View Full Version : [PVP] Curse
Al Simmons
April 9 2011, 06:41:10 PM
[Curse, Neuts and Nos]
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Republic Fleet Warp Disruptor
Large Shield Extender II
Balmer Series Tracking Disruptor I, Optimal Range Disruption
Balmer Series Tracking Disruptor I, Optimal Range Disruption
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Diminishing Power System Drain I
Medium Diminishing Power System Drain I
Small Energy Neutralizer II
Medium Egress Port Maximizer I
Medium Egress Port Maximizer I
Hammerhead II x5
Vespa EC-600 x5
Warrior II x5
Hornet EC-300 x5
This fit is (C) Bacchanalian.
Use 2xNeuts to cap out a primary target of choice.
Use 2xNos to cap out a secondary target once you use your MWD+Neuts to bring your own cap to <33% or so.
Use 1xSmall Neut as frigate scram defense in situations where your neuts/nos are already otherwise engaged and you're about to get scrammed and asploded.
The rest should be self-explanatory. Your drones are there because you have a drone bay. I almost always use ECM drones in fights, though the Warriors work well in conjunction with the small neut as tackle defense. Your DPS is meaningless.
It goes 1700m/s and 2400 overheated.
This is a gang fit, best with a bit of logi support, though not strictly necessary if you're good.
Torshin
April 9 2011, 07:16:03 PM
what kind of cap stability do you get with this fit
Al Simmons
April 9 2011, 07:31:19 PM
what kind of cap stability do you get with this fit
Import it to EFT and find out. But basically, cap stable at 40% with everything running, if you can manage your Nos properly.
Omega Supreme
April 9 2011, 08:02:44 PM
Does this still work or is it outdated?
[Curse, Solo]
Power Diagnostic System II
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Large Shield Extender II
Large Shield Extender II
Republic Fleet Warp Disruptor
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Tracking Disruptor II, Optimal Range Disruption
Invulnerability Field II
Dark Blood Medium Energy Neutralizer
Corpum A-Type Medium Nosferatu
Dark Blood Medium Energy Neutralizer
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Heavy Missile Launcher II, Caldari Navy Thunderbolt Heavy Missile
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Hammerhead II x5
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5
Al Simmons
April 9 2011, 08:26:56 PM
Curse isn't really viable for soloing imo. Your dps is terrible, and considering 90% of ratters are Drakes/Tengus which the Curse doesn't do anything against, then yeah...
Omega Supreme
April 9 2011, 08:35:43 PM
Feels bad man. Although what about lowsec and ganking tards in belts? (Yes, they exist outside Amamake 3-1)
Sudden
April 9 2011, 09:14:54 PM
Feels bad man. Although what about lowsec and ganking tards in belts? (Yes, they exist outside Amamake 3-1)
You can gank a belttard in anything
Suleiman Shouaa
April 10 2011, 12:00:24 PM
[Curse, Clear the Skies]
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Warp Disruptor II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Diminishing Power System Drain I
Medium Diminishing Power System Drain I
Small Energy Neutralizer II
Medium Anti-EM Screen Reinforcer II
Medium Core Defence Field Extender I
Vespa EC-600 x5
Hammerhead II x5
Valkyrie II x5
Pulse the MWD and you're cap stable as long as your NOSes are working. Designed for low sec and to fight when outnumbered, hence the focus on tank - has 46k EHP(53.4k overheated) vs Omni, 64k EHP (74k overheated) vs pure Kinetic and 86k EHP(100.7k overheated) vs Barrage. Tank lasts a long time - only lost 30% shields when fighting against HML Tengu + Sentry Guns for 30 seconds.
Shiroi Okami
April 10 2011, 12:26:06 PM
[Curse, CUrses!]
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II
Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Warp Disruptor II
DDO Photometry Tracking Disruptor I
50W Infectious Power System Malfunction
50W Infectious Power System Malfunction
Medium Diminishing Power System Drain I
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Core Defence Field Extender I
Medium Capacitor Control Circuit I
Valkyrie II x5
This for solo tbh
phpBB:CriticalError
April 10 2011, 01:16:51 PM
for solo I really like cap stable setups - means you can constantly just micro your drones
an examle:
[Curse, solo perma]
Damage Control II
Capacitor Power Relay II
Capacitor Power Relay II
Beta Reactor Control: Capacitor Power Relay I
Large Shield Extender II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption
10MN MicroWarpdrive II
Invulnerability Field II
Republic Fleet Warp Disruptor
Large Capacitor Battery II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Medium Core Defence Field Extender I
Medium Ancillary Current Router I
Valkyrie II x5
Al Simmons
April 10 2011, 09:57:58 PM
[Curse, Clear the Skies]
Not even one TD? Come on man. I don't understand what you're trying to do here. Sure, so you can shut off the Tengu's hardeners after a while I guess. Your epic 238 DPS is still going to take forever to eat through his hp, unless you have dps support, at which point you may as well just be in a ship that can do some actual dps anyway.
Also oh god, you live in the same city as me :ohnoes:
[Curse, CUrses!]
This for solo tbh
Solo curse, why....
Large Capacitor Battery II
Sofia bait.
spm1138
April 11 2011, 12:11:39 AM
I want a fit with 2 invulns for gang because there's usually logi in gang.
Suleiman Shouaa
April 11 2011, 02:44:25 AM
[quote="Suleiman Shouaa":1i73t3vc][Curse, Clear the Skies]
Not even one TD? Come on man. I don't understand what you're trying to do here. Sure, so you can shut off the Tengu's hardeners after a while I guess. Your epic 238 DPS is still going to take forever to eat through his hp, unless you have dps support, at which point you may as well just be in a ship that can do some actual dps anyway.
Also oh god, you live in the same city as me :ohnoes: [/quote:1i73t3vc]
Mine is basically the same as yours, except that mine is for small roaming gangs in low sec - where it needs to stay on the field for a prolonged amount of time without the aid of logistics, even under sentries if need be. Given the amount of Drakes I've encountered recently, the extra tank sure helps me consistently way more than fitting 2 TDs and egress port maximisers - I'm still cap stable with my MWD off, which is perfectly fine for me since I pulse my MWD after flying a Shield Harbinger so long.
As for DPS, normally I neut the secondary so that by the time the primary is dead, the secondary is out of cap -> no repping and no hardeners, unless the primary is a recon or vagabond.
Also, your EM hole is monstrous. If you fight a gang that outnumbers you, you will be hit and if they have Abaddons...well you have 16k EHP vs Scorch, that's about 6 volleys from an Abaddon with Scorch and 2 Heat Sinks.
I see why you fly your fit since you don't operate in low sec (except for the absolutely massive EM hole), but you need the tank to actually be able to stay in the fight under sentry guns in low sec, where:
Staying on the field 100% of the time, applying your neuts >>>> Staying on the field under the enemy fleet's Drakes and/or sentry guns swap to you, at which point you have to warp off.
Also, I'm only in Bristol half the time (student).
Al Simmons
April 11 2011, 04:18:00 AM
Alright.
Takon Orlani
April 11 2011, 04:52:50 AM
I prefer this one w/scimis on field.
