counter whatever it exactly was that they had.

Talinthi
May 14 2011, 04:17:15 AM
You show equal numbers chances are your not going to get a fight. in wh space they usually have to "think" they outnumber you by a hell of a lot before most will bother trying to engage. just like in normal space. the carebear is a skittish beast that prefers the herd.

zergl
May 14 2011, 12:35:26 PM
Yeah, I know (this isn't the first time I did W-Space ops), but it doesn't change the fact that the fight would've actually been really fun and we didn't get to have any of it. :(

inora aknaria
May 14 2011, 05:24:24 PM
You had a falcon. If you wanted to fight don't take a falcon next time. ECM destroys small gang pvp :rage:

zergl
May 14 2011, 06:23:29 PM
Can't really argue with that, but in our defense, they had three scorps. :V

The Falcon actually was really only intended to try and keep the Scorps from jamming Hemp's tackling Proteus off the Tengu before the cavalry arrives.

Liptonez
May 17 2011, 12:27:19 AM
So I went around scanning for WHs in high sec to pew pew in, with the possibility of anchoring a personal small tower in some WH where some random dudes live. Didn't have to search long, found a C2 WH of a 10 man corp that is part of a 270 man alliance.

A little update on my small alt project. Nothing worthy of this thread really, but better than nothing.

So I anchored a small Minny tower in their WH now two weeks ago. As I was too lazy to put ammo into my guns in the beginning, it became kind of a crippled small minmatar tower. So the guys in the corp called "4325" (or whatever) called for help to kill my bait POS, they failed terribly at it (just like WH plunderers did only catching two of them, long live 2 point battle cheetah :razor: ).

Since my job doesn't allow me to play but on weekends, my POS fuel ran out about this wednesday. But they did bother touching my tower as much as I bothered fueling it.

One careless gas harvesting osprey pilot found his death and WH exit a couple days ago too. Missed a couple other kills since I was too lazy to scan WHs/sites after DT, but that's just me.

Sooo, finally, they noticed my POS has been offline for about a week. They promptly sent one whole Drake to shoot my pos mods (yeah rather shoot pos mods instead of the tower itself). After about 20 jumps in my passive tanked Sleipnir, their fleet size had already doubled to two Drakes. A third one was sitting ready inside their own POS.

It only took a little journey over another WH to reach the one being invaded by my jump freighter alt. A warp and 30 seconds later, one of their Drakes felt the power of the awesome MINMATARFUCK YEAH!. Pretty sad result (http://trauma.bioshazard.com/kb/?a=kill_detail&kll_id=5636) (I actually believed there was a 50% chance they were PVP fitted), but I guess they won't touch my offline POS for just another week.

:obama: (Why won't they just fucking accept my ransom offer.)

Krugerrand
May 17 2011, 09:42:32 AM
thats p. terrible. Nice work!

Wabs
May 17 2011, 11:04:48 AM
Tai, wheres that BR?? hehe :popcorn:

Wrack
May 17 2011, 04:30:51 PM
Exploring around, I jumped through a C4's static C1 to find myself in an anchored medium bubble, and a myrmidon, 5 ham IIs, and some sleeper wrecks on scan. The myrm pilot was a diligent d-scanner, noticed me recloaking in my cheetah, and POS'd up. I located the POS, a minmatar large, and checked out the defenses:

1 large beam laser battery
1 large pulse laser battery
2 large artillery batteries
3 cruise missile batteries
1 torp battery
1 neut
2 webs
0 scrams/disruptors

... in a C1 :psyduck:

In addition, there were 2 haulers outside the shields, anchoring more large guns ( :facepalm: ). I called for backup in bombers from a few WHs away, and we ended up with 7 bombers plus an inty. We caught one of the haulers and podded him too, but the other made it back into the shields. Then we incapped a cruise battery and started working on a large arty battery (which it turns out has a lot more armor HP than a cruise battery). One of them said in local "whats up with that." I convo'd him and gave him some pointers on POS gun sizes. It was at this point that he practically begged me to ransom him, "what will it take to make you stop," etc. I asked for 100 mil, got it, and we left.

One of our bombers got popped by a lucky shot from the large beam battery, so with the ransom I reimbursed him, and we all left about 7 mil richer.
:obama:

Eelm
May 17 2011, 08:41:55 PM
Wormholes are becoming a nice place to get some good battles.
But the main strength, of that space, is not to find juicy targets through ganking and eviction.
His power is to provide access to the entire EvE Universe.
You can be at 2 Jumps from Jita, and 3 Jumps from Cache, at the same time.
This is what happened to us last Wednesday ... nothing really exceptionnal but interesting to show the use of "WH Mechanics".


The Usual business

After buying some stuff in the main Hub of EvE, 4x of us started to do a roaming around the Great Wildlands and Cache.
Some gangs of solar fleet are quickly spotted, but each gang largely outnumbered us and a frontal engagement is not possible. For the next 30min, it turned into a real "cat and mouse" game.
Few kills are grabbed, until we decided to go further, as they started to show nice stuff.

http://www.rooksandkings.com/killboard/ ... l_id=26378 (http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=26378)


Prelude : The Escalation

We kept playing with them, putting bubbles and escaping their traps.
Slowly, we pulled them to the system leading to the "Unknown space".
At this point we switched to 3x DPS T3, waiting for them in the 0.0 at the wormhole entrance, with a Thanatos ready for back up.
Whatever their number, we are now able to fight them with in our terms, on our own field.
When the WH Space cross the Empire Space, the known rules don't apply anymore.
After some minutes, they finally probed our 3 guys, as expected.


14h15 : Round 1 - First Blood

A dozen of BC/BS warp at 0 from us, in the 0.0, at the wormhole entrance. Our thanatos also warp to the wormhole from the other side, but do not jump.
The fight starts and we manage to kill a Cynabal and a vagabond. As some of us are 10% armor and other fully neutralized, we jump back to get repaired by the Thanatos.
The Solar Fleet doesn't follow, giving us a short break.
This is where i joined the fleet with a Proteus, while other T3 quickly refit for cap injectors.

http://www.rooksandkings.com/killboard/ ... l_id=26379 (http://www.rooksandkings.com/killboard/?a=kill_detail&kll_id=26379)
http://www.rooksandkings.com/killboard/ ... l_id=26380 (http://www.rooksandkings.com/killboard/?a=kill_detail&kll_id=26380)


14h40 : Round 2 - The Jumping Dance

It's time to come back to the battle. We had 4x T3 DPS and the Solar Fleet had around 15x pilots.
Two kills of cane later, we jumped back again into the "unknown".
The Solar Fleet realized they couldn't kill anything that way so decided to follow us, trying to do the same thing.
We are now fighting in wh space. A Mach and a few of them immediatly took range, but falled under our guns.
We are holding their DPS. It doesn't work for them.
They jumped back and affect significantly the wormhole mass.
Without losing time, we followed them into the 0.0 and killed another Hurricane.
Their number had double to reach around 30x Pilots, with 4x Scimitars.
We couldn't kill much and their DPS is more significant.
As usual we jumped back one by one when we hit 10% armor.

http://rooksandkings.com/killboard/?a=k ... l_id=26386 (http://rooksandkings.com/killboard/?a=kill_related&kll_id=26386)


15h00 : Round 3 - The "Trap Collapse"

With 3 times our number, they are determined to finish us.
Their entire fleet jumped in, putting the WH into a critical stage. Awesome.
Not so nice, in fact: with this WH bonus (C5 Cataclysmic), their 4 scimitars gained 85% of strength on their remote rep, while our carrier get a -41% malus on his self rep.
Our Triage Thanatos is slowly going down to 50% armor.
Fortunately, smelling them coming, one of our Legion had switched for a Baahlgorn and 2x Jamming Tengus pilots joined us on the field.
The Scimitars are now neutralized or jammed and their fleet is left with no rep.
But they learned from the last round, and like we previously do, they jumped back one by one on structure, to avoid any loss.
Realising that, after their last scimitar jumped back, we switched to their Tempest, to affect as much, the WH mass, as possible.
We also notice on TS that we don't have much points and regret the lack of bubble ...
At this exact time, a sabre of the Solar Fleet jump into the WH and bubble it.
It seems the Wormholes God listened our prayers.
As expected, one by one, 3x of their focused BS jumped back, collapsing the WH.
The link is broken and they are now trapped with us into the "Unknown", without any reps.
Helped by the bubble, we get some more kills while most of their fleet succeed to warp out in safe.

http://www.rooksandkings.com/killboard/ ... l_id=26391 (http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=26391)

Liptonez
May 17 2011, 08:47:27 PM
Damn I feel for this (http://www.rooksandkings.com/killboard/?a=kill_detail&kll_id=26385) guy. He's always #1 on my kill-wishlist when I roam drone regions, but damn, this is the second time I see him dying just this weekend.

Nice report. :D

Liang
May 17 2011, 10:18:35 PM
Cripes... I wonder if I can make something like that happen with my C3. Nice BR Eelm

killfalcon
May 18 2011, 01:09:33 PM
Cripes... I wonder if I can make something like that happen with my C3. Nice BR Eelm

Agreed, that's godamn beautiful. Getting them to trap themselves and bubble their own fleet... Damn.

smagd
May 18 2011, 02:00:02 PM
Nice first post, nice BR.

Lallante
May 18 2011, 08:57:07 PM
How often do R&K get fights like that :shock:

Tai
May 19 2011, 05:28:17 AM
Tai, wheres that BR?? hehe :popcorn:

Sorry, some discussions on our internal forums and the closing up of the contract itself plus the evac from the target system and hockey distracted me. Here's the rundown. Thanks to Vilgan for adding the bit about the actual big fight, which I missed.

Earlier this week we were contacted regarding a possible mercenary contract. Now, this isn’t normally the kind of thing we do here at AHARM but in the immortal words of the Joker, “if you’re good at something, never do it for free.”

http://blogs.houstonpress.com/rocks/why-so-serious1.jpg

The contract was against Ash Alliance, a majority Polish group. Now that’s not exactly our prime time but we figured, why the hell not? It’s a large group in a C6 and we’d been looking at them for awhile. Besides, it is our self-imposed mandate to evict C6 residents who refuse to put up a good fight every now and again. Plus, it’s a Pulsar and that gives us a chance to crank out the shield ships!

TUESDAY

We started chain collapsing our static to try and connect and after about 11 or 12 tries we hit the money connection. We quickly rallied up the fleet; an Orca with all the amenities of home (small Gallente towers B)), a Chimera, a Nag, a Phoenix and a decent subcap fleet of Draeks, ‘canes, Tengus and some others. Lucky for us, this system had only 4 moons. While they were all towered, one (an Amarr large) was out of fuel. We jumped on it, the hole was great to us and let us get everything in and we pounced (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7019).

We set up our small holding and set about reinforcing some of the other POS’ in system. A large Domination, a large Caldari (looked like an R&D POS) and a large Gallente. The Domi was RF’d but everyone had to log afterwards so our US timezone went hero mode. We 3-man’d a Caldari Large in a Pulsar using a Nag, a Nightmare and (at times) a Drake. Thanks to Dom and Wen for doing most of the heavy lifting as I had to crash and go to work the next morning. I’m unsure when the Gallente tower was r/f’d but it was the last tower to come out, so I’m assuming it was sometime after this.

WEDNESDAY


We'd moved in during the US TZ during the night before, so EU TZ was spread a bit thin amongst a variety of goals. A dread was put on the final tower, ~4 people camping the hole, and a scout down the chain with more burning from highsec. The decision was made to leave the dread w/o subcap or carrier support so that everyone else remained more mobile. Shortly after the dread sieged and started on the tower an Ash Alliance fleet was spotted moving up the chain. They had about 14 coming up the chain, paired with about 8 spotted online already in the system. The decision was made to attempt to hold at the hole and wait for reinforcements from the 3-4 coming from highsec and hopefully some logins as well. The dread was also stuck on the hostile tower due to several points still being online.

Initially it was 4-5 of us vs 20ish (incl dread) hostiles w/ a crazy amount of ECM drones. We weren't able to kill anything outside of a cane and worked on drones for a while while losing 2 canes ourselves (one tanked 679k damage first tho!). Finally help arrived and altho the hostiles had escalated up to 25ish it didn't really matter. The bhaal would turn hardeners off and then the combined dps of 3 nightmares and a smattering of other ships would take it down quicker than the 4 basilisks could react to.

Shield bhaal is extra uber in a pulsar because not only is its weaker shield buffer made up for by the 100% shield bonus, but it can also run MWD and 7 neuts cap stable. It also contributed nicely to making life very tough for the basilisks, forcing them far enough away at one point that the close range ships were out of rep range.

Once the drones were dead and dps was on the field to push through their reps, it started swinging pretty heavily our way and it mostly just became a cleanup job (http://apertureharmonics.eve-kill.net/?a=kill_related&kll_id=9655276) where the issue was keeping everything pointed. It was definitely dicey early on, as many people hit low shields when targets were switched. The dread also finally broke free and warped in to make short work of their moros.

http://img693.imageshack.us/img693/2823/20percentpervlarge.gif

THURSDAY

In the late morning the Domi tower was scheduled to exit. As we evaluated ship strength, there was some concern voiced in our camp. Ash had 5 carriers (3x Thanatos, 2x Chimera) and a Phoenix along with a great deal of support. The fear was that since one of our dreads was not going to be able to log in, if five carriers started circlejerking in a Pulsar, especially using a cap chain, we would never be able to break them and that they might eventually be able to kill our Triage. Add to that our support numbers being quite low with about an hour to go on the POS timer and there were some people who weren’t sure we would prevail. We knew that various parties had also contracted Snatch Victory to wardec Ash alliance elsewhere and so we negotiated a temp blue with them and collapsed the existing chain (which had an EOL link and a mass-crit high sec) and we rapidly probed out a new one close to Rens. Snatch came in and the game was one. We kept the new static bubbled in case Ash tried to run for it again as our subcaps and Nag went to work on the POS. Ash had initially formed up a decent fleet inside it but once we began onlining bubbles, they warped off to their Gallente tower, so we concluded that they would not fight for the first two POS. They were both (http://dontshootx.com/killboard/?a=kill_related&kll_id=7077) killed without incident. (http://dontshootx.com/killboard/?a=kill_related&kll_id=7133)

hurr durr

FRIDAY

As the last POS was scheduled to come out of reinforced, we were expecting a good fight. Ash had been forced to pull all their assets back to this POS and we knew that dozens of ships were floating in the shields and presumed that Ash had the ability to field pilots for many of them. Unfortunately, we woke up to what we’ve become so used to seeing.

http://i.imgur.com/h7Nqc.jpg

This is about half my overview, as you can tell from the other wrecks inside the POS.

During the night Ash SD’d the majority of their stuff at the POS and logged their caps in safe spots. So we finished of the tower (http://dontshootx.com/killboard/?a=kill_related&kll_id=7139) and scooped and evac’d our lewtz. Contract complete!


Thanks to Snatch for their quick response and our contractor was very pleased with our results. So the next time AHARM comes up in yo’ holes, put up a fight or we’ll come back and take it B). Payout from the op, including the client's payments were estimated at 10-12b, we won't know for sure until we liquidate the loot. There was a lot of fullerites, PI materials, POS mods and fuel, some Sleeper components and some R&D stuff as well.

As a brief addendum, we quickly noticed three giant secure cans anchored somewhere in the system named Market A, B and C. Presumably, these were filled with tasty loots and kept in a safe, only pulled out by cov-ops haulers and the like. A very sneaky strat. Unfortunately, one of our stragglers probed out a pod of theirs earlier today or yesterday and found the location of these market cans. Since they were anchored and PW'd, he killed them with his dread. As with all things that die and don't generate killmails, we are claiming that two Nyxes and an Avatar were in build.

http://media.heavy.com/media/2010/10/canucks-girl1.jpg

Talinthi
May 19 2011, 05:53:11 AM
On the lol side all those wrecks.... 90% of them were still there when the tower died we put the noctis we "salvaged" from a previous tower to good use :lol:

on a more serious note I respect Ash more than most of the corps/alliances we've evicted over the past few months, they decided to fight at least once.

Helen
May 19 2011, 08:34:02 AM
Snatch came in and the game was one.


http://i85.photobucket.com/albums/k47/jerkybar/negativeman.png

Nice battlereport.

lubica
May 19 2011, 08:39:19 AM
8-)

Wabs
May 19 2011, 10:43:29 AM
hehe nice work on evicting ash! thnx for the BR.

also Rnk, that sounds like great fun! Love fights like that! =)

Tai
May 30 2011, 04:34:57 AM
Nowhere near as epic as some of the big ol' sov wars elsewhere but a brief recap of my weekend :obama:

I'm tired so I can't think of a good name. Anyways, this is a sum-up of the weekend that saw some pretty awesome small gang pee vee pee.

phsycer and myself were probing out a chain on Saturday night. It had two C6's and a magical C5 full of happiness and a C2 static. This static was sweet, because when we went through it, pshy found a Crane doing PI and pulling the goods out of a can left by an Ibis. So we brought like 6 duders 'cus it might have been a battle Crane or whatever. So pshycer finds the last can and waits...and waits...and then tackles the Crane. Now he's got his spacefriends in system and we figure that maybe we can get an escalation out of them if we wait a bit. So pshy convoes the Crane and demands a ransom that's completely absurd. The guy refuses, remarks on the shock and awe of pshy's Loki attack and we get 6 guys to come in to whore a Crane KM. gfgf (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7303)

http://rlv.zcache.com/keep_up_the_good_ ... lf_400.jpg (http://rlv.zcache.com/keep_up_the_good_fight_tshirt-p235417914686939531trlf_400.jpg)

So we move through this hole and find a C3 with two C4s connecting. This is the Hub of Frickin' Cool. In one C3 was a Chimera and about a half dozen T3s (Tengus, Lokis and a Proteus) and in the other is a mining op with a Covetor, a Retri, a Bustard, a Drake and some other junk. pshy takes his Cloaki into the T3 system and gets eyes on their form-up POS while I try to get off d-scan of the miners in my Proteus. Sadly, the only planet off d-scan from their op is the one where they have a Rapier and some other junk in a POS. derp

So I have to drop cloak and drop probes and sadly these miners were on the ball. They bailed from their Grav site so fast they left their drones and two cans full of Crokite or Hemorphite or Carebearphite or some shit, I dunno. Anyways, I probe it out and recall my probes and sit on their cans cloaked. They have 45 minutes to an hour before they pop, based on the timestamps.

Meanwhile, both groups (T3 and miners) decide they've been spooked enough they needed to probe out their statics. T3 is way faster and their Buzzard gets into the C3 connecting the two. Hmmm. So, let's recap. I'm in C4A with the miners, waiting in their site. pshy is in C4B with the T3 guys and their carrier. T3 guys have a Buzzard in the C3 scanning out both the miner's hole and the hole that leads back up to our chain...where we have a 5 or 6 man gang waiting in the C5. Fuuuuuuuuuuuuuuuuuu

http://files.sharenator.com/fuuuuuuuuuu ... -70813.jpg (http://files.sharenator.com/fuuuuuuuuuuuu_This_Shit_Ruined_My_Day-s516x399-70813.jpg)

So, eventually T3 duders find my miners. They pop in, never drop probes, fly around, see the POS and leave. He goes back to his POS in C4B and updates their BM cans and it looks like they're forming up as more and more duders log in.

Oh shit. 3-way? My mind races with the possibility of the miners coming back and getting jumped by the T3ers and then everybody getting jumped by us. :mind jizz:

Sadly it was not to be, the miners waited like an hour and a half and let both their cans died and the T3 guys start logging. Well shit. Looks like blue balls. Our fleet is bored and starts moving back up the chain and I leave the site and warp to my out hole while getting ready to leave an angry message in local about how shit carebears they are to let ABCs die...only to land on a Tengu 10km off the out hole. I decloak and point him while screaming like a schoolgirl for people to come (a 4 gun Cov-Ops Proteus hits like Sidney Crosby [boosh]). pshy pops in and we both start having a go and a Hurricane lands and launches EC-300s. The Tengu has been permajammed by my EC-300s (CCP, never nerf these, they are so good!) and we burn (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7304) the 'cane down while the rest of the fleet comes to whore the Tengu. Now I'm still pissed and want a fight, so I decide to give these guys time to escalate, given that our fleet is still holding one jump out. I offer a 1b ransom, knowing he won't pay. We barter and suddenly I notice a pod on short d-scan...it's the duder I'm shooting... HOLY SHIT HE EJECTED HIS TENGOO. Cue a scramble on comms and me yelling at everyone to "SHUT DA FUCK UP BEECHES" as we get a Tengu pilot to snag it and get it into high sec. Which we do, and then we go home and are smug faced.

http://cdn.bleacherreport.net/images_ro ... 1280455342 (http://cdn.bleacherreport.net/images_root/slides/photos/000/320/949/102773725_display_image.jpg?1280455342)

^^ my face irl upon getting a free Tengoo, PL uses them so they must be good rite?

TODAY, we went at it again and me and psyh go scanning. He's bad at reading and I'm bad at everything and he jumps out a mass crit hole from a C6 into low sec. lol. So here we are, teaching the new guy to scan when Victor (who's probing the static chain) reports 4+ Domis and some mixed BCs running a site down in the C3. His alt is in a scanning Proteus, as am I. So pretorian runs home to update the BMs fpr the rest of the fleet. We gather up a ~8 man gang of T3s and head towards the C3. Unfortunately, they finish the sight and it's the last one in the system. Sad panda :(

http://www.decalbin.com/catalog/images/sad_panda.png

But behold! A salvage thrasher lands and Victor decloaks to tackle. He asks for a ransom to give the residents a chance to escalate and they oblige. In comes a 'phoon, a Domi, an Abso and a Myrmi. He dispatches the Thrasher with honoUr, refusing the local's offer at a counter-ransom and we all get in. Bubble goes up and we make quick work (http://dontshootx.com/killboard/?a=kill_related&kll_id=7316) of most of their gang. The 'phoon somehow manages to fool our entire gang, burn unwebbed out of the bubble and warp away because we are bad and we should feel bad. gf's are exchanged and we all go home happy.


http://img2.timeinc.net/people/i/2010/specials/grammys/news/taylor-swift-2.jpg

Kalnov
May 31 2011, 02:32:39 AM
Nowhere near as epic as some of the big ol' sov wars el

Some people find wormhole battlereports much more fun than big ol' blobs.

Your BR was vn1

Marlona Sky
May 31 2011, 09:10:48 AM
Never hold back on worm hole battle reports. Far more interesting than null sec blob bullshit. Keep pictures rolling and be as detailed as possible. ?

Smirnov2
May 31 2011, 10:58:03 AM
Guess it was about time to post something in the best thread

So my little c3 corp was out yesterday, scanning some wormholes and so on, looking for some easy prey. We didnt actually find it, but we found ccres some jumps from us, looking mean and ugly with 10-15 guys. Not much we could do about them, but our scout decided to stay and see if they wanted to do something. After all, an highsec in the system close to them, maybe we could get an easy gank later on if they were not payin attention?

Our scout sat there some time, and shortly after he jumped out of ccres main system, an abso, devoter and cane landed on the wormhole into ccres, norcorp guys.
We were starting to get some guys together, wanting to fight them, though it smelt like bait all the way, and right we were. Another scout found some 15 guys sitting another jump from ccres, mainly recons, t3s, 2 bhaalgs and some guardians. Nothing we could do anything about, so our scout just sat outside ccres system, looking at the bait.

