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spasm
January 22 2013, 12:53:20 PM
I talked to Steph and he agreed to let me run the next gun. I use to run a werewolf game on another forum so I'll hopefully be able to smooth things out. I'll be doing some things differently from Steph so make sure to read the rules.

Rules:

- You are (statistically speaking) a CITIZEN of Failheap Village, a quiet rural town in the process of subversion by organized crime (or rep cartels if you prefer). Each day citizens and mafia will vote for someone to lynch. The Mafia don will PM me one target that they want whacked. Each day cycle ends at 12 midnight forum time.

The Village wins if all Mafia members are dead. The Mafia wins if all Villager are dead.
All members of the Mafia know who all other members of the Mafia are. Villagers only know their role, and whatever other players tell them.
Whenever someone dies, their role is revealed to all players.
The objective of the game is to win, not to survive. Dead players still share in victory with their teammates.
If the votes for a village lynch tie, a coin is flipped.
Mafia are encouraged to talk to each other through PM or other coms to discuss their target. It is up to the Don to PM me the target. If the Don is lynched, all mafia members are to send me who they wish to be the target and the person with the most votes will be whacked.
Lying about your role to other players is not only permitted, it is encouraged.
Posting screenshots or written transcripts of the GM giving you your role is expressly forbidden. THERE IS A VERY GOOD REASON FOR THIS
No editing posts. THERE IS ALSO A VERY GOOD REASON FOR THIS. If you want to change your lynch vote, put your old vote with a strikethrough next to your new vote.
Players can only abstain their vote the first two days. Afterwards, if they do not vote for more than three days they will be automatically lynched.



In addition to Citizens and Mafia, there are other power roles that make the game more interesting.


The Sheriff:
Investigates one player per day. They are to PM who they wish to investigate.
Investigating has a 30% chance of failure.

The Doctor:
Protects one person a night.
If they protect a mob member, the doctor dies.
If the person they protect is attacked by the mob, that person survives. The Doctor has a 30% of being killed if their target is attacked.
The Doctor dies if they are targeted while protecting someone.

Post in this thread or PM me if you want to play. This thread will be for discussion outside of the game or ways to improve. I will be making a separate thread just for in-game discussion since the previous thread become unmanageable.

Signups:

Chris
Cullnean
Tyrus
DarkFlare
Victoria Steckersaurus
Joshua Foiritain
Bentguru
Rake Mizar
Nicho Void
Varcaus
Toxic
Nobody_Holme
Draethyn
Kilabi
rojomojo915
Pacefalm
Kanv
Mythago
Eard
Me
Cue1*
DrumWithMe
LarkinAlpha
Steph
TheManFromDelmonte
Dorvil Barranis
dpidcoe
Dianeces
inora aknaria
Devec

ctrlchris
January 22 2013, 01:03:59 PM
Yeah ok. (assuming it starts on friday like you said on irc otherwise I might miss to much)

Why the 30% fail rate on investigations?
Set up a quicktopic thing for the mafia to talk like steph did.

spasm
January 22 2013, 01:07:36 PM
In all the games we ran on my other forum, we always found 100% success to be too powerful, especially if there's more than one of that role. 30% fell into about the right area to keep things balanced. We'll change in successive games if it doesn't go well.

And I'll setup a quicktopic for the mob but the final say is still up to the Don boss.

cullnean
January 22 2013, 01:10:12 PM
Pmed etc

Tapatalk

Tyrus Tenebros
January 22 2013, 01:11:15 PM
Ground floor signup

Dark Flare
January 22 2013, 01:13:42 PM
In

YOU'RE GONNA DIE DEVEC

Dark Flare
January 22 2013, 01:16:12 PM
If they protect a mob member, they die.
Who dies? The doc or the mob member?

Victoria Steckersaurus
January 22 2013, 01:19:48 PM
If they protect a mob member, they die.
Who dies? The doc or the mob member?

the doc, I'd assume.

Also, I'm in.

spasm
January 22 2013, 01:21:32 PM
Yes, the doc dies.

Joshua Foiritain
January 22 2013, 01:23:50 PM
This looks like fun, count me in.

Bentguru
January 22 2013, 02:01:06 PM
Sign me up

Rake Mizar
January 22 2013, 02:40:31 PM
sign me up for dis shit

Nicho Void
January 22 2013, 02:41:03 PM
Signing up.

Varcaus
January 22 2013, 02:47:29 PM
Sign me up.

Nicho Void
January 22 2013, 02:51:18 PM
The Doctor dies if they are targeted while protecting someone.


Wait, so, what if Doctor 1 and Doctor 2 are both protecting each other and the mob tries to wack Doctor 1? Does Doctor 2's protection take precedence, or does the rule above trump?

spasm
January 22 2013, 02:53:15 PM
If both are protecting each other and the mob targets 1, then 1 will live. 2 will have a 30% chance of dying because he is protecting the target.

Nicho Void
January 22 2013, 02:54:59 PM
If both are protecting each other and the mob targets 1, then 1 will live. 2 will have a 30% chance of dying because he is protecting the target.
:ohnoes:

Tyrus Tenebros
January 22 2013, 03:05:52 PM
The Doctor dies if they are targeted while protecting someone.
doesn't the doctor die while targeted if they are NOT protecting someone too? I'm not sure I understand this statement.

spasm
January 22 2013, 03:22:37 PM
Yes, I was just clarifying so no one is confused thinking the doctor has some protection for himself while protecting.

Toxic
January 22 2013, 03:46:34 PM
Im in :D

Nobody_Holme
January 22 2013, 03:52:17 PM
Signin' up.

Just dont make me be doc again, chance to die when saving someone means i'll never actually save anyone because i'm a cunt.

Draethyn
January 22 2013, 04:28:38 PM
Signing up

Kilabi
January 22 2013, 04:38:18 PM
Posting for signup. o/

rojomojo915
January 22 2013, 04:54:52 PM
This looks like it is going to be a pretty big game. Also, sign me up.

Pacefalm
January 22 2013, 07:34:51 PM
Yeah I'll join another one

Kanv
January 22 2013, 07:49:36 PM
X for game

Mythago
January 22 2013, 08:17:14 PM
Signing up

Tyrus Tenebros
January 22 2013, 08:22:37 PM
Cut off at max 20 or so?

Also possibly if it's bigger than that add a 3rd killer role maybe.

Eard
January 22 2013, 08:24:53 PM
I would like to partake in this event

Me
January 22 2013, 09:08:25 PM
I'll play again.

Cue1*
January 22 2013, 09:21:57 PM
DrumWithMe (http://failheap-challenge.com/member.php?8831-DrumWithMe2012) has said she'd like to play a round. I too, would like to play a round, but as we often share a computer, I'm unsure of if that'd be fair.

spasm
January 22 2013, 09:41:45 PM
Signups will stop at 30, game will begin Friday. 8 spots left.

Nobody_Holme
January 22 2013, 10:12:18 PM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

Cue1*
January 22 2013, 10:14:11 PM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

More than likely it's an issue of not paying attention. I've posted on her account more than once.

Nobody_Holme
January 22 2013, 10:21:41 PM
...user accounts. use different ones, always log off.

The game will generate good habits in you. (yes, you trust her with everything other than mafia, its still a good habit to keep her out of your secret porn stash, and you out of her secret ERP or whatever)

Cue1*
January 22 2013, 10:24:47 PM
Seems I'm everyone's messenger. Steph also wants in on round 2, and he's going to send mail reminders to everyone who asked to be in round 2 as well.

LarkinAlpha
January 22 2013, 10:36:10 PM
I'm in

TheManFromDelmonte
January 22 2013, 10:37:57 PM
in please.

Tyrus Tenebros
January 22 2013, 11:29:08 PM
in please.

....

...

That's what she said.

Dorvil Barranis
January 23 2013, 02:14:34 AM
https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRbmXCkJOsq8oU35hq-k2aKrCSI3vpNPmeV2PUh3At75ttrEUYG4g
This is me signing up.

dpidcoe
January 23 2013, 03:15:41 AM
in if possible

DrumWithMe2012
January 23 2013, 03:52:06 AM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

More than likely it's an issue of not paying attention. I've posted on her account more than once.

And when did you do that sir? You know I'm not on here often!!

Dianeces
January 23 2013, 04:00:00 AM
YES!!!!!!!

(I'm in.)

:derpatalk:

Tyrus Tenebros
January 23 2013, 04:50:22 AM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

More than likely it's an issue of not paying attention. I've posted on her account more than once.

And when did you do that sir? You know I'm not on here often!!

Awww shit. You in troub... wait...

oh heh I've read some of your posts in the emo thread, you're in a relationship with Holme? I must have fucking totally missed that detail.

inora aknaria
January 23 2013, 04:58:42 AM
Would like to get in if there is room.

Cue1*
January 23 2013, 05:18:21 AM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

More than likely it's an issue of not paying attention. I've posted on her account more than once.

And when did you do that sir? You know I'm not on here often!!

Awww shit. You in troub... wait...

oh heh I've read some of your posts in the emo thread, you're in a relationship with Holme? I must have fucking totally missed that detail.

You're bad at reading. Drum and I are together.

And Drum, I've done it twice now and have deleted them before anyone else posted. :P

Steph
January 23 2013, 05:20:27 AM
I sent out reminders to all y'all who asked to be in the next game.

Also thanks Cue for relaying my post. I can browse FHC fine on my dinosaur of a phone, can't fucking figure out how to post.

Off to bed.

Nobody_Holme
January 23 2013, 05:58:02 AM
Cue, unless you or her are networking specialists, and you're smart enough to use separate user accounts, you'll be fine. Just lock the door on the other one before playing.

More than likely it's an issue of not paying attention. I've posted on her account more than once.

And when did you do that sir? You know I'm not on here often!!

Awww shit. You in troub... wait...

oh heh I've read some of your posts in the emo thread, you're in a relationship with Holme? I must have fucking totally missed that detail.

My other half doesnt do forums.

Or eve.

I love her to bits, and shes hellish clever with medical stuff, dusty law knowledge stuff, and language stuff, but shes not that great with computers or social engineering dickery to be the kind of person who can handle the FHC crowd.