[Curse, +scimi]
Nanofiber Internal Structure II
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large F-S9 Regolith Shield Induction
'Abandon' Tracking Disruptor I
Large F-S9 Regolith Shield Induction
Warp Disruptor II
Medium F-RX Prototype I Capacitor Boost, Cap Booster 400
Medium Rudimentary Energy Destabilizer I
Medium Rudimentary Energy Destabilizer I
Medium Rudimentary Energy Destabilizer I
E50 Prototype Energy Vampire
Small Unstable Power Fluctuator I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5
Hammerhead II x5
Has a decent buffer and if you fly right you rarely get into anything sticky.
lazydane
April 20 2011, 02:58:50 PM
[Curse, solo]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Capacitor Power Relay II
Capacitor Power Relay II
Large Shield Extender II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Shield Extender II
Large Shield Extender II
DDO Photometry Tracking Disruptor I, Optimal Range Disruption
Republic Fleet Warp Disruptor
Small Energy Neutralizer II
Small Energy Neutralizer II
Ammatar Navy Medium Nosferatu
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium Core Defence Field Extender I
Medium Anti-EM Screen Reinforcer II
Warrior II x5
Valkyrie II x5
Hammerhead II x5
Hobgoblin II x5
This is the fit I swear by, and have flow a lot solo with. Died quite a few times, and tweaking the fit each time, n this is the end result
-Fuck ecm drones,, i want backup smalls / something to screw drams n t2 amar frigs up with, plus your only anti tackle dps gets chewed up fast a lot of the time. hobgo also apply good dmg when they got small neuts on them. + your a derptard if you get scrammed n forced to use ecm drones (you have to recall and launch them,, which usual means ur death is only seconds away and probably busy panicing doing other stuff then drone management)
-2x small neut is anti tackle/scram, works really well.
-Good cap and speed to kite endlessly.
-faction nos to throw on a 2rdy target, helps you keep a little further out. (its only like 15ish mil).
-Used to go with 2hm, but when facing a small gate camp, the small neuts are fucking life savers.
-Not a fan of invuls, as your cap is volatile enough already
-Carry mindflood when times get tough
and yes, i fucking hate missile spam, but what can you do:S But I love roaming angel space (mainly cause bears aren't as careful and are at belts more, and you don't get too overwhelmed with their defense fleets, as you do with NC bears), so ur natural resists against the bears play out well, and have killed 'hard targets' for a curse ei machs, tengus ect.
Durzel
April 20 2011, 06:40:30 PM
I prefer this one w/scimis on field.
Do you not find that your Scimi buddies want to kill you since you'll usually be primary and have 0% EM resist and 20% thermal resist on shields?
Rania Serlia
June 21 2011, 06:39:26 PM
[Curse, capraep]
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Damage Control II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Tracking Disruptor II, Tracking Speed Disruption
Tracking Disruptor II, Tracking Speed Disruption
Large Shield Extender II
Large Shield Extender II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Medium Egress Port Maximizer I
Medium Egress Port Maximizer I
Hammerhead II x5
Vespa EC-600 x5
Hobgoblin II x5
Warrior II x5
This is my last lossmail(+ a few tweaks, that hull was old and had large rigs and T2 mwd). For flying in quick shield gangs with scimi support(as above lol, EM hole). EM hole cap be filled via rigs if you wish to sacrifice cap stability, and if I were roaming where there were an abundance of lazor ships it would so be worth it. Everyone seems to be flying a draek or hurricane though so lol T2 amarr resists on shield.
Theoretically cap stable as long as you have cap charges(and you'll die well before you run out if you die at all), but the point is to throw as much sustainable neuting power onto the field as possible and stay at range/neut the crap out of anything faster than you. The 19km small neut is also great for that one annoying dram or 'ceptor. In before bring warp disruptor or GTFO. :roll:
Protip: if you're in a curse, don't be the first person to break gate cloak.
EDIT: T2 cap booster also fits if you don't have a stack of meta ones sitting around. Plenty of cpu free to recycle those flexible ewar mids to taste as well for instance if you just have to have that disrupt(when your primary job should be to be neuting from 35+km away). Also the 50W neuts work if you don't want to spring for the high meta unstables, same drain but you sacrifice some range for cost.
Al Simmons
June 21 2011, 10:21:31 PM
^I used to fly something similar in GW a couple of years ago. It's funny as hell alphaing the fuck out of something's cap with the 4 neuts, but it isn't very sustainable in a longer fight or roam.
Rania Serlia
June 21 2011, 10:44:48 PM
Well if your gang kills anything BS size it's likely to refill your meagre cap booster supply.
Also WTB alt following in a prowler full of cap 800s. :lol:
In my experience though anything outside of a long drawn out fight/series of fights you'll be fine, and even once you're out you can still sustain 2 neuts(or 3 for like 7m if you're using 3% cap and energy emissions hardwires). By that time either everything is dead or the targets are all so far down on the primary list you won't need fulltime neuting power(lol, neuting draeks). During the first few minutes of a fight you can burn through an insane amount of the opposing gang's cap, and if you're neuting medium/small ships you can annhilate the cap of 2-3 ships at once.
But yes, the weakness is the reliance on cap charges and a relatively small cargohold to carry them in. Also you are insta primary right below falcons and have low EHP so getting shot at is always going to happen.
Al Simmons
June 22 2011, 07:03:45 AM
Yeah I know you can run 2 or 3 for periods without cap charges, but then you're kinda wasting a slot, so.
Rania Serlia
June 22 2011, 09:08:15 AM
Well, IMO running 3 of 4 neuts for several minutes is better than fitting a nosf on an injected curse. If you're not injecting, you won't run 4 neuts, since you couldn't sustain them for a meaningful amount of time. Since my setup has the 4 medium neuts as the focus, I decided an injector was the best use of a midslot to achieve that goal, and once the injector runs dry you can still run 2/3 for a decent amount of time.
It's really down to pilot preference and playstyle more than anything else, but I always felt I was capable of inflicting more pain with 4 medium neuts, and being able to inject to run your mwd when you're low on cap/shields/gangdying is always nice too. ;)
KorgToTheFace
June 30 2011, 02:46:43 PM
[Curse, Armor]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
800mm Reinforced Rolled Tungsten Plates I
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Tracking Disruptor II, Optimal Range Disruption
Tracking Disruptor II, Optimal Range Disruption
Tracking Disruptor II, Optimal Range Disruption
Medium Capacitor Booster II, Cap Booster 800
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Medium 'Gremlin' Power Core Disruptor I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Anti-Thermic Pump I
Medium Trimark Armor Pump I
Hammerhead II x5
Hobgoblin II x5
Warrior II x5
Vespa EC-600 x5
At all viable?? Gang work not solo
Dwergi
June 30 2011, 04:06:28 PM
You need a 1600 plate on the armour Curse. It's got pitiful EHP no matter what and will always be primary, but can potentially work. It's possible, but how useful it is depends on your gang comp.
We ran a few AB armour Curses with 5 Tracking Disruptors in AHAC fleets when trying to fight alpha Maels. They got primaried very, very quickly and we haven't used them since.
Ignition SemperFi
July 1 2011, 01:18:01 AM
i still love the desc of a curse:
Name: Curse
Hull: Arbitrator
Role: Combat Recon Ship
...