Seemed like he sat there forever, prob about 30-45 minutes, untill lots of activation on the wh. T3s from ccres came swarming, killin off the abso before rest of norcorp landed.
All of them jumped into ccres-system, both norcorp and ccres.
Our scout wanted to jump through just to watch, but decided not to, and quickly after he heard a reducement in mass, and a nidhoggur came through from ccres. Carrier jumped back, closing the wormhole, and the fun was over for us.

However, I kept updating the ccres killboard (norcorp, youre faggots to have password on killboard)
http://kb.whdweller.com/?a=home

Norcorp took down that carrier, but a lot of the t3's from ccres got away (scout thought ccres had about 10-12 t3's). Obviously an easy kill with 2 bhaalgs :o

Zigg Omelo
May 31 2011, 12:14:06 PM
Thank you for the battlereport, too bad you didnt have enough guys to jump and make it a 3 way battle.

Durzel
May 31 2011, 02:31:02 PM
Did CCRES intend to collapse the WH trapping NorCorp in? Seems like it would be something that would be done after you had established you had the upper hand? Or did the bulk of the NorCorp gang cross-jump with the carrier?

Artjay
May 31 2011, 02:53:12 PM
Big fan of these WH battle reports, thought I would write a BR of the fun we had this weekend pushing the capabilities of a small POS to its limits. Apologies for its length it’s pretty epic! :oops:

Assault of J115808

http://kb.sotek-eve.net/?a=cc_detail&ctr_id=4

Friday

Friday evening and the baby is in bed so I log on and start probing. C1 static opened and inside I find a prowler idle at a PI customs office.

Pop he goes - http://kb.sotek-eve.net/?a=kill_detail&kll_id=1474 – Vintage prowler down! Large rigs ftw!

Couple of guys active in the WH so we try baiting them by running their sleeper sites. When we go to salvage in a cormorant the prowler pilot takes a run at it in a ceptor. We decloak and miss him as he burns off real fast. I track him back to his pos and realise it’s a small and has pretty shit defences. With it being a long weekend ahead we decide to lay siege to the system to get some kills/ransom/loot. WH is populated by 1 large, 1 med & 1 small POS over 2 corps belonging to the same alliance. It’s a 324 man alliance to our 60 member alliance but their kill board efficiency on eve-kill is 9% so we fancy our chances.

We start to drop a small staging POS and right off the bat they respond. A legion and cane and flycatcher start trying to track us and catch my hauler moving stuff to and fro. Their numbers grow at a surprising rate and we before we know it they pile onto our small staging pos with about a dozen T3/HACs (we are 4 BC at this time). At this point we don’t have much set up, but they don’t have any logi. We focused our corp training a while back on pos gunning so we jump on the couple of guns we have up. We don’t have a point sorted yet so when we get them into trouble they warp out. A harbinger warps to the pos on the opposite side from the rest of their gang, seizing the opportunity we burn out pointing and shooting him, nuke him while burning back into our pos when his gang responds. Faction fit harby down! http://kb.sotek-eve.net/?a=kill_detail&kll_id=1475

Next up we are hitting an Ishtar with the POS guns and he is almost down when he starts aligning out to warp off, 2 of our BC move just outside of the POS and point him so he goes down –

http://kb.sotek-eve.net/?a=kill_detail&kll_id=1477

The enemy now switch to us and web our drake down, he overloaded everything and made it back inside in structure. With no logi and two of their number down they decide to call it a night and leave us to finish setting up defences.

Saturday

Overnight we call in some more buddies and alliance members and our gang swells to 10-12 dudes. I finish setting up the POS with a bunch of med auto, small auto, 2 webs and a point. While I’m sleeping the US tz dudes RF the enemy small POS and bubble it to fuck. Oddly, they set the timer for 7 hours, EU afternoon TZ. The situation is escalating, they start forming up a nice shield gang with 3 basilisks in the mix and a bunch of drakes. Outnumbered 2-1 we call in backup form the WH plunderers channel for a fight. Long story short here we screwed up communication and got our asses whooped on their POS.

http://eve-kill.net/?a=kill_related&kll_id=9797508

Feeling despondent we bailed back to our staging POS. A way out was found and the guys who lost ships got their pod’s got out safe. Sensing overwhelming odds many of our non-corp members evacuated as well, leaving half a dozen of us in our staging pos waiting for the inevitable attack. Luckily we had 3 pos gunners in that mix, so when they had repped up their small POS and came for us, the fun began.

At first they repped through our pos guns as we went for the expensive T3’s. Then we hit an Astarte who must have been afk and not broadcasting for reps. A cheer went up on comms as he popped. We start going for soft targets, a myrmidon died as he was at zero speed and with no transversal the basilisks couldn’t keep him alive, pop he went. Next up was a hurricane, he dropped really fast. Eventually tho they get wise and play it safe, using their well tanked ships and 3 logi they eventually RF our POS and defang the defences. Once it’s re-enforced they call it a night and leave the WH or log at their large POS.

We seized the opportunity and took control of the highsec along with some other WH plunderers who had come join the fight. Obsidian Sanctum made an attempt to regain control of the WH and lost a falcon and a sacrilege in the process. We also probed a prowler 200k off his medium pos and popped him too. The ISK war rebalanced we sense the fun isn’t over, so with control of the highsec and a WH 9 jumps from Jita , I head there and load up an orca with another POS package. We considered going for a medium but thought that would make it too easy, so I got a small minmitar, but instead of small auto got small artillery & med auto, along with 6 anti-caldari ECM, 2 webs & 2 points.

Sunday

Realising we had set up a second POS, they started to take us seriously and mounted a constant camp of the highsec WH with bubbles and a bunch of ships at all times. Trapped in the WH we waited for the first POS to exit RF at 19:00. Two hours before it came out they set about incapping every single mod on it, despite me having repped up a bunch with the guardian we had brought in.
They now had a very nice fleet of 4 Basilisks, 6 tengus, a raven, a bunch of drakes and a few other BC to boot. When the first tower came out, they dropped it really fast.

http://kb.sotek-eve.net/?a=kill_detail&kll_id=1507

Again the timing was good for us and we had 3 POS gunners online & ready to go, meaning we could man almost all the online modules. While they were finishing off the 1st POS and unanchoring bubbles a falcon decloaked 100k form us, and just sat there at zero speed. We scrambled to point him and *pop* down he went. Oops.

In they came at 60k above the POS and instantly started volleying out ECM modules. Our gunner MK assumed control of 4 of them and put one on each basilisk, straight away we saw their cap chain die, my buddy grabbed 3 of the small guns and and I took two webs and a point. We went for the biggest target first, the raven, in an attempt to shake them up. It took us a while to kill him but eventually he went down. Things were looking good. They were killing out ECM quick and had incapped one in the time it took to kill the Raven so we decided to hurrying things up a bit. We decided to take out the logistics. Again, double webbed, pointed and his buddies jammed out the first one dropped in seconds, then the second, the third warped off before the point could lock, then the fourth oue stuck around for too long and he dropped as well. This didn’t deter them however and they had incapped a second ECM, but ECM didn’t matter now the logi was down, so MK switched for more small guns and we went for what we suspect was their FC (giving yourself the title ‘alliance pvp commander’ doesn’t help) in a Tengu. With 5 small artillery shooting him, again double webbed and pointed, it didn’t take long to pop him. As soon as we did they started to flee, warping off in dribs and drabs. We were luckily enough however to get a point on another Tengu before they cleared the field and downed him as well. 2 billion killed for zero losses \o/.

http://kb.sotek-eve.net/?a=kill_related&kll_id=1502

At this point they must have been really hacked off as they had the highsec camped constantly. We decided to call it a day as we had had a lot of fun and were 3.5billion up in kill mails for our small corp. luckily there was a k162 to a C2 which had a link to highsec. We managed to sneak all of our assets out through there including the 400mil isk of faction loot we will use to replace our losses.

Monday

The only people left on Monday were our gunners stationed in cov-ops. That didn’t ruin the determination of Obsidian Legion however and they came in full force to RF the second pos. We were a man down last night and only had 2 gunners which made a difference, also, they came in with no less than seven logistics, 2 ravens (they had been building BS like crazy in their POS, hauling in mins all night), 2 tengus, and a host of battle cruisers. Even with all that we still managed to nab a myrmidon that came in too early and drake that was too slow broadcasting for reps. The second POS in RF we bugged out our remaining stuff and abandoned it to its fate. No ISK made on the weekend, but our ship losses were covered by the loot we got. The cost of the small tower packages we used cost no more than 100mil each, and were definitely worth all the kills they got.

Durzel
May 31 2011, 05:10:31 PM
That was a great read... triumph of tactics over brute force. 0.0 sovereignty could learn some lessons there.

Evil Synns
May 31 2011, 05:23:56 PM
That was a great read... triumph of tactics over brute force. 0.0 sovereignty could learn some lessons there.

Tis the great thing about wormholes. You got to have brains as numbers will just collapse the hole and your on your own!

nice report, dieing to do a few from our new alliance but alas I'm not sure of our "posting" permissions lol :derper:

Liptonez
May 31 2011, 05:50:20 PM
That looks like a nice read (tl;dr for now, just got home), but this looks truly fantastic haha: http://kb.sotek-eve.net/?a=kill_related&kll_id=1504

Good job bud. Also keep up the good BRs everyone.

Don Pellegrino
May 31 2011, 05:55:21 PM
epic BR
Never stop posting :companioncube:

Rasta
May 31 2011, 08:43:05 PM
Cool battle reports, keep em coming.

Daneel Trevize
May 31 2011, 09:55:22 PM
Damn, now I'm almost missing eve/w-space. Brilliant work and write up.

Smirnov2
June 1 2011, 07:38:56 AM
Did CCRES intend to collapse the WH trapping NorCorp in? Seems like it would be something that would be done after you had established you had the upper hand? Or did the bulk of the NorCorp gang cross-jump with the carrier?

I think that CCRES wanted to collapse it, hoping that Norcorp would choose to jump back instead of fighting. Obv, ccres probably ended up with a carrier in a bubble, and no retreat -.-

Artjay
June 1 2011, 09:43:35 AM
Thanks for the feedback guys :)

Yeah, I think w-space is just about the best part of the game in terms of mechanics right now. I spent my first two years in game pretty much in w-space, then felt the urge to try and be a part of sov-warfare. I spent nov-april in Br1cksquad. I had a blast don't get me wrong, and some of the 50 vs 50 scraps vs solar were awesome, but the adrenalin pumping aspects of the game came along far too infrequently. The feeling of being steam-rolled by a much superior force without any backup is a pretty crushing one, and very hard to get back into owning space without being handed it to you by a bigger blue entity.

In w-space though however, a small crew of a dozen or so people can take 'ownership' of a solar system, simply by finding an empty one (and there are plenty out there still), anchoring a POS and away you go. Yes you can be outblobbed still by a bigger, richer gang, but the blob is never so big that there isn't *something* you can do to have some fun with it.

The challenging nature of w-space means that having an extensive blue list is not very likely to save you if your POS if it gets RF, meaning there is almost always something to hunt next door. The fights between aahram/R&K etc are pretty cool in that the numbers of ships involved are pretty even, and its the skill, tactics and ISK fielded that make the difference, and isnt that what ~pee vee pee~ should be about?

Fatyn
June 1 2011, 10:23:13 AM
N1 Artjay well said.

There are people that 'get' wormholes and think they're one of the best things in the game, and there are other people that can't be arsed. For me W-space embodies the sandbox independent spirit that attracts me to the game - crazy fun shit can and does happen as illustrated by the battle reports on this thread. All you have to do is resist the temptation of the filthy lucre and avoid going all carebeary :)

Durzel
June 1 2011, 10:31:59 AM
I can't understand why people would enjoy 0.0 sov life to be honest.

No matter how big or bad you are (case in point - NC, BoB/IT, Atlas, etc) eventually you'll be killed off by attrition and the natural order where everyone wants to take the current top dog down a peg or two. Alliances end up dying not because they've literally all been killed off but because people & corp leave in droves as soon as the writing is on the wall.

It seems like such a futile way to play to me, and if you're reasonably high up the pecking order it must feel like a job in its own right, one you're not even being paid to do. How depressing must it be to be in a position where you know ultimately you're going to be toppled by "the next blue blob of players"?

Contrast that with WH space where there's no supers, tactics reign supreme and blobbing is relatively speaking unheard of (I imagine it's only the C6 boys that experience vast numbers of ships being dropped on them). Sure there are login traps, baiting, etc but it's much less prevalent.

There's seriously nothing else in the game that compares to WH space imo. It is exactly how I imagine a nomadic spare-faring experience to work. No stargates, no stations, no beacons.

Krugerrand
June 1 2011, 10:51:00 AM
I think Durzel it comes down to effort. For the average guy theres a lot more which goes into living and fighting in WH space which they can't be bothered with. Not to mention you have the guys who are like "yeah I just got 100 kms in one fight" (which means fuck all, your still probably shit).

Liptonez
June 1 2011, 11:37:39 AM
The reason is pretty simple, I'd say. People in giant alliances can just log in, join a 30 man gang and gank whatever they find. I remember it from back in GC, all you need is a big fleet and a good FC (as in a real good FC, not some scrub that doesn't know what to do in a 5v10), who knows how to bait well. With a blob you'll always get ganks, if you're lucky you'll even get yourself into a nice 30vs30 - which is rarely the case. But why would Joe have to care, he got some kills for no effort, and he didn't lose his ship.

This plus (which is probably the biggest part of the reason to be in a sov blob) not having ever seen something else. They just don't know what real fun PVP is. I always found winning with a smaller fleet a lot more amusing. It really puzzles me how people in "sov PVP" alliances for instance can get fucked over 5v50 everyday, and fucking none of them ever have the desire to try something like that themselves?

I'd love to do wormholes myself, but I just don't have the people to do it. As a "normal" corp/alliance, I doubt me and my frands would have a lot of fun doing holes. But if you had a corp/alliance of 100 players (as in show info, including alts and stuff), I think you could just invade other people's wormholes all day, to get constant PVP. BUT that would require halfway decent PVPers (WH plunderers is full of people who don't even know how to fit a Drake (I still love it tho)), who also have some ISK for stuff like T2 ships and caps.

Daneel Trevize
June 1 2011, 12:36:14 PM
Black Viper Nomads started with like 6 guys and knowledge (both of where (classwise) the best targets were, how to check at a rate of hundreds of them a day and what has reliable enough routes to empire-both for what static to have but also what's worth scanning, don't look down C4s to get k-space). Now that knowledge has mostly been put out there for well over a year, anyone can do similar. The biggest challenge is having a static just a few people can safely close that also connects to regular targets. C5->C3 was great as that's 2x2BSs or just 2xOrcas to usually close it, that's <5mins per hole and can be done during combat+stops blobs. So you only need a buddy, both dualbox, train sub-BS hulls and you've got your skill-based pvp playground.
Sadly it seemed far less people were flying in c3s with any balls once the mechanics were more widely understood, even just to pimp their T3s/fav ships when carebearing. Far too many targets would POS up rather than escalate, and killing T3s lost any novelty though isk from pvp was a good income system. So the guys moved to a static C5 but that takes a cap ship to cycle quickly, and that requires more SP to be regularly online and a little more risk of getting caught doing it (the isk is utterly not a concern in w-space, especially such an insurable ship, it's just the effort of getting one in + pods).

If you want to 'do wormholes', try living with a static that's easy to cycle that leads to the lower classes. People are able to solo such anoms so you won't usually run into RR BS/T3 or even dedicated logistics PvE fleets. Which means you won't need to bring ECM which makes me happy. Plus you'll only be 1 jump from empire and can cycle it if it's something with a static null/crappy low and no good random dynamics/K162s. And a few people can blitz so many anoms should you find a quiet system with a nice effect and have a few t3s to hand. Drawing people off of their static highsec holes can be much fun, you just need some good bait like a proteus or 100mn ab loki/legion, and to hide your backup when they look into your home so you seem alone after you ganked their pve/PI ship solo and seem to be too cocky. Actually 100mn ab active tanked tengu in an anom can be hilarious bait too.

Evil Synns
June 1 2011, 12:44:42 PM
Thats what WOLFY did too. 10 of us (plus alts) living in a C3 with U210 static to low sec.

We could pirate, roam, and get logistics easy.

Now we are in a C6 it is MUCH more difficult to get logistics but being part of an alliance also means you don't scan as much as you used too, so don't mind doing it.

Really WH's are where its at!

Korenchkin
June 1 2011, 04:02:29 PM
snip

Ah so that's what happened. There were about 10 guys from Hole Plunderers (including 2 basilisks) sitting on that hisec wormhole on the Saturday waiting for orders to jump in. Orders never came, communication in fleet chat was pretty much non-existant so we left :( Sounded like it had a lot of potential with their slightly larger fleet (with 3 basilisks) vs a smaller 4-basilisk fleet.

---

We got ourselves a nice little scrap the following day, escalating from jumping four RR Tengus in a C4 site. Two of the Tengus escaped from our 2 cloaky tackle T3s, and the others melted rapidly under neuting and a ton of DPS:

http://kb.txsi.co.uk/?a=kill_related&kll_id=1290

Our cloaky Proteus followed them back into their own adjoining C2 wormhole, and they responded by warping a pair of Chimeras to it. Once we had tackle, we jumped in and started neuting one Chimera and applying DPS to the other. They sent in ships sporadically to try and assist the Chimeras, but they weren't organised enough for any of them to last long. We had some difficulty breaking the tanks of the carriers due to them having local and remote reps, and the ad-hoc nature of our fleet meant we weren't really set up for it. Eventually, under heavy neuting, and with Falcon support to jam out the 2nd chimera, the first chimera died (http://kb.txsi.co.uk/?a=kill_detail&kll_id=1287).

We moved on to the 2nd one, and made a lot better progress, pausing as it got into structure to try and negotiate a ransom. We discovered that the pilot had actually logged off and no-one had noticed the notification at the time. We resumed firing to finish it off before it had a chance to despawn.

http://kb.txsi.co.uk/?a=kill_related&kll_id=1282

Kinda feel for the guy that lost a Tengu AND a Chimera to us, but he didn't drop us any faction goodies so vOv.

Daneel Trevize
June 1 2011, 04:04:56 PM
Just be grateful they didn't SD. Nice work.

Liang
June 1 2011, 04:31:08 PM
I'd love to do wormholes myself, but I just don't have the people to do it. As a "normal" corp/alliance, I doubt me and my frands would have a lot of fun doing holes. But if you had a corp/alliance of 100 players (as in show info, including alts and stuff), I think you could just invade other people's wormholes all day, to get constant PVP. BUT that would require halfway decent PVPers (WH plunderers is full of people who don't even know how to fit a Drake (I still love it tho)), who also have some ISK for stuff like T2 ships and caps.

Parsec can probably get together 7 people on an awesome day with a CTA. We invaded and stole someone's wormhole, and we've got another target lined up as soon as I get off my lazy ass and get the logistics setup.

Korenchkin
June 1 2011, 04:34:09 PM
Just be grateful they didn't SD. Nice work.

Thanks. Yeah I had a frantic trawl through the logs a couple of times to check for that. Being in a Curse fighting 2 smartbombing carriers, I wasn't exactly filling up my log with damage notifications!

Wrack
June 1 2011, 06:33:59 PM
Ah, good old wormhole fail carriers, nice BR. I am reminded of a story from a while back. I apologize for the wall of text, but I guarantee you can read it faster than we can kill a solo carrier.

Hopping into a freshly rolled version of our static C4, I see the following on scan: POS, thanatos, rorqual, orca, hulk, covetor x2, tengu, scorpion, a few haulers. In a 2nd pos, just a buzzard. I warped around a bit, and then noticed 10 mining drones on scan. Ooh, I thought, miner ganking time.

I adjusted my dscan range to catch the mining drones while excluding the POS. I saw those 10 mining drones, a hulk, a covetor, and the thanatos. INTERESTING. I put the call out and a fleet of ~12 started assembling in our home WH, mostly in BCs. The 2bil mass limit on our hole meant we could only bring a few battleships if we all wanted to head home the way we got in.

There was, fortunately, an outer planet off d-scan range from everything else where I could drop probes unseen. I easily got a 100% hit on the thanny in 1 scan, and destroyed my probes for the first time ever. Warping to it at 100, I thoroughly expected it to be gone, or at least aligned out, by the time I landed. To be shock, they were all still there, happily mining away. Bane came in with a cloaky neuting legion to tackle the beast, and I reshipped for DPS. We didn't dare bringing in any more cloakies and risk them getting spotted recloaking, so we just didn't bother tackling the mining ships. We jumped our fleet in and held cloak. Bane made point and we warped to him. The other mining vessels fled.

With just a solo basi (I think he bounced with our nightmare) for reps and mixed tanks in the fleet, we made a priority of focusing down his fighters, and I had to teach a few newer corpmates how to target them from my broadcasts. After a few recall/redeploy cycles, he gave up trying to defend himself.

http://img27.imageshack.us/img27/6992/suppressionj.jpg

With the fighters recalled and our DPS all applied to the carrier, he was forced into triage. In triage, his tank held, and we called out for reinforcements from our sister corps, which trickled in from ~15 jumps of highsec away. Our battle raged for almost an hour, his tank on the verge of collapse. A couple purifiers and a scorp decided it was a smart idea to warp into our bubble, and died. Eventually Shainai logs on, bringing us a 2nd curse and we topple him. The thanny pilot shared a "well played" in local, and we thanked him for an excellent fight and not SDing.

http://thelost.mindflood.org/?a=kill_detail&kll_id=8939047

Yup, those are mining drones. And pyroxeres. During hulkageddon, in fact.

http://img834.imageshack.us/img834/2307/miningthanny.jpg

Daneel Trevize
June 1 2011, 08:10:34 PM
Not one of you had a ship scanner and/or some neuts to go refit with to deal with his cap first instead of waiting an hour for backup?! :P
Also, someone should introduce you to stealth bombers, equal or better dps than your BCs/HACs/T3s against such a target for no mass, plus cov ops cloak and a probe launcher. I see skiprat was in a bomber but just whored on the mail with a useless painter/didn't notice they weren't in bonused torp range.

Now your 2 recent NorCorp carrier kills could be an interesting tale... ;)
http://thelost.mindflood.org/?a=kill_re ... id=9707563 (http://thelost.mindflood.org/?a=kill_related&kll_id=9707563)

Wrack
June 1 2011, 09:41:18 PM
We were having a pretty good time, why cut it short? :guinness:

This was actually the 2nd carrier I'd ever killed, the first being PvE fit, and I just didn't know better. He tottered on the edge of dying so many times that I figured if we just kept up the pressure he would eventually break. Once someone taught me that we needed to neut it harder, I called for curse pilots rather than use up more WH mass bringing in neut BSes (lazy, I know). All of the experienced FCs in our alliance fall into the "backup from 15 jumps away" category, but that kill was a great learning experience for us, a barometer of what a carrier can do, and the first capital kill for a majority on the KM. skiprat is an alt that was watching one of the holes for us and just came at the end to mailwhore.