Cue1*
January 23 2013, 06:55:01 AM
shes not that great with computers or social engineering dickery to be the kind of person who can handle the FHC crowd.

It's still to be seen if Drum can handle you sperg lords, so don't feel left out.

Nobody_Holme
January 23 2013, 08:02:12 AM
she'll be... fine?

(25 posts in and still here, has she seen the pony subforum, and the NSFW tagged stuff in general?

Joshua Foiritain
January 23 2013, 08:09:18 AM
I sent out reminders to all y'all who asked to be in the next game.

Also thanks Cue for relaying my post. I can browse FHC fine on my dinosaur of a phone, can't fucking figure out how to post.

Off to bed.
To the people who signed up during the previous game or to the people who posted in this topic? I HAVE RECEIVED NOTHING I FEEL LEFT OUT.

dpidcoe
January 23 2013, 02:49:49 PM
day1 darkflare bandwagon is a go?

rojomojo915
January 23 2013, 03:08:55 PM
Village: Hey guys, lets bandwagon Dark Flare
*Dark Flare has been lynched*
Dark Flare: Jokes on you, I was the sheriff.

Dark Flare
January 23 2013, 03:44:52 PM
day1 darkflare bandwagon is a go?

your name will also go on my list

http://ss.neckbeards.co.uk/20130123164138207.png

Devec
January 23 2013, 04:07:02 PM
I am signing in.

Toxic
January 23 2013, 05:38:55 PM
Village: Hey guys, lets bandwagon Dark Flare
*Dark Flare has been lynched*
Dark Flare: Jokes on you, I was the sheriff.

This. I was ready to jump on the bandwagon for MOAR RAGE, but spasm will be evil and give him some role, either sheriff or mafia.

spasm
January 23 2013, 05:57:33 PM
Signup is full, game will begin 12AM friday, forum time. Each day will last 24 hours, except for the first day which will last 48 hours.

If there's enough people who didn't get in that want to play, I'll run a second concurrent game.

Kanv
January 23 2013, 08:03:06 PM
Signup is full, game will begin 12AM friday, forum time. Each day will last 24 hours, except for the first day which will last 48 hours.

If there's enough people who didn't get in that want to play, I'll run a second concurrent game.
Isn't 'forum time' different for everyone?

I'm pretty sure mine is set to my timezone.

External clock pls.

spasm
January 23 2013, 08:57:00 PM
Signup is full, game will begin 12AM friday, forum time. Each day will last 24 hours, except for the first day which will last 48 hours.

If there's enough people who didn't get in that want to play, I'll run a second concurrent game.
Isn't 'forum time' different for everyone?

I'm pretty sure mine is set to my timezone.

External clock pls.

Forum default midnight is whatever the forum is set to :?

Which is 6PM Central for me.

Me
January 23 2013, 09:47:42 PM
So it coincides with daythread times?

spasm
January 23 2013, 09:50:00 PM
Yes

cullnean
January 23 2013, 10:55:01 PM
So it coincides with daythread times?


Yes

mafia subforum with concurrent day threads to track shit?
was mentioned eariler, tis a good idea

Varcaus2
January 23 2013, 11:10:27 PM
I will be playing from Varcaus2 it seems

dpidcoe
January 23 2013, 11:26:43 PM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

Varcaus2
January 23 2013, 11:28:13 PM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.

Steph
January 23 2013, 11:28:32 PM
I sent out reminders to all y'all who asked to be in the next game.

Also thanks Cue for relaying my post. I can browse FHC fine on my dinosaur of a phone, can't fucking figure out how to post.

Off to bed.
To the people who signed up during the previous game or to the people who posted in this topic? I HAVE RECEIVED NOTHING I FEEL LEFT OUT.

Uh...

...yeah, you're on my list. And I didn't send you a PM. I hope I didn't miss anyone else. :shock:

Nobody_Holme
January 23 2013, 11:34:31 PM
Unless you were filtering by people who've already signed up, you missed me too, steph. </3

Pacefalm
January 23 2013, 11:53:12 PM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.

I kind of missed why you were banned in the first place

Varcaus2
January 23 2013, 11:57:59 PM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.

I kind of missed why you were banned in the first place

Picked up a infraction number 5 its just a week no biggy. (1 almost a year now from fmar, 3 w&p ones, 1 i have no clue from where)

Tyrus Tenebros
January 24 2013, 02:47:57 AM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.

I kind of missed why you were banned in the first place

Picked up a infraction number 5 its just a week no biggy. (1 almost a year now from fmar, 3 w&p ones, 1 i have no clue from where)
I think we'll figure out who is who if you go back to original account after ban expires.

Varcaus2
January 24 2013, 02:48:29 AM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.

I kind of missed why you were banned in the first place

Picked up a infraction number 5 its just a week no biggy. (1 almost a year now from fmar, 3 w&p ones, 1 i have no clue from where)
I think we'll figure out who is who if you go back to original account after ban expires.

Nobody post as bad as i do mate

dpidcoe
January 24 2013, 05:02:49 AM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.
But what if you're really the mafia varcaus trying to establish an early cover story, and the real varcaus starts posting simultaneously on varcaus3?

:tinfoil:

Kilabi
January 24 2013, 05:05:29 AM
I am the sherrif
irl

Varcaus2
January 24 2013, 11:14:18 AM
I will be playing from Varcaus2 it seems
inb4 mafia registers and starts posting from varcus3?

:V if varc2 gets banned i think i get permabanned so proably not.
But what if you're really the mafia varcaus trying to establish an early cover story, and the real varcaus starts posting simultaneously on varcaus3?

:tinfoil::derper:

Victoria Steckersaurus
January 25 2013, 12:25:08 AM
When does the game start?

EchoEpsilon23
January 25 2013, 01:05:02 AM
Sign me up Bar man!

Varcaus2
January 25 2013, 01:06:40 AM
Sign me up Bar man!

You missed to mate closer earlier (i think)

Varcaus2
January 25 2013, 01:06:53 AM
When does the game start?

Nice play mafia/doc

spasm
January 25 2013, 01:10:37 AM
SoonTM, drawing the roles right now.

Varcaus2
January 25 2013, 01:11:49 AM
Will voting take place the same way?

spasm
January 25 2013, 01:20:11 AM
What do you mean? Voting is tallied by whoever you bold in your post once the game starts.


Roles will be sent out soon, thread will be made once the PMs are out and the game will be afoot.

Varcaus2
January 25 2013, 01:21:02 AM
kk just checking

spasm
January 25 2013, 01:49:38 AM
So it begins. http://failheap-challenge.com/showthread.php?10387-Mafia-heap-2-The-Game

Tyrus Tenebros
January 25 2013, 03:59:46 AM
Did I miss where we established the total numbers for each role?

spasm
January 25 2013, 04:02:26 AM
We didn't establish it, because it's a secret. I will however be revealing roles on death and will let the citizens know when/if the mafia is going to outnumber them and they lose.

Tyrus Tenebros
January 25 2013, 04:13:09 AM
We didn't establish it, because it's a secret. I will however be revealing roles on death and will let the citizens know when/if the mafia is going to outnumber them and they lose.right on then.

spasm
January 25 2013, 12:47:03 PM
Just to clarify, because I've had several people ask, there is no day/night cycle. Day 2 begins right after midnight when day 1 ends.

dpidcoe
January 25 2013, 05:32:53 PM
What do you mean? Voting is tallied by whoever you bold in your post once the game starts. I would recommend tagging votes as $name$ or somesuch character that won't be likely to pop up in normal conversation. That way it's easy to just ctrl+f the page to find the votes.

LarkinAlpha
January 25 2013, 06:19:17 PM
What do you mean? Voting is tallied by whoever you bold in your post once the game starts. I would recommend tagging votes as $name$ or somesuch character that won't be likely to pop up in normal conversation. That way it's easy to just ctrl+f the page to find the votes.

Seconding this, even though it's slightly annoying to type out, it's way less annoying to ctrl-f to count.

Kanv
January 26 2013, 04:51:51 AM
Regarding the abstain rule: files that refer to abstain or being mia for a day?

Kilabi
January 26 2013, 09:46:07 AM
Yesterday googling strategies brought me there:

http://wiki.epicmafia.com/index.php?title=Main_Page
http://www.epicmafia.com/

Online fast mafia \o/

Wiki has a shitton of roles, most pretty over the top, and good guides for each role.
Gonna try some rounds today.

spasm
January 27 2013, 01:44:38 AM
I'm beyond confused here.

How the fuck do you people think talking outside the thread is ruining the game. How the hell does a sheriff reveal their info without revealing themselves. How the hell does the mafia talk. How do people who trust each other talk. How does a mafia member trick a citizen into doing their bidding.

Do you expect people to just throw votes around randomly while the mafia picks all the special roles off because you forced them to reveal themselves.

I'm being trolled here right?

Varcaus2
January 27 2013, 01:48:07 AM
Mafia can talk out of thread google doc quick topic etc
Village can only talk in thread

That's what thought was the case.

spasm
January 27 2013, 01:49:38 AM
The thread is only for saying things you want everyone to know. That's how it's always been. Steph and I both said talking outside the thread was ok and encouraged.

I'm just bewildered how this is an issue.

Varcaus2
January 27 2013, 01:50:36 AM
The thread is only for saying things you want everyone to know. That's how it's always been. Steph and I both said talking outside the thread was ok and encouraged.

I'm just bewildered how this is an issue.

Unless the village is retarded you should win rather quickly then :/

Dark Flare
January 27 2013, 01:54:56 AM
The thread is only for saying things you want everyone to know. That's how it's always been. Steph and I both said talking outside the thread was ok and encouraged.

I'm just bewildered how this is an issue.

Unless the village is retarded you should win rather quickly then :/

Not really. I've played ~20+ games with this setup and the win/loss rate isn't far off 50:50 tbh. It opens up metagaming from both sides, Mafia pretending to be Special Roles and contacting citizens, for example. Since the Mafia know who every citizen is, they only have to not get a special role (which is only a small risk) and then they can freely manipulate.