Developer: Khanid Innovation
In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat
ah yes the advanced armor 4 lowslot curse, i've seen it on lossmails
Al Simmons
July 2 2011, 04:22:21 AM
Lolol flavour text :D
shoki
July 14 2011, 01:06:25 PM
well technically it's got more armor than shield...
tuncan
July 21 2011, 03:01:06 PM
I use this armor curse in gang, works hilarous ( better than shield imho )
Need %1 pg implant.
http://i.min.us/jbQWRc.jpg (http://min.us/lbQWRc)
tuncan
July 21 2011, 03:07:13 PM
and ofc those tds should be td2, i just noobed out in poasting
Malaes
July 21 2011, 06:04:36 PM
Why don't you use a Reactor control II? Don't need the implant then.
tuncan
July 21 2011, 06:41:55 PM
if im not wrong power diag 2 gives %15 pg.
mark 1 gives %10
rig gives %10 more.
Kraftmann
July 21 2011, 06:48:28 PM
if im not wrong power diag 2 gives %15 pg.
mark 1 gives %10
rig gives %10 more.
PDSs are +5% power or less
T1 Reactor Controls: +10% power
T2 Reactor Control: +15% power
Using T2 Reactor Control allows you to dump the implant with no downside I can see...
tuncan
July 21 2011, 06:50:04 PM
hmm just eft'd,
if you use pg2 only, u'll need %6 power.
uhha pg2 with rig, yep its better =)
Al Simmons
July 22 2011, 10:40:52 AM
Also Balmers are better than T2, they use less cap and have easier fitting I think.
Lex Fasces
July 22 2011, 11:14:03 AM
Also Balmers are better than T2, they use less cap and have easier fitting I think.
and t2 arent 6mil each
Al Simmons
July 22 2011, 11:36:35 AM
and t2 arent 6mil each
Yeah, damn that 12 mil on my 120 mil ship :((((((((((((((((((((
tuncan
July 22 2011, 12:06:54 PM
again tested it last night, under heavy BS fire (30 ish megas,geddons baddons etc with a rapier webbing me ) tank was enough to survive ( with guardians ofc ).
Girt
July 22 2011, 12:38:15 PM
[Curse, Range]
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Large Shield Extender II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Capacitor Battery II
Sensor Booster II, Scan Resolution
Tracking Disruptor II, Optimal Range Disruption
Tracking Disruptor II, Optimal Range Disruption
Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II
True Sansha Heavy Energy Neutralizer
Medium Ancillary Current Router II
Medium Ancillary Current Router II
Bulgarian friend of mine uses this for small gangs, am temped to give it ago but not flown the curse before. Pull range, neut tacklers etc..
Thoughts?
Dodgy Past
July 22 2011, 02:18:53 PM
[Curse, Range]
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Large Shield Extender II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Large Capacitor Battery II
Sensor Booster II, Scan Resolution
Tracking Disruptor II, Optimal Range Disruption
Tracking Disruptor II, Optimal Range Disruption
Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II
Small Energy Neutralizer II
True Sansha Heavy Energy Neutralizer
Medium Ancillary Current Router II
Medium Ancillary Current Router II
Bulgarian friend of mine uses this for small gangs, am temped to give it ago but not flown the curse before. Pull range, neut tacklers etc..
Thoughts?check the cycle time on the heavy neut.
The one thing I think those might be useful for is if 5-6 pilots did co-ordinated strikes on guardians, they might be able to wreck the cap chain.
Lex Fasces
July 22 2011, 02:21:10 PM
Yeah, damn that 12 mil on my 120 mil ship :((((((((((((((((((((
that is like buying an IFFA when a dcII fits...
lazydane
July 22 2011, 02:46:07 PM
Thoughts?
The other day I was roaming in a gang of 3 drakes and a cynabal. We came across about 10 bcs with 2 curses, lachesis n scimi not moving off gate. The heavy neut curses were reeallly annoying, but the second we reforced our numbers with +2 drake n arty pest, the curses were pushed off the field quick. So ye, there somewhat effective against a small group of nanofags together with long point or web for the slow gang to catch up n face melt. Then again, your not really contributing much else to your gang flying a heavy neut curse.
In general, I find the curse doesn't shine so well in gangs of more than 3-4, feel after that they kinda fade out and other ships fill their role better IMO.
CombatSmurf
July 22 2011, 11:52:20 PM
Unless you build a gang to specifically support an armor tanked curse, dont bother. Hilarious qoutes aside, it can work.
The things you want to focus on for gang warfare is manoeuvrability, a td and resists if you have logistical support. I would never fit more than one td on a shield curse. Invuln > LSE with logisupport is logical, but it also frees up alot of PG and the CPU is two lower. This will probably help you sorting the highs and making those heavy t2's fit in nicely.
The main advantange i see in flying a seminanod shield curse, which is what i prefer, is keeping your distance while keeping your primary and possibly secondary gimped with Neut, Nos and TD.Highs would be: Dual med neuts and a med nos plus , 10mn MWD, Dual LSE, Warp Disruptor with either TD, Invuln or ECCM. Lows are dual nano, DCU (could be an overdrive if you're snaked up and kinky) and a PDU.
TDs are too situational to warrent a dualfit, invuls convserve too much PG to validate the minor cap/hp gain over an LSE (plus the overload ability, and substract the extra regen), mass neut fails because of massive instabilty to capacitor without gimping either mids or lows. Fitting small neuts/nos' are gimping your strenght at your disruptor max range, so mixing is failing from my perspective.
Curses do no dps? They may do less dps on paper, but EFT doesn't take the gimpage factor of neuts and nos' into account, which represent a massive boost to dps under most cirmumstances (reduces transversal, deactivated active hardeners, less cap for reps etc.). On a sidenote, one has to compare the dps of a certain ship only to its class variants if not taking other factors into account, and if doing just that, you'll find that the curse fares very well.
Now them ales are callin'
felix-arb
December 7 2011, 01:14:17 PM
[Curse, New Setup 1]
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Capacitor Power Relay II
Power Diagnostic System II
Corelum C-Type 10MN MicroWarpdrive
10MN Afterburner II
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Dark Blood Warp Disruptor
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
True Sansha Medium Nosferatu
Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Heavy Missile Launcher II, Caldari Navy Widowmaker Heavy Missile
Medium Anti-EM Screen Reinforcer II
Medium Capacitor Control Circuit II
Hammerhead II x5
i carry eccm and a td in my cargo and switch out as needed but ab is generally the most useful due to drakes..
this is generally a small gang/ solo fit. although really it works best in pairs
lg grails are like 80m and great on these things
SteeleResolve
December 9 2011, 01:57:24 PM
Yeah, damn that 12 mil on my 120 mil ship :((((((((((((((((((((
that is like buying an IFFA when a dcII fits...
If a IFFA used less cap than a DC2 then yeah you'd be right. But it doesn't so.....
LordsServant
May 25 2012, 08:55:31 PM
[Curse, FUCK YOU I CANT BRAWL]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Internal Force Field Array I
Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
J5b Phased Prototype Warp Scrambler I
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Medium Unstable Power Fluctuator I
Medium Nosferatu II
Medium Unstable Power Fluctuator I
Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Hammerhead II x5
Drones are up to you.
486 dps, 39k ehp before heat, 45k after.
I'm calling newest best brawling recon. Arazu/Lach arent terribru, and have better dps, but this does just slightly less dps WHILE capping shit the fuck out. Also, noone expects decent dps BRAWLING CURSE!
What're you gonna do? Sensor damp me? Thought so. PUNY GALLENTE RECONZ!
(Oh, and if they make tracking D's work on missiles, Curse will be official rofltastically OP as nothing will be able to do any dps to you...just fit like 3 all the time :P )
Daneel Trevize
May 25 2012, 10:20:43 PM
I expect that's very vulnerable to counter-neuting, as it lacks the cap regen mods of a usual shield fit. Sure the drones won't stop, but tank, tackle and offensive neuts are off.