As for the invasion by Norcorp, I wasn't online for the big fight, only for finishing off their staging POS afterwards, so this report is probably pretty incomplete. There's actually some really nice fraps of that fight, including comms, but I'll have to get permission to post it here. There are many sides to this story, depending on which corp and timezone the storyteller is in, but here's the cliffs notes of the whole thing:

On Syttende mai (http://en.wikipedia.org/wiki/Norwegian_Constitution_Day), Norcorp decided to spend their national holiday invading the home of Stargazer Exploration Company, who called for alliance backup. All of our lower-class-WH members spent basically a day waiting in battleships in highsec for the SEXCO guys to find us a way in after the first "C2 route" turned out to be a C1. Before SEXCO could get a route to bring in the troops, they lost an engagement on their static (idk if it was bait that escalated, or they were rolling it, or what).

http://thelost.mindflood.org/?a=kill_related&kll_id=9722795
(not shown: a 2nd SEXCO carrier, which SD'd)

Eventually, Norcorp went to bed and SEXCO did finally get routes in for all those dead pods and the backup battleships. The staging tower was RF'd without event, and then the fight you linked took place, again on the static WH, during RF of their tower. Another wave of reinforcements actually arrived from the far side of the WH with perfect timing to catch some of their T3s that tried to escape that way and chase them back in system with the capital battle. Cue many more first-cap-kills in our alliance. That's pretty much it.

Rengas
June 3 2011, 05:08:14 AM
The reason is pretty simple, I'd say. People in giant alliances can just log in, join a 30 man gang and gank whatever they find. I remember it from back in GC, all you need is a big fleet and a good FC (as in a real good FC, not some scrub that doesn't know what to do in a 5v10), who knows how to bait well. With a blob you'll always get ganks, if you're lucky you'll even get yourself into a nice 30vs30 - which is rarely the case. But why would Joe have to care, he got some kills for no effort, and he didn't lose his ship.

This plus (which is probably the biggest part of the reason to be in a sov blob) not having ever seen something else. They just don't know what real fun PVP is. I always found winning with a smaller fleet a lot more amusing. It really puzzles me how people in "sov PVP" alliances for instance can get fucked over 5v50 everyday, and fucking none of them ever have the desire to try something like that themselves?

I'd love to do wormholes myself, but I just don't have the people to do it. As a "normal" corp/alliance, I doubt me and my frands would have a lot of fun doing holes. But if you had a corp/alliance of 100 players (as in show info, including alts and stuff), I think you could just invade other people's wormholes all day, to get constant PVP. BUT that would require halfway decent PVPers (WH plunderers is full of people who don't even know how to fit a Drake (I still love it tho)), who also have some ISK for stuff like T2 ships and caps.

I agree that these massive null alliances in a lot of cases perpetuate the practice of lazy pvp which mainly involves locking up the primary and pressing F1. IMO the amount of actual skill required is about on par with running lvl4 missions. So many potential l33t pvpers miss out on all the excitement and true experience gain inherent in small gang roams where everyone has an important role to play, instead of just being another Draek in the blob.

Lipton man if you really want to give wormholes a go there are plenty of amazing corps and alliances out there who do exactly what you just described above. Honestly though invading wormholes usually just degenerates into a lot of soul crushing pos bashes while the residents blueball you and frantically self destruct all of their fancy ships. For me the most incredible thing about w-space is the ability to potentially pop out of any system in EVE, harass the local bearing community and face down the defense fleet they muster, then ninja vanish without a trace and do the exact same thing in another system 10 regions away.

<3 GC btw :D
Took a break from WH life a while back to join them and give nullsec a go. Really miss their core group of FCs like Mukk and especially Revo, along with the wtfbbq shenanigans that Faffy used to pull. They were just a super fun bunch of guys to fly with until Mya emo and the MAXDAMAGE campaign.

Dwergi
June 3 2011, 02:53:11 PM
Well, I don't really fault people in alliances joining the big fleet ops - it's a guaranteed fight, which roaming and harassment just can't get you as regularly. Yes, sometimes you tackle a carrier with 10 BCs and a couple of logi and get to fend off the backup that warps in individually while also netting a carrier kill - but most of the time you don't.

Most roaming involves jumping gates, having your scout warp to Sanctums and just barely miss a Tengu; repeat ad infinitum for 2-3 hours. If you're roaming sov space, you MIGHT eventually run into a fleet two-three times the size of yours and have to run. And yes, playing with blobs is possible and good fun when you succeed, but sometimes even that's not possible.

My point is that reinforcing a tech moon gives you an almost guaranteed fight - it may not be your preferred type of fight, but at least it's PvP that you can do on a schedule. Log in, join CTA fleet, bridge, pew pew pew. WH PvP by all accounts is exciting, but also intermittent. I'm not a casual by any means, but if I'm looking for a fight, it'd be nice to actually get one more often than not. These days I just can't be bothered to go roaming 50 jumps in a shield BC/nano fleet, but I'll gladly get in a frigate and solo around until I die or join a defense gang to counter a fleet coming in our direction.

I guess my point is that the downtime between fights is when I least enjoy EVE, no matter how many ratting ships I gank in that time. Some people get a thrill from ganks, but I've lost the taste for it and rarely roam as a result.

Also, POS living sucks balls.

Rasta
June 3 2011, 05:28:42 PM
Well, I don't really fault people in alliances joining the big fleet ops - it's a guaranteed fight, which roaming and harassment just can't get you as regularly. Yes, sometimes you tackle a carrier with 10 BCs and a couple of logi and get to fend off the backup that warps in individually while also netting a carrier kill - but most of the time you don't.

Most roaming involves jumping gates, having your scout warp to Sanctums and just barely miss a Tengu; repeat ad infinitum for 2-3 hours. If you're roaming sov space, you MIGHT eventually run into a fleet two-three times the size of yours and have to run. And yes, playing with blobs is possible and good fun when you succeed, but sometimes even that's not possible.

My point is that reinforcing a tech moon gives you an almost guaranteed fight - it may not be your preferred type of fight, but at least it's PvP that you can do on a schedule. Log in, join CTA fleet, bridge, pew pew pew. WH PvP by all accounts is exciting, but also intermittent. I'm not a casual by any means, but if I'm looking for a fight, it'd be nice to actually get one more often than not. These days I just can't be bothered to go roaming 50 jumps in a shield BC/nano fleet, but I'll gladly get in a frigate and solo around until I die or join a defense gang to counter a fleet coming in our direction.

I guess my point is that the downtime between fights is when I least enjoy EVE, no matter how many ratting ships I gank in that time. Some people get a thrill from ganks, but I've lost the taste for it and rarely roam as a result.

Also, POS living sucks balls.

This

Rengas
June 3 2011, 05:44:04 PM
Well, I don't really fault people in alliances joining the big fleet ops - it's a guaranteed fight, which roaming and harassment just can't get you as regularly. Yes, sometimes you tackle a carrier with 10 BCs and a couple of logi and get to fend off the backup that warps in individually while also netting a carrier kill - but most of the time you don't.

Most roaming involves jumping gates, having your scout warp to Sanctums and just barely miss a Tengu; repeat ad infinitum for 2-3 hours. If you're roaming sov space, you MIGHT eventually run into a fleet two-three times the size of yours and have to run. And yes, playing with blobs is possible and good fun when you succeed, but sometimes even that's not possible.

My point is that reinforcing a tech moon gives you an almost guaranteed fight - it may not be your preferred type of fight, but at least it's PvP that you can do on a schedule. Log in, join CTA fleet, bridge, pew pew pew. WH PvP by all accounts is exciting, but also intermittent. I'm not a casual by any means, but if I'm looking for a fight, it'd be nice to actually get one more often than not. These days I just can't be bothered to go roaming 50 jumps in a shield BC/nano fleet, but I'll gladly get in a frigate and solo around until I die or join a defense gang to counter a fleet coming in our direction.

I guess my point is that the downtime between fights is when I least enjoy EVE, no matter how many ratting ships I gank in that time. Some people get a thrill from ganks, but I've lost the taste for it and rarely roam as a result.

Also, POS living sucks balls.

POS living sucks indeed but the pvp we get is by no means intermittent.

http://kb.aquilaeve.com/?a=home

3 full pages of kills and losses from one nullsec exit tallying something around 50 kills and 10 losses.

Fatyn
June 4 2011, 01:03:09 PM
Stop gassing and posting KM with no BR 8-)

Nobody_Holme
June 6 2011, 04:19:28 AM
So, we're rotating holes hunting people to kill.

Scout jumps in, reports miners, a can, and no pos, starts narrowing down where they are ready to drop probes... and then spots a legion and an abso coming onto scan.

So, out go combats, in goes the scout, who gets decloaked and starts trying to burn off and escape. I remind him that we'e got a load of d00ds ready to warp in, and he says "oh, yeah, come in and help" and in we go. my ashimmu and vaga plus our other vaga land 25k from the scout and a legion. we do mean things to the legion, but its tanking, the ashimmu failed hard and kept at range instead of approaching, so not in neut range :derp: and thats an abbadon at range with scorch...

Then in come the rest of our doods, and I get into neut range on the legion, which causes it to die... despite the buffer tank :|

enemy falcon fails hard, and gets run down by the other vaga while my two toons and the scout beat on the abso (all our other chars have been chased out by abbadon scorch backing up the abso), and then the abbadon runs instead of getting tackled by the other vaga... and my ashimmu warps out at 26% hull with much arse-puckering. we kill the ashimmu, warp down to the can next to the (ejected) retriever, and pop that. loot up, salvage, and go home.

http://indy.eve-kill.net/?a=kill_related&kll_id=9846534

Like so.

Talinthi
June 6 2011, 08:02:24 AM
Well, I don't really fault people in alliances joining the big fleet ops - it's a guaranteed fight, which roaming and harassment just can't get you as regularly. Yes, sometimes you tackle a carrier with 10 BCs and a couple of logi and get to fend off the backup that warps in individually while also netting a carrier kill - but most of the time you don't.

Most roaming involves jumping gates, having your scout warp to Sanctums and just barely miss a Tengu; repeat ad infinitum for 2-3 hours. If you're roaming sov space, you MIGHT eventually run into a fleet two-three times the size of yours and have to run. And yes, playing with blobs is possible and good fun when you succeed, but sometimes even that's not possible.

My point is that reinforcing a tech moon gives you an almost guaranteed fight - it may not be your preferred type of fight, but at least it's PvP that you can do on a schedule. Log in, join CTA fleet, bridge, pew pew pew. WH PvP by all accounts is exciting, but also intermittent. I'm not a casual by any means, but if I'm looking for a fight, it'd be nice to actually get one more often than not. These days I just can't be bothered to go roaming 50 jumps in a shield BC/nano fleet, but I'll gladly get in a frigate and solo around until I die or join a defense gang to counter a fleet coming in our direction.

I guess my point is that the downtime between fights is when I least enjoy EVE, no matter how many ratting ships I gank in that time. Some people get a thrill from ganks, but I've lost the taste for it and rarely roam as a result.

Also, POS living sucks balls.

0.0 life is boring but easy. WH life is fun but it takes a bit more effort to get the more fun. As for living in a pos while it sucks, at least you dont have to deal with station games.

lazydane
June 6 2011, 10:44:22 AM
Well, I don't really fault people in alliances joining the big fleet ops - it's a guaranteed fight, which roaming and harassment just can't get you as regularly. Yes, sometimes you tackle a carrier with 10 BCs and a couple of logi and get to fend off the backup that warps in individually while also netting a carrier kill - but most of the time you don't.

Most roaming involves jumping gates, having your scout warp to Sanctums and just barely miss a Tengu; repeat ad infinitum for 2-3 hours. If you're roaming sov space, you MIGHT eventually run into a fleet two-three times the size of yours and have to run. And yes, playing with blobs is possible and good fun when you succeed, but sometimes even that's not possible.

My point is that reinforcing a tech moon gives you an almost guaranteed fight - it may not be your preferred type of fight, but at least it's PvP that you can do on a schedule. Log in, join CTA fleet, bridge, pew pew pew. WH PvP by all accounts is exciting, but also intermittent. I'm not a casual by any means, but if I'm looking for a fight, it'd be nice to actually get one more often than not. These days I just can't be bothered to go roaming 50 jumps in a shield BC/nano fleet, but I'll gladly get in a frigate and solo around until I die or join a defense gang to counter a fleet coming in our direction.

I guess my point is that the downtime between fights is when I least enjoy EVE, no matter how many ratting ships I gank in that time. Some people get a thrill from ganks, but I've lost the taste for it and rarely roam as a result.

Also, POS living sucks balls.

0.0 life is boring but easy. WH life is fun but it takes a bit more effort to get the more fun. As for living in a pos while it sucks, at least you dont have to deal with station games.

No, you get to sit cloaked n watch ppl sit in a pos instead:P

Dwergi
June 6 2011, 11:00:16 AM
Station games only affect you if you care about the result. I don't play on stations with anyone, because fuck them. If they want a fight, they can come to a gate; if they don't, they can keep jerking off on station undocks with carriers - it doesn't bother me in the slightest. People who only fight on stations fundamentally don't want a fight, so I don't see why I should be concerned with them.

Anyway, I'm sorry, I've derailed the thread. Keep talking, I'll more than gladly listen, even if I don't feel the urge to join you right now.

Artjay
June 6 2011, 03:27:45 PM
Anyway, back to long-winded Battle reports...

Assault of J105321

http://kb.sotek-eve.net/?a=cc_detail&ctr_id=5

Up until now, we have only plundered small and medium towers, lacking the manpower to take on a large without making our f1 mashing fingers literally bleed. However, with the corp a bit more active and overall more SP in battleships, we thought we would give it a go.

Friday

An opportunity presented itself when we probed down a C4 through our C1 static. It contained a large POS which had a rather odd set of defences, and rather noobish looking occupants. Acting fast before an EOL wh died we set up the small staging pos and set to work getting people in. Only 5 of us were online when the POS was deployed, but we had 2 guardian pilots and 3 battleships, so we decided to take out a few mods to get their attention. We took out one disruptor and an ECM when their CEO convo’s us. Straight away our negotiator Chendlar demands 2 billion in ransom, amazingly they agree to pay up without negotiating it down. 500mil straight away, 1 bil by 15:00 Saturday and 500 mil when our staging POS is down.

Saturday

We didn’t actually expect them to pay, but we honour our ransoms, so as soon as the billion is wired we pack up and leave. Rather conveniently for us the C4 has a static C2, in this C2 are 2 large poses, again both of them have shit defence setups and corps with crappy pvp records. We start moving stuff through and I’m sitting on the C2 in my tempest when a raven warps in. I tackle him and we exchange pleasantries via our weapons systems. I start screaming at everyone to get on the other side of the WH in case he jumps through (I’m only about half way through the 3 min timer so he could escape if he jumped through and then back again) when a harbinger lands and joins in. We have 4 battleships now so we pile into them and wipe them out no problems.

http://kb.sotek-eve.net/?a=kill_related&kll_id=1524

Saturday is fairly quiet on the pvp front, we deploy our staging POS, get more guys in via a static highsec WH and blast away at the most lucrative looking pos. It only has 4 large guns online so we practically speed tank it in battleships. The US crew dig in and RF the POS in about 4 hours, they kill a falcon and a manticore who try and be heroes.

http://kb.sotek-eve.net/?a=kill_related&kll_id=1526

Sunday

Most of Sunday is spent incapping all the offline batteries on the RF’ed POS, no resistance from the inhabitants except for the obligatory panicky probing and stealth bomber running around scouting us. Early in the evening we form up and head over to the second POS and start taking out all the online defences. We are almost done when our scout reports activation on the highsec, then another, and another, and lots more. We align off and bail back to our POS to assess the situation. It turns out that the corp belonging to the RF tower has formed up about 10 guys, and they have brought in backup in the form of a faction warfare corporation, their numbers are around twenty, mixed fleet of 2 scorps, 5 BS, 8-10 BC and some assorted crap. Our numbers at this point are 4BS, 2 guardian, scorpion, Ishtar, Falcon & a Damnation.

Not to back down from a fight where we are outnumbered 2:1, we warp in at 50k and start sniping the scorpions. They sit tight on the WH and tank us successfully as our fleet is setup for close range POS bashing. We eventually put a scorpion into low armour despite getting reps from a couple of his BS buddies and when he is forced to jump out the rest of their fleet warp to the non-rf POS.

Having re-taken the highsec for now we decide to provoke a response from them all huddled inside their POS. We warp at their POS mods and start finishing them off, they nudge closer to the edge of the shields, then we warp out, looking for them to make a mistake, knowing how crucial to morale that first kill can be. We bounce around them as they try to pop the bubbles rape caging their RF’ed POS, forcing them back inside the shields every time. A Tengu then makes a mistake of confidently going 6-7k outside the force field right next to an ECM module on the opposite side of the us, we quickly react and bounce to him from a tactical right on top of his ass. Our Ishtar fit with double web and scram lands first and the tengu is pinned down, crawling back to the FF, but it’s not enough and the overloaded battleship guns make mincemeat of him at short range.

First blood to us! And what tasty blood it was – a pimped out faction fit Tengu worth 1.8billion isk.

http://kb.sotek-eve.net/?a=kill_detail&kll_id=1529

To add insult to injury we pod him, and seconds later he logs off. Delicious tasty tears are ours.

They cower inside their POS for a time until a new static highsec is probed by both sides (a macherial coming in while we were at their POS collapsed it). The highsec is now the new goal, our scout lands first and reports their scout landing seconds after, then they warp a couple of guys to the highsec and so do we.

The fight. Is on.

More and more ships land and primaries are called on both sides, fighting is at zero on the highsec WH. It’s an even affair, initially our guardians keeping us ahead as we pop a raven and a battle cruiser, but they get wise and start jumping out when in low armour. They put the hurt on the guardians, one of which has to jump out, the other who doesn’t react in time & gets popped. Both sides scorpions are now at range and playing a significant part in the battle, as well as the falcon, it slows the DPS race down as the number of people on the WH thins out. A bomber pops our falcon (I must remember not to dual box pvp in expensive ships :facepalm: ) and is in turn popped himself.

A Machariel jumps in and we instantly primary him. He starts burning off the WH and we are hurting him bad, so we burn off in an effort to keep him pointed, he ends up 50k from the WH pointed by my cynabal and in mid-structure when the scorpion jams me out and he warps away, gah!! It all gets a bit hazy at this point, but our other guardian who has come back in despite already being in structure from having to jump out before and is repping at range gets popped (again with the dual boxing! :facepalm: :facepalm: ) as well as an absolution who left the safety of the WH exit to try and nail the mach. We also lose a Domi due to him being bumped off the WH. We don’t go down easy though and take another battle cruiser and a badger evacuating stuff during the confusion with us. At this point the WH has taken a hammering by both armour heavy fleets jumping in and out and it’s collapsed by our other Dominix jumping out to safety. Our raven is stranded inside face-to-face with a Harbinger he is trying to finish off and my Cynabal kiting them all while helping. The harby pops and incredibly none of the 6 guys they have on the field still have tackle on our raven who manages to warp out, my Cynabal burning off to safety too.

http://eve-kill.net/?a=kill_related&kll_id=9864174

It’s a pretty even result but the enemy hold the field to loot it while we take advantage of a K162 highsec near Dodixie to get to work replacing ships and getting those stranded outside the WH back in. Despite having lost 600mil worth of hardware in the skirmish, the ransom from the day before and the Tengu loot covers everyone’s losses instantly, so morale is buzzing after the fight.
The evening winds down as the enemy get the new static probed down before us and the rest of their fleet up and leaves, evacuating as much of their ships from the POS with them until we get it bubbled and camped.

Monday morning

I am stuck at work writing this, but I was in eve-mail contact with my corp and the POS was killed when it exited RF with no resistance or problems.

http://eve-kill.net/?a=kill_detail&kll_id=9866696

WH plunder complete, gf gf. :obama:

Khazak mokl
June 6 2011, 05:35:51 PM
Good BR mate. There are more and more good corps getting into WHs now and these sort of fights are getting more common.
Whs definately are where its at for small/medium gang action.

penelope pitbull
June 7 2011, 07:42:59 PM
Nice BR, Bei. Good to see you found a nice home after leaving HVC :)

Looking forward to connecting with your crew for some goodfights ;)

Artjay
June 7 2011, 09:59:00 PM
Nice BR, Bei. Good to see you found a nice home after leaving HVC :)

Looking forward to connecting with your crew for some goodfights ;)

heh, not sure we are quite up to taking on aperture harmonics just yet but maybe in time ;P

and hi penelope o/

Brother G
June 8 2011, 01:42:03 PM
Sounds like you guys are having a lot of fun Bei....and nice BR!

vallenaa
June 10 2011, 09:03:22 AM
Poasting related to this :

http://bfwar.eve-kill.net/?a=kill_relat ... id=9846457 (http://bfwar.eve-kill.net/?a=kill_related&kll_id=9846457)

Started out with me scouting some narwahl d00ds in c2 for several hours. After ferocious smack attempts to get fight, 1 orca kill
( http://bfwar.eve-kill.net/?a=kill_detail&kll_id=9844053 ) I fail to get anythin from these guys and start rtb´in. However, when I jump 1 wh back
I note liek 20´ish probes out and sum russki tengus at the pos. I send the message pigeon to mighty CEO whos too busy wanking off watching
his carrier, so dephekt is the first one to respond and starts assembling failfleet consisting of random hurfdurf.

Fast fw 1hour (Dunno wtf took em so long) -> Russki buzzard probed down their c3 static, switches into a Drake and they go in to do sum sleeper welpin. Meanwhile, our fleet of epicness has assembled in previous wh waiting for me to scream like a girl and run from the russkies.

I get bored easily, so I call the broadsword to c3 and go in myself attempting to drive em back to their wh with combats. This turns out to be good idea and soon 3 tengus and 1 drake land on the wh and jump. Broadsword bubbles, fleet warps in and I run like a girl back to pos to get cyclone. While im away, they kill 1 tengu and point 1, while one d00d escapes and warps back with carrier.

Well, failing as usual, we didnt have any neuts in fleet at the time. So I come back and we keep carrier pointed, cycling targets and hoping the carrier to fuck up. Fast fw again, we gain 1 curse and 1 Domi, neut carrier and welp 1 drake. Carrier starts dying and tries to selfdestruct, fails and dies anyways.

Talinthi
June 10 2011, 01:21:49 PM
http://dontshootx.com/killboard/?a=kill ... ll_id=7384 (http://dontshootx.com/killboard/?a=kill_related&kll_id=7384)

The usual AHARM teaser, make what you will of it AAR will be a few days in the making sadly. Think there might of been someone with fraps running as well I'll see if i can get you folks a link.

Evil Synns
June 10 2011, 01:47:13 PM
Not sure if my alliance allows AARs to be posted on SHC/FHC so won't post. All I will say is was a good fight, we were heavily out shipped, but we were not going to just sit an watch you shoot someones POS while boasting you owned all C6's. :obama:

I don't do BLUEBALLS... as my alliance now knows.. and very likely I'll never be allowed to FC again :lol:

Must admit, seen Moros, thought "WTF?" seen killmails... double thought "WTF". Clever trick with that, sure you were not subtracting tracking on that? LOL I Kid, calm down.. hehehehehe. Was a very clever use of a ship that really should have been shit in this position.

p.s. I wanted to wait to fight at the tower.. but hayho, one does what one is told.

Daneel Trevize
June 10 2011, 01:48:05 PM
Talinthi, get your guys to post their losses, they're showing on Narwhal's board. :P

Wait, what, Narwhals have PL supers batphone (http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9887598)?

Durzel
June 10 2011, 02:06:23 PM
Talinthi, get your guys to post their losses, they're showing on Narwhal's board. :P

Wait, what, Narwhals have PL supers batphone (http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9887598)?
Was just about to post the same thing. Talinthi lost a Bhaal just judging by the tower killmail, yet the BR shows no Bhaal loss. It's a small point I suppose but if we're going to circle-jerk over BRs we'd best make sure they're accurate non?