Take the current situation in the thread, for example. Right now we're assuming that if Devec turns out to be Mafia, then Steph + the Sherrif who approached him are legit, right?

But they could both still be non-legit. Or hell there could be no approaching Sherrif and it could just be Steph. Sacrifice one Mafia member for complete trust of the village?

It makes the game far more interesting IMO.

TheManFromDelmonte
January 27 2013, 01:54:57 AM
I'm just bewildered how this is an issue.

I'm just as bewildered you've ever played with it allowed.

There's a lot of different ways of playing mafia and FHC seems to have lots of people from different styles. I'll suck it up, but I think it'll lead to cliques and shit that ruin the game. Obviously you've played this way and it didn't for you, so, eh.

Steph
January 27 2013, 01:56:11 AM
Mafia can talk to villagers and pass themselves off as villagers.

This game, as I know it, is a social game about deception and manipulation just as much as a game of probability and statistics. I can't count the number of games I've won as mafia by winning the village's trust...

...though that statement is probably not bringing fence-sitters over to my camp this game.

TheManFromDelmonte
January 27 2013, 01:57:15 AM
For the record, in games I've played the cop is a last resort if he survives to the end he can help out, the actual game is played by looking at people's actions and juding them and talk ing to them.
That's another reason why secret communication ruins it, you don't see the communication you need to judge people.

Cop isn't /that/ essential a role in games I've played.

Steph
January 27 2013, 01:58:35 AM
To illustrate my point, here is a chatlog from a game I played on another forum. Will is me, and Froz is a friend I've known since 2003.

http://pastebin.com/kmgZAkJp

I was one of three werewolves (Mafia) and I won this game, in part due to this conversation. Froz, myself and another player frequently formed a "think tank", which was leveraged for villager victory just as much as werewolf/mafia deception.

Point is, secret communications and people having friends can be used for the benefit of the village and the mafia just as well. On balance, it changes nothing.

Furthermore, you can't make rules against people having friends; if someone is intent to cop check their mates then they'll do that. You also can make a rule about not using out of game chat, but that rule is impossible to enforce.

Steph
January 27 2013, 02:13:02 AM
Apologies for crossposting a few metadiscussions in the actual game thread.


This isn't about some imagined rep cartel, it's just what I'd do.

In that regard you're right, it's the optimal play. But there are three scenarios here, and you're focusing on one of them.

1) Sheriff checks three buddies, confirms none are mafia, form a think tank/voting bloc for the benefit of the village
2) Sheriff checks three buddies, but with a 30% failure rate statistically one of the checks is likely to fail. Think tank now includes a member of the mafia, who both reports on m8 cartel's scheming and can feed false information to m8 cartel
3) Mafia member messages three buddies and claims to have confirmed they are villagers. See above.

TheManFromDelmonte
January 27 2013, 02:15:40 AM
Wait, cop failure means an incorrect result, not a "no result you failed" ?

Steph
January 27 2013, 02:17:45 AM
Oh.

Does it not?

I'm used to playing where the sheriff has no failure rate and gets a result of "guilty" or "not guilty" rather than specific role, but a handful of mafia(and non-mafia hostile) roles show as "not guilty" and a handful of village roles show as "guilty".

Nicho Void
January 27 2013, 04:12:19 AM
Remember, last game we had ~20 people and only 4 mafia. Trading 3 or even 4 villagers for 1 mafia is probably an even trade for us this game.
:obama: It's a "fact" that this type of play is retarded. Best bandwagon him next game, right Dark Flare?

Varcaus2
January 27 2013, 04:13:07 AM
Remember, last game we had ~20 people and only 4 mafia. Trading 3 or even 4 villagers for 1 mafia is probably an even trade for us this game.
:obama: It's a "fact" that this type of play is retarded. Best bandwagon him next game, right Dark Flare?

So massively buttmad

Steph
January 27 2013, 04:16:05 AM
The thing is, the village never wants to settle for an even trade if they can help it. With the exception of the first day's lynch, any action that stalls the village favours the mafia.

Nicho Void
January 27 2013, 04:22:10 AM
Remember, last game we had ~20 people and only 4 mafia. Trading 3 or even 4 villagers for 1 mafia is probably an even trade for us this game.
:obama: It's a "fact" that this type of play is retarded. Best bandwagon him next game, right Dark Flare?

So massively buttmad
I'm more amused than angry. So many of you see only one way to play the game. Anyone not conforming to your clear cut rules is stupid IRL and needs to be removed from the game so you can get back to your safe, predictable results.

It's the people who think that I legitimately am trying to ruin the game through bad play that frustrate me.

Pacefalm
January 27 2013, 04:26:32 AM
Remember, last game we had ~20 people and only 4 mafia. Trading 3 or even 4 villagers for 1 mafia is probably an even trade for us this game.
:obama: It's a "fact" that this type of play is retarded. Best bandwagon him next game, right Dark Flare?

So massively buttmad
I'm more amused than angry. So many of you see only one way to play the game. Anyone not conforming to your clear cut rules is stupid IRL and needs to be removed from the game so you can get back to your safe, predictable results.

It's the people who think that I legitimately am trying to ruin the game through bad play that frustrate me.

It is one thing to rely on safe predictable results and it is another thing to have one of the 'good guys' blatantly accuse and kill off two confessed power roles just to stir things up a bit
TBH you were lucky that zumwalt was a villager and not a coroner.

Nobody_Holme
January 27 2013, 04:48:31 AM
there is no fucking way zumwalt was ever going to be a coroner.

okay, thats a lie, but the only way he could have been was if he was so retarded he'd have been no use.... if only he hadnt actually BEEN that retarded. :|

Me
January 27 2013, 05:54:52 AM
Was any of the supposed coroners an actual coroner last time? How many people claimed to be? 3? 4? I know indi was one, who was the other?

Nobody_Holme
January 27 2013, 05:55:54 AM
Dpidcoe, i think.

Which I called as a lie because of zumwalt. sigh.

Kanv
January 27 2013, 06:21:54 AM
I think nicho is just a bad.

Also, I don't see a problem if out of thread communications are one to one

Cue1*
January 27 2013, 06:26:30 AM
I think nicho is just a bad.

Also, I don't see a problem if out of thread communications are one to one

The problem is the people who know each other really well(or in my case, IRL), can use non-metagaming means to discover facts. It's slightly unfair that Drum and I can have a discussion face to face, and I can learn her alignment, just as she can learn mine. It's much much harder for the untrained to lie face to face as compared to over the internet.

That said, out of thread communications are what will make the game have replayability, so I'm not objecting.

:Tabletz:

inora aknaria
January 27 2013, 06:26:30 AM
Wait 1v1 trades aren't good?

Tyrus Tenebros
January 27 2013, 08:14:30 AM
Remember, last game we had ~20 people and only 4 mafia. Trading 3 or even 4 villagers for 1 mafia is probably an even trade for us this game.
:obama: It's a "fact" that this type of play is retarded. Best bandwagon him next game, right Dark Flare?

So massively buttmad
I'm more amused than angry. So many of you see only one way to play the game. Anyone not conforming to your clear cut rules is stupid IRL and needs to be removed from the game so you can get back to your safe, predictable results.

It's the people who think that I legitimately am trying to ruin the game through bad play that frustrate me.
No you're a typical non-conformist who thinks that there's a "system" that they're "not following" to "make things better" when in fact something is actually a legit good idea for reasons that have nothing to do with blind conformism simply because not doing them is fucking retarded. A majority of people don't do bridge diving because it'll kill you, not because they're sheep. Learn the fucking difference between being a sheep and a legit good idea and then repost your thoughts.

Kilabi
January 27 2013, 08:19:32 AM
http://i.imgur.com/gXR7jvE.jpg

Delivered.


Anyway. Can we get a confirm if the sheriff gets a role-reveal or just a guilty/innocent in this game?

XenosisReaper
January 27 2013, 12:47:08 PM
I fucking love this game but completely forgot to sign up :V

Nicho Void
January 27 2013, 03:05:34 PM
No you're a typical non-conformist who thinks that there's a "system" that they're "not following" to "make things better" when in fact something is actually a legit good idea for reasons that have nothing to do with blind conformism simply because not doing them is fucking retarded. A majority of people don't do bridge diving because it'll kill you, not because they're sheep. Learn the fucking difference between being a sheep and a legit good idea and then repost your thoughts.
In a game of 100% conjecture, you sure do have a rigid definition of fucking retarded.

Two coroners declared on day one. There is absolutely no reason for legit coroners to do that. I killed both ensuring I would get the suspicious person no matter what. That's a 1 for 1 trade. Recall this is day 2, a point in the game where retards like you are still baselessly bandwagoning random villagers. Somehow that's more intelligent. Turns out the suspicious one was a citizen claiming the second role for no possible benefit to the village. Clearly that's my fault. Clearly I'm just a non-conformist bringing my issues into the game so I can ruin it for you. Get the fuck over yourself.

cullnean
January 27 2013, 03:07:16 PM
Handbags at dawn

Tapatalk

dpidcoe
January 27 2013, 06:14:54 PM
Two coroners declared on day one. There is absolutely no reason for legit coroners to do that. I killed both ensuring I would get the suspicious person no matter what. That's a 1 for 1 trade. Recall this is day 2, a point in the game where retards like you are still baselessly bandwagoning random villagers. Somehow that's more intelligent. Turns out the suspicious one was a citizen claiming the second role for no possible benefit to the village. Clearly that's my fault. Clearly I'm just a non-conformist bringing my issues into the game so I can ruin it for you. Get the fuck over yourself. You were only thinking of your immediate actions rather than the future. You did the same thing in the current game as well.

Assume your claims of coroner hadn't fallen through and gotten you lynched, then what; you keep up the disguise and give the village bad information? You come out and say "hay guise, i wasnt really coroner lolol dont kill me pls" and hope you don't get lynched over it?

While killing 3 people in order to remove one of whom you're sure is mafia is arguable as a good trade (imo it's not, especially if one is a power role), killing those people while sowing massive confusion in the wake of it is just pants on head retarded.