How about small neut(s), bigger guns?
LordsServant
May 25 2012, 10:26:56 PM
I expect that's very vulnerable to counter-neuting, as it lacks the cap regen mods of a usual shield fit. Sure the drones won't stop, but tank, tackle and offensive neuts are off.
How about small neut(s), bigger guns?
Best you're gonna end up with is Neutrons rather than Ions. A tiny bit of dps gain (negligable iirc), and you have 2 neuts 1 NOS. The NOS will keep tank, tackle on. If you hit them with your neuts first (cycled), you should be fine vs most targets tbh.
It's a case of pick your targets, don't be an idiot and engage anything that moves like I do :P
Garviel
May 26 2012, 05:36:25 AM
[Curse, Can i solo?]
Drone Damage Amplifier II
Drone Damage Amplifier II
Nanofiber Internal Structure II
Damage Control II
Large Shield Extender II
Warp Disruptor II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Experimental 10MN MicroWarpdrive I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
True Sansha Medium Nosferatu
True Sansha Medium Nosferatu
Small Energy Neutralizer II
Medium Egress Port Maximizer I
Medium Egress Port Maximizer I
Vespa EC-600 x5
Hornet EC-300 x5
Warrior II x5
Hammerhead II x5
So what i'm wondering is.. Could this ship solo now?
329 dps (with hammers)
29k ehp (Although a lul worthy 19 vs em)
The DPS isn't high but compared to what it was.. Now its dps is more in line with a low end kiting ship.
So it has a TD, Neuts and dps that might get you a kill before you get blobbed. So what do you think, can the curse solo now?
Sponk
May 26 2012, 07:14:12 AM
Curse has always been able to solo.
See how it goes with an ancillary shield booster.
Garviel
May 26 2012, 03:38:44 PM
The curse has always excelled in 1v1 and even 1v2 situations
But its dps is so low that when you bring it into a fight you're more or less guaranteed to end up fighting more then that.
OrangeAfroMan
May 27 2012, 10:18:41 AM
Barely fits. Bit light on EHP, but good DPS and neuting ability. Very good cap stability as well. A little bit slow, and ofc cloaky.
3 Neuts are cap stable, 2 Neuts + MWD is damn near, and 1Med + 1Small + MWD is stable. All those with Invuln II and DG 24km running as well.
[Curse, Curse - C 2DDA]
Power Diagnostic System II
Beta Reactor Control: Capacitor Power Relay I
Drone Damage Amplifier II
Drone Damage Amplifier II
Experimental 10MN MicroWarpdrive I
Large Peroxide Capacitor Power Cell
Adaptive Invulnerability Field II
Large Shield Extender II
Large F-S9 Regolith Shield Induction
Dread Guristas Warp Disruptor
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Improved Cloaking Device II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Hammerhead II x5
Valkyrie II x5
Warrior II x5
Warrior II x5
Mfume
May 27 2012, 12:26:58 PM
On a sidenote, one has to compare the dps of a certain ship only to its class variants if not taking other factors into account, and if doing just that, you'll find that the curse fares very well.
Lach and Huginn both get around 40% more DPS, probably even better with heat and 3% implants.
Tsubutai
May 27 2012, 01:15:09 PM
The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
Mr Marram
May 27 2012, 03:35:13 PM
The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
usually this, its nice to catch the cocky AF or noob crusier pilot though.
Lex Fasces
May 27 2012, 04:45:46 PM
The dps isn't great even with the drone mods, and it still has the problem of making people go "oh, a curse. fuck that" and not engage.
usually this, its nice to catch the cocky AF or noob crusier pilot though.
i went for a solo fight with a curse once. i was in a mwd scram wolf (pre changes).
i figured my small nos could keep tackle running whilst i popped drones etc. i got the scram easily. i then was completely capped out constantly. i managed to heat my mwd and get one pulse off whcih took me outside small neut range (like 20k on a curse) and i regened enough to get a second cycle off taking me out of point range lol.
was hectic. i dont think i have ever engaged a curse since and lived (one caught my drake once and he gang pwned me). bascially dont fight curses lol
OrangeAfroMan
May 27 2012, 09:23:23 PM
That's why you don't give them a choice.
Mfume
May 27 2012, 10:37:40 PM
That's why you don't give them a choice.
That's why I have an issue with the Curse's DPS; dudes can deaggro and jump out or dock way too easily.
laz0rz
June 13 2012, 07:34:13 AM
did someone tried some solo fit using the new ASB? only 1 LSE + 1 ASB is too little buffer? i found this way to fit 2LSE + 1LASB but i have to pimp the fit... :( my theorical idea is (based on Dagaon solo fit):
[Curse, test]
Power Diagnostic System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Large Ancillary Shield Booster, Navy Cap Booster 150
10MN Digital Booster Rockets
Domination Warp Disruptor
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Medium Diminishing Power System Drain I
'Ditch' Medium Energy Neutralizer I
'Ditch' Medium Energy Neutralizer I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Hammerhead II x5
need: genolution CA-1, CA-2 and EE-606 to fit :\\\
429 DPS with T2 missiles, 7531 shield HP. tank 358 DPS overheating the LASB (without bluepill or any kind of implants)
Other solution is a "standard" Dagaon solo fit with DDA instead of nano (nano could be replaced by a boniloki):
2 neut, 1 nos, 2 HML
3 LSE + point + mwd
2 DDA + 2 power diagnostic (or 3 DDA and 1 faction PD)
rig: CCC T2.
stats: same DPS as above, 12075 shield HP.
so... not speaking about the price (LASB fit need more pimping) better more "buffer" (12075 shield) or less buffer + LASB (7531 shield HP + 358 tank)? what do u think m8s?
Daneel Trevize
June 13 2012, 11:38:02 AM
Just looking at it here, I know cheap faction PDS were ~45mil and probably solve a bunch of PG issues, so I suspect this isn't isk well spent...
Would it be cheaper to T2 a Bhaalgorn?
laz0rz
June 13 2012, 11:51:00 AM
Just looking at it here, I know cheap faction PDS were ~45mil and probably solve a bunch of PG issues, so I suspect this isn't isk well spent...
Would it be cheaper to T2 a Bhaalgorn?
maybe yes :) but the question was which of the two fits could be better...
Cue1*
June 13 2012, 06:29:36 PM
The launchers are your problem. I'm not even certain what their value is, since they add so little DPS, drop those and replace them with a small and medium neut and it fits without issue.
Sponk
June 13 2012, 11:42:29 PM
what do u think m8s?
posts fit with 3 drone damage modules
fits missiles in high slots
/o\
Sponk
June 13 2012, 11:42:44 PM
what do u think m8s?
posts fit with 3 drone damage modules
fits missiles in high slots
/o\
Ted Breakers
June 14 2012, 11:03:22 AM
[Curse, Bawler]
Drone Damage Amplifier II
Drone Damage Amplifier II
Power Diagnostic System II
Damage Control II
Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Caldari Navy EM Ward Amplifier
Warp Disruptor II
Medium Unstable Power Fluctuator I
Heavy Ion Blaster II, Null M
Medium Diminishing Power System Drain I
Heavy Ion Blaster II, Null M
Medium Unstable Power Fluctuator I
Medium Anti-Thermal Screen Reinforcer II
Medium Core Defense Field Extender I
Hammerhead II x5
Warrior II x5
Hornet EC-300 x5
Valkyrie II x5
?