Evil Synns
June 10 2011, 02:10:57 PM
Not to jump in and defend our enemies (well for the term of this fight). But I really don't think we killed a Bhaal, unless the tower got a kill. I know we got 2 into low armor before the dual carriers (killboard only shows one, but there were two archons) saved them.

In the end their ECCM fit beat our Ewar fit, the K162 allowing reinforcements in after we reinforced their tower was perfection for them (we were in small shit with entry through a C1 static into the C6) not spotting it was fail from our part. Jumping EVERYONE in and EVERYONE out hoping to collapse it was rather pro from us.

Talinthi
June 10 2011, 02:21:47 PM
Talinthi, get your guys to post their losses, they're showing on Narwhal's board. :P

Wait, what, Narwhals have PL supers batphone (http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9887598)?
Was just about to post the same thing. Talinthi lost a Bhaal just judging by the tower killmail, yet the BR shows no Bhaal loss. It's a small point I suppose but if we're going to circle-jerk over BRs we'd best make sure they're accurate non?


if you look a little earlier we lost a wh camp to narwhals as they entered: http://dontshootx.com/killboard/?a=kill ... ll_id=7372 (http://dontshootx.com/killboard/?a=kill_related&kll_id=7372)

Also there WERE 2 losses during that fight one proteus and one guardian(wtf with the pw'd norcorp kb??) they do show up on our kb br though.

GF Narwhals looking foward to the next one, haven't had a fight that good in ages.

I'll let the br say the rest when it's posted.


Not to jump in and defend our enemies (well for the term of this fight). But I really don't think we killed a Bhaal, unless the tower got a kill. I know we got 2 into low armor before the dual carriers (killboard only shows one, but there were two archons) saved them.

In the end their ECCM fit beat our Ewar fit, the K162 allowing reinforcements in after we reinforced their tower was perfection for them (we were in small shit with entry through a C1 static into the C6) not spotting it was fail from our part. Jumping EVERYONE in and EVERYONE out hoping to collapse it was rather pro from us.

yeah My bhaal did hit 10-20% armor though for an oh shit moment so as i said GF all around. I would have to 100% agree though on the beyond lucky connection for reinforcements.

Talinthi
June 10 2011, 03:06:37 PM
Talinthi, get your guys to post their losses, they're showing on Narwhal's board. :P

Wait, what, Narwhals have PL supers batphone (http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9887598)?
Was just about to post the same thing. Talinthi lost a Bhaal just judging by the tower killmail, yet the BR shows no Bhaal loss. It's a small point I suppose but if we're going to circle-jerk over BRs we'd best make sure they're accurate non?


I traded my relatively low dps bhaal for a pod to grab a basilisk 4U had left floating so due to me being in a pod at the time the tower died Thats what I showed up in on the km... woops :roll:

penelope pitbull
June 10 2011, 05:20:43 PM
Also to add, my alt ejected from her scanning Proteus when Narwhals jumped us on our hole camp, Loki got a lucky decloak and I got pointed. Sorry about that, I wanted to keep my skillpoints not cheat you of a KM! Fight after was epic, AAR should be good.

Tai
June 10 2011, 07:02:50 PM
Not sure if my alliance allows AARs to be posted on SHC/FHC so won't post. All I will say is was a good fight, we were heavily out shipped, but we were not going to just sit an watch you shoot someones POS while boasting you owned all C6's. :obama:

I don't do BLUEBALLS... as my alliance now knows.. and very likely I'll never be allowed to FC again :lol:

Must admit, seen Moros, thought "WTF?" seen killmails... double thought "WTF". Clever trick with that, sure you were not subtracting tracking on that? LOL I Kid, calm down.. hehehehehe. Was a very clever use of a ship that really should have been shit in this position.

p.s. I wanted to wait to fight at the tower.. but hayho, one does what one is told.

Hahah, should've known it was you FC'ing Synns ;)

I had to go to work just after you guys came in via the C1 so I missed the good stuff. Loved fighting WOLFY when you guys were in FW and I rolled with BYDI, so hoping to see you more in WH's!

Wen Jaibao
June 10 2011, 10:59:38 PM
Yeah, that was an amazing fight! I had connection issues and by the time I came in it was already over. So jealous of those who got to participate :cut:

Drykor
June 10 2011, 11:17:06 PM
Yeah.. I was one of those that you shut out with that mass jump-out. Should have gone through earlier :(

Evil Synns
June 11 2011, 08:43:29 AM
AAR - 10th of June (J159020).

So WOLFY joined DUCKs about 2 weeks ago, we were still finding our feet. But on the 7th we engaged in our first contract with DUCKs, taking down a large tower with multiple caps, well this AAR report has nothing to do with that apart from explaining how we had so many people in high sec and not at "home". I will just say that its very sad seeing caps self destruct in POS shields.... oh well pos went pop.

We logged in on the 10th to be told to hang about in High Sec, we could have a fight. Some Alliance had a large tower in a C6 wormhole reinforced by K162 (AHARM Alliance) it was due to come out later tonight and we thought we would give a fight. It was only later did it become clear that this hole J159020 was a C6 with a C1 static :psyduck: Only way in was through a shitty c1 restricted hole. So really only way in was in cruiser hulls. So most of us went off to Jita and purchased something for this. We waited around until we were told where to head.

And off we went. En mass to the C1 entrance. On the way our scouts reported K162 camping the entrance. A trap was set and we all got in killing (or ejecting) the camp. Loki Legion and Guardian + Ejected Prot.

We were in, and at this time very confident. As most of the K162 guys were now in pods at their tower.

The FC at the time went over, got us warp ins and over we went and reinforced their tower. Simples.

Back to the blue tower and wait for our tower to come out of reinforce. During this time the scout reported hostiles/neutrals arriving at the hostile pos, Archon, Moros, Bhaals... "WTF?". The FC started scanning and found a K162, jumped through and reported an other fleet on scan. At this we knew we had 1 choice (well 2) Get rid of that hole or blue balls. At this point the FC became lead scout and it fell to me to FC. Major flaw here and talking to new alliance members after fight there was very much a "we thought you were scanning", "well we thought you were scanning!", including myself.

Not being a WH regular I must admit the idea of Jumping through a hole, and back to collapse it, scared the shit out of me. Would I lose half my fleet, what would happen. But I was assured we would "likely" not collapse it. And it had to be at least put critical. So mods hot, jump through, mods hot jump back.

Hole went critical. I felt relieved (only one person got stuck on the other side, cause he went afk /o\) and now as I was FC ordered the fleet back to the POS. Just as the scout (old FC) called an Archon had jumped through (hole now gone of course). Knowing they had another archon at the POS this was going to be tough, roughly equal numbers (I think we out numbered them just) them with CAPS + BS + T3 us with Jita fire sale.... It was going to take a lot... But those that know me know.. I LOVE IT!

Archon was tackled on the hole.. Fleet went back.. THE BATTLE STARTED.

Scout says hostile fleet in warp. They arrive 1 at a time to start with, and we get a few kills, then the archon goes into siege. We try to put DPS down on it, but it comes out of siege, gets repped by the other carrier and the the other archon drops in to siege.

I try to change targets quickly to confuse their reps, but alas we couldn't break their bhaals, so their Moros (yes they had a moros too) in siege was working great with the Bhaals and web lokis, making our big ships slow right down and being insta popped by the moros.

The first carrier enters siege again, this time we try and put it down, get to about 50% armor and its out again. By now I know we don't have the DPS to kill the carriers (or the neuts). So I start going for squishy things to try and get the DPS down. We are still tanking well, we did lose a few at this point.

But we couldn't break anything (I even called a t1 BC) and it just went from 50% structure to 100% armor. We couldn't get anywhere. I changed targets, I went for in your face close, but nothing.

At this point I had to call to get out. I called an align, in the hope they didn't start "spreading points" once they seen some of us warp out but I also knew the ships they had there would be lots of ships scramed on our side. But better to get what I could get out. So I warped the fleet back to the POS.

We tried to rep the POS shields, getting to 44% I've been told. Then their fleet came in. Rev + Moros + 2 Archons.. the fight was over. I'm all for getting a fight, but there must be a slim chance of winning, now there was none.

We scanned down a new WH (C1). and the hostiles got their first. Grabbing some guys who tried to get out on their own. Again I think there was a lack of trust with me being FC. First time these guys had heard my WONDERFUL scottish twant and sweary words.

We found another C1, the intel was bubble was on it. However the bubble had not on lined yet. I split the fleet between those that are willing to run and those that would wait. We ran.

We jumped into the C1, got into position, the hostiles arrived but didn't jump through. They had done what they had set out to do, we had position, they couldn't bring caps, they knew that, I knew that but did hope their "victory" would have gone to their heads and pursued us thinking we were running home. But alas no.

Over all a bloody good fight. 2 alliances v 2 alliances so no killboard is accurate. But no way we won, if we had snagged a few bhaals I would have felt better. The archon pilots staggering their Siege was excellent (only seen pro corps do that in K Space), the Moros was clever, never seen that before, I even seen the Moros and thought to ignore it, I mean what can a Moros hit? Well with webbing Lokis and Neut Bhaals... Seamining a shit ton! So it did take me a while to start bumping the fucker. Won't make that mistake again.

Was excellent work from my logi pilots to keep us alive for as long as you did. The hostiles knew we were ECM heavy (well one has to be when badly out shipped) and fitted accordingly...

Look forward to the next "K162 have reinforced our POS, speaking shit in local, come and help!"... :nostradamus:

No pictures I'm afraid, as FC I find taking nice images in the heat of battle a difficult thing to do. Now off to find out about these "sleepers" I've heard so much about..

Talinthi
June 11 2011, 11:34:20 AM
Hmm good br,

1) needs more pictures
2) you forgot to mention the urm.... 10+ guardians on your side :) Reps were great on both sides and even some of the bc on your side were tough to break before they got reps on them.
3) you forgot to mention it was a c6 cataclysmic which basicly meant caps all had half the tank but logistics/triage reps had double the power

For the unitiated cataclysmic c6 =
-50% to shield/armor local reps
+100% to shield/armor remote reps
+100% capacitor capacity
+100% capacitor recharge rate

And yeah getting reinforcements in through that k162 was beyond perfect, I still cant believe that connection became available. Alseo good job on the critting, we had 1-2 more archons inbound hehe.

JunoTan
June 11 2011, 12:50:21 PM
Nice br quite sums up everything nicely :)

Khazak mokl
June 12 2011, 09:06:54 PM
Cycling out static C5 WH we stumble across 2 scimitars 3-4 drakes a myrm and a tengu doing a nom.
Red ALERT. . . incoming pew . . .

We fleet up 2 guardians, a scorp, a bhalghorn and a abby (plus a hero covert ops for warp in)

Im dual boxing the covert ops and while reshipping i get to close to a drone and they uncloak me with drones <shame on me>
I say go . . now . . now. . now on coms and we jump in and warp to my <now> pod.
Soon as were in warp i warp the pod out and get it safe.

We land and there all warping except the tengu which 1 remaining sleeper is pointing.
Without the reps of his gang mates he folds quick and his pod warps out.

http://vip3r.eve-kill.net/?a=kill_detail&kll_id=9919857
http://vip3r.eve-kill.net/?a=kill_detail&kll_id=9919871

GF's exchanced in local and im thinking of going to reship for a salvager but NK the voice of reason says check where they came from first so I drop some probes in my new shiney covert ops and immediately get a WH.

While im scanning it down a few of them reappear on dscan with a Hic and a few other ships.
I get the hole and warp to it at range and see one of there drakes on it as it warps away.

I decide to jump in and see whats waiting and there is mega blob of 10 or more drakes, 10 or more canes, 4-6 scimitars, a few intys, a hic or 2 and what ever else i missed in my excitement.

I tell the guys to bail back into out home system and reship my main into a carrier so i can try and entice them in for a scrap.

Now if i didnt metion it b4 the system all this took place in was a cataclysim variable which gives bonus to RR and negative to local reps. . . . But our home is a wolf rayet which gives negative to shields and bonus's to armor so I plan to sit on the hole till they arrive and mess with them for a while till they jump into our home and eventually there numbers will collapse the hole trapping them in with me and 3 or 4 dps B.S's lol
Cud go horribly wrong if they get alot of BCs in but were up for it.

I offer our 5 vs there 20=30 plus in local and its silence.

I see 10-15 combats appear on D and within 5-10 mins or so they must have got me but no one arrives.

I smake abit in local to try and lure them in but still nothing.

Eventually I get bored and we close the hole with just the tengu kill and a covert ops loss.

I had hoped that there greater numbers by far wud have them warp to our WH at least even if they didnt jump into our home but I enventually go to sleep a sad panda.

:tumbleweed:

Reed Tiburon
June 12 2011, 10:19:37 PM
Yeah, that was an amazing fight! I had connection issues and by the time I came in it was already over. So jealous of those who got to participate :cut:
This, by the time I got in the hole battle was already decided. GFs all around.


We found another C1, the intel was bubble was on it. However the bubble had not on lined yet. I split the fleet between those that are willing to run and those that would wait. We ran.
By the time I got there bubble was up. Hell of a time waiting for everyone to leave the wormhole grid so I could get out in one piece...

Demon Azrakel
June 13 2011, 05:45:03 AM
DUCK v. AHARM

http://eve-kill.net/?a=kill_related&kll_id=9924493

Anyway, AHARM went and shot at a pos in our system, then shot at another, all while we were forming up and wondering whether to engage.
Right as they are about to leave (they moved to wh, as pos shooting is not that fun), we decided to engage.

We shot, people did not scream loudly enough at the tripple boxing (permajammed :( ) web loki, triage, and dread pilot to get reps (me), so we lost a couple ships (falcon, proteus, hound iirc, dont see falcon and hound listed)

After while, we popped the archon.

We thought it would have gone faster, but, it turns out that one of our dreads (a moros) went afk.

AHARM, on their way out, popped the wreck.

I should not write battle reports.

GF AHARM, took me 6.2k paste to fix my dread's guns.

That is exactly how to fit a triage carrier for w-space, btw.

Talinthi
June 13 2011, 02:37:59 PM
DUCK v. AHARM

http://eve-kill.net/?a=kill_related&kll_id=9924493

Anyway, AHARM went and shot at a pos in our system, then shot at another, all while we were forming up and wondering whether to engage.
Right as they are about to leave (they moved to wh, as pos shooting is not that fun), we decided to engage.

We shot, people did not scream loudly enough at the tripple boxing (permajammed :( ) web loki, triage, and dread pilot to get reps (me), so we lost a couple ships (falcon, proteus, hound iirc, dont see falcon and hound listed)

After while, we popped the archon.

We thought it would have gone faster, but, it turns out that one of our dreads (a moros) went afk.

AHARM, on their way out, popped the wreck.

I should not write battle reports.

GF AHARM, took me 6.2k paste to fix my dread's guns.

That is exactly how to fit a triage carrier for w-space, btw.



Well the pos shooting was more a "Let's shoot something to tell em we're here and annoy them into a fight" it worked :companioncube:

GF DUCKS!!!

even if we lost the isk ratio we still managed to get a couple kills even with the relatively low numbers on both sides, gj to your triage pilot for keeping most of your guys alive and gj to your dreads. our carrier was almost out of triage but 3 dreads was just a little too much for him hehe.


EDIT: um just curiuos what exactly WAS that bomber (http://eve-kill.net/?a=kill_detail&kll_id=9924623) doing?? 80km off launching his bomb??

Demon Azrakel
June 13 2011, 03:37:23 PM
gj to your triage, that was a lot of dps hitting your bhaal and widow. Sorry to see why some people on eve-kill do not understand fitting a carrier like that. As the triage pilot, I do feel pretty shitty about letting the proteus die, but, when I've said a dozen times "scream on ts if you are gonna die, im fucking tripple boxing and will not watch broadcasts", that happens. I do feel pretty boss about that top damage though.

Durzel
June 13 2011, 04:02:33 PM
It's only a "bad" fit in so much as the constituent parts are bling, but the fit itself is sound (if that makes sense). If you can afford it, and one would assume AHARM can with their C6 sites, then good luck to them.

Personally I'd probably trade one of the CPRs for another EANM, but the boost in cap - especially since cap mods aren't stacking penalised - actually probably works out to be more effective.

corbexx
June 13 2011, 06:11:23 PM
we had a fairly interesting weekend, one of our guys had had his eye on a pos to take out as it (mainly cos it had 13 cha's 3 sma and a experimental lab)

so early friday morning a load of us head out grab our pos bashing gear and head in to the target wh from hisec. defences are incapped fairly quickly with our pos bashing bs and a couple guards. One of there logs on in a anethema and prompty move to the lab and offlines it then remains there. we then reinforce the pos and set up the bubbles and start to camp the hisec. pos is due out at 8 in the morning on sunday eve time.

later that evening starbridge get a connection in to the wh were in and do a few fly by on our undefended small pos a few of us are afk in with a decent sized tengu/drake fleet then leave. we spot russian probes out several times and realise they left some scouts in.... ok things could get interesting here.

saturday morning we notice the anethema pilot has logged back on but isnt in the pos our guys pay attention on the bubbled hisec and launch drones one orbits the edge of the bubble and manages to get a lucky decloak http://kb.whdweller.com/?a=kill_detail&kll_id=4657

they then head to bash a offline tower in the system and grab a couple extra kills when one of the guys from the static c3 come's and try to bomb them http://kb.whdweller.com/?a=kill_detail&kll_id=4662, he then comes back again and dies a second time http://kb.whdweller.com/?a=kill_detail&kll_id=4663, fair play for trying

next bit i'm not to sure what happened as i wasnt online but a rather large fleet of starbridge and friends enter the wh with around 8 tengus alot of drakes a couple onyx's come in kill one of our bs http://kb.whdweller.com/?a=kill_detail&kll_id=4668 whelp!! they then proceed to rightfully abuse our totally virgin undefend pos and reinforce it.

i then get the fun job of adding loads of people to my contacts list that are flying around the now reinforced pos i am watching from my bomber, and then adding everyone from the above kill mail, while the starbridge concern me i'm more worried about the mushroom of nostradus as we recently had a giggle with a couple of these guys on another hisec and they seemed to have some russian batphone that alerts just about every russain in hisec to where they are and where a fight might be (i saw 6 major russian alliances on that last giggle on the hisec with them) so i know we now will probably be in for a scrap and are probably heavily out numbered as i have 29 people in my contact list. after a while they all log off and i'm left with just 2 cloakys (tengu and bomber) left online in system taht i know of

ideas are bounced about on best way to deal with starbridges rr tengu set up with a few thinking damps woudl be good other thinking sod it just neut every single one of the suckers out. we deside they probably wont be way way out and taht bhaalgorns with a nice warp in shoudl be able to nuet them and be in guardain range so neuts it is.

Some more of our corp members head on out knowing know that there will be a fight, luckily they arent camping teh static so we bring more in and peopel in go out and reship or alter there set up (by adding a load of kinetic resist to help counter the tengu's and drakes) our fleet is a reasonble size fair few bs for pos bashing a tonne of ishtars 4 guards and our 3 bhaalgorns

the pos we want to kill comes out of reinforce and our 5 ishtars go and start to hit it hoping to bait the guys in the 2 people online soon becomes 7 and we notice a bomber decloak shoot the pos then cloak, we're sure they will come so hold nothing happens so our pos bashing bs and guards head to the pos spread a bit out and start hitting it as well, a minute later my screan is lit with people in my contacts logging on and we have a ooh crap moment as we notice they have alot more online than we thought; 7 tengus, 6 drakes, damnation, raven, 2 rooks, 2 onyxs, 2 falcons, hurricane, gila, absolution, harbringer, taranis and vaga. and still have 12 people on my contacts not logged on :(

our bhaalgorns align and wait they warp in and bubble us up, onyx are called primary and die fairly fast (we throught we killed them both but locks like 1 might have warped out just in time as we didnt get a second kill mail) falcons declock 70 off us and our geddons manange to scare them off fairly fast with both warping off in low armour, they seem to be focusing on jamming our guards without much success (yay for remote eccm) and also primarying them, the bhaalgorns land and start nueting. slight panic occurs when 1 guard finally gets jammed and another drops to aroudn 40% armour hovering there for a fair while even with the other 2 guards going full out. rooks land at 15kms from us and are killed almost instanty focus is then shifted on to the closer stuff and a vaga and hurricane fall, looks like we now have the upper hand as there ecm has been killed or driven from the field and we have alot of cap warfare that seems to be helping alot.

they appear to be warping out and points get spread as much as possible, but due to fair few of us being in pos bashing bs and no hic's in fleet alot get away, we manage to snag the absolution, tengu, drake and a gila. and leave through the hisec

we finish the pos start looting and kill mods. I give a shout on vent everytime i see one log on and a new target on dscan and msc being the scanner he is manages to bag us another tengu. while just missing a couple other tengus and drake on the new hisec the drake and a tengu jump out and a the second tengu fights till he gets in low shields then jumps as well, in to a horrible hisec island surrond by null sec drake then jumps back in gets wasted and we collapse that wh leaving the 2 tengus a fun trip home.

we got the rest of the loot from pos out and our ships and left our small reinforced pos to what ever fait happens to it.

end of the encounter http://kb.whdweller.com/?a=kill_related&kll_id=4710 unfortunately we didnt lose anything so the stuff that got away doesnt show on there (its all on the vid though)

no pics but is a video of the fight (bhaalgorn pov) that i'll post once it hopefully has music on it

fair by to starbridge we wern't sure if they woudl come when we had extras in the wh but they certainly did was a great fight

ps not sure how long vid will take to get music added but if people in a hurry and for some bizzare reason want to see it now feel free to convo me ingame on corbexx

Daneel Trevize
June 13 2011, 06:38:09 PM
Yay for smacking starbridge's RR tengu gang about with shinier stuff. :D
Boo for more CCRES posbashing, though at least it got a fight in this case. ;)
Vids vids vids vids...

Laryk
June 13 2011, 10:51:34 PM
DUCK v. AHARM

http://eve-kill.net/?a=kill_related&kll_id=9924493

Anyway, AHARM went and shot at a pos in our system, then shot at another, all while we were forming up and wondering whether to engage.
Right as they are about to leave (they moved to wh, as pos shooting is not that fun), we decided to engage.

We shot, people did not scream loudly enough at the tripple boxing (permajammed :( ) web loki, triage, and dread pilot to get reps (me), so we lost a couple ships (falcon, proteus, hound iirc, dont see falcon and hound listed)

After while, we popped the archon.

We thought it would have gone faster, but, it turns out that one of our dreads (a moros) went afk.

AHARM, on their way out, popped the wreck.

I should not write battle reports.

GF AHARM, took me 6.2k paste to fix my dread's guns.

That is exactly how to fit a triage carrier for w-space, btw.

Definitely much respect for bringing the fight. It was probably a bad idea to attack your home with the group we had, but we just plain wanted a fight. Lots of props to Two Step for bringing it, and laying it on the line..... When you fly with dudes that only care about the GFs and willing to lay it down to get them, you are bound to lose some big shit every now and again. TS took it like a champ, and ensured that the rest got out safe.... A better response than I would have prolly have had.