Steph
January 27 2013, 06:21:49 PM
http://i.imgur.com/gXR7jvE.jpg

Delivered.

While I disagree with your assumptions on point values, +rep for charts.


You must spread some Reputation around before giving it to Kilabi again.

Kilabi
January 27 2013, 07:11:24 PM
What should I say, I like match and charts.

Also, can I have an answer on the sheriff. Does the sheriff get only a guilty/innocent answer or a rolecall for his action?

spasm
January 27 2013, 07:37:50 PM
Sheriff gets the exact role.

LarkinAlpha
January 27 2013, 08:23:32 PM
Would you post a list of the roles in play? Not the numbers, and not specific mafia roles, but just a list so we know what we're working with.

Cue1*
January 27 2013, 08:33:22 PM
Sheriff gets the exact role.

And what about when he fails?

the thing from the buzz buzz

spasm
January 27 2013, 08:34:16 PM
Sheriff gets the exact role.

And what about when he fails?

the thing from the buzz buzz

He gets nothing.

spasm
January 27 2013, 08:34:43 PM
Would you post a list of the roles in play? Not the numbers, and not specific mafia roles, but just a list so we know what we're working with.

Sheriff, Doctor, Don, Mafia.

Dark Flare
January 27 2013, 11:02:42 PM
I kinda knew Steph saying "he contacted me on IRC" was dumb.

LarkinAlpha
January 27 2013, 11:41:06 PM
I dunno...

Nobody_Holme
January 28 2013, 04:28:39 AM
I kinda knew Steph saying "he contacted me on IRC" was dumb.

See, i assumed that was a bluff and was thinking it was kilabi who was the sherrif, after a fake argument. Clearly, i was wrong. (or kil is also a sherrif, you were not the source, AND you're smart enough to ninja things to look like you were... considering how much logical sense it makes you being the source now, and the way that makes your actions look... not sure you'd do that :D)

Victoria Steckersaurus
January 28 2013, 04:32:11 AM
To be fair, I've never played this on a forum, but I'd always thought that the point of the game was to evaluate what people are saying and doing to try to figure out who's mafia. If most of the saying and doing is happening where it can't be seen, that makes it a completely different game. On the other hand, in an online environment, that can't really be controlled.

I wouldn't say the game is ruined. I would say we're playing a different game which happens to have the same name and similar rules. Coming in with assumptions/expectations based on RL games of mafia changes the way you view the game and expect it to be played.

Kanv
January 28 2013, 05:02:56 AM
If steph is mafia, and the doctor protects him what does the doctors eulogy say?

spasm
January 28 2013, 05:12:46 AM
If steph is mafia, and the doctor protects him what does the doctors eulogy say?

If a doctor protects a mafia member, I'll just say they died without revealing their target.

Kanv
January 28 2013, 07:09:17 AM
If steph is mafia, and the doctor protects him what does the doctors eulogy say?

If a doctor protects a mafia member, I'll just say they died without revealing their target.

In addition to or instead of a hit?

Jason Marshall
January 28 2013, 07:31:16 AM
<@QuackBot> Jason, Jason is a nice bloke, why is the bloke so nice for don to be chris all blokey mighty plus the fact that.
<Nobody_Holme> wait, so chris is the don?

:derper:

inora aknaria
January 28 2013, 12:53:53 PM
I think all the charts that have been developed to solve for optimal play are dumb. They serve as a decent starting point, but don't account for people talking and interacting.

Lynching even on the first day isn't all chance. Sure a lot of it is, but you still gain information by how people act.

For example how people react to getting accused or how willing they are to kill someone. Even if the cost is a villager you get to learn how people form a consensus.

tapatalk

Nobody_Holme
January 28 2013, 01:08:09 PM
In the absence of any other knowledge, make optimal plays.

10 minutes into the game, there is no such abscence. (or 10 seconds if you're playing IRL)

Dianeces
January 28 2013, 11:52:05 PM
Me is obviously mafia, tbh.

:derpatalk:

Eard
January 29 2013, 01:25:11 AM
Ded

Dorvil Barranis
January 29 2013, 03:06:13 AM
Would you post a list of the roles in play? Not the numbers, and not specific mafia roles, but just a list so we know what we're working with.

Tinker, tailor, soldier, and spy.

Steph
January 29 2013, 03:13:32 AM
Would you post a list of the roles in play? Not the numbers, and not specific mafia roles, but just a list so we know what we're working with.

Tinker, tailor, moron, and spy.

fyp

Nobody_Holme
January 29 2013, 11:23:27 AM
Would you post a list of the roles in play? Not the numbers, and not specific mafia roles, but just a list so we know what we're working with.

Tinker, tailor, soldier, and spy.

+rep

Eard
January 29 2013, 11:56:17 PM
Damn town can't even avenge me properly

Steph
January 30 2013, 12:19:50 AM
I'm trying but townies are getting so butthurt when you accuse them that I mistake them for mafia!

Me
January 30 2013, 12:48:34 AM
Me is obviously mafia, tbh.

:derpatalk:

You in love with me or something? cause you sure are obsessed with me.

Dianeces
January 30 2013, 03:28:17 AM
Me is obviously mafia, tbh.

:derpatalk:

You in love with me or something? cause you sure are obsessed with me.

Sounds like something a mafia man would say.

Lana Torrin
January 30 2013, 07:01:41 AM
How did I not know about this game

LarkinAlpha
January 30 2013, 09:31:12 PM
Question Spasm, what happens if Doctor A protects Doctor B who protects a Mafia Member?

spasm
January 30 2013, 09:32:53 PM
Doctor B will die.

Nicho Void
January 30 2013, 11:01:36 PM
OH man. So fucked.

Bentguru
January 30 2013, 11:27:27 PM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

LarkinAlpha
January 30 2013, 11:29:52 PM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

Yeah, that was my hope, sorry you had to bite it for it to happen.

Bentguru
January 30 2013, 11:39:14 PM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

Yeah, that was my hope, sorry you had to bite it for it to happen.
If my death leads to a village victory then it is a good death.

cullnean
January 30 2013, 11:43:07 PM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

Yeah, that was my hope, sorry you had to bite it for it to happen.
If my death leads to a village victory then it is a good death.

us learned dr do try

Cue1*
January 31 2013, 12:00:27 AM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

Yeah, that was my hope, sorry you had to bite it for it to happen.
If my death leads to a village victory then it is a good death.

I was thinking about potentially protecting you tomorrow to vet you, assuming that we didn't lynch you today, which we apparently did. Oh well. Two good leads work well I suppose.

Oh and:

Cue: taking out the remaining power roles in exchange for 2 mafia is a bad trade how?

It makes it certain that no safe voting bloc can form to defend the village.

If it was someone I actually trusted the reveal of, i'd be saying keep the bloc alive at all costs, but its not, its the guy who posted a screenshot in dodgy circumstances last game, and claims to have the same role two times in a row.

Trust me now?

Steph
January 31 2013, 12:04:29 AM
Question Spasm, what happens if Doctor A protects Doctor B who protects a Mafia Member?

Follow up question.

Scenario A: Doctor protects Mafia, doctor dies.

Scenario B: Doctor is directly targeted by Mafia, dies.

Do the start-of-day death announcements distinguish between Scenarios A or B?

Not really relevant to this game, just curious.

spasm
January 31 2013, 12:19:28 AM
Yes

Steph
January 31 2013, 12:26:08 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

Nicho Void
January 31 2013, 12:36:53 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

Runtime error. Divide by zero.

:taptap:

Rake Mizar
January 31 2013, 12:36:55 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

I'd imagine a particularly horrible death notice if that went down.

Cue1*
January 31 2013, 12:45:47 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

Message reads: Doctor has joined the mafia.

Nobody_Holme
January 31 2013, 03:56:30 AM
Actually I think village has some good leads on mafia now, plus a core of confirmed villagers for a voting block. The doctors may have won us the game imo

Yeah, that was my hope, sorry you had to bite it for it to happen.
If my death leads to a village victory then it is a good death.

I was thinking about potentially protecting you tomorrow to vet you, assuming that we didn't lynch you today, which we apparently did. Oh well. Two good leads work well I suppose.

Oh and:

Cue: taking out the remaining power roles in exchange for 2 mafia is a bad trade how?

It makes it certain that no safe voting bloc can form to defend the village.

If it was someone I actually trusted the reveal of, i'd be saying keep the bloc alive at all costs, but its not, its the guy who posted a screenshot in dodgy circumstances last game, and claims to have the same role two times in a row.

Trust me now?

Whelp. Yes. :(

Lana Torrin
January 31 2013, 04:00:15 AM
So quackbot wants to play in the next game.. I assume he will probably do better than 50% of the people here..

12:57 < Larkin> Well that'll make the rest of the Mafia Game a bit easier!
12:57 < Art> useful information
12:58 < LanaTorrin> can you vote for QuackBot ?
12:58 <@QuackBot> LanaTorrin: I want to play this game. I don't want to be the
obvious vote.
12:58 < Larkin> O.o
12:58 < LanaTorrin> QuackBot: But you are always the obvious vote
12:58 <@QuackBot> LanaTorrin: Yeah, is a good man, but vote for me. And i will
be spending my precious evening.
12:58 < Larkin> Too meta Quackers, too meta
12:58 <@QuackBot> Larkin, Its just like a meta as fuck release db, but it's
rather good for finding alternatives and w/e.

dpidcoe
January 31 2013, 04:05:01 AM
quackers for village idiot imo

LarkinAlpha
January 31 2013, 04:05:13 AM
Damnit Lana, I was going to post that. But you missed some of it.