Rebelike
June 14 2012, 11:38:57 AM
I too use long range neuts and disruptors to brawl with.
Ted Breakers
June 14 2012, 12:25:10 PM
I too use long range neuts and disruptors to brawl with.
Good thing to, wouldnt wanna be webbed from 40k+ by rapier and get assraped on your way back to the gate now would you...
Have you ever tried soloing with only a scram as tackle. Very hard to get that first point if the guy isnt looking to engage you (Hint your flying a curse NOONE wants to enage you)... Also scram is kinda redundant when the enemy has no cap to mwd with...
Infact have you ever tried solo pvp at all?
Retard.
Post constructivly or gtfo.
Daneel Trevize
June 14 2012, 12:38:11 PM
I see huge cap issues, and if you haven't got overwhelming neuting power, what have you got really?
What about trading a drone low for a CPR, also go T2 EM midslot module.
Ted Breakers
June 14 2012, 01:09:32 PM
I see huge cap issues, and if you haven't got overwhelming neuting power, what have you got really?
What about trading a drone low for a CPR, also go T2 EM midslot module.
Wot cap issues?
http://i.imgur.com/Pp99p.png
If you havent killed him in 7min your prolly fucked anyway... Cap can be made stable with implants if your really want it. Or just pulse the blasters if your getting close to the line.
T2 em module is ofc an option personal preference really, i always go for a moderate pimp if it improves the fit and doesnt cost to much relative to the total ship cost... That said my shield mods come from my hoard of DG mods accumulated during the heady days of NC supercarebearism they could be @ 100mil+ now for all i know, wouldnt fit it if thats the case.
Daneel Trevize
June 14 2012, 01:21:17 PM
Just who are you Nos-ing? Regardless, the key things is half the tank's gone if you cap out or get neuted out. Unstable is unstable, go below peak and suffer, I'd favour perma-running 1 bonused m neut to help control the situation. Curse takes ages to chew through someone, and you're proposing going in blaster aka heavy tackle range too. PvPPP and all that.
Ted Breakers
June 14 2012, 01:48:23 PM
Just who are you Nos-ing? Regardless, the key things is half the tank's gone if you cap out or get neuted out. Unstable is unstable, go below peak and suffer, I'd favour perma-running 1 bonused m neut to help control the situation. Curse takes ages to chew through someone, and you're proposing going in blaster aka heavy tackle range too. PvPPP and all that.
NOS is there for PvPP. 1v1 once you got the guy capped out i would assume a single neut would be enough to keep him at bay.
Yeah it is a bit tight mindflood would help here though, with a standard and a couple of 3% energy implants you can run the neut for 30min...
Daneel Trevize
June 14 2012, 02:34:12 PM
30mins sounds better, but I've never trusted those figures, they assume you start at full cap, that not even 1 small neut from e.g. a drake is on you. A warp and an mwd cycle could be a 1/3 gone or more. Get a little too close to a cane or something with a h neavy for even 1 cycle and you could be crippled, unable to run or neut their tackle off. You only have 2 m neuts to cap them out first with. 2 Cane's worth. It's no where near as powerful as a shield curse could be is my concern.
Rebelike
June 14 2012, 11:26:07 PM
The brawling curse might be doable, but i think a kiting curse is much mnore viable and can engage alot more stuff. The DPS difference would not be to big since you would be able to fit another drone damage module. I have concidered trying the curse for solo, but as the drones being the only weapon system (unless you brawl =D) then i think other ships will do it much better.
EDIT:
This is what i would do a solo curse
The small cap booster can be eccm, tracking disruptor or whatever you feel like. You can even go 2 nos 2 neut if you want to. I have been meaning to try it but i'm not quite convinced it would do, as drones it the only damage it does, and tbh who engages a curse?
http://i.imgur.com/E8rla.jpg
sharptoast
August 9 2012, 03:53:45 PM
Training Amarr Cruiser V just now, thinking of running this for small gang nano faggotry (With Scimi/Basi support, hence the 2x Invul)
[Curse]
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Reactor Control Unit II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Experimental 10MN MicroWarpdrive I
Medium 'Gattotte' Capacitor Booster, Navy Cap Booster 800
Corpum C-Type Medium Nosferatu
True Sansha Medium Energy Neutralizer
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Corpii A-Type Small Nosferatu
Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender I
Warrior II x5
Warrior II x5
Valkyrie II x5
Hornet EC-300 x5
Hornet EC-300 x5
All the pimp is relatively cheap (The Nos being 10-20 For the Medium, 20-30 for the small, storyline Cap booster is like 10-20 too), the only expensive thing is the TS Neut, but I have one lying around. That and I usually fly Dual Fed Navy Rapiers/RF Point Lachesis so 1 70 Mil mod on a ridiculously cheap Recon (130 Mil for a Recon, the fuck???) feels bargain basement.
Thoughts/Opinions?
OrangeAfroMan
August 9 2012, 09:52:07 PM
Looks like a mess in the high slots. Go all or no faction neuts or you'll hate yourself having to remember too many ranges.
sharptoast
August 9 2012, 10:22:07 PM
Looks like a mess in the high slots. Go all or no faction neuts or you'll hate yourself having to remember too many ranges.
While I see what you mean, I'm not sure why its a problem with good management.
Apart from on that its all pretty OK?
OrangeAfroMan
August 10 2012, 01:04:38 AM
KISS, you already have enough to worry about. Consistency pays off in high stress situations.
Looks fine for a no point/TD injector Curse. Personally I prefer recharge over injector.
sharptoast
August 10 2012, 06:13:38 AM
I'll try it out, I like the extra range that the TS gives me, but you may well be right, it may well fuck me up, TBH i was kind of disappointed by the range in general.
WTB Neut Range warfare links :P
Cue1*
August 10 2012, 07:11:05 AM
Looking for something for nano gang work. Came up with this:
[Curse, neuts]
Overdrive Injector System II
Overdrive Injector System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Experimental 10MN Microwarpdrive I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
Balmer Series Tracking Disruptor I, Tracking Speed Disruption Script
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Nosferatu II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Hammerhead II x5
Warrior II x5
Hornet EC-300 x5
Valkyrie II x5
I feel like the DDAs are stupid though, it's like weapons on a Falcon.
Ophichius
August 10 2012, 07:42:24 AM
Should be a meta4 nos. DDAs aren't awesome, I'd say you're better off with CPRs. Neuting is your most powerful and terrifying tool, anything that lets you do more of it, for longer, is good.
-O
Ted Breakers
August 10 2012, 10:43:24 AM
Ok Dan i concede :P
[Curse, Bawler copy 1]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Pseudoelectron Containment Field I
Experimental 10MN MicroWarpdrive I
Large Ancillary Shield Booster, Navy Cap Booster 150
Caldari Navy Large Shield Extender
Adaptive Invulnerability Field II
Small Capacitor Booster II, Navy Cap Booster 150
Warp Disruptor II
Medium Unstable Power Fluctuator I
Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M
Medium Unstable Power Fluctuator I
Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M
Medium Unstable Power Fluctuator I
Medium Anti-EM Screen Reinforcer I
Medium Egress Port Maximizer II
Hammerhead II x5
Warrior II x5
Hornet EC-300 x5
Valkyrie II x5
Daneel Trevize
August 10 2012, 11:10:09 AM
Doesn't fit by a fucking mile, ~12% CPU over.