Look forward to more GFs with DUCK.

corbexx
June 13 2011, 11:28:48 PM
ok video sorted for the fight between us and starbridge/other russians

http://www.youtube.com/watch?v=yL1JIxrSn18

Demon Azrakel
June 14 2011, 05:09:38 PM
DUCK v. Terminus Systems

We came across these guys killing a tower, and waited a while. They did not engage tower, and did not know we were there. People left (I was not involved at this point. Shortly thereafter, we started scrambling people as they logged in and engaged the pos. POS went down, they started shooting mods. A phoenix dropped out of the sma from what I heard. As they aligned out, we were arriving in entrance highsec, so Max decloaked and pointed two carriers. At this point we rush in in ones and twos. At this point, they had a maelstrom, onyx, chimera, thanatos, naglfar, and two moros (phoenix had warped off the field before we got there). Maelstrom went down receiving triage reps, as did onyx. The rest of the caps went down, most of them sucked dry by a bhaalgorn (me) and some other bs with neuts. I got top damage on all caps as well :D.


http://eve-kill.net/?a=kill_related&kll_id=9932309

After the fight / when we were all whoring on naglfar's pod's km:

?[ 2011.06.14 01:29:57 ] Lacun Motabilum > i hope you guys were expensive :)
?[ 2011.06.14 01:30:24 ] Max Leadfoot > we did this for free, but yes - we are mercs
?[ 2011.06.14 01:30:26 ] D3M0N 4ZR4K3L > not mercs
?[ 2011.06.14 01:30:30 ] D3M0N 4ZR4K3L > atm
?[ 2011.06.14 01:30:49 ] Lacun Motabilum > good friends of the czechs?
?[ 2011.06.14 01:30:54 ] Moe Lesture > we were not paid to do this
?[ 2011.06.14 01:30:54 ] bryanbc > nope
?[ 2011.06.14 01:30:57 ] Rullke > nah just passing by :)
?[ 2011.06.14 01:30:58 ] D3M0N 4ZR4K3L > nah, saw you earlier
?[ 2011.06.14 01:31:02 ] Lacun Motabilum > bah bad luck then
?[ 2011.06.14 01:31:07 ] D3M0N 4ZR4K3L > pretty much
?[ 2011.06.14 01:31:10 ] D3M0N 4ZR4K3L > gf
?[ 2011.06.14 01:31:13 ] sean1121 > gf
?[ 2011.06.14 01:31:14 ] Lacun Motabilum > well good fight
?[ 2011.06.14 01:31:15 ] Reed Tiburon > gf
?[ 2011.06.14 01:31:17 ] Slootha > gf
?[ 2011.06.14 01:31:20 ] Rullke > gf
?[ 2011.06.14 01:31:21 ] Maximille Biagge > gf
?[ 2011.06.14 01:31:32 ] Kartesel > gf
?[ 2011.06.14 01:33:52 ] Thillery > gf
?[ 2011.06.14 01:33:58 ] bryanbc > gf
?[ 2011.06.14 01:36:58 ] Ja'Karrah > gf

Wen Jaibao
June 14 2011, 05:52:35 PM
So are Narwhals white-knighting for anyone who gets their tower sieged now? :obama:

But I digress, since crashing a POS bash party is a great way to get fights. Nice BR!

LordsServant
June 14 2011, 07:18:12 PM
God all this wormhole stuff makes me wet....almost lifts me out of my stage 3 bittervet syndrome.

I've always heard that W-Space is :tumbleweed: most of the time and fights like these are somewhat rare.

I've also heard that u need crazy time commitment, something which I don't have much anymore. (fucking crazy RL jobs for college)

Could anyone fill me in slightly/dispel some of these myths?

-Lords, TMdawt, NCdawt

Evil Synns
June 14 2011, 07:37:14 PM
Wormhole space is like fishing. You can't just roam around and hope to find something juicy at a gate. Its purely random where you end up...

But if you put the bait out there, let it look tasty, then pull the line just perfect you can get multiple cap kills, 5B isk Tengus and other wonderful stuff.

Like 0.0 the only way to get a fight without patience is POS bashing. But even 9/10 that means you watch the hostiles pop their own ships.

But speaking for myself. I enjoy the scanning, baiting, switching much more than I enjoyed camping the same gate 23x7, but thats just me.

Tai
June 14 2011, 07:38:26 PM
The thing about W-space is that while it is a little more involved, maybe, than K-space, the more people you have involved, the easier it gets when you have help.

For example, if you want to live by yourself in a C3 or C4 with a static high sec, your daily schedule would be something like this.

Log in and launch probes. Find your static. Check all sigs in your system for K162s into your hole. Make sure your POS is fueled. Scout the chain up the K162s to see if there are targets. Go home and run your sites. Or whatever the case may be.

This gets really tedious if you're the only one doing it. But the more people who are in your corp and helping you, the easier it becomes to probe down static chains or run sites or do empire logistics.

As for PvP, it's really the same as nullsec. It's hard to catch the people who don't want to be caught. Smart folks who watch d-scan for probes or who put cloaked eyes on their hole will easily be able to POS up before you nab them which is why you see a lot of the big BRs coming out as a result of POS bashing. It really is the equivalent of a station or sov in null. If you lose your POS' in system, you no longer control the system for all intents and purposes. And unlike null sec, when the POS goes, so does all the shiny Bhaalgorns, T3s and capitals in the SMAs.

There still is hope for small roaming gangs in W-space though. K162s are oftentimes not scanned out by the residents of the systems they open into. A good prober in a cloaked T3 or cov-ops can net you great opportunities for PvP when you nab capitals or salvagers in sites. Because Sleepers aren't like normal NPCs, the fits you encounter (especially in higher end WHs) are less bear-like, no dual rep or active boosting shit. It's small gang buffer usually and there will likely be logistics involved in anything about a C4.

The Sleepers, with their neuts and tackle or insane alpha and even the system itself also factor into fights. If you go into a Magnetar, for example, your gang will have its damage doubled...but it's lock range halved. If you're not prepared for this, the locals (who are) will push your shit in and go back to their site. If you go into a Pulsar with an armour gang and try to fight a bunch of Tengus and Basilisks, you're going to be at a bit of a disadvantage.

Moving to W-space was probably the best decision I've ever made in EVE. I did the nullsec blob shit in Max 2.0, I tried to do smaller roaming stuff in RESON and in Nibbletek (pre-PL), I did the empire thing with my own corp and I did the lowsec pirate thing with BYDI. W-space is easily the most enjoyable.

FourFiftyFour
June 15 2011, 05:00:03 AM
Moving to W-space was probably the best decision I've ever made in EVE.W-space is easily the most enjoyable.

He's right.



In my mind WH's are the end game of eve. The place where you put everything you've learned in all the other regions and take it to the next level.

No Local dictates active recon and intelligence gathering instead of relying on a crutch.

WH Class, Effects, Mass limits, and jump mechanics call for an in depth knowledge of what they do for and against you. Reshipping on the fly for the right tank, damage, ewar, size or speed is a necessity. Knowing when that isn't necessary is also key.

Situational awareness is king. You may think you are just ganking some bears but what you don't know is that AHARM has been watching the same guys and they are more than happy to catch you in the act. Who knows maybe R&K is watching them too?

Then there are the logistics of it all. Running WH POS's and resupplying yourself can be a bitch and a half.


All in all, no one person can possibly excell at all of those things. You need a group to really get ahead.

killfalcon
June 15 2011, 12:49:38 PM
All in all, no one person can possibly excell at all of those things. You need a group to really get ahead.

I know people who triple-box it, roaming w-space in a pair of covert tengus and an Orca with a noctis and SB aboard. I've done that with a friend, two T3 pilots and an Orca. It's even possible to do a three-account POS operation in a C3, but frankly you'll hate everything within a week.

Once you have a decent group, it's way more interesting. Get a POS up, get some ships in, and go to work. You don't even need to do it the 'optimal' way most of the time, letting you play around with fits and fleets you'd never risk in 0.0 and never justify in hisec.

Laryk
June 15 2011, 01:30:38 PM
You don't even need to do it the 'optimal' way most of the time, letting you play around with fits and fleets you'd never risk in 0.0 and never justify in hisec.

That's my favorite part, there is no right way to do things in WH space. There are more efficient ways, but multiple different approaches can all be viable, to a variety of problems. I get a kick out of reading other forums, or comments on Eve-kill about those in null/low sec criticizing KMs or BRs because they do not fully grasp how WHs work. WH life is almost like a different game all together than the rest of EVE. When I first joined AHARM, someone said something along the lines of "The majority of EVE looks at wormholes as unknown obstacles, but we look at them as tools and opportunity to enjoy the game to its fullest."

My EVE experience has been so impacted, that if I see names in local, I get excited.... I think I have stumbled upon someones home system, and they are smacking in local. And then I realize I am in K-space.....

Artjay
June 15 2011, 02:03:06 PM
I hoped I would have a Battle-report to type up this morning for our forums of this weekends invasion.

Instead it was just a gank-fest. Profitable, but rather dull (apart form nabbing the orca & rorqual).

Gank (http://kb.sotek-eve.net/?a=kill_related&kll_id=1586) (covertors x 2)

Gank (http://kb.sotek-eve.net/?a=kill_related&kll_id=1588) (covertors x 2)

Gank (http://kb.sotek-eve.net/?a=kill_detail&kll_id=1591) (Buzzard)

Gank (http://kb.sotek-eve.net/?a=kill_detail&kll_id=1592) (Same dude, different Buzzard)

Gank (http://kb.sotek-eve.net/?a=kill_detail&kll_id=1593) (Orca, we think he was trying to head out to deploy his backup POS, forgot fuel, warped back into our newly deployed sling bubble)

Gank (http://kb.sotek-eve.net/?a=kill_detail&kll_id=1595) (Rorqual, tried to sneak out of the rapecage to get to a safe spot, fell directly into logoffski trap, had no tank, died swiftly)

Gank (http://kb.sotek-eve.net/?a=kill_related&kll_id=1607) (POS w/dozens of (mostly T1 :( ships looted $$$)

http://imageshack.us/photo/my-images/542/plunder.jpg/

Demon Azrakel
June 15 2011, 07:23:56 PM
So are Narwhals white-knighting for anyone who gets their tower sieged now? :obama:

But I digress, since crashing a POS bash party is a great way to get fights. Nice BR!

I don't think we are exactly white-knighting (we were not contacted by the POS owners anyway), and we bash enough poses on our own anyway.

Whatever the case, we do enjoy those w-space cap kills.

On the other hand, we are perfectly willing to take defense contracts if I recall, we are w-space mercs (I think Chitsa and So4p handle that stuff, not sure myself).

Ash2k7
June 15 2011, 11:36:19 PM
On the other hand, we are perfectly willing to take defense contracts if I recall, we are w-space mercs (I think Chitsa and So4p handle that stuff, not sure myself).
I know AHARM thought of doing merc work but the issues were that AHARM would most likely be stealing targets from itself and that the isk returns weren't worth the hassle. Running anoms for the number of hours and with the number of people that contracts required just made absurd isk - 15 to 20B a day if not more. Hardly any w-space corps could come close to paying that, never mind making up for the boredom, the risk of frontlining the required assets, or the risk from having assets far from home that couldn't be moved back quickly.

That said, if anyone does have a w-space problem, and it isn't from an AHARM gang, you might be able to hire AHARM/convince them to help. Kind of like the A-Team. It won't be cheap, but it will be worth it.

Demon Azrakel
June 16 2011, 01:22:13 AM
On the other hand, we are perfectly willing to take defense contracts if I recall, we are w-space mercs (I think Chitsa and So4p handle that stuff, not sure myself).
I know AHARM thought of doing merc work but the issues were that AHARM would most likely be stealing targets from itself and that the isk returns weren't worth the hassle. Running anoms for the number of hours and with the number of people that contracts required just made absurd isk - 15 to 20B a day if not more. Hardly any w-space corps could come close to paying that, never mind making up for the boredom, the risk of frontlining the required assets, or the risk from having assets far from home that couldn't be moved back quickly.

That said, if anyone does have a w-space problem, and it isn't from an AHARM gang, you might be able to hire AHARM/convince them to help. Kind of like the A-Team. It won't be cheap, but it will be worth it.


Yeah, as far as I am concerned, it never is worth it for the isk, but it is a little added and acts as a sort of compensation if the fight does not occur, and as a bonus if it does. A lot of the time, it gets us called to come kill stuff real quick when we would not have been called if we did it for free.

Also, fraps of the 5 cap kills courtest of Zypher:

http://www.youtube.com/watch?v=6kInFPeL2sI&feature=player_embedded

Not terribly interesting, but it does make me yearn for the days of running a single client and sitting there enjoying the fireworks.

EDIT: Fail Quote

Marlona Sky
June 16 2011, 02:24:17 AM
your overview... it makes me cry

Talinthi
June 16 2011, 03:38:37 AM
God all this wormhole stuff makes me wet....almost lifts me out of my stage 3 bittervet syndrome.

I've always heard that W-Space is :tumbleweed: most of the time and fights like these are somewhat rare.

I've also heard that u need crazy time commitment, something which I don't have much anymore. (fucking crazy RL jobs for college)

Could anyone fill me in slightly/dispel some of these myths?

-Lords, TMdawt, NCdawt


for the best fights in wh space you have to pick a good corp. There are a few good corps out there though I'd have to say AHARM, and DUCK are 2 of the best and RnK's wh corp coming in with them as well. Also if you know what your doing and have a good size gang cycling whs to look for fights isnt too hard. and isn't most of nullsec :tumbleweed: anyways??

All depends what kind of time commitment your willing to commit, if your only on a couple days a month, well whs arent the thing for you. If you can log in a few days a week(not neeccesarily every day) you should be fine in most corps.




Moving to W-space was probably the best decision I've ever made in EVE.

After nullsec carebear wars(I'm ex-morsus mihi) i tried the pirate thing and then dove into wh with aharm and well.... I doubt i'll ever come back out again :companioncube:

Demon Azrakel
June 16 2011, 04:13:11 AM
your overview... it makes me cry

Zyher's overview, give a guy with t1 drones and meta 3 guns of unknown size (I cba to watch vid again) in a brutix a break (in other words, not my overview)

EDIT: Just checked, his char is a little under a year old

Evil Synns
June 16 2011, 08:16:20 AM
:psyduck: How to make the alliance look poor in one easy move :psyduck:

I think I need to welp a fleet again... X up!

Talinthi
June 16 2011, 05:18:03 PM
Figured this should go here but if i was mistaken please let me know.

Well on coms the call went out for a suicide gate camp break, we get 2 active maels and a buffer mael and go break the ipay/p3 gate camp in vale (where we had a nearby wh exit). We primary a curse and they all jump out leaving a single Comet (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7491) behind to get steamrolled(pod as well) we dick around a little bit popping their bubbles and so on so forth then decide to head home, when we jump out of p3 their reshipped gang just begins landing, I see loki and dual guardians(then the other 12 lands) and I say "we're screwed" we pick the softest target (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7490) and then the only shield ship (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7489)

well the falcon was what broke us though with a 15 vs 3 with falcon support, not much we could really do after that(i did salvo the failcon into low armor between jams though). Eventually even the maelstrom's tank couldn't hold up to dps due to a badly timed reloading of the cap booster: http://dontshootx.com/killboard/?a=kill ... ll_id=7492 (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7492)

a few minutes later(and a couple systems over) Crazy went down as well complaining about only getting the bhaal to 90% armor: http://dontshootx.com/killboard/?a=kill ... ll_id=7493 (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7493)

Total Kills: 3
Total Losses: 2
Total Hostiles: 15(or so)
Isk Ratio: Don't even want to look :lol:

BR: http://dontshootx.com/killboard/?a=kill ... ll_id=7492 (http://dontshootx.com/killboard/?a=kill_related&adjacent&kll_id=7492)
http://dontshootx.com/killboard/?a=kill ... ll_id=7493 (http://dontshootx.com/killboard/?a=kill_detail&kll_id=7493) (adjacent doesn't catch crazy's)

Demon Azrakel
June 19 2011, 02:42:04 AM
DUCK v. AHARM

Anyways, some of us were running sleeper sites in caps when, all of a sudden, these things appeared on overview. They did not look at all like red crosses and had this orange thing near them. The worst thing that could happen during these ops happened (we were dropped by AHARM, to be specific, an archon, 2x bhaalgorns, and 8-17 t3/t2 cruisers (I think it was on the lower end of the spectrum, Chitsa thinks it was higher, w/e).

Anyway, Karago bumps over on ts and asks for help, meanwhile, dreads are neuted out, we drop siege and get cap from the carrier or sit there looking pretty.

Stuffs warp in, dreads siege, we pop carrier and bhaal.

GF to AHARM, thanks for bringing it.

BR: http://eve-kill.net/?a=kill_related&kll_id=9965364

Archon km: http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9965364

Bhaalgorn km: http://narwhals.eve-kill.net/?a=kill_detail&kll_id=9965362

The bhaal that died is, after some (not insignificant) bribing, going to upload his fraps of the 8 minute fight.

Video linkey courtesy of Domania: http://dl.eve-files.com/media/corp/Machariel/aharmvsduck.wmv

Tai
June 19 2011, 02:58:09 AM
Yeah, we saw that going different in our minds :lol:

Good reaction time by DUCK, gfgf

Demon Azrakel
June 19 2011, 03:03:27 AM
Yeah, we saw that going different in our minds :lol:

Good reaction time by DUCK, gfgf

GF

Lets put it this way, if it had gone differently, you would have more than made up for your previous archon loss (A factor of two at current, and not low eve-kill, prices)

Casparas
June 19 2011, 03:15:20 AM
Was a short but nice fight.

http://i.imgur.com/WZf6o.png

Wen Jaibao
June 19 2011, 04:23:22 AM
So how come almost all of the good fights this week are DUCKS VS AHARM? Rest of you people need to step up! :obama:

Casparas
June 19 2011, 04:31:43 AM
Something interesting here: http://eve-kill.net/?a=kill_related&kll_id=9957575

Daneel Trevize
June 19 2011, 10:31:38 AM
Robert Hudson
Aperture Harmonics
K162
Bhaalgorn (Battleship)
Stasis Webifier II
Damage done: 0 (0%)WTF is this? :P

Last I recall, Trinity Core/IQuit were eager to use their carriers in combat on holes, I'd suggest they ended up jumping all 3 into Adhoc's home as the easiest explaination for the cap ship numbers on each side, but don't have info to hand any more to confirm that. Also looks like this happened to be connected at the same time:
http://adhocracy.killmail.org/?a=kill_related&kll_id=9957483
But that's a c3 static highsec whereas I'm sure Trinity live in something like a c6 pulsar/cat-var with static c3, and the main pew was not in J215743 where I know Adhoc have/had forces.

Edit: There's more than that simplistic guess going on, http://adhocracy.killmail.org/?a=kill_d ... id=9957989 (http://adhocracy.killmail.org/?a=kill_detail&kll_id=9957989) that's a 4th cap ship, plus there's Loki and Scorp/Domi mails that aren't grouped with that original battle link.

Helpfulvoice
June 19 2011, 11:58:27 AM
Something interesting here: http://eve-kill.net/?a=kill_related&kll_id=9957575

Deutsches Pilotenpack [DEPP] are being evicted by the combined force of Adhocracy Incorporated [ADHC] and The Red Circle Inc. [TRECI]. This Class 6 wormhole with a Class 3 static came under siege yesterday and the [ADHC]/[Treci] forces quickly reinforced the main tower of [DEPP]. During the night another tower was reinforced. This 2nd tower didn't have a full Strontiumbay, it will be out of RF 14:00 eve time. The [DEPP] primary tower (one of 5 in total) will come out of siege tonight 21:30 eve time. It's currently covered in bubbles and I expect we will see the capitals strewn about inside the forcefield self-destructed some time today.

J111918 should become something of a hotzone tonight. I expect several major WH-Players would want to get in on the action. The aggressor forces number around 100 total pilots with 5 capitals. Their fleet consists primarily of Battleships, most likely set up for close-range encounters. The defenders are pretty much crushed, although they didn't have much of a fleetcapacity to begin with, maybe able to field 15 pilots in their own primetime.

It's unknown to me what the aggressors are trying to accomplish. They are probably out for some action and loot, although it could be a potential new home in the making. Either way I expect we will see some interessting BR's popping up here over the next few days.

Demon Azrakel
June 19 2011, 02:37:13 PM
Robert Hudson
Aperture Harmonics
K162
Bhaalgorn (Battleship)
Stasis Webifier II
Damage done: 0 (0%)

WTF is this? :P


Yeah, seems like a cheap mod, would have preferred to see faction there myself. Also, he was webbing the carrier for a faster warp

Daneel Trevize
June 19 2011, 03:43:51 PM
Nice first post Helpfulvoice. I'd confirm Adhoc only had a ~10man fleet when we chased them back from lowsec via a c3 into a C4 they manned a few months back, we were expecting more from a 100+ strong corp but I dunno when their prime time is/if they have one.


he was webbing the carrier for a faster warpObviously he should have used a Vindi instead, no pimpage required ;)

Demon Azrakel
June 19 2011, 03:51:39 PM
Nice first post Helpfulvoice. I'd confirm Adhoc only had a ~10man fleet when we chased them back from lowsec via a c3 into a C4 they manned a few months back, we were expecting more from a 100+ strong corp but I dunno when their prime time is/if they have one.

[quote="Demon Azrakel":23bjzto6]he was webbing the carrier for a faster warpObviously he should have used a Vindi instead, no pimpage required ;)[/quote:23bjzto6]

Yeah, but, on a mass limited basis (with the intent of returning) and all, a Bhaalgorn is significantly better for accomplishing what they were trying to accomplish (killing caps). A vigilant however...

Demon Azrakel
June 19 2011, 06:14:25 PM
http://dl.eve-files.com/media/corp/Machariel/aharmvsduck.wmv

Video linky courtesy of Domania, editing first post

Daneel Trevize
June 19 2011, 11:31:11 PM
At first I was like woo, Dom's R&K 10/10/10 vid was damned nice, this could be even better, but then it was a slow Pendulum dubstep remix over slow pew and a lame ending. Is there anyone decent in Eve that isn't trolling?
Really how many accounts were you multiboxing to excuse this and why not neut T3s and BCs instantly dry rather than cap ships that weren't being made to rep, and why not tackle anything?

Demon Azrakel
June 20 2011, 12:07:31 AM
We paid him to put it up (AHARM lost)... he posted what he had, no one on our side had time to fraps. You neut capitals (well, dreads) because they will fuck up your triage carrier. He had more important things to do than neut out t3s, and at that point, he knew tackling was not going to do much. No idea why it cut out before he died, both sides knew it would be a meh video before it went out. I wish dreezed had started the smartbombing earlier, would have popped ecm drones and allowed kaja81 (also me) to apply paints and webs to the bhaals. If Karago and I were not neuted, we might have broken his triage carrier with just the two dreads, may have popped a bhaal if the loki was not jammed to hell. Unfortunately, we did not spread points properly. Wish we had two-step's vid (or one of our own, for that matter) from the first fight.

Artjay
June 20 2011, 09:44:20 AM
Its interesting to see w-space develop.

Back when w-space first opened picturing all these fleet battles involving multiple capitals would have been really hard. 100man BS fleet & 5 dreads? Seen less used by nullsec corps to duel it out over a tech moon!

Be interesting to see if (what seems to be) these coalitions of alliances develop into bigger and bigger fleets as players get better and better at overcoming the logistical challenges of w-space. Will there be a natural cap or will we reach the point where Ahram or Nharwals home system gets invaded by the other and they both bring in coalition's of hundreds of players?

Daneel Trevize
June 20 2011, 02:23:44 PM
We already had CCRES vs AHARM last year as the biggest 2 clashing afaik and I don't think that broke 50 per side. R&K bring in k-space alliance-mates for their attacks vs AHARM. Black-Wing used to be a big-ish t3 presence over a year ago but moved out. IIRC the rest of the bigger names have been there since early on: Talocan, Adhoc, Ash/Worm, SPLU/Lost/TLM. Newer people would be BVN, NorCorp, Narwhals, Aquila, starbridge.

