PDA

View Full Version : Dust 514



  1. Speculation on the Dust514 > Eve link...
  2. [Dust514][Devblog] How dynamic battlefields take shape in dust 514
  3. This Subforum
  4. Will you play it?
  5. Submit name ideas for (inevitably shortlived) comedy failheap merc corp
  6. DUST 514 is a new kind of shooter [forbes]
  7. The official "wah wah not on PC/Hate on CCP thread"
  8. [Devpost] Dust 514 beta update
  9. Looting/Salvaging/Exfiltrating
  10. Is there any advantage to playing Dust as an eve player?
  11. Dust beta registration now open to non-eve players
  12. [FiS] Flying in Space
  13. Mordu's Trials
  14. [question] keyboard + mouse
  15. Winner of DUST514 beta key competition
  16. The FHC Dust character list
  17. Not casual, not pay2win, waht do?
  18. dust irc channel
  19. What game controllers do you use?
  20. What's working for you?
  21. NDA Material Subforum
  22. Public opinion
  23. Dust at E3
  24. Finally play Slay in PS Home
  25. $20 Dust 514 prelaunch bundle
  26. Stupid GameRant don't "get" NDA
  27. DUST weekend Pass key
  28. Dust 514 Beta for Everyone? New mail from CCP
  29. CCP raises $20m for DUST 514 promotion
  30. emulator?
  31. NEw Build released today "Precursor Patch"
  32. PSA: PSN allegedly hacked (again)
  33. New Dust Character List
  34. New screenshots and possible retail box art
  35. Latest public Dust514 + Eve integration news
  36. [Buckingham] Dust items on the market
  37. Techporn
  38. [DevBlog]New Player Corporation Features Showcased
  39. PS Blog - Corporation support in Dust
  40. Dust to be bundled with PS3 Slim 2.0
  41. Is this shit fucked or is it bangin
  42. Seleene asks: dusts vs planetside 2?, requests ammo for csm summit
  43. TMDC wants reporters
  44. [devblog] War and Profit
  45. Dust promotional bundles available in EU (sorry, no US)
  46. [videoblog] Everything You Need to Know About Weapons
  47. [devblog]Welcome to Chromosome
  48. DUST 514 クローズドβ開始のお知らせ
  49. Dust 514 Voucher with AUR and exclusive items - sale (ebay)
  50. fhc dust 514 corp
  51. Uninstalled Dust.. reinstalling... not.... wat... fuck you psn store
  52. Fittings, etc
  53. Interim SP cap mechanic VOTE
  54. So, spawn camping
  55. DUST 514 Recruitment Rewards
  56. First Dust 514 corp theft
  57. Dust 514 launch lead-up Live Events
  58. Gameplay tips and little known features
  59. Friendly Fire
  60. [Interview] Cast 514 #9. CCP Praetorian and CCP Nullarbor (+ transcript)
  61. Orbital Bombardment thread
  62. [Player-ran Tourny] Open Beta Corporation Tournament : OPEN ROUND ROBIN
  63. subdreddit being subdreddit
  64. Hotfix thread
  65. Random stuff & forum watch
  66. The Uprising live events (merc contracts)
  67. Is the Mouse Input Fucked or What?
  68. TMA Remote Explosives
  69. Marketplace Deals / Unique items
  70. [DEVBLOG] Visual Effects Design in DUST 514
  71. DUST <-> ISK and Material transfer
  72. [devblog] Planetary Conquest
  73. TMA gunnlogi
  74. Dust514 War Council forming (aka Dust CSM)
  75. Dust 514 Fan Art Competition
  76. [devblog] Equipment is your friend
  77. Will CCP pull it out of the bag with the next build?
  78. New build "Uprising" (May 6) Announcement
  79. Dust 514 Human Endurance event
  80. Just saying hi.
  81. [devblog] Skill system changes, now with extra Eminent Domain
  82. [MEGATHREAD] Dumb questions & Good answers
  83. Council of Planetary Management
  84. Fanfest 2013 - Dust 514 information thread
  85. Uprising 1.0 patchnotes
  86. [devblog] AN UPDATED MAP FOR UPRISING
  87. Collectors Edition BPOs
  88. Release
  89. Talk to me like a not-quite-idiot about hopping into this game
  90. Dust system architecture: Single Universe c/d?
  91. [event] Templar Manhunt - 300 spaces available.
  92. [devblog] Creating Outposts - Level Design in DUST
  93. [E3] E3 video and E3 info
  94. Why Dust is dying
  95. [devblog] UPRISING 1.2 BRINGS ISK TRANSFERS, PLANETARY CONQUEST CHANGES, AND MORE!