Daneel Trevize
August 10 2012, 11:29:11 AM
How about:
[Curse, Shield no TD, nano, XL ASB, point]
Damage Control II
True Sansha Power Diagnostic System
True Sansha Power Diagnostic System
Nanofiber Internal Structure II
Experimental 10MN Microwarpdrive I
Medium Peroxide Capacitor Power Cell
Dread Guristas EM Ward Amplifier
Dread Guristas Thermic Dissipation Amplifier
Faint Warp Disruptor I
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Corpii C-Type Small Nosferatu
Medium Unstable Power Fluctuator I
Medium Processor Overclocking Unit I
Medium Egress Port Maximizer II
Hobgoblin II x5
Vespa EC-600 x5
Warrior II x5
Hammerhead II x5
Maybe a 'Censer' Medium Capacitor Battery I if they are ~24mil, and 1 meta4 PDS.
Ted Breakers
August 10 2012, 02:12:52 PM
Doesn't fit by a fucking mile, ~12% CPU over.
Nope its 1% over... maybe you forgot to use the CN LSE?
http://i.imgur.com/jZyLJ.png
I looked at XL ASB fit but the buffer is so small without that LSE and the curse has a pretty large native sig so i would be really worried about getting alphad by tornados... Also unless you run a dual ASB fit your engagement period is limited to 1 minute and the cap warfare on the curse plays into you hands the longer the fight lasts, not to mention that with 0 dmg mods you will take ages to kill anything so i dont see it working for me...
Daneel Trevize
August 10 2012, 03:25:51 PM
Dude your mwd and a m neut aren't online (unless I'm forgetting the EFT icons, they're not just not active). I imported the fit.
Yeah ASB's probably very dumb, I put the XL because the L didn't have much more buffer and is ~1/3 the repping. At least the XL could tank a tier3 in time to cap it out and then finish it with drones.
I'd put up some fits due to the battery changes and meta4 neut prices, but all the best curse fits lack a point and dps imho. Combat probes, 70% resists and perma mwding+3x m neuts are worth it. ;)
Ted Breakers
August 10 2012, 03:35:16 PM
(unless I'm forgetting the EFT icons, they're not just not active). I imported the fit.
You forgot the icons mate ^^ EFT doesnt have an offline option thats pyfa iirc.
Do you have max fitting skills / up to date eft with lowered fitting reqs on DDA's?
It fits i have it in my hanger ;)
I put one neut and mwd offline to demonstrate its cap stability in prolonged combat conditions.
http://i.imgur.com/ULAGw.png
Ophichius
August 10 2012, 06:18:08 PM
EFT does actually have an offline option, but you're correct in that your mods were shut off, not offlined. Ctrl-click the green checkmark to offline a module, it will show a blue stylized lightning bolt.
-O
Cue1*
August 10 2012, 06:56:50 PM
Should be a meta4 nos. DDAs aren't awesome, I'd say you're better off with CPRs. Neuting is your most powerful and terrifying tool, anything that lets you do more of it, for longer, is good.
-O
[Curse, neuts]
Small Unstable Power Fluctuator I
3x Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Experimental 10MN Microwarpdrive I
2x Large Shield Extender II
Adaptive Invulnerability Field II
2x Balmer Series Tracking Disruptor I (Tracking Speed Disruption Script)
2x Overdrive Injector System II
2x Beta Reactor Control: Capacitor Power Relay I
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
5x Hammerhead II
5x Warrior II
5x Hornet EC-300
5x Valkyrie II
Meta 4 NOS leaves room for another medium neut, but the CPRs don't help too much. Rethinking what I want out of the Curse, I'm considering this instead:
[Curse, neuts]
2x Small Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
2x Medium Unstable Power Fluctuator I
Experimental 10MN Microwarpdrive I
2x Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I (Tracking Speed Disruption Script)
Medium Capacitor Booster II (Cap Booster 400)
3x Overdrive Injector System II
Damage Control II
Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
5x Hammerhead II
5x Warrior II
5x Hornet EC-300
5x Valkyrie II
Dropping the DDAs lets me add anther overdrive and a suitcase. 1.9km/s is nothing to balk at, but I lost one of the TDs for the cap booster, not sure which is the better answer there, but the neuts are much more powerful being able to permarun them, making the TDs less needed except against missile boats and winmatar. WTB one more midslot.
Ted Breakers
August 10 2012, 08:29:03 PM
EFT does actually have an offline option, but you're correct in that your mods were shut off, not offlined. Ctrl-click the green checkmark to offline a module, it will show a blue stylized lightning bolt.
-O
Mind = blown!
Thanks!
Sent from my GT-I9100 using Tapatalk 2
Daneel Trevize
August 10 2012, 09:14:32 PM
My bad, for some reason PyFA didn't like the mwd, and I thought it was a missing LSE or something with the same grid but more CPU cost. :oops:
I think maybe it's the W in MicroWarpdrive???
And again, for shield curse my vote is still for lows going on speed and cap regen as per Cue's.
Ophichius
August 10 2012, 09:35:48 PM
My bad, for some reason PyFA didn't like the mwd, and I thought it was a missing LSE or something with the same grid but more CPU cost. :oops:
I think maybe it's the W in MicroWarpdrive???
And again, for shield curse my vote is still for lows going on speed and cap regen as per Cue's.
My last Curse was something like this (Drones were different, updated for new drones.):
[Curse, Curse - Chrysalis]
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Experimental 10MN MicroWarpdrive I
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Heavy Missile Launcher II, Caldari Navy Mjolnir Heavy Missile
Medium Anti-EM Screen Reinforcer I
Medium Capacitor Control Circuit I
Hammerhead II x5
Bouncer II x2
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
Died in a fire because I am bad and horrible, and thought that taking a Sleipnir with known backup in local was a good idea. Turns out 3x Sleipnir + Vagabond + Drake beats shitty Curse pilot. You can swap the web drones with dishonour drones if you feel like it. Highs are flexible, launchers swapped to small neuts is a good idea if you're in a fleet.
Some other ideas for random shit:
[Curse, Curse - Spike]
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Reactor Control Unit II
Experimental 10MN MicroWarpdrive I
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Balmer Series Tracking Disruptor I
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Heavy Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Cynosural Field Generator I
[empty high slot]
Medium Ancillary Current Router I
Medium Ancillary Current Router I
Bouncer II x2
Infiltrator EV-600 x5
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
Heavy Neut curse, cyno is because it's always handy to have a cyno in fleet, alternately you can drop the cyno for a couple more small neuts. Takes a 3% PG hardwire or an ACR II. Not really good just funny. There's something deeply disturbing about 75km range neuts that knock out 1200 cap per cycle. And on the plus side, they will instantly cap out Falcons and such. Run your ECM now, bird boy!
[Curse, Curse - Spitfire]
Damage Control II
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Experimental 10MN MicroWarpdrive I
Warp Disruptor II
Large Shield Extender II
Adaptive Invulnerability Field II
Balmer Series Tracking Disruptor I
Medium Capacitor Battery II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Heavy Missile Launcher II, Mjolnir Heavy Missile
Heavy Missile Launcher II, Mjolnir Heavy Missile
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Hammerhead II x5
Bouncer II x2
Warrior II x5
Valkyrie SW-600 x2
Warrior SW-300 x1
----
This is another amusing/WTF fit. It permaruns everything. Finally solving the problem of cap management in the most elegant way possible. Run everything all the time, make your enemies cry.