(10:56:59 PM) Larkin: QuackBot, best bot
(10:57:02 PM) QuackBot: Larkin: Fuck yuou i'm not a bot, i am the don bot.
(10:57:24 PM) Spasm: QuackBot, are the don irl
(10:57:26 PM) Spasm: you
(10:57:26 PM) QuackBot: Spasm: Don_pellegrino eats crayons irl.
(10:57:26 PM) Spasm: fuck
(10:57:29 PM) Larkin: Well that'll make the rest of the Mafia Game a bit easier!
(10:57:45 PM) Art: useful information
(10:58:12 PM) LanaTorrin: can you vote for QuackBot ?
(10:58:13 PM) QuackBot: LanaTorrin: I want to play this game. I don't want to be the obvious vote.
(10:58:25 PM) Larkin: O.o
(10:58:30 PM) LanaTorrin: QuackBot: But you are always the obvious vote
(10:58:32 PM) QuackBot: LanaTorrin: Yeah, is a good man, but vote for me. And i will be spending my precious evening.
(10:58:33 PM) Larkin: Too meta Quackers, too meta
(10:58:36 PM) QuackBot: Larkin, Its just like a meta as fuck release db, but it's rather good for finding alternatives and w/e.

Joshua Foiritain
January 31 2013, 11:23:47 PM
Two questions;
Can doctors protect from lynches and can doctors choose themselves as protection target?

TheManFromDelmonte
January 31 2013, 11:24:35 PM
:psyduck:

spasm
January 31 2013, 11:58:29 PM
Two questions;
Can doctors protect from lynches and can doctors choose themselves as protection target?

No.

Partially, the 70% rule still applies so they can only have a 70% of protecting themselves.

Steph
February 1 2013, 12:16:27 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

spasm
February 1 2013, 01:54:01 AM
Yes

Follow up question to follow up question.

Scenario C) Doctor protects a member of the Mafia. Mafia also directly target doctor. What does the death message say?

Mafia whacked doctor

Varcaus
February 1 2013, 01:59:42 AM
What does the sheiff see when he takes a peak at the mafia don?

Cue1*
February 1 2013, 02:14:40 AM
What does the sheiff see when he takes a peak at the mafia don?

Since I know where you're going with that, I would assume that the sheriff sees citizen, but a doctor who protects the don still dies.

spasm
February 1 2013, 02:15:16 AM
That they're the mafia don.

LarkinAlpha
February 1 2013, 02:56:09 AM
Does the don get reported the same way when he dies?

spasm
February 1 2013, 02:57:19 AM
Yes

pratell
February 1 2013, 03:42:55 AM
watching this trainwreck unfold is just awesome, i can't wait to play in the next game!

LarkinAlpha
February 1 2013, 03:52:11 AM
I'm wondering if I should even bother signing up for next game. This one has been good, and a whole lot of fun for me, but I think I made a couple of other people a bit upset.

That, and I'll probably be lynched on day 1, just to be sure. :lol:

Varcaus
February 1 2013, 03:54:41 AM
I'm wondering if I should even bother signing up for next game. This one has been good, and a whole lot of fun for me, but I think I made a couple of other people a bit upset.

That, and I'll probably be lynched on day 1, just to be sure. :lol:

Nope nicho again for keeping on the butthurt bus.

Victoria Steckersaurus
February 1 2013, 03:59:37 AM
I'm wondering if I should even bother signing up for next game. This one has been good, and a whole lot of fun for me, but I think I made a couple of other people a bit upset.

That, and I'll probably be lynched on day 1, just to be sure. :lol:

Nope nicho again for keeping on the butthurt bus.

spasm
February 1 2013, 04:04:46 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

Cue1*
February 1 2013, 04:09:13 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

Me
February 1 2013, 04:14:32 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

I think this one is far too big and it is just baseless bandwagoning interrupted with the occasional power role lucking out.

The smaller one last time was small enough to keep track of everyone and actually come up with ideas. Plus I liked the lack of out of thread communication (except the mafia and their secret thread of course).

Varcaus
February 1 2013, 04:17:04 AM
No screenshots
No non mafia oog communication
+village idiot
Imo

LarkinAlpha
February 1 2013, 04:32:39 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

I think this one is far too big and it is just baseless bandwagoning interrupted with the occasional power role lucking out.

The smaller one last time was small enough to keep track of everyone and actually come up with ideas. Plus I liked the lack of out of thread communication (except the mafia and their secret thread of course).

I have to agree with the smaller size. It's too easy to slip into the background with 30 people. Max of 20. And if we need to, run multiple games at a time.

You can't really make a rule against the OOT communication though.

Me
February 1 2013, 04:38:24 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

I think this one is far too big and it is just baseless bandwagoning interrupted with the occasional power role lucking out.

The smaller one last time was small enough to keep track of everyone and actually come up with ideas. Plus I liked the lack of out of thread communication (except the mafia and their secret thread of course).

I have to agree with the smaller size. It's too easy to slip into the background with 30 people. Max of 20. And if we need to, run multiple games at a time.

You can't really make a rule against the OOT communication though.

If there's multiple games could just run one with PMs and stuff and the other with a gentleman's agreement to keep it in the thread.

LarkinAlpha
February 1 2013, 04:48:03 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

I think this one is far too big and it is just baseless bandwagoning interrupted with the occasional power role lucking out.

The smaller one last time was small enough to keep track of everyone and actually come up with ideas. Plus I liked the lack of out of thread communication (except the mafia and their secret thread of course).

I have to agree with the smaller size. It's too easy to slip into the background with 30 people. Max of 20. And if we need to, run multiple games at a time.

You can't really make a rule against the OOT communication though.

If there's multiple games could just run one with PMs and stuff and the other with a gentleman's agreement to keep it in the thread.

That requires everyone being a gentleman, but yeah, it could work. As far as the PMs, ehh, no. Multi-recipient is a PITA to run. Labeling threads would be easier in the long run, and could produce hilarious cross post shenanigans. But it all depends on the sign ups.

Maybe a forum thread, and then a game over a couple of hours in IRC?

Me
February 1 2013, 04:54:01 AM
Speaking of next game, suggestions for rule changes would be appreciated. People seem to have problems with the ones I set out.

I believe we're working on a rotation of who's moderating the games. I have the next game.

I think this one is far too big and it is just baseless bandwagoning interrupted with the occasional power role lucking out.

The smaller one last time was small enough to keep track of everyone and actually come up with ideas. Plus I liked the lack of out of thread communication (except the mafia and their secret thread of course).

I have to agree with the smaller size. It's too easy to slip into the background with 30 people. Max of 20. And if we need to, run multiple games at a time.

You can't really make a rule against the OOT communication though.

If there's multiple games could just run one with PMs and stuff and the other with a gentleman's agreement to keep it in the thread.

That requires everyone being a gentleman, but yeah, it could work. As far as the PMs, ehh, no. Multi-recipient is a PITA to run. Labeling threads would be easier in the long run, and could produce hilarious cross post shenanigans. But it all depends on the sign ups.

Maybe a forum thread, and then a game over a couple of hours in IRC?

I meant PMing other players to discuss stuff not one run through PMs only :p

To clarify, two games in two threads, one run like the current game, the other like the first game.

Kilabi
February 1 2013, 05:21:51 AM
If someone wants a fast game just sign up on elitemafia.com tbh. I would be up for some evening shenanigans if we coordinate on IRC.

Also:

- no oog com for village
- village idiot
- 40k setting (gonna GM one in the future with this)
- smaller size

LarkinAlpha
February 1 2013, 05:24:59 AM
If someone wants a fast game just sign up on elitemafia.com tbh. I would be up for some evening shenanigans if we coordinate on IRC.

Also:

- no oog com for village
- village idiot
- 40k setting (gonna GM one in the future with this)
- smaller size

40k setting would be good. And Me, I agree with that clarification. Wouldn't mind the gentleman's game either.

Steph
February 1 2013, 05:58:17 AM
If someone wants a fast game just sign up on elitemafia.com tbh. I would be up for some evening shenanigans if we coordinate on IRC.

Also:

- no oog com for village
- village idiot
- 40k setting (gonna GM one in the future with this)
- smaller size

No oog com for village is literally impossible to enforce in a non-RL setting.

Also, in order to maintain balance I would argue that if the village cannot communicate OOG then the only thing the Mafia can communicate OOG is their votes on who to kill each night.

Kanv
February 1 2013, 06:45:41 AM
I like the guilty/not guilty sheriff reveals idea

Nobody_Holme
February 1 2013, 09:35:12 AM
I quite like this one the way it is.

fuck screenshots of any form though, so easy to fake.

dpidcoe
February 1 2013, 05:05:03 PM
Just post a bunch of obviously faked ones anytime someone posts a screenshot and the problem will solve itself.

LarkinAlpha
February 1 2013, 07:27:09 PM
Spasm, another game question

What happens if a Doctor protects a Mafia who is lynched?

And what does it look like when a kill is prevented by a doc?

Toxic
February 1 2013, 08:16:07 PM
Wouldnt the doctor be insta-killed the moment he did that? So assuming he doesnt post at the end of day sharp, both dies.

LarkinAlpha
February 1 2013, 08:36:09 PM
Wouldnt the doctor be insta-killed the moment he did that? So assuming he doesnt post at the end of day sharp, both dies.

Well see, by the in-game reasoning, he wouldn't have the chance to protect them during the night, so there was no way the mafia could kill the doctor, since he was dead already. Which is why I asked about it.

spasm
February 1 2013, 08:45:58 PM
Nothing happens to the doctor.

I'll say the kill was prevented by the doctor.

spasm
February 1 2013, 11:00:28 PM
Before I get angry replies, I'm going to post this. Yes, there is too many mafia people, I'm sorry. I've always run this with a little less than a third of the group as mafia but usually around 20 instead of 30 people. With the special roles, that always worked out into an even average between citizen and mafia wins. Had I known the citizens were going to fall so spectacularly the first few days I wouldn't have put in so many mafia members.

Varcaus
February 1 2013, 11:01:55 PM
Before I get angry replies, I'm going to post this. Yes, there is too many mafia people, I'm sorry. I've always run this with a little less than a third of the group as mafia but usually around 20 instead of 30 people. With the special roles, that always worked out into an even average between citizen and mafia wins. Had I known the citizens were going to fall so spectacularly the first few days I wouldn't have put in so many mafia members.

10 mafia members :O

spasm
February 1 2013, 11:03:18 PM
Before I get angry replies, I'm going to post this. Yes, there is too many mafia people, I'm sorry. I've always run this with a little less than a third of the group as mafia but usually around 20 instead of 30 people. With the special roles, that always worked out into an even average between citizen and mafia wins. Had I known the citizens were going to fall so spectacularly the first few days I wouldn't have put in so many mafia members.