It's hard to see how things go beyond AHARM living comfortably in their c6 static c6. AFAIK while you can have more corpmates in more systems and technically be one corp/alliance, there's no sure-fire way to get them to back each other up other than going out via k-space or having the same class of static and a lot of collapsing and luck. Unless gangs have reason to evolve to more numerical, smaller ships (i.e. swapping the pirate faction BS for their cruiser equivs/T3s) then the mass limits+RL mean we've hit the top end of what will reasonably move about for attacks.

AHARM/R&K already did the staging system with a static to the target's class plus multiple 1-way 3xcap ships jump&logoff infiltration, there's a limit to what's reasonable to bring to nuke a POS/system full of them and so far it seems the defenders usually favour a scorched earth policy which is hard to counter without spies (to reduce/remove stront timers + superfast POS melting, or just launching all ships or something else), or somehow podding all enemy out, starving their system of fuel, and waiting for the towers to give up their goodies. You're better off doing PvE for the isk reward, so unless people really want to remove a corp, attacks are for the fights and not the results.

My point is who has more than the current numbers of pilots and cap ships to dedicate to such a rare fight if it's not for isk and different to any other kind of more-regular pew they'd get by being in corp in w-space? Only some nullsec alliance could bring more but again, not worth it, easier to set up a new home and live with the status quo. If they come to burn everyone out and not to become the next AHARM but move on out afterwards, AHARM and others will just return/rebuild.
I could just be utterly wrong. :)

I think we're nearing the max rate at which dedicated shiny fits (officer triage carriers, pirate faction BS galore, maxed T3s with SP hits) can be visceral clashed and then replaced. Pew any harder and you risk breaking/ruining yourself, your fun opponents, or having to do a lot of pve + cap ship movement for what is a fortune that could be used for far more frequent cheaper k-space lark. Well, risky except for maybe AHARM/the top iskmakers, but I think they could still easily exhaust smaller opponents and remove the fun factor.

Casparas
June 20 2011, 06:18:07 PM
Well there are a couple coalitions around wspace already. I know at least 3 of them.

As for large fights Narwhals had a huge fight about few months ago. I think it was 100 vs 50. We were on the 50 side.

Daneel Trevize
June 20 2011, 06:43:17 PM
Then I'm wrong and things are growing. Care to divulge any changes in fleet composition or patterns you see? How much does the likelyhood of a good fight affect your merc willingness/prices, and what drives that likelyhood-pure first-hand reputation, or if you see someone using a certain tactic/learning, or nothing like that, i.e. it's always someone different and you take what you can get? :)

two step
June 20 2011, 07:44:08 PM
Evictions have almost never been worth it for the ISK, since most valuable stuff is blown up or logged off. People do make mistakes with this though, we got a Machariel from CCRES and blew up hyperfly's evac carrier when he didn't cloak quickly enough after warping to a safe. Either way, the only thing you can gain from an eviction is possibly a fight (though that is very unlikely, in our experience) and making other people lose a lot of assets.

AHARM's policy is not to evict people that give us good fights, so we wouldn't be interested in evicting Narwhals or something. Larger evictions are very difficult to arrange in a C5 as well, since you cannot chain collapse to reach them, which is annoying. I'd love to see CCP introduce some smaller mass ships that would make taking out POSes more reasonable, but we will have to see if that ever happens.

As for fleet patterns, I don't think I have seen a huge change. It does seem like lots of people are running around w-space with bhaalgorns, which I don't think was true before we started using them and popping lots of caps with em (I think I am up over 15 caps killed with mine, and haven't lost it yet). I don't think people are likely to see any major changes any time soon either, since you are still limited by mass and usually don't fly little stuff, since podding is a huge penalty.

Nobody_Holme
June 20 2011, 09:13:14 PM
I have to say, i'm waiting for more neuting legions to replace bhaals for mass-limited cap kills, but that will come with a possibly too heavy increase in numbers of pilots living in a system. And even the biggest cannot support more than a certain number of people.
Other changes will come with new variations of fleet doctrines that can counter T3+Bhall blobs, mostly, in my opinion

Esek Habish
June 20 2011, 10:05:45 PM
Chain crashing with capitals is so simple, that you can chain-crash into C5 as well.
It all depends on how many kids you have and how you work out the candy reward system.

Also, with the growth in botting and their variety - expect hole crashing bots to appear at some point.

Casparas
June 20 2011, 10:51:37 PM
RnK opened to us today. For some reason they did not want GF and closed their WH.

http://i.imgur.com/87bYq.png

DeXoU
June 20 2011, 11:39:05 PM
RnK opened to Narwhals today. For some reason they did not want GF and we closed their WH.

http://img815.imageshack.us/img815/6950/20110620212910.jpg

Tai
June 21 2011, 02:40:25 AM
From those overviews...

IF R+K had jumped in, DUCKS nukes the triage carrier and the support either dies or gets out. If DUCK jumps in, they can't out DPS that many R+K carriers. v0v why would you jump into either of those gangs with what you're got showing? Just sayin' ;)

Demon Azrakel
June 21 2011, 02:52:59 AM
From what I can tell, before we ever got assembled and organized properly (ie warping to hole and logging our asses inEDIT: or the other way around I guess), r&k jumped a carrier through and back and started on bs jumps

Eventually it turned into a dick-waving contest :roll: I would like to think we won :twisted:

SignificantBother
June 21 2011, 03:24:03 AM
Hello everyone.

This is a story about a w-space POS bash.

TL;DR version: Tower down, and we got a proper fight too!


Our corp recently moved into an occupied C5 wormhole. Now I know what you're thinking; "why would anyone move into an occupied wormhole?". Well, we're not much for doing things the easy way and the inhabitants seemed like people who'd be nice enough to provide us with some killmails.

We've previously reinforced this tower with a handful of battleships and a couple of dreads and waited out the reinforcement timer. Tower was set to come out after downtime on monday 20th.

We get ready in dreads and battleships after logging in. No sign of hostiles repairing the tower or forming up. We kill the tower with nothing happening. As we get to work on the incapacitated pos-mods our scout at the static wormhole, which was the only hole active at the time, starts reporting hostiles jumping in.

Zealot... Typhoon... Armageddon... here they come!

Zealot lands 200k off, and I'm already expecting them to be in sniping setups. At this point our dreads were already out of siege since we were almost done, and FC orders them to align to friendly tower. We already knew of two hostile carriers in system, and we're not sure how much they're bringing yet.

The Zealot then warps to the tower alone and gets tackled and killed. Okay, not snipers then. You can even see the Moros' drones wrecking havoc on the poor zealot's killmail :)

Other combatants now start appearing on the grid, and our dreads warp off to reship to guardians/BS. First a few battleships, seemingly arriving in a stream with little coordination. The battle heats up and we're slugging it out when a hostile Thanatos carrier arrives on field!

Two friendly Falcon pilots are scrambled to the field. These pilots were either previously unavailable or scouting.

At this point we take our only two losses in the slug fest. However, we're also happily killing the opposing sides battleships and bombers or forcing them to warp off, even under carrier support. In the end, the Thanatos is alone.

We grind the Thanatos into about 50% armor when the hostiles appear a second time. This time the warp-in seems more coordinated. A Chimera carrier and more battleship support.

We're outnumbered now and our falcon pilots are forced off field and reship to drakes. While we manage to kill off a scorpion and some bombers, it becomes clear that we can't break their carriers or remaining battleships.

Our fleet aligns to friendly POS and warps off. Even the Armageddon pilot who was not fully aligned makes it out due to lack of hostile tackle.


Status after the engagement:

losses: 2 ships and a medium anchorable bubble
kills: 9 ships, one large tower and various mods

*killboard link* (http://u-208.eve-kill.net/?a=kill_related&kll_id=9978807)

Note: the killboard doesn't show the full size of the hostile fleet, as we didn't take losses in "round two". I can't tell you exactly what was fielded, but I know there was more than shown, specifically the hostile chimera :P



PS: We're recruiting... over here (http://failheap-challenge.com/viewtopic.php?f=16&t=601).

Reed Tiburon
June 21 2011, 04:08:34 AM
DUCK v. Terminus Systems

We came across these guys killing a tower, and waited a while. They did not engage tower, and did not know we were there. People left (I was not involved at this point. Shortly thereafter, we started scrambling people as they logged in and engaged the pos. POS went down, they started shooting mods. A phoenix dropped out of the sma from what I heard. As they aligned out, we were arriving in entrance highsec, so Max decloaked and pointed two carriers. At this point we rush in in ones and twos. At this point, they had a maelstrom, onyx, chimera, thanatos, naglfar, and two moros (phoenix had warped off the field before we got there). Maelstrom went down receiving triage reps, as did onyx. The rest of the caps went down, most of them sucked dry by a bhaalgorn (me) and some other bs with neuts. I got top damage on all caps as well :D.


http://eve-kill.net/?a=kill_related&kll_id=9932309

After the fight / when we were all whoring on naglfar's pod's km:

?[ 2011.06.14 01:29:57 ] Lacun Motabilum > i hope you guys were expensive :)
?[ 2011.06.14 01:30:24 ] Max Leadfoot > we did this for free, but yes - we are mercs
?[ 2011.06.14 01:30:26 ] D3M0N 4ZR4K3L > not mercs
?[ 2011.06.14 01:30:30 ] D3M0N 4ZR4K3L > atm
?[ 2011.06.14 01:30:49 ] Lacun Motabilum > good friends of the czechs?
?[ 2011.06.14 01:30:54 ] Moe Lesture > we were not paid to do this
?[ 2011.06.14 01:30:54 ] bryanbc > nope
?[ 2011.06.14 01:30:57 ] Rullke > nah just passing by :)
?[ 2011.06.14 01:30:58 ] D3M0N 4ZR4K3L > nah, saw you earlier
?[ 2011.06.14 01:31:02 ] Lacun Motabilum > bah bad luck then
?[ 2011.06.14 01:31:07 ] D3M0N 4ZR4K3L > pretty much
?[ 2011.06.14 01:31:10 ] D3M0N 4ZR4K3L > gf
?[ 2011.06.14 01:31:13 ] sean1121 > gf
?[ 2011.06.14 01:31:14 ] Lacun Motabilum > well good fight
?[ 2011.06.14 01:31:15 ] Reed Tiburon > gf
?[ 2011.06.14 01:31:17 ] Slootha > gf
?[ 2011.06.14 01:31:20 ] Rullke > gf
?[ 2011.06.14 01:31:21 ] Maximille Biagge > gf
?[ 2011.06.14 01:31:32 ] Kartesel > gf
?[ 2011.06.14 01:33:52 ] Thillery > gf
?[ 2011.06.14 01:33:58 ] bryanbc > gf
?[ 2011.06.14 01:36:58 ] Ja'Karrah > gf

Freaking epic, most fun I've had in months. Hell of a long time coming but when the shit went down it went down. Props to DUCK for organizing :doogtiems: and hopefully this will prove beneficial for us in the future.

Artjay
June 21 2011, 11:09:30 AM
Evictions have almost never been worth it for the ISK... Either way, the only thing you can gain from an eviction is possibly a fight (though that is very unlikely, in our experience) and making other people lose a lot of assets.


I think it depends on the target you pick whether or not you get an ISK reward. Yes, if they have any sense they will get stuff out, although if you time it to RF the tower when they go offline you can lock a lot of goodies in the hangars. Rapecaging the POS with large bubbles and having a 24/7 camp in recons and bombers can be effective.

Being in Ahram must be tough, as soon as people look you up on the killboards they are probably :ohfuck: and just run away (I would tbh!). At least we are noobish and not well known enough so people to form up a gang to take us on on a regular basis ;)

two step
June 21 2011, 12:36:11 PM
I think it depends on the target you pick whether or not you get an ISK reward. Yes, if they have any sense they will get stuff out, although if you time it to RF the tower when they go offline you can lock a lot of goodies in the hangars. Rapecaging the POS with large bubbles and having a 24/7 camp in recons and bombers can be effective.

Being in Ahram must be tough, as soon as people look you up on the killboards they are probably :ohfuck: and just run away (I would tbh!). At least we are noobish and not well known enough so people to form up a gang to take us on on a regular basis ;)

Yeah, we have gotten some stuff from hangars (I think the take from FBS was around 5 or 6 bil), but that still isn't all that much when compared to the time commitment.

The AHARM name is helpful for getting some folks to pay without having to siege, but you have to be careful extorting people, since if they refuse you need to siege them. Usually when we are ready to go off and kill someone, we just start ransoming and find a target pretty quickly that way. One time we had someone connect to us and ask about a ransom in local before we even knew they were connected, which was pretty awesome.

FourFiftyFour
June 21 2011, 09:22:50 PM
Being in Ahram must be tough, as soon as people look you up on the killboards they are probably :ohfuck: and just run away (I would tbh!).

Some people run. Others say "THANK GOD! PVP TIME!"

Tai
June 21 2011, 09:55:43 PM
Being in Ahram must be tough, as soon as people look you up on the killboards they are probably :ohfuck: and just run away (I would tbh!).

Some people run. Others say "THANK GOD! PVP TIME!"

Thank God for those people :companioncube:

Artjay
June 27 2011, 04:41:59 PM
Had a really fun skirmish last night that was really tight for us but luckily we managed to get an advantage and kill a Legion while losing no one.

http://kb.sotek-eve.net/?a=kill_detail&kll_id=1689

Someone spotted a Tengu on direction in our WH for a brief second so the half a dozen of us that were ship spinning in the POS (the only place you can still ship spin - suck on that nullsec bittervets!) scrambled to the current WH’s in our system and started camping. We had a C5 k162 and guessed he came from there since the current C1 was pretty vacant of life.

Our Arazu pilot jumps in and spots a gas harvesting crew on directional so he tries probing them but they pack up and leave long before he could get to them. I jump in and do a full probe-down of the C5 and find another C5 off there, jump in and lo-and-behold 2 legions, a harby, 2 sacrilege & a guardian are parked on the WH with their drones out.

I took a good look at them for 30 seconds while the timer finished up then jumped back out. They chased me but didn’t get a scram on and my MWD cloaky-loki burnt out of their lock range and cloaked up. I call our arazu to come keep eyes on them while I dash back to our WH to rally the troops.

We fit out into – Devoter, Armourcane, ArmourLoki, Abaddon, Proteus & 2 guardians. I want to bait them into being on the wrong side of a timer so we send our arazu back into their C5 to check they hadn’t parked anything nasty on their side while we forming up, he reports they are all camping still then jumps back through towards us, they follow and we pile into the C5 and warp to him while he holds cloak. We land, they :ohnoes: and jump back to their home, we follow and bubble up. The fight starts. We are pummelling down a legion despite their guardian that is sat 60k off but he manages to survive until he can jump through the WH.

We have walked straight into their setup and a falcon decloaks 100k form us and starts giving the guardians hell. One guardian is jammed meaning the other runs out of cap and starts to bleed structure so she jumps out, the other guardian follows shortly after. They rep each other up on the other side while we jump out when needed.

I’m dual boxing and my client with the Loki freezes up, I watch them primary him with my other account so I re-log as fast as I can, the Loki still webbing down our primary. Luckily the guardians are able to come back in and rep him as I get online and my 800mil new toy lives to see another day.

By this point we have forced 1 sacrilege & both the legions through to the other C5 and we have brought a scorpion and harbinger in, the scorpion counter-jams the falcon and we are overpowering their guardians reps so they start to bail. 1 legion and the sacrilege escape to highsec via our static wh the other legion makes a fatal mistake and comes through the WH into his home system. He is shredded by us as he tries to burn out of the devoter’s bubble.
We jump everyone back home making both WH’s critical as we do and go back to ship spinning. Gf gf.

:obama:

Reed Tiburon
June 28 2011, 07:33:07 PM
Clearly my corp is better when I can't log in:
http://fcftw.eve-kill.net/?a=kill_relat ... d=10034892 (http://fcftw.eve-kill.net/?a=kill_related&kll_id=10034892)

:obama:

Tai
June 28 2011, 11:59:37 PM
Triage mod AND drone control units?

:psyduck:

lazydane
June 29 2011, 02:23:56 AM
I respect some of the epic BR been posted here, and the sheer amount of work gone behind the scenes to make such battles possible. But since aquila are lazy bastards, we enjoy using our c5-c5 chains for the 0.0's they provide, and the instantly gratifying fights that can take place.

Aquila’s New BFF’s: Intrepid Crossing

Just another regular week day in Aquila’s home system ‘Banana Hammock’ with some of us out soloing looking for fights in 0.0, others like me doing jack all in the POS trolling other peoples public channels.

Our corp mate Ross, looking to fuck with Intrepid Crossing out our Cobalt Edge exit, decides to jump into their dead-end bubbled bearing system of X-41. Ross jumps in, tries to tackle a few bears without any luck and realizes shortly after that the way out is camped by a few dudes.

Ross comes on comms yelling for us back in the Banana Hammock to put our dicks back in our pants, form up, and do the 5 jumps to where he was at.

Currently Aquilas favourite 0.0 rompage fleet are the PODLA double web nano drakes. Six of us scramble over to help Ross.

http://kb.aquilaeve.com/?a=kill_related&kll_id=11110
This fight was done in three parts, as explained below.

Ross at this time is being camped by Raven, Domi, Myrm, Abbadon, Cane, Sac & Drake. Plan is for Ross to kite them a bit, while pointing something up while the rest of the gang (waiting 2 out) makes our way over.

Reinforcements jump in, we spread points and kill Sac, Cane, Drake, Abbadon with our 7 Drakes, while Raven and Domi manage to warp off.

We start to loot up, and we send Rengas over the other side of the gate to see if we’re safe to leave. Rengas reports Ishtar on gate, so we burn for gate. Fatyn is first to gate and jumps through to help Rengas.

While the rest of us are burning back to gate, a drake lands on the edge of the bubble, so the remaining 5 drakes start chewing through him. Tempest shortly after warp in too. When tempest is half shields a nidhogger warps on too, but for some strange reason, sits in the bubble, does not rep is fleet mates, and simply aggros us with fighters. We burn towards alignment trying to get out of heavy neut range when a swarm of stuff lands close to us being pulled in to the edge of the bubbles. Ding Ding Ding Round 2

This is where its gets tricky. We have two fights happening on either side of the gate at the same time and dual FC’ing on shared comms. It all went surprisingly smoothly.

Rengas & Fatyn were kiting and trying to kill blackbird, 4 bc’s, 4-5 tackle, Hic, rapier.
http://kb.aquilaeve.com/?a=kill_related&kll_id=11096

Meanwhile, the five drakes are engaging the 15-20 man bc/bs gang that had warped in. After killing the drake and tempest, we proceed to kill drake, ishtar, cynabal, hurricane while losing a drake. Most of us had warped off, the remaining drakes amazingly escaped dram and ceptor tackles + bc’s warping in at 0 :)

By this time, gate was heavyily camped with 2x Hics and 25+ dudes, with our forces split, 4 drakes in the dead end, 2 next door. Time for the shameless smack talk and log-off-ski trick.

*edited derp*

When we all came back from afk, we find an abbadon sitting in the bubbles baiting us, with them having a 20man fleet on the other side of the gate logged off in system. Aquila can never resist tasty bait, and we log on our remaining five drakes and warp to gate.

While chewing away at the abbadon, their forces jump in to us, we align, burn and create a long congo line of wrecks, killing cane, harb, thorax, cane, cane, broadsword, harb, abso, harb, drake, drake, abaddon, arazu. At any one time they had 15-20 people on field with people constantly warping in and out. We did lose point quite a few times on many targets cause of dps forcing some of our drakes to warp off. Towards the end of the fight, most of us had no drones, no armor, no ammo!

In conclusion, nanodrakes with loki links fucking kick ass when flown correctly!
http://i.imgur.com/JEIUq.png

P.S While logged off Narwhales were roaming in a 10man dram/vaga fleet and tried to engage the gate camp killing a falcon I think. We could have teamed up!

Other fun 0.0 nanodrake BRs from the last 7 days.
http://kb.aquilaeve.com/?a=kill_related&kll_id=11017
http://kb.aquilaeve.com/?a=kill_related&kll_id=10996
http://kb.aquilaeve.com/?a=kill_related&kll_id=10960
http://kb.aquilaeve.com/?a=kill_related&kll_id=10896
http://kb.aquilaeve.com/?a=kill_related&kll_id=10874
http://kb.aquilaeve.com/?a=kill_related&kll_id=10849
http://kb.aquilaeve.com/?a=kill_related&kll_id=10843

Glonn
June 29 2011, 03:11:53 AM
Edited out fuckhuge post.

Well done.

Artjay
June 29 2011, 09:21:42 AM
Edited out fuckhuge post.

Awesome BR :) I'm in love with projectiles atm but this makes me want to fly a drake!

I love IRC, unlike other terrible entities, they will actually fight you. Damn shame they live so far from anywhere.

pivot
June 29 2011, 06:15:07 PM
Due to RL, Nadale Hector had to leave handing over his account details to Fatyn.


Thank god everyone in Eve is such a nice guy that nobody would petition them for account sharing.

Ash2k7
June 29 2011, 07:17:26 PM
Edited out fuckhuge post.

Awesome BR :) I'm in love with projectiles atm but this makes me want to fly a drake!

I love IRC, unlike other terrible entities, they will actually fight you. Damn shame they live so far from anywhere.
Which is why wh are awesome: you'll be neighbors to anyone damn quickly thanks to 0.0 exits if you roll your statics.

Artjay
June 30 2011, 10:19:05 AM
Edited out fuckhuge post.

Awesome BR :) I'm in love with projectiles atm but this makes me want to fly a drake!

I love IRC, unlike other terrible entities, they will actually fight you. Damn shame they live so far from anywhere.
Which is why wh are awesome: you'll be neighbors to anyone damn quickly thanks to 0.0 exits if you roll your statics.

WTB any class wh, static nullsec & static C2. Shoot noobs e'rry day.

Nobody_Holme
June 30 2011, 12:19:21 PM
Edited out fuckhuge post.

Awesome BR :) I'm in love with projectiles atm but this makes me want to fly a drake!

I love IRC, unlike other terrible entities, they will actually fight you. Damn shame they live so far from anywhere.
Which is why wh are awesome: you'll be neighbors to anyone damn quickly thanks to 0.0 exits if you roll your statics.

WTB any class wh, static nullsec & static C2. Shoot noobs e'rry day.

Try these: http://www.staticmapper.com/index.php?r ... known&(R07 (http://www.staticmapper.com/index.php?region=Unknown&(R07))

Null/C5 is the best you'll do for dual statics, sorry. Nice place to live for PvP that doesnt involve occasional visits from the big boys... so shitty place to live

Casparas
June 30 2011, 12:38:25 PM
Sorry Aquila guys we could not help. FC for some reason decided not to. Next time we will bring the guns :)

Artjay
June 30 2011, 01:35:24 PM
Try these: http://www.staticmapper.com/index.php?r ... known&(R07 (http://www.staticmapper.com/index.php?region=Unknown&(R07))

Null/C5 is the best you'll do for dual statics, sorry. Nice place to live for PvP that doesnt involve occasional visits from the big boys... so shitty place to live

Tis shame.

<3 static mapper. If you live in a WH and you don't have it set as your IGB home page your doing it wrong.

Nobody_Holme
June 30 2011, 11:58:01 PM
Try these: http://www.staticmapper.com/index.php?r ... known&(R07 (http://www.staticmapper.com/index.php?region=Unknown&(R07))

Null/C5 is the best you'll do for dual statics, sorry. Nice place to live for PvP that doesnt involve occasional visits from the big boys... so shitty place to live

Tis shame.