-O
Cue1*
August 11 2012, 12:20:45 AM
Heavy neut curses are useful in snipa hax fleets. I guess we call them TiDi cats now. They're also good for fucking over solo or dual Scimi's. I'm still questioning the usage of CPRs. What's the benefit, they don't add that much cap life.
Ophichius
August 11 2012, 01:09:35 AM
CPRs on the Chrysalis fit are based on the (rather outdated) idea that it would be fighting slower hulls. Originally it was intended to combat mixed BC gangs (Pre-Ti3 era), with the idea that I'd simply slap the nos on the drake, go about my merry business fucking over the cap of every other actually threatening BC, then laugh as our entire wolfpack tore dripping chunks out of the drake. It's not intended to run everything all the time, but rather to be able to run most of the fit for a long time while still retaining pretty good mobility. It's actually cap stable if you shut off one neut, and can keep everything running for about three minutes if you've got a valid nos target in addition to a neut target.
The Spitfire fit should be able to perma run the whole kit of course, rendering little things like cap management obsolete.
-O
OrangeAfroMan
August 12 2012, 07:32:33 AM
Ted, IFFA DCUs are like 5mil or less now. Why you use Psuedoelectron -.-
EDIT: Content.
[Curse, Curse - XLASB]
True Sansha Power Diagnostic System
Power Diagnostic System II
Power Diagnostic System II
Internal Force Field Array I
Experimental 10MN Microwarpdrive I
Cap Recharger II
Cap Recharger II
Adaptive Invulnerability Field II
Large F-S9 Regolith Shield Induction
X-Large Ancillary Shield Booster
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Capacitor Control Circuit I
Medium Polycarbon Engine Housing I
Hammerhead II x5
Valkyrie II x5
Warrior II x5
Warrior II x5
DPS is normal Curse DPS
20.6k EHP (13.8k shield EHP) @ 38.1%EM, 50.4%Th, 76.8%Kin, 88.4%Ex
670 | 867 tank
1518 | 2161 m/s
6.54 | 9.3s align
215mil at time of posting
Do not like that it doesn't have a warp disruptor. EM hole is a bit bigger than I like but if I ran an EM Ward Amp instead of Invuln I'd be left with a Thermal hole.
Runs the 3 Mediums permanently. 2 Mediums + MWD runs for 5 minutes or so.
If you want to pimp more, add another TS PDU and a Gistum C-Type MWD for least isk involved for most benefit in cap recharge.
sharptoast
August 12 2012, 09:36:39 AM
Ted, IFFA DCUs are like 5mil or less now. Why you use Psuedoelectron -.-
EDIT: Content.
[Curse, Curse - XLASB]
True Sansha Power Diagnostic System
Power Diagnostic System II
Power Diagnostic System II
Internal Force Field Array I
Experimental 10MN Microwarpdrive I
Cap Recharger II
Cap Recharger II
Adaptive Invulnerability Field II
Large F-S9 Regolith Shield Induction
X-Large Ancillary Shield Booster
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Medium Capacitor Control Circuit I
Medium Polycarbon Engine Housing I
Hammerhead II x5
Valkyrie II x5
Warrior II x5
Warrior II x5
DPS is normal Curse DPS
20.6k EHP (13.8k shield EHP) @ 38.1%EM, 50.4%Th, 76.8%Kin, 88.4%Ex
670 | 867 tank
1518 | 2161 m/s
6.54 | 9.3s align
215mil at time of posting
Do not like that it doesn't have a warp disruptor. EM hole is a bit bigger than I like but if I ran an EM Ward Amp instead of Invuln I'd be left with a Thermal hole.
Runs the 3 Mediums permanently. 2 Mediums + MWD runs for 5 minutes or so.
If you want to pimp more, add another TS PDU and a Gistum C-Type MWD for least isk involved for most benefit in cap recharge.
See this is why I wasn't keen on recharge fits in the first place, all those wasted Cap Recharge slots...
OrangeAfroMan
August 12 2012, 06:30:08 PM
'tis the price of longevity. Curse has a tiny cargo bay.
Ted Breakers
August 13 2012, 12:00:42 AM
Ted, IFFA DCUs are like 5mil or less now. Why you use Psuedoelectron -.-
http://cdn.overclock.net/6/69/69311c75_mother-of-god-super-troopers.jpeg
Brb updating all mah fits!
laz0rz
August 18 2012, 11:30:14 AM
It's totally wrong think to an armour curse for small gang? i was trying on SiSi before the server died... ok im slower, but i may add lot of utilities like....
cap booster, ECCM, 2 or 3 tracking disruptors... and a full rack of 5 neuts (3 med 2 small).... ok dps il low without DDA, but ok... in lows... medium repper, a 800mm plate, DCU and energized... a kinetic rig for drakes...
somebody tried this?
Daneel Trevize
August 18 2012, 01:24:21 PM
It's very good in w-space. Fucking loved the armour curse there. IIRC I favoured pure buffer (you're not a solo pilgrim) and a nos for suddenly-cap-ships while your logis' cap chains are kept busy.
Suleiman Shouaa
August 18 2012, 01:31:41 PM
Main issue I found with an Armour Curse is that it was clearly designed to be Shield Tanked so when you slap a 1600mm plate on it and a couple of Medium Neuts, you end up with not enough PG, so have to use ACR rigs which means that you're down to a 4 slot tank on a ship which has low tank on the first place and primary written all over it. Resists are fairly reasonable, but only having ~50k EHP in Armour is a real downer (this is with Legion Links).
Could overcome that with Slaves though.
Daneel Trevize
August 18 2012, 02:56:12 PM
TBH as you said, resists are good for if you have logi of any kind, and all those neuts and TDs help keep dps at bay. Actually with the medium injector too I think you end up with an 800mm plate on it after 3 m nuets and ACR.
laz0rz
August 18 2012, 08:42:34 PM
yep daneel! 800mm and ACR... when Sisi will work again i will try a bit :)
thanks for the hints guys o7
Al Capwned
September 29 2012, 10:06:24 PM
[Curse, post patch pwnmobile]
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Damage Control II
Experimental 10MN MicroWarpdrive I
Tracking Disruptor II, Optimal Range Disruption Script
Tracking Disruptor II, Optimal Range Disruption Script
Warp Disruptor II
Stasis Webifier II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Medium Diminishing Power System Drain I
Medium Egress Port Maximizer I
Medium Ancillary Current Router I
Hammerhead II x5
Valkyrie II x6
Hammerhead II x1
Warrior II x6
tl;dr - It beats everything post patch, with ease. CCP is buffing drone module dps, with the tracking disruptors nothing will be able to hit it.
Kite vs - Light Missiles, RLML, Rockets, Heavies.
Hard tackle and shut off mwd with tracking speed scripts loaded vs - HAMs, Cruises, Torps
I'd use optimal vs most turrets, as tracking can be countered by manual piloting, and you lack either dual web or dual prop to be able to properly orbit most targets.
It's honestly a debate for me whether to drop the web for a 3rd tracking disruptor,. I put on the web to ensure I can keep tackle on certain ships, help to slow down ships nanoing at me(heat it and spam when they get near range), and I generally feel that ships with just a long point are a bad idea as they are shockingly easy to run from(even with having low/no cap due to neuting).
It's a touch light on EHP, but that shouldn't be a problem assuming you're a good pilot. Personally, I wouldn't go anywhere near my MWD before I have tracking disruptors on when engaging tier 3s, for fear of getting raped too quickly.