10 mafia members :O

9

EchoEpsilon23
February 1 2013, 11:03:35 PM
Before I get angry replies, I'm going to post this. Yes, there is too many mafia people, I'm sorry. I've always run this with a little less than a third of the group as mafia but usually around 20 instead of 30 people. With the special roles, that always worked out into an even average between citizen and mafia wins. Had I known the citizens were going to fall so spectacularly the first few days I wouldn't have put in so many mafia members.

10 mafia members :O

8 remaining, sounds pretty fair.

Varcaus
February 1 2013, 11:03:59 PM
Before I get angry replies, I'm going to post this. Yes, there is too many mafia people, I'm sorry. I've always run this with a little less than a third of the group as mafia but usually around 20 instead of 30 people. With the special roles, that always worked out into an even average between citizen and mafia wins. Had I known the citizens were going to fall so spectacularly the first few days I wouldn't have put in so many mafia members.

10 mafia members :O

9

loooooooooooooooooool

LarkinAlpha
February 1 2013, 11:07:53 PM
Jesus, we're screwed then.

This is the last turn....

FUCK, and I thought there was some breathing room.

EchoEpsilon23
February 1 2013, 11:09:36 PM
Jesus, we're screwed then.

This is the last turn....

FUCK, and I thought there was some breathing room.

I laughed pretty hard at this.

LarkinAlpha
February 1 2013, 11:14:54 PM
Yeah, well, I was having fun

>.>
<.<

On a perfect game that would have lasted 5 turns, for the Mafia. Normally you want the perfect games for both to match, or be at +/- 1 turn.

Bentguru
February 2 2013, 12:25:03 AM
Obligatory LOL VILLAGE

LarkinAlpha
February 2 2013, 12:33:02 AM
Obligatory LOL VILLAGE

Pretty much, still going to try and win, but it is almost impossible now.

LarkinAlpha
February 2 2013, 01:08:56 AM
So been thinking about the 40k "theme"

What if it's a slightly different game.




Roles are revealed on death.

Roles are:
Inquisition
1 Inquisitor and 1 Interrogator.
They can both investigate 1 person a round. The Inquisitor can kill 1 a round, but has to chose to do that or investigate. They can also both "recruit" an acolyte, it takes a turn and can only do it once a game.
If the Inquisitor Dies, the Interrogator can start doing the killing. If they both die, it falls to the Acolytes to decide each turn what to do.
If the Inquisitor publicly announces his role, the Game master confirms it.
Up to 2 Acolytes. Created during the game from the Citizens and are still considered to be Citizens. They get to talk to the -I-, and are considered to be doing the job of their respective master.

Eclesiarchy
Priest. Public Role, cannot be killed except via vote, cannot be turned. Can investigate one dead person a round, or can pray to the God Emperor to save 1 person's soul. 50/50 chance to kill them, or turn them into citizens who cannot be turned (to either side). Has to do these things publicly. Is encouraged to take confessions :lol:
Citizens. As per normal, get to vote each day to burn someone.

Heretics
1 Cult Leader and 1 Psyker (Genestealer, Etherial, Etc).
Psyker can turn one citizen a turn into a heretic. Is immune to the Priest, and in fact kills him if if prayed about. If killed, there are no more converts.
Cult Leader. Decides what happens with the Cult. Can chose to convert, investigate or kill 1 person a round. If killed, a new leader is elected from the cult, using up a turn (unless there is just 1 choice).
Heretics. Citizens turned to chaos. Are considered to have actually done the cults dirty work that turn. 1 is killed randomly if they try to turn the -I- or his Interrogator. 1 is also killed randomly if they try and kill the Inquisitor or Interrogator and they don't outnumber the -I-.

Acolytes can also be Heretics and vice versa. So if the -I- and the Cult Leader both "recruit" the same person in the same round, that person is on BOTH sides.


Investigations are for what that person did that day, instead of their roles. This is important for the Cult Leader and the Inquisitor and his Interrogator. If they have followers, they'll come up clean. Responses will be along the lines of "You can't find anything extra," "They appear to be investigating someone," and "They helped kill someone!" or other inventive phrases along the same basic idea.

Game Continues until the -I- calls an all clear, or the Heretics have complete control

Citizens win if all the Heretics are killed off, and the Inquisition is either dead, or calls an all clear. This is 40k, Citizen's almost never win.

-I- wins if they kill off all the Heretics. They can be sadistic bastards and kill everyone else if they want, or call an all clear.

Heretics win if they convert/kill everyone (Capped by voting to kill the priest) -OR- the -I- Calls an all clear and there are ANY left.

It would be slightly slower paced than Mafia, probably 10-20 turns instead of the 5-15 mafia usually has. It would also be a bigger game, since there's a good chance to swap roles in the middle of play.


Probably too complicated.

Dorvil Barranis
February 2 2013, 01:13:36 AM
What the hell, nine mafia? We were screwed before this even started.

Otherwise, I think the rules were pretty good, would like to see a village idiot (role, not just idiot villager players). I don't think there is any reason to restrict OOG communications, as it is not enforceable anyway.

I think the total number of players is fine, I mean, after a few days it is like a smaller number of players anyway. More then 30 would obviously get a bit out of hand.

I'm not sure I like not knowing the number of specials and mafia, it adds some suspense, but removes some strategy as the village is more so operating in the dark. The mafia to a lesser extent, since I think not knowing when you lose is a bigger deal then not knowing number of doctors and sheriffs.

dpidcoe
February 2 2013, 01:14:50 AM
Probably too complicated.
Yeah, he lost me at "roles".

Varcaus
February 2 2013, 01:19:40 AM
So been thinking about the 40k "theme"

What if it's a slightly different game.




Roles are revealed on death.

Roles are:
Inquisition
1 Inquisitor and 1 Interrogator.
They can both investigate 1 person a round. The Inquisitor can kill 1 a round, but has to chose to do that or investigate. They can also both "recruit" an acolyte, it takes a turn and can only do it once a game.
If the Inquisitor Dies, the Interrogator can start doing the killing. If they both die, it falls to the Acolytes to decide each turn what to do.
If the Inquisitor publicly announces his role, the Game master confirms it.
Up to 2 Acolytes. Created during the game from the Citizens and are still considered to be Citizens. They get to talk to the -I-, and are considered to be doing the job of their respective master.

Eclesiarchy
Priest. Public Role, cannot be killed except via vote, cannot be turned. Can investigate one dead person a round, or can pray to the God Emperor to save 1 person's soul. 50/50 chance to kill them, or turn them into citizens who cannot be turned (to either side). Has to do these things publicly. Is encouraged to take confessions :lol:
Citizens. As per normal, get to vote each day to burn someone.

Heretics
1 Cult Leader and 1 Psyker (Genestealer, Etherial, Etc).
Psyker can turn one citizen a turn into a heretic. Is immune to the Priest, and in fact kills him if if prayed about. If killed, there are no more converts.
Cult Leader. Decides what happens with the Cult. Can chose to convert, investigate or kill 1 person a round. If killed, a new leader is elected from the cult, using up a turn (unless there is just 1 choice).
Heretics. Citizens turned to chaos. Are considered to have actually done the cults dirty work that turn. 1 is killed randomly if they try to turn the -I- or his Interrogator. 1 is also killed randomly if they try and kill the Inquisitor or Interrogator and they don't outnumber the -I-.

Acolytes can also be Heretics and vice versa. So if the -I- and the Cult Leader both "recruit" the same person in the same round, that person is on BOTH sides.


Investigations are for what that person did that day, instead of their roles. This is important for the Cult Leader and the Inquisitor and his Interrogator. If they have followers, they'll come up clean. Responses will be along the lines of "You can't find anything extra," "They appear to be investigating someone," and "They helped kill someone!" or other inventive phrases along the same basic idea.

Game Continues until the -I- calls an all clear, or the Heretics have complete control

Citizens win if all the Heretics are killed off, and the Inquisition is either dead, or calls an all clear. This is 40k, Citizen's almost never win.

-I- wins if they kill off all the Heretics. They can be sadistic bastards and kill everyone else if they want, or call an all clear.

Heretics win if they convert/kill everyone (Capped by voting to kill the priest) -OR- the -I- Calls an all clear and there are ANY left.

It would be slightly slower paced than Mafia, probably 10-20 turns instead of the 5-15 mafia usually has. It would also be a bigger game, since there's a good chance to swap roles in the middle of play.


Probably too complicated.

Sounds awesome lets do it.

XenosisReaper
February 2 2013, 01:26:06 AM
Where do we sign up for the next game?

Me
February 2 2013, 01:48:00 AM
Where do we sign up for the next game?

Wait for this game to end today and a new thread will pop up.

Lana Torrin
February 2 2013, 02:13:57 AM
Where do we sign up for the next game?

Wait for this game to end today and a new thread will pop up.

More is better right?

Bentguru
February 2 2013, 02:26:59 AM
I am so in for the WH40k game

Dorvil Barranis
February 2 2013, 02:52:11 AM
Let's just merge the two most common themes.
http://content.deltas.com.au/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/h/o/howling.jpg

cullnean
February 2 2013, 03:01:00 AM
40k bitches

Tapatalk

EchoEpsilon23
February 2 2013, 03:13:26 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

Varcaus
February 2 2013, 03:17:12 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

Google 40k wiki and read the first page then read the rest.

EDIT: also lol heresy i might be being trolled

Me
February 2 2013, 03:24:23 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

http://1d4chan.org/wiki/40k

cullnean
February 2 2013, 03:27:45 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

http://1d4chan.org/wiki/40k

I have the inquisitor rule book if we want to go :derper:

Tapatalk

EchoEpsilon23
February 2 2013, 03:28:34 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

Google 40k wiki and read the first page then read the rest.

EDIT: also lol heresy i might be being trolled

No your not, I once asked this same question in another forum and they called me heretic.

And thanks Me.