  96. [Devblog] Uprising 1.2 and Beyond
  97. [patch notes] Uprising 1.2 - July 2, 2013
  98. [news] DUST 514® Recruiter Rewards Are Here
  99. [devblog] Commando suits
  100. [Devblog] Go weapons free with DUST 514 Events in July and August
  101. [Devblog] Weapon Ranges and Profiles in Uprising 1.2 and beyond
  102. [Devblog] Community Spotlight: DUST Reports
  103. [Devblog] Balancing the Conquest of Planets
  104. [Devblog] Mordu's Legion announces “Mordu's Challenge”
  105. [Devblog] Logistics Dropsuit Changes in Uprising 1.3
  106. [Devblog] Community Spotlight: RND Jungian
  107. [Devblog] Explosive Dampening: Weapon Rebalancing in Uprising 1.3
  108. Uprising 1.3 Patch Notes
  109. [Devblog] Fine-tuning Aiming and Controls
  110. [Devblog] DUST 514 Prime League Tournaments Rules and Sign-Ups
  111. [Devblog] Cleaning up the Static: Performance Improvements in Uprising 1.3
  112. [Devblog] Cleaning up the Static: Performance Improvements in Uprising 1.3
  113. [Devblog] Community Spotlight: Diary of a DUST Merc
  114. [Devblog] Double Skill Point Event for August!
  115. Statement from [CPM0] - "State of affairs : Communication & Trust"
  116. [devpost] armor plate changes in Uprising 1.4
  117. [Devblog] Community Spotlight: DUST Fitting Tool
  118. [Devblog] Announcing the Kaimeras Objective
  119. [Devblog] Corporation Tax in Uprising 1.4
  120. [Devblog] Uprising 1.4 and Beyond
  121. Uprising 1.4 Patch Notes
  122. [1.4] Swarm Launcer
  123. [Devblog] Community Spotlight: DUST Skill Planner
  124. [Event] CALDARI BOOTCAMP
  125. [Devblog] No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4
  126. [Devblog] Introducing the Daily Bonus in Uprising 1.4
  127. [news] Results of Molden Heath conflicted
  128. [Devblog] Community Spotlight: Bamm Havoc and Booker
  129. [Devblog] Delegating Duties: Corporation Roles in Uprising 1.5
  130. [Devblog] New in Uprising 1.5: The Squad Finder
  131. [event] Welcome Back to DUST 514
  132. [news] Omega Boosters are back for a limited time
  133. [Devblog] Community Spotlight: D Legend's Portuguese Translations
  134. Uprising 1.5 Patch Notes
  135. [CCP] There's no deal preventing Dust 514 being on PC, Xbox
  136. [devblog] DUST 514 – A new player experience introduced with Uprising 1.5
  137. As The Dust Clears: Where is CCP Games's First-Person Shooter Today?
  138. [devpost] Vehicle Changes and Beyond - Part 2 (w/ Charts!)
  139. [Devblog] The New Player Experience in Uprising 1.5
  140. [Devblog] New War Point Rewards in Uprising 1.5
  141. [Devblog] A Message from the Executive Producer
  142. So yet another ex-EA guy for the Dust team Exec?
  143. [news] Announcing the DUST 514 Squad Cup
  144. [Devblog] Community Spotlight: Judge Rhadamanthus
  145. [devpost] Weapon stats!
  146. [Devblog] Community Spotlight: DUST Charts
  147. [Devblog] Uprising 1.6 and Beyond
  148. Veteran and Elite packs to be retired in Uprising 1.6
  149. [Devblog] Battlefield Creation of DUST 514
  150. [Devblog] Diary of a Level Designer
  151. [Devblog] EVE Vegas 2013: A Dizzy Roundup
  152. [Devblog] Community Spotlight: Thunder Domes
  153. [Devblog] Designing DUST 514 with core gameplay Producer CCP Wolfman
  154. [Devblog] Vehicles of Uprising 1.7
  155. [Devblog] Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle
  156. [Devblog] Community Spotlight: Ghazbaran
  157. [Devblog] A Revealing Look at In-game Events for DUST 514
  158. [Devblog] A Revealing Look at In-game Events for DUST 514
  159. [Devblog] Strengthening the Link: Factional Warfare in Uprising 1.7
  160. [Devblog] Onwards to Uprising 1.7
  161. [Devblog] Community Spotlight: Districts Overview
  162. [Devblog] Interview With CCP Remnant: Questions From The Community
  163. Catma released
  164. [Devblog] Community Spotlight: DUST.Thang.Dk
  165. January Events: ninja vs pirate edition
  166. [devposts] Uprising 1.8 weapons + suit changes
  167. [Devblog] Artist Focus – CCP JuSan aka Bao Juansheng
  168. [Devblog] Community Spotlight: New Player's Guide to DUST 514
  169. Dust 514 CPM Votematch
  170. [Devblog] Artist Spotlight – Senior Environment Concept Artist Zeng Liang, AKA CCP Fi