<3 static mapper. If you live in a WH and you don't have it set as your IGB home page your doing it wrong.

Some of us have our own sites for that...
Some of us have even noticed that statics are regional, which staticmapper doesnt seem to have cottoned on to quite yet. (also, i have failheap set as my IGB homepage, derp)

Artjay
July 1 2011, 03:05:56 PM
There are 30 WH regions. http://evemaps.dotlan.net/region

Unknown R01 - Unknown R30

It seems that each system in a region has the same set of statics, although in some regions the different constellations have the same statics. You can look it up on staticmappper (the site is down atm for me) if you sort by region. Whatever app your using to track them I think its pretty clear now that there is a systematic approach to WH's and its not quite as randomly generated as most people think. Personally I use static mapper cos I don't have access to some of the tailor-made apps that some of the bigger WH players have developed for their own use, although if you want to share... :)

Rasta
July 1 2011, 06:26:40 PM
www.wormnav.com (http://www.wormnav.com)

I started using this in place of staticmapper.....rocks the house

Nobody_Holme
July 2 2011, 10:09:01 AM
I actually have an offline spreadsheet these days, as i dont have access to the one I scraped data for any more.
Also, i think it was only C6s (region 30) that had constellation-based statics, but not sure without checking, which is :effort: (also, it appears that random links are also limited to regions, and have the same respawn behaviour as sites, but its REALLY hard to test that crap)

Daneel Trevize
July 2 2011, 11:25:19 AM
You can get a snapshot of the data that drives wormnav.com from http://dl.eve-files.com/media/1009/MiniDaneel%5B1%5D.zip

Qui Shon
July 7 2011, 03:16:44 PM
We already had CCRES vs AHARM last year as the biggest 2 clashing afaik and I don't think that broke 50 per side.

They had around 80ppl visible at once, though a lot of them were mercs not just AH. I think we (CCRES) peaked at around 45ish in corp chat. So not quite a hundred, and we didn't break 50, least not when I was logged in.

Personally I loved the first year of W-space, before my corp got big and when fights were small gangs, as in 2-6ppl per side mostly.
Don't really log in these days but even when I was last active seemed most C5-C6 corps liked dropping 5 carriers on ya. Which is fine except it also means fleet sizes grow beyond 10, which is a bit bleh to me. You guys make it sound like these days it's mainly larger gangs out there in C5+, and by that I mean 10-20man fleets is normal and common. Is that so?

Liptonez
July 8 2011, 02:27:08 AM
That IRC BR. Fuck, were they AFK or something?

Good lord.

Great post! Thanks for sharing.

Fatyn
July 9 2011, 12:25:20 PM
I'm having a lot of fun playing EVE. In the age of unsubs and expansions nobody gives a shit about, we must be doing something right, right?

If you open into the Aquila wormhole, you are probably all clear to raid the arkonor. We are likely to be flying Caldari battlecruisers out of some random nullsec hole.

One such opportunity came along this week in Querious, as we zoomed this carefully balanced fleet comp (http://www.kb.aquilaeve.com/?a=kill_related&kll_id=11271) 15 jumps into a Cascade Imminent dead end bearing constellation. We'd had some previous fun in the area, so were expecting the camp-fires to be lit on our way out, and sure enough the limitations of the scout Drake were soon exposed. (http://kb.aquilaeve.com/?a=kill_detail&kll_id=11273)

While the surviving Drakes logged due to cowardice, back at the hole our Mining Vessels were quickly surrendering (http://kb.aquilaeve.com/?a=kill_detail&kll_id=11274) to the good people from Ash Alliance.

Pleasantries exchanged, we formed up a better Querious roam fleet (http://kb.aquilaeve.com/?a=kill_detail&kll_id=11284) and headed out to rescue our logged bros from the Cascade. Pretty soon after we entered the area, their PVP ships started forming up and we got a fun fight going off a station. (http://kb.aquilaeve.com/?a=kill_related&adjacent&kll_id=11281) When your opponent warps out, safes up, and starts saying "Stick around for 10 minutes" it's a fair bet some kind of reinforcements are on their way. We started moving back up the pipe to get an idea of numbers as their fresh fleet gave chase. Looked like a gang of 30 or so mixed BCs / Tackle / scrubships, and they jumped ahead of us to block the exit route back to lowsec. We tried to get them to jump into us at first (no dice) so eventually tried coming into the key system from a different gate. All in vain however as the on-the-ball welcome committee was in place when we jumped in and burned. We wormhole people find it scary when the overview gains a scroll bar, so hearts were pumping!

Somehow we only lost one Drake as we pulled range and killed tackle. We sat and pewed around for some time (http://kb.aquilaeve.com/?a=kill_related&kll_id=11296) until it was clear the blob were rooted to the gate and their tanks were holding. We decided to hit the sack and lost a skimmie extracting from the lowsec gate due to a mix-up!

Thanks to Grev and the Ash Alliance dudes for a fun fleet, and thanks to Cascade and Atlas. for bringing the team and sticking to the task. Fun times had by all o7

ChaeDoc II
July 9 2011, 01:19:14 PM
Are CCRES still the single best wormhole PVP corp or has someone surpassed them in the last 6 months?

lazydane
July 9 2011, 07:47:49 PM
Intrepid Crossing Round 2!

Rather quiet on this thread lately! I personally am waiting on the 'big boys' to start posting some epic wh pvp BR's. (wtf is going on with W-SPACE's massive tengu fleets btw!)

In the mean time, Aquila will try and hog this board with stories of our 0.0 rompages.

So last night after a few crappy chains we find a 0.0 hole about 10 jumps away from Intrepid Crossing’s main constellation and we simply can’t help ourselves. We ship into our de-facto nano drake fleet while I scout with the cynabal.

The 10 jumps through tenal are really uneventful, so we make best speed (fucking DFR turned all of the north to a damn ghost town!)

Once in Cobalt Edge, every system is 10+ in local and we can smell an epic fight brewing! We dick about going up and down their constellation while waiting for them to form something up.

We managed to nab a DD (http://kb.aquilaeve.com/?a=kill_detail&kll_id=11363), and later scatter a 5 man fleet (http://kb.aquilaeve.com/?a=kill_related&kll_id=11365), while fatyn died (http://kb.aquilaeve.com/?a=kill_detail&kll_id=11364) to a gate camp on his way to meet up with us.

Getting a little bored, we start heading back to Tenal, where Intrepid Crossing had finally formed a 40 man strong fleet blocking our path home. After waiting a little bit for them to jump into us, they send about 20 of theirs over the gate. (Do not know why they never fully committed their entire force)

http://i.imgur.com/b2r7n.jpg

With the help of combat probes, their fleet would warp on top of us, we would burn, kill a few things, they would bounce to a 400km gate safe and repeat. This cycle happened about four times.

http://kb.aquilaeve.com/?a=kill_related&kll_id=11375 (http://kb.aquilaeve.com/?a=kill_related&kll_id=11375)

After a few failed attempts on their side to get facemelt, we decided it best to get out of this busy pipe and move next door.

Jumping through the gate we find a broadsword, wolf and keres waiting, we engage and burn. The gang behind us comes through the gate and local jumps from 8 to 65! Unfortunately Toaiseach gets caught in the crossfire while the rest of us burn.

http://i.imgur.com/s0Gqo.jpg

Being a cocky as we are, we stay on field for as long as possible killing tackle. Scrolling through my gigantic overview, we see they have two scimis, so we probably should GTFO:)

http://kb.aquilaeve.com/?a=kill_related&kll_id=11378 (http://kb.aquilaeve.com/?a=kill_related&kll_id=11378)

Unfortunately, we never got to try round 3, as after pulling a log-off-ski RL got in the way of us forming up an hour later:?

P.S We lost that 2nd drake cause of hurp-durp getting combated at a safe:facepalm:.

Can't wait until we open into cobalt edge again! If you guys are ever nearby, you should hit up RGU1-T. Intrepid Crossing may be shit, but they will bring the fight! Anyways, join 'Aquila Public' if you have any questions!

P.P.S can anyone PM me and help me with getting my damn avatar and corp description to work on this new forum:x

Wen Jaibao
July 11 2011, 05:02:22 AM
Nice BR from Aquila!


Are CCRES still the single best wormhole PVP corp or has someone surpassed them in the last 6 months?

I would say they are more of a PVE corp now.

Rasta
July 11 2011, 04:13:58 PM
Nice BR from Aquila!



I would say they are more of a PVE corp now.

I think they always were. I had an alt in there many moons ago, joined looking for PvP since that is what they advertised. There was no PvP to be had there.

*edited to be nicey nicey*

Daneel Trevize
July 11 2011, 04:27:08 PM
Seems either a mod didn't know that, or is looking out for them. Either remove ChaeDoc II's post or leave all the mocking.

Vilgan
July 11 2011, 08:00:49 PM
Chaedoc's post was a pretty obvious (and mildly amusing) troll to anyone who lives in wspace, but maybe not so much to others :P


On another note: Sitting on a hole with a few other BS and 1x carrier and having 14 hostile caps and 12-15(ish) subcaps land on you can be a bit interesting. An AAR from Aharm's latest invasion should be along sometime in the next few days.

joe space
July 11 2011, 08:32:57 PM
BR

am definitely jealous. it's been a long time since i've seen a gang bigger than a couple guys without gallente or minmatar recons (fucking curse goddamn you are not as fun as the north was! holding out with high hopes for provi though.)

was impressed until your version of "staying as long as possible" and leaving because of a couple scimi seemed to me like leaving what could have been another hour of non-stop fighting. then i was less impressed. i imagine it's a pretty big hassel getting blowed up and maybe podded though living out of WH space.

lazydane
July 11 2011, 09:14:26 PM
am definitely jealous. it's been a long time since i've seen a gang bigger than a couple guys without gallente or minmatar recons (fucking curse goddamn you are not as fun as the north was! holding out with high hopes for provi though.)

was impressed until your version of "staying as long as possible" and leaving because of a couple scimi seemed to me like leaving what could have been another hour of non-stop fighting. then i was less impressed. i imagine it's a pretty big hassel getting blowed up and maybe podded though living out of WH space.

Ye it sucks we couldn't stay longer killing more shit. During the fight i was talking plenty of screenshot in anticipation of writing a cool BR on failheap, couldn't let them go to waste now could i? :p

Dying doesn't really suck too hard. When we collapsed our static, we cycle til we get a 'good chain' which means good 0.0's and convenient empire exits. Most of the action doesn't happen too many jumps away from our chain. For example, I mentioned fatyn dying to a gate camp on his way to us. He actually got podded, flew back from jita and came straight back to us in about 15mins while we were still dicking about the constellation waiting for IRC to form up.

*EDIT* also 3 drakes n cynabal dps vs 2 scimi n 60 dudes is kinda lol,, maybe seperate them at planets or sumthing is in the realm of possibilty, but they were on the ball with warps and their fc was probably yelling at everyone to stick in a ball and not LEERROY into us
*edit*

joe space
July 12 2011, 02:34:45 AM
well ofc you shouldn't be waisting your missiles trying to shoot through scimi reps. but 60 dudes without much tackle and dps at range just means 60 chances at derp, which is virtually guaranteed derp. but yeah, 60 is a bit much to keep track of. if i were you i'd re-arrange your ui a bit to allow for a longer overview.

i see what you mean about having a good chain. i suppose if you have something leading to a market hub and to 0.0 you are actually better off than most logistically. n1.

Liptonez
July 13 2011, 12:01:31 AM
I'm alright with blobbing out good gangs (what are you gonna do when you can't fight a proper gang properly), but yeah I've long ago found out that IRC likes to overstretch this. The good thing is their gangs are usually so retarded that they never even manage to point you even in suicide inties.

Then I usually cry a lot because my gangs are too small to break RRs. :(

Zensige
July 13 2011, 07:28:33 PM
C5 holes seem very dead lately, for the last couple of weeks we have not had any population in our statics and their connecting chains.( in the rare occasion that there was a population they were in active).

Is C5 just desolate or am I just unlucky ? :(

Laryk
July 13 2011, 11:26:16 PM
C5 holes seem very dead lately, for the last couple of weeks we have not had any population in our statics and their connecting chains.( in the rare occasion that there was a population they were in active).

Is C5 just desolate or am I just unlucky ? :(

I hear C6 pulsars are nice this time of year.

DocBlood
July 14 2011, 08:08:15 AM
C5 holes seem very dead lately, for the last couple of weeks we have not had any population in our statics and their connecting chains.( in the rare occasion that there was a population they were in active).

Is C5 just desolate or am I just unlucky ? :(

All the c5's I've found have been dead or inactive as well. Has there really been an exodus to 6's?

lazydane
July 14 2011, 01:43:12 PM
I don't feel that way, there is the summer time inactivity which is what you might be sensing. I find about 1/2 of c5's to be occupied, tho any actives online might be 1/10th of all the occupied holes we find.

Hydro
July 14 2011, 01:47:02 PM
P. cool to see Aquila still kicking :) Nice BR.

Qui Shon
July 15 2011, 10:28:59 AM
Are CCRES still the single best wormhole PVP corp or has someone surpassed them in the last 6 months?

Lul.
That all went to shit when you joined Chae, you infected CCRES with bears :p

Vax Silver
July 16 2011, 01:21:48 PM
Beep... beep... beep...

Vax Silver's eyes snapped open in response to the insistent pulsing tones.

There wasn't much to see - only the dimly lit interior of his capsule through the semi-murky fluid. So he closed his eyes and instead reached out with his mind and other senses.

Immediately the universe expanded. The Chimera class carrier Pegasus filled his mind with data such as velocity, shield strength, capacitor status, etc. The ship was his skin, his eyes, his strong right arm with which he influenced the fates of the stars.

This was a new pairing. The Pegasus, fresh out of the shipyards of Pakkonen, had only been in his possession a few weeks. His mind was still absorbing the finer complexities of the carrier's operation but they had already seen battle the prior day.

Aperture Harmonics - a tight family of like-minded capsuleer pilots (of which Vax was one) had invaded a class 6 Pulsar wormhole system. The inhabitants had not mounted any resistance until yesterday.

The Aperture Harmonics fleet had been split on opposite sides of the massive force field surrounding one of the enemy station towers while pounding on its defenses. Each half of the fleet consisted of a pair of dreadnoughts, a carrier and assorted sub-capital ships. Emboldened by this apparent weakness an enemy fleet of 6 carriers had slipped out of the protective force field and engaged the Aperture Harmonics fleet while attempting to repair their battered defenses. This action proved to be a costly one. Both halves of the Aperture Harmonics fleet collapsed into one body and daring sub-capitals pilots used their ships as battering rams to push enemy carriers further from the station. The combined firepower of the dreadnoughts shattered two of the carriers before the remainder could retreat to the safety of the station force field.

The memory faded as Vax snapped back to the present. The Pegasus, along with another Chimera class carrier, had been the support ships for that engagement. A good beginning for her first combat action.

The beeping that had woken him from his mandatory rest cycle resolved into lines of communication data from the fleet.

The dreadnought fleet had been dispatched to hammer on the failing shields of an enemy station. The Pegasus was to remain with the sub capital fleet at the beachhead station that had been set up in system - ready to respond to whatever enemy fleet actions developed.

New data began to pour in. Scout ships had located a wormhole in system with traces of enemy activity. Denying the enemy fleet this logistics path would be key.

Four battleships and the Pegasus's sister carrier were being dispatched to collapse the wormhole using their mass and techniques perfected by Aperture Harmonics over the years.

Vax sent a mental sweep through the carrier checking systems, supplies and reserves. All was ready.

He did not have long to wait. The dispatched closing fleet had only been at the wormhole a short while before communication circuits exploded with reports of a large enemy fleet landing on the wormhole and engaging. The other Chimera had entered triage mode, a hardened state supporting logistics purposes but little else, and was taking heavy fire.

"All ships in system - warp immediately to the closing fleet!"

A single thought was all it took to engage the warp drive of the Pegasus towards the distant fleet. Another thought and reinforced shields polarized around the skin of the ship. As the stately Caldari carrier swung around to enter warp the more agile sub capitals were already blinking off as their warp engines engaged - hurtling them into the black fabric of space.

The time in warp passed in mere seconds. As the Pegasus dropped out of warp sensor data flooded into her pilot almost overwhelming his neural pathways. An enormous cloud of carrier based fighters and drones filled the area and approximately twenty capital ships, numbers which were a rare sight in wormhole space, lay scattered around the wormhole event horizon.

The other Aperture Harmonics carrier was taking withering fire from the enemy fleet but until her triage cycle ended her systems were shut off from outside aid. Fortunately this cycle had almost finished. Vax ordered the Pegasus to enter triage and quickly began reinforcing the shields of the beleaguered Chimera piloted by a veteran AHARM pilot named Victor.

The shields wavered at first and continued to fail. It was a close thing - but the shields of the other carrier held, barely stable with the reinforcement from Pegasus. The enemy fleet, thinking it smelled blood, continued to focus on Victor's carrier. If they could break one carrier the other would soon follow.

Aperture Harmonics dreadnoughts rained fire down on the enemy capitals but they had carriers of their own keeping them well reinforced.

A specialty ship called a Bhaalgorn was called in by Aperture Harmonics fleet command. This deadly battleship could quickly neutralize the energy reserves of even a capital ship, seriously weakening its defenses.

The Bhaalgorn, piloted by Claypot, landed on the field. The enemy fleet recognized the threat and switched all firepower onto the battleship. The red and gold ship was pounded by energy weapons, projectiles and fightercraft alike. Even with combined shield reinforcements from the Pegasus (in triage) and Victor (out of triage) after several minutes the Bhaalgorn's shields began to fail. Vax started alternating overheating the remote shield emitters on the Pegasus in an attempt to stabilize the battleship. It was risky as too much of this would soon burn out the emitters. At first it seemed to work. However after one devastating volley from the enemy fleet that burned through Claypot's shields and melted most of his armor the Bhaalgorn was ordered to dock in the Pegasus while Claypot escaped in his pod to retrieve another ship.

While this was going on the Aperture Harmonic's dreadnoughts had switched their massive weapons off of the enemy capitals... and onto the sub capitals. Their shields, which were never meant to stand up to that kind of firepower, vanished as the ships vaporized in a hail of projectiles and missiles. This was the turning point as, one by one, the enemy sub capitals were destroyed.

In a desperate attempt to escape, the enemy fleet switched fire to the Onyx class heavy interdictor and its warp disruption field. Skillful timing by its pilot allowed him to disengage his warp field just in time to receive shield reinforcements from the two Chimeras. However during one of these switches most of the enemy fleet managed to warp out while the field was down, leaving a single Phoenix class dreadnought behind. The Phoenix was quickly dispatched and Vax ordered the Pegasus to disengage triage as the cheers of Aperture Harmonics pilots resounded through the comm links.

A good day indeed.

lazydane
July 16 2011, 01:42:46 PM
Role play much? :p Did the ship maint drop anything shinny?

Vax Silver
July 16 2011, 01:48:41 PM
I believe a more formal report is incoming.

I wrote this and posted it internally on AHARM and a number of members prompted me to post it publically so here it is. It's certainly not everyone's thing but a few people may enjoy it.

Abbadon Karis
July 16 2011, 03:47:36 PM
Was a fun ride and props for Strag3s to put up a couple of fights, not very common these days unfortunately.

Fort he record, doing such an invasion in a Pulsar was very entertaining at first when their Carriers were remote repping circle jerking, was hard to break their tank, but when the first Cap went down the other fell like a deck of cards if they didn't manage to sneak back into the POS shields.
Looking forward to next time we end up in another Pulsar..

Ash2k7
July 17 2011, 01:04:40 AM
Wow that's a lot of lolRP.

From looking at the KB it's kind of one sided http://dontshootx.com/killboard/?a=kill_related&kll_id=7646

AHARM fleet looks interesting - shocking lack of Bhaals and only one Rev on the battlereport but a typical focus on faction BS and t3. Does look like there was a Bhaal on a Chimera kill from last Saturday though.

A full BR would be appreciated instead of the ongoing tease...

firewalker
July 17 2011, 04:09:16 AM
It does look a bit one sided looking at the BR, but also note that we didn't lose anything, so you actually don't get an accurate look at what happened. I'll give a brief summary of events. (ok... not so brief)

After getting resources into place decide to do an alarm clock op to try and lock some assets into a couple of their POS's

Begin reinforcing several towers without any resistance... (Reinforcing pos's in a c6 Pulsar sucks) After getting 3 into reinforced, most with full stront timers we start to work on the 4th. At this point we have 4 Nag's and a couple chimeras floating around, with a decent amount of support ships. (The WH gods smiled on us and gave us a dynamic high, which we had controlled since finding it). The 4th pos was more heavily defended then the previous ones and we observed quite a few more people getting active. The dreads landed on the pos with one carrier as support and went to work on a couple of online neuts and the scrams/disruptors.

As we're chatting on TS and a couple of us are dozing off due to the early start-up I see 6 carriers warp into the pos. We all get a little excited... For about 20 minutes they motor around the pos and finally as a group head out to the far side of the pos from us. Two of our dreads go seige red as our second carrier and support fleet get a warp in on the far side and come in to try and lock them down. All 6 carriers (4 chimera's, 1 nid, 1 thanny) are circle jerking reps and our support isn't having much luck burning anyone down. Our 2 dreads come out of seige and bounce off and come back in on top of the carriers. Couple dip into low shields before making it back into the shields. Opportunity lost Sad

Now we have 2 groups of dreads on opposite sides of the tower each with a Chimera, so we go to work knocking down the rest of the support mods and go to work on the tower. The carriers keep motoring around for a bit longer and then start heading out near the bottom of the tower... AGHHHH! This time all 4 dreads come out of seige and support starts moving down and gets some epic bumps, pushing a couple of their carriers well out of the shields. Their reps were still hard to break, so a mad dash of double bumping insued... The carriers that were off the shields would get bumped away, and on the return trip to the shields the huggers would get bumped back into the pos. Finally the dreads are in position and knock down 2 of their chimera's before they can get back into the shields. (They had 5 carriers and 1 Moros in the pos at this point) Pos goes into reinforced with no further resistance. http://dontshootx.com/killboard/?a=kill_related&kll_id=7640

Round 2

(Reinforce another 2 towers after a couple hour break, 1 of which has a 5 hour timer)

As the short timer pos comes out we send 4 dreads to knock it down. We had cloaky eyes on the new static and he sees a shuttle come in, so we decide to close the hole to prevent more people from getting in. Warp a carrier and 4 battleships to the whole to get it closed. As a couple ships make their jumps one of the guys runs d-scan and you hear "uh, guys, onyx and raven on scan... uh, yah, this is it, get here quick."

I'm sitting sieged on a pos with 5 minutes left on my seige cycle, all I hear on coms is our gang mobilizing :cut:. On the hole our carrier is forced into triage and begins to give a countdown of hostile forces:
5x Chimera, 3x Thanatos, 2x Nidhoggur, Phoenix, 2x Moros, Revelation + 10 or so support, more of which keeps warping in.