Victoria Steckersaurus
February 2 2013, 03:31:55 AM
What the hell, nine mafia? We were screwed before this even started.


Given the opportunity for out of game communication and organization by the sheriffs and villagers, I think that was probably balanced. With two sheriffs investigating each turn, you have about a 50/50 shot of finding a mafia each turn (at least at the start, it goes up or down depending on how many die) and each person you find that isn't mafia can be inducted into your citizen voting bloc.

The issue this game was that both sheriffs were dead at the end of day two, having only discovered one mafia. If the sheriffs don't die so quickly, it's a much more competitive game.

Varcaus
February 2 2013, 03:35:41 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

http://1d4chan.org/wiki/40k

In the Dark Age of technology noone can figure out how to turn the fucking lights on. fucking lol

spasm
February 2 2013, 04:08:54 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

http://1d4chan.org/wiki/40k

In the Dark Age of technology noone can figure out how to turn the fucking lights on. fucking lol

Fuck me this is the best thing I've ever read.

Kilabi
February 2 2013, 06:36:30 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

http://1d4chan.org/wiki/40k


http://www.youtube.com/watch?v=-MeVxKZBOfM


The inquisitor was not pleased.

“Governor, I’m by no means a strict man. But the reports I have been hearing have shocked even me. If what they say is true, it will not bode well for your title.”

The two men were seated on either side of the Governor’s desk, drinking tea.

“Why, Sir Inquisitor, I am shocked! What could you mean by such allegations?” The governor was a heavyset man, tall and broad. If he hadn’t known better, the Inquisitor would have sworn the man had Ogryn blood in him.

“Unseemly actions of your men. Possibly, the taint of Chaos. Even… that foul xenos have infiltrated your army.”

The Governor stood abruptly, setting his teacup down firmly. ”Are you accusing my men of heresy, sir? My men are clean of Chaos, I can swear on my life! They may not be… the most tidiest or formal of soldiers, but my Planetary Defense Force are true warriors in every sense of the word!”

The inquisitor looked at the other man, unimpressed by his posturing. ”Calm down, man. If I had anything but hearsay, you would already have a laspistol to your head. I am merely here to see if there’s any truth to the rumors.”

“You’ve come at a good time, then. We’re holding the bi-annual training tournament at the moment, the last training before the troops leave for Elkoss VI.” The governor smiled thinly at the Inquisitor. “You can consider having it held in your honor, if you want.”

---


The training grounds were relatively far from the palace grounds, it seemed. At least, the old guardsman took a long time to drive there in the regimental car.

“ARE YOU SURE THIS IS ONLY THE TRAINING GROUND, GUARDSMAN?!” The guardsman swerved round a crater and jammed his foot on the accelerator. “What? Sorry, sir, I can’t hear you over the Basil-“ Another series of explosions rocked the ground, an almost constant krump-krump-krump. “We’re here, everyone out!” The governor had pulled on a massive power claw out from somewhere in the back of the car, and was already striding towards the concrete barracks.


“Well, then, Inquisitor, come in and feast your eyes on some of the finest of the Imperial Guard!” Green helmets. Green armor. Green boots. Green- well, almost green everything. “Governor.”

”Yes, Inquisitor?”

“What exactly am I looking at?”

“Why, the PDF being trained here, of course! What else?”

The barracks were full of soldiers, kitting themselves up and getting ready to go. In the maelstrom it looked like no-one had noticed the pair of humans at the door.

“And the green skin…?”

“Ah- we’re trying an experimental procedure of permanent camouflage. I’ve had an idea to train all of my troops extensively in the Doctrine of Stealth-”

“And the fangs for teeth?”

”Bad dental hygiene, I’m afraid. We’re not the richest of planets, and we can’t afford EVERY bit of cleaning-”

“Governor,” the inquisitor snapped, “These ‘men’ of yours are clearly orks! What the hell is going on here?”

The Governor looked bemused. “Corporal, get over here!” One of the soldiers, hesitating for a second, ran over. “Are you a human or an ork, Corporal?” “Me, boss? I’z definnily a humie, ain’t that right, boyz?” The other muttered various forms of agreement. “Yer right!” “Izza humie fer sure, heh!” ”Look, Inquisitor, we all know that orks are short, squat creatures. These fine humans are nothing of the sort!” It was true; the ‘guardsmen’ were all well muscled troops, above average height and looked menacing. The inquisitor muttered something under his breath and marched out.

---


“They’re everywhere!” he said, looking out at the battlefield.

“Of course, dear inquisitor. This IS the training grounds for the guard, after all.” The inquisitor looked on in near horror as two sides of the “guard” jumped out of their trenches and charged the other, meeting in the middle with an almighty crash. Limbs flew everywhere. “And what exactly are you training them for here, then? How to die?!” A basilisk shell crashed into the fray, blowing one unfortunate individual to pieces. “And WHY ARE YOU FIRING ARTILLERY INTO YOUR OWN BASE?!”

“Oh, they’re practicing basilisk- rapid-fire. You’ve got to hand it to those boys, even though they’re not the most accurate, they can get off three times as many shells as the other armies! Pretty good, eh?”

One of the soldiers, larger than the others, ran up. “Boss, we’z got the tanks reddy fer inspekshun!” The governor nodded. “Carry on, Sergeant!” “They’re, they’re orks… you can see that, can’t you?” ”I have no idea what you’re talking about.” The two of them were walking past the firing ranges, now, with the sound of las-rifles piercing the air. However, something sounded slightly… off. “For instance, do Orks use las-rifles?” The governor nodded towards one corporal who was charging at his target, firing as he went. “Las-rifles do NOT sound like that!” As the corporal got closer, yelling, the sound of him shooting grew louder – zakkazakkazakkaZakkaZakkaZAKKAZAKKAZAKKA!! “Are you sure? We’ve got some excellent tech-priests.” “Right, I’m sure…”

---

“ROIT, BOYZ! FOLLOW ME TA GLORWAAAAAAAAUGH!!” The speakers on the baneblade blared out over the field. As it rumbled forwards, the mob of infantry followed around it. “Those really aren’t standard parts for a baneblade! You’re not allowed- YOU’RE NOT ALLOWED TO TAPE SPIKES!! Techpriest, how could you allow such sacrilege?!” The red-dressed, bionically clawed man span around to face the Inquisitor. ”Techpriest? I am no techpriest, good sir! By the Emperor, I’ll have you flogg- Ah?” The governor chuckled. “Inquisitor, meet Commissar Kleinst.” Kleinst bowed, turning to meet the man properly. “My apologies, my lord. My eyesight was not as well as it once was.” It was not just his eyes – the commissar looked more mechanical than human, with a giant robotic arm and both legs, and both eyes replaced with bionic implants. “No harm done, commissar. Tell me- you have noticed something odd about your men, haven’t you…” The commissar looked surprised. ”How did you know, sir? They’re the fiercest soldiers I’ve had the chance to serve with. I wish I could go with them, but for these damn implants..!” ”You haven’t seen anything… odd about them?” ”Well… not really. I’m afraid these bionic eyes let me see in black and white. I can’t fault the techpriests, of course. They’ve tried their hardest, but I guess the machine spirits don’t smile on me.” “Carry on, Commissar.” The crippled man nodded curtly and strode off, shouting at another group of soldiers. “A good man, even if he’s not as well as he used to be. Now, has that set your mind at ease yet?” The inquisitor started shaking his head when another basilisk round exploded nearby. “And that- what- by the Emperor, how does that even-?!” He ran over to the Leman Russ tank that had been hit. Its maintenance cover had been ripped open, and it was obvious that the engine was completely missing.

A hatch flipped open and one of the drivers clambered out. ”Zog it, looks like itz busted.. OI, TECHPRIEST, GET YER LAZY BUTT OVER ‘ERE!”

The techpriest was certainly impressive. With a metal jaw, several metal arms and a ragged red cloak, he ran across the field. “OI HEAR THE MACHINE GUBBIN- no, wot wazzat again, SPIRITZ!” He took out a handbook and looked at it carefully. “Anin-anno-anoin.. put der oilz on it while beesechin the machine’s gubbinz… lessee.. OI, SPIRITZ! WAKE UP ALREADY!” He splashed some… liquid into the empty engine cavity. “Thanks a ton, boss! WAAARR-THA-EMPERRRRAAAAAAAAUGH!!!” The tank roared off, leaving the inquisitor silently in its wake.

---

He remained silent even after they reached the field headquarters.

“Look, our forces are so dedicated they allow their children to help wherever they can.” And it seemed true; small green-colored folk ran around, carrying all sorts of gadgets. Listening carefully, he overheard a small voice. “Quiet, ya gits, we’z got a good gig going on ‘ere. These boyz are giving us some reel flash dakka, and we’re lootin some good gubbinz, too. Now we wait for the big boss to give the signal, and then we’re off, ok?”

“…Are you all right, Sir Inquisitor? Do you need the help of a psyker? Sanctioned psyker, to me!” The inquisitor spun about, alarm in his eyes. Forward shuffled the psyker, two guards accompanying him and gently leading him forwards. “MY MOIND BEARZ A GREAT PAAIN..” “No. No!” The inquisitor lashed out, knocking back the cowl to reveal a bandaged green face. “OW! IZZA GOOD PAIN!” “No, no, NO!” He shoved the psyker over backwards. “IZZA GOOOOD PAIN-“ ”Shut UP! Governor, follow me!”

The back room was quieter. The inquisitor was breathing hard. “Perhaps you doubt my ability, Inquisitor.” The governor’s voice was silken. “You’re damn right I doubt-“ “But you see, the High Lords trust me to the extent that they’ve given me control over a Callidus assassin.” The Inquisitor didn’t jump as he gently pushed the poison-tipped blade away from his throat. “I… see. Well, I’m not one to doubt the High Lords.” He looked at the assassin, mercifully in the shape of a pretty, pale-skinned young woman. “But they wouldn’t have released an assassin to you without a specific mission in mind. Tell me, why were you sent here?” The Callidus answered him. “CAN’T SAY, BOSS. IZZA SEKRIT.”