  171. [Devblog] Community Spotlight: dust514.info
  172. [Devblog] Expanding The Arsenal With Uprising 1.8
  173. [event] The Million Clone Challenge
  174. [Devblog] Heavy and Light Reinforcement: Dropsuits of Uprising 1.8
  175. [Devblog] Equipment balancing in Uprising 1.8
  176. [Devblog] Uprising 1.8 Overview and Patch Notes
  177. [event] SIDEARM SHOWDOWN AND COMMANDO CONTINGENCY
  178. Dust beats Eve to the great blue donut?
  179. [Devblog] Community Spotlight: Districts Overview
  180. [Devblog] Developer Spotlight: CCP jBot – Johann Reynisson
  181. [Devblog] Developer Spotlight: CCP Slevin - Ming Su
  182. [Devblog] Fanfest 2014 - A Festival for the Best of Fans
  183. [Devblog] Introducing Project Legion
  184. Project Legion thread
  185. Rename this sub-forum
  186. [Devblog] Developer Spotlight: CCP Rattati - Snorri Árnason
  187. [Devblog] Developer Spotlight: CCP Space Dog - Bin Luo
  188. [Devblog] Hotfix Alpha is now live!
  189. [Devblog] Hotfix Bravo is now live!
  190. [Devblog] Developer Spotlight: CCP Time Runner – Bing Mikael Xi
  191. [Devblog] The Council of Planetary Management, Elections and You
  192. [Devblog] Developer Spotlight: CCP Jay - Yafei Huang
  193. IWS Dropping in
  194. [Devblog] Developer Spotlight: CCP Garlakadl - Kjartan Ársćlsson
  195. Hotfix Charlie
  196. [Devblog] Hotfix Charlie is now live!
  197. [Devblog] Developer Spotlight: CCP Potato - Lesen Li
  198. [devpost] Player rank and stats
  199. [devpost] Hotfix Delta Narrative
  200. [Devblog] Developer Spotlight: Haoliang Yang - CCP Patriot
  201. [Devblog] The Million Clone Challenge Battle Report
  202. [Devblog] Hotfix Delta is now live
  203. [devblog] Hotfix Delta now live
  204. [Devblog] DUST 514 Development Update
  205. [Devblog] Uprising 1.9 Overview and Patch Notes
  206. [Devblog] Developer Spotlight: Craig Ritchie – CCP Blowout
  207. [Devblog] Introducing APEX-Series BPO Dropsuits
  208. [Devblog] Developer Spotlight: Vladislav Perge - CCP Frame
  209. [Devblog] Uprising 1.10 Overview and Patch Notes
  210. Cashing out of Dust
  211. Giving Dust another blast..
  212. [Devblog] Warlords 1.0 Overview & Patch Notes
  213. [Devblog] Developer Spotlight: Ben Gruber - CCP Logibro
  214. [Devblog] Developer Spotlight: CCP Bigbird - Daniel Wu
  215. [Devblog] Five Million Clone Challenge Battle Report
  216. [Devblog] Hotfix Echo is now live!
  217. [Devblog] Introducing Player Trading
  218. [Devblog] Introducing New Matchmaking Engine
  219. [Devblog] Warlords 1.1 Overview & Patch Notes
  220. [Devblog] Introducing DUST 514 SKIN Modules
  221. [Devblog] Developer Spotlight: CCP Singlemono - Hong Chen
  222. [X-Post] Eliminating Redundant Assets: Power Core Slot
  223. [Devblog] Introducing Warlords 1.2 Planetary Conquest Revamp
  224. [Devblog] Warlords 1.2 Overview & Patch Notes
  225. [Devblog] Developer Spotlight: CCP Phoenix - Gu Qian
  226. [Devblog] CPM2 ELECTION AHEAD
  227. [Devblog] CPM 2 Announcement
  228. [Devblog] Developer Spotlight: Gergely Guttmann - CCP Archduke
  229. [Devblog] Developer Spotlight: Jiawei Lin – CCP Alpaca
  230. [Devblog] Developer Spotlight: Sean Wang - CCP Lancer
  231. Goodnight, sweet prince
  232. Project Nova (Dust 2.0 for PC) revealed