Varcaus
September 29 2012, 10:43:21 PM
It'll get more dps as well.
Cue1*
September 30 2012, 03:00:59 AM
:-/ That looks so soft. You have absolutely NO buffer, and that single rep isn't going to do much.
OrangeAfroMan
September 30 2012, 03:18:22 AM
[Curse, post patch pwnmobile]
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Damage Control II
Experimental 10MN MicroWarpdrive I
Tracking Disruptor II, Optimal Range Disruption Script
Tracking Disruptor II, Optimal Range Disruption Script
Warp Disruptor II
Stasis Webifier II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Medium Diminishing Power System Drain I
Medium Egress Port Maximizer I
Medium Ancillary Current Router I
Hammerhead II x5
Valkyrie II x6
Hammerhead II x1
Warrior II x6
tl;dr - It beats everything post patch, with ease. CCP is buffing drone module dps, with the tracking disruptors nothing will be able to hit it.
Kite vs - Light Missiles, RLML, Rockets, Heavies.
Hard tackle and shut off mwd with tracking speed scripts loaded vs - HAMs, Cruises, Torps
I'd use optimal vs most turrets, as tracking can be countered by manual piloting, and you lack either dual web or dual prop to be able to properly orbit most targets.
It's honestly a debate for me whether to drop the web for a 3rd tracking disruptor,. I put on the web to ensure I can keep tackle on certain ships, help to slow down ships nanoing at me(heat it and spam when they get near range), and I generally feel that ships with just a long point are a bad idea as they are shockingly easy to run from(even with having low/no cap due to neuting).
It's a touch light on EHP, but that shouldn't be a problem assuming you're a good pilot. Personally, I wouldn't go anywhere near my MWD before I have tracking disruptors on when engaging tier 3s, for fear of getting raped too quickly.
I hope you have better scan res than the first 1400 Tornado that you come across.
LordsServant
September 30 2012, 11:18:18 AM
[Curse, post patch pwnmobile]
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Damage Control II
Experimental 10MN MicroWarpdrive I
Tracking Disruptor II, Optimal Range Disruption Script
Tracking Disruptor II, Optimal Range Disruption Script
Warp Disruptor II
Stasis Webifier II
Medium Electrochemical Capacitor Booster I, Navy Cap Booster 800
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Small Energy Neutralizer II
Medium Diminishing Power System Drain I
Medium Egress Port Maximizer I
Medium Ancillary Current Router I
Hammerhead II x5
Valkyrie II x6
Hammerhead II x1
Warrior II x6
tl;dr - It beats everything post patch, with ease. CCP is buffing drone module dps, with the tracking disruptors nothing will be able to hit it.
Kite vs - Light Missiles, RLML, Rockets, Heavies.
Hard tackle and shut off mwd with tracking speed scripts loaded vs - HAMs, Cruises, Torps
I'd use optimal vs most turrets, as tracking can be countered by manual piloting, and you lack either dual web or dual prop to be able to properly orbit most targets.
It's honestly a debate for me whether to drop the web for a 3rd tracking disruptor,. I put on the web to ensure I can keep tackle on certain ships, help to slow down ships nanoing at me(heat it and spam when they get near range), and I generally feel that ships with just a long point are a bad idea as they are shockingly easy to run from(even with having low/no cap due to neuting).
It's a touch light on EHP, but that shouldn't be a problem assuming you're a good pilot. Personally, I wouldn't go anywhere near my MWD before I have tracking disruptors on when engaging tier 3s, for fear of getting raped too quickly.
I hope you have better scan res than the first 1400 Tornado that you come across.
I like the fit tbh. Run with loki links and nados will never be a problem..they can't hit you even without TDs on them :lol:
Lallante
October 1 2012, 02:37:04 PM
Whats the DPS on that fit like, with the slight buff to Drone Amps?
Lex Fasces
October 1 2012, 04:20:20 PM
around 400
Gluecksbaerchi
October 2 2012, 05:19:27 AM
acquire curse bpo, post fit, ???
sharptoast
October 2 2012, 08:17:49 AM
Don't tell me we are going to armour our Curses now :*(
On a related note I lost that fit I posted a page back, performed well, until Falcon/Rook/Prepare Your Anus.
http://kb.cva-eve.org/?a=kill_detail&kll_id=246030
Welp.
On another note, I'm trying a passive recharge set up next time, as I found I didn't go near the injector much anyhow;
[Curse, Curse Point]
Damage Control II
Nanofiber Internal Structure II
Capacitor Power Relay II
Nanofiber Internal Structure II
True Sansha Warp Disruptor
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Experimental 10MN MicroWarpdrive I
Corpii A-Type Small Nosferatu
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
True Sansha Medium Energy Neutralizer
True Sansha Medium Nosferatu
Medium Anti-EM Screen Reinforcer II
Medium Core Defense Field Extender I
Hammerhead II x5
Valkyrie II x5
Warrior II x5
Hornet EC-300 x5
laz0rz
October 2 2012, 11:40:32 AM
This is the standard solo curse used by Dagaon. Dagaon is a very competent pvper, u may find some videos where his friend uses his setup (the video is named THRILLER). I tried a lot this fit when i went hunting in WH. Problem is always the same... low dps, u cannot tank a PVE drake and u have to leave the field before u may kill him (speaking about skilled PVE drakes). Also the problem is that when ganking ratters switch into a PVP fight a competent pvper begin to kill your drones :((
to me happened that i engaged myrmidon+megathron, was pretty simple to tank them staying at range, but everytime my drones came near one of them they begun to kill my drones forcing me to leave...
DDA and ASB is good, but i never found something i like... for DDA u have to lose speed, and LASB seems to me not so cool... dunno btw this is the fit dagaon uses:
[Curse, Fittings.]
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Power Diagnostic System II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Republic Fleet Warp Disruptor
Heavy Missile Launcher II
Heavy Missile Launcher II
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Medium Unstable Power Fluctuator I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
....drones...
felix-arb
October 3 2012, 08:48:57 AM
This is the standard solo curse used by Dagaon. Dagaon is a very competent pvper, u may find some videos where his friend uses his setup (the video is named THRILLER). I tried a lot this fit when i went hunting in WH. Problem is always the same... low dps, u cannot tank a PVE drake and u have to leave the field before u may kill him (speaking about skilled PVE drakes). Also the problem is that when ganking ratters switch into a PVP fight a competent pvper begin to kill your drones :((
to me happened that i engaged myrmidon+megathron, was pretty simple to tank them staying at range, but everytime my drones came near one of them they begun to kill my drones forcing me to leave...
DDA and ASB is good, but i never found something i like... for DDA u have to lose speed, and LASB seems to me not so cool... dunno btw this is the fit dagaon uses:
[Curse, Fittings.]
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Power Diagnostic System II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Experimental 10MN Microwarpdrive I
Republic Fleet Warp Disruptor
Heavy Missile Launcher II
Heavy Missile Launcher II
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Medium Unstable Power Fluctuator I
Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
....drones...
i use almost the exact smae fit but with a domi 10mn ab instead of the extra lse and i have changed to use ddas now, i used to use a eccm like he did but now not so much. im still wondering how effective tds are going to be tho i may well switch back to a td setup, but the 10mn ab is great especially with lg snakes and or links
OrangeAfroMan
October 3 2012, 09:20:29 AM
TDs won't be affecting missiles any time soon btw. They revoked that.
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