---

Back at the palace. The inquisitor and the governor were on opposite sides of the table once more. “Well, inquisitor. Have you satisfied yourself enough?”

“I have, I’m afraid. At first, I didn’t believe it. Those ‘men’ out there, are clearly orks, and whether you’re trying to hide it or you really just don’t believe it, the verdict is the same. Even the most radical inquisitor couldn’t accept this! Damn filthy xenos infesting the Guard? Give me a break! I have no choice but to sentence this planet to be purged, and you, personally as a heret-“


---

Sister Catha looked over at Sister Lestrine. ”Have you noticed anything odd about the Inquisitor, lately?” The other sister shook her head. “No, why?” ”I can’t help but feel something’s wrong…” They both quickly turned back to their duties as a voice roared up from Inquisitor’s room. “I’Z CAN HEAR YOU, YA GITZ! GET BACK TA’ WORK!”


http://1d4chan.org/wiki/Orkhammer


1d4chan is amazing for 40k stuff. I have to find all my favourites again now.

LarkinAlpha
February 2 2013, 06:04:58 PM
Roles are revealed on death
Ties, no one is killed
Abstain votes = votes for no one
All extra actions happen during the night, burnings during the day
Day ticks over at Midnight server time (7pm EST)
Screen shots are prohibited, but PMs are encouraged
Lying is it's own reward

Roles are:
Inquisition (=I=)
1 Inquisitor and 1 Interrogator.
They can both investigate 1 person a round. The Inquisitor can kill 1 a round, but has to chose to do that or investigate. They can also both "recruit" an Acolyte, it takes a turn and can only have one Acolyte at a time.
If the Inquisitor Dies, the Interrogator can start doing the killing. If they both die, it falls to the Acolytes to decide each turn what to do.
If the Inquisitor publicly announces his role, the Game master confirms it.
Up to 2 Acolytes at a time. Created during the game from the Citizens and are still considered to be Citizens. They get to talk to the =I=, and are considered to be doing the job of their respective master. Only death removes the acolyte status, only knows who their direct master is, unless they die, then is told who the next in command is.

Citizens
Priest. Public Role, cannot be killed except via vote, cannot be turned. Can investigate one person a round, or can pray to the God Emperor to save 1 person's soul. 50/50 chance to kill them (100% if it's a demon), or turn them into citizens who cannot be turned (to either side). Has to do these things publicly. Is encouraged to take confessions. Priest gets Immediate results to his actions.
Citizens. As per normal, get to vote each day to burn someone.
Demons. Unlimited number, can each kill 1 person a round. Automatically killed if they attack the Priest, unless it's 2v1, then one is killed at random.

Heretics
1 Cult Leader and 1 Psyker
Psyker can turn one citizen a turn into a heretic. Is immune to the Priest, and in fact kills him if if prayed about. If killed, there are no more converts. Can psychicly scry someone (Investigation that does not reveal) but has a 10% chance to summon a demon to possess one of the two (50/50). The Inquisitor and Interrogator are immune to being scryed (normal information is given) and they cannot be possessed. Demons are also immune. 1 Scry or 1 convert in a round.
Cult Leader. Decides what happens with the Cult. Can chose to convert, investigate or kill 1 person a round. If killed, a new leader is elected from the cult, using up a turn (unless there is just 1 choice). It takes at least 2 heretics to Convert or Kill someone, only takes 1 to investigate. Nominates who to send out. Comes up with a phrase that Heretics can use during normal play to identify each other.
Heretics. Citizens turned to chaos. Only know who Converted you, who you convert, and who you work with. Knows the code phrase.

-----

Acolytes can also be Heretics and vice versa (They get both win conditions). So if the =I= and the Cult Leader both "recruit" the same person in the same round, that person is on BOTH sides. They have to choose which role to actually perform each turn. Inquisitor and Interrogator can both be recruited by the Heretics, but they aren't actually part of the faction.

Investigations are for what that person did that day, and the day before, instead of their roles. This is important for the Cult Leader and the Inquisitor and his Interrogator. If they use followers, they'll come up clean. Responses will be along the lines of "You can't find anything extra," "They appear to be investigating someone," and "They helped kill someone!" or other inventive phrases along the same basic idea.

To clarify:
The Inquisitor is investigating using his Acolyte. Anyone who investigates him gets "He did nothing out of the ordinary today", the Acolyte gets the results of his investigation and has to report back.

The Cult Leader has 8 Heretics, he decides to send out a couple to kill. Sends the GM a PM with their names (Heretic 3 and Heretic 7) and who to kill. GM sends out a PM to both of them saying that they are killing Target. If it's recruiting, it's sent out to both Heretics, the Target and the Psyker. Investigation works the same way as Acolytes, except the Cult Leader reveals himself to the Heretic.

A Heretic/Acolyte (Or =I=) has to chose each round which group to work for. He just doesn't show up for the other one, and probably has to talk his way around it the next turn.

So let's go with the Most convoluted situation. An Acolyte has been recruited to become a Heretic, but was possessed by a Demon. He can choose to work for the =I=, the Heretics or kill someone each turn. The Inquisitor has also been recruited by the Heretics. He can tell his Acolyte to do something each turn, and can do the Cult's dirty work each turn as well.

-----

Game Continues until the =I= calls an all clear, or the Heretics have complete control, or a Demon is the only one left.

Citizens win if all the Heretics are killed off, and the Inquisition is either dead, or calls an all clear. This is 40k, Citizen's almost never win.

=I= wins if they kill off all the Heretics. They can be sadistic bastards and kill everyone else if they want, or call an all clear.

Heretics win if they convert/kill everyone (Capped by voting to kill the priest) -OR- the =I= Calls an all clear and there are ANY left.

Demons win if they kill everyone else. Yes, this includes other Demons. If there are multiple Demons, it's possible that no one wins. If there is a Demon left in play, the game does not end.

It would be slightly slower paced than Mafia, probably 10-20 turns instead of the 5-15 mafia usually has. It would also be a bigger game, since there's a good chance to swap roles in the middle of play. It will also probably end quite suddenly, with the rules above I expect 5-6 turns of quiet and then a bloodbath. Then a few more of quiet, then another bloodbath.


Changed a few of the rules and added a role. Any thoughts would be nice, as I'm going to try and run this after the next Mafia game. I'm thinking 25-40 people could play, as this one can get quite deadly (up to 4 deaths a round, + however many demons). Anything that seems blatantly broken let me know.

Bentguru
February 3 2013, 01:38:19 AM
It seems like it will quickly result in glorious chaos, I'm all for it.

LarkinAlpha
February 3 2013, 01:39:59 AM
It seems like it will quickly result in glorious chaos, I'm all for it.

At least in this case, it would be the idea, instead of a side effect.
<.<
>.>

Dorvil Barranis
February 3 2013, 04:06:23 AM
What the hell, nine mafia? We were screwed before this even started.


Given the opportunity for out of game communication and organization by the sheriffs and villagers, I think that was probably balanced. With two sheriffs investigating each turn, you have about a 50/50 shot of finding a mafia each turn (at least at the start, it goes up or down depending on how many die) and each person you find that isn't mafia can be inducted into your citizen voting bloc.

The issue this game was that both sheriffs were dead at the end of day two, having only discovered one mafia. If the sheriffs don't die so quickly, it's a much more competitive game.

Was only complaining to obscure my :mafianess:

dpidcoe
February 3 2013, 05:26:33 AM
40k bitches

Tapatalk

I know this will sounds like Heresy for some, but could some one could give me a good summary of 40k is? Cause all I know is space elves, and space orcs.

Google 40k wiki and read the first page then read the rest.

EDIT: also lol heresy i might be being trolled

No your not, I once asked this same question in another forum and they called me heretic.
lol

Toxic
February 3 2013, 08:51:07 AM
Want to say GG to everyone who played. Couldnt hold back a tad of smugness last night ;) sorry for that.

Larkin, that w40k looks like it would be an amazing bloodbath.

LarkinAlpha
February 3 2013, 08:41:40 PM
Want to say GG to everyone who played. Couldnt hold back a tad of smugness last night ;) sorry for that.

Larkin, that w40k looks like it would be an amazing bloodbath.

Went ahead and signed you up then.

Sign up List and Rules (https://docs.google.com/spreadsheet/ccc?key=0Anw5bPpu1b3RdDFzZGhBeHpBUmNxYVFnc28tWGhtS VE&usp=sharing) If you want in, post in this, or the other thread, or PM me for sure. There will also be a sign up after the current game is over.

Nobody_Holme
February 3 2013, 11:25:25 PM
WTB something that doesnt try to make me log in to google to use it.

LarkinAlpha
February 4 2013, 02:00:23 AM
WTB something that doesnt try to make me log in to google to use it.

You shouldn't have to log in. It's set to allow anyone with the link to view the doc.

Nobody_Holme
February 4 2013, 03:39:53 AM
I guess it uses a cookie of some sort to log you in as a guest, which my firefox is denying because :fuckgoogle:

Can you just put me down and i'll grab the rules later?

LarkinAlpha
February 4 2013, 04:40:46 AM
I guess it uses a cookie of some sort to log you in as a guest, which my firefox is denying because :fuckgoogle:

Can you just put me down and i'll grab the rules later?

They'll be posted in the sign up thread, in plain text. Just put them up for people to review before I "Set them in stone." I'll PM them to you as they are now. And yep, you're signed up.

Kanv
February 4 2013, 09:32:46 AM
Couldn't edit, but i want to sign up.

Nobody_Holme
February 4 2013, 03:43:19 PM
*publically +reps larkin for effort*

(also, this should be amusing)

Kanv
February 4 2013, 07:55:54 PM
Ban list or not?

This may be chaotic enough to not need one.

What does the priest praying & taking confession actually do?

LarkinAlpha
February 4 2013, 09:30:18 PM
Ban list or not?

This may be chaotic enough to not need one.

What does the priest praying & taking confession actually do?

Praying makes a person unturnable, or kills them (50/50) it also instantly kills Demons, or kills the Priest if he tries to pray for the psyker.

Confessions do nothing. But I'm hoping people get into it and talk to the priest since he's a safe role to talk to.