I hear our carriers start to cycle in and out of triage as the first one begins to hit 20% shields, but is soon repped up as it comes out of triage. A couple hostile supports go down as their pantheonesque gang is a bit slow getting reps out. Finally the 4 dreads that we have on the hostile pos come out of seige and hurry to get to the field, with a 5th one logging on. Our dreads land on the field and go into seige. First target is a moros that we think is in seige and he is getting ripped down hard, but comes out seige and 30 friggin shield reps hit him bringing him right back up... Next moros!! He is still in seige and doesn't come out fast enough, dying a horrible death. http://dontshootx.com/killboard/?a=kill_detail&kll_id=7670

After that we switch in between the different dreads, a couple of which hit armor before getting repped back up. Same story with the carriers, lame... Our reps are holding on our support and it seems like a bit of a stalemate. Then one of the dread pilots notice the velocity on the hostile support... no one is moving... "All dreads lock up the rattlesnake and hold fire.......... fire" *Poof* no more rattlesnake. KK, that worked, hit all the bs's. As their support starts plummeting our Onyx gets all of their fighters and needs to drop bubble. In the mayhem we derp and don't notice their ships all picking up velocity. (most of the carriers were hovering around 30/40km from the main support field) Then we start seeing warpoff's and am unable to point up a bunch of their caps, catching only a phoenix and killing him pretty quick. http://dontshootx.com/killboard/?a=kill_detail&kll_id=7655 :facepalm:

Back to work on the Pos's and rip down 2 in quick succession, one with a bunch of shiny faction mods that were all offline. Then we start seeing people asking in local about talking to a director... Our CEO begins a convo and the gist of what is said is "How do we make this stop?" Negotiations ensue as some of us are itching to knock down some more shiny pos's and see what goodies are inside. Eventually they to pay an undisclosed amount of Isk to prevent the complete destruction of their system; after which a member of the alliance made the following observation, [ 2011.07.10 04:01:18 ] Tokin Mybong > my butt kindof huts... http://dontshootx.com/killboard/?a=kill_related&kll_id=7655

End Op

First post so let me know if this works!

lazydane
July 17 2011, 02:39:02 PM
Great write up, screenshot plz! lol @ alpha'in the rattlesnake :) Do you think a bhaal or 2 could have turned the fight during the stalemate? Hope the isk donation was substantial :p

firewalker
July 17 2011, 03:34:49 PM
Great write up, screenshot plz! lol @ alpha'in the rattlesnake :) Do you think a bhaal or 2 could have turned the fight during the stalemate? Hope the isk donation was substantial :p

We have some fraps and I'll try to get a link for that... We had one Bhaal come to the field, but he was forced to dock due to having 40ish fighters on him... With their gang having a LOT of cap transfer and reps, as well as the cap bonus in a c6 pulsar I think we probably would have needed at least 4 or 5 Bhaals to dent their cap chain tbh...

Laryk
July 18 2011, 12:43:22 AM
Wow that's a lot of lolRP.

From looking at the KB it's kind of one sided http://dontshootx.com/killboard/?a=kill_related&kll_id=7646

AHARM fleet looks interesting - shocking lack of Bhaals and only one Rev on the battlereport but a typical focus on faction BS and t3. Does look like there was a Bhaal on a Chimera kill from last Saturday though.

A full BR would be appreciated instead of the ongoing tease...

It may seem that it was one-sided, but they did have double our numbers in caps, and their support fleet was pretty good sized. The KB doesnt show, because none of our guys died. We are looking for a volunteer on AHARMs side to start flying something that will surely die from now on, so that we can get an accurate killmail, but no one is signing up for the battle badger....

Although this fight seems that it was entirely 1 sided, because that is what happens when you do not take a loss, IMO, we were less than 30 seconds from losing our first carrier, and this fight going horribly bad. There were also some questionable decisions on the other side, because I feel that they didn't realize how close our setup was to failing. There were atleast 3 points in the fight that could have went against us, if a different decision was made, and the people on these forums would be celebrating an AHARM loss.

I am in not taking away from what we did, because this fight is yet another example of proof why I can never fly under another ticker, because AHARM is the biggest group of crazy MO&^$% F*($RS that I have flown with, and keep this game from becoming stale.

Domania
July 18 2011, 02:13:55 AM
Great write up, screenshot plz!

It's dangerous to go out there alone! Take this!

http://www.mediafire.com/?4b2c0v3wwllc3sl

or

http://dl.eve-files.com/media/corp/Machariel/12_Hours_of_Pew.wmv Eve files is back up!

Feel free to seed.

Tai
July 18 2011, 02:43:20 AM
Some groups in EVE have elaborate spy networks. The kind of covert reconnaissance gathering that makes the CIA wet in the panties. Eyes and ears in every backroom station, POS and forum post that has a damn thing to do with this game.

In wormhole space, we have Sleepers. These chatty little NPCs drift around w-space constellations in packs and hear everything anyone says. And they are horrible gossips.

http://3story.org/stories/gallery/1/gossip.jpg

So there we are, running ops one day when this one Sleeper says to me, “oh-my-GAWD, did you hear? There’s this braaaand new w-space coalition and they’re going to do an op this weekend.” And I was all, “orly?” and then he was all, “ya rly.” And so we looked into it and oh-my-GAWD it was true (for future reference WC, you shouldn’t put a countdown timer to your POS bashing op on publicly viewable forums, hope this helps~). Now, given that the only collating that I like is done by poorly paid workers at Staples or the Chinese photocopying guy down the lane, it was decided that this coalition should be greeted - AHARM style.

We formed up about an hour before the clock struck zero, so we could be in good position to race our competition to their static chain. We knew the target was a C4 Cataclysmic Variable and that it had a static C1 (again WC, not a pro idea to have fleet comp and target system details in a webpage accessible via Google searching~). This presented a challenge. While most of your C1 static to high sec systems will have a maximum mass limit of around 1 billion KGs, the C4/C1 will only handle 500 million kilos. Suddenly, we have a problem. We didn’t have a scanner in the target C4 with such a short time frame to mobilize and nowhere to chain collapse from. We were now reliant on the WC to lead us to their entrance and to leave us enough mass to jump in.

http://1.bp.blogspot.com/-8QcnjF_BL_g/TbnGiMo35lI/AAAAAAAABWc/TD8LeNq4CqY/s1600/ruhroh128548602003264776.jpg

So we waited for them to form up and move to their static. They found their initial route in Amarr space, and we had no way to beat them there, despite having a prober in the area. They enterred the system and roughly half of their 50-man fleet was locked out in the C1. This was good news for us as it gave us an opportunity to beat them to the new entrance. We lucked out as the new high sec hole they found was a mere 8 jumps from our form-up. We got our prober into position and he snuck into the C4. the WC moved the lion’s share of their fleet in via this new C4/C1/high chain and our prober beat them to the new static. Tension grew on comms as we all silently waited the destination. Would it be in Essence? Or The Citadel? Hell, would it even be in high sec? Maybe Amamake? Damn, would it even be empire space? What would we do if it was in Delve or The Spire? Comms broke open as our scanner linked us the target system...a mere 5 jumps from our current location and 8 or 9 away from the remainder of the WC fleet. Huzzah!

http://ponibooru.413chan.net/_images/5d28eb4e5cf9c537894b11130277823a/14381%20-%20fluttershy%20yay.png

We burned our merry way to the high sec entrance and hit the C1 hole. Jumping a scout in, a WC Nighthawk was reported sitting there, waiting to serve as a warp-in for stragglers. He probably shat a brick when our 20 man T3 fleet jumped into him, tackled him and then...warped off? We would not gank him or whore that mail today. Nay, we were more interested in getting into the C4 where a small camp of around 15 WC ships guarded the entrance with bubbles up. Jumping on contact, we flooded through the P060 wormhole and into the target system. Many of us were still on-lining plates (we’d offlined them to ensure all our mass would make the jump) when targets began to go down. The WC fleet comp was mixed. There were Tengus and Drakes, Absolutions and Harbingers and all manner of shiney ships floating about as the bulk of their fleet, which had been previously POS bashing landed in our (and their own) bubbles to engage us on the hole. Their 3 Scimitars were able to hold range throughout the fight, as did their Oneiros. Much of their fleet was also sporting remote rep drones, or so it appeared. Targets were called and broadcasted as our Guardian wing repped their little pixelated hearts out. Reinforcements for the WC also trickled in via the high sec, further crit’ing the mass on the C4 to C1 until it vanished as most of the Talocan Tengus escaped. However, this move doomed the rest of their fleet who, stuck in no fewer than 4 HIC bubbles now had nowhere to run. Points and webs were spread (fantastic job by our web Lokis) to hold the bulk of their fleet in place as they were slowly pulled apart by the big dogs. Finally, the deed was done and only a half dozen ships remained bouncing safe spots. We quickly probed out the new static and plopped our HIC down and were eventually fed another 3 or 4 vessels (including the aforementioned Nighthawk) before we finished our looting and left the field.

The BR (http://dontshootx.com/killboard/?a=kill_related&kll_id=7793) on our killboard doesn't give the full picture because we didn't lose anyone and because we didn't kill all of the WC guys. It's further skewed by the C4 resident's POS which didn't participate in the fight on the hole and by the WC HICs and Abso who whored on their friend's mails. Accurate counts place the WC fleet at around 45-50 members and ours around 21. Great fight by the WC, thanks a bunch for standing and delivering. Thanks to all the AHARM folks who pulled through and waited for nearly 4 hours in high sec on a Sunday to make this happen. And thanks to the residents of that C4 for the ISK they paid us after the fight.

gfgf and c u on teh battlefield

http://1.bp.blogspot.com/_I9OJarWUyAk/SjPwomD5b_I/AAAAAAAAA6E/SLzSBTBxmkI/s320/taylor-swift-cover-gallery-6-48087699.jpg

Ash2k7
July 18 2011, 05:12:36 AM
awesomeness
Now that's a BR and old school AHARM probing getting/winning fights. Though welp at 4 hours waiting in highsec!

xanral
July 19 2011, 07:29:49 AM
This is my first attempt at a BR on failheap so expect it not to be good.

As a note there is a video at the bottom of the post that shows about 85% of the fighting involved in this as well as telling in brief what happened. So skip ahead if you'd rather watch that than read my ramblings.

We've made a few enemies over our time in wormhole space which came to a head recently. One of our members decided to regularly hit a German corporation with the ticker -DFC- in their home system, going after ratters and baiting their combat ships. They were not happy about this and spearheaded an anti-Ajo coalition of what looked to be mainly German and US corporations and alliances with the intention of knocking us out of our C2 WH. We recognized many of the corps and alliances and knew karma was a bitch.

For us, we had some of our fleet fit ships outside our WH for an unrelated reason as well as some of our pilots so we were less than prepared for the assault. It started in the euro TZ on a Friday with them setting up a medium amarr tower as a staging POS in our system. They had 35+ present, we had.... 3. I was actually on at work for this. Our online POS defenses were 2 small beam lasers and some ECM. They brought 3 guardians, some ECM, a bhaalgorn; and plenty of battleships, command ships, battlecruisers, T3s, HACs, etc.

A small piece of background: We originally tookover our C2 from an alliance and one of our prizes from the takeover was a chimera carrier that we made some modifications to. Past some tests it had never really been used for the 9 months we've controlled the WH and our carrier pilot had zero experience past those tests.

They offered up a 2 billion ISK ransom to leave us alone, we declined. Morale was high on their end:

http://www.ajoheavyind.com/vids/necrobios.bio.2011.07.03.jpg

They rotated the HS WH and begin the assault with a portion of their force. Now we had 2 choices:
1.Sit there and watch
2.Play the damn game and actually fight and have some fun

We fully expected to DIAF. We exit shields together (maelstrom, scorpion navy issue, chimera) and begin the fight:

http://www.ajoheavyind.com/vids/1102_assault_exit_pos_1.jpg

We're waiting for their Bhaalgorn to warp in to neut our carrier and our carrier pilot aligns so the chimera will coast back inside the shields when triage ends. The carrier pilot is also dual boxing the POS gunner, commanding 3 amarr racial ECM to hit the 3 repping guardians as they warp around to try to evade the ECM.

Enemy ships start going down (drunken cheers included):

http://www.ajoheavyind.com/vids/1102_assault_pos_2.jpg

We coast back into the shields when cap starts to get low on the chimera and they warp off. We take the chance to restock on ammo and make a few small fitting adjustments. After a few minutes they start their assault again this time with the majority of their force and we fly back out. So far no sign of the Bhaalgorn. We go back to merrily blowing up ships, our chimera pilot repping back any damage we're taking and keeping their guardians mostly ECMed out.

http://www.ajoheavyind.com/vids/1102_assault_pos_3.jpg

The anti-Ajo coalition eventually withdraws to their POS after having lost 11 ships without a single kill. They then begin to reship using our HS for what probably would have been round 3. As their 3 guardians are still alive we have serious doubts of being able to break their logistics with 2 battleships and are content to wait at our POS. During this time a connection to AHARM forms and AHARM sees our carrier on d-scan and start baiting us with an alt. A convo is started and we state we're not going to attack their bait proteus with our fleet of 3 while there is a fleet of 20 hostiles or so still left in system.

AHARM switches their attention to the enemy fleet (who is guarding the HS) and forces them out (I think AHARM was outnumbered 2 to 1), getting 2 kills in the process and losing none. AHARM then leaves, destabbing their connection to us.

So now we have the system to ourselves (there was still part of the anti-Ajo coalition logged at their staging POS) and take the chance to move out any expensive stuff we have. We debated about moving out everything but decided that we're here to PvP and they've brought the fight to us, so might as well enjoy it.

The next day we reinforce their POS late in our TZ (one of our former members Clantyn comes to help as well ) and are only met with token resistance at the beginning. It has a 12 hour timer so it will be coming out Sunday afternoon Eve time, perfect for both sides to fight.

The anti-Ajo coalition evacced everything of theirs while we slept but seem to want to bring a fight when we start our POS bash. We start playing WH mass games where we will destab any new connection so they can't bring in much. We stop the game to scan down and blow up one of their scorpions in system and they gain the upper hand on scanning and close and reopen the WH near their HS staging system. They get in around 16 ships and the scorpion pilot gets to reship into another scorpion as well. Their force now is basilisk, falcon, scorpion, and 13+ other BSes, command ships, T3s, BCs, etc while we have 2 maelstroms, scorpion, scorpion navy issue, rapier, and chimera. We take the time to destab the WH to about 25% left and then start the POS assault.

After a few minutes of forcefield games they all warp to the HS and we start the battle there. I don't think they realized that there wasn't enough mass for their fleet to escape.

We focus on battleships to force them out and close the WH with some of their fleet still trapped on our side. Surprise! No more riskless PvP for them.

http://www.ajoheavyind.com/vids/1102_counter_assault_wh_closed.jpg

We were setup for POS bashing so we were a bit short on points, some of which got ECMed off. We did manage to nab a mega and a tengu (the pilot of which was the one with the lovely bio from earlier). Their remaining force scans down the new WH before we do and leaves.

We crit the new WH and go back and finish off the POS and place a large mobile bubble in it's place, killing a maelstrom that logged in hours later and ransoming the pod. We also gladly took the 8 non-incapped ECM and energy neut on their POS and added it to our own.

The end result can be found here:
http://www.ajoheavyind.com/edk/?a=cc_detail&ctr_id=10&view=kills

A video of the assault taken as an excerpt of my latest PvP video is below. Please note the text only stays up for 5 seconds so pause it if you want to read it:
http://www.youtube.com/watch?v=V1czz_v9z2w&hd=1

Fatyn
July 19 2011, 08:00:59 AM
THanks to AHARM and xanral for posting some awesome fun BRs recently! Great stories all round.

Artjay
July 19 2011, 12:11:31 PM
Vax Silver, Fire Walker, Tai & Xanral - awesome stuff!

Those AHRAM t3 fleets make me wet. Noob question: I always wonder how the tengus are fit & how they fit into an armour fleet - some weird armour fit or do they burn off to 120k and start sniping? ECM fit? What if they get tackled if they are not armour? Enquiring minds plead to know!

@ Xanral - good vid- looks like you had a lot of fun!

Liptonez
July 19 2011, 01:43:35 PM
What a failure. :facepalm: They had to be german.
Great BR. :)

two step
July 19 2011, 03:02:06 PM
Xanral, great BR!


Vax Silver, Fire Walker, Tai & Xanral - awesome stuff!

Those AHRAM t3 fleets make me wet. Noob question: I always wonder how the tengus are fit & how they fit into an armour fleet - some weird armour fit or do they burn off to 120k and start sniping? ECM fit? What if they get tackled if they are not armour? Enquiring minds plead to know!

@ Xanral - good vid- looks like you had a lot of fun!

Dunno about other folks, but usually our Tengus are ECM boats. WTB pirate faction armor tanking ECM cruiser...

Reed Tiburon
July 19 2011, 05:03:47 PM
very nice BR xanral and props for having the balls to engage :)

Lowa [NSN]
July 19 2011, 05:34:25 PM
WH reports - Best reports!

Zensige
July 21 2011, 08:06:04 PM
@ AHARM.

I am So jelly. Nice work.

Casparas
July 23 2011, 11:16:42 PM
Super awsome blog post about DUCK alliance: http://www.podgoo.com/2011/07/17/narwhals/
As well as great POD cast from Two Step of AHARM: http://www.podgoo.com/2011/07/11/pod-goo-podcast-episode-21/

Lorkin Desal
July 25 2011, 11:10:09 PM
Super awsome blog post about DUCK alliance: http://www.podgoo.com/2011/07/17/narwhals/
As well as great POD cast from Two Step of AHARM: http://www.podgoo.com/2011/07/11/pod-goo-podcast-episode-21/

<3 [Now looking for an exclusive BR btw][Wai you never reply to my PM's BR posters]

Curufin
July 26 2011, 03:27:44 PM
Yesterday, our dashboard shows a nice activity in C6. There were more than 10% of active C6 systems, involving kills or massive jumps. Collapsing our static C6 WH, every 5min, should give us a very strong chance to find something interesting.

http://img64.imageshack.us/img64/6099/guillotine.jpg

Half an hour after we start, our scout jump into J122249, a C6 Red Giant giving strong bonus on overheat and smartbombs. One POS on scan, few jumps in the last hour, nothing else ... While the collapse team were going to do his job, our scout shout on TS :

"Hold on ! 2x Hurricanes. Not at the Tower. Norcorp !"


Well, our scout doesn't have super-powers, allowing him to know the corporation of a ship with the directionnal scan. Many corporation use a tag on their ship name. Since Norcorp tried to invade us http://failheap-challenge.com/showthread.php?144-Wormhole-Space&p=3949&viewfull=1#post3949 few months earlier (helped by Aperture Harmonics), we immediatly recognize them, with their "flower".



Who is baiting who ?

Norcorp have probably their home system close to this one. We know that they don't hesitate to fight and they can be very strong opponents (they defeated an Aperture Fleet (http://www.dontshootx.com/killboard/?a=kill_related&kll_id=7824) few days ago ).

The hurricanes are probed quickly and our cloaky proteus warp to them. They were mining Gaz (a very juicy activity in WH space). Both are tackled and we bring also a "Disgruntled Ninja" Phobos on the field. We started shooting slowely at them, waiting for something.

After only few minutes, the scan grow up ... Archon, 2x Legion, 2x Baahlgorn, 2x Absolution, Tengu, few BC ... They formed up very quickly.

"Here we go, everybody Jump, warp to Curufin!"


At the time we jumped, they were allready on the field, shooting at our Proteus. The warp is not so long, but it takes more than a minute for an Archon to align/warp/land. With more than 15 of them on the field, our Proteus were taking a lot of dammage. Removing the drones DPS with his smartbombs, while overloading his hardeners, it should be fine (especially since the WH gives bonus on that).




Both sides entered the fray with drums beating and flags flying

And It was. Our entire fleet lands the field and the Triage Archon starts to rep our Proteus at 20% armor.

First, we tried to put down quickly their Tengu. But they also have a Triage Archon doing his job very well. We immediatly switch to him. With 2x Baalhgorn on our side, we are pretty confident. But the task was not so easy and more reinforcements arrived on their side.

They have now 3x Baahlgorn, 2x Energy Guardian to feed them, a Scorpion and a Jamming Tengu, with many jamming drones ... They know that energy is the key to win this fight and they immediatly start to neutralize/jam our Baalhgorn, and then our Triage.

Without our Baalhgorns, we don't have the DPS to put down their Triage and it's just a matter of time to lose everything. The situation is bad. They outnumber us (around 15vs20), they have more neutra and they have jam. We have to adapt ourselves ... quickly.

http://img190.imageshack.us/img190/6702/scanzl.jpg http://img808.imageshack.us/img808/786/overviewxj.jpg




A Battle of Energy

Using the Refitting Services of the Carrier, our fleet went for more cap booster and eccm, while our Baahl were sending energy each other. Our carrier capacitor is going down but with a soft capacitor management, he was able to feed the Baal and most of the fleet. We also have a Legion Neutra, who appeared to be a very nice joker to harass their Baahlgorn.

The energy battle is turning very well. Their Archon is now at 0% capacitor, while our own is at around 35%. All DPS modules and every single drones are put to the Archon. Even if we have now the energy advantage, we are burning all our cap boosters while dealing with the jam. We have no time, we can't hold for eternity.

Once their Archon was on structure, they knew it was over and prepared to leave. Their Baalhgorn started to neutralize our entire fleet, to break the webs and points. Half of them succeed to take distance and warped out, while most felt under our guns.

http://img685.imageshack.us/img685/9482/archondown.jpg



With no more Cap Boosters in cargo, we have now a lot of space to loot the field, hoping for some nanite repair past to fix our outdamaged modules.

http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=29868

Liptonez
July 26 2011, 04:06:06 PM
Well that is what I call great tactics. Fucking great poast.

Marlona Sky
July 26 2011, 06:50:20 PM
<battle report>

Nice one!

joe space
July 26 2011, 07:51:47 PM
nice. read it twice.

Sandslinger
July 26 2011, 08:25:24 PM
Thanks for BR. Not often i can be arsed to post here with all the asshattery (my other account seems to have disactivated), but I will for this BR.

Been beating myself up on how the fight went all day, It should have went the other way :P

Basically when call came through that gasser was tackled, we were just finished in site in homesys, 3 minutes later we were on top of you. It wasn't a baitJust peeps a little too desperate for a fight :P

You probably noticed how we came in bit by bit sadly the important guys came last =). I have always told guys that if you get caught your dead but well siting for too long leaves you desperate for shooty and that means you end up jumping the gun when something pops up :oops:.

Thanks for good fight, until Next time :P

Leviathan
July 28 2011, 11:34:15 AM
Thanks for BR. Not often i can be arsed to post here with all the asshattery (my other account seems to have disactivated), but I will for this BR.

Been beating myself up on how the fight went all day, It should have went the other way :P

Basically when call came through that gasser was tackled, we were just finished in site in homesys, 3 minutes later we were on top of you. It wasn't a baitJust peeps a little too desperate for a fight :P

You probably noticed how we came in bit by bit sadly the important guys came last =). I have always told guys that if you get caught your dead but well siting for too long leaves you desperate for shooty and that means you end up jumping the gun when something pops up :oops:.

Thanks for good fight, until Next time :P

Your urge to pew is commendable.. archon was overfagkill but w/e lol gf

joe space
July 29 2011, 06:42:13 PM
archon was overfagkill but w/e lol gf


After only few minutes, the scan grow up ... Archon, 2x Legion, 2x Baahlgorn, 2x Absolution, Tengu, few BC ... They formed up very quickly.

"Here we go, everybody Jump, warp to Curufin!"


At the time we jumped, they were allready on the field, shooting at our Proteus. The warp is not so long, but it takes more than a minute for an Archon to align/warp/land.

kind of sounds like if they didn't you were going to anyway. and you did. you cannot fake the funk.

griznatle
July 30 2011, 11:22:17 PM
awesome possum br friend, I love the pictures the most, makes me extra giddy and excited. now if only there were vids....